[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NSnlIeZ4eB/springsettings.1084456.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb8c09cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4532 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1084456/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cad5e0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cad5e0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] MrTumnus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1084456/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11821,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1084456/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b63df0,0x66ad0fc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: caaf62604bbe2137a16b7d91939337a8 [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: floomby changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000069a7d8a0,00000000e7564e40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={00000000e917bc50,00000000c9c10380}]" [f=-000001] Allies: I choose: tremor meta! [f=-000001] Allies: I choose: NewB! [f=-000001] [0] Event [651,187.310669,3829]: 0 finished unit Recon Commander [f=-000001] [0] Event [5487,187.90155,2275]: 1 finished unit Engineer Commander [f=0000000] [0] floomby, team: 0, elo:2330, userid: 481479 [f=0000000] [0] WebFreaK, team: 1, elo:2090, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000004] [4] Event [5392,185.676514,2224]: 1 finished unit Tank Foundry [f=0000008] [Game::ClientReadNet] added new player NT with number 2 to team 0 [f=0000008] > SPRINGIE:User NT|chickenr|6_5||False|||CN [f=0000015] [15] Event [800,188.619873,3832]: 0 finished unit Cloakbot Factory [f=0000028] Connection attempt from NT [f=0000028] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000028] -> Connection established (given id 2) [f=0000042] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000042] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000327] [327] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0000367] [367] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000516] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0000534] [Game::ClientReadNet][LOGMSG] sender="NT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0000534] [Game::ClientReadNet][LOGMSG] sender="NT" string="[Game::Load][lua{Rules,Gaia}={00000000988f63a0,00000000a2228630}]" [f=0000693] [693] Event [809.599976,188.466797,3832]: 0 finished unit Conjurer [f=0000742] [742] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000901] [901] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001147] [1147] Event [5397.0083,193.48262,2487.49243]: 1 finished unit Engineer Commander [f=0001280] [1280] Event [809.599976,188.466797,3832]: 0 finished unit Conjurer [f=0001355] [1355] Event [5364,186.920792,2224]: 1 finished unit Welder [f=0001420] [1420] Event [552,191.141602,3624]: 0 finished unit Wind/Tidal Generator [f=0001513] [1513] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001561] [1561] Event [5432,191.839844,2600]: 1 finished unit Solar Collector [f=0001669] [1669] Event [632,189.541016,3560]: 0 finished unit Wind/Tidal Generator [f=0001943] [1943] Event [696,188.466797,3496]: 0 finished unit Wind/Tidal Generator [f=0001985] [1985] Event [5576,192.538086,2504]: 1 finished unit Solar Collector [f=0002336] [2336] Event [744,188.423828,3448]: 0 finished unit Wind/Tidal Generator [f=0002445] [2445] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002526] [2526] Event [5464,182.945313,2120]: 1 finished unit Solar Collector [f=0002552] [2552] Event [809.599976,188.466797,3832]: 0 finished unit Conjurer [f=0002592] [2592] Event [5312,190.894531,2640]: 1 finished unit Lotus [f=0002593] [2593] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002610] [2610] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0002886] [2886] Event [536,185.706055,3784]: 0 finished unit Wind/Tidal Generator [f=0003073] [3073] Event [5544,184.889648,2168]: 1 finished unit Solar Collector [f=0003075] [3075] Event [5256,188.832031,2664]: 1 finished unit Solar Collector [f=0003217] [3217] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003261] [3261] Event [568,185.716797,3864]: 0 finished unit Wind/Tidal Generator [f=0003463] [3463] Event [5608,189.616211,2328]: 1 finished unit Solar Collector [f=0003488] [3488] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0003526] [3526] Event [584,186.597656,3960]: 0 finished unit Wind/Tidal Generator [f=0003625] > SPRINGIE:User floomby|turretaaclose|5_6||False|||US [f=0003636] [3636] Event [809.599976,188.466797,3832]: 0 finished unit Reaver [f=0003649] [3649] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0003652] [3652] Event [5320,184.578125,2744]: 1 finished unit Solar Collector [f=0003848] [3848] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0004061] [4061] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0004069] [4069] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0004271] [4271] Event [5364,186.920792,2224]: 1 finished unit Welder [f=0004272] [4272] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0004625] [4625] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004698] [4698] Event [3426.54468,58.6787529,3358.61182]: 1 lost unit Kodachi [f=0004728] [4728] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0005026] [5026] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005116] [5116] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0005276] [5276] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0005311] [5311] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0005390] [5390] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0005512] [5512] Event [4272,185.532959,3024]: 1 lost unit Lotus [f=0005525] [5525] Event [809.599976,188.466797,3832]: 0 finished unit Reaver [f=0005649] [5649] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0005754] [5754] Event [4306.65918,180.186813,3120.75659]: 0 lost unit Glaive [f=0005815] [5815] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0005829] [5829] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0005897] [5897] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0006005] [6005] Event [4240.82568,176.292313,3193.85913]: 1 lost unit Kodachi [f=0006072] [6072] Event [4416,188.466797,2880]: 1 finished unit Lotus [f=0006092] [6092] Event [4416,188.466797,2880]: 1 lost unit Lotus [f=0006101] [6101] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0006113] [6113] Event [6000,185.577148,3504]: 1 finished unit Lotus [f=0006151] [6151] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0006157] [6157] Event [4375.78516,187.347687,2910.96973]: 1 lost unit Welder [f=0006386] [6386] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0006396] [6396] Event [648,61.5478516,1032]: 0 lost unit Metal Extractor [f=0006434] [6434] Event [6056,179.142578,3560]: 1 finished unit Solar Collector [f=0006501] [6501] Event [5364,186.920792,2224]: 1 finished unit Welder [f=0006566] [6566] Event [770.963867,66.7482376,887.033691]: 0 lost unit Conjurer [f=0006671] [6671] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0006751] [6751] Event [696,191.227539,3688]: 0 finished unit Caretaker [f=0006859] [6859] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0006871] [6871] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0007064] [7064] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007127] [7127] Event [5067.97949,185.923981,1970.79736]: 1 finished unit Engineer Commander [f=0007250] [7250] Event [840,185.555664,3640]: 0 finished unit Caretaker [f=0007252] [7252] Event [4720,187.725586,2928]: 0 finished unit Lotus [f=0007262] [7262] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007280] [7280] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0007281] [7281] Event [5472,187.05957,2256]: 1 finished unit Lotus [f=0007308] [7308] Event [1139.11475,212.861618,2316.65747]: 0 lost unit Ronin [f=0007325] [7325] Event [992,181.462891,3552]: 0 finished unit Radar Tower [f=0007376] [7376] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007378] [7378] Event [1147.72742,220.068207,2430.84155]: 1 lost unit Kodachi [f=0007465] [7465] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007610] [7610] Event [809.599976,188.466797,3832]: 0 finished unit Conjurer [f=0007665] [7665] Event [4816,188.77832,2848]: 0 finished unit Picket [f=0007705] [7705] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007719] [7719] Event [5480,189.003906,2312]: 1 finished unit Caretaker [f=0007782] [7782] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007870] [7870] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0007886] [7886] Event [5364,186.920792,2224]: 1 finished unit Kodachi [f=0007959] [7959] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008049] [8049] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008055] [8055] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0008139] [8139] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008179] [8179] Event [4752,186.952148,2688]: 0 finished unit Picket [f=0008234] [8234] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008278] [8278] Event [4752,186.952148,2688]: 0 lost unit Picket [f=0008294] [8294] Event [4886.29395,189.194595,2580.57568]: 1 lost unit Kodachi [f=0008329] [8329] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008368] [8368] Event [4816,188.77832,2848]: 0 lost unit Picket [f=0008374] [8374] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0008388] [8388] Event [4867.87158,188.793869,2738.65845]: 1 lost unit Kodachi [f=0008433] [8433] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008465] [8465] Event [5392,189.916992,2336]: 1 finished unit Tank Plate [f=0008551] [8551] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008639] [8639] Event [4854.50098,187.534378,2744.72412]: 1 lost unit Kodachi [f=0008645] [8645] Event [4720,187.725586,2928]: 0 lost unit Lotus [f=0008657] [8657] Event [809.599976,188.466797,3832]: 0 finished unit Glaive [f=0008687] [8687] Event [5364,186.920792,2224]: 1 finished unit Blitz [f=0008828] [8828] Event [4989.375,185.850082,2699.84521]: 0 lost unit Glaive [f=0008899] [8899] Event [4836.62256,191.112701,2551.05664]: 0 lost unit Glaive [f=0008922] [8922] Event [4938.76953,187.226822,2717.23779]: 1 lost unit Engineer Commander [f=0008955] [8955] Event [4832.99756,191.467682,2449.12646]: 0 lost unit Glaive [f=0008968] FUCK [f=0009067] [9067] Event [809.599976,188.466797,3832]: 0 finished unit Reaver [f=0009071] [9071] Event [5025.57422,187.921158,2571.68066]: 1 lost unit Welder [f=0009083] [9083] Event [4900.5835,181.237518,2613.23267]: 0 lost unit Glaive [f=0009162] Player WebFreaK left the game: normal quit [f=0009162] [9162] Event [undefined]: WebFreaK quit [f=0009240] floomby has forced a win due to dropped opposition. [f=0009240] game_message: WebFreaK has been destroyed! [f=0009240] [9240] Event [undefined]: WebFreaK resigned [f=0009240] game_message: floomby wins! [f=0009240] Submitting stats [f=0009240] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009240] Part| Total Time|Time of the last 0.5s [f=0009240] Draw 13148.93ms 12.48% [f=0009240] Lua::Callins::Synced 5111.91ms 26.55% [f=0009240] Lua::Callins::Unsynced 16452.26ms 16.07% [f=0009240] Lua::CollectGarbage::Synced 288.96ms 0.10% [f=0009240] Lua::CollectGarbage::Unsynced 651.45ms 0.70% [f=0009240] Misc::Profiler::AddTime 57.14ms 0.00% [f=0009240] Sim 26609.46ms 76.05% [f=0009240] [9240] Received game_message: WebFreaK has been destroyed! [f=0009240] [9240] Received game_message: floomby wins! [f=0009241] [9241] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4205,4115,4205,4115,126.174561,160.951828,126.174561,160.951828,0,0,0,0,0,0,0,0,0,534.128174,0,534.128174,301.248779,480.296814,301.248779,480.296814,90,0,90,0,22,22.3592167,22,22.3592167,1355,1275,1355,1275,18.822794,25.2653294,18.822794,25.2653294,540,725,540,725,65,294.500031,65,294.500031,2220,2115,2220,2115,294.500031,65,294.500031,65,0,0,0,0,483.249939,326.027985,483.249939,326.027985 [f=0009241] [9241] Game End Stats Values: 15,3825,4295,3825,4295,148.169037,177.265198,148.169037,177.265198,0,0,0,0,0,0,0,0,0,575.27356,0,575.27356,478.767639,853.847717,478.767639,853.847717,180,0,180,0,22,24.4898605,22,24.4898605,1355,1275,1355,1275,18.8662968,24.4875584,18.8662968,24.4875584,360,815,360,815,65,854.5,65,854.5,1930,2205,1930,2205,854.5,65,854.5,65,0,0,0,0,866.451904,572.411377,866.451904,572.411377 [f=0009241] [9241] Game End Stats Values: 