[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IAt0d70LF0/springsettings.1081772.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa7d409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4293 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1081772/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46479c40] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46479c40] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 516ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1081772/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (403ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1081772/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523467e0,0x60a1d300}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 22325e6069bfaac59f406e184596f592 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000106edd520,000000006f2bb810}]" [f=-000001] Allies: I choose: engi! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009a186760,00000000a4a7b370}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [8775,20.3631592,1628]: 0 finished unit Strike Commander [f=-000001] [0] Event [442,20.4066162,4514]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:2845, userid: 529166 [f=0000000] [0] DanWarior, team: 0, elo:2488, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [624,20.0166626,4512]: 1 finished unit Rover Assembly [f=0000014] [14] Event [8640,20.0270767,1648]: 0 finished unit Tank Foundry [f=0000241] [241] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0000359] [359] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0000426] [426] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Mason [f=0000481] [481] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0000692] [692] Event [8612,21.3883171,1648]: 0 finished unit Welder [f=0000701] [701] Event [8808,20.2416077,1736]: 0 finished unit Solar Collector [f=0000819] [819] Event [296,21.9995117,4648]: 1 finished unit Solar Collector [f=0001388] [1388] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0001409] [1409] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0001446] [1446] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Mason [f=0001465] [1465] Event [296,22.6326904,4504]: 1 finished unit Solar Collector [f=0001729] [1729] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Dart [f=0001752] [1752] Event [8612,21.3883171,1648]: 0 finished unit Kodachi [f=0001997] [1997] Event [8808,20.9164429,1512]: 0 finished unit Solar Collector [f=0001997] [1997] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0002042] [2042] Event [296,20.9497681,4360]: 1 finished unit Solar Collector [f=0002096] [2096] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Dart [f=0002340] [2340] Event [376,20.3582458,4232]: 1 finished unit Solar Collector [f=0002619] [2619] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0002657] [2657] Event [8840,20.5831909,1624]: 0 finished unit Solar Collector [f=0002706] [2706] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0002807] [2807] Event [488,20.1249695,4296]: 1 finished unit Solar Collector [f=0002811] [2811] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0002895] [2895] Event [8688,20.0666504,1728]: 0 finished unit Radar Tower [f=0002992] [2992] Event [8264,21.8912048,872]: 0 finished unit Solar Collector [f=0003137] [3137] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0003199] [3199] Event [8612,21.3883171,1648]: 0 finished unit Kodachi [f=0003285] [3285] Event [344,21.9078674,4760]: 1 finished unit Solar Collector [f=0003442] [3442] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0003499] [3499] Event [2048,21.0164185,5760]: 1 finished unit Lotus [f=0003517] [3517] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0003638] [3638] Event [488,20.4915466,4744]: 1 finished unit Solar Collector [f=0003747] [3747] Event [8152,24.432251,488]: 0 finished unit Solar Collector [f=0003844] [3844] Event [2192,20.391571,5872]: 1 finished unit Lotus [f=0003972] [3972] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0004004] [4004] Event [8612,21.3883171,1648]: 0 finished unit Welder [f=0004119] [4119] Event [1950.10779,21.5743008,5669.53516]: 0 lost unit Kodachi [f=0004190] [4190] Event [552,20.3832397,4904]: 1 finished unit Solar Collector [f=0004230] [4230] Event [2352,20.8247986,5952]: 1 finished unit Lotus [f=0004405] [4405] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0004495] [4495] Event [696,20.7748108,5048]: 1 finished unit Solar Collector [f=0004499] [4499] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0004629] [4629] Event [2528,22.4577332,5456]: 1 finished unit Radar Tower [f=0004633] [4633] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0004808] [4808] Event [808,21.0080872,5160]: 1 finished unit Solar Collector [f=0004856] [4856] Event [8648,20.0749817,1800]: 0 finished unit Caretaker [f=0004917] [4917] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0004953] [4953] Event [7432,20.0083313,120]: 0 finished unit Solar Collector [f=0005096] [5096] Event [8612,21.3883171,1648]: 0 finished unit Kodachi [f=0005147] [5147] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0005179] [5179] Event [8560,20.0249939,1856]: 0 finished unit Lotus [f=0005356] [5356] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0005391] [5391] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0005528] [5528] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0005592] [5592] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0005732] [5732] Event [6696,24.4572449,3656]: 0 finished unit Metal Extractor [f=0005751] [5751] Event [1605.4458,20.7112713,3073.48584]: 0 lost unit Kodachi [f=0005819] [5819] Event [8612,21.3883171,1648]: 0 finished unit Kodachi [f=0005836] [5836] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Mason [f=0005838] [5838] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0005849] [5849] Event [6952,20.7414856,136]: 0 finished unit Solar Collector [f=0006042] [6042] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0006242] [6242] Event [3008,22.5243835,4416]: 1 finished unit Lotus [f=0006277] [6277] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0006419] [6419] Event [6688,21.8495483,512]: 0 finished unit Lotus [f=0006477] [6477] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0006549] [6549] Event [7704,31.3722229,2648]: 0 lost unit Metal Extractor [f=0006656] [6656] Event [5976,21.6912537,4104]: 0 finished unit Metal Extractor [f=0006661] [6661] Event [3088,21.4413147,4736]: 1 finished unit Lotus [f=0006706] [6706] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0006881] [6881] Event [8612,21.3883171,1648]: 0 finished unit Ogre [f=0006912] [6912] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0007003] [7003] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0007012] [7012] Event [8377.87402,20.9373932,4011.65698]: 0 lost unit Welder [f=0007081] [7081] Event [8424,21.7329102,4152]: 0 lost unit Metal Extractor [f=0007108] [7108] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0007198] [7198] Event [6768,26.6567078,816]: 0 finished unit Lotus [f=0007317] [7317] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0007345] [7345] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0007382] [7382] Event [5616,20.558197,4048]: 0 finished unit Lotus [f=0007486] [7486] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0007544] [7544] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Mason [f=0007544] [7544] Event [7877.91455,20.2662029,3076.0957]: 1 lost unit Scorcher [f=0007561] [7561] Event [6896,20.6665039,400]: 0 finished unit Radar Tower [f=0007564] [7564] Event [5728.75098,21.1103764,4049.11865]: 0 finished unit Strike Commander [f=0007564] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007564] [7564] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007599] [7599] Event [5648,20.1582947,3968]: 0 finished unit Radar Tower [f=0007632] [7632] Event [7642.99023,21.5230713,2846.53174]: 1 lost unit Scorcher [f=0007678] [7678] Event [7369.58496,20.4953785,2792.57715]: 0 lost unit Kodachi [f=0007752] [7752] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0007947] [7947] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0008017] [8017] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0008039] [8039] Event [5298.62109,22.0659294,4516.36279]: 1 lost unit Scorcher [f=0008139] [8139] Event [7112,20.0583191,136]: 0 finished unit Solar Collector [f=0008142] [8142] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0008149] [8149] Event [5464.86963,26.2218723,4521.43555]: 1 lost unit Scorcher [f=0008231] [8231] Event [5519.55029,26.4508381,4427.40625]: 0 lost unit Strike Commander [f=0008231] [8231] Event [5493.89697,25.6781425,4420.21436]: 1 lost unit Scorcher [f=0008233] [8233] Event [5484.23926,24.0177383,4398.55371]: 1 lost unit Scorcher [f=0008246] [8246] Event [5369.13037,20.4801445,4395.6167]: 1 lost unit Scorcher [f=0008266] [8266] Event [5211.14697,20.7000771,4395.08301]: 1 lost unit Scorcher [f=0008337] [8337] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0008377] [8377] Event [5008,20.7998047,4992]: 1 finished unit Lotus [f=0008404] [8404] Event [undefined]: DanWarior resigned [f=0008404] game_message: DanWarior has been destroyed! [f=0008404] game_message: nr1_rANDY_FAN wins! [f=0008404] Submitting stats [f=0008404] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008404] Part| Total Time|Time of the last 0.5s [f=0008404] Draw 10182.87ms 9.47% [f=0008404] Lua::Callins::Synced 2883.17ms 34.90% [f=0008404] Lua::Callins::Unsynced 10436.62ms 11.07% [f=0008404] Lua::CollectGarbage::Synced 213.52ms 1.60% [f=0008404] Lua::CollectGarbage::Unsynced 447.11ms 0.20% [f=0008404] Misc::Profiler::AddTime 32.64ms 0.10% [f=0008404] Sim 17772.08ms 81.06% [f=0008404] [8404] Received game_message: DanWarior has been destroyed! [f=0008404] [8404] Received game_message: nr1_rANDY_FAN wins! [f=0008405] [8405] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008405] [8405] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008405] [8405] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.95999956,5.39999962,5.39999962,4.95999956,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 3,2335,2345,2345,2335,0.00020476,0.17075096,0.17075096,0.00020476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.13333321,8.13333321,8.66666698,1275,1275,1275,1275,7.20001268,8.97138405,8.97138405,7.20001268,0,0,0,0,0,0,0,0,1060,1070,1070,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 4,2335,2345,2345,2335,5.01395273,0.66064382,0.66064382,5.01395273,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,1275,1275,1275,1275,7.53424931,9.4326601,9.4326601,7.53424931,0,0,0,0,0,0,0,0,1060,1070,1070,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 5,2605,2665,2665,2605,8.38627815,1.97006679,1.97006679,8.38627815,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,11.333333,11.333333,10,1275,1275,1275,1275,9.18482304,11.2472944,11.2472944,9.18482304,180,40,40,180,0,0,0,0,1150,1350,1350,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 6,2675,2865,2865,2675,13.223937,4.14179945,4.14179945,13.223937,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,12.666667,12.666667,10.9333334,1275,1275,1275,1275,9.72250938,12.77145,12.77145,9.72250938,180,80,80,180,0,0,0,0,1220,1510,1510,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 7,2835,2935,2935,2835,21.7250328,7.34901714,7.34901714,21.7250328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.4666662,15.4666662,12,1275,1275,1275,1275,10.1134062,14.0138149,14.0138149,10.1134062,180,80,80,180,0,0,0,0,1380,1580,1580,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 8,2960,3310,3310,2960,31.699337,12.4789886,12.4789886,31.699337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5333338,17.333334,17.333334,14.5333338,1330,1275,1275,1330,12.2649555,16.048666,16.048666,12.2649555,180,205,205,180,0,0,0,0,1450,1830,1830,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 9,3230,3595,3595,3230,42.1825027,18.1896191,18.1896191,42.1825027,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,16,19.2000008,19.2000008,16,1330,1275,1275,1330,12.8855448,18.4340439,18.4340439,12.8855448,360,330,330,360,0,0,0,0,1540,1900,1900,1540,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008405] [8405] Game End Stats Values: 10,3500,3880,3880,3500,61.7509613,24.6765614,24.6765614,61.7509613,0,0,0,0,0,0,0,0,0,0,0,0,0,98.7312012,98.7312012,0,0,180,180,0,17.2000008,21.6000004,21.6000004,17.2000008,1330,1275,1275,1330,15.1045637,18.6324654,18.6324654,15.1045637,360,455,455,360,0,0,0,0,1810,1970,1970,1810,0,0,0,0,0,0,0,0,98.7312012,0,0,98.7312012 [f=0008405] [8405] Game End Stats Values: 11,3410,4235,4235,3410,73.9208069,37.9115448,37.9115448,73.9208069,0,0,0,0,0,0,0,0,0,0,0,0,38.1209717,179.419159,179.419159,38.1209717,0,270,270,0,18,23.2000008,23.2000008,18,1330,1275,1275,1330,14.9046574,19.0823345,19.0823345,14.9046574,180,580,580,180,0,180,180,0,1900,2110,2110,1900,180,0,0,180,0,0,0,0,180.000031,45.8328476,45.8328476,180.000031 [f=0008405] [8405] Game