[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FoZ31JhjT2/springsettings.1080332.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff98409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4244 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1080332/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45421180] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45421180] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 587ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1080332/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11808,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1080332/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51917800,0x60995930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 235e5b6022903921503b4b7a4596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f265e8a0,0000000109725b90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000626e0e50,00000000966a1480}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet] added new player hig with number 2 to team 0 [f=-000001] > SPRINGIE:User hig|turretimpulse|2_2||False|||CH [f=-000001] Connection attempt from hig [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] glhf [f=-000001] gl [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [4858,46.3461914,3439]: 0 finished unit Recon Commander [f=-000001] [0] Event [1181,46.6506348,597]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3193, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:3071, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4920,46.3568268,3560]: 0 finished unit Spider Factory [f=0000008] [8] Event [1312,46.4218674,704]: 1 finished unit Rover Assembly [f=0000125] [125] Event [4920.05518,46.3260803,3524]: 0 finished unit Flea [f=0000187] [187] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0000215] [215] Event [4920.05518,46.3260803,3524]: 0 finished unit Flea [f=0000318] [318] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000321] [321] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0000352] [352] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000556] [556] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000591] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0000648] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000648] [Game::ClientReadNet][LOGMSG] sender="hig" string="[Game::Load][lua{Rules,Gaia}={000000005d0cbfa0,00000000cbbf4bc0}]" [f=0000700] [700] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000762] [762] Event [4920.05518,46.3260803,3524]: 0 finished unit Weaver [f=0000809] [809] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0000949] [949] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001145] [1145] Event [1096,46.3308105,456]: 1 finished unit Solar Collector [f=0001178] [1178] Event [4920.05518,46.3260803,3524]: 0 finished unit Flea [f=0001264] [1264] Event [1312.02966,46.4604187,721.99231]: 1 finished unit Dart [f=0001367] [1367] Event [4920.05518,46.3260803,3524]: 0 finished unit Flea [f=0001501] [1501] Event [4976,47.4518738,3456]: 0 finished unit Lotus [f=0001719] [1719] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001789] [1789] Event [5176,46.3260803,3368]: 0 finished unit Solar Collector [f=0001970] [1970] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0002013] [2013] Event [1208,47.3761902,472]: 1 finished unit Solar Collector [f=0002071] [2071] Event [5176,46.3260803,3464]: 0 finished unit Solar Collector [f=0002319] [2319] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0002378] [2378] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002394] [2394] Event [363.114014,17.1553707,1960.98926]: 0 lost unit Flea [f=0002446] [2446] Event [5176,46.3260803,3560]: 0 finished unit Solar Collector [f=0002600] [2600] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0002647] [2647] Event [1266.24011,74.286438,2420.09253]: 1 lost unit Dart [f=0002915] [2915] Event [3728,74.4378052,3280]: 0 finished unit Lotus [f=0003027] [3027] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0003124] [3124] Event [1336,46.3450012,520]: 1 finished unit Solar Collector [f=0003227] [3227] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0003276] [3276] Event [4920.05518,46.3260803,3524]: 0 finished unit Weaver [f=0003301] [3301] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0003340] [3340] Event [1480,46.3260803,552]: 1 finished unit Solar Collector [f=0003364] [3364] Event [5128,46.3260803,3288]: 0 finished unit Solar Collector [f=0003685] [3685] Event [5048,46.3308105,3256]: 0 finished unit Solar Collector [f=0003691] [3691] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0003787] [3787] Event [3876.1272,75.5021057,3464.59985]: 0 lost unit Flea [f=0003917] [3917] Event [1480,46.3260803,648]: 1 finished unit Solar Collector [f=0003933] [3933] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0003978] [3978] Event [4968,46.3260803,3208]: 0 finished unit Solar Collector [f=0003983] [3983] Event [528,16.5114746,2064]: 1 finished unit Lotus [f=0004126] [4126] Event [4528,75.5021057,2432]: 0 finished unit Radar Tower [f=0004127] [4127] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0004315] [4315] Event [4528,75.5021057,2432]: 0 lost unit Radar Tower [f=0004317] [4317] Event [5144,46.4396057,3640]: 0 finished unit Solar Collector [f=0004374] [4374] Event [4496,75.5021057,2608]: 0 lost unit Radar Tower [f=0004415] [4415] Event [328,18.0251465,2040]: 1 finished unit Solar Collector [f=0004572] [4572] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0004689] [4689] Event [4920.05518,46.3260803,3524]: 0 finished unit Weaver [f=0004697] [4697] Event [4496,75.3180084,2496]: 0 finished unit Radar Tower [f=0004811] [4811] Event [4984,46.3308105,3752]: 0 finished unit Solar Collector [f=0004890] [4890] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004892] [4892] Event [248,18.1907043,2088]: 1 finished unit Solar Collector [f=0005018] [5018] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0005097] [5097] Event [4904,46.5010986,3752]: 0 finished unit Solar Collector [f=0005152] [5152] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0005259] [5259] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0005382] [5382] Event [4824,47.0876465,3752]: 0 finished unit Solar Collector [f=0005408] [5408] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0005415] [5415] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005432] [5432] Event [200,17.2115479,2008]: 1 finished unit Solar Collector [f=0005484] [5484] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0005523] [5523] Event [5080,46.9268188,3352]: 0 finished unit Caretaker [f=0005584] [5584] Event [2355.50903,74.286438,3658.25073]: 1 lost unit Fencer [f=0005681] [5681] Event [2496,74.2958984,832]: 1 finished unit Lotus [f=0005844] [5844] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0005902] [5902] Event [280,17.192627,1960]: 1 finished unit Solar Collector [f=0005938] [5938] Event [5064,46.3260803,3704]: 0 finished unit Solar Collector [f=0006014] [6014] Event [4800,74.286438,2208]: 0 finished unit Lotus [f=0006087] [6087] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0006104] [6104] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0006163] [6163] Event [3698.56104,18.0434608,2588.47607]: 1 lost unit Scorcher [f=0006171] [6171] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0006246] [6246] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0006341] [6341] Event [4728,46.5578613,3704]: 0 finished unit Solar Collector [f=0006377] [6377] Event [472,16.2560425,1960]: 1 finished unit Solar Collector [f=0006450] [6450] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006460] [6460] Event [2608,70.9705505,3136]: 0 finished unit Lotus [f=0006589] [6589] Event [1480,46.1226807,792]: 1 finished unit Caretaker [f=0006620] [6620] Event [1984,16.8378601,2256]: 1 finished unit Radar Tower [f=0006675] [6675] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0006693] [6693] Event [5824.23486,75.5021057,3474.90918]: 0 lost unit Flea [f=0006729] [6729] Event [5867.85693,75.5021057,3573.92822]: 1 lost unit Dart [f=0006828] [6828] Event [424,17.2919617,1880]: 1 finished unit Solar Collector [f=0006943] [6943] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0007003] [7003] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007073] [7073] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0007106] [7106] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0007132] [7132] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0007158] [7158] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0007168] [7168] Event [1528,46.6666565,952]: 1 finished unit Caretaker [f=0007181] [7181] Event [4664,46.3260803,3624]: 0 finished unit Solar Collector [f=0007317] [7317] Event [3312,2.28768921,1648]: 