[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0syMk9KsmN/springsettings.1079304.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ea809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4188 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079304/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aa0ff0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aa0ff0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] QuantumFetus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079304/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079304/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51343010,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fb075960f9e70f29d81d8e9752e76435 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Anarchid changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|2_3|donator_2|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0xbf904450,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000001094cc000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000eefac890,0000000000000000}]" [f=-000001] Allies: I choose: Reconeer Command! [f=-000001] glhf [f=-000001] y2 [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4359,261.998901,4440]: 0 finished unit Recon Commander [f=-000001] [0] Event [852,261.99646,830]: 1 finished unit Recon Commander [f=0000000] [0] Anarchid, team: 1, elo:2965, userid: 60947 [f=0000000] [0] ATOSTIC, team: 0, elo:2916, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [760,261.995605,880]: 1 finished unit Cloakbot Factory [f=0000015] [15] Event [4272,261.995605,4320]: 0 finished unit Rover Assembly [f=0000167] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0000167] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0000167] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000a6e9dfd0,0000000000000000}]" [f=0000209] [209] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Dart [f=0000301] [301] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0000353] [353] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000367] [367] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000492] [492] Event [808,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0000591] [591] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Mason [f=0000682] [682] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0000877] [877] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000997] [997] Event [4696,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0000998] [998] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001136] [1136] Event [824,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0001248] [1248] Event [4696,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0001271] [1271] Event [824,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0001470] [1470] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0001537] [1537] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001687] [1687] Event [1008,261.489014,368]: 1 finished unit Lotus [f=0001748] [1748] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001795] [1795] Event [4696,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0002191] [2191] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0002211] [2211] Event [4696,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0002313] [2313] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002391] [2391] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0002431] [Game::ClientReadNet] added new player Godde with number 4 to team 0 [f=0002431] > SPRINGIE:User Godde|commsupport|7_7|donator_1|False|A||SE [f=0002446] Connection attempt from Godde [f=0002446] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002446] -> Connection established (given id 4) [f=0002452] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0002452] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002559] [2559] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002577] [2577] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0002627] [2627] Event [280,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0002686] [2686] Event [4632,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0002769] [2769] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0002774] [2774] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0002918] [2918] Event [280,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0002969] [2969] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0002975] [2975] Event [1168,253.121094,1152]: 1 finished unit Radar Tower [f=0003001] [3001] Event [4568,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0003068] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0003087] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0003087] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c32728c0,0000000000000000}]" [f=0003176] [3176] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0003301] [3301] Event [4504,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0003439] [3439] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0003507] [3507] Event [280,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0003563] [3563] Event [752,54.0183105,2224]: 1 finished unit Lotus [f=0003661] [3661] Event [4440,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0003748] [3748] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0003819] [3819] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0003845] [3845] Event [296,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0003937] [3937] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004024] [4024] Event [1168,252.925781,1072]: 1 finished unit Picket [f=0004176] [4176] Event [328,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004268] [4268] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0004396] [4396] Event [408,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004430] [4430] Event [1908.66528,79.2754135,1004.05713]: 1 lost unit Glaive [f=0004447] [4447] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004457] [4457] Event [760,261.995605,889.599976]: 1 finished unit Reaver [f=0004636] [4636] Event [488,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004706] [4706] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0004786] [4786] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0004853] [4853] Event [760,261.995605,889.599976]: 1 finished unit Imp [f=0004922] [4922] Event [568,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0004922] [4922] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0005051] [5051] Event [3216,147.548584,3216]: 0 finished unit Radar Tower [f=0005070] [5070] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0005155] [5155] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0005175] [5175] Event [648,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0005604] [5604] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0005608] [5608] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0005666] [5666] Event [776,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0005820] [5820] Event [3216,105.739502,3360]: 0 finished unit Lotus [f=0005964] [5964] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005994] [5994] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Mason [f=0006021] [6021] Event [1400,254.244141,4296]: 1 finished unit Stardust [f=0006088] [6088] Event [776,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0006165] [6165] Event [4352,254.128174,1408]: 0 finished unit Lotus [f=0006212] [6212] Event [1424,254.177002,4160]: 1 lost unit Lotus [f=0006237] [6237] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0006350] [6350] Event [776,261.995605,488]: 1 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0006446] [6446] Event [1969.03979,170.689789,4201.6665]: 0 lost unit Scorcher [f=0006567] [6567] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0006662] [6662] Event [760,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0006730] [6730] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0006780] [6780] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0006898] [6898] Event [760,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0006939] [6939] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0007040] [7040] Event [728,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0007065] Godde added point: ded [f=0007091] [7091] Event [1932.67236,178.273743,4258.51807]: 0 lost unit Fencer [f=0007117] [7117] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0007118] [7118] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0007143] [7143] Event [1675.20984,233.229828,4385.34424]: 1 lost unit Recon Commander [f=0007146] [7146] Event [600,261.995605,552]: 1 finished unit Caretaker [f=0007153] [7153] Event [4424,261.995605,4232]: 0 finished unit Caretaker [f=0007165] [7165] Event [1719.48474,207.930344,4348.61963]: 0 lost unit Scorcher [f=0007178] [7178] Event [1727.09851,206.900436,4340.10156]: 0 lost unit Scorcher [f=0007192] [7192] Event [648,261.995605,728]: 1 finished unit Wind/Tidal Generator [f=0007221] [7221] Event [3216,147.548584,3216]: 0 lost unit Radar Tower [f=0007259] [7259] Event [3100.55225,57.8520889,3192.41699]: 1 lost unit Glaive [f=0007339] [7339] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0007351] [7351] Event [3022.90283,54.0219612,3364.30908]: 1 lost unit Glaive [f=0007396] [7396] Event [2869.51514,54.0244141,3437.43042]: 1 lost unit Glaive [f=0007399] [7399] Event [4424,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0007490] [7490] Event [1713.4917,225.127335,4029.35474]: 0 lost unit Fencer [f=0007509] [7509] Event [1400,254.244141,4296]: 1 lost unit Stardust [f=0007571] [7571] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0007609] [7609] Event [4424,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0007622] [7622] Event [2115.6814,55.1907616,3809.28638]: 1 lost unit Glaive [f=0007650] [7650] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0007665] [7665] Event [760,261.995605,889.599976]: 1 finished unit Reaver [f=0007732] [7732] Event [456,261.995605,792]: 1 finished unit Storage [f=0007785] [7785] Event [568,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0007789] [7789] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0007819] [7819] Event [4440,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0007849] [7849] Event [168,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0007855] [7855] Event [2176.26099,126.243935,4148.50146]: 1 lost unit Glaive [f=0007862] [7862] Event [2073.05347,148.122772,4226.00781]: 0 lost unit Scorcher [f=0007881] [7881] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0007914] [7914] Event [1699.72571,218.010468,4289.13672]: 0 lost unit Fencer [f=0007925] [7925] Event [1729.87415,211.736694,4302.85498]: 1 lost unit Glaive [f=0007954] [7954] Event [1700.53711,210.902908,4423.7832]: 