End Stats Values: 12,3680,4485,4485,3680,78.7710495,55.8315506,55.8315506,78.7710495,0,0,0,0,0,0,0,0,0,0,0,0,52.2414169,190.422638,190.422638,52.2414169,0,270,270,0,18,26.2666664,26.2666664,18,1330,1330,1330,1330,17.6433487,19.3946667,19.3946667,17.6433487,180,705,705,180,0,180,180,0,2170,2180,2180,2170,180,0,0,180,0,0,0,0,191.00351,59.9532928,59.9532928,191.00351 [f=0008405] [8405] Game End Stats Values: 13,4020,4825,4825,4020,87.4048309,76.6193695,76.6193695,87.4048309,0,0,0,0,0,0,0,0,0,0,0,0,52.2414169,190.68483,190.68483,52.2414169,90,270,270,90,19.7333336,28,28,19.7333336,1330,1330,1330,1330,18.7755852,19.5858536,19.5858536,18.7755852,360,955,955,360,0,180,180,0,2240,2270,2270,2240,180,0,0,180,0,0,0,0,191.265701,59.9532928,59.9532928,191.265701 [f=0008405] [8405] Game End Stats Values: 14,4270,5160,5160,4270,93.8098373,98.8669281,98.8669281,93.8098373,0,0,0,0,0,0,0,0,0,0,0,0,161.322769,366.542145,366.542145,161.322769,90,270,270,90,20,28,28,20,1330,1330,1330,1330,20.2403316,21.883173,21.883173,20.2403316,360,1080,1080,360,0,360,360,0,2490,2480,2480,2490,360,0,0,360,0,0,0,0,369.402985,184.449615,184.449615,369.402985 [f=0008405] [8405] Game End Stats Values: 15,4270,5500,5500,4270,98.7358475,117.872765,117.872765,98.7358475,0,0,0,0,0,0,0,0,0,0,0,0,161.322769,366.542145,366.542145,161.322769,90,360,360,90,21.8666668,28,28,21.8666668,1330,1330,1330,1330,22.9284039,23.7203903,23.7203903,22.9284039,360,1330,1330,360,0,360,360,0,2490,2480,2480,2490,360,0,0,360,0,0,0,0,369.402985,184.449615,184.449615,369.402985 [f=0008405] [8405] Game End Stats Values: 16,4360,5840,5840,4360,101.964844,137.976837,137.976837,101.964844,0,0,0,0,0,0,0,0,0,0,0,0,161.322769,456.542175,456.542175,161.322769,180,450,450,180,22,28,28,22,1330,1330,1330,1330,22.3752689,23.9402752,23.9402752,22.3752689,360,1580,1580,360,0,450,450,0,2490,2480,2480,2490,450,0,0,450,0,0,0,0,459.403015,197.428528,197.428528,459.403015 [f=0008405] [8405] Game End Stats Values: 17,4750,6090,6090,4750,103.813736,159.040268,159.040268,103.813736,0,0,0,0,0,0,0,0,0,0,0,0,198.822769,747.400574,747.400574,198.822769,270,450,450,270,22,28,28,22,1330,1330,1330,1330,23.1632614,24.0042305,24.0042305,23.1632614,860,1830,1830,860,0,740,740,0,2290,2480,2480,2290,740,0,0,740,0,0,0,0,750.261414,284.410553,284.410553,750.261414 [f=0008405] [8405] Game End Stats Values: 18,5180,6265,6265,5180,107.278458,175.973328,175.973328,107.278458,0,0,0,0,0,0,0,0,0,0,0,0,332.007965,881.148438,881.148438,332.007965,360,450,450,360,22,28,28,22,1670,1330,1330,1670,22.8309841,25.6355343,25.6355343,22.8309841,860,1705,1705,860,250,740,740,250,2290,2780,2780,2290,740,250,250,740,0,0,0,0,899.200317,421.549683,421.549683,899.200317 [f=0008405] [8405] Game End Stats Values: 19,5000,6480,6480,5000,107.718094,189.789459,189.789459,107.718094,0,0,0,0,0,0,0,0,0,0,0,0,566.853149,1464.91614,1464.91614,566.853149,360,450,450,360,22,28,28,22,1670,1330,1330,1670,22.6293087,28.0677433,28.0677433,22.6293087,680,1830,1830,680,375,920,920,375,2290,2870,2870,2290,920,375,375,920,0,0,0,0,1482.9679,675.428833,675.428833,1482.9679 [f=0008405] [8405] Game End Stats Values: 20,3565,6195,6195,3565,108.97702,193.206238,193.206238,108.97702,0,0,0,0,0,0,0,0,73.3036728,0,0,73.3036728,1139.77515,2512.67358,2512.67358,1139.77515,360,540,540,360,20.727272,28,28,20.727272,165,1330,1330,165,21.3508148,29.5106182,29.5106182,21.3508148,680,1455,1455,680,1000,2425,2425,1000,2360,2870,2870,2360,2425,1000,1000,2425,0,0,0,0,2533.05396,1257.46094,1257.46094,2533.05396 [f=0008441] [8441] Event [7496,20.0416565,136]: 0 lost unit Metal Extractor [f=0008448] [8448] Event [7653.33643,20.5552216,538.566406]: 0 lost unit Kodachi [f=0008483] [8483] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0008521] Player nr1_rANDY_FAN left the game: normal quit [f=0008521] [8521] Event [undefined]: nr1_rANDY_FAN quit [f=0008532] [8532] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0008532] Spectator DanWarior left the game: normal quit [f=0008532] [8532] Event [undefined]: DanWarior quit [f=0008538] No clients connected, shutting down server [f=0008538] Server shutdown [f=0008538] End of demo reached [f=0008700] [8700] Event [4864,20.0249939,4768]: 1 finished unit Lotus [f=0008727] [8727] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0008922] [8922] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0009075] [9075] Event [4656,20.0083313,4704]: 1 finished unit Lotus [f=0009110] [9110] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Mason [f=0009312] [9312] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0009337] [9337] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0009442] [9442] Event [4448,20.0083313,4704]: 1 finished unit Lotus [f=0009507] [9507] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0009703] [9703] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0009898] [9898] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0010106] [10106] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0010302] [10302] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0010497] [10497] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0010685] [10685] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Mason [f=0010887] [10887] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0011082] [11082] Event [641.99231,20.0049992,4511.97021]: 1 finished unit Scorcher [f=0011277] [11277] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0011472] [11472] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0011667] [11667] Event [641.99231,20.6501007,4511.97021]: 1 finished unit Scorcher [f=0011796] Autoquit sending quit command. [f=0011796] [QuitAction] user exited to system [f=0011796] [SpringApp::Kill][1] fromRun=1 [f=0011796] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011796] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011796] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011796] [ThreadPool::SetThreadCount][2] workers=0 [f=0011796] [SpringApp::Kill][2] [f=0011796] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011796] [Game::KillLua][3] dtor=0 luaUI=0x610d3110 [f=0011796] Start widgetHandler:Shutdown [f=0011796] Shutdown - SaveOrderList Complete [f=0011796] Writing last game win data [f=0011796] Shutdown - SaveConfigData Complete [f=0011796] Shutdown Widget - Save/Load API [f=0011796] Shutdown Widget - Chili Highlight [f=0011796] Shutdown Widget - Draw After Chili [f=0011796] Shutdown Widget - EPIC Menu [f=0011796] Shutdown Widget - Chili Widget Selector [f=0011796] Shutdown Widget - Chili Minimap [f=0011796] Shutdown Widget - Local Team Colors [f=0011796] Shutdown Widget - Display Keys 2 [f=0011796] Shutdown Widget - Save Game Menu [f=0011796] Shutdown Widget - Unit Icons [f=0011796] Shutdown Widget - Noises [f=0011796] Shutdown Widget - HealthBars [f=0011796] Shutdown Widget - Win Counter [f=0011796] Shutdown Widget - SpringRTS Replay Stats [f=0011796] Shutdown Widget - BuildETA [f=0011796] Shutdown Widget - Modular Comm Info [f=0011796] Shutdown Widget - Music Player v2 [f=0011796] Shutdown Widget - State Reverse and Latency [f=0011796] Shutdown Widget - Stereo3D [f=0011796] Shutdown Widget - Showeco and Grid Drawer [f=0011796] Shutdown Widget - Point Tracker [f=0011796] Shutdown Widget - Missile Silo Range [f=0011796] Shutdown Widget - MinimapEvents [f=0011796] Shutdown Widget - Local Widgets Config [f=0011796] Shutdown Widget - Highlight Geos [f=0011796] Shutdown Widget - Grab Input [f=0011796] Input grabbing is disabled! [f=0011796] Shutdown Widget - Defense Range Zero-K [f=0011796] Shutdown Widget - MetalFeatures (new) [f=0011796] Shutdown Widget - Darkening [f=0011796] Shutdown Widget - Context Menu [f=0011796] Shutdown Widget - Chili Spectator Panels [f=0011796] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011796] Shutdown Widget - Chili Nuke Warning [f=0011796] Shutdown Widget - Chili EndGame Window [f=0011796] Shutdown Widget - Chili Economy Panel Default [f=0011796] Shutdown Widget - CameraShake [f=0011796] Shutdown Widget - Attack AoE [f=0011796] Shutdown Widget - UnitShapes [f=0011796] Shutdown Widget - Map Edge Extension [f=0011796] Shutdown Widget - Selection Send [f=0011796] Shutdown Widget - LupsManager [f=0011796] Shutdown Widget - Newton Firezone [f=0011796] Shutdown Widget - Chili Pro Console [f=0011796] Shutdown Widget - Persistent Build Height [f=0011796] Shutdown Widget - Lasso Terraform GUI [f=0011796] Shutdown Widget - Lups [f=0011796] Shutdown Widget - Chili Framework [f=0011796] Shutdown Widget - Chili Core Selector [f=0011796] Shutdown Widget - Custom Markers [f=0011796] Shutdown Widget - Mex Placement Handler [f=0011796] Shutdown Widget - Select Keys [f=0011796] Shutdown