1 finished unit Lotus [f=0007406] [7406] Event [2064,5.82116699,2448]: 1 finished unit Lotus [f=0007580] [7580] Event [3136,15.9249268,1584]: 1 finished unit Picket [f=0007601] [7601] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0007602] [7602] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0007656] [7656] Event [4648,46.3260803,3528]: 0 finished unit Solar Collector [f=0007663] [7663] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007802] [7802] Event [2456,73.6856995,3256]: 0 lost unit Metal Extractor [f=0007809] [7809] Event [4920.05518,46.3260803,3524]: 0 finished unit Widow [f=0007872] [7872] Event [2464,-5,2576]: 1 finished unit Lotus [f=0007904] [7904] Event [1560,46.297699,856]: 1 finished unit Caretaker [f=0007994] [7994] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008041] [8041] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0008071] [8071] Event [4664,46.3260803,3432]: 0 finished unit Solar Collector [f=0008115] [8115] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0008149] [8149] Event [2464,-5,2576]: 1 lost unit Lotus [f=0008192] [8192] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0008362] [8362] Event [4144,16.5256653,1952]: 0 finished unit Lotus [f=0008402] [8402] Event [2412.52124,53.5140266,3096.39697]: 0 finished unit Recon Commander [f=0008402] [8402] Event [2412.52124,53.5140266,3096.39697]: 0 lost unit Recon Commander [f=0008402] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008402] [8402] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0008404] [8404] Event [2352,4.43994141,2112]: 1 finished unit Lotus [f=0008405] [8405] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Fencer [f=0008528] [8528] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0008537] [8537] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0008680] [8680] Event [2512,-5,2320]: 1 finished unit Lotus [f=0008755] [8755] Event [5080,47.224823,3464]: 0 finished unit Caretaker [f=0008763] [8763] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0008776] [8776] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0008890] [8890] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0008905] [8905] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0008975] [8975] Event [2473.06323,-0.9617775,2594.50684]: 1 lost unit Fencer [f=0009040] [9040] Event [2392.89429,0.38285655,2611.06274]: 1 lost unit Fencer [f=0009052] [9052] Event [2348.82642,4.01035309,2626.80176]: 1 lost unit Fencer [f=0009056] [9056] Event [2431.98096,-0.8433672,2598.31738]: 1 lost unit Fencer [f=0009098] [9098] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0009107] [9107] Event [2302.09912,6.05404091,2646.89478]: 1 lost unit Fencer [f=0009114] [9114] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0009139] [9139] Event [2882.12842,15.8011284,2552.19946]: 0 lost unit Widow [f=0009146] [9146] Event [2560,-5,2448]: 1 finished unit Lotus [f=0009202] [9202] Event [2601.052,1.18537402,2574.03418]: 0 lost unit Venom [f=0009263] [9263] Event [2560,-5,2448]: 1 lost unit Lotus [f=0009287] [9287] Event [2632.32007,7.81597996,2624.48169]: 0 lost unit Venom [f=0009362] [9362] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0009464] [9464] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0009477] [9477] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0009483] [9483] Event [2720,-5,2320]: 1 finished unit Lotus [f=0009485] [9485] Event [2992,15.7782898,2480]: 0 finished unit Lotus [f=0009489] [9489] Event [2688,25.3286133,2816]: 0 finished unit Lotus [f=0009506] [9506] Event [2722.64087,5.99276018,2555.97192]: 0 lost unit Venom [f=0009538] [9538] Event [2724.57813,3.50562072,2532.15796]: 0 lost unit Venom [f=0009693] [9693] Event [2829.09131,2.87963367,2454.6792]: 0 lost unit Venom [f=0009804] [9804] Event [2688,25.3286133,2816]: 0 lost unit Lotus [f=0009831] [9831] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0009860] [9860] Event [2847.54858,2.89977074,2449.35767]: 0 lost unit Venom [f=0009878] [9878] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0009891] [9891] Event [2960,16.8757019,2576]: 0 finished unit Lotus [f=0009925] [9925] Event [2720,-5,2320]: 1 lost unit Lotus [f=0009938] [9938] Event [2784,32.7692566,2816]: 0 finished unit Lotus [f=0009971] [9971] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0010028] [10028] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0010031] [10031] Event [2956.35107,3.37100363,2382.22021]: 1 lost unit Scorcher [f=0010086] [10086] Event [1136,74.3006287,3568]: 1 finished unit Lotus [f=0010086] [10086] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0010099] [10099] Event [2927.99805,16.4175282,2543.78491]: 1 lost unit Scorcher [f=0010111] [10111] Event [2903.71387,15.7988749,2552.92896]: 1 lost unit Scorcher [f=0010116] [10116] Event [2992,15.7782898,2480]: 0 lost unit Lotus [f=0010130] [10130] Event [2719.12598,10.4685497,2601.81714]: 0 lost unit Venom [f=0010177] [10177] Event [2885.21362,17.0965576,2584.33252]: 1 lost unit Scorcher [f=0010220] [10220] Event [2912,18.394104,2688]: 0 lost unit Lotus [f=0010262] [10262] Event [2827.42578,29.4080811,2785.76978]: 1 lost unit Scorcher [f=0010324] [10324] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0010480] [10480] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0010522] [10522] Event [2523.8894,-6.2657456,2535.96338]: 1 lost unit Mason [f=0010554] [10554] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0010567] [10567] Event [2960,16.8757019,2576]: 0 lost unit Lotus [f=0010570] [10570] Event [2784,32.7692566,2816]: 0 lost unit Lotus [f=0010584] [10584] Event [2624,-5,2224]: 1 finished unit Lotus [f=0010644] [10644] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0010713] [10713] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0010744] [10744] Event [2608,70.9705505,3136]: 0 lost unit Lotus [f=0010780] [10780] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0010841] [10841] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0010968] [10968] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011038] [11038] Event [3216,74.286438,3264]: 0 finished unit Picket [f=0011039] [11039] Event [5472,75.5210266,1216]: 0 finished unit Radar Tower [f=0011090] [11090] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0011113] [11113] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0011116] [11116] Event [3216,74.286438,3264]: 0 lost unit Picket [f=0011213] [11213] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011320] [11320] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0011333] [11333] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011453] [11453] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011468] [11468] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0011530] [11530] Event [3312,2.28768921,1648]: 1 lost unit Lotus [f=0011573] [11573] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011693] [11693] Event [4920.05518,46.3260803,3524]: 0 finished unit Recluse [f=0011694] [11694] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011703] [11703] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0011760] [11760] Event [3728,74.4378052,3280]: 0 lost unit Lotus [f=0011814] [11814] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0011823] [11823] Event [3136,10.4378662,2336]: 1 finished unit Lotus [f=0011836] [11836] Event [3600.84326,24.0676594,1215.93494]: 1 lost unit Scorcher [f=0011872] [11872] Event [3563.79614,10.6738634,1417.60376]: 1 lost unit Scorcher [f=0011887] [11887] Event [3566.13745,14.1294327,1385.33545]: 1 lost unit Scorcher [f=0011896] Spectator hig left the game: normal quit [f=0011896] [11896] Event [undefined]: hig quit [f=0011933] [11933] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0012035] [12035] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0012053] [12053] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0012062] [12062] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0012118] [12118] Event [4920.05518,46.3260803,3524]: 0 finished unit Recluse [f=0012170] [12170] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Mason [f=0012224] [12224] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0012228] [12228] Event [3232,15.9343872,2480]: 1 finished unit Lotus [f=0012293] [12293] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0012486] [12486] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0012526] [12526] Event [4920.05518,46.3260803,3524]: 0 finished unit Recluse [f=0012566] [12566] Event [3024.0293,74.286438,489.908081]: 0 lost unit Venom [f=0012572] [12572] Event [3264,16.0668335,2592]: 1 finished unit Lotus [f=0012682] [12682] Event [5168,75.5068359,608]: 0 finished unit Lotus [f=0012697] [12697] Event [2905.73584,74.286438,441.019043]: 1 lost unit Scorcher [f=0012699] [12699] Event [1560,46.3260803,616]: 