[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.h0KoDyztKL/springsettings.1081567.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc95c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4280 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1081567/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b38620] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b38620] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1081567/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (147ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1081567/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510aa870,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bde55d600b3cf9ce3f4b31a2f30d042d [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000638a98f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000048280730,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: test! [f=-000001] hi [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [1613,202.973068,3389]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2511,196.184937,575]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2520, userid: 460566 [f=0000000] [0] bloa, team: 1, elo:2427, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2368,189.381958,552]: 1 finished unit Cloakbot Factory [f=0000017] [17] Event [1704,189.844299,3512]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000255] [255] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000447] [447] Event [1528,212.702026,3400]: 0 finished unit Solar Collector [f=0000490] [490] Event [2358.3999,189.616577,552]: 1 finished unit Conjurer [f=0000571] [571] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0000720] [720] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0000724] [724] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000956] [956] Event [1592,214.266235,3272]: 0 finished unit Solar Collector [f=0000982] [982] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0001083] [1083] Event [2616,213.576111,664]: 1 finished unit Wind/Tidal Generator [f=0001183] [1183] Event [2616,218.461914,744]: 1 finished unit Wind/Tidal Generator [f=0001244] [1244] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001274] [1274] Event [2616,223.64209,824]: 1 finished unit Wind/Tidal Generator [f=0001427] [1427] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0001447] [1447] Event [1688,200.667053,3336]: 0 finished unit Solar Collector [f=0001515] [1515] Event [2536,218.664307,872]: 1 finished unit Wind/Tidal Generator [f=0001597] [1597] Event [1664,211.76355,3248]: 0 finished unit Radar Tower [f=0001617] [1617] Event [2456,209.546082,808]: 1 finished unit Wind/Tidal Generator [f=0001707] [1707] Event [2376,199.286865,760]: 1 finished unit Wind/Tidal Generator [f=0001797] [1797] Event [2472,216.870117,888]: 1 finished unit Wind/Tidal Generator [f=0001808] [1808] Event [1728,189.568741,3512]: 0 finished unit Pyro [f=0001904] [1904] Event [2392,209.978516,840]: 1 finished unit Wind/Tidal Generator [f=0002060] [2060] Event [2312,197.409912,792]: 1 finished unit Wind/Tidal Generator [f=0002236] [2236] Event [1728,189.568741,3512]: 0 finished unit Constable [f=0002371] [2371] Event [2560,217.201355,816]: 1 finished unit Lotus [f=0002452] [2452] Event [416,77.8422241,272]: 1 finished unit Lotus [f=0002524] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0002524] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=0002537] Connection attempt from Fine [f=0002537] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002537] -> Connection established (given id 2) [f=0002543] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0002543] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002647] [2647] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0002962] [2962] Event [2416,198.164368,736]: 1 finished unit Lotus [f=0002984] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=0003004] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=0003004] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={000000011d0c0970,0000000000000000}]" [f=0003052] [3052] Event [2358.3999,189.616577,552]: 1 finished unit Conjurer [f=0003076] [3076] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0003115] [3115] Event [1400,216.115601,3400]: 0 finished unit Solar Collector [f=0003218] [3218] Event [2480,37.5784302,3472]: 0 finished unit Lotus [f=0003254] [3254] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0003311] [3311] Event [1728,189.568741,3512]: 0 finished unit Pyro [f=0003449] [3449] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0003626] [3626] Event [1416,222.33551,3288]: 0 finished unit Solar Collector [f=0003644] [3644] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0003782] [3782] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0003817] [3817] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0003895] [3895] Event [3318.91675,229.405701,809.948547]: 0 lost unit Pyro [f=0003907] [3907] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0003952] [3952] Event [2292.59351,36.6417656,3888.31201]: 1 lost unit Glaive [f=0003989] [3989] Event [2848,28.8282471,3136]: 0 finished unit Radar Tower [f=0004058] [4058] Event [2358.3999,189.616577,552]: 1 finished unit Conjurer [f=0004146] [4146] Event [641.232666,29.9451733,2882.4856]: 1 lost unit Glaive [f=0004178] [4178] Event [1560,220.973755,3144]: 0 finished unit Solar Collector [f=0004259] [4259] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0004342] [4342] Event [1720,26.2979736,440]: 1 finished unit Solar Collector [f=0004395] [4395] Event [1728,189.568741,3512]: 0 finished unit Pyro [f=0004408] [Game::ClientReadNet] added new player awall with number 3 to team 0 [f=0004408] > SPRINGIE:User awall|shieldbomb|4_6||False||Federation|RS [f=0004418] [4418] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0004424] Connection attempt from awall [f=0004424] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004424] -> Connection established (given id 3) [f=0004435] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0004435] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004488] [4488] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0004587] [4587] Event [757.107971,23.7643261,2316.66333]: 1 lost unit Glaive [f=0004600] [4600] Event [3592,34.781311,808]: 1 finished unit Solar Collector [f=0004646] [4646] Event [1672,213.585327,3144]: 0 finished unit Solar Collector [f=0004719] [4719] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0004815] [4815] Event [1728,189.568741,3512]: 0 finished unit Constable [f=0004860] [4860] Event [3696,37.0999756,976]: 1 finished unit Lotus [f=0004933] [4933] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0004998] [4998] Event [1303.75159,98.5052795,2034.87561]: 1 lost unit Glaive [f=0005057] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=0005063] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=0005063] [Game::ClientReadNet][LOGMSG] sender="awall" string="[Game::Load][lua{Rules,Gaia}={000000006e164030,0000000000000000}]" [f=0005074] [5074] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0005224] [5224] Event [1400,208.22113,3496]: 0 finished unit Solar Collector [f=0005295] [5295] Event [2358.3999,189.616577,552]: 1 finished unit Conjurer [f=0005441] [5441] Event [3784,34.735321,1192]: 1 finished unit Solar Collector [f=0005504] [5504] Event [2358.3999,189.616577,552]: 1 finished unit Glaive [f=0005883] [5883] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0005948] [5948] Event [3720.62915,27.7945499,2196.00366]: 0 finished unit Engineer Commander [f=0005948] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005948] [5948] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005965] [5965] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0005994] [5994] Event [1193.30774,22.6446686,3974.45093]: 1 lost unit Glaive [f=0006165] [6165] Event [2358.3999,189.616577,552]: 1 finished unit Reaver [f=0006165] [6165] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0006345] [6345] Event [3760,30.2820129,1280]: 1 finished unit Lotus [f=0006364] [6364] Event [696,26.0679321,1544]: 1 finished unit Solar Collector [f=0006397] [6397] Event [3784,30.9996948,2008]: 0 finished unit Caretaker [f=0006468] [6468] Event [1728,189.568741,3512]: 0 finished unit Pyro [f=0006636] [6636] Event [3416,31.1929321,2616]: 0 lost unit Metal Extractor [f=0006654] [6654] Event [1624,198.918823,3416]: 0 finished unit Caretaker [f=0006659] [6659] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0006744] [6744] Event [3632,89.4171753,1488]: 1 finished unit Picket [f=0006926] [6926] Event [2504,191.47522,504]: 1 finished unit Caretaker [f=0006940] [6940] Event [1728,189.568741,3512]: 0 finished unit Moderator [f=0007004] [7004] Event [1544,192.018066,3624]: 0 finished unit Solar Collector [f=0007077] [7077] Event [640.810913,23.4873562,1739.52063]: 1 lost unit Glaive [f=0007084] [7084] Event [2358.3999,189.616577,552]: 1 finished unit Knight [f=0007191] [7191] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0007194] [7194] Event [3784,30.9996948,2008]: 0 lost unit Caretaker [f=0007196] [7196] Event [3416,27.1314812,2616]: 0 finished unit Metal Extractor [f=0007228] [7228] Event [3560,40.9552307,3976]: 0 lost unit Metal Extractor [f=0007319] [7319] Event [3841.38965,45.8649254,3818.52319]: 0 lost unit Constable [f=0007320] [7320] Event [3584,90.0796509,1824]: 1 finished unit Lotus [f=0007369] [7369] Event [678.866516,27.4031086,1447.59546]: 1 lost unit Conjurer [f=0007381] [7381] Event [592,32.7202759,1376]: 1 lost unit Lotus [f=0007415] [7415] Event [2600,195.302856,488]: 1 finished unit Caretaker [f=0007419] [7419] Event [3392,26.9144287,2384]: 0 finished unit Lotus [f=0007439] [7439] Event [3928,46.6966858,3784]: 0 lost unit Metal Extractor [f=0007444] [7444] Event [680,27.1770172,1480]: 1 lost unit Metal Extractor [f=0007501] [7501] Event [1688,184.712402,3672]: 0 finished unit Solar Collector [f=0007602] [7602] Event [3880,35.0481567,2056]: 0 lost unit Metal Extractor [f=0007632] [7632] Event [3319.96313,73.1069489,3906.18433]: 1 lost unit Glaive [f=0007633] [7633] Event [696,26.0679321,1544]: 1 lost unit Solar Collector [f=0007636] [7636] Event [2456,187.426758,424]: 1 finished unit Caretaker [f=0007825] [7825] Event [3776,29.5367432,1744]: 1 finished unit Lotus [f=0007929] [7929] Event [2387.3584,38.0195732,3881.92554]: 1 lost unit Glaive [f=0007985] [7985] Event [3592,32.1590271,2488]: 0 finished unit Caretaker [f=0008018] [8018] Event [160,33.8704224,2224]: 1 finished unit Lotus [f=0008037] [8037] Event [167.995956,38.8362427,528.990479]: 0 lost unit Pyro [f=0008079] [8079] Event [3680,54.7936096,1760]: 1 finished unit Picket [f=0008079] [8079] Event [2358.3999,189.616577,552]: 1 finished unit Knight [f=0008312] [8312] Event [2672,215.186279,976]: 1 finished unit Radar Tower [f=0008379] [8379] Event [2680,203.96106,536]: 1 finished unit Wind/Tidal Generator [f=0008535] [8535] Event [2358.3999,189.616577,552]: 1 finished unit Knight [f=0008566] [8566] Event [2680,211.4599,616]: 1 finished unit Wind/Tidal Generator [f=0008678] [8678] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0008724] [8724] Event [2226.0166,38.0433502,2105.77075]: 1 lost unit Glaive [f=0008724] [8724] Event [3584,87.1076965,2080]: 1 lost unit Lotus [f=0008733] [8733] Event [2696,218.103027,696]: 1 finished unit Wind/Tidal Generator [f=0008777] [8777] Event [3592,34.965332,2312]: 0 finished unit Stinger [f=0008797] [8797] Event [352,26.6936035,2144]: 1 finished unit Lotus [f=0008800] [8800] Event [1816,185.448486,3640]: 0 finished unit Solar Collector [f=0008801] [8801] Event [3359.7876,66.3350067,2147.64307]: 0 lost unit Pyro [f=0008855] [8855] Event [1728,189.568741,3512]: 0 finished unit Placeholder [f=0008898] [8898] Event [3648,63.3873901,1968]: 1 finished unit Lotus [f=0008922] [8922] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009072] [9072] Event [2696,220.035278,776]: 1 finished unit Wind/Tidal Generator [f=0009094] [9094] Event [3648,63.3873901,1968]: 1 lost unit Lotus [f=0009098] [9098] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009130] [9130] Event [1728,189.568741,3512]: 0 finished unit Constable [f=0009215] [9215] Event [3680,54.7936096,1760]: 1 lost unit Picket [f=0009216] [9216] Event [2072,132.45047,3576]: 0 finished unit Solar Collector [f=0009228] [9228] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009303] [9303] Event [2696,224.065308,856]: 1 finished unit Wind/Tidal Generator [f=0009364] [9364] Event [3776,29.5367432,1744]: 1 lost unit Lotus [f=0009389] [9389] Event [680,22.7232437,1480]: 1 finished unit Metal Extractor [f=0009457] [9457] Event [3600,101.838562,1616]: 1 finished unit Lotus [f=0009476] [9476] Event [1868.10803,109.390953,2107.04614]: 1 lost unit Glaive [f=0009483] [9483] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009499] [9499] Event [3584,90.0796509,1824]: 1 lost unit Lotus [f=0009541] [9541] Event [2744,177.057129,520]: 1 finished unit Wind/Tidal Generator [f=0009564] [9564] Event [1728,189.568741,3512]: 0 finished unit Pyro [f=0009616] [9616] Event [3488,63.8842468,1888]: 1 lost unit Lotus [f=0009675] [9675] Event [1944,158.204224,3560]: 0 finished unit Solar Collector [f=0009690] [9690] Event [3424,26.417572,1584]: 1 finished unit Lotus [f=0009722] [9722] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009747] [9747] Event [2744,200.897095,600]: 1 finished unit Wind/Tidal Generator [f=0009789] [9789] Event [3880,30.9866924,2056]: 0 finished unit Metal Extractor [f=0009850] [9850] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0009922] [9922] Event [2760,210.355774,680]: 1 finished unit Wind/Tidal Generator [f=0009979] [9979] Event [1728,189.568741,3512]: 0 finished unit Constable [f=0009991] [9991] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0010008] [10008] Event [696,22.0064812,1544]: 1 finished unit Solar Collector [f=0010091] [10091] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0010188] [10188] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0010197] [10197] Event [2760,208.202698,760]: 1 finished unit Wind/Tidal Generator [f=0010263] [10263] Event [2216,107.727234,3512]: 0 finished unit Solar Collector [f=0010457] [10457] Event [1728,189.568741,3512]: 0 finished unit Moderator [f=0010501] [10501] Event [2280,75.9100342,3592]: 0 finished unit Wind/Tidal Generator [f=0010517] [10517] Event [2760,207.208984,840]: 1 finished unit Wind/Tidal Generator [f=0010741] [10741] Event [2312,32.1222229,3672]: 0 finished unit Wind/Tidal Generator [f=0010824] [10824] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0010847] [10847] Event [1728,189.568741,3512]: 0 finished unit Moderator [f=0010864] [10864] Event [536,35.9866638,3368]: 0 lost unit Metal Extractor [f=0010903] [10903] Event [3456,63.0336761,2080]: 0 finished unit Picket [f=0011030] [11030] Event [2344,32.9411011,3752]: 0 finished unit Wind/Tidal Generator [f=0011057] [11057] Event [3616,77.2916107,2096]: 0 finished unit Picket [f=0011076] [11076] Event [2358.3999,189.616577,552]: 1 finished unit Phantom [f=0011093] [11093] Event [3544,89.2423401,1496]: 1 finished unit Caretaker [f=0011113] [11113] Event [2568,214.919495,728]: 1 finished unit Storage [f=0011232] [11232] Event [807.52771,24.5792332,2434.94678]: 1 lost unit Ronin [f=0011316] [Game::ClientReadNet] added new player TheWarning with number 4 to team 0 [f=0011316] > SPRINGIE:User TheWarning|roost|5_6||False|AtoSen||IN [f=0011337] Connection attempt from TheWarning [f=0011337] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011337] -> Connection established (given id 4) [f=0011349] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0011349] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011513] [11513] Event [1728,189.568741,3512]: 0 finished unit Placeholder [f=0011569] [11569] Event [2358.3999,189.616577,552]: 1 finished unit Knight [f=0011605] [11605] Event [2256,32.6651001,3808]: 0 finished unit Lotus [f=0011616] [11616] Event [1955.14966,33.6602631,2471.16357]: 