[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q1VBUNMpaF/springsettings.1079241.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8eb009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4182 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079241/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a3dfb0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a3dfb0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 595ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] McMaxwell was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079241/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (298ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079241/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53909e30,0x5333f420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7eef5860a95f6dccfa375595b27b7080 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from QuantumFetus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: QuantumFetus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuantumFetus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuantumFetus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuantumFetus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuantumFetus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="QuantumFetus" string="[Game::Load][lua{Rules,Gaia}={0000000069785020,00000000edfc07e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000009c841870,00000000a1877220}]" [f=-000001] Allies: I choose: guard! [f=-000001] Allies: I choose: Commander 3! [f=-000001] [0] Event [986,182.451172,3506]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5507,191.633545,2384]: 1 finished unit Guardian Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:2770, userid: 529166 [f=0000000] [0] QuantumFetus, team: 0, elo:1734, userid: 435112 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000011] [11] Event [5376,191.071777,2376]: 1 finished unit Cloakbot Factory [f=0000076] [76] Event [1104,180.89624,3488]: 0 finished unit Rover Assembly [f=0000285] [285] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000394] [394] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000445] [445] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0000615] [615] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000646] [646] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0000689] [689] Event [5493.66553,266.724304,2328.86182]: 1 finished unit Firefly [f=0000840] [840] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000858] [858] Event [5560,189.31543,2312]: 1 finished unit Solar Collector [f=0001032] [1032] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Mason [f=0001148] [1148] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0001170] [1170] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001272] [1272] Event [680,185.319336,3896]: 0 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [648,186.554688,3848]: 0 finished unit Wind/Tidal Generator [f=0001469] [1469] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0001470] [1470] Event [600,186.361328,3800]: 0 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0001645] [1645] Event [568,186.780273,3752]: 0 finished unit Wind/Tidal Generator [f=0001688] [1688] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001858] [1858] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0002019] [2019] Event [584,191.206055,3640]: 0 finished unit Solar Collector [f=0002034] [2034] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002143] [2143] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002153] [2153] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002401] [2401] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0002423] [2423] Event [696,188.466797,3512]: 0 finished unit Solar Collector [f=0002429] [2429] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002439] [2439] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002456] [2456] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002461] [2461] Event [1121.99231,183.637665,3487.97046]: 0 lost unit Fencer [f=0002504] [2504] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0002687] [2687] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0002736] [2736] Event [649.179443,190.003906,3459.16846]: 1 lost unit Glaive [f=0002751] [2751] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0002822] [2822] Event [4280,101.594727,1576]: 1 finished unit Solar Collector [f=0002949] [2949] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0003104] [3104] Event [4208,96.0732422,1600]: 1 finished unit Lotus [f=0003198] [3198] Event [5384,193.730469,2600]: 1 finished unit Solar Collector [f=0003204] [3204] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0003387] [3387] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0003457] [3457] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0003584] [3584] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0003714] [3714] Event [5496,192.387695,2504]: 1 finished unit Solar Collector [f=0003784] [3784] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0003787] [3787] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0003888] [3888] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0003989] [3989] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0004184] [4184] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0004202] [4202] Event [904,191.206055,4984]: 0 lost unit Metal Extractor [f=0004206] [4206] Event [2263.62891,223.984711,5256.23438]: 0 lost unit Mason [f=0004232] [4232] Event [5656,191.216797,2552]: 1 finished unit Solar Collector [f=0004317] [4317] Event [2376,227.12793,5368]: 0 lost unit Metal Extractor [f=0004320] [4320] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0004379] [4379] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0004523] [4523] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0004574] [4574] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0004584] [4584] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0004591] [4591] Event [648,186.554688,3848]: 0 lost unit Wind/Tidal Generator [f=0004618] [4618] Event [600,185.944305,3800]: 0 lost unit Wind/Tidal Generator [f=0004643] [4643] Event [568,185.740692,3752]: 0 lost unit Wind/Tidal Generator [f=0004649] [4649] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0004657] [4657] Event [461.558838,189.46434,3591.83032]: 1 lost unit Glaive [f=0004681] [4681] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Mason [f=0004730] [4730] Event [5672,191.582031,2408]: 1 finished unit Solar Collector [f=0004761] [4761] Event [568,187.997467,3704]: 0 lost unit Metal Extractor [f=0004763] [4763] Event [481.011932,188.290878,3727.31909]: 1 lost unit Glaive [f=0004773] [4773] Event [451.668274,187.412582,3759.45898]: 1 lost unit Glaive [f=0004784] [4784] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0004979] [4979] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0005126] [5126] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0005159] [5159] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0005175] [5175] Event [664,180.60791,3944]: 0 finished unit Metal Extractor [f=0005180] [5180] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0005242] [5242] Event [5672,188.391602,2264]: 1 finished unit Solar Collector [f=0005394] [5394] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0005512] [5512] Event [3896,222.003906,824]: 1 finished unit Solar Collector [f=0005579] [5579] Event [2850.13403,51.9007568,2951.31885]: 1 lost unit Glaive [f=0005580] [5580] Event [2837.25684,40.5471382,3083.63892]: 0 lost unit Fencer [f=0005631] [5631] Event [2683.06836,56.1672554,2881.01758]: 1 lost unit Glaive [f=0005642] [5642] Event [2789.99536,43.7556038,3147.93579]: 0 lost unit Fencer [f=0005680] [5680] Event [568,184.371063,3704]: 0 finished unit Metal Extractor [f=0005700] [5700] Event [2713.13306,57.0311089,2891.94531]: 1 lost unit Glaive [f=0005741] [5741] Event [2920.2417,47.5845261,2899.09839]: 0 lost unit Fencer [f=0005760] [5760] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0005771] [5771] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0005778] [5778] Event [2745.77954,51.1006546,3024.05103]: 0 lost unit Fencer [f=0005779] [5779] Event [2746.29858,56.8419914,2934.9231]: 1 lost unit Glaive [f=0005786] [5786] Event [2769.52222,56.4392471,2943.94238]: 1 lost unit Glaive [f=0005846] [5846] Event [2675.11279,55.0384445,2945.35815]: 0 lost unit Fencer [f=0005890] [5890] Event [632,183.294495,3880]: 0 finished unit Wind/Tidal Generator [f=0005969] [5969] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006078] [6078] Event [600,182.161316,3832]: 0 finished unit Wind/Tidal Generator [f=0006164] [6164] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006195] [6195] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0006214] [6214] Event [1742.43933,183.309708,3277.31714]: 1 lost unit Glaive [f=0006279] [6279] Event [1597.41687,181.207916,3359.26416]: 0 lost unit Fencer [f=0006290] [6290] Event [568,181.553558,3784]: 0 finished unit Wind/Tidal Generator [f=0006331] [6331] Event [5576,191.732422,2376]: 1 finished unit Caretaker [f=0006348] [6348] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006440] [6440] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0006448] [6448] Event [1542.57092,188.405411,3186.85889]: 0 lost unit Mason [f=0006461] [6461] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006502] [6502] Event [1616,188.509766,3136]: 0 lost unit Lotus [f=0006566] [6566] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006614] [6614] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006795] [6795] Event [2768,126.914063,688]: 1 finished unit Radar Tower [f=0006849] [6849] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0006889] [6889] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0007029] [7029] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0007083] [7083] Event [5672,200.014648,2648]: 1 finished unit Wind/Tidal Generator [f=0007115] [7115] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0007208] [7208] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0007281] [7281] Event [2289.32495,64.8047714,416.026733]: 1 finished unit Guardian Commander [f=0007297] [7297] Event [5688,248.44043,2744]: 1 finished unit Wind/Tidal Generator [f=0007320] [7320] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Fencer [f=0007369] [7369] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0007633] [7633] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0007673] [7673] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0007765] [7765] Event [5752,299.723633,2824]: 1 finished unit Wind/Tidal Generator [f=0007773] [7773] Event [806.33667,185.455017,4094.2229]: 1 lost unit Glaive [f=0007794] [7794] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0007822] [7822] Event [568,184.371063,3704]: 0 lost unit Metal Extractor [f=0007862] [7862] Event [568,181.553558,3784]: 0 lost unit Wind/Tidal Generator [f=0007883] [7883] Event [600,181.372131,3832]: 0 lost unit Wind/Tidal Generator [f=0007910] [7910] Event [632,182.638672,3880]: 0 lost unit Wind/Tidal Generator [f=0007925] [7925] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008005] [8005] Event [581.993408,187.396347,3930.91797]: 1 lost unit Glaive [f=0008080] [8080] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0008088] [8088] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008102] [8102] Event [664,180.479431,3944]: 0 lost unit Metal Extractor [f=0008110] [8110] Event [680,184.251068,3896]: 0 lost unit Wind/Tidal Generator [f=0008111] [8111] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0008144] [8144] Event [591.287048,187.25502,3966.52905]: 1 lost unit Glaive [f=0008145] [8145] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0008170] [8170] Event [5816,327.073242,2904]: 1 finished unit Wind/Tidal Generator [f=0008208] [8208] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008319] [8319] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008415] [8415] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0008424] [8424] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008444] [8444] Event [5880,338.395508,2984]: 1 finished unit Wind/Tidal Generator [f=0008543] [8543] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008630] [8630] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0008663] [8663] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008671] [8671] Event [1121.99231,183.637665,3487.97046]: 0 finished unit Mason [f=0008713] [8713] Event [5816,206.524414,2648]: 1 finished unit Wind/Tidal Generator [f=0008798] [8798] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0008848] [8848] Event [5848,250.900391,2728]: 1 finished unit Wind/Tidal Generator [f=0008884] [8884] Event [3824,113.916016,3152]: 1 finished unit Lotus [f=0009017] [9017] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0009059] [9059] Event [5896,319.618164,2808]: 1 finished unit Wind/Tidal Generator [f=0009090] [9090] Event [2080,185.544922,3120]: 0 finished unit Lotus [f=0009142] [9142] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009262] [9262] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009382] [9382] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009389] [9389] Event [5928,354.433594,2888]: 1 finished unit Wind/Tidal Generator [f=0009503] [9503] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009517] [9517] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0009519] [9519] Event [696.121338,184.718353,4143.74609]: 1 lost unit Glaive [f=0009528] [9528] Event [3952,168.776367,3328]: 1 finished unit Lotus [f=0009540] [9540] Event [739.5672,183.187897,4015.3689]: 0 lost unit Fencer [f=0009594] [9594] Event [720,187.320984,3856]: 0 lost unit Lotus [f=0009598] [9598] Event [1920,180.947266,2992]: 0 finished unit Lotus [f=0009609] [9609] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009639] [9639] Event [843.520081,188.185974,3736.79907]: 1 lost unit Glaive [f=0009676] [9676] Event [706.831482,191.233398,3722.62134]: 