[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3yW5cuC9pK/springsettings.1079759.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc9c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4217 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079759/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458dda60] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458dda60] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nighthawk44 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079759/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079759/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cc6750,0x61aec2d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d0295a60c295c9209d7361d8a67c9e34 [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x9e429170,0xc1b64ba0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000b7a0c970,00000000de2dd2d0}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f4f88fe0,000000010589c5b0}]" [f=-000001] glhf [f=-000001] [Game::ClientReadNet] added new player ceccoilfolle with number 3 to team 0 [f=-000001] > SPRINGIE:User ceccoilfolle|energysingu|3_4||False||Dynasty|IT [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[Nik]NikolaMX> hmm no guarantee ill go tank again tho x)) [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] haha [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={0000000067b03020,00000000e30766e0}]" [f=-000001] though can we [f=-000001] i wanna train against tanks [f=-000001] Spectator ceccoilfolle left the game: normal quit [f=-000001] [0] Event [undefined]: ceccoilfolle quit [f=-000001] as cloaky [f=-000001] <[Nik]NikolaMX> i dont like playing tank on this map tbh [f=-000001] > Game will be force started in 60 seconds [f=-000001] <[Nik]NikolaMX> too big and open [f=-000001] allright [f=-000001] [0] Event [219,195.76355,1106]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3708,195.77124,5075]: 1 finished unit Recon Commander [f=0000000] [0] [Nik]NikolaMX, team: 0, elo:2471, userid: 529056 [f=0000000] [0] Codmo, team: 1, elo:2246, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [208,195.761719,1216]: 0 finished unit Rover Assembly [f=0000031] [31] Event [3552,195.761719,5088]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000342] [342] Event [232,195.761719,984]: 0 finished unit Wind/Tidal Generator [f=0000416] [416] Event [3551.95093,195.761719,5120]: 1 finished unit Dagger [f=0000426] [426] Event [208.029648,196.406815,1233.99231]: 0 finished unit Mason [f=0000432] [432] Event [280,195.761719,952]: 0 finished unit Wind/Tidal Generator [f=0000488] [488] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000557] [557] Event [208.029648,196.406815,1233.99231]: 0 finished unit Dart [f=0000664] [664] Event [3551.95093,195.761719,5120]: 1 finished unit Dagger [f=0000693] [693] Event [208.029648,196.406815,1233.99231]: 0 finished unit Dart [f=0001015] [1015] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001088] [1088] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0001287] [1287] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001371] [1371] Event [3551.95093,195.761719,5120]: 1 finished unit Dagger [f=0001668] [1668] Event [152,195.761719,936]: 0 finished unit Solar Collector [f=0001694] [1694] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0001778] [1778] Event [3551.95093,195.761719,5120]: 1 finished unit Dagger [f=0001819] [1819] Event [3245.96143,195.761719,3320.24756]: 1 lost unit Dagger [f=0001841] [1841] Event [3417.57397,195.761719,3382.78564]: 0 lost unit Dart [f=0001908] [1908] Event [3505.88062,195.761719,3552.6853]: 0 lost unit Dart [f=0001957] [1957] Event [3752,195.761719,5464]: 1 finished unit Solar Collector [f=0002157] [2157] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002240] [2240] Event [216,195.761719,856]: 0 finished unit Wind/Tidal Generator [f=0002392] [2392] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0002460] [2460] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0002543] [2543] Event [208.029648,196.406815,1233.99231]: 0 finished unit Dart [f=0002598] [2598] Event [312,195.761719,776]: 0 finished unit Wind/Tidal Generator [f=0002628] [2628] Event [1259.17969,195.761719,1245.23987]: 1 lost unit Dagger [f=0002715] [2715] Event [1681.96021,195.761719,1401.26416]: 1 lost unit Dagger [f=0002858] [2858] Event [3672,195.761719,5512]: 1 finished unit Solar Collector [f=0003064] [3064] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0003112] [3112] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0003439] [3439] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0003569] [3569] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0003680] [3680] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0003820] [3820] Event [3624,195.761719,5432]: 1 finished unit Solar Collector [f=0003835] [3835] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003953] [3953] Event [2960,195.761719,3616]: 1 finished unit Lotus [f=0004071] [4071] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0004075] [4075] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0004335] [4335] Event [1856,195.761719,2688]: 0 finished unit Lotus [f=0004450] [4450] Event [208.029648,196.406815,1233.99231]: 0 finished unit Mason [f=0004560] [4560] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0004659] [4659] Event [3704,195.761719,5384]: 1 finished unit Solar Collector [f=0004846] [4846] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0004878] [4878] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0005049] [5049] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0005097] [5097] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0005220] [5220] Event [1728,195.761719,2832]: 0 finished unit Picket [f=0005297] [5297] Event [3816.01318,195.761719,4919.29443]: 0 lost unit Scorcher [f=0005404] [5404] Event [3782.83228,195.762161,4957.08594]: 0 lost unit Scorcher [f=0005466] [5466] Event [3992,195.761719,5128]: 1 finished unit Solar Collector [f=0005521] [5521] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0005526] [5526] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0005529] [5529] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0005645] [5645] Event [2512,195.761719,4128]: 1 finished unit Lotus [f=0005674] [5674] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0005709] [5709] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0005723] [5723] Event [3926.32715,195.761719,5309.24561]: 1 lost unit Bolas [f=0005756] [5756] Event [3040,195.761719,4880]: 1 finished unit Lotus [f=0005762] [Game::ClientReadNet] added new player FrequentPilgrim with number 4 to team 0 [f=0005763] > SPRINGIE:User FrequentPilgrim|striderdante|3_4|donator_0|False|Laugh|Empire|US [f=0005773] Connection attempt from FrequentPilgrim [f=0005773] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005773] -> Connection established (given id 4) [f=0005779] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0005779] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005793] [5793] Event [4003.79102,195.761719,5234.10645]: 0 lost unit Dart [f=0005846] [5846] Event [4034.94971,195.761719,5185.7373]: 0 lost unit Scorcher [f=0005923] [5923] Event [4041.28638,195.776382,5143.53955]: 0 lost unit Scorcher [f=0006052] [6052] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0006074] [6074] Event [344,195.761719,1208]: 0 finished unit Caretaker [f=0006171] [6171] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0006197] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0006211] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0006211] [Game::ClientReadNet][LOGMSG] sender="FrequentPilgrim" string="[Game::Load][lua{Rules,Gaia}={0000000093631960,00000000f3910c70}]" [f=0006484] [6484] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0006515] [6515] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0006546] [6546] Event [1520,195.761719,336]: 0 finished unit Lotus [f=0006694] [6694] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0006726] [6726] Event [344,195.761719,1096]: 0 finished unit Solar Collector [f=0006770] [6770] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0007023] [7023] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0007035] [7035] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0007036] [7036] Event [1128,195.761719,2424]: 0 finished unit Solar Collector [f=0007264] [7264] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0007275] [7275] Event [208.029648,196.406815,1233.99231]: 0 finished unit Dart [f=0007386] [7386] Event [1096,195.761719,2344]: 0 finished unit Solar Collector [f=0007507] [7507] Event [208.029648,196.406815,1233.99231]: 0 finished unit Dart [f=0007621] [7621] Event [344,195.761719,1352]: 0 finished unit Caretaker [f=0007715] [7715] Event [1032,195.761719,2488]: 0 finished unit Solar Collector [f=0007772] [7772] Event [1568,195.761719,3984]: 1 finished unit Lotus [f=0007842] [7842] Event [208.029648,196.406815,1233.99231]: 0 finished unit Fencer [f=0007874] [7874] Event [424,195.761719,1160]: 0 finished unit Wind/Tidal Generator [f=0008049] [8049] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0008078] [8078] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0008080] [8080] Event [208.029648,196.406815,1233.99231]: 0 finished unit Fencer [f=0008116] [8116] Event [504,195.761719,1240]: 0 finished unit Wind/Tidal Generator [f=0008281] [8281] Event [1128,195.761719,2520]: 0 finished unit Solar Collector [f=0008284] [8284] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0008357] [8357] Event [208.029648,196.406815,1233.99231]: 0 finished unit Fencer [f=0008385] [8385] Event [584,195.761719,1304]: 0 finished unit Wind/Tidal Generator [f=0008438] [8438] Event [1760,195.761719,3984]: 1 finished unit Lotus [f=0008532] [8532] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0008538] [8538] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0008571] [8571] Event [664,195.761719,1384]: 0 finished unit Wind/Tidal Generator [f=0008718] [8718] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0008731] [8731] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0008751] [8751] Event [728,195.761719,1320]: 0 finished unit Wind/Tidal Generator [f=0008809] [8809] Event [2592,195.761719,1568]: 0 finished unit Lotus [f=0008920] [8920] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0008956] [8956] Event [808,195.761719,1288]: 0 finished unit Wind/Tidal Generator [f=0008961] [8961] Event [3680,195.761719,4160]: 1 finished unit Lotus [f=0009000] [9000] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0009003] [9003] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0009167] [9167] Event [1925.50024,195.761719,4011.61865]: 1 lost unit Dagger [f=0009170] [9170] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0009409] [9409] Event [888,195.761719,1240]: 0 finished unit Wind/Tidal Generator [f=0009429] [9429] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0009434] [9434] Event [1040,195.761719,3200]: 0 finished unit Lotus [f=0009462] [9462] Event [1760,195.761719,3984]: 1 lost unit Lotus [f=0009600] Fine added point: [f=0009631] [9631] Event [2520,195.761719,1512]: 0 finished unit Solar Collector [f=0009631] [9631] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0009764] [9764] Event [1568,195.761719,3984]: 1 lost unit Lotus [f=0009812] [9812] Event [3936,195.779297,4176]: 1 finished unit Lotus [f=0009832] [9832] Event [976,195.761719,3264]: 0 finished unit Lotus [f=0009841] [9841] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0009846] [9846] Event [3551.95093,195.761719,5120]: 1 finished unit Mace [f=0009906] [9906] Event [1704,195.761719,4120]: 1 lost unit Metal Extractor [f=0009967] [9967] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0010009] [10009] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0010069] [10069] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0010196] [10196] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0010233] [10233] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0010245] [10245] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0010346] [10346] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0010347] [10347] Event [2424,195.761719,1480]: 0 finished unit Solar Collector [f=0010379] [10379] Event [704,195.761719,3216]: 0 finished unit Lotus [f=0010435] [10435] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0010447] [10447] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0010590] [10590] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0010731] [10731] Event [1383.68359,195.761719,213.410751]: 1 lost unit Bolas [f=0010756] [10756] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0010781] [10781] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0010802] [10802] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0010894] [10894] Event [2512,195.761719,4128]: 1 lost unit Lotus [f=0010935] [10935] Event [2376,195.919922,1608]: 0 finished unit Solar Collector [f=0010948] [10948] Event [208.029648,196.406815,1233.99231]: 0 finished unit Mason [f=0010971] [10971] Event [1967.2478,195.761719,4133.46582]: 0 lost unit Fencer [f=0011029] [11029] Event [1930.64502,196.103729,4154.84229]: 0 lost unit Fencer [f=0011032] [11032] Event [3031.05298,195.761719,3590.91357]: 0 lost unit Scorcher [f=0011046] [11046] Event [1963.3739,195.534882,4118.52393]: 0 lost unit Dart [f=0011060] [11060] Event [2960,195.761719,3616]: 1 lost unit Lotus [f=0011106] [11106] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0011124] [11124] Event [2059.94482,195.761719,4197.31348]: 0 lost unit Dart [f=0011140] [11140] Event [1975.63452,195.773758,4287.0835]: 1 lost unit Mace [f=0011142] [11142] Event [208.029648,196.406815,1233.99231]: 0 finished unit Mason [f=0011143] [11143] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0011156] [11156] Event [2027.55896,195.761719,4128.47559]: 1 lost unit Bolas [f=0011197] [11197] Event [1999.50684,195.761719,4057.94556]: 0 lost unit Fencer [f=0011200] [11200] Event [2069.79028,195.761719,4272.65283]: 1 lost unit Bolas [f=0011213] [11213] Event [2051.07617,195.738556,4291.21973]: 0 lost unit Scorcher [f=0011214] [11214] Event [3551.95093,195.761719,5120]: 1 finished unit Bolas [f=0011223] [11223] Event [2117.91357,195.761719,4082.20044]: 1 lost unit Bolas [f=0011252] [11252] Event [2210.98267,195.761719,4107.35986]: 1 lost unit Bolas [f=0011263] [11263] Event [2288.91431,195.761719,4113.72461]: 1 lost unit Bolas [f=0011341] [11341] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0011349] [11349] Event [1912,195.761719,5176]: 1 finished unit Solar Collector [f=0011363] [11363] Event [2632,195.761719,4200]: 1 lost unit Metal Extractor [f=0011456] [11456] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0011499] [11499] Event [3551.95093,195.761719,5120]: 1 finished unit Quill [f=0011524] [11524] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0011536] [11536] Event [2638.91016,195.761719,4562.94971]: 0 lost unit Scorcher [f=0011556] [11556] Event [2945.52539,195.761719,4842.9707]: 0 lost unit Scorcher [f=0011596] [11596] Event [3040,195.761719,4880]: 1 lost unit Lotus [f=0011597] [11597] Event [2785.6333,195.761719,4896.31934]: 1 lost unit Bolas [f=0011624] [11624] Event [3086.74829,195.761719,5086.74805]: 1 lost unit Bolas [f=0011677] [11677] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0011683] [11683] Event [3128,195.885162,4904]: 1 lost unit Metal Extractor [f=0011723] [11723] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0011736] [11736] Event [3388.10376,195.761719,5063.02148]: 1 lost unit Quill [f=0011827] [11827] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0011831] [11831] Event [3470.22119,195.761719,5186.28662]: 1 lost unit Quill [f=0011873] gg [f=0011882] [11882] Event [1872,195.761719,4864]: 1 finished unit Lotus [f=0011907] [11907] Event [1832,195.761719,5224]: 1 finished unit Solar Collector [f=0011977] [11977] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0011987] [11987] Event [3552,195.761719,5088]: 1 lost unit Hovercraft Platform [f=0011988] [11988] Event [3550.84912,195.761719,5058.06152]: 0 lost unit Scorcher [f=0012020] [12020] Event [3512,195.761719,5224]: 1 lost unit Caretaker [f=0012027] [12027] Event [undefined]: Codmo resigned [f=0012027] game_message: Codmo has been destroyed! [f=0012027] game_message: [Nik]NikolaMX wins! [f=0012027] Submitting stats [f=0012027] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012027] Part| Total Time|Time of the last 0.5s [f=0012027] Draw 14713.25ms 25.65% [f=0012027] Lua::Callins::Synced 5406.09ms 17.20% [f=0012027] Lua::Callins::Unsynced 20150.85ms 33.40% [f=0012027] Lua::CollectGarbage::Synced 364.26ms 2.29% [f=0012027] Lua::CollectGarbage::Unsynced 697.56ms 0.99% [f=0012027] Misc::Profiler::AddTime 61.12ms 0.10% [f=0012027] Sim 23835.84ms 54.67% [f=0012027] [12027] Received game_message: Codmo has been destroyed! [f=0012027] [12027] Received game_message: [Nik]NikolaMX wins! [f=0012028] [12028] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012028] [12028] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012028] [12028] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012028] [12028] Game End Stats Values: 2,2055,2255,2055,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.65439558,7.4666667,7.65439558,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,80,0,80,0,0,0,0,0,700,980,700,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012028] [12028] Game End Stats Values: 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Stats Values: 28,3275,7265,3275,7265,31.2775631,345.562592,31.2775631,345.562592,0,0,0,0,0,0,0,0,418.213837,0,418.213837,0,2153.38306,4734.23438,2153.38306,4734.23438,270,640,270,640,20.545454,47.5157089,20.545454,47.5157089,1275,1275,1275,1275,21.4012985,34.9158363,21.4012985,34.9158363,0,1625,0,1625,1779.00024,4414.66699,1779.00024,4414.66699,1730,3725,1730,3725,4696.1665,2444.00024,4696.1665,2444.00024,328.998657,0,328.998657,0,4840.14063,2668.77856,4840.14063,2668.77856 [f=0012035] [12035] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0012091] <[Nik]NikolaMX> gg [f=0012155] Spectator FrequentPilgrim left the game: normal quit [f=0012155] [12155] Event [undefined]: FrequentPilgrim quit [f=0012162] [12162] Event [192,195.761719,1552]: 0 finished unit Rover Plate [f=0012236] [12236] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0012293] <[Nik]NikolaMX> not sure if skrims are the best responce [f=0012309] No clients connected, shutting down server [f=0012309] Server shutdown [f=0012381] [12381] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0012531] [12531] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0012554] [12554] Event [2120,194.87915,1288]: 0 finished unit Metal Extractor [f=0012682] [12682] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0012832] [12832] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0012982] [12982] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013132] [13132] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013282] [13282] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013432] [13432] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013582] [13582] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013649] [13649] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0013731] [13731] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0013881] [13881] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014031] [14031] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014181] [14181] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014331] [14331] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014481] [14481] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014631] [14631] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014699] [14699] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0014781] [14781] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0014931] [14931] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0015081] [15081] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0015231] [15231] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0015344] [15344] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0015381] [15381] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0015531] [15531] Event [208.029648,196.406815,1233.99231]: 0 finished unit Scorcher [f=0015625] Autoquit sending quit command. [f=0015625] [QuitAction] user exited to system [f=0015625] [SpringApp::Kill][1] fromRun=1 [f=0015625] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015625] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015625] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015625] [ThreadPool::SetThreadCount][2] workers=0 [f=0015625] [SpringApp::Kill][2] [f=0015625] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015625] [Game::KillLua][3] dtor=0 luaUI=0x517dfce0 [f=0015625] Start widgetHandler:Shutdown [f=0015625] Shutdown - SaveOrderList Complete [f=0015625] Writing last game win data [f=0015625] Shutdown - SaveConfigData Complete [f=0015625] Shutdown Widget - Save/Load API [f=0015625] Shutdown Widget - Chili Highlight [f=0015625] Shutdown Widget - Draw After Chili [f=0015625] Shutdown Widget - EPIC Menu [f=0015625] Shutdown Widget - Chili Widget Selector [f=0015625] Shutdown Widget - Chili Minimap [f=0015625] Shutdown Widget - Local Team Colors [f=0015625] Shutdown Widget - Display Keys 2 [f=0015625] Shutdown Widget - Save Game Menu [f=0015625] Shutdown Widget - Unit Icons [f=0015625] Shutdown Widget - Noises [f=0015625] Shutdown Widget - HealthBars [f=0015625] Shutdown Widget - Win Counter [f=0015625] Shutdown Widget - SpringRTS Replay Stats [f=0015625] Shutdown Widget - BuildETA [f=0015625] Shutdown Widget - Modular Comm Info [f=0015625] Shutdown Widget - Music Player v2 [f=0015625] Shutdown Widget - State Reverse and Latency [f=0015625] Shutdown Widget - Stereo3D [f=0015625] Shutdown Widget - Showeco and Grid Drawer [f=0015625] Shutdown Widget - Point Tracker [f=0015625] Shutdown Widget - Missile Silo Range [f=0015625] Shutdown Widget - MinimapEvents [f=0015625] Shutdown Widget - Local Widgets Config [f=0015625] Shutdown Widget - Highlight Geos [f=0015625] Shutdown Widget - Grab Input [f=0015625] Input grabbing is disabled! [f=0015625] Shutdown Widget - Defense Range Zero-K [f=0015625] Shutdown Widget - MetalFeatures (new) [f=0015625] Shutdown Widget - Darkening [f=0015625] Shutdown Widget - Context Menu [f=0015625] Shutdown Widget - Chili Spectator Panels [f=0015625] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015625] Shutdown Widget - Chili Nuke Warning [f=0015625] Shutdown Widget - Chili EndGame Window [f=0015625] Shutdown Widget - Chili Economy Panel Default [f=0015625] Shutdown Widget - CameraShake [f=0015625] Shutdown Widget - Attack AoE [f=0015625] Shutdown Widget - UnitShapes [f=0015625] Shutdown Widget - Map Edge Extension [f=0015625] Shutdown Widget - Selection Send [f=0015625] Shutdown Widget - LupsManager [f=0015625] Shutdown Widget - Newton Firezone [f=0015625] Shutdown Widget - Chili Pro Console [f=0015625] Shutdown