[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.V0m6tb5r2O/springsettings.1081721.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f309809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4288 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1081721/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467d0470] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467d0470] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1081721/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (163ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1081721/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529c7db0,0x526e19f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f71e5e60ef312cf9d6e0e4684596f592 [f=-000001] Connection attempt from Churio0 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Churio0 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dogboi1234woof [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dogboi1234woof changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Churio0" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Churio0" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Churio0" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Churio0" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Churio0" string="[Game::Load][lua{Rules,Gaia}={0000000058937ff0,00000000ed338710}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[Game::Load][lua{Rules,Gaia}={0000000067e2adc0,0000000068697ff0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [293,195.791992,870]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3785,195.774658,5307]: 1 finished unit Engineer Commander [f=0000000] [0] Churio0, team: 1, elo:1421, userid: 453954 [f=0000000] [0] dogboi1234woof, team: 0, elo:1503, userid: 524981 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000078] [78] Event [3624,195.761719,5272]: 1 finished unit Shieldbot Factory [f=0000203] [203] Event [392,195.761719,864]: 0 finished unit Cloakbot Factory [f=0000329] [329] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000442] [442] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0000509] [509] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000571] [571] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000677] [677] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0000750] [750] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000760] [760] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0000782] [782] Event [3976,195.761719,5352]: 1 finished unit Solar Collector [f=0000932] [932] Event [328,195.761719,696]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [232,195.761719,744]: 0 finished unit Wind/Tidal Generator [f=0001159] [1159] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0001168] [1168] Event [152,195.761719,808]: 0 finished unit Wind/Tidal Generator [f=0001209] [1209] Event [3976,195.761719,5432]: 1 finished unit Solar Collector [f=0001231] [1231] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0001370] [1370] Event [168,195.761719,904]: 0 finished unit Wind/Tidal Generator [f=0001644] [1644] Event [200,195.761719,968]: 0 finished unit Wind/Tidal Generator [f=0001677] [1677] Event [3976,195.761719,5512]: 1 finished unit Solar Collector [f=0001942] [1942] Event [3624.01831,195.761719,5260]: 1 finished unit Convict [f=0002078] [2078] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0002143] [2143] Event [3976,195.761719,5592]: 1 finished unit Solar Collector [f=0002314] [2314] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002382] [2382] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002681] [2681] Event [3976,195.761719,5672]: 1 finished unit Solar Collector [f=0002937] [2937] Event [3624.01831,195.761719,5260]: 1 finished unit Convict [f=0003206] [3206] Event [3896,195.761719,5352]: 1 finished unit Solar Collector [f=0003363] [3363] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0003444] [3444] Event [579.755127,195.75705,1318.29712]: 1 lost unit Bandit [f=0003489] [3489] Event [746.926147,195.761719,1302.24402]: 0 lost unit Conjurer [f=0003759] [3759] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003814] [3814] Event [3896,195.761719,5432]: 1 finished unit Solar Collector [f=0003871] [3871] Event [3624.01831,195.761719,5260]: 1 finished unit Convict [f=0003933] [3933] Event [392,195.761719,873.599976]: 0 finished unit Glaive [f=0003952] [3952] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0004140] [4140] Event [392,195.761719,873.599976]: 