[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X73Jh4evyr/springsettings.1084042.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f844c09cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4556 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1084042/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d79c40] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d79c40] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] sdfasdf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1084042/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11818,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1084042/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5244a670,0x62f5e850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8be86160c590b915202ad8a252e76435 [f=-000001] Connection attempt from tiziangrieger [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: tiziangrieger changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Qrow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Qrow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tiziangrieger" string="[Game::Load][lua{Rules,Gaia}={00000000c3b97ee0,00000000cf8db5c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[Game::Load][lua{Rules,Gaia}={00000000e1c855b0,00000000e6e17aa0}]" [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] hi there we are again [f=-000001] yes lol [f=-000001] [0] Event [4767,188.678833,326]: 0 finished unit Strike Commander [f=-000001] [0] Event [598,188.679565,4328]: 1 finished unit Engineer Commander [f=0000000] [0] Qrow, team: 1, elo:2003, userid: 329757 [f=0000000] [0] tiziangrieger, team: 0, elo:1472, userid: 507730 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [416,188.671875,4304]: 1 finished unit Tank Foundry [f=0000021] [21] Event [4672,188.671875,400]: 0 finished unit Rover Assembly [f=0000299] [299] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000346] [346] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000474] [474] Event [4672.02979,189.316971,417.99234]: 0 finished unit Scorcher [f=0000584] [584] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000601] [601] Event [416.042938,189.991882,4276]: 1 finished unit Kodachi [f=0000745] [745] Event [4744,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0000871] [871] Event [4792,188.588867,216]: 0 finished unit Wind/Tidal Generator [f=0000996] [996] Event [4792,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001115] [1115] Event [4840,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001236] [1236] Event [4856,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001382] [1382] Event [4672.02979,189.316971,417.99234]: 0 finished unit Mason [f=0001452] [1452] Event [360,188.671875,4776]: 1 finished unit Solar Collector [f=0001569] [1569] Event [416.042938,189.991882,4276]: 1 finished unit Kodachi [f=0001870] [1870] Event [472,188.671875,4888]: 1 finished unit Solar Collector [f=0002163] [2163] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002302] [2302] Event [232,188.671875,4664]: 1 finished unit Solar Collector [f=0002304] [2304] Event [4208,188.671875,736]: 0 lost unit Lotus [f=0002381] [2381] Event [4672.02979,189.316971,417.99234]: 0 finished unit Scorcher [f=0002519] [2519] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002828] [2828] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0002864] [2864] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002910] [2910] Event [416.042938,189.991882,4276]: 1 finished unit Welder [f=0003213] [3213] Event [4672.02979,189.316971,417.99234]: 0 finished unit Fencer [f=0003244] [3244] Event [4032,182.482605,784]: 0 finished unit Picket [f=0003255] [3255] Event [560,188.671875,4256]: 1 finished unit Lotus [f=0003570] [3570] Event [768,188.671875,4608]: 1 finished unit Lotus [f=0003734] [3734] Event [4448,77.104187,1712]: 0 finished unit Lotus [f=0003936] [3936] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004078] [4078] Event [416.042938,189.991882,4276]: 1 finished unit Kodachi [f=0004098] [4098] Event [4064,181.548767,832]: 0 finished unit Radar Tower [f=0004455] [4455] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004711] [4711] Event [3154.20532,41.0704422,1238.87146]: 