16,4095,4355,4095,4355,180.639954,203.297119,180.639954,203.297119,0,0,0,0,0,0,0,0,0,675.965942,0,675.965942,672.116272,853.847717,672.116272,853.847717,180,0,180,0,23.2000008,25.1686573,23.2000008,25.1686573,1355,1275,1355,1275,19.1647263,26.7354603,19.1647263,26.7354603,360,995,360,995,260.500153,854.5,260.500153,854.5,2200,2085,2200,2085,854.5,260.500153,854.5,260.500153,0,0,0,0,866.451904,767.924561,866.451904,767.924561 [f=0009241] [9241] Game End Stats Values: 17,4345,4780,4345,4780,198.92276,209.052963,198.92276,209.052963,0,0,0,0,0,0,0,0,0,690.553467,0,690.553467,672.116272,853.847717,672.116272,853.847717,180,0,180,0,24,24.8285847,24,24.8285847,1605,1275,1605,1275,18.218853,26.5837212,18.218853,26.5837212,360,1150,360,1150,260.500153,854.5,260.500153,854.5,2200,2355,2200,2355,854.5,260.500153,854.5,260.500153,0,0,0,0,866.451904,767.924561,866.451904,767.924561 [f=0009241] [9241] Game End Stats Values: 18,4435,5330,4435,5330,226.318665,212.088699,226.318665,212.088699,0,0,0,0,0,0,0,0,0,690.553467,0,690.553467,762.116577,1033.84766,762.116577,1033.84766,270,90,270,90,24,24.6316967,24,24.6316967,1605,1330,1605,1330,18.8263931,27.2023811,18.8263931,27.2023811,360,1255,360,1255,350.500153,1034.5,350.500153,1034.5,2200,2655,2200,2655,1034.5,350.500153,1034.5,350.500153,0,0,0,0,1046.4519,919.850098,1046.4519,919.850098 [f=0009241] [9241] Game End Stats Values: 19,4795,5845,4795,5845,255.448227,213.609192,255.448227,213.609192,0,0,0,0,0,0,0,0,0,690.553467,0,690.553467,762.116577,1081.54199,762.116577,1081.54199,270,190,270,190,24,22.8268642,24,22.8268642,1605,1330,1605,1330,18.9419727,27.101368,18.9419727,27.101368,540,1580,540,1580,350.500153,1034.5,350.500153,1034.5,2380,2745,2380,2745,1034.5,350.500153,1034.5,350.500153,0,0,0,0,1094.14624,919.850098,1094.14624,919.850098 [f=0009241] [9241] Game End Stats Values: 20,4675,6005,4675,6005,282.593811,215.120926,282.593811,215.120926,0,0,0,0,0,0,0,0,0,690.553467,0,690.553467,1005.62866,1708.92761,1005.62866,1708.92761,270,90,270,90,24,21.0220222,24,21.0220222,1605,1330,1605,1330,19.3430424,29.6674461,19.3430424,29.6674461,180,1840,180,1840,550.500122,1394.5,550.500122,1394.5,2620,2745,2620,2745,1394.5,550.500122,1394.5,550.500122,0,13.3333397,0,13.3333397,1723.0437,1164.50903,1723.0437,1164.50903 [f=0009241] [9241] Game End Stats Values: 21,3190,5655,3190,5655,304.768494,215.626404,304.768494,215.626404,0,0,0,0,0,0,0,0,77.9339447,803.110168,77.9339447,803.110168,1736.13635,3401.08643,1736.13635,3401.08643,270,0,270,0,23.6000004,20.4465103,23.6000004,20.4465103,0,1330,0,1330,20.4116459,34.0114937,20.4116459,34.0114937,300,1580,300,1580,770.500122,3179.5,770.500122,3179.5,2620,2745,2620,2745,3179.5,1030.50012,3179.5,1030.50012,9.25,88.1664886,9.25,88.1664886,3448.37329,2174.90039,3448.37329,2174.90039 [f=0009241] [9241] Game End Stats Values: 22,2990,5810,2990,5810,311.593109,216.152695,311.593109,216.152695,0,0,0,0,0,0,0,0,83.1766281,911.643127,83.1766281,911.643127,1890.36865,3565.1582,1890.36865,3565.1582,270,0,270,0,18.1851864,19.4524441,18.1851864,19.4524441,0,1330,0,1330,17.8370724,31.817749,17.8370724,31.817749,300,1735,300,1735,835.500122,3379.5,835.500122,3379.5,2420,2745,2420,2745,3379.5,1095.50012,3379.5,1095.50012,13,108.332848,13,108.332848,3612.44507,2329.12354,3612.44507,2329.12354 [f=0009245] [9245] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0009272] [9272] Event [5312,190.899445,2640]: 1 lost unit Lotus [f=0009272] [9272] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0009286] [9286] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0009287] [9287] Event [5320,186.112701,2680]: 1 lost unit Metal Extractor [f=0009288] [9288] Event [5256,188.152176,2664]: 1 lost unit Solar Collector [f=0009354] Player floomby left the game: normal quit [f=0009354] [9354] Event [undefined]: floomby quit [f=0009360] Spectator NT left the game: normal quit [f=0009360] [9360] Event [undefined]: NT quit [f=0009366] No clients connected, shutting down server [f=0009366] Server shutdown [f=0009366] End of demo reached [f=0009401] [9401] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0009610] [9610] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0009795] [9795] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0009964] [9964] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0010084] [10084] Event [648,57.5762177,1032]: 0 finished unit Metal Extractor [f=0010247] [10247] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0010310] [10310] Event [809.599976,188.466797,3832]: 0 finished unit Reaver [f=0010428] [10428] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0010537] [10537] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0010655] [10655] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0010804] [10804] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0011044] [11044] Event [809.599976,188.466797,3832]: 0 finished unit Ronin [f=0011370] Autoquit sending quit command. [f=0011370] [QuitAction] user exited to system [f=0011370] [SpringApp::Kill][1] fromRun=1 [f=0011370] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011370] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011370] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011370] [ThreadPool::SetThreadCount][2] workers=0 [f=0011370] [SpringApp::Kill][2] [f=0011370] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011370] [Game::KillLua][3] dtor=0 luaUI=0x5248e4d0 [f=0011370] Start widgetHandler:Shutdown [f=0011370] Shutdown - SaveOrderList Complete [f=0011370] Writing last game win data [f=0011370] Shutdown - SaveConfigData Complete [f=0011370] Shutdown Widget - Save/Load API [f=0011370] Shutdown Widget - Chili Highlight [f=0011370] Shutdown Widget - Draw After Chili [f=0011370] Shutdown Widget - EPIC Menu [f=0011370] Shutdown Widget - Chili Widget Selector [f=0011370] Shutdown Widget - Chili Minimap [f=0011370] Shutdown Widget - Local Team Colors [f=0011370] Shutdown Widget - Display Keys 2 [f=0011370] Shutdown Widget - Save Game Menu [f=0011370] Shutdown Widget - Unit Icons [f=0011370] Shutdown Widget - Noises [f=0011370] Shutdown Widget - HealthBars [f=0011370] Shutdown Widget - Win Counter [f=0011370] Shutdown Widget - SpringRTS Replay Stats [f=0011370] Shutdown Widget - BuildETA [f=0011370] Shutdown Widget - Modular Comm Info [f=0011370] Shutdown Widget - Music Player v2 [f=0011370] Shutdown Widget - State Reverse and Latency [f=0011370] Shutdown Widget - Stereo3D [f=0011370] Shutdown Widget - Showeco and Grid Drawer [f=0011370] Shutdown Widget - Point Tracker [f=0011370] Shutdown Widget - Missile Silo Range [f=0011370] Shutdown Widget - MinimapEvents [f=0011370] Shutdown Widget - Local Widgets Config [f=0011370] Shutdown Widget - Highlight Geos [f=0011370] Shutdown Widget - Grab Input [f=0011370] Input grabbing is disabled! [f=0011370] Shutdown Widget - Defense Range Zero-K [f=0011370] Shutdown Widget - MetalFeatures (new) [f=0011370] Shutdown Widget - Darkening [f=0011370] Shutdown Widget - Context Menu [f=0011370] Shutdown Widget - Chili Spectator Panels [f=0011370] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011370] Shutdown Widget - Chili Nuke Warning [f=0011370] Shutdown Widget - Chili EndGame Window [f=0011370] Shutdown Widget - Chili Economy Panel Default [f=0011370] Shutdown Widget - CameraShake [f=0011370] Shutdown Widget - Attack AoE [f=0011370] Shutdown Widget - Map Edge Extension [f=0011370] Shutdown Widget - Selection Send [f=0011370] Shutdown Widget - LupsManager [f=0011370] Shutdown Widget - Newton Firezone [f=0011370] Shutdown Widget - Chili Pro Console [f=0011370] Shutdown Widget - Persistent Build Height [f=0011370] Shutdown Widget - Lasso Terraform GUI [f=0011370] Shutdown Widget - Lups [f=0011370] Shutdown Widget - Chili Framework [f=0011370] Shutdown Widget - Chili Core Selector [f=0011370] Shutdown Widget - Custom Markers [f=0011370] Shutdown Widget - Mex Placement Handler [f=0011370] Shutdown Widget - Select Keys [f=0011370] Shutdown Widget - Pause Screen [f=0011370] Shutdown Widget - Text To Speech Control [f=0011370] Shutdown Widget - Layout Handler [f=0011370] End widgetHandler:Shutdown [f=0011370] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497962,62738432} {int,ext,rec}Allocs={24599196,0,0} {chunk,block}Bytes={62738432,0} [f=0011370] [Game::KillLua][1] dtor=0 luaGaia=0x66ad0fc0 [f=0011370] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326079,51848429} {int,ext,rec}Allocs={24599197,0,0} {chunk,block}Bytes={51848429,0} [f=0011370] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={326079,51848429} {int,ext,rec}Allocs={24599197,0,0} {chunk,block}Bytes={51848429,0} [f=0011370] [Game::KillLua][2] dtor=0 luaRules=0x52b63df0 [f=0011370] Start gadgetHandler:Shutdown [f=0011370] Shutdown - StartSetup [f=0011370] Shutdown - UnitMorph [f=0011370] Shutdown - Carrier Drones [f=0011370] Shutdown - LupsNanoSpray [f=0011370] Shutdown - Missile Silo Controller [f=0011370] Shutdown - Modular Comm Info [f=0011370] Shutdown - Terrain Texture Handler [f=0011370] Shutdown - UnitCloakShield [f=0011370] Shutdown - Starlight Handler [f=0011370] End gadgetHandler:Shutdown [f=0011370] Start gadgetHandler:Shutdown [f=0011370] Shutdown - Save/Load [f=0011370] Shutdown - Teleport Throw [f=0011370] Shutdown - UnitMorph [f=0011370] Shutdown - Modular Comm Info [f=0011370] Shutdown - Retreat Command [f=0011370] Shutdown - Shockwaves [f=0011370] Shutdown - UnitCloakShield [f=0011370] Shutdown - Lups Cloak FX [f=0011370] Shutdown - Lups [f=0011370] Shutdown - Lups Shield [f=0011370] End gadgetHandler:Shutdown [f=0011370] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24599247,0,0} {chunk,block}Bytes={0,0} [f=0011370] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24599247,0,0} {chunk,block}Bytes={0,0} [f=0011370] [Game::KillLua][4] dtor=0 [f=0011370] [Game::~CGame][1] [f=0011370] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011370] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011370] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011370] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011370] [Game::KillLua][4] dtor=1 [f=0011370] [Game::KillMisc][1] [f=0011370] [Game::KillMisc][2] [f=0011370] [Game::KillMisc][3] [f=0011370] [Game::KillRendering][1] [f=0011370] [3DOParser::Kill] allocated 137 pieces [f=0011370] [S3OParser::Kill] allocated 2731 pieces [f=0011370] [AssParser::Kill] allocated 222 pieces [f=0011370] [Game::KillInterface][1] [f=0011370] [Game::KillInterface][2] [f=0011370] [Game::KillSimulation][1] [f=0011370] [Game::KillSimulation][2] [f=0011370] [CCollisionHandler] dis-/continuous tests: 0/616694 [f=0011370] [Game::KillSimulation][3] [f=0011370] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011370] [~CPathCache(24x24)] cacheHits=36 hitPercentage=26% numHashColls=0 maxCacheSize=16 [f=0011370] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011370] [~CPathCache(48x48)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011370] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011370] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011370] [LosHandler::Kill] raycast instance cache-{hits,misses}={3807,6804}; shared=3%; cached=33% [f=0011370] [Game::KillSimulation][4] [f=0011370] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011370] [Game::~CGame][2] [f=0011370] [Game::~CGame][3] [f=0011370] [SpringApp::Kill][3] [f=0011370] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121637 bytes sent 119909 bytes recv'd [f=0011370] [SpringApp::Kill][4] font=0x44c38aa0 [f=0011370] [SpringApp::Kill][5] [f=0011370] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ca6cc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2763ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=67ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=54ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=32ms file="unittextures/factorytank_1_flip.png" indx=7178 inflSize=1214kb readTime=31ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1827 inflSize=1kb readTime=24ms file="scripts/vehscout.lua" indx=5909 inflSize=2kb readTime=24ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=23ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4645 inflSize=3kb readTime=21ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4766 inflSize=20kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 64688689 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44ddf3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44de8460) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cbdf20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdb8c09a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]