0 finished unit Glaive [f=0004229] [4229] Event [1196.85754,195.761719,1247.98181]: 0 lost unit Glaive [f=0004332] [4332] Event [3896,195.761719,5512]: 1 finished unit Solar Collector [f=0004345] [4345] Event [392,195.761719,873.599976]: 0 finished unit Glaive [f=0004387] [4387] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0004931] [4931] Event [3896,195.761719,5592]: 1 finished unit Solar Collector [f=0005159] [5159] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0005296] [5296] Event [3624.01831,195.761719,5260]: 1 finished unit Convict [f=0005335] [5335] Event [1096,195.761719,1352]: 0 finished unit Stardust [f=0005435] [5435] Event [3896,195.761719,5672]: 1 finished unit Solar Collector [f=0005475] [5475] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0005801] [5801] Event [3624.01831,195.761719,5260]: 1 finished unit Convict [f=0005982] [5982] Event [3816,195.761719,5352]: 1 finished unit Solar Collector [f=0006272] [6272] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0006321] [6321] Event [3816,195.761719,5432]: 1 finished unit Solar Collector [f=0006357] [6357] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0006412] [6412] Event [472,195.761719,760]: 0 finished unit Storage [f=0006639] dont turtle [f=0006644] [6644] Event [3816,195.761719,5512]: 1 finished unit Solar Collector [f=0006662] [6662] Event [1136,195.761719,1328]: 0 finished unit Faraday [f=0006784] [6784] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0006801] [6801] Event [1817.72827,195.761719,2483.5686]: 0 lost unit Glaive [f=0006909] [6909] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0007183] [7183] Event [3816,195.761719,5592]: 1 finished unit Solar Collector [f=0007257] [7257] Event [3624.01831,195.761719,5260]: 1 finished unit Bandit [f=0007315] [7315] Event [840,195.792694,1240]: 0 finished unit Solar Collector [f=0007469] [7469] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0007481] its a bad strategy on this game [f=0007652] [7652] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0007680] [7680] Event [3816,195.761719,5672]: 1 finished unit Solar Collector [f=0007680] [7680] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0007860] [7860] Event [968,194.859161,1240]: 0 finished unit Metal Extractor [f=0007992] [7992] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0008164] [8164] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0008263] [8263] Event [392,195.761719,873.599976]: 0 finished unit Glaive [f=0008298] [8298] Event [3448,195.761719,5368]: 1 finished unit Caretaker [f=0008317] [8317] Event [3608,195.761719,5464]: 1 finished unit Caretaker [f=0008471] [8471] Event [392,195.761719,873.599976]: 0 finished unit Glaive [f=0008517] [8517] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0008596] [8596] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0008602] [8602] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0008646] [8646] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0008708] [8708] Event [3512,195.761719,5560]: 1 finished unit Shieldbot Plate [f=0008801] [8801] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0008956] [8956] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0008995] [8995] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0009045] [9045] Event [3512.03369,195.761719,5538]: 1 finished unit Bandit [f=0009114] [9114] Event [2164.10522,195.761719,4204.12646]: 0 lost unit Glaive [f=0009247] [9247] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0009406] [9406] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0009644] [9644] Event [1087.84314,195.761719,1144.97522]: 0 finished unit Engineer Commander [f=0009644] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009644] [9644] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009811] [9811] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0009823] [9823] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0009841] [9841] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0009943] [9943] Event [392,195.761719,873.599976]: 0 finished unit Scythe [f=0009952] [9952] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0010075] [10075] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0010154] [10154] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0010218] [10218] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0010235] [10235] Event [2542.33618,195.761719,4073.802]: 0 lost unit Glaive [f=0010494] [10494] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0010525] [10525] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0010705] [10705] Event [392,195.761719,873.599976]: 0 finished unit Scythe [f=0010734] [10734] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0010862] [10862] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0010938] [10938] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0010993] [10993] Event [273.353699,195.761719,1278.3573]: 1 lost unit Bandit [f=0011082] [11082] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0011126] [11126] Event [251.419876,195.761719,1586.90698]: 1 lost unit Bandit [f=0011137] [11137] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0011148] [11148] Event [248.198975,195.761719,1494.4364]: 0 lost unit Scythe [f=0011164] [11164] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0011239] [11239] Event [1087.84314,195.761719,1144.97522]: 0 finished unit Engineer Commander [f=0011239] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011239] [11239] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011245] [11245] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0011322] [11322] Event [323.092194,195.773682,1969.70398]: 1 lost unit Bandit [f=0011406] [11406] Event [380.254517,195.761719,2174.79956]: 1 lost unit Bandit [f=0011459] [11459] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0011558] [11558] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0011623] [11623] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0011833] [11833] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0011999] [11999] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0012193] [12193] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0012209] [12209] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0012280] [12280] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0012582] [12582] Event [392,195.761719,873.599976]: 0 finished unit Conjurer [f=0012591] [12591] Event [607.036499,195.460434,1330.74243]: 0 finished unit Bandit [f=0012592] [12592] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0012657] [12657] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0013159] [13159] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0013189] [13189] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0013332] [13332] Event [616,194.859161,1384]: 0 finished unit Metal Extractor [f=0013430] [13430] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0013456] [13456] Event [2017.41638,195.761719,3037.78882]: 0 lost unit Bandit [f=0013698] [13698] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0014223] [14223] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0014289] [14289] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0014296] [14296] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0014327] [14327] Event [280.118195,195.761719,1594.80139]: 0 finished unit Bandit [f=0014410] [14410] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0014431] [14431] Event [3336,195.761719,5496]: 1 finished unit Gunship Plant [f=0014630] [14630] Event [620.552979,195.761719,1755.55481]: 0 lost unit Bandit [f=0014779] [14779] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0014845] [14845] Event [616,194.859161,1384]: 0 lost unit Metal Extractor [f=0015153] [15153] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0015274] [15274] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0015310] [15310] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0015339] [15339] Event [340.469147,195.788956,1145.75354]: 0 lost unit Conjurer [f=0015396] [15396] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0015458] [15458] Event [195.432449,195.761719,1158.00842]: 0 lost unit Glaive [f=0015519] [15519] Event [582.201599,194.971298,1116.62854]: 0 lost unit Engineer Commander [f=0015542] [15542] Event [637.898132,194.543518,998.832703]: 0 lost unit Conjurer [f=0015591] [15591] Event [616.221008,195.963882,1286.95483]: 0 lost unit Conjurer [f=0015684] [15684] Event [829.132385,196.087769,1130.22168]: 0 lost unit Conjurer [f=0015700] [15700] Event [616,193.33725,1384]: 0 lost unit Metal Extractor [f=0015812] [15812] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0015830] [15830] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0015867] [15867] Event [168,195.307983,1032]: 0 lost unit Metal Extractor [f=0016065] [16065] Event [392,195.743866,864]: 0 lost unit Cloakbot Factory [f=0016153] [16153] Event [168,195.840302,904]: 0 lost unit Wind/Tidal Generator [f=0016159] [16159] Event [200,195.907379,968]: 0 lost unit Wind/Tidal Generator [f=0016267] [16267] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0016288] [16288] Event [568.619202,196.213654,814.202332]: 0 lost unit Conjurer [f=0016382] [16382] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0016427] [16427] Event [472,195.761719,760]: 0 lost unit Storage [f=0016481] [16481] Event [896,195.770416,1056]: 0 lost unit Chainsaw [f=0016491] [16491] Event [968,195.104675,1240]: 0 lost unit Metal Extractor [f=0016612] [16612] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0016638] [16638] Event [152,195.761719,808]: 0 lost unit Wind/Tidal Generator [f=0016660] [16660] Event [232,195.885773,744]: 0 lost unit Wind/Tidal Generator [f=0016725] [16725] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0016777] [16777] Event [328,195.903931,696]: 0 lost unit Wind/Tidal Generator [f=0016866] [16866] Event [840,195.737457,1240]: 0 lost unit Solar Collector [f=0016921] [16921] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0016958] [16958] Event [768.765503,196.255447,916.762756]: 0 lost unit Conjurer [f=0016990] [16990] Event [757.865234,196.118042,871.695557]: 0 lost unit Conjurer [f=0017151] [17151] Event [undefined]: dogboi1234woof resigned [f=0017151] game_message: dogboi1234woof has been destroyed! [f=0017151] game_message: Churio0 wins! [f=0017151] Submitting stats [f=0017151] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017151] Part| Total Time|Time of the last 0.5s [f=0017151] Draw 11179.88ms 12.94% [f=0017151] Lua::Callins::Synced 6751.14ms 25.27% [f=0017151] Lua::Callins::Unsynced 15935.83ms 17.51% [f=0017151] Lua::CollectGarbage::Synced 340.92ms 0.20% [f=0017151] Lua::CollectGarbage::Unsynced 599.72ms 2.19% [f=0017151] Misc::Profiler::AddTime 58.25ms 0.00% [f=0017151] Sim 29689.47ms 75.72% [f=0017151] [17151] Received game_message: dogboi1234woof has been destroyed! [f=0017151] [17151] Received game_message: Churio0 wins! [f=0017152] [17152] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017152] [17152] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017152] [17152] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 2,1975,2140,2140,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,75,75,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 3,2275,2375,2375,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,7.13333321,8.19999981,8.19999981,7.13333321,0,150,150,0,0,0,0,0,1000,950,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 4,2500,2520,2520,2500,2.01762342,0,0,2.01762342,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8977728,10.3999996,10.3999996,10.8977728,1275,1275,1275,1275,9.13450813,9,9,9.13450813,0,225,225,0,0,0,0,0,1225,1020,1020,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 5,2570,2590,2590,2570,11.3310871,0,0,11.3310871,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.2648458,12.3999996,12.3999996,15.2648458,1275,1275,1275,1275,9.62089634,9,9,9.62089634,0,225,225,0,0,0,0,0,1295,1090,1090,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 6,2690,2780,2780,2690,28.8658352,0,0,28.8658352,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2785606,14.2666664,14.2666664,17.2785606,1275,1275,1275,1275,10.1689844,9,9,10.1689844,0,225,225,0,0,0,0,0,1415,1280,1280,1415,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 7,2870,2850,2850,2870,57.2292938,0,0,57.2292938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.739397,16,16,17.739397,1275,1275,1275,1275,13.5575647,9,9,13.5575647,0,225,225,0,0,0,0,0,1595,1350,1350,1595,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 8,2870,2970,2970,2870,90.7795105,0,0,90.7795105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0084705,17.8666668,17.8666668,18.0084705,1275,1275,1275,1275,15.2366819,9,9,15.2366819,0,225,225,0,0,0,0,0,1595,1470,1470,1595,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017152] [17152] Game End Stats Values: 9,2660,2965,2965,2660,126.199692,0,0,126.199692,0,0,0,0,0,0,0,0,59.8704529,0,0,59.8704529,76.984848,223.040283,223.040283,76.984848,0,0,0,0,19.1520309,19.6000004,19.6000004,19.1520309,1275,1275,1275,1275,14.5613451,9,9,14.5613451,0,150,150,0,75,210,210,75,1385,1540,1540,1385,210,75,75,210,0,0,0,0,226.493439,91.1046143,91.1046143,226.493439 [f=0017152] [17152] Game End Stats Values: 