0 lost unit Scorcher [f=0004734] [4734] Event [3411.65063,32.3919411,1607.97351]: 1 lost unit Kodachi [f=0004744] [4744] Event [2912.02051,27.3997059,1231.98999]: 1 lost unit Kodachi [f=0004769] [4769] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0004788] [4788] Event [4672.02979,189.316971,417.99234]: 0 finished unit Ripper [f=0004808] [4808] Event [416.042938,189.991882,4276]: 1 finished unit Kodachi [f=0004879] [4879] Event [424,77.104187,3240]: 1 finished unit Solar Collector [f=0005062] [5062] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005084] [5084] Event [3577.13403,52.7694778,1420.63989]: 0 finished unit Strike Commander [f=0005084] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005084] [5084] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0005235] [5235] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0005412] [5412] Event [3440,41.696167,1456]: 0 finished unit Lotus [f=0005450] [5450] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005583] [5583] Event [640,77.104187,3248]: 1 finished unit Lotus [f=0005690] [5690] Event [2024,77.104187,4712]: 1 finished unit Solar Collector [f=0005893] [Game::ClientReadNet] added new player WebFreaK with number 2 to team 0 [f=0005893] > SPRINGIE:User WebFreaK|factoryveh|6_3||False|||CA [f=0005903] [5903] Event [2168,77.104187,4680]: 1 finished unit Solar Collector [f=0005905] Connection attempt from WebFreaK [f=0005905] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005905] -> Connection established (given id 2) [f=0005909] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005909] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005911] [5911] Event [4672.02979,189.316971,417.99234]: 0 finished unit Ripper [f=0006075] [6075] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0006079] [6079] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006345] [6345] Event [1952,77.104187,4384]: 1 finished unit Picket [f=0006346] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0006359] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0006359] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000b590b8e0,000000006643b7d0}]" [f=0006540] Spectator WebFreaK left the game: normal quit [f=0006540] [6540] Event [undefined]: WebFreaK quit [f=0006596] [6596] Event [4672.02979,189.316971,417.99234]: 0 finished unit Mason [f=0006604] [6604] Event [304,116.29425,3984]: 1 finished unit Tank Plate [f=0007189] [7189] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0007279] [7279] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0007301] [7301] Event [4184,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0007454] [7454] Event [4672.02979,189.316971,417.99234]: 0 finished unit Dart [f=0007541] [7541] Event [4248,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0007563] [7563] Event [1840,40.4873657,3744]: 1 finished unit Lotus [f=0007665] [7665] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0007734] [7734] Event [1672,55.854187,3848]: 1 finished unit Wind/Tidal Generator [f=0007794] [7794] Event [4312,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0007939] [7939] Event [1592,53.4625244,3768]: 1 finished unit Wind/Tidal Generator [f=0008033] [8033] Event [4376,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0008063] [8063] Event [704,75.78125,3776]: 1 finished unit Lotus [f=0008115] [8115] Event [416.042938,189.991882,4276]: 1 finished unit Ogre [f=0008139] [8139] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0008280] [8280] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008363] [8363] Event [4440,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0008377] [8377] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0008633] [8633] Event [4504,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0008737] [8737] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0008922] [Game::ClientReadNet] added new player Arjack with number 3 to team 0 [f=0008922] > SPRINGIE:User Arjack|planefighter|3_3||False|||FR [f=0008933] [8933] Event [4568,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0008935] Connection attempt from Arjack [f=0008935] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008935] -> Connection