[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bRwVehCDxU/springsettings.1081875.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe40c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1081875/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454944c0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454944c0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 595ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1081875/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11812,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1081875/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e58a80,0x630f9930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 494a5e6031aaed250f6d1492b86b43a3 [f=-000001] Connection attempt from TurBoss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TurBoss changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Winsalot changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x87f71540,0x5d4d5900}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[Game::Load][lua{Rules,Gaia}={0x5fd772d0,0x8be417d0}]" [f=-000001] Allies: I choose: Commander 3! [f=-000001] !predict [f=-000001] > Team Winsalot has a 84.9% chance to win [f=-000001] > Team TurBoss has a 15.1% chance to win [f=-000001] I like these odds :) [f=-000001] hf [f=-000001] :) [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [982,192.925415,319]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4610,190.501633,3971]: 1 finished unit Engineer Commander [f=0000000] [0] Winsalot, team: 0, elo:2136, userid: 397663 [f=0000000] [0] TurBoss, team: 1, elo:1836, userid: 174613 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [984,192.929688,424]: 0 finished unit Amphbot Factory [f=0000080] [80] Event [4704,187.386932,3904]: 1 finished unit Rover Assembly [f=0000284] [284] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000293] [293] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0000316] [316] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000360] [360] Event [1020,192.729797,424]: 0 finished unit Duck [f=0000427] [427] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Dart [f=0000584] [584] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000601] [601] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1008.73962,269.830231,311.555695]: 0 finished unit Firefly [f=0000719] [719] Event [1096,191.441956,200]: 0 finished unit Wind/Tidal Generator [f=0000820] [820] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Mason [f=0000845] [845] Event [1048,192.159119,200]: 0 finished unit Wind/Tidal Generator [f=0000949] [949] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000966] [966] Event [1000,189.37439,200]: 0 finished unit Wind/Tidal Generator [f=0001063] [1063] Event [4824,192.937317,3992]: 1 finished unit Wind/Tidal Generator [f=0001102] [1102] Event [1020,192.729797,424]: 0 finished unit Conch [f=0001129] [1129] Event [2548.40039,42.0368042,1181.9696]: 1 lost unit Dart [f=0001158] [1158] Event [4808,192.937317,4056]: 1 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [2378.19604,43.414257,1018.89587]: 1 lost unit Dart [f=0001257] [1257] Event [4792,192.868652,4120]: 1 finished unit Wind/Tidal Generator [f=0001348] [1348] Event [4776,191.358032,4184]: 1 finished unit Wind/Tidal Generator [f=0001430] [1430] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001445] [1445] Event [4552,194.379272,3960]: 1 finished unit Wind/Tidal Generator [f=0001543] [1543] Event [4616,189.198914,3992]: 1 finished unit Wind/Tidal Generator [f=0001713] [1713] Event [4680,192.456665,4040]: 1 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [1020,192.729797,424]: 0 finished unit Duck [f=0001908] [1908] Event [4744,192.937317,4072]: 1 finished unit Wind/Tidal Generator [f=0002009] [2009] Event [1232,197.164001,640]: 0 finished unit Lotus [f=0002103] [2103] Event [1020,192.729797,424]: 0 finished unit Duck [f=0002219] [2219] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0002339] [2339] Event [1152,259.869995,720]: 0 finished unit Radar Tower [f=0002560] [2560] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002571] [2571] Event [3867.90674,77.2336426,3834.02954]: 0 lost unit Duck [f=0002602] [2602] Event [4624,192.410889,3888]: 1 finished unit Lotus [f=0002737] [2737] Event [952,192.716064,200]: 0 finished unit Wind/Tidal Generator [f=0002870] [2870] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0003014] [3014] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0003188] [3188] Event [4280,192.937317,4664]: 1 finished unit Solar Collector [f=0003195] [3195] Event [2808,188.199463,152]: 0 finished unit Wind/Tidal Generator [f=0003211] [3211] Event [1020,192.729797,424]: 0 finished unit Archer [f=0003265] [3265] Event [888,192.937317,216]: 0 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [2712,189.24469,152]: 0 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [4216,192.922058,4760]: 1 finished unit Solar Collector [f=0003439] [3439] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0003606] [3606] Event [2616,190.953674,152]: 0 finished unit Wind/Tidal Generator [f=0003649] [3649] Event [824,191.197815,216]: 0 finished unit Wind/Tidal Generator [f=0003670] [3670] Event [1020,192.729797,424]: 0 finished unit Duck [f=0003756] [3756] Event [4320,115.857544,3568]: 1 finished unit Picket [f=0003814] [3814] Event [2616,186.261597,56]: 0 finished unit Wind/Tidal Generator [f=0003837] [3837] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0004032] [4032] Event [2712,185.170593,56]: 0 finished unit Wind/Tidal Generator [f=0004127] [4127] Event [4304,127.637329,3728]: 1 finished unit Radar Tower [f=0004216] [4216] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Scorcher [f=0004239] [4239] Event [2808,186.704102,56]: 0 finished unit Wind/Tidal Generator [f=0004494] [4494] Event [376,191.167297,664]: 0 finished unit Solar Collector [f=0004514] [4514] Event [2896,192.410889,240]: 0 finished unit Lotus [f=0004591] [4591] Event [1020,192.729797,424]: 0 finished unit Conch [f=0004602] [4602] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Mason [f=0004665] [4665] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004788] [4788] Event [376,192.6474,760]: 0 finished unit Solar Collector [f=0004852] [4852] Event [1020,192.729797,424]: 0 finished unit Duck [f=0004978] [4978] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Mason [f=0005057] [5057] Event [3536,181.714478,4368]: 1 finished unit Radar Tower [f=0005102] [5102] Event [1020,192.729797,424]: 0 finished unit Duck [f=0005191] [5191] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0005355] [5355] Event [1020,192.729797,424]: 0 finished unit Duck [f=0005424] [5424] Event [3408,255.582275,4704]: 1 finished unit Picket [f=0005610] [5610] Event [1020,192.729797,424]: 0 finished unit Duck [f=0005709] [5709] Event [3408,188.458862,4400]: 1 finished unit Picket [f=0005741] [5741] Event [568,192.937317,1288]: 0 finished unit Solar Collector [f=0005788] [5788] Event [4808,191.831055,3912]: 1 finished unit Caretaker [f=0005883] [5883] Event [3012.49268,53.1350784,954.258972]: 0 finished unit Guardian Commander [f=0005883] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005883] [5883] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005906] [5906] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0006181] [6181] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006225] [6225] Event [1020,192.729797,424]: 0 finished unit Archer [f=0006270] [6270] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0006300] [6300] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0006646] [6646] Event [736,184.377136,1504]: 0 finished unit Lotus [f=0006898] [6898] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0006929] [6929] Event [1020,192.729797,424]: 0 finished unit Bulkhead [f=0007021] [7021] Event [672,192.906799,1536]: 0 finished unit Lotus [f=0007164] [7164] Event [3040,192.7771,4688]: 1 finished unit Faraday [f=0007356] [7356] Event [888,187.032166,520]: 0 finished unit Caretaker [f=0007504] [7504] Event [1020,192.729797,424]: 0 finished unit Bulkhead [f=0007553] [7553] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0007578] [7578] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0007665] [7665] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0007767] [7767] Event [872,185.880127,456]: 0 finished unit Caretaker [f=0007811] [7811] Event [104,192.89917,1992]: 0 finished unit Solar Collector [f=0007967] [7967] Event [1020,192.729797,424]: 0 finished unit Buoy [f=0007992] [7992] Event [2615.35645,192.160934,4633.07422]: 0 lost unit Duck [f=0008016] [8016] Event [2621.36182,192.162247,4568.84326]: 0 lost unit Duck [f=0008075] [8075] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0008077] [8077] Event [2710.04712,186.719803,4527.51758]: 1 lost unit Scorcher [f=0008092] [8092] Event [1020,192.729797,424]: 0 finished unit Duck [f=0008117] [8117] Event [2559.32495,192.937317,4496.05566]: 0 lost unit Duck [f=0008182] [8182] Event [72,192.929688,2120]: 0 finished unit Solar Collector [f=0008182] [8182] Event [2757.68896,177.532028,4450.104]: 0 lost unit Duck [f=0008463] [8463] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0008774] [8774] Event [336,192.479553,2080]: 0 finished unit Radar Tower [f=0008853] [8853] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0008924] [8924] Event [2292.45728,56.5001144,1426.42627]: 0 finished unit Guardian Commander [f=0008924] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0008924] [8924] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0009081] [9081] Event [4864,185.71228,2368]: 1 finished unit Lotus [f=0009085] [9085] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0009138] [9138] Event [2240,77.2299194,1664]: 0 finished unit Radar Tower [f=0009233] [9233] Event [1608,76.8484497,1032]: 0 finished unit Caretaker [f=0009239] [9239] Event [2253.18896,137.818024,1440.0426]: 0 finished unit Firefly [f=0009245] [9245] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0009307] [9307] Event [336,192.479553,2080]: 0 lost unit Radar Tower [f=0009345] [9345] Event [608,188.573303,2144]: 0 lost unit Lotus [f=0009353] [9353] Event [1020,192.729797,424]: 0 finished unit Conch [f=0009373] [9373] Event [388.924744,190.631119,2050.37476]: 0 lost unit Duck [f=0009391] [9391] Event [525.46698,190.427719,2079.2627]: 0 lost unit Conch [f=0009406] [9406] Event [402.88504,189.325226,2030.19727]: 0 lost unit Duck [f=0009417] [9417] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0009458] [9458] Event [1020,192.729797,424]: 0 finished unit Duck [f=0009503] [9503] Event [500.959991,196.424194,1753.26184]: 1 lost unit Scorcher [f=0009507] [9507] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0009554] [9554] Event [1020,192.729797,424]: 0 finished unit Duck [f=0009614] [9614] Event [555.189758,190.830872,1508.96826]: 1 lost unit Scorcher [f=0009616] [9616] Event [568.916687,192.621429,1669.96313]: 1 lost unit Scorcher [f=0009618] [9618] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0009624] [9624] Event [4920,192.380371,2312]: 1 finished unit Solar Collector [f=0009632] [9632] Event [672,192.906799,1536]: 0 lost unit Lotus [f=0009656] [9656] Event [1020,192.729797,424]: 0 finished unit Duck [f=0009748] [9748] Event [736,184.377136,1504]: 0 lost unit Lotus [f=0009769] [9769] Event [1020,192.729797,424]: 0 finished unit Duck [f=0009809] [9809] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0009915] [9915] Event [2896.35791,60.4603004,2768.72046]: 0 lost unit Duck [f=0009916] [9916] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0009993] [9993] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0010055] [10055] Event [1020,192.729797,424]: 0 finished unit Archer [f=0010071] [10071] Event [4984,192.929688,2392]: 1 finished unit Solar Collector [f=0010095] [10095] Event [342.031189,190.814682,850.751282]: 0 lost unit Duck [f=0010136] [10136] Event [2861.89404,66.6644211,2716.8457]: 1 lost unit Ripper [f=0010148] [10148] Event [376,192.6474,760]: 0 lost unit Solar Collector [f=0010158] [10158] Event [3189.00024,68.5472794,3090.19409]: 0 lost unit Duck [f=0010166] [10166] Event [497.890381,189.644531,658.241211]: 0 lost unit Duck [f=0010175] [10175] Event [568,192.937317,1288]: 0 lost unit Solar Collector [f=0010363] [10363] Event [1020,192.729797,424]: 0 finished unit Archer [f=0010410] [10410] Event [2875.66968,72.5353394,2584.8772]: 1 lost unit Ripper [f=0010442] [10442] Event [872,185.880127,456]: 0 lost unit Caretaker [f=0010446] [10446] Event [832.10907,186.986145,444.453827]: 1 lost unit Scorcher [f=0010475] [10475] Event [888,187.524719,520]: 0 lost unit Caretaker [f=0010521] [10521] Event [2907.96045,59.5515633,2862.08057]: 1 lost unit Ripper [f=0010534] [10534] Event [801.639648,191.403885,413.090881]: 1 lost unit Ravager [f=0010552] [10552] Event [4928,189.763489,2224]: 1 finished unit Radar Tower [f=0010569] [10569] Event [672.264099,192.945923,632.1651]: 0 lost unit Duck [f=0010603] [10603] Event [766.008728,191.571213,414.186218]: 1 lost unit Ravager [f=0010688] [10688] Event [2882.34497,62.3541107,2874.32324]: 0 lost unit Archer [f=0010711] [10711] Event [824,191.197815,216]: 0 lost unit Wind/Tidal Generator [f=0010786] [10786] Event [324.971466,179.06366,589.556824]: 1 lost unit Ravager [f=0010900] [10900] Event [1020,192.729797,424]: 0 finished unit Archer [f=0010946] [10946] Event [542.968506,192.930664,298.058136]: 0 lost unit Duck [f=0010950] [10950] Event [3161.15381,157.717041,3024.15747]: 0 lost unit Firefly [f=0011001] [11001] Event [3093.43481,152.092209,2992.98877]: 0 lost unit Firefly [f=0011028] [11028] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0011037] [11037] Event [2636.70459,77.1104507,2988.82715]: 1 lost unit Ripper [f=0011279] [11279] Event [3198.6792,132.053146,2860.35498]: 0 finished unit Firefly [f=0011293] [11293] Event [494.774353,185.849945,21.2877846]: 1 lost unit Ravager [f=0011293] [11293] Event [506.061707,187.196869,16.7437363]: 1 lost unit Ravager [f=0011307] [11307] Event [2754.27905,76.7159653,2763.07251]: 1 lost unit Ripper [f=0011320] [11320] Event [3137.0957,73.7626724,3203.48291]: 1 lost unit Mason [f=0011418] [11418] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0011471] [11471] Event [2585.16553,183.031693,4395.24365]: 1 finished unit Engineer Commander [f=0011517] [11517] Event [1020,192.729797,424]: 0 finished unit Archer [f=0011583] [11583] Event [3993.49658,167.536636,3663.01636]: 0 lost unit Firefly [f=0011669] [11669] Event [3568.8772,147.093903,3164.0061]: 0 finished unit Firefly [f=0011823] [11823] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0011936] [11936] Event [3802.14868,166.954514,3726.56616]: 0 lost unit Firefly [f=0011982] [11982] Event [1020,192.729797,424]: 0 finished unit Conch [f=0012059] [12059] Event [3778.10962,156.555878,3432.43506]: 0 finished unit Firefly [f=0012229] [12229] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0012282] [12282] Event [3978.55615,163.432693,3831.41357]: 0 lost unit Firefly [f=0012444] [12444] Event [4320,115.857544,3568]: 1 lost unit Picket [f=0012449] [12449] Event [4068.125,157.252808,3599.10156]: 0 finished unit Firefly [f=0012627] [12627] Event [4304,127.637329,3728]: 1 lost unit Radar Tower [f=0012635] [12635] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ravager [f=0012652] [12652] Event [3795.68823,58.1518135,3187.25977]: 0 lost unit Archer [f=0012654] [12654] Event [3827.17847,74.4711151,3324.64771]: 1 lost unit Ravager [f=0012688] [12688] Event [1020,192.729797,424]: 0 finished unit Conch [f=0012741] [12741] Event [4243.43652,77.0465317,3185.34058]: 1 lost unit Ravager [f=0012766] [12766] Event [3897.8667,76.3172379,3352.35205]: 1 lost unit Ravager [f=0012839] [12839] Event [4025.78638,157.159637,3363.16699]: 0 finished unit Firefly [f=0012898] [12898] Event [4101.76611,76.5837936,3224.97925]: 1 lost unit Ravager [f=0013026] [13026] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0013060] [13060] Event [1020,192.729797,424]: 0 finished unit Bulkhead [f=0013106] [13106] Event [4249.73779,73.815773,3292.78296]: 1 lost unit Ravager [f=0013194] [13194] Event [3977.60254,165.616028,3640.12695]: 0 lost unit Firefly [f=0013246] [13246] Event [3949.64526,162.373215,3705.88525]: 0 lost unit Firefly [f=0013332] [13332] Event [4059.96484,77.2528076,3396.02222]: 0 lost unit Buoy [f=0013385] [13385] Event [4009.79541,156.464966,3325.14941]: 0 lost unit Firefly [f=0013398] [13398] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0013440] [13440] Event [3990.67163,77.144928,3437.47632]: 1 lost unit Engineer Commander [f=0013508] [13508] Event [3902.34546,72.0969086,3433.24121]: 1 lost unit Ripper [f=0013543] [13543] Event [1020,192.729797,424]: 0 finished unit Bulkhead [f=0013601] gg [f=0013640] xD [f=0013767] [13767] Event [4032.71973,154.363617,3341.14868]: 0 lost unit Firefly [f=0013793] [13793] Event [4703.99805,186.958572,3886.00757]: 1 finished unit Ripper [f=0013830] [13830] Event [3939.03174,77.2858124,3608.23901]: 1 lost unit Ripper [f=0013998] game_message: TurBoss has been destroyed! [f=0013998] [13998] Event [undefined]: TurBoss resigned [f=0013998] game_message: Winsalot wins! [f=0013998] Submitting stats [f=0013998] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013998] Part| Total Time|Time of the last 0.5s [f=0013998] Draw 17192.56ms 40.60% [f=0013998] Lua::Callins::Synced 7677.93ms 6.20% [f=0013998] Lua::Callins::Unsynced 19933.67ms 44.40% [f=0013998] Lua::CollectGarbage::Synced 382.08ms 2.50% [f=0013998] Lua::CollectGarbage::Unsynced 860.57ms 0.90% [f=0013998] Misc::Profiler::AddTime 62.85ms 0.10% [f=0013998] Sim 37677.25ms 36.50% [f=0013998] [13998] Received game_message: TurBoss has been destroyed! [f=0013998] [13998] Received game_message: Winsalot wins! [f=0013999] [13999] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013999] [13999] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013999] [13999] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013999] [13999] Game End Stats Values: 2,2145,2145,2145,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.19999981,5.0666666,5.19999981,80,80,80,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013999] [13999] Game End Stats Values: 3,2355,2305,2355,2305,0,0.49499393,0,0.49499393,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.44989872,8,8.44989872,1275,1275,1275,1275,8.0666666,8.23299885,8.0666666,8.23299885,80,80,80,80,0,0,0,0,1000,950,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013999] [13999] Game End Stats Values: 4,2505,2490,2505,2490,0.13578269,3.87868023,0.13578269,3.87868023,0,0,0,0,0,0,0,0,0,0,0,0,0,80,0,80,0,0,0,0,8.73130703,11.2592716,8.73130703,11.2592716,1275,1275,1275,1275,10.6090517,9.22557926,10.6090517,9.22557926,0,80,0,80,0,80,0,80,1230,1135,1230,1135,80,0,80,0,0,0,0,0,80,0,80,0 [f=0013999] [13999] Game End Stats Values: 5,2610,2660,2610,2660,2.19189382,5.41833878,2.19189382,5.41833878,0,0,0,0,0,0,0,0,0,0,0,0,0,80,0,80,0,0,0,0,11.3017817,9.94199562,11.3017817,9.94199562,1275,1275,1275,1275,11.1370735,10.5693102,11.1370735,10.5693102,0,160,0,160,0,80,0,80,1335,1225,1335,1225,80,0,80,0,0,0,0,0,80,0,80,0 [f=0013999] [13999] Game End Stats Values: 