[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sav7C3vIsd/springsettings.1079713.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1e3c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4334 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079713/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ac5590] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ac5590] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 608ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079713/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c164 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c164 file="cache/104dev-maintenance/paths/AlienDesert.pe-e579c164.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e579c174 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e579c174 file="cache/104dev-maintenance/paths/AlienDesert.pe2-e579c174.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 5fb89108)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11808,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079713/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f1a430,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 02195a60b41cd62af73602934596f592 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001032975a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c01ef9e0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8f9c92615ac7d41c2b3b432294ecbbce29d94a770b35c30ccf3d0b9c2500d9db2bf7dc05ccf87e9dc58adbda4098354f96fa8a1045cec09fe828e0af31f847]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e528f4760139b7d4711b2adff18bc46bedff51724e5b822d4c80c438cdd6524a370b92607a3553badba63f65047e641b893be307a0e233f5e81b8471c2915f66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000dcdf4840,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5231,56.2513351,458]: 0 finished unit Recon Commander [f=-000001] [0] Event [945,59.1984863,3716]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3389, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:3052, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5120,57.7209473,496]: 0 finished unit Rover Assembly [f=0000009] [9] Event [1064,57.0123672,3736]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000352] [352] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000439] [439] Event [1076,56.9671631,3736]: 1 finished unit Convict [f=0000440] [440] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0000481] [481] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000576] [576] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Dart [f=0000715] [715] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Dart [f=0000727] [727] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000791] [791] Event [1080,57.2364807,4056]: 1 finished unit Solar Collector [f=0000971] [971] Event [1080,57.4081421,3960]: 1 finished unit Solar Collector [f=0000998] [998] Event [5112,55.859375,392]: 0 finished unit Solar Collector [f=0001323] [1323] Event [1080,56.9541931,3864]: 1 finished unit Solar Collector [f=0001352] [1352] Event [5592,57.2860718,520]: 0 finished unit Solar Collector [f=0001436] [1436] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0001577] [1577] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0001628] [1628] Event [5688,55.9013367,584]: 0 finished unit Solar Collector [f=0001748] [1748] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0002091] [2091] Event [158.560745,59.25597,2839.03955]: 0 lost unit Dart [f=0002137] [2137] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002405] [2405] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0002502] [2502] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0002602] [2602] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0002641] [2641] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Mason [f=0002741] [2741] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0002976] [2976] Event [240,58.7890625,3024]: 1 finished unit Lotus [f=0002978] [2978] Event [6104,58.7280273,1256]: 0 finished unit Solar Collector [f=0002983] [2983] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0003027] [3027] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Mason [f=0003150] [3150] Event [2240,56.9694519,2912]: 1 finished unit Radar Tower [f=0003219] [3219] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0003426] [3426] Event [6024,58.3885193,1240]: 0 finished unit Solar Collector [f=0003460] [3460] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0003473] [3473] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Fencer [f=0003650] [3650] Event [2208,56.8969727,3024]: 1 finished unit Lotus [f=0003698] [3698] Event [3952,57.9612732,1408]: 0 finished unit Radar Tower [f=0003876] [3876] Event [1076,56.9671631,3736]: 1 finished unit Convict [f=0003922] [3922] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Fencer [f=0004052] [4052] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004162] [4162] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0004219] [4219] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004237] [4237] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0004327] [4327] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0004365] [4365] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Mason [f=0004383] [4383] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004548] [4548] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004635] [4635] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Mason [f=0004639] [4639] Event [5616.58691,54.2508621,2289.81299]: 1 lost unit Bandit [f=0004689] [4689] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0004713] [4713] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004830] [4830] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0004878] [4878] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0004895] [4895] Event [3872,56.7405701,1392]: 0 finished unit Lotus [f=0005079] [5079] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0005125] [5125] Event [2536,53.6964417,232]: 0 lost unit Metal Extractor [f=0005139] [5139] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0005150] [5150] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0005393] [5393] Event [5781.57129,57.430748,1199.54248]: 1 lost unit Bandit [f=0005425] [5425] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0005615] [5615] Event [3664,56.5231323,1200]: 0 finished unit Lotus [f=0005627] [5627] Event [1076,56.9671631,3736]: 1 finished unit Convict [f=0005641] [5641] Event [3569.1665,58.6570816,1125.75024]: 1 lost unit Bandit [f=0005644] [5644] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0005649] [5649] Event [3612.11304,58.7655258,1082.20251]: 1 lost unit Bandit [f=0005687] [5687] Event [3711.39331,57.8879471,1382.20093]: 0 lost unit Scorcher [f=0005709] [5709] Event [3664,56.5231323,1200]: 0 lost unit Lotus [f=0005845] [5845] Event [896,57.9116821,1584]: 1 finished unit Lotus [f=0005868] [5868] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0005888] [5888] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0006142] [6142] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0006181] [6181] Event [952,58.4457397,3640]: 1 finished unit Solar Collector [f=0006233] [6233] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0006281] [6281] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0006371] [6371] Event [3728,59.7162628,1184]: 0 finished unit Lotus [f=0006460] [6460] Event [5160,55.5046082,760]: 0 finished unit Solar Collector [f=0006481] [6481] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0006525] [6525] Event [888,59.2735291,3752]: 1 finished unit Solar Collector [f=0006562] [6562] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0006637] [6637] Event [3631.55542,58.8323555,1616.09509]: 0 lost unit Scorcher [f=0006689] [6689] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0006738] [6738] Event [3411.24146,59.0409546,1699.92188]: 1 lost unit Engineer Commander [f=0006738] [6738] Event [3430.98975,58.8900757,1677.75391]: 0 lost unit Scorcher [f=0006740] [6740] Event [3437.1438,58.0376587,1734.34204]: 0 lost unit Scorcher [f=0006740] [6740] Event [3469.20801,58.7229462,1728.41309]: 0 lost unit Scorcher [f=0006754] [6754] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0006907] [6907] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0007006] [7006] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0007091] [7091] Event [3680,59.0997696,1120]: 0 finished unit Lotus [f=0007152] [7152] Event [3392.96021,53.9447899,607.066101]: 1 lost unit Bandit [f=0007232] [7232] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0007261] [7261] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0007368] [7368] Event [3934.11499,56.1849098,225.8992]: 1 lost unit Bandit [f=0007390] [7390] Event [4023.20166,58.7545242,221.317688]: 1 lost unit Bandit [f=0007417] [7417] Event [4123.37158,58.4057808,228.845047]: 1 lost unit Bandit [f=0007426] [7426] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0007456] [7456] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0007496] [7496] Event [4314.38135,56.6067657,224.905273]: 1 lost unit Bandit [f=0007515] [7515] Event [984,58.6135864,3832]: 1 finished unit Storage [f=0007632] [7632] Event [4003.05054,54.4233818,387.311066]: 1 lost unit Bandit [f=0007682] [7682] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0007693] [7693] Event [3827.28101,54.9678879,442.832245]: 0 lost unit Fencer [f=0007777] [7777] Event [3671.08447,55.5054169,427.311981]: 1 lost unit Bandit [f=0007784] [7784] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0007784] [7784] Event [3627.03296,53.9271698,418.581818]: 1 lost unit Bandit [f=0007804] [7804] Event [3659.49219,55.1645622,366.104889]: 0 lost unit Fencer [f=0007856] [7856] Event [3434.40259,53.9425545,523.162659]: 1 lost unit Bandit [f=0007892] [7892] Event [3326.64136,53.5956802,451.926239]: 1 lost unit Bandit [f=0007929] [7929] Event [3218.08813,52.9296875,568.340149]: 1 lost unit Bandit [f=0007943] [7943] Event [3256.39551,52.9296875,401.337555]: 0 lost