[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XP3SpMK8m1/springsettings.1079363.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc79c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4198 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079363/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb8390] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb8390] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079363/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079363/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52968110,0x63c09430}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 251759607766ff8fbe26d25c939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000013b318f30,0000000106507e80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={000000012d02c210,00000000d41d78d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] are you the only other person online? [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Churchill! [f=-000001] lol yeah wtf [f=-000001] I think normally you stop getting paired up [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001037fcae0,00000000a6e9cc20}]" [f=-000001] however rating system is down too [f=-000001] and we are perfectly in sync [f=-000001] I'll wait a couple of minutes next time ;) [f=-000001] > Game will be force started in 60 seconds [f=-000001] nevermind [f=-000001] glhf [f=-000001] u2 [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1160,184.472168,415]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4672,191.410492,3931]: 1 finished unit Guardian Commander [f=0000000] [0] Masper, team: 0, elo:2702, userid: 518109 [f=0000000] [0] KingLunchBox, team: 1, elo:2347, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4680,190.782013,3816]: 1 finished unit Shieldbot Factory [f=0000006] [6] Event [1312,189.332428,416]: 0 finished unit Tank Foundry [f=0000240] [240] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000405] [405] Event [4600,192.250671,3928]: 1 finished unit Wind/Tidal Generator [f=0000475] [475] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0000480] [480] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000525] [525] Event [4680,192.731323,3976]: 1 finished unit Wind/Tidal Generator [f=0000645] [645] Event [4760,192.937317,4024]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4680.84717,266.717102,3913.375]: 1 finished unit Firefly [f=0000718] [718] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0000745] [745] Event [1340,194.062012,416]: 0 finished unit Welder [f=0000895] [895] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000905] [905] Event [4840,192.937317,4072]: 1 finished unit Wind/Tidal Generator [f=0001005] [1005] Event [984,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [1048,192.288818,280]: 0 finished unit Wind/Tidal Generator [f=0001187] [1187] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001242] [1242] Event [824,191.548767,328]: 0 finished unit Wind/Tidal Generator [f=0001314] [1314] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0001407] [1407] Event [744,190.152588,408]: 0 finished unit Wind/Tidal Generator [f=0001542] [1542] Event [680,190.823975,488]: 0 finished unit Wind/Tidal Generator [f=0001574] [1574] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001701] [1701] Event [4792,192.639771,4136]: 1 finished unit Wind/Tidal Generator [f=0001737] [1737] Event [600,192.914429,568]: 0 finished unit Wind/Tidal Generator [f=0001780] [1780] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0001904] [1904] Event [4792,187.718811,4280]: 1 finished unit Wind/Tidal Generator [f=0002021] [2021] Event [520,190.854492,648]: 0 finished unit Solar Collector [f=0002022] [2022] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0002084] [2084] Event [4728,190.457764,4360]: 1 finished unit Wind/Tidal Generator [f=0002164] [2164] Event [1340,194.062012,416]: 0 finished unit Kodachi [f=0002259] [2259] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0002279] [2279] Event [4648,192.937317,4440]: 1 finished unit Wind/Tidal Generator [f=0002305] [2305] Event [440,192.098083,744]: 0 finished unit Solar Collector [f=0002489] [2489] Event [4584,192.937317,4520]: 1 finished unit Wind/Tidal Generator [f=0002625] [2625] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002635] [2635] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0002684] [2684] Event [4520,192.929688,4600]: 1 finished unit Wind/Tidal Generator [f=0002810] [2810] Event [1340,194.062012,416]: 0 