6,2770,2830,2770,2830,8.04583454,6.53029585,8.04583454,6.53029585,0,0,0,0,0,0,0,0,0,0,0,0,0,80,0,80,0,90,0,90,16.1567802,11.1471386,16.1567802,11.1471386,1275,1275,1275,1275,11.3902636,11.0741301,11.3902636,11.0741301,125,240,125,240,0,80,0,80,1370,1225,1370,1225,80,0,80,0,0,0,0,0,80,0,80,0 [f=0013999] [13999] Game End Stats Values: 7,2950,2805,2950,2805,31.9385757,10.7015524,31.9385757,10.7015524,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,181.570297,80.0000153,181.570297,90,90,90,90,23.9000416,13.9591379,23.9000416,13.9591379,1275,1330,1275,1330,12.9928503,11.2780848,12.9928503,11.2780848,125,160,125,160,80,80,80,80,1460,1225,1460,1225,80,80,80,80,0,0,0,0,181.570297,80.0000153,181.570297,80.0000153 [f=0013999] [13999] Game End Stats Values: 8,3075,2930,3075,2930,58.1261139,17.6679745,58.1261139,17.6679745,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,181.570297,80.0000153,181.570297,90,90,90,90,21.5706577,14.382741,21.5706577,14.382741,1275,1330,1275,1330,14.7458344,11.8644276,14.7458344,11.8644276,250,160,250,160,80,80,80,80,1460,1350,1460,1350,80,80,80,80,0,0,0,0,181.570297,80.0000153,181.570297,80.0000153 [f=0013999] [13999] Game End Stats Values: 9,3340,3235,3340,3235,66.9454727,19.6848507,66.9454727,19.6848507,0,0,0,0,0,0,0,0,0,0,0,0,80.0000153,181.570297,80.0000153,181.570297,90,90,90,90,13.9374599,10.5250235,13.9374599,10.5250235,1275,1330,1275,1330,13.5879583,13.1344585,13.5879583,13.1344585,375,360,375,360,80,80,80,80,1600,1455,1600,1455,80,80,80,80,0,0,0,0,181.570297,80.0000153,181.570297,80.0000153 [f=0013999] [13999] Game End Stats Values: 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Game End Stats Values: 32,3390,6400,3390,6400,448.9841,548.313599,448.9841,548.313599,0,0,0,0,0,0,0,0,808.85083,168.27951,808.85083,168.27951,5076.79004,6364.52588,5076.79004,6364.52588,640,180,640,180,26.7030468,43.7422028,26.7030468,43.7422028,110,2065,110,2065,19.8466778,27.0120239,19.8466778,27.0120239,240,1720,240,1720,2936.5,6540,2936.5,6540,2400,2435,2400,2435,6665,2936.5,6665,2936.5,685.161682,1514.09375,685.161682,1514.09375,6817.38281,5324.88086,6817.38281,5324.88086 [f=0013999] [13999] Game End Stats Values: 33,35,6400,35,6400,452.147064,553.869385,452.147064,553.869385,0,0,0,0,0,0,0,0,808.85083,168.27951,808.85083,168.27951,5076.79004,6364.52588,5076.79004,6364.52588,0,180,0,180,23.2675705,39.7092514,23.2675705,39.7092514,0,2065,0,2065,19.5814934,18.0278969,19.5814934,18.0278969,0,1720,0,1720,2936.5,6540,2936.5,6540,35,2435,35,2435,10143,2936.5,10143,2936.5,685.161682,1518.59375,685.161682,1518.59375,6847.56152,5324.88086,6847.56152,5324.88086 [f=0014051] gg [f=0014153] Spectator TurBoss left the game: normal quit [f=0014153] [14153] Event [undefined]: TurBoss quit [f=0014251] Player Winsalot left the game: normal quit [f=0014251] [14251] Event [undefined]: Winsalot quit [f=0014257] No clients connected, shutting down server [f=0014257] Server shutdown [f=0014274] [14274] Event [1020,192.729797,424]: 0 finished unit Buoy [f=0014279] [14279] Event [3989.38574,152.798828,3247.41748]: 0 finished unit Firefly [f=0014317] [14317] Event [3989.38574,72.7988281,3247.41748]: 0 finished unit Guardian Commander [f=0014317] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014317] [14317] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014504] [14504] Event [1020,192.729797,424]: 0 finished unit Duck [f=0014581] [14581] Event [3928,58.1335449,3128]: 0 finished unit Caretaker [f=0014669] [14669] Event [3989.38574,155.298828,3247.41748]: 0 finished unit Firefly [f=0014910] [14910] Event [1020,192.729797,424]: 0 finished unit Conch [f=0015165] [15165] Event [1020,192.729797,424]: 0 finished unit Duck [f=0015326] [15326] Event [1020,192.729797,424]: 0 finished unit Duck [f=0015474] [15474] Event [1020,192.729797,424]: 0 finished unit Duck [f=0015622] [15622] Event [1020,192.729797,424]: 0 finished unit Duck [f=0015977] [15977] Event [1020,192.729797,424]: 