[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mpLM6tnj3s/springsettings.1084110.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcf9c09cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1084110/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b4aa50] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b4aa50] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1084110/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11819,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1084110/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fe4b40,0x61b830f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b212626097547b81a39dfcdc4596f592 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Fumica [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumica changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player ViTris with number 2 to team 0 [f=-000001] > SPRINGIE:User ViTris|shipaa|2_3||False|||RU [f=-000001] Connection attempt from ViTris [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ViTris" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ViTris" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000fd016840,0000000114641380}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[Game::Load][lua{Rules,Gaia}={0000000109420690,00000000f81822f0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ViTris" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ViTris" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ViTris" string="[Game::Load][lua{Rules,Gaia}={00000000ff6b34e0,000000010100caa0}]" [f=-000001] Spectator ViTris left the game: normal quit [f=-000001] [0] Event [undefined]: ViTris quit [f=-000001] Allies: I choose: Another! [f=-000001] [0] Event [1292,46.3317871,898]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4813,46.348999,3375]: 1 finished unit Guardian Commander [f=0000000] [0] Fine, team: 1, elo:2344, userid: 21871 [f=0000000] [0] Fumica, team: 0, elo:2215, userid: 398399 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4680,46.3130722,3352]: 1 finished unit Amphbot Factory [f=0000032] [32] Event [1312,64.0336761,1104]: 0 finished unit Rover Assembly [f=0000231] [231] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Dart [f=0000285] [285] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000306] [306] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0000561] [561] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0000570] [570] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000622] [622] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0000689] [689] Event [4743.15186,123.32608,3274.32031]: 1 finished unit Firefly [f=0000690] [690] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000883] [883] Event [2896.41284,51.0878067,2866.48145]: 0 lost unit Dart [f=0001029] [1029] Event [4644,46.1586304,3352]: 1 finished unit Conch [f=0001127] [1127] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0001360] [1360] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001530] [1530] Event [3840,72.3754272,2880]: 1 finished unit Radar Tower [f=0001621] [1621] Event [4840,46.3544617,3416]: 1 finished unit Solar Collector [f=0001837] [1837] Event [1304,46.3875732,680]: 0 finished unit Solar Collector [f=0001996] [1996] Event [4952,46.4774475,3496]: 1 finished unit Solar Collector [f=0002053] [2053] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0002264] [2264] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0002371] [2371] Event [5000,46.4727173,3592]: 1 finished unit Solar Collector [f=0002525] [2525] Event [1112,47.5464783,712]: 0 finished unit Solar Collector [f=0002529] [2529] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Mason [f=0002736] [2736] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002944] [2944] Event [1128,46.9031677,584]: 0 finished unit Solar Collector [f=0003035] [3035] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0003088] [3088] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0003286] [3286] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0003354] [3354] Event [4088.4834,15.7229633,1949.22546]: 0 lost unit Scorcher [f=0003451] [3451] Event [1696,49.2398987,784]: 0 finished unit Lotus [f=0003453] [3453] Event [3086.12891,-12.692932,2035.43652]: 1 finished unit Guardian Commander [f=0003488] [3488] Event [4035.82104,20.2345753,2312.16187]: 1 lost unit Duck [f=0003490] [3490] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0003568] [3568] Event [3713.20117,17.1547852,2472.89087]: 1 lost unit Duck [f=0003576] [3576] Event [3845.31348,101.864769,2195.60693]: 1 lost unit Firefly [f=0003685] [3685] Event [3384,15.9343872,2456]: 1 lost unit Metal Extractor [f=0003883] [3883] Event [4644,46.1586304,3352]: 1 finished unit Conch [f=0003899] [3899] Event [3029.10474,68.5671005,1849.97095]: 1 finished unit Firefly [f=0004091] [4091] Event [5728,17.277771,2224]: 1 finished unit Lotus [f=0004228] [4228] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ripper [f=0004265] [4265] Event [2130.59692,105.732796,1941.00903]: 1 lost unit Firefly [f=0004363] [4363] Event [976,46.3260803,784]: 0 finished unit Lotus [f=0004450] [4450] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0004480] [4480] Event [2992,4.88458252,1728]: 1 finished unit Lotus [f=0004589] [4589] Event [3067.32813,75.6636276,1763.5636]: 1 finished unit Firefly [f=0004684] [4684] Event [2706.93726,52.7329407,2956.82056]: 0 lost unit Scorcher [f=0004688] [4688] Event [2749.6709,45.255928,2892.28223]: 0 lost unit Scorcher [f=0004688] [4688] Event [2890.10962,71.1133957,3016.08057]: 1 lost unit Duck [f=0004763] [4763] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004839] [4839] Event [3153.83374,74.286438,3111.72168]: 1 lost unit Duck [f=0004924] [4924] Event [4744,46.3497314,3592]: 1 finished unit Solar Collector [f=0004955] [4955] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0004996] [4996] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0004998] [4998] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0005069] [5069] Event [3840,72.3754272,2880]: 1 lost unit Radar Tower [f=0005073] [5073] Event [3819.13354,75.4946594,3040.26636]: 0 lost unit Scorcher [f=0005193] [5193] Event [3120,13.9524231,1648]: 1 finished unit Picket [f=0005347] [5347] Event [4539.52686,75.6200256,2525.63208]: 1 lost unit Duck [f=0005353] [5353] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0005435] [5435] Event [1208,46.7943726,808]: 0 finished unit Solar Collector [f=0005503] [5503] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005512] [5512] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0005760] [5760] Event [2603.40601,164.569504,1215.37061]: 1 lost unit Firefly [f=0005771] [5771] Event [3072,15.929657,1600]: 1 finished unit Lotus [f=0005796] [5796] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0005829] [5829] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0006040] [6040] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0006086] [6086] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0006089] [6089] Event [3181.75659,93.9527512,1535.52307]: 1 finished unit Firefly [f=0006238] [6238] Event [2621.5625,162.999603,1160.8219]: 1 lost unit Firefly [f=0006252] [6252] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0006304] [6304] Event [2312,75.5021057,888]: 0 finished unit Solar Collector [f=0006539] [6539] Event [3181.75659,93.9527512,1535.52307]: 1 finished unit Firefly [f=0006554] [6554] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0006589] [6589] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0006635] [6635] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0006677] [6677] Event [2593.46533,164.034256,1226.43176]: 1 lost unit Firefly [f=0006776] [6776] Event [1903.96033,74.286438,3678.22607]: 1 lost unit Duck [f=0006790] [6790] Event [3824,75.4784546,3248]: 1 finished unit Lotus [f=0006967] [6967] Event [4644,46.1586304,3352]: 1 finished unit Conch [f=0006989] [6989] Event [3457.28271,134.145996,1105.32007]: 1 finished unit Firefly [f=0007037] [7037] Event [2472,74.286438,904]: 0 finished unit Solar Collector [f=0007085] [7085] Event [5824,18.2758484,1936]: 1 finished unit Lotus [f=0007123] [7123] Event [2690.60938,151.307739,1222.23047]: 1 lost unit Firefly [f=0007152] [7152] Event [3029.57227,74.286438,3435.27881]: 1 lost unit Duck [f=0007200] [7200] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Ravager [f=0007439] [7439] Event [3611.79785,148.955505,928.102783]: 1 finished unit Firefly [f=0007718] [7718] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0007778] [7778] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Ravager [f=0007960] [7960] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0007962] [7962] Event [3664,74.286438,3152]: 1 finished unit Radar Tower [f=0007980] [7980] Event [2656,74.286438,1040]: 0 finished unit Lotus [f=0007993] [7993] Event [5752,17.4622498,2008]: 1 finished unit Solar Collector [f=0008042] [8042] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Mason [f=0008305] [8305] Event [2693.04858,7.0053153,1775.77612]: 0 lost unit Scorcher [f=0008362] [8362] Event [2697.4165,15.9135132,1660.47168]: 0 lost unit Scorcher [f=0008467] [8467] Event [4861.32227,65.9337692,917.805237]: 0 lost unit Scorcher [f=0008498] [8498] Event [3640,74.286438,760]: 1 finished unit Solar Collector [f=0008560] [8560] Event [2992,4.88458252,1728]: 1 lost unit Lotus [f=0008592] [8592] Event [3720,74.3100891,3224]: 1 finished unit Solar Collector [f=0008610] [8610] Event [3072,15.929657,1600]: 1 lost unit Lotus [f=0008657] [8657] Event [3120,13.5362015,1648]: 1 lost unit Picket [f=0008683] [8683] Event [5800,17.2162781,2104]: 1 finished unit Solar Collector [f=0008684] [8684] Event [4616,46.3260803,3544]: 1 finished unit Amphbot Plate [f=0008692] [8692] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0008718] [8718] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0008837] [8837] Event [3786.10571,1.32468832,1404.50134]: 1 lost unit Duck [f=0008910] [8910] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Dominatrix [f=0008995] [8995] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0009013] [9013] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0009065] [9065] Event [3816,75.5021057,3128]: 1 finished unit Solar Collector [f=0009090] [9090] Event [3591.97192,29.9415836,1156.53503]: 0 lost unit Ripper [f=0009229] [9229] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0009306] [9306] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0009311] [9311] Event [3729.72217,74.286438,788.23877]: 1 lost unit Guardian Commander [f=0009318] [9318] Event [3760,69.5656738,848]: 1 lost unit Lotus [f=0009329] [9329] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0009374] [9374] Event [3904,75.5021057,3056]: 1 finished unit Radar Tower [f=0009391] [9391] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Ravager [f=0009430] [9430] Event [3608,75.360199,648]: 1 lost unit Solar Collector [f=0009712] [9712] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0009730] [9730] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0009885] [9885] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0010037] [10037] Event [3358.57886,59.5655823,1121.30261]: 0 lost unit Ravager [f=0010052] [10052] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Ripper [f=0010097] [10097] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0010121] [10121] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0010148] [10148] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0010161] [10161] Event [3182.46387,73.2903671,1009.11865]: 1 lost unit Duck [f=0010257] [10257] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0010288] [10288] Event [3157.79614,19.4612389,1326.24231]: 1 lost unit Duck [f=0010452] [10452] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Scorcher [f=0010574] [10574] Event [3264,16.0059605,2480]: 1 finished unit Lotus [f=0010630] [10630] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0010648] [10648] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Scorcher [f=0010685] [10685] Event [1432,74.7736511,1880]: 0 finished unit Solar Collector [f=0010695] [10695] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0010878] [10878] Event [5248,74.286438,1536]: 1 finished unit Radar Tower [f=0010891] [10891] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Scorcher [f=0010908] [10908] Event [3288,11.1513863,1480]: 0 finished unit Metal Extractor [f=0011000] [11000] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0011098] [11098] Event [1312.02966,72.0119171,1121.99231]: 0 finished unit Scorcher [f=0011151] [11151] Event [3365.19434,33.0114479,1249.30774]: 1 lost unit Duck [f=0011165] [11165] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0011174] [11174] Event [408,17.1358643,1944]: 0 lost unit Metal Extractor [f=0011204] [11204] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0011284] [11284] Event [3597.10278,-4.015038,1507.9928]: 0 lost unit Duck [f=0011306] [11306] Event [421.623108,17.1158085,1966.54907]: 0 lost unit Mason [f=0011472] [11472] Event [3384,11.8729362,2456]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0011679] [11679] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0011715] [11715] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0011970] [11970] Event [864,46.9268188,496]: 0 finished unit Lotus [f=0012011] [12011] Event [748.546387,73.9124832,324.775574]: 1 lost unit Duck [f=0012076] [12076] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0012094] [12094] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0012120] [12120] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0012132] [12132] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0012303] [12303] Event [4088,12.5985489,2024]: 1 lost unit Metal Extractor [f=0012319] [12319] Event [1048,46.3260803,456]: 0 finished unit Solar Collector [f=0012340] [12340] Event [4421.24805,16.3641815,1781.00232]: 1 lost unit Conch [f=0012403] [12403] Event [4424,16.0384521,1848]: 1 lost unit Metal Extractor [f=0012412] [12412] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0012429] [12429] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0012430] [12430] Event [2669.00977,74.2635574,3204.06055]: 1 lost unit Duck [f=0012632] [12632] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0012667] [12667] Event [264,17.9494629,2024]: 0 lost unit Metal Extractor [f=0012727] [12727] Event [4644,46.1586304,3352]: 1 finished unit Duck [f=0012736] [12736] Event [5248,74.286438,1536]: 1 lost unit Radar Tower [f=0012747] [12747] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0012760] [12760] Event [4609.79688,36.2937202,1809.14978]: 0 lost unit Ravager [f=0012770] [12770] Event [4507.25977,38.5927238,2050.93506]: 1 lost unit Duck [f=0013067] [13067] Event [4739.04297,74.2984467,2195.67627]: 1 lost unit Duck [f=0013093] [13093] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0013129] [13129] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0013131] [13131] Event [5044.08301,74.286438,2299.45996]: 0 lost unit Ravager [f=0013140] [13140] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0013199] [13199] Event [5230.94189,74.2508698,2350.90527]: 1 lost unit Duck [f=0013285] [13285] Event [4712,75.487915,2280]: 1 lost unit Metal Extractor [f=0013383] [13383] Event [5168,74.3006287,320]: 1 finished unit Lotus [f=0013396] [13396] Event [1628.32056,75.5021057,1443.07397]: 1 lost unit Duck [f=0013425] [13425] Event [1662.5752,75.5021057,1520.60132]: 0 lost unit Scorcher [f=0013443] [13443] Event [2760,15.929657,1640]: 0 lost unit Metal Extractor [f=0013465] [13465] Event [4774.61475,75.0324554,2216.45142]: 1 lost unit Duck [f=0013482] [13482] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0013514] [13514] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0013574] [13574] Event [1128,46.3497314,920]: 0 finished unit Caretaker [f=0013617] [13617] Event [3288,11.1513863,1480]: 0 lost unit Metal Extractor [f=0013655] [13655] Event [4877.46777,73.1176682,2181.44116]: 0 lost unit Duck [f=0013672] [13672] Event [4784.64111,75.2098007,2399.52148]: 1 lost unit Duck [f=0013729] [13729] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0013841] [13841] Event [3593.59155,72.7675705,949.96698]: 0 lost unit Mason [f=0013854] [13854] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0013905] [13905] Event [3688,59.3890076,840]: 0 lost unit Metal Extractor [f=0013933] [13933] Event [4582,46.3260803,3544]: 1 finished unit Duck [f=0013961] [13961] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0014047] [14047] Event [5152,75.5021057,608]: 1 finished unit Lotus [f=0014057] [14057] Event [5728,17.277771,2224]: 1 lost unit Lotus [f=0014158] [14158] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Scorcher [f=0014197] [14197] Event [5720,15.4197121,1912]: 1 lost unit Metal Extractor [f=0014241] [14241] Event [5736,17.1500549,2152]: 1 lost unit Metal Extractor [f=0014258] [14258] Event [4644,46.1586304,3352]: 1 finished unit Buoy [f=0014381] [14381] Event [5607.41797,19.021492,1934.72095]: 0 lost unit Ripper [f=0014425] [14425] Event [5824,16.4151917,1936]: 1 lost unit Lotus [f=0014518] [14518] Event [5880,18.015686,2072]: 1 lost unit Metal Extractor [f=0014553] [14553] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0014636] [14636] Event [5800,17.2626266,2104]: 1 lost unit Solar Collector [f=0014889] [14889] Event [5752,17.4622498,2008]: 1 lost unit Solar Collector [f=0014958] [14958] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0014978] [14978] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0014991] [14991] Event [5360.9082,42.2817421,1869.2052]: 0 lost unit Duck [f=0015095] [15095] Event [4465.60254,15.9353552,1272.03418]: 1 lost unit Duck [f=0015109] [15109] Event [5736.96436,15.3145876,1967.0376]: 1 lost unit Duck [f=0015119] [15119] Event [4088,9.55302811,2024]: 1 lost unit Metal Extractor [f=0015131] [15131] Event [5766.13867,17.4224014,1860.37134]: 1 lost unit Duck [f=0015132] [15132] Event [5836.11426,14.5066891,1938.95813]: 0 lost unit Ravager [f=0015168] [15168] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Mason [f=0015182] [15182] Event [5981.92188,17.0274296,1803.96191]: 1 lost unit Duck [f=0015189] [15189] Event [4120,16.7098961,2104]: 1 finished unit Solar Collector [f=0015203] [15203] Event [1432,71.402832,1816]: 0 finished unit Metal Extractor [f=0015222] [15222] Event [4582,46.3260803,3544]: 1 finished unit Conch [f=0015252] [15252] Event [4011.25317,16.0538445,2117.54004]: 1 lost unit Conch [f=0015296] [15296] Event [6126.80664,26.9369259,2081.66357]: 0 lost unit Dominatrix [f=0015346] [15346] Event [4315.0542,16.2918854,1912.79407]: 1 lost unit Duck [f=0015353] [15353] Event [4327.52197,18.1379318,2045.92896]: 1 lost unit Duck [f=0015373] [15373] Event [4281.53271,17.1173267,2011.83496]: 1 lost unit Duck [f=0015379] [15379] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Mason [f=0015409] [15409] Event [4260.91602,17.3540916,2037.82556]: 1 lost unit Duck [f=0015419] [15419] Event [4472.04932,48.2436638,2099.81494]: 0 lost unit Scorcher [f=0015431] [15431] Event [4227.77539,19.8302288,2152.67822]: 1 lost unit Duck [f=0015470] [15470] Event [5501.21289,17.6250134,1952.5863]: 0 lost unit Ravager [f=0015478] [15478] Event [4120,16.7098961,2104]: 1 lost unit Solar Collector [f=0015540] [15540] Event [undefined]: Fine resigned [f=0015540] game_message: Fine has been destroyed! [f=0015540] game_message: Fumica wins! [f=0015540] Submitting stats [f=0015540] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015540] Part| Total Time|Time of the last 0.5s [f=0015540] Draw 20383.78ms 18.16% [f=0015540] Lua::Callins::Synced 6455.61ms 