unit Scorcher [f=0007994] [7994] Event [5240,54.3640137,808]: 0 finished unit Solar Collector [f=0008017] [8017] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0008103] [8103] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0008107] [8107] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0008343] [8343] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0008369] [8369] Event [3145.36035,56.8528786,2170.79224]: 0 lost unit Scorcher [f=0008411] [8411] Event [3072.11255,53.0049095,2336.43848]: 1 lost unit Bandit [f=0008427] [8427] Event [5224,56.6146851,600]: 0 finished unit Caretaker [f=0008511] [8511] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0008565] [8565] Event [5320,56.9847107,888]: 0 finished unit Solar Collector [f=0008607] [8607] Event [3152,52.9296875,2768]: 1 lost unit Lotus [f=0008612] [8612] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0008710] [8710] Event [2616.23828,55.8376923,2130.56787]: 1 lost unit Bandit [f=0008734] [8734] Event [2846.44556,57.7893486,3167.41064]: 1 lost unit Bandit [f=0008744] [8744] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0008763] [8763] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0008778] [8778] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0008827] [8827] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0008887] [8887] Event [5400,56.4888,968]: 0 finished unit Solar Collector [f=0008913] [8913] Event [792,58.5487366,3864]: 1 finished unit Solar Collector [f=0008961] [8961] Event [3288,56.6833496,1112]: 0 lost unit Metal Extractor [f=0008963] [8963] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0008970] [8970] Event [2380.83862,54.0569305,3199.12915]: 0 lost unit Scorcher [f=0009028] [9028] Event [2208,56.8969727,3024]: 1 lost unit Lotus [f=0009069] [9069] Event [2240,56.9707489,2912]: 1 lost unit Radar Tower [f=0009075] [9075] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0009075] [9075] Event [2274.12476,55.8988342,3076.53564]: 1 lost unit Bandit [f=0009079] [9079] Event [2159.00366,58.5711937,3081.41064]: 0 lost unit Scorcher [f=0009086] [9086] Event [1040,52.9296875,816]: 1 finished unit Lotus [f=0009095] [9095] Event [2258.59937,56.7640343,3004.94189]: 0 lost unit Scorcher [f=0009098] [9098] Event [5105.60596,53.0218353,2559.08447]: 1 lost unit Bandit [f=0009200] [9200] Event [5096.31592,56.0836945,2873.92529]: 1 lost unit Bandit [f=0009223] [9223] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0009228] [9228] Event [5480,55.531311,1048]: 0 finished unit Solar Collector [f=0009331] [9331] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0009361] [9361] Event [664,57.6751709,3720]: 1 finished unit Solar Collector [f=0009447] [9447] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0009507] [9507] Event [5560,56.942749,1128]: 0 finished unit Solar Collector [f=0009549] [9549] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0009654] [9654] Event [921.447937,56.1487885,1526.69934]: 0 lost unit Scorcher [f=0009687] [9687] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0009763] [9763] Event [536,58.7890625,3576]: 1 finished unit Solar Collector [f=0009766] [9766] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0009786] [9786] Event [5624,55.0582886,1208]: 0 finished unit Solar Collector [f=0009829] [9829] Event [3688,57.7125549,1304]: 0 finished unit Solar Collector [f=0009928] [9928] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0009999] [9999] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0010069] [10069] Event [3704,58.0979919,1384]: 0 finished unit Solar Collector [f=0010122] [10122] Event [776,58.7738037,3736]: 1 finished unit Solar Collector [f=0010166] [10166] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0010186] [10186] Event [5704,54.9285889,1256]: 0 finished unit Solar Collector [f=0010207] [10207] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0010308] [10308] Event [3720,59.1590881,1464]: 0 finished unit Solar Collector [f=0010354] [10354] Event [840,58.8157654,3640]: 1 finished unit Solar Collector [f=0010431] [10431] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0010456] [10456] Event [4064,53.2844543,3536]: 0 finished unit Lotus [f=0010542] [10542] Event [1076,56.9671631,3736]: 1 finished unit Convict [f=0010636] [10636] Event [2462.15845,52.9296875,653.581482]: 1 lost unit Bandit [f=0010655] [10655] Event [5784,57.5378418,1288]: 0 finished unit Solar Collector [f=0010745] [10745] Event [5272,57.0304871,504]: 0 finished unit Caretaker [f=0010775] [10775] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0010783] [10783] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0010822] [10822] Event [3992,53.3607483,3720]: 0 finished unit Metal Extractor [f=0010989] [10989] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0011024] [11024] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011101] [11101] Event [5352,57.8392029,424]: 0 finished unit Caretaker [f=0011114] [11114] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Dart [f=0011132] [11132] Event [3288,56.6562653,1112]: 0 finished unit Metal Extractor [f=0011135] [11135] Event [5864,57.3204041,1336]: 0 finished unit Solar Collector [f=0011166] [11166] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Dart [f=0011255] [11255] Event [896,56.0501099,896]: 1 finished unit Lotus [f=0011262] [11262] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011357] [11357] Event [5192,56.7749023,408]: 0 finished unit Caretaker [f=0011445] [11445] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0011452] [11452] Event [3624,52.9296875,3928]: 0 finished unit Metal Extractor [f=0011463] [11463] Event [888,56.9351196,3560]: 1 finished unit Caretaker [f=0011487] [11487] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011566] [11566] Event [2112,58.5258484,2832]: 1 finished unit Radar Tower [f=0011585] [11585] Event [295.75824,54.5165482,707.982117]: 1 lost unit Bandit [f=0011595] [11595] Event [72,56.893158,952]: 1 lost unit Metal Extractor [f=0011616] [11616] Event [5944,56.9198608,1320]: 0 finished unit Solar Collector [f=0011628] [11628] Event [270.876984,55.7606964,813.475464]: 1 lost unit Bandit [f=0011632] [11632] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0011639] [11639] Event [232.629333,55.5315514,825.00354]: 1 lost unit Bandit [f=0011679] [11679] Event [2824,53.7994385,1688]: 0 finished unit Metal Extractor [f=0011712] [11712] Event [5096,57.1716309,40]: 0 finished unit Solar Collector [f=0011727] [11727] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011763] [11763] Event [840,58.5334778,3480]: 1 finished unit Caretaker [f=0011769] [11769] Event [183.663284,86.0221024,1003.96344]: 1 lost unit Bandit [f=0011807] [11807] Event [326.064697,65.3352203,918.356201]: 0 lost unit Scorcher [f=0011814] [11814] Event [337.954193,57.7403526,883.153931]: 1 lost unit Bandit [f=0011832] [11832] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0011836] [11836] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011897] [11897] Event [5096,55.2108765,120]: 0 finished unit Solar Collector [f=0011903] [11903] Event [3017.57813,53.326046,2355.67529]: 0 lost unit Dart [f=0011921] go again it map [f=0011932] [11932] Event [1076,56.9671631,3736]: 1 finished unit Bandit [f=0011970] [11970] Event [72,56.6108704,1928]: 1 lost unit Metal Extractor [f=0011973] [11973] Event [2912,55.6762695,1696]: 0 finished unit Lotus [f=0011980] !resign [f=0011980] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011980] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011980] > Poll: Resign team 2? [END:SUCCESS] [f=0011980] [11980] Event [undefined]: izirayd resigned [f=0011980] game_message: izirayd has been destroyed! [f=0011980] game_message: Godde wins! [f=0011980] Submitting stats [f=0011980] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011980] Part| Total Time|Time of the last 0.5s [f=0011980] Draw 11768.32ms 10.53% [f=0011980] Lua::Callins::Synced 4917.16ms 19.07% [f=0011980] Lua::Callins::Unsynced 16432.80ms 15.89% [f=0011980] Lua::CollectGarbage::Synced 331.01ms 0.10% [f=0011980] Lua::CollectGarbage::Unsynced 629.85ms 2.68% [f=0011980] Misc::Profiler::AddTime 50.07ms 0.00% [f=0011980] Sim 24309.32ms 75.27% [f=0011980] [11980] Received game_message: izirayd has been destroyed! [f=0011980] [11980] Received game_message: Godde wins! [f=0011980] > Team 2 resigned [f=0011981] [11981] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011981] [11981] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011981] [11981] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011981] [11981] Game End Stats Values: 2,2185,2190,2185,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.44999933,4.98000002,5.44999933,4.98000002,0,125,0,125,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011981] [11981] Game End Stats Values: 3,2345,2360,2345,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8.26666641,8,1275,1275,1275,1275,9.22999859,7.97666502,9.22999859,7.97666502,0,205,0,205,0,0,0,0,1070,880,1070,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011981] [11981] Game End Stats Values: 4,2485,2430,2485,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,9.33333302,11.4666662,9.33333302,1275,1275,1275,1275,9.69999886,9.69999886,9.69999886,9.69999886,0,205,0,205,0,0,0,0,1210,950,1210,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011981] [11981] Game End Stats Values: 5,2725,2570,2725,2570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.4375019,5.38461542,23.4375019,5.38461542,0,0,0,0,13.8666668,12.2666664,13.8666668,12.2666664,1275,1275,1275,1275,10.6400003,9.69999886,10.6400003,9.69999886,150,205,150,205,0,0,0,0,1300,1090,1300,1090,0,0,0,0,0,0,0,0,5.38461542,23.4375019,5.38461542,23.4375019 [f=0011981] [11981] Game End Stats Values: 6,2725,2620,2725,2620,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68.8708344,47.5360603,68.8708344,47.5360603,0,0,0,0,14,14,14,14,1275,1275,1275,1275,11.5618353,10.0133324,11.5618353,10.0133324,150,165,150,165,40,0,40,0,1300,1180,1300,1180,0,40,0,40,0,0,0,0,48.7899055,68.8708344,48.7899055,68.8708344 [f=0011981] [11981] Game End Stats Values: 7,2890,2830,2890,2830,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,113.4412,91.2785492,113.4412,91.2785492,0,0,0,0,14,14,14,14,1275,1275,1275,1275,13.3033314,12.3633327,13.3033314,12.3633327,225,165,225,165,40,0,40,0,1390,1390,1390,1390,0,40,0,40,0,0,0,0,92.5323944,113.4412,92.5323944,113.4412 [f=0011981] [11981] Game End Stats Values: 8,3130,3020,3130,3020,0,3.32340193,0,3.32340193,0,0,0,0,0,0,0,0,0,0,0,0,113.4412,116.519974,113.4412,116.519974,90,0,90,0,14,14.5333338,14,14.5333338,1275,1275,1275,1275,14.3999977,14.6215601,14.3999977,14.6215601,375,165,375,165,40,0,40,0,1390,1580,1390,1580,0,40,0,40,0,0,0,0,117.773819,113.4412,117.773819,113.4412 [f=0011981] [11981] Game End Stats Values: 9,3335,3230,3335,3230,0,9.18706417,0,9.18706417,0,0,0,0,0,0,0,0,0,0,0,0,113.4412,116.519974,113.4412,116.519974,90,0,90,0,14,16.5333328,14,16.5333328,1330,1275,1330,1275,16.3333321,14.7909088,16.3333321,14.7909088,525,305,525,305,40,0,40,0,1390,1650,1390,1650,13.0000019,40,13.0000019,40,16.0000114,0,16.0000114,0,117.773819,113.4412,117.773819,113.4412 [f=0011981] [11981] Game End Stats Values: 10,3545,3425,3545,3425,0,18.1688957,0,18.1688957,0,0,0,0,0,0,0,0,0,0,0,0,113.4412,116.519974,113.4412,116.519974,180,0,180,0,14,18,14,18,1330,1330,1330,1330,14.3999977,15.8654528,14.3999977,15.8654528,525,445,525,445,40,0,40,0,1510,1650,1510,1650,13.0000019,53,13.0000019,53,16.0000114,0,16.0000114,0,117.773819,113.4412,117.773819,113.4412 [f=0011981] [11981] Game End Stats Values: 11,3860,3725,3860,3725,0,19.3706532,0,19.3706532,0,0,0,0,0,0,0,0,0,0,0,0,113.4412,116.519974,113.4412,116.519974,180,0,180,0,14,18,14,18,1330,1330,1330,1330,15.4966679,16.6734505,15.4966679,16.6734505,750,445,750,445,40,0,40,0,1600,1950,1600,1950,13.0000019,53,13.0000019,53,16.0000114,0,16.0000114,0,117.773819,113.4412,117.773819,113.4412 [f=0011981] [11981] Game End Stats Values: 12,4100,4025,4100,4025,0,28.8034897,0,28.8034897,0,0,0,0,0,0,0,0,0,0,0,0,167.795486,256.297607,167.795486,256.297607,180,90,180,90,14,18,14,18,1330,1330,1330,1330,17.2200012,20.8255234,17.2200012,20.8255234,900,445,900,445,40,75,40,75,1690,2160,1690,2160,88,53,88,53,16.0000114,0,16.0000114,0,257.551453,170.992798,257.551453,170.992798 [f=0011981] [11981] Game End Stats Values: 13,4190,4060,4190,4060,0,36.4124451,0,36.4124451,0,0,0,0,0,0,0,0,0,0,0,0,319.344788,334.241302,319.344788,334.241302,180,90,180,90,14,18,14,18,1330,1330,1330,1330,20.5100021,20.7039299,20.5100021,20.7039299,900,570,900,570,130,150,130,150,1780,2070,1780,2070,163,143,163,143,16.0000114,0,16.0000114,0,337.347412,324.66449,337.347412,324.66449 [f=0011981] [11981] Game End Stats Values: 14,4250,4185,4250,4185,0,40.611927,0,40.611927,0,0,0,0,0,0,0,0,0,0,0,0,493.432251,574.486267,493.432251,574.486267,270,90,270,90,14,18,14,18,1330,1330,1330,1330,21.4500027,19.60219,21.4500027,19.60219,750,695,750,695,345,300,345,300,1900,2070,1900,2070,313,358,313,358,16.0000114,3.33333373,16.0000114,3.33333373,589.942322,500.620728,589.942322,500.620728 [f=0011981] [11981] Game End Stats Values: 15,4470,4525,4470,4525,0.65478134,40.611927,0.65478134,40.611927,0,0,0,0,0,0,0,0,0,0,0,0,493.432251,574.486267,493.432251,574.486267,270,90,270,90,14.2666664,18,14.2666664,18,1330,1330,1330,1330,21.4936523,19.7266674,21.4936523,19.7266674,900,945,900,945,345,300,345,300,1970,2160,1970,2160,313,358,313,358,16.0000114,3.33333373,16.0000114,3.33333373,589.942322,500.620728,589.942322,500.620728 [f=0011981] [11981] Game End Stats Values: 16,3415,4275,3415,4275,2.10415053,41.2976646,2.10415053,41.2976646,0,0,0,0,0,0,0,0,0,0,0,0,935.980896,1854.92358,935.980896,1854.92358,270,180,270,180,16.7999992,19.0666676,16.7999992,19.0666676,55,1330,55,1330,21.546627,22.2790489,21.546627,22.2790489,1050,445,1050,445,720,1575,720,1575,2040,2320,2040,2320,1588,858,1588,858,16.0000114,3.33333373,16.0000114,3.33333373,1885.42212,949.679626,1885.42212,949.679626 [f=0011981] [11981] Game End Stats Values: 17,3415,4615,3415,4615,2.50064921,42.8303452,2.50064921,42.8303452,0,0,0,0,0,0,0,0,571.894348,0,571.894348,0,935.980896,1872.72815,935.980896,1872.72815,270,270,270,270,12.3999996,20,12.3999996,20,55,1330,55,1330,18.6764317,23.9021778,18.6764317,23.9021778,1050,695,1050,695,720,1650,720,1650,2040,2320,2040,2320,1663,858,1663,858,16.0000114,3.33333373,16.0000114,3.33333373,2009.31763,949.679626,2009.31763,949.679626 [f=0011981] [11981] Game End Stats Values: 18,3305,4865,3305,4865,2.50472021,45.5270882,2.50472021,45.5270882,0,0,0,0,0,0,0,0,668.127808,0,668.127808,0,1056.02271,2121.41357,1056.02271,2121.41357,270,270,270,270,12,20,12,20,55,1330,55,1330,20.1736069,23.979784,20.1736069,23.979784,750,945,750,945,720,2025,720,2025,2230,2320,2230,2320,2038,858,2038,858,16.0000114,3.33333373,16.0000114,3.33333373,2258.14697,1078.12659,2258.14697,1078.12659 [f=0011981] [11981] Game End Stats Values: 