1 lost unit Glaive [f=0007961] [7961] Event [1826.88525,199.202011,4338.53271]: 0 lost unit Fencer [f=0008004] Godde added point: why? [f=0008006] [8006] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0008010] [8010] Event [1695.98364,213.317978,4439.44385]: 1 lost unit Glaive [f=0008038] [8038] Event [4440,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0008071] [8071] Event [1581.85632,254.207703,4563.75635]: 0 lost unit Fencer [f=0008124] [8124] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0008162] [8162] Event [88,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0008245] [8245] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0008273] [8273] Event [4440,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0008372] [8372] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0008448] [8448] Event [88,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0008770] Godde added point: it is not like he can contest the wrecks anyway :P [f=0008798] [8798] Event [4280,261.995605,4488]: 0 finished unit Caretaker [f=0008851] [8851] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0008868] [8868] Event [760,261.995605,889.599976]: 1 finished unit Scythe [f=0008888] [8888] Event [168,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0008985] [8985] Event [3968,254.079346,1008]: 0 finished unit Lotus [f=0009025] [9025] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0009050] [9050] Event [4456,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0009200] [9200] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0009240] [9240] Event [4456,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0009308] [9308] Event [168,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0009361] [9361] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0009427] [9427] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0009441] [9441] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0009459] [9459] Event [760,261.995605,889.599976]: 1 finished unit Scythe [f=0009506] [9506] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0009517] [9517] Event [1288,252.786774,4360]: 0 finished unit Metal Extractor [f=0009551] [9551] Event [4568,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0009569] [9569] Event [3936,254.177002,800]: 0 finished unit Lotus [f=0009581] [9581] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0009638] [9638] Event [88,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0009675] [9675] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0009699] [9699] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0009703] [9703] Event [4568,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0009819] [9819] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0009846] [9846] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0009873] [9873] Event [4584,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0009926] [9926] Event [88,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0009999] [9999] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0010033] [10033] Event [4584,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0010059] [10059] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0010060] [10060] Event [587.160034,55.1925735,2569.66553]: 0 lost unit Scorcher [f=0010114] [10114] Event [827.766296,55.4768524,2600.00269]: 0 lost unit Scorcher [f=0010118] [10118] Event [168,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0010123] [10123] Event [4028.66333,188.556549,3879.67065]: 1 lost unit Reaver [f=0010184] [10184] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0010224] [10224] Event [4600,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0010361] [10361] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0010408] [10408] Event [168,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0010441] [10441] Event [2914.229,54.0270805,4464.96533]: 1 lost unit Glaive [f=0010443] [10443] Event [4600,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0010449] [10449] Event [760,261.995605,889.599976]: 1 finished unit Reaver [f=0010512] [10512] Event [2857.38232,54.0193634,4567.45459]: 1 lost unit Glaive [f=0010568] [10568] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0010577] [10577] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0010608] [10608] Event [760,261.995605,889.599976]: 1 finished unit Glaive [f=0010717] [10717] Event [2179.88477,125.588448,4535.93213]: 1 lost unit Glaive [f=0010724] [10724] Event [88,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0010778] [10778] Event [2260.948,108.214058,4524.14209]: 0 lost unit Scorcher [f=0010784] [10784] Event [1878.46887,189.786285,4117.96875]: 1 lost unit Glaive [f=0010789] [10789] Event [4376,261.995605,4504]: 0 finished unit Caretaker [f=0010816] [10816] Event [760,261.995605,889.599976]: 1 finished unit Conjurer [f=0010841] [10841] Event [2209.15039,119.000755,4214.66553]: 1 lost unit Glaive [f=0010859] [10859] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0010878] [10878] Event [2278.4187,55.1869125,3740.95117]: 1 lost unit Glaive [f=0010896] gg [f=0010942] [10942] Event [2391.74951,55.2748528,3777.16211]: 1 lost unit Glaive [f=0010961] [10961] Event [undefined]: Anarchid resigned [f=0010961] game_message: Anarchid has been destroyed! [f=0010961] game_message: ATOSTIC wins! [f=0010961] Submitting stats [f=0010961] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010961] Part| Total