finished unit Kodachi [f=0002877] [2877] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0002894] [2894] Event [4456,192.89917,4680]: 1 finished unit Wind/Tidal Generator [f=0003104] [3104] Event [4376,191.77002,4760]: 1 finished unit Wind/Tidal Generator [f=0003118] [3118] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0003225] [3225] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003314] [3314] Event [4312,181.355896,4840]: 1 finished unit Wind/Tidal Generator [f=0003355] [3355] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0003431] [3431] Event [1340,194.062012,416]: 0 finished unit Welder [f=0003596] [3596] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0003599] [3599] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003719] [3719] Event [4232,191.861572,4792]: 1 finished unit Wind/Tidal Generator [f=0003808] [3808] Event [632,192.922058,1496]: 0 finished unit Solar Collector [f=0003837] [3837] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0003899] [3899] Event [4152,192.937317,4728]: 1 finished unit Wind/Tidal Generator [f=0004035] [4035] Event [608,192.937317,1632]: 0 finished unit Lotus [f=0004045] [4045] Event [1340,194.062012,416]: 0 finished unit Welder [f=0004079] [4079] Event [4072,192.937317,4664]: 1 finished unit Wind/Tidal Generator [f=0004212] [4212] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0004232] [4232] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0004274] [4274] Event [3992,192.723694,4600]: 1 finished unit Wind/Tidal Generator [f=0004299] [4299] Event [682.70813,167.190903,2105.78345]: 1 lost unit Bandit [f=0004451] [4451] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0004472] [4472] Event [1160,190.137329,472]: 0 finished unit Caretaker [f=0004484] [4484] Event [3912,192.937317,4536]: 1 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0004683] [4683] Event [592,190.854492,2160]: 0 finished unit Lotus [f=0004691] [4691] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0004694] [4694] Event [3832,188.474121,4456]: 1 finished unit Wind/Tidal Generator [f=0004904] [4904] Event [3752,183.095398,4392]: 1 finished unit Wind/Tidal Generator [f=0004932] [4932] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0004974] [4974] Event [1340,194.062012,416]: 0 finished unit Welder [f=0005040] [5040] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005173] [5173] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0005189] [5189] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0005211] [5211] Event [1160,184.400024,392]: 0 finished unit Caretaker [f=0005280] [5280] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005392] [5392] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0005470] [5470] Event [264,192.166748,2040]: 0 finished unit Solar Collector [f=0005532] [5532] Event [2672,55.1275635,1600]: 0 finished unit Radar Tower [f=0005549] [5549] Event [3616,192.960205,4560]: 1 finished unit Lotus [f=0005663] [5663] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0005760] [5760] Event [3808,170.239868,4384]: 1 finished unit Radar Tower [f=0005797] [5797] Event [392,192.067566,2088]: 0 finished unit Solar Collector [f=0005857] [5857] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0005929] [5929] Event [1340,194.062012,416]: 0 finished unit Ogre [f=0005959] [5959] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0006056] [6056] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0006096] [6096] Event [504,192.845764,2120]: 0 finished unit Solar Collector [f=0006199] [6199] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0006291] [6291] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0006330] [6330] Event [272,192.937317,2256]: 0 finished unit Lotus [f=0006353] [6353] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0006498] [6498] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0006584] [6584] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0006728] [6728] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0006857] [6857] Event [462.855438,193.684906,2966.1936]: 1 lost unit Bandit [f=0006884] [6884] Event [3120,185.819092,4480]: 1 finished unit Lotus [f=0006907] [6907] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0007087] [7087] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0007132] [7132] Event [3046.45117,190.482635,4825.94922]: 1 finished unit Guardian Commander [f=0007140] [7140] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0007253] [7253] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0007370] [7370] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0007420] [7420] Event [600,192.845764,3224]: 0 finished unit Solar Collector [f=0007446] [7446] Event [1340,194.062012,416]: 0 finished unit Ogre [f=0007483] [7483] Event [3064,192.738953,4904]: 1 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0007528] [7528] Event [4443.43604,192.929688,614.837769]: 1 lost unit Convict [f=0007542] [7542] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0007575] [7575] Event [4496,192.311707,480]: 1 lost unit Lotus [f=0007650] [7650] Event [720,174.443665,3168]: 0 finished unit Lotus [f=0007670] [7670] Event [4600,190.671387,520]: 1 lost unit Metal Extractor [f=0007711] [7711] Event [3032,188.977661,4824]: 1 finished unit Wind/Tidal Generator [f=0007720] [7720] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0007727] [7727] Event [3064,71.4539337,3032]: 1 lost unit Metal Extractor [f=0007770] [7770] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0007855] [7855] Event [3021.85107,75.3397675,3061.55029]: 1 lost unit Bandit [f=0007884] [7884] Event [3077.64136,59.8314552,2926.33667]: 1 lost unit Bandit [f=0007916] [7916] Event [3016,188.031616,4744]: 1 finished unit Wind/Tidal Generator [f=0007969] [7969] Event [4776,189.603271,3928]: 1 finished unit Caretaker [f=0008003] [8003] Event [3229.21167,59.9982224,3042.5144]: 1 lost unit Convict [f=0008010] [8010] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0008090] [8090] Event [4544,192.235413,608]: 0 finished unit Lotus [f=0008126] [8126] Event [2984,192.914429,4664]: 1 finished unit Wind/Tidal Generator [f=0008151] [8151] Event [4848,192.929688,3936]: 1 finished unit Radar Tower [f=0008232] [8232] Event [1340,194.062012,416]: 0 finished unit Ogre [f=0008259] [8259] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0008320] [8320] Event [3704,74.4604492,1512]: 0 finished unit Solar Collector [f=0008338] [8338] Event [3000,192.830505,4600]: 1 finished unit Wind/Tidal Generator [f=0008349] [8349] Event [648,192.929688,3112]: 0 finished unit Solar Collector [f=0008466] [8466] Event [4768,184.95697,3856]: 1 finished unit Lotus [f=0008531] [8531] Event [408,193.585815,3144]: 0 finished unit Solar Collector [f=0008551] [8551] Event [3080,192.937317,4584]: 1 finished unit Wind/Tidal Generator [f=0008558] [8558] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0008711] [8711] Event [488,190.053406,3144]: 0 finished unit Solar Collector [f=0008754] [8754] Event [3160,191.960754,4568]: 1 finished unit Wind/Tidal Generator [f=0008758] [8758] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0008891] [8891] Event [4576,192.479553,3808]: 1 finished unit Lotus [f=0008942] [8942] Event [1340,194.062012,416]: 0 finished unit Ogre [f=0008975] [8975] Event [3240,191.045227,4536]: 1 finished unit Wind/Tidal Generator [f=0008997] [8997] Event [1224,201.08551,664]: 0 finished unit Wind/Tidal Generator [f=0009039] [9039] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0009077] [9077] Event [1144,211.018982,632]: 0 finished unit Wind/Tidal Generator [f=0009177] [9177] Event [3320,192.822876,4520]: 1 finished unit Wind/Tidal Generator [f=0009248] [9248] Event [4600,189.510956,520]: 0 finished unit Metal Extractor [f=0009389] [9389] Event [3400,191.426697,4504]: 1 finished unit Wind/Tidal Generator [f=0009440] [9440] Event [4680.01855,192.536011,3804]: 1 finished unit Outlaw [f=0009526] [9526] Event [1064,208.768311,600]: 0 finished unit Wind/Tidal Generator [f=0009598] [9598] Event [3480,192.784729,4488]: 1 finished unit Wind/Tidal Generator [f=0009808] [9808] Event [3560,192.937317,4472]: 1 finished unit Wind/Tidal Generator [f=0009844] [9844] Event [4680.01855,192.536011,3804]: 1 finished unit Outlaw [f=0009851] [9851] Event [984,196.340027,552]: 0 finished unit Wind/Tidal Generator [f=0009861] [9861] Event [4648,190.117493,616]: 0 finished unit Solar Collector [f=0009934] [9934] Event [1340,194.062012,416]: 0 finished unit Ogre [f=0009985] [9985] Event [904,187.543335,520]: 0 finished unit Wind/Tidal Generator [f=0010001] [10001] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0010023] [10023] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0010107] [10107] Event [824,188.001099,488]: 0 finished unit Wind/Tidal Generator [f=0010117] [10117] Event [3640,192.693176,4440]: 1 finished unit Wind/Tidal Generator [f=0010156] [10156] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0010157] [10157] Event [391.040009,210.607925,3048.71851]: 1 lost unit Bandit [f=0010163] [10163] Event [568,192.922058,3112]: 0 lost unit Metal Extractor [f=0010200] [10200] Event [720,174.443665,3168]: 0 lost unit Lotus [f=0010201] [10201] Event [608,190.022888,2992]: 0 lost unit Advanced Radar [f=0010253] [10253] Event [4728,192.02179,584]: 0 finished unit Solar Collector [f=0010284] [10284] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0010405] [10405] Event [2824,188.786926,200]: 0 finished unit Solar Collector [f=0010405] [10405] Event [377.884827,192.729691,2405.02051]: 1 lost unit Bandit [f=0010418] [10418] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0010471] [10471] Event [272,192.937317,2256]: 0 lost unit Lotus [f=0010477] [10477] Event [464.98645,189.95166,2335.51587]: 1 lost unit Bandit [f=0010529] [10529] Event [4332.00879,112.693863,3539.35303]: 1 lost unit Outlaw [f=0010540] [10540] Event [592,190.854492,2160]: 0 lost unit Lotus [f=0010553] [10553] Event [4680.01855,192.536011,3804]: 1 finished unit Rogue [f=0010569] [10569] Event [504,192.981598,2200]: 0 lost unit Metal Extractor [f=0010572] [10572] Event [480.648071,189.857956,1966.66174]: 1 lost unit Bandit [f=0010620] [10620] Event [437.276337,197.183197,1855.25427]: 1 lost unit Bandit [f=0010628] [10628] Event [744,191.808167,456]: 0 finished unit Wind/Tidal Generator [f=0010652] [10652] Event [410.170563,215.640503,1817.50562]: 1 lost unit Bandit [f=0010674] [10674] Event [545.227356,192.923477,1833.49304]: 1 lost unit Bandit [f=0010675] [10675] Event [553.8479,192.930435,1859.6106]: 1 lost unit Bandit [f=0010686] [10686] Event [4389.26123,76.6940231,3244.44751]: 0 lost unit Ogre [f=0010689] [10689] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0010689] [10689] Event [555.695862,191.36972,1836.88525]: 1 lost unit Bandit [f=0010695] [10695] Event [2648,192.914429,184]: 0 finished unit Solar Collector [f=0010703] [10703] Event [545.226807,189.888489,1939.44849]: 1 lost unit Bandit [f=0010704] [10704] Event [544.747925,192.030685,1912.34326]: 1 lost unit Bandit [f=0010708] [10708] Event [533.362793,192.106583,1803.58557]: 1 lost unit Bandit [f=0010739] [10739] Event [525.474854,192.320419,1760.19055]: 1 lost unit Bandit [f=0010739] [10739] Event [541.863403,192.417282,1785.16077]: 1 lost unit Bandit [f=0010741] [10741] Event [485.654083,207.92128,1719.10315]: 1 lost unit Bandit [f=0010742] [10742] Event [510.895325,193.383163,1777.86719]: 1 lost unit Bandit [f=0010747] [10747] Event [557.907593,192.564911,1798.41699]: 1 lost unit Bandit [f=0010755] [10755] Event [518.530029,195.998764,1691.34338]: 1 lost unit Bandit [f=0010780] [10780] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0010780] [10780] Event [447.140442,221.389618,1761.49207]: 1 lost unit Bandit [f=0010814] [10814] Event [446.86792,222.419281,1508.51001]: 1 lost unit Bandit [f=0010833] [10833] Event [426.564728,250.522537,1695.63586]: 1 lost unit Bandit [f=0010888] [10888] Event [4575.03174,147.587967,3511.15063]: 1 lost unit Outlaw [f=0010900] [10900] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0011003] [11003] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0011105] [11105] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0011216] [11216] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0011291] [11291] Event [1340,194.062012,416]: 0 finished unit Minotaur [f=0011380] [11380] Event [664,181.401672,1960]: 0 finished unit Caretaker [f=0011658] [11658] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0011734] [11734] Event [4680.01855,192.536011,3804]: 1 finished unit Outlaw [f=0011751] [11751] Event [4504,192.46933,520]: 0 finished unit Solar Collector [f=0011959] [11959] Event [2016,185.040894,4464]: 1 finished unit Lotus [f=0012032] [12032] Event [4680.01855,192.536011,3804]: 1 finished unit Outlaw [f=0012092] [12092] Event [4365.46338,54.2380714,2931.68701]: 1 lost unit Bandit [f=0012161] [12161] Event [4315.06885,56.898632,2968.51904]: 1 lost unit Bandit [f=0012173] [12173] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0012216] [Game::ClientReadNet] added new player LordOfTrolls with number 3 to team 0 [f=0012216] > SPRINGIE:User LordOfTrolls|shipscout|6_6||False|Gods|Empire|FR [f=0012254] [12254] Event [1340,194.062012,416]: 0 finished unit Minotaur [f=0012255] [12255] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012255] Connection attempt from LordOfTrolls [f=0012255] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012255] -> Connection established (given id 3) [f=0012307] [12307] Event [4212.58105,55.2837524,2926.92529]: 