1 lost unit Knight [f=0011628] [11628] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0011643] [11643] Event [3680,67.0126038,1648]: 1 finished unit Lotus [f=0011651] [11651] Event [1967.80334,46.3630447,2466.83398]: 1 lost unit Ronin [f=0011694] [11694] Event [1970.64832,4.83745766,2386.427]: 1 lost unit Ronin [f=0011797] [11797] Event [1728,189.568741,3512]: 0 finished unit Constable [f=0011820] [11820] Event [3616,77.2916107,2096]: 0 lost unit Picket [f=0011838] Spectator awall left the game: normal quit [f=0011838] [11838] Event [undefined]: awall quit [f=0011849] [11849] Event [1746.61987,32.1743774,2546.87769]: 1 lost unit Ronin [f=0011865] [11865] Event [240,32.7846985,2528]: 1 finished unit Lotus [f=0011904] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=0011926] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=0011926] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000001135c5eb0,0000000000000000}]" [f=0011954] [11954] Event [3568,87.0985107,2112]: 0 finished unit Picket [f=0011974] [11974] Event [1750.44556,33.7974358,2538.80493]: 1 lost unit Ronin [f=0012041] [12041] Event [344,37.6152344,2984]: 0 lost unit Metal Extractor [f=0012069] [12069] Event [3560,36.8937607,3976]: 0 finished unit Metal Extractor [f=0012084] [12084] Event [616.0979,35.9175415,3048.89795]: 0 lost unit Pyro [f=0012094] [12094] Event [411.447021,37.8016357,3055.47852]: 0 lost unit Constable [f=0012097] [12097] Event [3488,62.5642624,2112]: 0 finished unit Picket [f=0012209] [12209] Event [1694.96826,10.6922455,2398.06323]: 1 lost unit Ronin [f=0012275] [12275] Event [1882.26282,57.8558846,2187.72388]: 1 lost unit Ronin [f=0012289] [12289] Event [3424,49.0132904,2064]: 0 finished unit Picket [f=0012470] [12470] Event [3768,32.5320816,1624]: 1 finished unit Stinger [f=0012522] [12522] Event [2358.3999,189.616577,552]: 1 finished unit Knight [f=0012541] [12541] Event [3424,26.417572,1584]: 1 lost unit Lotus [f=0012564] [12564] Event [256,31.8922119,2736]: 1 finished unit Lotus [f=0012619] [12619] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0012659] [12659] Event [3703.00195,36.9728737,1993.08386]: 0 lost unit Engineer Commander [f=0012704] [12704] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0012733] [12733] Event [undefined]: DanWarior resigned [f=0012733] game_message: DanWarior has been destroyed! [f=0012733] game_message: bloa wins! [f=0012733] Submitting stats [f=0012733] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012733] Part| Total Time|Time of the last 0.5s [f=0012733] Draw 19110.33ms 23.60% [f=0012733] Lua::Callins::Synced 4499.38ms 12.70% [f=0012733] Lua::Callins::Unsynced 27247.64ms 31.60% [f=0012733] Lua::CollectGarbage::Synced 385.90ms 0.40% [f=0012733] Lua::CollectGarbage::Unsynced 965.24ms 1.20% [f=0012733] Misc::Profiler::AddTime 78.43ms 0.10% [f=0012733] Sim 33756.32ms 61.90% [f=0012733] [12733] Received game_message: DanWarior has been destroyed! [f=0012733] [12733] Received game_message: bloa wins! [f=0012734] [12734] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[12734] Game End Stats Values: 29,9235,7240,9235,7240,559.572815,522.638062,559.572815,522.638062,0,0,0,0,0,0,0,0,0,0,0,0,4011.95044,4399.35107,4011.95044,4399.35107,1540,1120,1540,1120,44.3305702,39.86446,44.3305702,39.86446,1330,1615,1330,1615,30.7880287,27.8583679,30.7880287,27.8583679,2550,1220,2550,1220,1961.50012,2124.3667,1961.50012,2124.3667,3815,3285,3815,3285,2564.3667,2236.8335,2564.3667,2236.8335,407.63147,264.514893,407.63147,264.514893,4787.00244,4107.63672,4787.00244,4107.63672 [f=0012734] [12734] Game End Stats Values: 30,9415,5735,9415,5735,573.518066,539.63092,573.518066,539.63092,0,0,0,0,0,0,0,0,0,37.8760872,0,37.8760872,4467.0918,4427.3252,4467.0918,4427.3252,1540,1120,1540,1120,52.6663322,39.0453644,52.6663322,39.0453644,1330,110,1330,110,31.2890358,24.6985626,31.2890358,24.6985626,2730,1220,2730,1220,3466.5,2124.3667,3466.5,2124.3667,3815,3285,3815,3285,2564.3667,3741.8335,2564.3667,3741.8335,407.63147,264.514893,407.63147,264.514893,4814.97656,4640.23584,4814.97656,4640.23584 [f=0012770] [12770] Event [3568,87.0985107,2112]: 0 lost unit Picket [f=0012792] [12792] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0012842] Spectator DanWarior left the game: normal quit [f=0012842] [12842] Event [undefined]: DanWarior quit [f=0012865] Spectator Fine left the game: normal quit [f=0012865] [12865] Event [undefined]: Fine quit [f=0012888] [12888] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0012986] [12986] Event [2358.3999,189.616577,552]: 1 finished unit Ronin [f=0012995] No clients connected, shutting down server [f=0012995] Server shutdown [f=0013323] [13323] Event [256,40.5780029,3120]: 1 finished unit Lotus [f=0013998] [13998] Event [448,35.9666443,3280]: 1 finished unit Lotus [f=0014688] [14688] Event [592,33.7791748,3488]: 1 finished unit Lotus [f=0016331] Autoquit sending quit command. [f=0016331] [QuitAction] user exited to system [f=0016331] [SpringApp::Kill][1] fromRun=1 [f=0016331] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016331] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016331] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016331] [ThreadPool::SetThreadCount][2] workers=0 [f=0016331] [SpringApp::Kill][2] [f=0016331] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016331] [Game::KillLua][3] dtor=0 luaUI=0x50eac9a0 [f=0016331] Start widgetHandler:Shutdown [f=0016331] Shutdown - SaveOrderList Complete [f=0016331] Writing last game win data [f=0016331] Shutdown - SaveConfigData Complete [f=0016331] Shutdown Widget - Save/Load API [f=0016331] Shutdown Widget - Chili Highlight [f=0016331] Shutdown Widget - Draw After Chili [f=0016331] Shutdown Widget - EPIC Menu [f=0016331] Shutdown Widget - Chili Widget Selector [f=0016331] Shutdown Widget - Chili Minimap [f=0016331] Shutdown Widget - Local Team Colors [f=0016331] Shutdown Widget - Display Keys 2 [f=0016331] Shutdown Widget - Save Game Menu [f=0016331] Shutdown Widget - Unit Icons [f=0016331] Shutdown Widget - Noises [f=0016331] Shutdown Widget - HealthBars [f=0016331] Shutdown Widget - Win Counter [f=0016331] Shutdown Widget - SpringRTS Replay Stats [f=0016331] Shutdown Widget - BuildETA [f=0016331] Shutdown Widget - Modular Comm Info [f=0016331] Shutdown Widget - Music Player v2 [f=0016331] Shutdown Widget - State Reverse and Latency [f=0016331] Shutdown Widget - Stereo3D [f=0016331] Shutdown Widget - Showeco and Grid Drawer [f=0016331] Shutdown Widget - Point Tracker [f=0016331] Shutdown Widget - Missile Silo Range [f=0016331] Shutdown Widget - MinimapEvents [f=0016331] Shutdown Widget - Local Widgets Config [f=0016331] Shutdown Widget - Highlight Geos [f=0016331] Shutdown Widget - Grab Input [f=0016331] Input grabbing is disabled! [f=0016331] Shutdown Widget - Defense Range Zero-K [f=0016331] Shutdown Widget - MetalFeatures (new) [f=0016331] Shutdown Widget - Darkening [f=0016331] Shutdown Widget - Context Menu [f=0016331] Shutdown Widget - Chili Spectator Panels [f=0016331] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016331] Shutdown Widget - Chili Nuke Warning [f=0016331] Shutdown Widget - Chili EndGame Window [f=0016331] Shutdown Widget - Chili Economy Panel Default [f=0016331] Shutdown Widget - CameraShake [f=0016331] Shutdown Widget - Attack AoE [f=0016331] Shutdown Widget - Map Edge Extension [f=0016331] Shutdown Widget - Selection Send [f=0016331] Shutdown Widget - LupsManager [f=0016331] Shutdown Widget - Newton Firezone [f=0016331] Shutdown Widget - Chili Pro Console [f=0016331] Shutdown Widget - Persistent Build Height [f=0016331] Shutdown Widget - Lasso Terraform GUI [f=0016331] Shutdown Widget - Lups [f=0016331] Shutdown Widget - Chili Framework [f=0016331] Shutdown Widget - Chili Core Selector [f=0016331] Shutdown Widget - Custom Markers [f=0016331] Shutdown Widget - Mex Placement Handler [f=0016331] Shutdown Widget - Select Keys [f=0016331] Shutdown Widget - Pause Screen [f=0016331] Shutdown Widget - Text