10,2635,3245,3245,2635,159.192398,0,0,159.192398,0,0,0,0,0,0,0,0,163.860901,0,0,163.860901,99.7120514,321.026733,321.026733,99.7120514,0,0,0,0,18.6695385,20.7999992,20.7999992,18.6695385,1275,1275,1275,1275,12.9328461,10.0666666,10.0666666,12.9328461,65,150,150,65,75,300,300,75,1295,1820,1820,1295,300,75,75,300,0,0,0,0,325.179901,113.831818,113.831818,325.179901 [f=0017152] [17152] Game End Stats Values: 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lost unit Faraday [f=0017246] Gg [f=0017283] [17283] Event [3408,195.761719,5664]: 1 finished unit Tank Foundry [f=0017384] [17384] Event [3336,216.761719,5496]: 1 finished unit Harpy [f=0017462] No clients connected, shutting down server [f=0017462] Server shutdown [f=0017465] [17465] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0017486] [17486] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0017943] [17943] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0018016] [18016] Event [3336,216.761719,5496]: 1 finished unit Harpy [f=0018433] [18433] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0018481] [18481] Event [3512.03369,195.761719,5538]: 1 finished unit Felon [f=0018848] [18848] Event [3336,216.761719,5496]: 1 finished unit Harpy [f=0018888] [18888] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0019174] [19174] Event [3512.03369,195.761719,5538]: 1 finished unit Racketeer [f=0019369] [19369] Event [3624.01831,195.761719,5260]: 1 finished unit Rogue [f=0019428] [19428] Event [3336,216.761719,5496]: 1 finished unit Harpy [f=0019749] Autoquit sending quit command. [f=0019749] [QuitAction] user exited to system [f=0019749] [SpringApp::Kill][1] fromRun=1 [f=0019749] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019749] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019749] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019749] [ThreadPool::SetThreadCount][2] workers=0 [f=0019749] [SpringApp::Kill][2] [f=0019749] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019749] [Game::KillLua][3] dtor=0 luaUI=0x524df9e0 [f=0019749] Start widgetHandler:Shutdown [f=0019749] Shutdown - SaveOrderList Complete [f=0019749] Writing last game win data [f=0019749] Shutdown - SaveConfigData Complete [f=0019749] Shutdown Widget - Save/Load API [f=0019749] Shutdown Widget - Chili Highlight [f=0019749] Shutdown Widget - Draw After Chili [f=0019749] Shutdown Widget - EPIC Menu [f=0019749] Shutdown Widget - Chili Widget Selector [f=0019749] Shutdown Widget - Chili Minimap [f=0019749] Shutdown Widget - Local Team Colors [f=0019749] Shutdown Widget - Display Keys 2 [f=0019749] Shutdown Widget - Save Game Menu [f=0019749] Shutdown Widget - Unit Icons [f=0019749] Shutdown Widget - Noises [f=0019749] Shutdown Widget - HealthBars [f=0019749] Shutdown Widget - Win Counter [f=0019749] Shutdown Widget - SpringRTS Replay Stats [f=0019749] Shutdown Widget - BuildETA [f=0019749] Shutdown Widget - Modular Comm Info [f=0019749] Shutdown Widget - Music Player v2 [f=0019749] Shutdown Widget - State Reverse and Latency [f=0019749] Shutdown Widget - Stereo3D [f=0019749] Shutdown Widget - Showeco and Grid Drawer [f=0019749] Shutdown Widget - Point Tracker [f=0019749] Shutdown Widget - Missile Silo Range [f=0019749] Shutdown Widget - MinimapEvents [f=0019749] Shutdown Widget - Local Widgets Config [f=0019749] Shutdown Widget - Highlight Geos [f=0019749] Shutdown Widget - Grab Input [f=0019749] Input grabbing is disabled! [f=0019749] Shutdown Widget - Defense Range Zero-K [f=0019749] Shutdown Widget - MetalFeatures (new) [f=0019749] Shutdown Widget - Darkening [f=0019749] Shutdown Widget - Context Menu [f=0019749] Shutdown Widget - Chili Spectator Panels [f=0019749] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019749] Shutdown Widget - Chili Nuke Warning [f=0019749] Shutdown Widget - Chili EndGame Window [f=0019749] Shutdown Widget - Chili Economy Panel Default [f=0019749] Shutdown Widget - CameraShake [f=0019749] Shutdown Widget - Attack AoE [f=0019749] Shutdown Widget - Map Edge Extension [f=0019749] Shutdown Widget - Selection Send [f=0019749] Shutdown Widget - LupsManager [f=0019749] Shutdown Widget - Newton Firezone [f=0019749] Shutdown Widget - Chili Pro Console [f=0019749] Shutdown Widget - Persistent Build Height [f=0019749] Shutdown Widget - Lasso Terraform GUI [f=0019749] Shutdown Widget - Lups [f=0019749] Shutdown Widget - Chili Framework [f=0019749] Shutdown Widget - Chili Core Selector [f=0019749] Shutdown Widget - Custom Markers [f=0019749] Shutdown Widget - Mex Placement Handler [f=0019749] Shutdown Widget - Select Keys [f=0019749] Shutdown Widget - Pause Screen [f=0019749] Shutdown Widget - Text To Speech Control [f=0019749] Shutdown Widget - Layout Handler [f=0019749] End widgetHandler:Shutdown [f=0019749] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={887410,89001124} {int,ext,rec}Allocs={25739331,0,0} {chunk,block}Bytes={89001124,0} [f=0019749] [Game::KillLua][1] dtor=0 luaGaia=0x526e19f0 [f=0019749] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640088,74308269} {int,ext,rec}Allocs={25739332,0,0} {chunk,block}Bytes={74308269,0} [f=0019749] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={640088,74308269} {int,ext,rec}Allocs={25739332,0,0} {chunk,block}Bytes={74308269,0} [f=0019749] [Game::KillLua][2] dtor=0 luaRules=0x529c7db0 [f=0019749] Start gadgetHandler:Shutdown [f=0019749] Shutdown - StartSetup [f=0019749] Shutdown - UnitMorph [f=0019749] Shutdown - Carrier Drones [f=0019749] Shutdown - LupsNanoSpray [f=0019749] Shutdown - Missile Silo Controller [f=0019749] Shutdown - Modular Comm Info [f=0019749] Shutdown - Terrain Texture Handler [f=0019749] Shutdown - UnitCloakShield [f=0019749] Shutdown - Starlight Handler [f=0019749] End gadgetHandler:Shutdown [f=0019749] Start gadgetHandler:Shutdown [f=0019749] Shutdown - Save/Load [f=0019749] Shutdown - Teleport Throw [f=0019749] Shutdown - UnitMorph [f=0019749] Shutdown - Modular Comm Info [f=0019749] Shutdown - Retreat Command [f=0019749] Shutdown - Shockwaves [f=0019749] Shutdown - UnitCloakShield [f=0019749] Shutdown - Lups Cloak FX [f=0019749] Shutdown - Lups [f=0019749] Shutdown - Lups Shield [f=0019749] End gadgetHandler:Shutdown [f=0019749] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25739364,0,0} {chunk,block}Bytes={0,0} [f=0019749] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25739364,0,0} {chunk,block}Bytes={0,0} [f=0019749] [Game::KillLua][4] dtor=0 [f=0019749] [Game::~CGame][1] [f=0019749] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019749] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019749] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019749] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019749] [Game::KillLua][4] dtor=1 [f=0019749] [Game::KillMisc][1] [f=0019749] [Game::KillMisc][2] [f=0019749] [Game::KillMisc][3] [f=0019749] [Game::KillRendering][1] [f=0019749] [3DOParser::Kill] allocated 155 pieces [f=0019749] [S3OParser::Kill] allocated 2787 pieces [f=0019749] [AssParser::Kill] allocated 222 pieces [f=0019749] [Game::KillInterface][1] [f=0019749] [Game::KillInterface][2] [f=0019749] [Game::KillSimulation][1] [f=0019749] [Game::KillSimulation][2] [f=0019749] [CCollisionHandler] dis-/continuous tests: 0/94392 [f=0019749] [Game::KillSimulation][3] [f=0019749] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019749] [~CPathCache(16x24)] cacheHits=25 hitPercentage=40% numHashColls=0 maxCacheSize=15 [f=0019749] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019749] [~CPathCache(32x48)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019749] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019749] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019749] [LosHandler::Kill] raycast instance cache-{hits,misses}={4025,6708}; shared=13%; cached=24% [f=0019749] [Game::KillSimulation][4] [f=0019749] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019749] [Game::~CGame][2] [f=0019749] [Game::~CGame][3] [f=0019749] [SpringApp::Kill][3] [f=0019749] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208060 bytes sent 160481 bytes recv'd [f=0019749] [SpringApp::Kill][4] font=0x4670aaa0 [f=0019749] [SpringApp::Kill][5] [f=0019749] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x454af7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2679ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=38ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4623 inflSize=20kb readTime=27ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=23ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4622 inflSize=32kb readTime=23ms file="luaui/widgets/gui_epicmenu.lua" indx=4651 inflSize=100kb readTime=20ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=20ms file="objects3d/armcrabe.3do" indx=4899 inflSize=39kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 63800260 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x46865050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46857230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46783f90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f309809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]