established (given id 3) [f=0008956] you are lucky that im bad at playing against tanks (; [f=0008972] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0008972] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009040] [9040] Event [1656,47.5949097,3720]: 1 finished unit Wind/Tidal Generator [f=0009054] [9054] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0009131] [9131] Event [4672.02979,189.316971,417.99234]: 0 finished unit Dominatrix [f=0009173] [9173] Event [1978.85962,67.3719177,4259.87207]: 0 lost unit Dart [f=0009217] [9217] Event [4632,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0009252] [9252] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0009595] yeah im playing real slow rn too lol [f=0009646] [9646] Event [2008,22.651062,456]: 0 finished unit Stardust [f=0009801] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0009805] [9805] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0009821] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0009821] [Game::ClientReadNet][LOGMSG] sender="Arjack" string="[Game::Load][lua{Rules,Gaia}={000000009aa3b980,00000000d2cc2900}]" [f=0009971] [9971] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0010176] [10176] Event [1208,24.3890381,1960]: 0 finished unit Stardust [f=0010361] [10361] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0010727] [10727] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0010937] [10937] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0010978] [10978] Event [4672.02979,189.316971,417.99234]: 0 finished unit Dominatrix [f=0011699] [11699] Event [4672.02979,189.316971,417.99234]: 0 finished unit Ripper [f=0011730] [11730] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0011816] [11816] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0011837] [11837] Event [416.042938,189.991882,4276]: 1 finished unit Ogre [f=0011996] [11996] Event [3282.521,39.6753464,1391.22156]: 0 lost unit Scorcher [f=0012002] [12002] Event [3251.94019,37.9669533,1407.94604]: 1 lost unit Kodachi [f=0012011] [12011] Event [3335.36938,42.8903389,1376.88245]: 1 lost unit Blitz [f=0012042] [12042] Event [3440,41.696167,1456]: 0 lost unit Lotus [f=0012077] [12077] Event [3176,158.287277,4488]: 1 finished unit Stardust [f=0012102] [12102] Event [3464,48.9608383,1384]: 0 lost unit Metal Extractor [f=0012104] [12104] Event [3344.28662,58.0380211,1217.07336]: 0 lost unit Fencer [f=0012146] [12146] Event [3387.8457,59.024971,1226.10217]: 1 lost unit Kodachi [f=0012166] [12166] Event [3255.0918,54.4864159,1033.95703]: 1 lost unit Kodachi [f=0012172] [12172] Event [3405.91406,57.3943176,1202.77075]: 0 lost unit Kodachi [f=0012193] [12193] Event [3305.55933,58.9395332,955.690491]: 0 lost unit Dominatrix [f=0012214] [12214] Event [3314.93433,60.7651176,929.140198]: 1 lost unit Kodachi [f=0012310] [12310] Event [3100.98755,64.6198807,866.209412]: 0 lost unit Ripper [f=0012314] [12314] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0012419] [12419] Event [4672.02979,189.316971,417.99234]: 0 finished unit Ripper [f=0012440] [12440] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0012464] [12464] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0012468] [12468] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0012633] [12633] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0012839] [12839] Event [4672.02979,189.316971,417.99234]: 0 finished unit Fencer [f=0012870] [12870] Event [320,24.3890381,480]: 0 finished unit Lotus [f=0012923] [12923] Event [3960.71143,129.601089,428.618713]: 1 lost unit Kodachi [f=0013006] [13006] Event [4032,182.482605,784]: 0 lost unit Picket [f=0013010] [13010] Event [4064,181.54892,832]: 0 lost unit Radar Tower [f=0013018] [13018] Event [4101.82959,176.89859,515.955383]: 1 lost unit Kodachi [f=0013026] [13026] Event [4117.62891,177.282349,486.85376]: 1 lost unit Kodachi [f=0013033] [13033] Event [4248,188.671875,680]: 0 lost unit Wind/Tidal Generator [f=0013052] [13052] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0013079] [13079] Event [4184,188.895706,760]: 0 lost unit Wind/Tidal Generator [f=0013083] [13083] Event [4140.07275,187.774292,781.966187]: 0 lost unit Ripper [f=0013106] [13106] Event [4312,188.831482,600]: 0 lost unit Wind/Tidal Generator [f=0013136] [13136] Event [4376,188.831482,520]: 0 lost unit Wind/Tidal Generator [f=0013175] [13175] Event [4403.70947,188.383987,580.434509]: 0 lost unit Fencer [f=0013198] [13198] Event [4440,189.042816,440]: 0 lost unit Wind/Tidal Generator [f=0013214] [13214] Event [4504,188.831482,360]: 0 lost unit Wind/Tidal Generator [f=0013244] [13244] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0013320] [13320] Event [4184,186.244354,808]: 0 lost unit Metal Extractor [f=0013578] [13578] Event [4672,186.892944,400]: 0 lost unit Rover Assembly [f=0013594] [13594] Event [4856,189.235992,360]: 0 lost unit Wind/Tidal Generator [f=0013614] [13614] Event [4568,189.010315,280]: 0 lost unit Wind/Tidal Generator [f=0013659] im allso a lot better against ai but im trying to learn how to win against people ): [f=0013668] [13668] Event [4792,189.309692,264]: 0 lost unit Wind/Tidal Generator [f=0013680] [13680] Event [4565.35742,186.541901,334.644043]: 0 lost unit Mason [f=0013712] [13712] Event [4632,189.241638,200]: 0 lost unit Wind/Tidal Generator [f=0013746] [13746] Event [4840,188.569641,264]: 0 lost unit Wind/Tidal Generator [f=0013758] [13758] Event [4744,189.246063,216]: 0 lost unit Wind/Tidal Generator [f=0013769] [13769] Event [4792,188.152161,216]: 0 lost unit Wind/Tidal Generator [f=0013819] [13819] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0013862] [13862] Event [4856,188.671875,312]: 0 lost unit Metal Extractor [f=0013924] [13924] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0014116] [14116] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0014438] [14438] Event [4657.81787,77.104187,1755.30164]: 1 lost unit Blitz [f=0014468] ai has patterns, most of learning against real people is expanding fast and adapting [f=0014482] [14482] Event [4448,77.104187,1712]: 0 lost unit Lotus [f=0014527] [14527] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0014651] [14651] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0014716] [14716] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0014720] [14720] Event [1160,23.5952759,2040]: 0 finished unit Caretaker [f=0015008] [15008] Event [1096,24.0621948,2056]: 0 finished unit Caretaker [f=0015213] [15213] Event [2904,22.651062,4648]: 1 finished unit Solar Collector [f=0015373] [15373] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0015392] [15392] Event [296,77.104187,3360]: 1 finished unit Fusion Reactor [f=0015494] [15494] Event [2888,21.4889526,4552]: 1 finished unit Solar Collector [f=0015556] [15556] Event [200,89.5294189,3480]: 1 finished unit Wind/Tidal Generator [f=0015726] [15726] Event [200,93.3944702,3560]: 1 finished unit Wind/Tidal Generator [f=0015891] [15891] Event [216,96.138916,3640]: 1 finished unit Wind/Tidal Generator [f=0015913] my broblem is that im bad at adapting XD [f=0015940] [15940] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0015958] [15958] Event [416.042938,189.991882,4276]: 1 finished unit Ogre [f=0016086] [16086] Event [216,103.184204,3720]: 1 finished unit Wind/Tidal Generator [f=0016266] [16266] Event [216,110.374756,3800]: 1 finished unit Wind/Tidal Generator [f=0016461] [16461] Event [232,114.151611,3880]: 1 finished unit Wind/Tidal Generator [f=0016490] [16490] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0016550] [16550] Event [2651.46362,50.5311737,2057.39697]: 1 lost unit Kodachi [f=0016591] [16591] Event [2653.9021,44.5916748,1935.578]: 0 lost unit Ripper [f=0016845] [16845] Event [1024,27.517395,2048]: 0 finished unit Strider Hub [f=0016886] [16886] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0016995] [16995] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0017043] [17043] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0017235] [17235] Event [488,78.0899048,3768]: 1 finished unit Caretaker [f=0017385] [17385] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0017421] [17421] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0017560] [17560] Event [1907.38269,22.9703541,328.041107]: 1 lost unit Kodachi [f=0017643] [17643] Event [1911.10229,22.3441353,341.569824]: 1 lost unit Blitz [f=0017708] [17708] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0017803] [17803] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0017946] [17946] Event [4760,25.307312,4648]: 1 finished unit Solar Collector [f=0017993] [17993] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0018130] [18130] Event [4824,26.635437,4776]: 1 finished unit Solar Collector [f=0018268] [18268] Event [952,29.0115356,2104]: 0 finished unit Solar Collector [f=0018279] [18279] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0018350] [18350] Event [520,188.671875,4296]: 1 finished unit Energy Pylon [f=0018360] [18360] Event [4720,28.8247681,4560]: 1 finished unit Lotus [f=0018638] [18638] Event [304.042938,116.29425,3956]: 1 finished unit Welder [f=0018781] gg [f=0018968] gg [f=0018996] [18996] Event [304.042938,116.29425,3956]: 1 finished unit Welder [f=0019093] [19093] Event [472,26.2307739,536]: 0 finished unit Stardust [f=0019150] [19150] Event [undefined]: tiziangrieger resigned [f=0019150] game_message: tiziangrieger has been destroyed! [f=0019150] game_message: Qrow wins! [f=0019150] Submitting stats [f=0019150] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019150] Part| Total Time|Time of the last 0.5s [f=0019150] Draw 24606.17ms 24.13% [f=0019150] Lua::Callins::Synced 6245.42ms 7.15% [f=0019150] Lua::Callins::Unsynced 31762.26ms 30.39% [f=0019150] Lua::CollectGarbage::Synced 433.54ms 0.10% [f=0019150] Lua::CollectGarbage::Unsynced 1136.17ms 0.50% [f=0019150] Misc::Profiler::AddTime 97.96ms 0.10% [f=0019150] Sim 47657.16ms 61.47% [f=0019150] [19150] Received game_message: tiziangrieger has been destroyed! [f=0019150] [19150] Received game_message: Qrow wins! [f=0019151] [19151] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,3865,7140,7140,3865,600.253113,225.628922,225.628922,600.253113,0,0,0,0,0,0,0,0,4525.91699,0,0,4525.91699,2027.76099,3602.98071,3602.98071,2027.76099,620,770,770,620,12.0890999,23.6200886,23.6200886,12.0890999,1505,1275,1275,1505,25.3312721,25.1476021,25.1476021,25.3312721,900,2620,2620,900,1200,3488.3335,3488.3335,1200,840,2475,2475,840,3728.3335,2100,2100,3728.3335,122.667015,0,0,122.667015,3917.17236,2757.2356,2757.2356,3917.17236 [f=0019151] [19151] Game End Stats Values: 33,3865,7440,7440,3865,600.253113,226.604889,226.604889,600.253113,0,0,0,0,0,0,0,0,4777.58691,0,0,4777.58691,2099.76855,3664.8916,3664.8916,2099.76855,620,770,770,620,8,25.0202351,25.0202351,8,1505,1275,1275,1505,21,25.0650654,25.0650654,21,900,2920,2920,900,1200,3488.3335,3488.3335,1200,840,2475,2475,840,3728.3335,2100,2100,3728.3335,122.667015,0,0,122.667015,3979.08325,2829.24731,2829.24731,3979.08325 [f=0019151] [19151] Game End Stats Values: 34,3775,7320,7320,3775,600.253113,226.736389,226.736389,600.253113,0,0,0,0,0,0,0,0,4907.25977,0,0,4907.25977,2126.67139,3872.98096,3872.98096,2126.67139,530,770,770,530,8,22.6129074,22.6129074,8,1505,1275,1275,1505,19.666666,25.0087662,25.0087662,19.666666,900,2800,2800,900,1500,3758.3335,3758.3335,1500,840,2475,2475,840,3998.3335,2400,2400,3998.3335,122.667015,0,0,122.667015,4187.17236,2858.00781,2858.00781,4187.17236 [f=0019151] [19151] Game End Stats Values: 35,3955,7390,7390,3955,600.253113,228.228317,228.228317,600.253113,0,0,0,0,0,0,0,0,4907.25977,0,0,4907.25977,2126.67139,3872.98096,3872.98096,2126.67139,530,770,770,530,8,20.9053364,20.9053364,8,1505,1275,1275,1505,17,25.0994625,25.0994625,17,900,2800,2800,900,1500,3758.3335,3758.3335,1500,1020,2545,2545,1020,3998.3335,2400,2400,3998.3335,122.667015,0,0,122.667015,4187.17236,2858.00781,2858.00781,4187.17236 [f=0019151] [19151] Game End Stats Values: 36,3955,8710,8710,3955,600.253113,272.008698,272.008698,600.253113,0,0,0,0,0,0,0,0,4907.25977,0,0,4907.25977,2126.67139,3872.98096,3872.98096,2126.67139,530,770,770,530,8,49.8034439,49.8034439,8,1505,1275,1275,1505,17,27.9186916,27.9186916,17,900,2980,2980,900,1500,3758.3335,3758.3335,1500,1020,3685,3685,1020,3998.3335,2400,2400,3998.3335,122.667015,0,0,122.667015,4187.17236,2858.00781,2858.00781,4187.17236 [f=0019151] [19151] Game End Stats Values: 