1 finished unit Caretaker [f=0012738] [12738] Event [2640.87427,75.5021057,732.661865]: 0 lost unit Venom [f=0012782] [12782] Event [2543.03076,75.5021057,635.655701]: 0 lost unit Venom [f=0012825] [12825] Event [4920.05518,46.3260803,3524]: 0 finished unit Hermit [f=0012834] [12834] Event [2507.81958,75.4971619,543.898499]: 0 lost unit Venom [f=0012846] [12846] Event [2732.22827,74.286438,862.75647]: 0 lost unit Venom [f=0012857] [12857] Event [2482.40942,75.3828278,577.780151]: 0 lost unit Venom [f=0012872] [12872] Event [4085.56714,74.595108,3376.00415]: 1 lost unit Fencer [f=0012873] [12873] Event [4077.00781,75.5021057,2976.02222]: 1 lost unit Fencer [f=0013015] [13015] Event [3472,50.6069336,2832]: 1 finished unit Lotus [f=0013094] [13094] Event [5138.05176,75.5021057,770.248108]: 1 lost unit Mason [f=0013105] [13105] Event [4920.05518,46.3260803,3524]: 0 finished unit Hermit [f=0013146] [13146] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0013236] [13236] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0013344] [13344] Event [5200,75.5021057,848]: 0 finished unit Lotus [f=0013415] [13415] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0013525] [13525] Event [4862.66406,74.286438,567.167419]: 1 lost unit Scorcher [f=0013560] [13560] Event [4989.83887,74.286438,452.860291]: 1 lost unit Scorcher [f=0013581] [13581] Event [4920.05518,46.3260803,3524]: 0 finished unit Recluse [f=0013589] [13589] Event [4890.55322,74.2702942,742.927734]: 1 lost unit Scorcher [f=0013600] [13600] Event [5259.13037,75.7153168,616.583801]: 0 lost unit Venom [f=0013621] [13621] Event [5168,75.5068359,608]: 0 lost unit Lotus [f=0013653] [13653] Event [3472,50.6069336,2832]: 1 lost unit Lotus [f=0013658] [13658] Event [1640,50.5643616,488]: 1 finished unit Solar Collector [f=0013664] [13664] Event [5191.4375,75.5037155,739.92749]: 1 lost unit Scorcher [f=0013689] [13689] Event [5320,75.5021057,664]: 0 lost unit Metal Extractor [f=0013692] [13692] Event [5200,75.5021057,848]: 0 lost unit Lotus [f=0013731] [13731] Event [5376,75.5021057,816]: 0 lost unit Lotus [f=0013735] [13735] Event [5284.35449,75.8929367,833.605957]: 1 lost unit Scorcher [f=0013833] [13833] Event [5378.76807,75.5021057,1269.98267]: 0 lost unit Venom [f=0013852] [13852] Event [5472,75.5210266,1216]: 0 lost unit Radar Tower [f=0013859] [13859] Event [4950.52881,74.286438,693.433167]: 0 lost unit Weaver [f=0013886] [13886] Event [2709.52026,74.286438,3307.00928]: 1 lost unit Fencer [f=0013929] [13929] Event [2557.63086,74.8198242,3273.43066]: 1 lost unit Dart [f=0013963] [13963] Event [2549.52124,74.8676147,3250.49194]: 1 lost unit Dart [f=0013990] [13990] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014005] [14005] Event [3928,71.4406738,3224]: 0 finished unit Metal Extractor [f=0014020] [14020] Event [4824,46.5909729,3448]: 0 finished unit Caretaker [f=0014084] [14084] Event [1800,72.6970825,488]: 1 finished unit Solar Collector [f=0014089] [14089] Event [3264,16.0668335,2592]: 1 lost unit Lotus [f=0014092] [14092] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0014217] [14217] Event [4920.05518,46.3260803,3524]: 0 finished unit Recluse [f=0014263] [14263] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0014274] [14274] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0014326] [14326] Event [1160,46.4064941,832]: 1 finished unit Fusion Reactor [f=0014336] [14336] Event [3232,15.9343872,2480]: 1 lost unit Lotus [f=0014346] [14346] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014382] gg wp [f=0014404] [14404] Event [4920.05518,46.3260803,3524]: 0 finished unit Venom [f=0014438] [14438] Event [1928,74.286438,568]: 1 finished unit Solar Collector [f=0014450] gg [f=0014464] [14464] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014475] [14475] Event [undefined]: PRO_rANDY resigned [f=0014475] game_message: PRO_rANDY has been destroyed! [f=0014475] game_message: izirayd wins! [f=0014475] Submitting stats [f=0014475] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014475] Part| Total Time|Time of the last 0.5s [f=0014475] Draw 21258.59ms 30.60% [f=0014475] Lua::Callins::Synced 7306.15ms 8.90% [f=0014475] Lua::Callins::Unsynced 27683.71ms 37.30% [f=0014475] Lua::CollectGarbage::Synced 481.61ms 0.30% [f=0014475] Lua::CollectGarbage::Unsynced 1074.18ms 0.80% [f=0014475] Misc::Profiler::AddTime 100.26ms 0.10% [f=0014475] Sim 