To Speech Control [f=0016331] Shutdown Widget - Layout Handler [f=0016331] End widgetHandler:Shutdown [f=0016331] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1158171,110110848} {int,ext,rec}Allocs={28721800,0,0} {chunk,block}Bytes={110110848,0} [f=0016331] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016331] [Game::KillLua][2] dtor=0 luaRules=0x510aa870 [f=0016331] Start gadgetHandler:Shutdown [f=0016331] Shutdown - StartSetup [f=0016331] Shutdown - UnitMorph [f=0016331] Shutdown - Carrier Drones [f=0016331] Shutdown - LupsNanoSpray [f=0016331] Shutdown - Missile Silo Controller [f=0016331] Shutdown - Modular Comm Info [f=0016331] Shutdown - Terrain Texture Handler [f=0016331] Shutdown - UnitCloakShield [f=0016331] Shutdown - Starlight Handler [f=0016331] End gadgetHandler:Shutdown [f=0016331] Start gadgetHandler:Shutdown [f=0016331] Shutdown - Save/Load [f=0016331] Shutdown - Teleport Throw [f=0016331] Shutdown - UnitMorph [f=0016331] Shutdown - Modular Comm Info [f=0016331] Shutdown - Retreat Command [f=0016331] Shutdown - Shockwaves [f=0016331] Shutdown - UnitCloakShield [f=0016331] Shutdown - Lups Cloak FX [f=0016331] Shutdown - Lups [f=0016331] Shutdown - Lups Shield [f=0016331] End gadgetHandler:Shutdown [f=0016331] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28721856,0,0} {chunk,block}Bytes={0,0} [f=0016331] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28721856,0,0} {chunk,block}Bytes={0,0} [f=0016331] [Game::KillLua][4] dtor=0 [f=0016331] [Game::~CGame][1] [f=0016331] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016331] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016331] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016331] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016331] [Game::KillLua][4] dtor=1 [f=0016331] [Game::KillMisc][1] [f=0016331] [Game::KillMisc][2] [f=0016331] [Game::KillMisc][3] [f=0016331] [Game::KillRendering][1] [f=0016331] [3DOParser::Kill] allocated 137 pieces [f=0016331] [S3OParser::Kill] allocated 2744 pieces [f=0016331] [AssParser::Kill] allocated 228 pieces [f=0016331] [Game::KillInterface][1] [f=0016331] [Game::KillInterface][2] [f=0016331] [Game::KillSimulation][1] [f=0016331] [Game::KillSimulation][2] [f=0016331] [CCollisionHandler] dis-/continuous tests: 0/169924 [f=0016331] [Game::KillSimulation][3] [f=0016331] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016331] [~CPathCache(16x16)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=7 [f=0016331] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016331] [~CPathCache(32x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016331] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016331] [LosHandler::Kill] raycast instance cache-{hits,misses}={2887,7275}; shared=1%; cached=27% [f=0016331] [Game::KillSimulation][4] [f=0016331] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016331] [Game::~CGame][2] [f=0016331] [Game::~CGame][3] [f=0016331] [SpringApp::Kill][3] [f=0016331] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172987 bytes sent 158293 bytes recv'd [f=0016331] [SpringApp::Kill][4] font=0x44a6caa0 [f=0016331] [SpringApp::Kill][5] [f=0016331] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ada540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2531ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=32ms file="objects3d/m-5_dead.s3o" indx=5249 inflSize=155kb readTime=24ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="lups/particleclasses/bursts.lua" indx=4800 inflSize=9kb readTime=19ms file="lups/loadconfig.lua" indx=4796 inflSize=1kb readTime=18ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=14ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54816369 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x44bd0c00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bc5700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44aef0f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc95c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]