Widget - Pause Screen [f=0011796] Shutdown Widget - Text To Speech Control [f=0011796] Shutdown Widget - Layout Handler [f=0011796] End widgetHandler:Shutdown [f=0011796] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={503259,69429460} {int,ext,rec}Allocs={22273579,0,0} {chunk,block}Bytes={69429460,0} [f=0011796] [Game::KillLua][1] dtor=0 luaGaia=0x60a1d300 [f=0011796] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431093,63463119} {int,ext,rec}Allocs={22273581,0,0} {chunk,block}Bytes={63463119,0} [f=0011796] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431093,63463119} {int,ext,rec}Allocs={22273581,0,0} {chunk,block}Bytes={63463119,0} [f=0011796] [Game::KillLua][2] dtor=0 luaRules=0x523467e0 [f=0011796] Start gadgetHandler:Shutdown [f=0011796] Shutdown - StartSetup [f=0011796] Shutdown - UnitMorph [f=0011796] Shutdown - Carrier Drones [f=0011796] Shutdown - LupsNanoSpray [f=0011796] Shutdown - Missile Silo Controller [f=0011796] Shutdown - Modular Comm Info [f=0011796] Shutdown - Terrain Texture Handler [f=0011796] Shutdown - UnitCloakShield [f=0011796] Shutdown - Starlight Handler [f=0011796] End gadgetHandler:Shutdown [f=0011796] Start gadgetHandler:Shutdown [f=0011796] Shutdown - Save/Load [f=0011796] Shutdown - Teleport Throw [f=0011796] Shutdown - UnitMorph [f=0011796] Shutdown - Modular Comm Info [f=0011796] Shutdown - Retreat Command [f=0011796] Shutdown - Shockwaves [f=0011796] Shutdown - UnitCloakShield [f=0011796] Shutdown - Lups Cloak FX [f=0011796] Shutdown - Lups [f=0011796] Shutdown - Lups Shield [f=0011796] End gadgetHandler:Shutdown [f=0011796] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22273612,0,0} {chunk,block}Bytes={0,0} [f=0011796] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22273612,0,0} {chunk,block}Bytes={0,0} [f=0011796] [Game::KillLua][4] dtor=0 [f=0011796] [Game::~CGame][1] [f=0011796] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011796] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011796] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011796] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011796] [Game::KillLua][4] dtor=1 [f=0011796] [Game::KillMisc][1] [f=0011796] [Game::KillMisc][2] [f=0011796] [Game::KillMisc][3] [f=0011796] [Game::KillRendering][1] [f=0011796] [3DOParser::Kill] allocated 137 pieces [f=0011796] [S3OParser::Kill] allocated 2671 pieces [f=0011796] [AssParser::Kill] allocated 243 pieces [f=0011796] [Game::KillInterface][1] [f=0011796] [Game::KillInterface][2] [f=0011796] [Game::KillSimulation][1] [f=0011796] [Game::KillSimulation][2] [f=0011796] [CCollisionHandler] dis-/continuous tests: 0/114888 [f=0011796] [Game::KillSimulation][3] [f=0011796] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011796] [~CPathCache(36x24)] cacheHits=19 hitPercentage=14% numHashColls=0 maxCacheSize=11 [f=0011796] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011796] [~CPathCache(72x48)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011796] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011796] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011796] [LosHandler::Kill] raycast instance cache-{hits,misses}={4394,6604}; shared=2%; cached=38% [f=0011796] [Game::KillSimulation][4] [f=0011796] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011796] [Game::~CGame][2] [f=0011796] [Game::~CGame][3] [f=0011796] [SpringApp::Kill][3] [f=0011796] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124086 bytes sent 99193 bytes recv'd [f=0011796] [SpringApp::Kill][4] font=0x463adaa0 [f=0011796] [SpringApp::Kill][5] [f=0011796] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4641b5d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2760ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=47ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4080 inflSize=23kb readTime=25ms file="scripts/vehraid.lua" indx=5907 inflSize=4kb readTime=24ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5501 inflSize=1986kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65590451 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x465502a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46540c20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46485e60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa7d409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]