Time|Time of the last 0.5s [f=0010961] Draw 13880.38ms 20.36% [f=0010961] Lua::Callins::Synced 5166.92ms 16.57% [f=0010961] Lua::Callins::Unsynced 18307.07ms 25.65% [f=0010961] Lua::CollectGarbage::Synced 280.85ms 0.00% [f=0010961] Lua::CollectGarbage::Unsynced 698.29ms 0.50% [f=0010961] Misc::Profiler::AddTime 54.31ms 0.10% [f=0010961] Sim 24876.76ms 66.37% [f=0010961] [10961] Received game_message: Anarchid has been destroyed! [f=0010961] [10961] Received game_message: ATOSTIC wins! [f=0010962] [10962] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010962] [10962] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010962] [10962] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010962] [10962] Game End Stats Values: 2,2105,2130,2130,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80266666,4.93866682,4.93866682,4.80266666,40,65,65,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010962] [10962] Game End Stats Values: 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Values: 26,6710,5270,5270,6710,190.877151,537.809204,537.809204,190.877151,0,0,0,0,0,0,0,0,285.718079,17.3551826,17.3551826,285.718079,3179.67773,1953.40369,1953.40369,3179.67773,360,280,280,360,52.4872551,65.5532227,65.5532227,52.4872551,1275,55,55,1275,34.5880928,25.6224728,25.6224728,34.5880928,2050,1255,1255,2050,2495.3335,1595,1595,2495.3335,3025,3680,3680,3025,1720,2780.3335,2780.3335,1720,343.281647,0,0,343.281647,2142.7644,3255.66479,3255.66479,2142.7644 [f=0010965] [10965] Event [2385.59497,54.5759087,3778.80811]: 1 lost unit Glaive [f=0011015] [11015] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0011066] Spectator nr1_rANDY_FAN left the game: normal quit [f=0011066] [11066] Event [undefined]: nr1_rANDY_FAN quit [f=0011072] Spectator Anarchid left the game: normal quit [f=0011072] [11072] Event [undefined]: Anarchid quit [f=0011138] [11138] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0011203] Spectator Godde left the game: normal quit [f=0011203] [11203] Event [undefined]: Godde quit [f=0011209] No clients connected, shutting down server [f=0011209] Server shutdown [f=0011223] [11223] Event [4616,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0011273] [11273] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0011393] [11393] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0011515] [11515] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0011643] [11643] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0011793] [11793] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0011956] [11956] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0012120] [12120] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0012301] [12301] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0012475] [12475] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0012637] [12637] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0012764] [12764] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0012792] [12792] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0012932] [12932] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0012962] [12962] Event [3848,254.177002,856]: 0 finished unit Stinger [f=0013058] [13058] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0013178] [13178] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Scorcher [f=0013308] [13308] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0013448] [13448] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0013592] [13592] Event [4271.99805,262.640717,4302.00781]: 0 finished unit Fencer [f=0013718] Autoquit sending quit command. [f=0013718] [QuitAction] user exited to system [f=0013718] [SpringApp::Kill][1] fromRun=1 [f=0013718] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013718] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013718] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013718] [ThreadPool::SetThreadCount][2] workers=0 [f=0013718] [SpringApp::Kill][2] [f=0013718] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013718] [Game::KillLua][3] dtor=0 luaUI=0x50d2b6f0 [f=0013718] Start widgetHandler:Shutdown [f=0013718] Shutdown - SaveOrderList Complete [f=0013718] Writing last game win data [f=0013718] Shutdown - SaveConfigData Complete [f=0013718] Shutdown Widget - Save/Load API [f=0013718] Shutdown Widget - Chili Highlight [f=0013718] Shutdown Widget - Draw After Chili [f=0013718] Shutdown Widget - EPIC Menu [f=0013718] Shutdown Widget - Chili Widget Selector [f=0013718] Shutdown Widget - Chili Minimap [f=0013718] Shutdown Widget - Local Team Colors [f=0013718] Shutdown Widget - Display Keys 2 [f=0013718] Shutdown Widget - Save Game Menu [f=0013718] Shutdown Widget - Unit Icons [f=0013718] Shutdown Widget - Noises [f=0013718] Shutdown Widget - HealthBars [f=0013718] Shutdown Widget - Win Counter [f=0013718] Shutdown Widget - SpringRTS Replay Stats [f=0013718] Shutdown Widget - BuildETA [f=0013718] Shutdown Widget - Modular Comm Info [f=0013718] Shutdown Widget - Music Player v2 [f=0013718] Shutdown Widget - State Reverse and Latency [f=0013718] Shutdown Widget - Stereo3D [f=0013718] Shutdown Widget - Showeco and Grid Drawer [f=0013718] Shutdown Widget - Point Tracker [f=0013718] Shutdown Widget - Missile Silo Range [f=0013718] Shutdown Widget - MinimapEvents [f=0013718] Shutdown Widget - Local Widgets Config [f=0013718] Shutdown Widget - Highlight Geos [f=0013718] Shutdown