19,3005,4745,3005,4745,2.71489549,52.1043243,2.71489549,52.1043243,0,0,0,0,0,0,0,0,668.127808,21.3389282,668.127808,21.3389282,1472.65369,2370.4519,1472.65369,2370.4519,270,270,270,270,12,20.2666664,12,20.2666664,55,1330,55,1330,20.8140087,24.3951492,20.8140087,24.3951492,450,665,450,665,1125,2400,1125,2400,2230,2480,2230,2480,2413,1263,2413,1263,16.0000114,3.33333373,16.0000114,3.33333373,2521.10352,1501.12488,2521.10352,1501.12488 [f=0011981] [11981] Game End Stats Values: 20,3170,4925,3170,4925,3.71318197,57.3899918,3.71318197,57.3899918,0,0,0,0,0,0,0,0,668.127808,94.9118347,668.127808,94.9118347,1515.10242,2445.45117,1515.10242,2445.45117,270,270,270,270,12,22,12,22,55,1330,55,1330,22.9032192,26.5023746,22.9032192,26.5023746,525,665,525,665,1125,2475,1125,2475,2320,2660,2320,2660,2488,1388,2488,1388,16.0000114,3.33333373,16.0000114,3.33333373,2596.10278,1551.84192,2596.10278,1551.84192 [f=0011981] [11981] Game End Stats Values: 21,2985,5155,2985,5155,3.74397469,58.068924,3.74397469,58.068924,0,0,0,0,0,0,0,0,690.446045,94.9118347,690.446045,94.9118347,1803.34644,2867.40063,1803.34644,2867.40063,270,270,270,270,12.1333332,24,12.1333332,24,55,1330,55,1330,22.2120552,28.5452633,22.2120552,28.5452633,450,665,450,665,1340,2845.80005,1340,2845.80005,2210,2890,2210,2890,2858.80005,1603,2858.80005,1603,16.0000114,3.33333373,16.0000114,3.33333373,3019.19824,1852.29907,3019.19824,1852.29907 [f=0011981] [11981] Game End Stats Values: 22,2925,5225,2925,5225,4.77814245,59.4258537,4.77814245,59.4258537,0,0,0,0,0,0,0,0,773.896851,134.394989,773.896851,134.394989,2089.84912,3215.84619,2089.84912,3215.84619,270,270,270,270,14.1333332,26.7999992,14.1333332,26.7999992,0,1330,0,1330,18.5189457,28.5904636,18.5189457,28.5904636,375,665,375,665,1590,3215.80005,1590,3215.80005,2280,2960,2280,2960,3228.80005,1853,3228.80005,1853,16.0000114,3.33333373,16.0000114,3.33333373,3369.51245,2184.52563,3369.51245,2184.52563 [f=0011981] [11981] Game End Stats Values: 23,3070,5560,3070,5560,8.35699272,61.7351303,8.35699272,61.7351303,0,0,0,0,0,0,0,0,841.059814,154.208557,841.059814,154.208557,2164.82056,3255.94824,2164.82056,3255.94824,270,270,270,270,16.3999996,30,16.3999996,30,0,1330,0,1330,18.6885891,28.6539536,18.6885891,28.6539536,450,790,450,790,1715,3215.80005,1715,3215.80005,2350,3170,2350,3170,3228.80005,1978,3228.80005,1978,16.0000114,3.33333373,16.0000114,3.33333373,3409.6145,2259.49707,3409.6145,2259.49707 [f=0011981] [11981] Game End Stats Values: 24,3290,6020,3290,6020,12.285285,64.0654602,12.285285,64.0654602,0,0,0,0,0,0,0,0,858.409973,154.208557,858.409973,154.208557,2164.82056,3255.94824,2164.82056,3255.94824,270,270,270,270,18.7999992,35.5999985,18.7999992,35.5999985,0,1330,0,1330,18.7118855,28.6553555,18.7118855,28.6553555,600,1040,600,1040,1715,3215.80005,1715,3215.80005,2420,3380,2420,3380,3228.80005,1978,3228.80005,1978,16.0000114,3.33333373,16.0000114,3.33333373,3409.6145,2259.49707,3409.6145,2259.49707 [f=0011981] [11981] Game End Stats Values: 25,3480,6610,3480,6610,30.5339146,70.781395,30.5339146,70.781395,0,0,0,0,0,0,0,0,982.575745,154.208557,982.575745,154.208557,2234.85693,3330.94824,2234.85693,3330.94824,270,360,270,360,21.7333336,40.4000015,21.7333336,40.4000015,0,1330,0,1330,19.6665764,29.9254971,19.6665764,29.9254971,600,1290,600,1290,1715,3290.80005,1715,3290.80005,2610,3630,2610,3630,3303.80005,1978,3303.80005,1978,16.0000114,27.6666336,16.0000114,27.6666336,3484.6145,2331.65576,3484.6145,2331.65576 [f=0011981] [11981] Game End Stats Values: 26,3555,7245,3555,7245,39.5087814,75.2748413,39.5087814,75.2748413,0,0,0,0,0,0,0,0,1010.36047,154.208557,1010.36047,154.208557,2338.3855,3340.78516,2338.3855,3340.78516,270,360,270,360,22,42.2666664,22,42.2666664,0,1330,0,1330,19.0483265,32.571804,19.0483265,32.571804,675,1495,675,1495,1715,3290.80005,1715,3290.80005,2610,4060,2610,4060,3303.80005,1978,3303.80005,1978,16.0000114,39.5000076,16.0000114,39.5000076,3494.45142,2435.18433,3494.45142,2435.18433 [f=0011981] [11981] Game End Stats Values: 27,3715,7800,3715,7800,40.1040459,78.5599976,40.1040459,78.5599976,0,0,0,0,0,0,0,0,1010.36047,154.208557,1010.36047,154.208557,2550.61694,3704.46069,2550.61694,3704.46069,360,360,360,360,22,44.1333351,22,44.1333351,55,1330,55,1330,19.143013,34.5156784,19.143013,34.5156784,600,1620,600,1620,1715,3605.80005,1715,3605.80005,2700,4490,2700,4490,3618.80005,2103,3618.80005,2103,35.4999771,39.5000076,35.4999771,39.5000076,3867.06177,2651.43921,3867.06177,2651.43921 [f=0011981] [11981] Game End Stats Values: 28,3880,7990,3880,7990,40.8063812,87.8458099,40.8063812,87.8458099,0,0,0,0,0,0,0,0,1010.36047,154.208557,1010.36047,154.208557,2712.21362,4008.25757,2712.21362,4008.25757,360,450,360,450,22,48,22,48,55,1330,55,1330,20.7868996,38.5935822,20.7868996,38.5935822,675,1580,675,1580,1880,3845.80005,1880,3845.80005,2790,4630,2790,4630,3858.80005,2268,3858.80005,2268,78.6666336,39.5000076,78.6666336,39.5000076,4170.99365,2815.1582,4170.99365,2815.1582 [f=0011982] [11982] Event [376,57.5149536,856]: 1 lost unit Metal Extractor [f=0011995] [11995] Event [3165.62134,54.9486885,2113.54712]: 1 lost unit Bandit [f=0012013] [12013] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012127] [12127] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012129] Player Godde left the game: normal quit [f=0012129] [12129] Event [undefined]: Godde quit [f=0012194] [12194] Event [5112,57.0152283,200]: 0 finished unit Solar Collector [f=0012265] No clients connected, shutting down server [f=0012265] Server shutdown [f=0012313] [12313] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012332] [12332] Event [2624,52.9296875,1568]: 0 finished unit Lotus [f=0012418] [12418] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012476] [12476] Event [5112,57.3776245,280]: 0 finished unit Solar Collector [f=0012559] [12559] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012692] [12692] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012815] [12815] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0012817] [12817] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0012920] [12920] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013025] [13025] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013130] [13130] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013235] [13235] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013328] [13328] Event [2264,58.1481934,2088]: 0 finished unit Metal Extractor [f=0013340] [13340] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013445] [13445] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013550] [13550] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013655] [13655] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013760] [13760] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013865] [13865] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0013969] [13969] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014074] [14074] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014085] [14085] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0014179] [14179] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014284] [14284] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014389] [14389] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014494] [14494] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014599] [14599] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014704] [14704] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014809] [14809] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0014914] [14914] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0015019] [15019] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0015124] [15124] Event [5102.00781,58.7047958,496.029633]: 0 finished unit Scorcher [f=0015203] Autoquit sending quit command. [f=0015203] [QuitAction] user exited to system [f=0015203] [SpringApp::Kill][1] fromRun=1 [f=0015203] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015203] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015203] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015203] [ThreadPool::SetThreadCount][2] workers=0 [f=0015203] [SpringApp::Kill][2] [f=0015203] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015203] [Game::KillLua][3] dtor=0 luaUI=0x603effe0 [f=0015203] Start widgetHandler:Shutdown [f=0015203] Shutdown - SaveOrderList Complete [f=0015203] Writing last game win data [f=0015203] Shutdown - SaveConfigData Complete [f=0015203] Shutdown Widget - Save/Load API [f=0015203] Shutdown Widget - Chili Highlight [f=0015203] Shutdown Widget - Draw After Chili [f=0015203] Shutdown Widget - EPIC Menu [f=0015203] Shutdown Widget - Chili Widget Selector [f=0015203] Shutdown Widget - Chili Minimap [f=0015203] Shutdown Widget - Local Team Colors [f=0015203] Shutdown Widget - Display Keys 2 [f=0015203] Shutdown Widget - Save Game Menu [f=0015203] Shutdown Widget - Unit Icons [f=0015203] Shutdown Widget - Noises [f=0015203] Shutdown Widget - HealthBars [f=0015203] Shutdown Widget - Win Counter [f=0015203] Shutdown Widget - SpringRTS Replay Stats [f=0015203] Shutdown Widget - BuildETA [f=0015203] Shutdown Widget - Modular Comm Info [f=0015203] Shutdown Widget - Music Player v2 [f=0015203] Shutdown Widget - State Reverse and Latency [f=0015203] Shutdown Widget - Stereo3D [f=0015203] Shutdown Widget - Showeco and Grid Drawer [f=0015203] Shutdown Widget - Point Tracker [f=0015203] Shutdown Widget - Missile Silo Range [f=0015203] Shutdown Widget - MinimapEvents [f=0015203] Shutdown Widget - Local Widgets Config [f=0015203] Shutdown Widget - Highlight Geos [f=0015203] Shutdown Widget - Grab Input [f=0015203] Input grabbing is disabled! [f=0015203] Shutdown Widget - Defense Range Zero-K [f=0015203] Shutdown Widget - MetalFeatures (new) [f=0015203] Shutdown Widget - Darkening [f=0015203] Shutdown Widget - Context Menu [f=0015203] Shutdown Widget - Chili Spectator Panels [f=0015203] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015203] Shutdown Widget - Chili Nuke Warning [f=0015203] Shutdown Widget - Chili EndGame Window [f=0015203] Shutdown Widget - Chili Economy Panel Default [f=0015203] Shutdown Widget - CameraShake [f=0015203] Shutdown Widget - Attack AoE [f=0015203] Shutdown Widget - Map Edge Extension [f=0015203] Shutdown Widget - Selection Send [f=0015203] Shutdown Widget - LupsManager [f=0015203] Shutdown Widget - Newton Firezone [f=0015203] Shutdown Widget - Chili Pro Console [f=0015203] Shutdown Widget - Persistent Build Height [f=0015203] Shutdown Widget - Lasso Terraform GUI [f=0015203] Shutdown Widget - Lups [f=0015203] Shutdown Widget - Chili Framework [f=0015203] Shutdown Widget - Chili Core Selector [f=0015203] Shutdown Widget - Custom Markers [f=0015203] Shutdown Widget - Mex Placement Handler [f=0015203] Shutdown Widget - Select Keys [f=0015203] Shutdown Widget - Pause Screen [f=0015203] Shutdown Widget - Text To Speech Control [f=0015203] Shutdown Widget - Layout Handler [f=0015203] End widgetHandler:Shutdown [f=0015203] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498975,67530075} {int,ext,rec}Allocs={24892957,0,0} {chunk,block}Bytes={67530075,0} [f=0015203] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015203] [Game::KillLua][2] dtor=0 luaRules=0x50f1a430 [f=0015203] Start gadgetHandler:Shutdown [f=0015203] Shutdown - StartSetup [f=0015203] Shutdown - UnitMorph [f=0015203] Shutdown - Carrier Drones [f=0015203] Shutdown - LupsNanoSpray [f=0015203] Shutdown - Missile Silo Controller [f=0015203] Shutdown - Modular Comm Info [f=0015203] Shutdown - Terrain Texture Handler [f=0015203] Shutdown - UnitCloakShield [f=0015203] Shutdown - Starlight Handler [f=0015203] End gadgetHandler:Shutdown [f=0015203] Start gadgetHandler:Shutdown [f=0015203] Shutdown - Save/Load [f=0015203] Shutdown - Teleport Throw [f=0015203] Shutdown - UnitMorph [f=0015203] Shutdown - Modular Comm Info [f=0015203] Shutdown - Retreat Command [f=0015203] Shutdown - Shockwaves [f=0015203] Shutdown - UnitCloakShield [f=0015203] Shutdown - Lups Cloak FX [f=0015203] Shutdown - Lups [f=0015203] Shutdown - Lups Shield [f=0015203] End gadgetHandler:Shutdown [f=0015203] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24892989,0,0} {chunk,block}Bytes={0,0} [f=0015203] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24892989,0,0} {chunk,block}Bytes={0,0} [f=0015203] [Game::KillLua][4] dtor=0 [f=0015203] [Game::~CGame][1] [f=0015203] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015203] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015203] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015203] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015203] [Game::KillLua][4] dtor=1 [f=0015203] [Game::KillMisc][1] [f=0015203] [Game::KillMisc][2] [f=0015203] [Game::KillMisc][3] [f=0015203] [Game::KillRendering][1] [f=0015203] [3DOParser::Kill] allocated 137 pieces [f=0015203] [S3OParser::Kill] allocated 2656 pieces [f=0015203] [AssParser::Kill] allocated 241 pieces [f=0015203] [Game::KillInterface][1] [f=0015203] [Game::KillInterface][2] [f=0015203] [Game::KillSimulation][1] [f=0015203] [Game::KillSimulation][2] [f=0015203] [CCollisionHandler] dis-/continuous tests: 0/332770 [f=0015203] [Game::KillSimulation][3] [f=0015203] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015203] [~CPathCache(24x16)] cacheHits=59 hitPercentage=28% numHashColls=0 maxCacheSize=17 [f=0015203] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015203] [~CPathCache(48x32)] cacheHits=296 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015203] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015203] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015203] [LosHandler::Kill] raycast instance cache-{hits,misses}={8184,14375}; shared=2%; cached=34% [f=0015203] [Game::KillSimulation][4] [f=0015203] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015203] [Game::~CGame][2] [f=0015203] [Game::~CGame][3] [f=0015203] [SpringApp::Kill][3] [f=0015203] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160035 bytes sent 207320 bytes recv'd [f=0015203] [SpringApp::Kill][4] font=0x449faaa0 [f=0015203] [SpringApp::Kill][5] [f=0015203] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4379f7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2846ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="scripts/shipscout.lua" indx=5821 inflSize=2kb readTime=43ms file="scripts/subscout.lua" indx=5863 inflSize=1kb readTime=43ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=33ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=31ms file="scripts/shiparty.lua" indx=5815 inflSize=9kb readTime=29ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=29ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=24ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/infiltrator.s3o" indx=5224 inflSize=74kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55669114 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x44b5e420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ce6a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a70370) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1e3c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]