Widget - Persistent Build Height [f=0015625] Shutdown Widget - Lasso Terraform GUI [f=0015625] Shutdown Widget - Lups [f=0015625] Shutdown Widget - Chili Framework [f=0015625] Shutdown Widget - Chili Core Selector [f=0015625] Shutdown Widget - Custom Markers [f=0015625] Shutdown Widget - Mex Placement Handler [f=0015625] Shutdown Widget - Select Keys [f=0015625] Shutdown Widget - Pause Screen [f=0015625] Shutdown Widget - Text To Speech Control [f=0015625] Shutdown Widget - Layout Handler [f=0015625] End widgetHandler:Shutdown [f=0015625] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={930222,94241868} {int,ext,rec}Allocs={26790075,0,0} {chunk,block}Bytes={94241868,0} [f=0015625] [Game::KillLua][1] dtor=0 luaGaia=0x61aec2d0 [f=0015625] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={719431,81389337} {int,ext,rec}Allocs={26790076,0,0} {chunk,block}Bytes={81389337,0} [f=0015625] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={719431,81389337} {int,ext,rec}Allocs={26790076,0,0} {chunk,block}Bytes={81389337,0} [f=0015625] [Game::KillLua][2] dtor=0 luaRules=0x51cc6750 [f=0015625] Start gadgetHandler:Shutdown [f=0015625] Shutdown - StartSetup [f=0015625] Shutdown - UnitMorph [f=0015625] Shutdown - Carrier Drones [f=0015625] Shutdown - LupsNanoSpray [f=0015625] Shutdown - Missile Silo Controller [f=0015625] Shutdown - Modular Comm Info [f=0015625] Shutdown - Terrain Texture Handler [f=0015625] Shutdown - UnitCloakShield [f=0015625] Shutdown - Starlight Handler [f=0015625] End gadgetHandler:Shutdown [f=0015625] Start gadgetHandler:Shutdown [f=0015625] Shutdown - Save/Load [f=0015625] Shutdown - Teleport Throw [f=0015625] Shutdown - UnitMorph [f=0015625] Shutdown - Modular Comm Info [f=0015625] Shutdown - Retreat Command [f=0015625] Shutdown - Shockwaves [f=0015625] Shutdown - UnitCloakShield [f=0015625] Shutdown - Lups Cloak FX [f=0015625] Shutdown - Lups [f=0015625] Shutdown - Lups Shield [f=0015625] End gadgetHandler:Shutdown [f=0015625] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26790108,0,0} {chunk,block}Bytes={0,0} [f=0015625] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26790108,0,0} {chunk,block}Bytes={0,0} [f=0015625] [Game::KillLua][4] dtor=0 [f=0015625] [Game::~CGame][1] [f=0015625] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015625] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015625] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015625] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015625] [Game::KillLua][4] dtor=1 [f=0015625] [Game::KillMisc][1] [f=0015625] [Game::KillMisc][2] [f=0015625] [Game::KillMisc][3] [f=0015625] [Game::KillRendering][1] [f=0015625] [3DOParser::Kill] allocated 137 pieces [f=0015625] [S3OParser::Kill] allocated 2813 pieces [f=0015625] [AssParser::Kill] allocated 241 pieces [f=0015625] [Game::KillInterface][1] [f=0015625] [Game::KillInterface][2] [f=0015625] [Game::KillSimulation][1] [f=0015625] [Game::KillSimulation][2] [f=0015625] [CCollisionHandler] dis-/continuous tests: 0/227107 [f=0015625] [Game::KillSimulation][3] [f=0015625] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015625] [~CPathCache(16x24)] cacheHits=102 hitPercentage=38% numHashColls=0 maxCacheSize=21 [f=0015625] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015625] [~CPathCache(32x48)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015625] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015625] [LosHandler::Kill] raycast instance cache-{hits,misses}={7153,12799}; shared=5%; cached=30% [f=0015625] [Game::KillSimulation][4] [f=0015625] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015625] [Game::~CGame][2] [f=0015625] [Game::~CGame][3] [f=0015625] [SpringApp::Kill][3] [f=0015625] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165168 bytes sent 226511 bytes recv'd [f=0015625] [SpringApp::Kill][4] font=0x45816aa0 [f=0015625] [SpringApp::Kill][5] [f=0015625] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45893130) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2633ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=54ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=19ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=17ms file="luaui/images/lobbyranks/4_4.png" indx=3630 inflSize=152kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 67405575 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x4597c7f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4598e940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4588ffd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc9c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]