1 lost unit Bandit [f=0012307] [12307] Event [4216.82666,54.2791443,2909.22266]: 1 lost unit Bandit [f=0012341] [12341] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012381] [12381] Event [1776,191.480103,4512]: 1 finished unit Lotus [f=0012423] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0012423] [Game::ClientReadNet][LOGMSG] sender="LordOfTrolls" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012434] [12434] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012525] [12525] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012609] [12609] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012731] [12731] Event [3381.3147,77.2236023,3454.34448]: 1 lost unit Bandit [f=0012732] [12732] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0012804] [12804] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012891] [12891] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0012964] [12964] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0013040] [13040] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0013090] [13090] Event [2655.73047,180.988602,4259.92285]: 1 lost unit Firefly [f=0013134] [13134] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0013162] [13162] Event [616,189.183655,2024]: 0 finished unit Caretaker [f=0013173] [13173] Event [3120,184.483185,4480]: 1 lost unit Lotus [f=0013229] [13229] Event [3000,192.830505,4600]: 1 lost unit Wind/Tidal Generator [f=0013262] [13262] Event [3160,192.133331,4568]: 1 lost unit Wind/Tidal Generator [f=0013275] [13275] Event [3080,193.266876,4584]: 1 lost unit Wind/Tidal Generator [f=0013297] [13297] Event [2984,192.927094,4664]: 1 lost unit Wind/Tidal Generator [f=0013301] [13301] Event [4680.01855,192.536011,3804]: 1 finished unit Convict [f=0013337] [13337] Event [2920,192.303635,4616]: 1 lost unit Metal Extractor [f=0013362] [13362] Event [3016,188.151855,4744]: 1 lost unit Wind/Tidal Generator [f=0013393] [13393] Event [3240,191.045227,4536]: 1 lost unit Wind/Tidal Generator [f=0013409] [13409] Event [1907.37537,268.662048,4518.875]: 1 finished unit Firefly [f=0013436] [13436] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0013441] [13441] Event [3032,189.051361,4824]: 1 lost unit Wind/Tidal Generator [f=0013463] [13463] Event [3320,192.896576,4520]: 1 lost unit Wind/Tidal Generator [f=0013517] [13517] Event [3064,192.859192,4904]: 1 lost unit Wind/Tidal Generator [f=0013567] [13567] Event [3400,191.500397,4504]: 1 lost unit Wind/Tidal Generator [f=0013589] [13589] Event [4680.01855,192.536011,3804]: 1 finished unit Bandit [f=0013639] [13639] Event [3048,191.646423,4952]: 1 lost unit Metal Extractor [f=0013644] [13644] Event [1080,191.869202,472]: 0 finished unit Caretaker [f=0013683] [13683] Event [3480,192.784729,4488]: 1 lost unit Wind/Tidal Generator [f=0013742] [13742] Event [3560,193.011017,4472]: 1 lost unit Wind/Tidal Generator [f=0013754] [13754] Event [1340,194.062012,416]: 0 finished unit Minotaur [f=0013809] [13809] Event [3616,191.147614,4560]: 1 lost unit Lotus [f=0013818] [13818] Event [648,187.325134,1776]: 0 finished unit Airplane Plant [f=0013849] [13849] Event [3640,192.833557,4440]: 1 lost unit Wind/Tidal Generator [f=0013953] [13953] Event [3736,190.655365,4472]: 1 lost unit Metal Extractor [f=0013971] [13971] Event [3752,183.197632,4392]: 1 lost unit Wind/Tidal Generator [f=0013980] [13980] Event [4680.01855,192.536011,3804]: 1 finished unit Thug [f=0013997] [13997] Event [3808,169.979248,4384]: 1 lost unit Radar Tower [f=0014024] [14024] Event [3832,188.813171,4456]: 1 lost unit Wind/Tidal Generator [f=0014057] [14057] Event [3912,193.019257,4536]: 1 lost unit Wind/Tidal Generator [f=0014115] [14115] Event [3890.45288,191.454773,4671.42139]: 1 lost unit Bandit [f=0014122] [14122] Event [3912.28198,192.530853,4654.16162]: 1 lost unit Bandit [f=0014150] [14150] Event [3827.2522,191.572647,4721.37988]: 1 lost unit Bandit [f=0014151] [14151] Event [3882.69556,191.203842,4709.09229]: 1 lost unit Bandit [f=0014152] [14152] Event [3861.25903,192.370209,4727.1167]: 1 lost unit Bandit [f=0014164] [14164] Event [1848,188.977661,4488]: 1 finished unit Stinger [f=0014213] [14213] Event [3912.79932,191.313156,4638.03711]: 1 lost unit Bandit [f=0014248] [14248] Event [3992,192.723694,4600]: 1 lost unit Wind/Tidal Generator [f=0014274] [14274] Event [4072,193.096924,4664]: 1 lost unit Wind/Tidal Generator [f=0014311] [14311] Event [4152,193.096924,4728]: 1 lost unit Wind/Tidal Generator [f=0014334] [14334] Event [4232,192.021179,4792]: 1 lost unit Wind/Tidal Generator [f=0014365] [14365] Event [4312,181.523438,4840]: 1 lost unit Wind/Tidal Generator [f=0014407] [14407] Event [4296,190.527649,4744]: 1 lost unit Metal Extractor [f=0014438] [14438] Event [4376,191.77002,4760]: 1 lost unit Wind/Tidal Generator [f=0014523] [14523] Event [4456,192.98111,4680]: 1 lost unit Wind/Tidal Generator [f=0014533] [14533] Event [1340,194.062012,416]: 0 finished unit Minotaur [f=0014605] [14605] Event [4520,193.089294,4600]: 1 lost unit Wind/Tidal Generator [f=0014672] [14672] Event [2472,41.5167236,1224]: 0 finished unit Geothermal Generator [f=0014690] [14690] Event [4584,193.096924,4520]: 1 lost unit Wind/Tidal Generator [f=0014749] [14749] Event [4648,192.937317,4440]: 1 lost unit Wind/Tidal Generator [f=0014769] [14769] Event [2519.3811,77.0831375,2400.31763]: 1 lost unit Rogue [f=0014793] [14793] Event [2543.15039,75.1800842,2536.73633]: 1 lost unit Outlaw [f=0014796] [14796] Event [504,191.821167,2200]: 0 finished unit Metal Extractor [f=0014808] [14808] Event [4728,190.539703,4360]: 1 lost unit Wind/Tidal Generator [f=0014818] [14818] Event [2230.6123,74.4934921,2083.54761]: 0 lost unit Ogre [f=0014833] [14833] Event [4792.29492,192.844025,4609.01172]: 0 lost unit Ogre [f=0014871] [14871] Event [4792,187.878418,4280]: 1 lost unit Wind/Tidal Generator [f=0014949] [14949] Event [2294.8811,58.1850014,2362.7644]: 0 lost unit Kodachi [f=0015008] [15008] Event [4643.07568,190.541672,4264.07813]: 1 lost unit Thug [f=0015050] [15050] Event [4840,192.937317,4072]: 1 lost unit Wind/Tidal Generator [f=0015072] [15072] Event [4760,193.104858,4024]: 1 lost unit Wind/Tidal Generator [f=0015089] [15089] Event [4792,192.9216,4136]: 1 lost unit Wind/Tidal Generator [f=0015113] [15113] Event [4848,193.010406,3936]: 1 lost unit Radar Tower [f=0015141] [15141] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0015190] [15190] Event [4872,190.522156,4008]: 1 lost unit Metal Extractor [f=0015221] [15221] Event [4776,189.784729,3928]: 1 lost unit Caretaker [f=0015229] [15229] Event [4753.20654,185.008713,3881.26733]: 1 lost unit Bandit [f=0015245] [15245] Event [4840,191.882629,4200]: 1 lost unit Metal Extractor [f=0015257] gg [f=0015310] [15310] Event [4680,192.905823,3976]: 1 lost unit Wind/Tidal Generator [f=0015316] [15316] Event [undefined]: KingLunchBox resigned [f=0015316] game_message: KingLunchBox has been destroyed! [f=0015316] game_message: Masper wins! [f=0015316] Submitting stats [f=0015316] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015316] Part| Total Time|Time of the last 0.5s [f=0015316] Draw 23513.77ms 19.92% [f=0015316] Lua::Callins::Synced 8358.09ms 24.06% [f=0015316] Lua::Callins::Unsynced 26653.41ms 22.19% [f=0015316] Lua::CollectGarbage::Synced 476.04ms 1.28% [f=0015316] Lua::CollectGarbage::Unsynced 1151.60ms 0.79% [f=0015316] Misc::Profiler::AddTime 84.75ms 0.00% [f=0015316] Sim 44172.47ms 66.86% [f=0015316] [15316] Received game_message: KingLunchBox has been destroyed! [f=0015316] [15316] Received game_message: Masper wins! [f=0015317] [15317] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[15317] Game End Stats Values: 19,6110,6600,6110,6600,436.657532,111.035774,436.657532,111.035774,0,0,0,0,0,0,0,0,0,0,0,0,237.124512,779.719238,237.124512,779.719238,180,450,180,450,39.4224396,30.4394417,39.4224396,30.4394417,1560,1330,1560,1330,21.4088936,27.1624126,21.4088936,27.1624126,1695,1360,1695,1360,38.0000343,734.333313,38.0000343,734.333313,2675,3460,2675,3460,734.333313,38.0000343,734.333313,38.0000343,627.09729,968.485657,627.09729,968.485657,783.223022,285.528595,783.223022,285.528595 [f=0015317] [15317] Game End Stats Values: 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35,5910,12255,5910,12255,1544.95532,1157.57642,1544.95532,1157.57642,0,0,0,0,0,0,0,0,0,204.84903,0,204.84903,4332.32422,6356.77295,4332.32422,6356.77295,810,180,810,180,16.1596127,92.4467316,16.1596127,92.4467316,1505,1330,1505,1330,13.914505,37.8751907,13.914505,37.8751907,1715,4580,1715,4580,2338.39941,5969.33301,2338.39941,5969.33301,1880,6165,1880,6165,6438.83301,2338.39941,6438.83301,2338.39941,983.631226,2559.48462,983.631226,2559.48462,7119.01904,4566.45947,7119.01904,4566.45947 [f=0015317] [15317] Game End Stats Values: 