39920.81ms 51.60% [f=0014475] [14475] Received game_message: PRO_rANDY has been destroyed! [f=0014475] [14475] Received game_message: izirayd wins! [f=0014476] [14476] Game End Stats Header: 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29,8370,7575,8370,7575,75.9751511,396.847626,75.9751511,396.847626,0,0,0,0,0,0,0,0,655.015869,0,655.015869,0,4705.38477,4393.54443,4705.38477,4393.54443,1000,270,1000,270,30,38,30,38,1330,1610,1330,1610,37.4462242,25.6299648,37.4462242,25.6299648,1960,2265,1960,2265,2956.06665,2807.3999,2956.06665,2807.3999,4080,3430,4080,3430,2807.3999,2970.06665,2807.3999,2970.06665,5.01071501,334.397644,5.01071501,334.397644,4469.22314,4826.13379,4469.22314,4826.13379 [f=0014476] [14476] Game End Stats Values: 30,8235,6825,8235,6825,90.4011688,406.372223,90.4011688,406.372223,0,0,0,0,0,0,0,0,1010.22186,0,1010.22186,0,5530.00049,5054.70215,5530.00049,5054.70215,1090,360,1090,360,30,38,30,38,1330,1610,1330,1610,37.7033615,23.6349735,37.7033615,23.6349735,1555,1425,1555,1425,3956.06665,3212.3999,3956.06665,3212.3999,4260,3430,4260,3430,3212.3999,3970.06665,3212.3999,3970.06665,20.1773777,334.397644,20.1773777,334.397644,5175.58057,5690.24805,5175.58057,5690.24805 [f=0014476] [14476] Game End Stats Values: 31,8235,7075,8235,7075,90.4011688,437.258484,90.4011688,437.258484,0,0,0,0,0,0,0,0,1301.86182,0,1301.86182,0,5612.5,5242.43262,5612.5,5242.43262,1090,450,1090,450,34.0000191,38,34.0000191,38,1330,1610,1330,1610,36.7999992,25.0590839,36.7999992,25.0590839,1675,1585,1675,1585,3956.06665,3332.3999,3956.06665,3332.3999,4140,3430,4140,3430,3353.73315,3970.06665,3353.73315,3970.06665,21.0123024,334.397644,21.0123024,334.397644,5378.604,5772.74756,5378.604,5772.74756 [f=0014476] [14476] Game End Stats Values: 32,7410,6550,7410,6550,90.4011688,475.423767,90.4011688,475.423767,0,0,0,0,0,0,0,0,1301.86182,0,1301.86182,0,6562.50391,5799.12598,6562.50391,5799.12598,1000,270,1000,270,38.7778091,38,38.7778091,38,1330,1555,1330,1555,35,25.5443554,35,25.5443554,870,1465,870,1465,4903.06641,4227.3999,4903.06641,4227.3999,4210,3260,4210,3260,4248.7334,4917.06641,4248.7334,4917.06641,21.0153008,334.397644,21.0153008,334.397644,6027.69287,6736.92188,6027.69287,6736.92188 [f=0014476] [14476] Game End Stats Values: 33,8340,6830,8340,6830,91.2100449,503.950958,91.2100449,503.950958,0,0,0,0,0,0,0,0,1301.86182,0,1301.86182,0,6832.50244,6001.81348,6832.50244,6001.81348,820,270,820,270,42.1889267,38,42.1889267,38,1330,1555,1330,1555,37.2205811,30.4751415,37.2205811,30.4751415,910,1745,910,1745,5173.06641,4447.3999,5173.06641,4447.3999,5280,3260,5280,3260,4468.7334,5187.06641,4468.7334,5187.06641,57.1844101,432.513367,57.1844101,432.513367,6256.28027,7006.92041,6256.28027,7006.92041 [f=0014476] [14476] Game End Stats Values: 34,8450,7030,8450,7030,93.0844116,512.478882,93.0844116,512.478882,0,0,0,0,0,0,0,0,1301.86182,0,1301.86182,0,6832.50244,6001.81348,6832.50244,6001.81348,820,270,820,270,77.3887405,38,77.3887405,38,1330,1555,1330,1555,39.9027443,26.6426373,39.9027443,26.6426373,950,1945,950,1945,5173.06641,4447.3999,5173.06641,4447.3999,5350,3260,5350,3260,4468.7334,5187.06641,4468.7334,5187.06641,69.6846771,441.04657,69.6846771,441.04657,6256.28027,7006.92041,6256.28027,7006.92041 [f=0014529] [14529] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014569] [14569] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014633] [14633] Event [1128,46.3497314,920]: 1 finished unit Caretaker [f=0014655] [14655] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014666] [14666] Event [2056,74.5466003,664]: 1 finished unit Solar Collector [f=0014696] [14696] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Dart [f=0014717] Spectator PRO_rANDY left the game: normal quit [f=0014717] [14717] Event [undefined]: PRO_rANDY quit [f=0014723] Player izirayd left the game: normal quit [f=0014723] [14723] Event [undefined]: izirayd quit [f=0014729] No clients connected, shutting down server [f=0014729] Server shutdown [f=0014762] [14762] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0014849] [14849] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0014927] [14927] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015015] [15015] Event [1312.02966,46.4604187,721.99231]: 1 finished unit Scorcher [f=0015092] [15092] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015178] [15178] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015190] [15190] Event [2184,75.5021057,744]: 1 finished unit Solar Collector [f=0015241] [15241] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015328] [15328] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015391] [15391] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015478] [15478] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015541] [15541] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015628] [15628] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015691] [15691] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015713] [15713] Event [2312,75.5021057,824]: 1 finished unit Solar Collector [f=0015778] [15778] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015841] [15841] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015916] [15916] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0015991] [15991] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0016066] [16066] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0016140] [16140] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0016227] [16227] Event [1312.02966,47.1055183,721.99231]: 1 finished unit Scorcher [f=0016253] [16253] Event [2472,74.286438,936]: 1 finished unit Solar Collector [f=0016698] Autoquit sending quit command. [f=0016698] [QuitAction] user exited to system [f=0016698] [SpringApp::Kill][1] fromRun=1 [f=0016698] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016698] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016698] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016698] [ThreadPool::SetThreadCount][2] workers=0 [f=0016698] [SpringApp::Kill][2] [f=0016698] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016698] [Game::KillLua][3] dtor=0 luaUI=0x60855690 [f=0016698] Start widgetHandler:Shutdown [f=0016698] Shutdown - SaveOrderList Complete [f=0016698] Writing last game win data [f=0016698] Shutdown - SaveConfigData Complete [f=0016698] Shutdown Widget - Chili Highlight [f=0016698] Shutdown Widget - Save/Load API [f=0016698] Shutdown Widget - Draw After Chili [f=0016698] Shutdown Widget - EPIC Menu [f=0016698] Shutdown Widget - Chili Minimap [f=0016698] Shutdown Widget - Chili Widget Selector [f=0016698] Shutdown Widget - Local Team Colors [f=0016698] Shutdown Widget - Display Keys 2 [f=0016698] Shutdown Widget - Save Game Menu [f=0016698] Shutdown Widget - HealthBars [f=0016698] Shutdown Widget - Noises [f=0016698] Shutdown Widget - Unit Icons [f=0016698] Shutdown Widget - Win Counter [f=0016698] Shutdown Widget - BuildETA [f=0016698] Shutdown Widget - SpringRTS Replay Stats [f=0016698] Shutdown Widget - Modular Comm Info [f=0016698] Shutdown Widget - CameraShake [f=0016698] Shutdown Widget - Chili Economy Panel Default [f=0016698] Shutdown Widget - Chili EndGame Window [f=0016698] Shutdown Widget - Chili Nuke Warning [f=0016698] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016698] Shutdown Widget - Chili Spectator Panels [f=0016698] Shutdown Widget - Context Menu [f=0016698] Shutdown Widget - Darkening [f=0016698] Shutdown Widget - MetalFeatures (new) [f=0016698] Shutdown Widget - Defense Range Zero-K [f=0016698] Shutdown Widget - Grab Input [f=0016698] Input grabbing is disabled! [f=0016698] Shutdown Widget - Highlight Geos [f=0016698] Shutdown Widget - Local Widgets Config [f=0016698] Shutdown Widget - MinimapEvents [f=0016698] Shutdown Widget - Missile Silo Range [f=0016698] Shutdown Widget - Point Tracker [f=0016698] Shutdown Widget - Showeco and Grid Drawer [f=0016698] Shutdown Widget - Stereo3D [f=0016698] Shutdown Widget - State Reverse and Latency [f=0016698] Shutdown Widget - Music Player v2 [f=0016698] Shutdown Widget - Attack AoE [f=0016698] Shutdown Widget - Map Edge Extension [f=0016698] Shutdown Widget - Selection Send [f=0016698] Shutdown Widget - LupsManager [f=0016698] Shutdown Widget - Newton Firezone [f=0016698] Shutdown Widget - Chili Pro Console [f=0016698] Shutdown Widget - Persistent Build Height [f=0016698] Shutdown Widget - Lasso Terraform GUI [f=0016698] Shutdown Widget - Chili Framework [f=0016698] Shutdown Widget - Lups [f=0016698] Shutdown Widget - Mex Placement Handler [f=0016698] Shutdown Widget - Custom Markers [f=0016698] Shutdown Widget - Chili Core Selector [f=0016698] Shutdown Widget - Select Keys [f=0016698] Shutdown Widget - Pause Screen [f=0016698] Shutdown Widget - Layout Handler [f=0016698] Shutdown Widget - Text To