18.66% [f=0015540] Lua::Callins::Unsynced 26451.29ms 22.75% [f=0015540] Lua::CollectGarbage::Synced 470.72ms 0.00% [f=0015540] Lua::CollectGarbage::Unsynced 1037.22ms 0.60% [f=0015540] Misc::Profiler::AddTime 83.04ms 0.10% [f=0015540] Sim 39763.04ms 67.56% [f=0015540] [15540] Received game_message: Fine has been destroyed! [f=0015540] [15540] Received game_message: Fumica wins! [f=0015541] [15541] Game End Stats Header: 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31,5625,4060,4060,5625,463.502777,43.5663071,43.5663071,463.502777,0,0,0,0,0,0,0,0,618.92981,1697.73499,1697.73499,618.92981,4338.61426,3213.75024,3213.75024,4338.61426,360,450,450,360,22.666666,18,18,22.666666,1275,110,110,1275,20.9615002,26.8833332,26.8833332,20.9615002,2070,800,800,2070,3933.33325,2424.8335,2424.8335,3933.33325,1920,2700,2700,1920,2674.8335,4407.08398,4407.08398,2674.8335,50.1667557,460.665771,460.665771,50.1667557,3544.00439,4584.86182,4584.86182,3544.00439 [f=0015541] [15541] Game End Stats Values: 32,5550,4140,4140,5550,493.426697,43.5663071,43.5663071,493.426697,0,0,0,0,0,0,0,0,618.92981,1811.48523,1811.48523,618.92981,4496.03418,3719.00024,3719.00024,4496.03418,360,450,450,360,23.7333336,18,18,23.7333336,1275,110,110,1275,17.3949261,24,24,17.3949261,2115,880,880,2115,4013.33325,2811.66675,2811.66675,4013.33325,1800,2700,2700,1800,3061.66675,4487.08398,4487.08398,3061.66675,50.1667557,460.665771,460.665771,50.1667557,4052.69873,4742.28174,4742.28174,4052.69873 [f=0015541] [15541] Game End Stats Values: 33,5560,4240,4240,5560,523.623718,43.5663071,43.5663071,523.623718,0,0,0,0,0,0,0,0,618.92981,1969.90308,1969.90308,618.92981,4868.62158,3974.50244,3974.50244,4868.62158,360,450,450,360,23.333334,16.5333328,16.5333328,23.333334,1275,110,110,1275,15.0131378,25.4888878,25.4888878,15.0131378,2125,1160,1160,2125,4283.33301,3051.66675,3051.66675,4283.33301,1800,2520,2520,1800,3301.66675,4797.41748,4797.41748,3301.66675,50.1667557,460.665771,460.665771,50.1667557,4308.2998,5125.8457,5125.8457,4308.2998 [f=0015541] [15541] Game End Stats Values: 34,5810,3990,3990,5810,555.672119,44.2507019,44.2507019,555.672119,0,0,0,0,0,0,0,0,618.92981,2058.92065,2058.92065,618.92981,5036.75879,3982.96387,3982.96387,5036.75879,360,360,360,360,24,14.3999996,14.3999996,24,1275,110,110,1275,15.9632273,18.7122917,18.7122917,15.9632273,2375,1160,1160,2375,4533.33301,3051.66675,3051.66675,4533.33301,1800,2360,2360,1800,3301.66675,5047.41748,5047.41748,3301.66675,74.1668472,460.665771,460.665771,74.1668472,4318.08301,5301.73486,5301.73486,4318.08301 [f=0015541] [15541] Game End Stats Values: 35,5520,3760,3760,5520,577.239197,44.2507019,44.2507019,577.239197,0,0,0,0,0,0,0,0,618.92981,2163.33765,2163.33765,618.92981,5575.86865,4433.53711,4433.53711,5575.86865,360,360,360,360,24,14,14,24,1275,110,110,1275,16.2778053,19.2000008,19.2000008,16.2778053,1875,840,840,1875,5083.08301,3801.66675,3801.66675,5083.08301,2010,2450,2450,2010,4051.66675,5597.16748,5597.16748,4051.66675,86.166893,460.665771,460.665771,86.166893,4819.57031,5871.08691,5871.08691,4819.57031 [f=0015541] [15541] Game End Stats Values: 36,5265,3290,3290,5265,600.155273,44.2507019,44.2507019,600.155273,0,0,0,0,0,0,0,0,618.92981,2224.33813,2224.33813,618.92981,5873.54053,4651.62988,4651.62988,5873.54053,360,360,360,360,23.9996948,14,14,23.9996948,1275,110,110,1275,17.5463257,20,20,17.5463257,1500,440,440,1500,5553.08301,4176.66699,4176.66699,5553.08301,2130,2380,2380,2130,4426.66699,6067.16748,6067.16748,4426.66699,86.166893,460.665771,460.665771,86.166893,5142.49219,6204.12842,6204.12842,5142.49219 [f=0015640] Spectator Fine left the game: normal quit [f=0015640] [15640] Event [undefined]: Fine quit [f=0015783] [15783] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0015827] No clients connected, shutting down server [f=0015827] Server shutdown [f=0016185] [16185] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0016591] [16591] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Ravager [f=0016831] [16831] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Fencer [f=0017071] [17071] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Fencer [f=0017311] [17311] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Fencer [f=0017551] [17551] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Fencer [f=0017791] [17791] Event [1312.02966,72.5323639,1121.99231]: 0 finished unit Fencer [f=0018145] Autoquit sending quit command. [f=0018145] [QuitAction] user exited to system [f=0018145] [SpringApp::Kill][1] fromRun=1 [f=0018145] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018145] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018145] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018145] [ThreadPool::SetThreadCount][2] workers=0 [f=0018145] [SpringApp::Kill][2] [f=0018145] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018145] [Game::KillLua][3] dtor=0 luaUI=0x51903870 [f=0018145] Start widgetHandler:Shutdown [f=0018145] Shutdown - SaveOrderList Complete [f=0018145] Writing last game win data [f=0018145] Shutdown - SaveConfigData Complete [f=0018145] Shutdown Widget - Chili Highlight [f=0018145] Shutdown Widget - Save/Load API [f=0018145] Shutdown Widget - Draw After Chili [f=0018145] Shutdown Widget - EPIC Menu [f=0018145] Shutdown Widget - Chili Minimap [f=0018145] Shutdown Widget - Chili Widget Selector [f=0018145] Shutdown Widget - Local Team Colors [f=0018145] Shutdown Widget - Display Keys 2 [f=0018145] Shutdown Widget - Save Game Menu [f=0018145] Shutdown Widget - HealthBars [f=0018145] Shutdown Widget - Noises [f=0018145] Shutdown Widget - Unit Icons [f=0018145] Shutdown Widget - Win Counter [f=0018145] Shutdown Widget - BuildETA [f=0018145] Shutdown Widget - SpringRTS Replay Stats [f=0018145] Shutdown Widget - Modular Comm Info [f=0018145] Shutdown Widget - CameraShake [f=0018145] Shutdown Widget - Chili Economy Panel Default [f=0018145] Shutdown Widget - Chili EndGame Window [f=0018145] Shutdown Widget - Chili Nuke Warning [f=0018145] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018145] Shutdown Widget - Chili Spectator Panels [f=0018145] Shutdown Widget - Context Menu [f=0018145] Shutdown Widget - Darkening [f=0018145] Shutdown Widget - MetalFeatures (new) [f=0018145] Shutdown Widget - Defense Range Zero-K [f=0018145] Shutdown Widget - Grab Input [f=0018145] Input grabbing is disabled! [f=0018145] Shutdown Widget - Highlight Geos [f=0018145] Shutdown Widget - Local Widgets Config [f=0018145] Shutdown Widget - MinimapEvents [f=0018145] Shutdown Widget - Missile Silo Range [f=0018145] Shutdown Widget - Point Tracker [f=0018145] Shutdown Widget - Showeco and Grid Drawer [f=0018145] Shutdown Widget - Stereo3D [f=0018145] Shutdown Widget - State Reverse and Latency [f=0018145] Shutdown Widget - Music Player v2 [f=0018145] Shutdown Widget - Attack AoE [f=0018145] Shutdown Widget - Map Edge Extension [f=0018145] Shutdown Widget - Selection Send [f=0018145] Shutdown Widget - LupsManager [f=0018145] Shutdown Widget - Newton Firezone [f=0018145] Shutdown Widget - Chili Pro Console [f=0018145] Shutdown Widget - Persistent Build Height [f=0018145] Shutdown Widget - Lasso Terraform GUI [f=0018145] Shutdown Widget - Chili Framework [f=0018145] Shutdown Widget - Lups [f=0018145] Shutdown Widget - Mex Placement Handler [f=0018145] Shutdown Widget - Custom Markers [f=0018145] Shutdown Widget - Chili Core Selector [f=0018145] Shutdown Widget - Select Keys [f=0018145] Shutdown Widget - Pause Screen [f=0018145] Shutdown Widget - Layout Handler [f=0018145] Shutdown Widget - Text To Speech Control [f=0018145] End widgetHandler:Shutdown [f=0018145] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548722,65420142} {int,ext,rec}Allocs={29151699,0,0} {chunk,block}Bytes={65420142,0} [f=0018145] [Game::KillLua][1] dtor=0 luaGaia=0x61b830f0 [f=0018145] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315079,51409311} {int,ext,rec}Allocs={29151700,0,0} {chunk,block}Bytes={51409311,0} [f=0018145] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315079,51409311} {int,ext,rec}Allocs={29151700,0,0} {chunk,block}Bytes={51409311,0} [f=0018145] [Game::KillLua][2] dtor=0 luaRules=0x51fe4b40 [f=0018145] Start gadgetHandler:Shutdown [f=0018145] Shutdown - StartSetup [f=0018145] Shutdown - UnitMorph [f=0018145] Shutdown - Carrier Drones [f=0018145] Shutdown - LupsNanoSpray [f=0018145] Shutdown - Missile Silo Controller [f=0018145] Shutdown - Modular Comm Info [f=0018145] Shutdown - Terrain Texture Handler [f=0018145] Shutdown - UnitCloakShield [f=0018145] Shutdown - Starlight Handler [f=0018145] End gadgetHandler:Shutdown [f=0018145] Start gadgetHandler:Shutdown [f=0018145] Shutdown - Save/Load [f=0018145] Shutdown - Teleport Throw [f=0018145] Shutdown - UnitMorph [f=0018145] Shutdown - Modular Comm Info [f=0018145] Shutdown - Retreat Command [f=0018145] Shutdown - Shockwaves [f=0018145] Shutdown - UnitCloakShield [f=0018145] Shutdown - Lups Cloak FX [f=0018145] Shutdown - Lups [f=0018145] Shutdown - Lups Shield [f=0018145] End gadgetHandler:Shutdown [f=0018145] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29151732,0,0} {chunk,block}Bytes={0,0} [f=0018145] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29151732,0,0} {chunk,block}Bytes={0,0} [f=0018145] [Game::KillLua][4] dtor=0 [f=0018145] [Game::~CGame][1] [f=0018145] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018145] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018145] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018145] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018145] [Game::KillLua][4] dtor=1 [f=0018145] [Game::KillMisc][1] [f=0018145] [Game::KillMisc][2] [f=0018145] [Game::KillMisc][3] [f=0018145] [Game::KillRendering][1] [f=0018145] [3DOParser::Kill] allocated 137 pieces [f=0018145] [S3OParser::Kill] allocated 2729 pieces [f=0018145] [AssParser::Kill] allocated 243 pieces [f=0018145] [Game::KillInterface][1] [f=0018145] [Game::KillInterface][2] [f=0018145] [Game::KillSimulation][1] [f=0018145] [Game::KillSimulation][2] [f=0018145] [CCollisionHandler] dis-/continuous tests: 0/1630440 [f=0018145] [Game::KillSimulation][3] [f=0018145] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018145] [~CPathCache(24x16)] cacheHits=91 hitPercentage=32% numHashColls=0 maxCacheSize=27 [f=0018145] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018145] [~CPathCache(48x32)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018145] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018145] [LosHandler::Kill] raycast instance cache-{hits,misses}={4989,16315}; shared=3%; cached=20% [f=0018145] [Game::KillSimulation][4] [f=0018145] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018145] [Game::~CGame][2] [f=0018145] [Game::~CGame][3] [f=0018145] [SpringApp::Kill][3] [f=0018145] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192420 bytes sent 246730 bytes recv'd [f=0018145] [SpringApp::Kill][4] font=0x45ad7aa0 [f=0018145] [SpringApp::Kill][5] [f=0018145] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45b45b30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2538ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=76ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=49ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/strikecom_4.dae.lua" indx=5498 inflSize=0kb readTime=20ms file="luaui/widgets/minimap_events.lua" indx=4713 inflSize=11kb readTime=17ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=15ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54996569 bytes cached in 2924 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45c3d200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c2a6a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b53a70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcf9c09a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]