37,3955,9460,9460,3955,600.253113,396.817749,396.817749,600.253113,0,0,0,0,0,0,0,0,4907.25977,0,0,4907.25977,2126.67139,3872.98096,3872.98096,2126.67139,530,770,770,530,8,70.235466,70.235466,8,1505,1275,1275,1505,17,33.3206024,33.3206024,17,900,3660,3660,900,1500,3758.3335,3758.3335,1500,1020,3755,3755,1020,3998.3335,2400,2400,3998.3335,122.667015,0,0,122.667015,4187.17236,2858.00781,2858.00781,4187.17236 [f=0019151] [19151] Game End Stats Values: 38,3715,9530,9530,3715,600.253113,535.904114,535.904114,600.253113,0,0,0,0,0,0,0,0,5026.24854,0,0,5026.24854,2426.75513,4098.53955,4098.53955,2426.75513,530,770,770,530,8,73.186821,73.186821,8,1505,1275,1275,1505,17,34.272419,34.272419,17,660,3660,3660,660,1680,3998.3335,3998.3335,1680,1020,3825,3825,1020,4238.3335,2580,2580,4238.3335,122.667015,0,0,122.667015,4427.17334,3203.5769,3203.5769,4427.17334 [f=0019151] [19151] Game End Stats Values: 39,4415,10100,10100,4415,600.253113,664.154541,664.154541,600.253113,0,0,0,0,0,0,0,0,5161.4082,0,0,5161.4082,2426.75513,4098.53955,4098.53955,2426.75513,530,770,770,530,8,70.5304489,70.5304489,8,1505,1275,1275,1505,17,33.8167,33.8167,17,660,4140,4140,660,1680,3998.3335,3998.3335,1680,1720,3915,3915,1720,4238.3335,2580,2580,4238.3335,122.667015,0,0,122.667015,4427.17334,3204.29688,3204.29688,4427.17334 [f=0019151] [19151] Game End Stats Values: 40,4415,10550,10550,4415,600.253113,793.333069,793.333069,600.253113,0,0,0,0,0,0,0,0,5296.40967,0,0,5296.40967,2562.62134,4131.63184,4131.63184,2562.62134,530,770,770,530,8,71.4302216,71.4302216,8,1505,1275,1275,1505,17,36.145237,36.145237,17,660,4320,4320,660,1680,3998.3335,3998.3335,1680,1720,4185,4185,1720,4238.3335,2580,2580,4238.3335,122.667015,0,0,122.667015,4460.26563,3340.16309,3340.16309,4460.26563 [f=0019151] [19151] Game End Stats Values: 41,4415,10800,10800,4415,600.253113,919.576965,919.576965,600.253113,0,0,0,0,0,0,0,0,5431.24414,10.8264465,10.8264465,5431.24414,2679.48511,4169.52832,4169.52832,2679.48511,530,770,770,530,8,75.2542267,75.2542267,8,1505,1275,1275,1505,17,37.4162598,37.4162598,17,660,4500,4500,660,2160,3998.3335,3998.3335,2160,1720,4255,4255,1720,4238.3335,3060,3060,4238.3335,122.667015,0,0,122.667015,4521.95898,3457.02686,3457.02686,4521.95898 [f=0019151] [19151] Game End Stats Values: 42,4485,11340,11340,4485,600.930542,1057.9751,1057.9751,600.930542,0,0,0,0,0,0,0,0,5557.58887,10.8264465,10.8264465,5557.58887,2679.48511,4169.52832,4169.52832,2679.48511,530,860,860,530,8.66666698,78.7758102,78.7758102,8.66666698,1505,1275,1275,1505,17.0451641,39.9821053,39.9821053,17.0451641,660,4680,4680,660,2160,3998.3335,3998.3335,2160,1790,4525,4525,1790,4238.3335,3086.33325,3086.33325,4238.3335,122.667015,0,0,122.667015,4521.95898,3457.02686,3457.02686,4521.95898 [f=0019151] [19151] Game End Stats Values: 43,4485,11540,11540,4485,601.317383,1230.3396,1230.3396,601.317383,0,0,0,0,0,0,0,0,5662.97559,10.8264465,10.8264465,5662.97559,2679.48511,4169.52832,4169.52832,2679.48511,530,860,860,530,10,81.4524231,81.4524231,10,1505,1275,1275,1505,17.0257912,41.646553,41.646553,17.0257912,660,4680,4680,660,2160,3998.3335,3998.3335,2160,1790,4725,4725,1790,4238.3335,3103.6665,3103.6665,4238.3335,122.667015,0,0,122.667015,4521.95898,3457.02686,3457.02686,4521.95898 [f=0019151] [19151] Game End Stats Values: 44,4705,11740,11740,4705,601.575073,1332.84155,1332.84155,601.575073,0,0,0,0,0,0,0,0,5726.3999,10.8264465,10.8264465,5726.3999,2679.48511,4169.52832,4169.52832,2679.48511,750,860,860,750,10,81.6025696,81.6025696,10,1505,1275,1275,1505,17.0286331,40.3891449,40.3891449,17.0286331,660,4680,4680,660,2160,3998.3335,3998.3335,2160,1790,4925,4925,1790,4238.3335,3103.6665,3103.6665,4238.3335,122.667015,0,0,122.667015,4521.95898,3457.02686,3457.02686,4521.95898 [f=0019215] [19215] Event [680,188.671875,4424]: 1 finished unit Caretaker [f=0019272] [19272] Event [416.042938,189.991882,4276]: 1 finished unit Ogre [f=0019294] [19294] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0019313] Player Qrow left the game: normal quit [f=0019313] [19313] Event [undefined]: Qrow quit [f=0019435] No clients connected, shutting down server [f=0019435] Server shutdown [f=0019612] [19612] Event [304.042938,116.29425,3956]: 1 finished unit Welder [f=0019752] [19752] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0019908] [19908] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0019949] [19949] Event [840,187.929993,4728]: 1 finished unit Energy Pylon [f=0020226] [20226] Event [304.042938,116.29425,3956]: 1 finished unit Welder [f=0020314] [20314] Event [416.042938,189.991882,4276]: 1 finished unit Blitz [f=0020521] [20521] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0020610] [20610] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0020837] [20837] Event [304.042938,116.29425,3956]: 1 finished unit Welder [f=0020910] [20910] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0021003] [21003] Event [3464,47.8004074,1384]: 1 finished unit Metal Extractor [f=0021085] [21085] Event [416.042938,189.991882,4276]: 1 finished unit Ogre [f=0021135] [21135] Event [304.042938,116.29425,3956]: 1 finished unit Kodachi [f=0021429] Autoquit sending quit command. [f=0021429] [QuitAction] user exited to system [f=0021429] [SpringApp::Kill][1] fromRun=1 [f=0021429] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021429] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021429] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021429] [ThreadPool::SetThreadCount][2] workers=0 [f=0021429] [SpringApp::Kill][2] [f=0021429] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021429] [Game::KillLua][3] dtor=0 luaUI=0x632fad90 [f=0021429] Start widgetHandler:Shutdown [f=0021429] Shutdown - SaveOrderList Complete [f=0021429] Writing last game win data [f=0021429] Shutdown - SaveConfigData Complete [f=0021429] Shutdown Widget - Chili Highlight [f=0021429] Shutdown Widget - Save/Load API [f=0021429] Shutdown Widget - Draw After Chili [f=0021429] Shutdown Widget - EPIC Menu [f=0021429] Shutdown Widget - Chili Minimap [f=0021429] Shutdown Widget - Chili Widget Selector [f=0021429] Shutdown Widget - Local Team Colors [f=0021429] Shutdown Widget - Display Keys 2 [f=0021429] Shutdown Widget - Save Game Menu [f=0021429] Shutdown Widget - HealthBars [f=0021429] Shutdown Widget - Noises [f=0021429] Shutdown Widget - Unit Icons [f=0021429] Shutdown Widget - Win Counter [f=0021429] Shutdown Widget - BuildETA [f=0021429] Shutdown Widget - SpringRTS Replay Stats [f=0021429] Shutdown Widget - Modular Comm Info [f=0021429] Shutdown Widget - CameraShake [f=0021429] Shutdown Widget - Chili Economy Panel Default [f=0021429] Shutdown Widget - Chili EndGame Window [f=0021429] Shutdown Widget - Chili Nuke Warning [f=0021429] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021429] Shutdown Widget - Chili Spectator Panels [f=0021429] Shutdown Widget - Context Menu [f=0021429] Shutdown Widget - Darkening [f=0021429] Shutdown Widget - MetalFeatures (new) [f=0021429] Shutdown Widget - Defense Range Zero-K [f=0021429] Shutdown Widget - Grab Input [f=0021429] Input grabbing is disabled! [f=0021429] Shutdown Widget - Highlight Geos [f=0021429] Shutdown Widget - Local Widgets Config [f=0021429] Shutdown Widget - MinimapEvents [f=0021429] Shutdown Widget - Missile Silo Range [f=0021429] Shutdown Widget - Point Tracker [f=0021429] Shutdown Widget - Showeco and Grid Drawer [f=0021429] Shutdown Widget - Stereo3D [f=0021429] Shutdown Widget - State Reverse and Latency [f=0021429] Shutdown Widget - Music Player v2 [f=0021429] Shutdown Widget - Attack AoE [f=0021429] Shutdown Widget - Map Edge Extension [f=0021429] Shutdown Widget - Selection Send [f=0021429] Shutdown Widget - LupsManager [f=0021429] Shutdown Widget - Newton Firezone [f=0021429] Shutdown Widget - Chili Pro Console [f=0021429] Shutdown Widget - Persistent Build Height [f=0021429] Shutdown Widget - Lasso Terraform GUI [f=0021429] Shutdown Widget - Chili Framework [f=0021429] Shutdown Widget - Lups [f=0021429] Shutdown Widget - Mex Placement Handler [f=0021429] Shutdown Widget - Custom Markers [f=0021429] Shutdown Widget - Chili Core Selector [f=0021429] Shutdown Widget - Select Keys [f=0021429] Shutdown Widget - Pause Screen [f=0021429] Shutdown Widget - Layout Handler [f=0021429] Shutdown Widget - Text To Speech Control [f=0021429] End widgetHandler:Shutdown [f=0021429] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513345,62773265} {int,ext,rec}Allocs={30166734,0,0} {chunk,block}Bytes={62773265,0} [f=0021429] [Game::KillLua][1] dtor=0 luaGaia=0x62f5e850 [f=0021429] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274372,48500001} {int,ext,rec}Allocs={30166735,0,0} {chunk,block}Bytes={48500001,0} [f=0021429] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={274372,48500001} {int,ext,rec}Allocs={30166735,0,0} {chunk,block}Bytes={48500001,0} [f=0021429] [Game::KillLua][2] dtor=0 luaRules=0x5244a670 [f=0021429] Start gadgetHandler:Shutdown [f=0021429] Shutdown - StartSetup [f=0021429] Shutdown - UnitMorph [f=0021429] Shutdown - Carrier Drones [f=0021429] Shutdown - LupsNanoSpray [f=0021429] Shutdown - Missile Silo Controller [f=0021429] Shutdown - Modular Comm Info [f=0021429] Shutdown - Terrain Texture Handler [f=0021429] Shutdown - UnitCloakShield [f=0021429] Shutdown - Starlight Handler [f=0021429] End gadgetHandler:Shutdown [f=0021429] Start gadgetHandler:Shutdown [f=0021429] Shutdown - Save/Load [f=0021429] Shutdown - Teleport Throw [f=0021429] Shutdown - UnitMorph [f=0021429] Shutdown - Modular Comm Info [f=0021429] Shutdown - Retreat Command [f=0021429] Shutdown - Shockwaves [f=0021429] Shutdown - UnitCloakShield [f=0021429] Shutdown - Lups Cloak FX [f=0021429] Shutdown - Lups [f=0021429] Shutdown - Lups Shield [f=0021429] End gadgetHandler:Shutdown [f=0021429] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30166767,0,0} {chunk,block}Bytes={0,0} [f=0021429] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30166767,0,0} {chunk,block}Bytes={0,0} [f=0021429] [Game::KillLua][4] dtor=0 [f=0021429] [Game::~CGame][1] [f=0021429] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021429] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021429] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021429] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021429] [Game::KillLua][4] dtor=1 [f=0021429] [Game::KillMisc][1] [f=0021429] [Game::KillMisc][2] [f=0021429] [Game::KillMisc][3] [f=0021429] [Game::KillRendering][1] [f=0021429] [3DOParser::Kill] allocated 137 pieces [f=0021429] [S3OParser::Kill] allocated 2736 pieces [f=0021429] [AssParser::Kill] allocated 255 pieces [f=0021429] [Game::KillInterface][1] [f=0021429] [Game::KillInterface][2] [f=0021429] [Game::KillSimulation][1] [f=0021429] [Game::KillSimulation][2] [f=0021429] [CCollisionHandler] dis-/continuous tests: 0/103389 [f=0021429] [Game::KillSimulation][3] [f=0021429] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021429] [~CPathCache(20x20)] cacheHits=65 hitPercentage=33% numHashColls=0 maxCacheSize=11 [f=0021429] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021429] [~CPathCache(40x40)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021429] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021429] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021429] [LosHandler::Kill] raycast instance cache-{hits,misses}={5792,9340}; shared=0%; cached=38% [f=0021429] [Game::KillSimulation][4] [f=0021429] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021429] [Game::~CGame][2] [f=0021429] [Game::~CGame][3] [f=0021429] [SpringApp::Kill][3] [f=0021429] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226859 bytes sent 209030 bytes recv'd [f=0021429] [SpringApp::Kill][4] font=0x45cb0aa0 [f=0021429] [SpringApp::Kill][5] [f=0021429] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45d1e5a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2886ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=80ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="luaui/widgets/unit_terraform_draw.lua" indx=4784 inflSize=6kb readTime=39ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=35ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=27ms file="unittextures/factorytank_1_flip.png" indx=7178 inflSize=1214kb readTime=26ms file="objects3d/commrecon5.s3o" indx=5013 inflSize=133kb readTime=23ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=22ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 67035298 bytes cached in 2931 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45e14430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fa99e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d2a250) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f844c09a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]