Speech Control [f=0016698] End widgetHandler:Shutdown [f=0016698] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533440,66657641} {int,ext,rec}Allocs={30325936,0,0} {chunk,block}Bytes={66657641,0} [f=0016698] [Game::KillLua][1] dtor=0 luaGaia=0x60995930 [f=0016698] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312479,53289354} {int,ext,rec}Allocs={30325937,0,0} {chunk,block}Bytes={53289354,0} [f=0016698] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={312479,53289354} {int,ext,rec}Allocs={30325937,0,0} {chunk,block}Bytes={53289354,0} [f=0016698] [Game::KillLua][2] dtor=0 luaRules=0x51917800 [f=0016698] Start gadgetHandler:Shutdown [f=0016698] Shutdown - StartSetup [f=0016698] Shutdown - UnitMorph [f=0016698] Shutdown - Carrier Drones [f=0016698] Shutdown - LupsNanoSpray [f=0016698] Shutdown - Missile Silo Controller [f=0016698] Shutdown - Modular Comm Info [f=0016698] Shutdown - Terrain Texture Handler [f=0016698] Shutdown - UnitCloakShield [f=0016698] Shutdown - Starlight Handler [f=0016698] End gadgetHandler:Shutdown [f=0016698] Start gadgetHandler:Shutdown [f=0016698] Shutdown - Save/Load [f=0016698] Shutdown - Teleport Throw [f=0016698] Shutdown - UnitMorph [f=0016698] Shutdown - Modular Comm Info [f=0016698] Shutdown - Retreat Command [f=0016698] Shutdown - Shockwaves [f=0016698] Shutdown - UnitCloakShield [f=0016698] Shutdown - Lups Cloak FX [f=0016698] Shutdown - Lups [f=0016698] Shutdown - Lups Shield [f=0016698] End gadgetHandler:Shutdown [f=0016698] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30325969,0,0} {chunk,block}Bytes={0,0} [f=0016698] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30325969,0,0} {chunk,block}Bytes={0,0} [f=0016698] [Game::KillLua][4] dtor=0 [f=0016698] [Game::~CGame][1] [f=0016698] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016698] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016698] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016698] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016698] [Game::KillLua][4] dtor=1 [f=0016698] [Game::KillMisc][1] [f=0016698] [Game::KillMisc][2] [f=0016698] [Game::KillMisc][3] [f=0016698] [Game::KillRendering][1] [f=0016698] [3DOParser::Kill] allocated 137 pieces [f=0016698] [S3OParser::Kill] allocated 2698 pieces [f=0016698] [AssParser::Kill] allocated 241 pieces [f=0016698] [Game::KillInterface][1] [f=0016698] [Game::KillInterface][2] [f=0016698] [Game::KillSimulation][1] [f=0016698] [Game::KillSimulation][2] [f=0016698] [CCollisionHandler] dis-/continuous tests: 0/1347706 [f=0016698] [Game::KillSimulation][3] [f=0016698] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016698] [~CPathCache(24x16)] cacheHits=53 hitPercentage=27% numHashColls=0 maxCacheSize=8 [f=0016698] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016698] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016698] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016698] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016698] [LosHandler::Kill] raycast instance cache-{hits,misses}={6486,15772}; shared=1%; cached=28% [f=0016698] [Game::KillSimulation][4] [f=0016698] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016698] [Game::~CGame][2] [f=0016698] [Game::~CGame][3] [f=0016698] [SpringApp::Kill][3] [f=0016698] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177854 bytes sent 237014 bytes recv'd [f=0016698] [SpringApp::Kill][4] font=0x4534caa0 [f=0016698] [SpringApp::Kill][5] [f=0016698] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x453ca4a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2483ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=37ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=36ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4685 inflSize=7kb readTime=26ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/vehscout_dead.s3o" indx=5528 inflSize=82kb readTime=20ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4766 inflSize=20kb readTime=17ms file="luaui/widgets/cmd_area_attack_tweak.lua" indx=4531 inflSize=10kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55835049 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x454b28c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4549ff70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4541c5d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff98409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]