0 lost unit Mason [f=0009680] [9680] Event [892.258972,183.067169,3563.76538]: 0 lost unit Fencer [f=0009704] [9704] Event [5976,374.457031,2968]: 1 finished unit Wind/Tidal Generator [f=0009728] [9728] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009763] gg [f=0009764] [9764] Event [824,181.429779,3464]: 0 lost unit Metal Extractor [f=0009820] gg [f=0009826] [9826] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0009848] [9848] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0009874] [9874] Event [3936,144.885742,3184]: 1 finished unit Radar Tower [f=0009918] Player QuantumFetus left the game: normal quit [f=0009918] [9918] Event [undefined]: QuantumFetus quit [f=0009922] [9922] Event [5960,204.773438,2648]: 1 finished unit Wind/Tidal Generator [f=0009952] [9952] Event [1632,185.050781,1408]: 1 finished unit Picket [f=0009974] nr1_rANDY_FAN has forced a win due to dropped opposition. [f=0009974] game_message: QuantumFetus has been destroyed! [f=0009974] [9974] Event [undefined]: QuantumFetus resigned [f=0009974] game_message: nr1_rANDY_FAN wins! [f=0009974] Submitting stats [f=0009974] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009974] Part| Total Time|Time of the last 0.5s [f=0009974] Draw 12330.43ms 13.53% [f=0009974] Lua::Callins::Synced 3791.17ms 16.92% [f=0009974] Lua::Callins::Unsynced 16443.84ms 19.40% [f=0009974] Lua::CollectGarbage::Synced 281.78ms 1.49% [f=0009974] Lua::CollectGarbage::Unsynced 529.18ms 0.80% [f=0009974] Misc::Profiler::AddTime 45.73ms 0.10% [f=0009974] Sim 26143.96ms 73.93% [f=0009974] [9974] Received game_message: QuantumFetus has been destroyed! [f=0009974] [9974] Received game_message: nr1_rANDY_FAN wins! [f=0009975] [9975] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009975] [9975] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009975] [9975] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.19999981,5.19999981,4.66666651,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 3,2155,2410,2410,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.13333321,8.0666666,8.0666666,7.13333321,0,65,65,0,0,0,0,0,880,1070,1070,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 4,2400,2475,2475,2400,0,2.90881634,2.90881634,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.08432865,10,10,8.08432865,1275,1275,1275,1275,9.66666698,9.19392014,9.19392014,9.66666698,0,130,130,0,0,0,0,0,1125,1070,1070,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 5,2645,2630,2630,2645,3.66343951,5.77663708,5.77663708,3.66343951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4043703,10,10,13.4043703,1275,1275,1275,1275,11.2442303,9.45785522,9.45785522,11.2442303,140,195,195,140,0,0,0,0,1230,1160,1160,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 6,2715,2785,2785,2715,12.9592161,6.5700326,6.5700326,12.9592161,0,0,0,0,0,0,0,0,0,0,0,0,11.3071709,158.849991,158.849991,11.3071709,0,0,0,0,16.0812988,10,10,16.0812988,1275,1275,1275,1275,11.6197195,11.8528929,11.8528929,11.6197195,140,260,260,140,0,100.000397,100.000397,0,1300,1250,1250,1300,100.000397,0,0,100.000397,0,0,0,0,158.849991,11.3071709,11.3071709,158.849991 [f=0009975] [9975] Game End Stats Values: 7,2695,2940,2940,2695,24.4378605,7.28780746,7.28780746,24.4378605,0,0,0,0,0,0,0,0,0,0,0,0,16.9593468,391.337555,391.337555,16.9593468,0,0,0,0,15.537302,10,10,15.537302,1275,1275,1275,1275,11.7652416,13.7145185,13.7145185,11.7652416,140,325,325,140,0,232.33374,232.33374,0,1280,1340,1340,1280,232.33374,0,0,232.33374,0,0,0,0,391.337555,16.9593468,16.9593468,391.337555 [f=0009975] [9975] Game End Stats Values: 8,2925,3035,3035,2925,35.0466843,7.7536912,7.7536912,35.0466843,0,0,0,0,0,0,0,0,0,0,0,0,69.1507645,391.337555,391.337555,69.1507645,0,90,90,0,16.9163475,11.1999998,11.1999998,16.9163475,1275,1275,1275,1275,13.8405876,15.0310583,15.0310583,13.8405876,280,260,260,280,65,232.33374,232.33374,65,1370,1410,1410,1370,232.33374,65,65,232.33374,35.9999924,0,0,35.9999924,391.337555,76.3071594,76.3071594,391.337555 [f=0009975] [9975] Game End Stats Values: 9,3155,3290,3290,3155,53.2797813,10.508935,10.508935,53.2797813,0,0,0,0,0,0,0,0,0,0,0,0,69.1507645,391.337555,391.337555,69.1507645,0,90,90,0,18.8106289,13.6000004,13.6000004,18.8106289,1275,1275,1275,1275,13.8155403,15.1836834,15.1836834,13.8155403,420,325,325,420,65,232.33374,232.33374,65,1460,1600,1600,1460,232.33374,65,65,232.33374,35.9999924,0,0,35.9999924,391.337555,76.3071594,76.3071594,391.337555 [f=0009975] [9975] Game End Stats Values: 