Widget - Grab Input [f=0013718] Input grabbing is disabled! [f=0013718] Shutdown Widget - Defense Range Zero-K [f=0013718] Shutdown Widget - MetalFeatures (new) [f=0013718] Shutdown Widget - Darkening [f=0013718] Shutdown Widget - Context Menu [f=0013718] Shutdown Widget - Chili Spectator Panels [f=0013718] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013718] Shutdown Widget - Chili Nuke Warning [f=0013718] Shutdown Widget - Chili EndGame Window [f=0013718] Shutdown Widget - Chili Economy Panel Default [f=0013718] Shutdown Widget - CameraShake [f=0013718] Shutdown Widget - Attack AoE [f=0013718] Shutdown Widget - Map Edge Extension [f=0013718] Shutdown Widget - Selection Send [f=0013718] Shutdown Widget - LupsManager [f=0013718] Shutdown Widget - Newton Firezone [f=0013718] Shutdown Widget - Chili Pro Console [f=0013718] Shutdown Widget - Persistent Build Height [f=0013718] Shutdown Widget - Lasso Terraform GUI [f=0013718] Shutdown Widget - Lups [f=0013718] Shutdown Widget - Chili Framework [f=0013718] Shutdown Widget - Chili Core Selector [f=0013718] Shutdown Widget - Custom Markers [f=0013718] Shutdown Widget - Mex Placement Handler [f=0013718] Shutdown Widget - Select Keys [f=0013718] Shutdown Widget - Pause Screen [f=0013718] Shutdown Widget - Text To Speech Control [f=0013718] Shutdown Widget - Layout Handler [f=0013718] End widgetHandler:Shutdown [f=0013718] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564807,72058560} {int,ext,rec}Allocs={25673789,0,0} {chunk,block}Bytes={72058560,0} [f=0013718] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013718] [Game::KillLua][2] dtor=0 luaRules=0x51343010 [f=0013718] Start gadgetHandler:Shutdown [f=0013718] Shutdown - StartSetup [f=0013718] Shutdown - UnitMorph [f=0013718] Shutdown - Carrier Drones [f=0013718] Shutdown - LupsNanoSpray [f=0013718] Shutdown - Missile Silo Controller [f=0013718] Shutdown - Modular Comm Info [f=0013718] Shutdown - Terrain Texture Handler [f=0013718] Shutdown - UnitCloakShield [f=0013718] Shutdown - Starlight Handler [f=0013718] End gadgetHandler:Shutdown [f=0013718] Start gadgetHandler:Shutdown [f=0013718] Shutdown - Save/Load [f=0013718] Shutdown - Teleport Throw [f=0013718] Shutdown - UnitMorph [f=0013718] Shutdown - Modular Comm Info [f=0013718] Shutdown - Retreat Command [f=0013718] Shutdown - Shockwaves [f=0013718] Shutdown - UnitCloakShield [f=0013718] Shutdown - Lups Cloak FX [f=0013718] Shutdown - Lups [f=0013718] Shutdown - Lups Shield [f=0013718] End gadgetHandler:Shutdown [f=0013718] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25673821,0,0} {chunk,block}Bytes={0,0} [f=0013718] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25673821,0,0} {chunk,block}Bytes={0,0} [f=0013718] [Game::KillLua][4] dtor=0 [f=0013718] [Game::~CGame][1] [f=0013718] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013718] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013718] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013718] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013718] [Game::KillLua][4] dtor=1 [f=0013718] [Game::KillMisc][1] [f=0013718] [Game::KillMisc][2] [f=0013718] [Game::KillMisc][3] [f=0013718] [Game::KillRendering][1] [f=0013718] [3DOParser::Kill] allocated 137 pieces [f=0013718] [S3OParser::Kill] allocated 2698 pieces [f=0013718] [AssParser::Kill] allocated 241 pieces [f=0013718] [Game::KillInterface][1] [f=0013718] [Game::KillInterface][2] [f=0013718] [Game::KillSimulation][1] [f=0013718] [Game::KillSimulation][2] [f=0013718] [CCollisionHandler] dis-/continuous tests: 0/462622 [f=0013718] [Game::KillSimulation][3] [f=0013718] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013718] [~CPathCache(20x20)] cacheHits=136 hitPercentage=33% numHashColls=0 maxCacheSize=31 [f=0013718] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013718] [~CPathCache(40x40)] cacheHits=67 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013718] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013718] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013718] [LosHandler::Kill] raycast instance cache-{hits,misses}={4822,13946}; shared=4%; cached=22% [f=0013718] [Game::KillSimulation][4] [f=0013718] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013718] [Game::~CGame][2] [f=0013718] [Game::~CGame][3] [f=0013718] [SpringApp::Kill][3] [f=0013718] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145217 bytes sent 206843 bytes recv'd [f=0013718] [SpringApp::Kill][4] font=0x449c0aa0 [f=0013718] [SpringApp::Kill][5] [f=0013718] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44a498d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2558ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=26ms file="objects3d/ametalextractorlvl1_dead.s3o" indx=4848 inflSize=13kb readTime=25ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_reclaiminfo.lua" indx=4677 inflSize=6kb readTime=23ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=21ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/amphaa.s3o" indx=4849 inflSize=144kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55511004 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44b2b810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b34770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a96e50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9ea809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]