36,5875,12255,5875,12255,1545.15149,1168.20166,1545.15149,1168.20166,0,0,0,0,0,0,0,0,0,210.725464,0,210.725464,4357.02832,6394.77588,4357.02832,6394.77588,810,180,810,180,12.2204971,92.4467163,12.2204971,92.4467163,1505,1330,1505,1330,10.1962223,35.8751945,10.1962223,35.8751945,1715,4580,1715,4580,2338.39941,6004.33301,2338.39941,6004.33301,1845,6165,1845,6165,6473.83301,2338.39941,6473.83301,2338.39941,983.631226,2560.23462,983.631226,2560.23462,7157.02197,4591.16357,7157.02197,4591.16357 [f=0015320] gg [f=0015324] [15324] Event [4706.96582,188.891998,3899.94189]: 1 lost unit Bandit [f=0015325] [15325] Event [4785.11963,187.327713,3884.42212]: 1 lost unit Convict [f=0015337] [15337] Event [2496.08618,54.2006454,3378.94556]: 1 lost unit Rogue [f=0015340] [15340] Event [2477.30664,51.4327927,3417.20215]: 1 lost unit Outlaw [f=0015345] [15345] Event [4750.16699,184.523926,3891.19067]: 1 lost unit Convict [f=0015349] [15349] Event [2563.04932,60.2818108,3286.26123]: 1 lost unit Rogue [f=0015353] [15353] Event [4680.24609,187.377991,3903.60498]: 1 lost unit Convict [f=0015360] [15360] Event [4768,184.13623,3856]: 1 lost unit Lotus [f=0015365] [15365] Event [2514.43262,55.1753845,3362.71948]: 1 lost unit Rogue [f=0015432] Spectator Fine left the game: normal quit [f=0015432] [15432] Event [undefined]: Fine quit [f=0015514] Player Masper left the game: normal quit [f=0015514] [15514] Event [undefined]: Masper quit [f=0015576] No clients connected, shutting down server [f=0015576] Server shutdown [f=0016110] [16110] Event [568,191.761627,3112]: 0 finished unit Metal Extractor [f=0017168] [17168] Event [668.728394,190.844131,1813.99988]: 0 finished unit Likho [f=0018010] Autoquit sending quit command. [f=0018010] [QuitAction] user exited to system [f=0018010] [SpringApp::Kill][1] fromRun=1 [f=0018010] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018010] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018010] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018010] [ThreadPool::SetThreadCount][2] workers=0 [f=0018010] [SpringApp::Kill][2] [f=0018010] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018010] [Game::KillLua][3] dtor=0 luaUI=0x639733a0 [f=0018010] Start widgetHandler:Shutdown [f=0018010] Shutdown - SaveOrderList Complete [f=0018010] Writing last game win data [f=0018010] Shutdown - SaveConfigData Complete [f=0018010] Shutdown Widget - Chili Highlight [f=0018010] Shutdown Widget - Save/Load API [f=0018010] Shutdown Widget - Draw After Chili [f=0018010] Shutdown Widget - EPIC Menu [f=0018010] Shutdown Widget - Chili Minimap [f=0018010] Shutdown Widget - Chili Widget Selector [f=0018010] Shutdown Widget - Local Team Colors [f=0018010] Shutdown Widget - Display Keys 2 [f=0018010] Shutdown Widget - Save Game Menu [f=0018010] Shutdown Widget - HealthBars [f=0018010] Shutdown Widget - Noises [f=0018010] Shutdown Widget - Unit Icons [f=0018010] Shutdown Widget - Win Counter [f=0018010] Shutdown Widget - BuildETA [f=0018010] Shutdown Widget - SpringRTS Replay Stats [f=0018010] Shutdown Widget - Modular Comm Info [f=0018010] Shutdown Widget - CameraShake [f=0018010] Shutdown Widget - Chili Economy Panel Default [f=0018010] Shutdown Widget - Chili EndGame Window [f=0018010] Shutdown Widget - Chili Nuke Warning [f=0018010] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018010] Shutdown Widget - Chili Spectator Panels [f=0018010] Shutdown Widget - Context Menu [f=0018010] Shutdown Widget - Darkening [f=0018010] Shutdown Widget - MetalFeatures (new) [f=0018010] Shutdown Widget - Defense Range Zero-K [f=0018010] Shutdown Widget - Grab Input [f=0018010] Input grabbing is disabled! [f=0018010] Shutdown Widget - Highlight Geos [f=0018010] Shutdown Widget - Local Widgets Config [f=0018010] Shutdown Widget - MinimapEvents [f=0018010] Shutdown Widget - Missile Silo Range [f=0018010] Shutdown Widget - Point Tracker [f=0018010] Shutdown Widget - Showeco and Grid Drawer [f=0018010] Shutdown Widget - Stereo3D [f=0018010] Shutdown Widget - State Reverse and Latency [f=0018010] Shutdown Widget - Music Player v2 [f=0018010] Shutdown Widget - Attack AoE [f=0018010] Shutdown Widget - Map Edge Extension [f=0018010] Shutdown Widget - Selection Send [f=0018010] Shutdown Widget - LupsManager [f=0018010] Shutdown Widget - Newton Firezone [f=0018010] Shutdown Widget - Chili Pro Console [f=0018010] Shutdown Widget - Persistent Build Height [f=0018010] Shutdown Widget - Lasso Terraform GUI [f=0018010] Shutdown Widget - Chili Framework [f=0018010] Shutdown Widget - Lups [f=0018010] Shutdown Widget - Mex Placement Handler [f=0018010] Shutdown Widget - Custom Markers [f=0018010] Shutdown Widget - Chili Core Selector [f=0018010] Shutdown Widget - Select Keys [f=0018010] Shutdown Widget - Pause Screen [f=0018010] Shutdown Widget - Layout Handler [f=0018010] Shutdown Widget - Text To Speech Control [f=0018010] End widgetHandler:Shutdown [f=0018010] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580493,68118281} {int,ext,rec}Allocs={30383914,0,0} {chunk,block}Bytes={68118281,0} [f=0018010] [Game::KillLua][1] dtor=0 luaGaia=0x63c09430 [f=0018010] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347421,54080400} {int,ext,rec}Allocs={30383915,0,0} {chunk,block}Bytes={54080400,0} [f=0018010] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347421,54080400} {int,ext,rec}Allocs={30383915,0,0} {chunk,block}Bytes={54080400,0} [f=0018010] [Game::KillLua][2] dtor=0 luaRules=0x52968110 [f=0018010] Start gadgetHandler:Shutdown [f=0018010] Shutdown - StartSetup [f=0018010] Shutdown - UnitMorph [f=0018010] Shutdown - Carrier Drones [f=0018010] Shutdown - LupsNanoSpray [f=0018010] Shutdown - Missile Silo Controller [f=0018010] Shutdown - Modular Comm Info [f=0018010] Shutdown - Terrain Texture Handler [f=0018010] Shutdown - UnitCloakShield [f=0018010] Shutdown - Starlight Handler [f=0018010] End gadgetHandler:Shutdown [f=0018010] Start gadgetHandler:Shutdown [f=0018010] Shutdown - Save/Load [f=0018010] Shutdown - Teleport Throw [f=0018010] Shutdown - UnitMorph [f=0018010] Shutdown - Modular Comm Info [f=0018010] Shutdown - Retreat Command [f=0018010] Shutdown - Shockwaves [f=0018010] Shutdown - UnitCloakShield [f=0018010] Shutdown - Lups Cloak FX [f=0018010] Shutdown - Lups [f=0018010] Shutdown - Lups Shield [f=0018010] End gadgetHandler:Shutdown [f=0018010] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30383947,0,0} {chunk,block}Bytes={0,0} [f=0018010] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30383947,0,0} {chunk,block}Bytes={0,0} [f=0018010] [Game::KillLua][4] dtor=0 [f=0018010] [Game::~CGame][1] [f=0018010] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018010] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018010] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018010] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018010] [Game::KillLua][4] dtor=1 [f=0018010] [Game::KillMisc][1] [f=0018010] [Game::KillMisc][2] [f=0018010] [Game::KillMisc][3] [f=0018010] [Game::KillRendering][1] [f=0018010] [3DOParser::Kill] allocated 154 pieces [f=0018010] [S3OParser::Kill] allocated 2809 pieces [f=0018010] [AssParser::Kill] allocated 231 pieces [f=0018010] [Game::KillInterface][1] [f=0018010] [Game::KillInterface][2] [f=0018010] [Game::KillSimulation][1] [f=0018010] [Game::KillSimulation][2] [f=0018010] [CCollisionHandler] dis-/continuous tests: 0/2542309 [f=0018010] [Game::KillSimulation][3] [f=0018010] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018010] [~CPathCache(20x20)] cacheHits=144 hitPercentage=49% numHashColls=0 maxCacheSize=21 [f=0018010] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018010] [~CPathCache(40x40)] cacheHits=260 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018010] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018010] [LosHandler::Kill] raycast instance cache-{hits,misses}={10615,13215}; shared=12%; cached=32% [f=0018010] [Game::KillSimulation][4] [f=0018010] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018010] [Game::~CGame][2] [f=0018010] [Game::~CGame][3] [f=0018010] [SpringApp::Kill][3] [f=0018010] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190700 bytes sent 201647 bytes recv'd [f=0018010] [SpringApp::Kill][4] font=0x45ed7aa0 [f=0018010] [SpringApp::Kill][5] [f=0018010] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45fa0120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2675ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=67ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=62ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=30ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=29ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=29ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=21ms file="luaui/configs/tipconfig.lua" indx=2929 inflSize=6kb readTime=18ms file="bitmaps/pd/shell.tga" indx=555 inflSize=64kb readTime=16ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62222652 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4603bb30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461d5560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f5a540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc79c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]