0 finished unit Archer [f=0016341] Autoquit sending quit command. [f=0016341] [QuitAction] user exited to system [f=0016341] [SpringApp::Kill][1] fromRun=1 [f=0016341] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016341] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016341] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016341] [ThreadPool::SetThreadCount][2] workers=0 [f=0016341] [SpringApp::Kill][2] [f=0016341] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016341] [Game::KillLua][3] dtor=0 luaUI=0x51d08820 [f=0016341] Start widgetHandler:Shutdown [f=0016341] Shutdown - SaveOrderList Complete [f=0016341] Writing last game win data [f=0016341] Shutdown - SaveConfigData Complete [f=0016341] Shutdown Widget - Save/Load API [f=0016341] Shutdown Widget - Chili Highlight [f=0016341] Shutdown Widget - Draw After Chili [f=0016341] Shutdown Widget - EPIC Menu [f=0016341] Shutdown Widget - Chili Widget Selector [f=0016341] Shutdown Widget - Chili Minimap [f=0016341] Shutdown Widget - Local Team Colors [f=0016341] Shutdown Widget - Display Keys 2 [f=0016341] Shutdown Widget - Save Game Menu [f=0016341] Shutdown Widget - Unit Icons [f=0016341] Shutdown Widget - Noises [f=0016341] Shutdown Widget - HealthBars [f=0016341] Shutdown Widget - Win Counter [f=0016341] Shutdown Widget - SpringRTS Replay Stats [f=0016341] Shutdown Widget - BuildETA [f=0016341] Shutdown Widget - Modular Comm Info [f=0016341] Shutdown Widget - Music Player v2 [f=0016341] Shutdown Widget - State Reverse and Latency [f=0016341] Shutdown Widget - Stereo3D [f=0016341] Shutdown Widget - Showeco and Grid Drawer [f=0016341] Shutdown Widget - Point Tracker [f=0016341] Shutdown Widget - Missile Silo Range [f=0016341] Shutdown Widget - MinimapEvents [f=0016341] Shutdown Widget - Local Widgets Config [f=0016341] Shutdown Widget - Highlight Geos [f=0016341] Shutdown Widget - Grab Input [f=0016341] Input grabbing is disabled! [f=0016341] Shutdown Widget - Defense Range Zero-K [f=0016341] Shutdown Widget - MetalFeatures (new) [f=0016341] Shutdown Widget - Darkening [f=0016341] Shutdown Widget - Context Menu [f=0016341] Shutdown Widget - Chili Spectator Panels [f=0016341] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016341] Shutdown Widget - Chili Nuke Warning [f=0016341] Shutdown Widget - Chili EndGame Window [f=0016341] Shutdown Widget - Chili Economy Panel Default [f=0016341] Shutdown Widget - CameraShake [f=0016341] Shutdown Widget - Attack AoE [f=0016341] Shutdown Widget - Map Edge Extension [f=0016341] Shutdown Widget - Selection Send [f=0016341] Shutdown Widget - LupsManager [f=0016341] Shutdown Widget - Newton Firezone [f=0016341] Shutdown Widget - Chili Pro Console [f=0016341] Shutdown Widget - Persistent Build Height [f=0016341] Shutdown Widget - Lasso Terraform GUI [f=0016341] Shutdown Widget - Lups [f=0016341] Shutdown Widget - Chili Framework [f=0016341] Shutdown Widget - Chili Core Selector [f=0016341] Shutdown Widget - Custom Markers [f=0016341] Shutdown Widget - Mex Placement Handler [f=0016341] Shutdown Widget - Select Keys [f=0016341] Shutdown Widget - Pause Screen [f=0016341] Shutdown Widget - Text To Speech Control [f=0016341] Shutdown Widget - Layout Handler [f=0016341] End widgetHandler:Shutdown [f=0016341] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666722,74349307} {int,ext,rec}Allocs={26958339,0,0} {chunk,block}Bytes={74349307,0} [f=0016341] [Game::KillLua][1] dtor=0 luaGaia=0x630f9930 [f=0016341] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448967,61087706} {int,ext,rec}Allocs={26958340,0,0} {chunk,block}Bytes={61087706,0} [f=0016341] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448967,61087706} {int,ext,rec}Allocs={26958340,0,0} {chunk,block}Bytes={61087706,0} [f=0016341] [Game::KillLua][2] dtor=0 luaRules=0x51e58a80 [f=0016341] Start gadgetHandler:Shutdown [f=0016341] Shutdown - StartSetup [f=0016341] Shutdown - UnitMorph [f=0016341] Shutdown - Carrier Drones [f=0016341] Shutdown - LupsNanoSpray [f=0016341] Shutdown - Missile Silo Controller [f=0016341] Shutdown - Modular Comm Info [f=0016341] Shutdown - Terrain Texture Handler [f=0016341] Shutdown - UnitCloakShield [f=0016341] Shutdown - Starlight Handler [f=0016341] End gadgetHandler:Shutdown [f=0016341] Start gadgetHandler:Shutdown [f=0016341] Shutdown - Save/Load [f=0016341] Shutdown - Teleport Throw [f=0016341] Shutdown - UnitMorph [f=0016341] Shutdown - Modular Comm Info [f=0016341] Shutdown - Retreat Command [f=0016341] Shutdown - Shockwaves [f=0016341] Shutdown - UnitCloakShield [f=0016341] Shutdown - Lups Cloak FX [f=0016341] Shutdown - Lups [f=0016341] Shutdown - Lups Shield [f=0016341] End gadgetHandler:Shutdown [f=0016341] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26958384,0,0} {chunk,block}Bytes={0,0} [f=0016341] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26958384,0,0} {chunk,block}Bytes={0,0} [f=0016341] [Game::KillLua][4] dtor=0 [f=0016341] [Game::~CGame][1] [f=0016341] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016341] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016341] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016341] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016341] [Game::KillLua][4] dtor=1 [f=0016341] [Game::KillMisc][1] [f=0016341] [Game::KillMisc][2] [f=0016341] [Game::KillMisc][3] [f=0016341] [Game::KillRendering][1] [f=0016341] [3DOParser::Kill] allocated 155 pieces [f=0016341] [S3OParser::Kill] allocated 2773 pieces [f=0016341] [AssParser::Kill] allocated 251 pieces [f=0016341] [Game::KillInterface][1] [f=0016341] [Game::KillInterface][2] [f=0016341] [Game::KillSimulation][1] [f=0016341] [Game::KillSimulation][2] [f=0016341] [CCollisionHandler] dis-/continuous tests: 0/1759077 [f=0016341] [Game::KillSimulation][3] [f=0016341] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016341] [~CPathCache(20x20)] cacheHits=27 hitPercentage=15% numHashColls=0 maxCacheSize=10 [f=0016341] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016341] [~CPathCache(40x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016341] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016341] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016341] [LosHandler::Kill] raycast instance cache-{hits,misses}={4524,13314}; shared=4%; cached=22% [f=0016341] [Game::KillSimulation][4] [f=0016341] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016341] [Game::~CGame][2] [f=0016341] [Game::~CGame][3] [f=0016341] [SpringApp::Kill][3] [f=0016341] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174652 bytes sent 148317 bytes recv'd [f=0016341] [SpringApp::Kill][4] font=0x453caaa0 [f=0016341] [SpringApp::Kill][5] [f=0016341] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4549aea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=3130ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="luaui/images/commands/bold/attack.png" indx=3080 inflSize=4kb readTime=34ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=23ms file="luaui/images/commands/bold/bomb.png" indx=3081 inflSize=5kb readTime=22ms file="anims/cursornormal_22.png" indx=91 inflSize=1kb readTime=20ms file="unitpics/skin_support_green.png" indx=6584 inflSize=9kb readTime=19ms file="luaui/widgets/gui_icontransition.lua" indx=4661 inflSize=13kb readTime=19ms file="objects3d/tarantula.s3o" indx=5514 inflSize=126kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56002231 bytes cached in 2928 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4552d400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45540910) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45444640) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe40c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]