10,3385,3490,3490,3385,75.3593063,15.5401316,15.5401316,75.3593063,0,0,0,0,0,0,0,0,0,0,0,0,69.1507645,445.517975,445.517975,69.1507645,0,90,90,0,18.9511909,15.333333,15.333333,18.9511909,1275,1275,1275,1275,15.405303,15.335413,15.335413,15.405303,560,455,455,560,65,232.33374,232.33374,65,1550,1670,1670,1550,232.33374,65,65,232.33374,35.9999924,0,0,35.9999924,445.517975,76.3071594,76.3071594,445.517975 [f=0009975] [9975] Game End Stats Values: 11,3315,3690,3690,3315,101.839447,23.030941,23.030941,101.839447,0,0,0,0,0,0,0,0,0,0,0,0,69.1507645,748.851929,748.851929,69.1507645,0,90,90,0,19.7245827,16.9333324,16.9333324,19.7245827,1275,1275,1275,1275,15.698678,15.4993877,15.4993877,15.698678,700,585,585,700,65,485.500488,485.500488,65,1340,1740,1740,1340,485.500488,65,65,485.500488,35.9999924,0,0,35.9999924,748.851929,95.6162567,95.6162567,748.851929 [f=0009975] [9975] Game End Stats Values: 12,3060,3785,3785,3060,119.711464,29.6171265,29.6171265,119.711464,0,0,0,0,0,0,0,0,0,0,0,0,231.449402,999.957825,999.957825,231.449402,0,90,90,0,14.9403257,18.7999992,18.7999992,14.9403257,1275,1275,1275,1275,12.1914721,18.4057388,18.4057388,12.1914721,700,520,520,700,260,860.500488,860.500488,260,1085,1900,1900,1085,860.500488,260,260,860.500488,72.0001297,25.0666485,25.0666485,72.0001297,1055.26526,275.779144,275.779144,1055.26526 [f=0009975] [9975] Game End Stats Values: 13,3290,4140,4140,3290,123.866867,34.002594,34.002594,123.866867,0,0,0,0,0,0,0,0,0,0,0,0,231.449402,999.957825,999.957825,231.449402,0,90,90,0,13.4759722,20.5333328,20.5333328,13.4759722,1275,1275,1275,1275,11.010355,23.0701218,23.0701218,11.010355,840,715,715,840,260,860.500488,860.500488,260,1175,2060,2060,1175,860.500488,260,260,860.500488,108.000267,80.2668152,80.2668152,108.000267,1055.26526,275.779144,275.779144,1055.26526 [f=0009975] [9975] Game End Stats Values: 14,2820,4005,4005,2820,134.883881,47.8543396,47.8543396,134.883881,0,0,0,0,0,0,0,0,0,0,0,0,578.036011,1697.33276,1697.33276,578.036011,0,90,90,0,13.5494108,23.333334,23.333334,13.5494108,1275,1275,1275,1275,11.2011347,19.9790039,19.9790039,11.2011347,280,390,390,280,585,1560.50049,1560.50049,585,1265,2250,2250,1265,1560.50049,585,585,1560.50049,122.400322,80.2668152,80.2668152,122.400322,1755.26526,631.283386,631.283386,1755.26526 [f=0009975] [9975] Game End Stats Values: 15,2785,4070,4070,2785,146.980316,79.2383041,79.2383041,146.980316,0,0,0,0,0,0,0,0,0,0,0,0,688.296265,1899.22754,1899.22754,688.296265,0,90,90,0,13.9455595,24,24,13.9455595,1275,1275,1275,1275,13.6730938,21.0922642,21.0922642,13.6730938,140,455,455,140,650,1758.00061,1758.00061,650,1370,2250,2250,1370,1758.00061,650,650,1758.00061,151.199982,80.2668152,80.2668152,151.199982,1962.41003,759.348083,759.348083,1962.41003 [f=0009975] [9975] Game End Stats Values: 16,2805,4600,4600,2805,165.95665,88.8805695,88.8805695,165.95665,0,0,0,0,0,0,0,0,0,0,0,0,699.603455,2063.11084,2063.11084,699.603455,0,90,90,0,15.0490913,24,24,15.0490913,1275,1275,1275,1275,12.26509,22.1761417,22.1761417,12.26509,280,715,715,280,650,1931.50073,1931.50073,650,1250,2520,2520,1250,1931.50073,650,650,1931.50073,151.199982,109.733032,109.733032,151.199982,2126.29321,770.655273,770.655273,2126.29321 [f=0009975] [9975] Game End Stats Values: 17,2945,4910,4910,2945,187.580292,90.3969193,90.3969193,187.580292,0,0,0,0,0,0,0,0,0,0,0,0,699.603455,2063.11084,2063.11084,699.603455,0,90,90,0,14.5224743,24.0766315,24.0766315,14.5224743,1275,1330,1330,1275,12.4415741,25.9010658,25.9010658,12.4415741,420,845,845,420,650,1931.50073,1931.50073,650,1250,2645,2645,1250,1931.50073,650,650,1931.50073,151.199982,165.99884,165.99884,151.199982,2126.29321,770.655273,770.655273,2126.29321 [f=0009975] [9975] Game End Stats Values: 18,3085,5395,5395,3085,215.288513,92.8722534,92.8722534,215.288513,0,0,0,0,0,0,0,0,0,0,0,0,747.10199,2063.11084,2063.11084,747.10199,0,90,90,0,14.1569834,25.0303459,25.0303459,14.1569834,1275,1560,1560,1275,12.8472147,28.0094433,28.0094433,12.8472147,560,975,975,560,650,1931.50073,1931.50073,650,1250,2770,2770,1250,1931.50073,650,650,1931.50073,151.199982,224.264618,224.264618,151.199982,2126.29321,836.199707,836.199707,2126.29321 [f=0009975] [9975] Game End Stats Values: 19,2890,5705,5705,2890,238.178757,95.2888947,95.2888947,238.178757,0,0,0,0,0,0,0,0,0,0,0,0,858.249939,2346.7063,2346.7063,858.249939,0,90,90,0,13.9661903,27.446558,27.446558,13.9661903,1275,1560,1560,1275,11.4593506,26.7166557,26.7166557,11.4593506,560,1040,1040,560,715,2126.50073,2126.50073,715,1055,3015,3015,1055,2126.50073,780,780,2126.50073,151.199982,240.797699,240.797699,151.199982,2465.04443,997.59375,997.59375,2465.04443 [f=0009975] [9975] Game End Stats Values: 20,2945,6060,6060,2945,244.358856,101.873245,101.873245,244.358856,0,0,0,0,0,0,0,0,0,0,0,0,910.543884,2368.59814,2368.59814,910.543884,0,90,90,0,12.2403564,31.0968761,31.0968761,12.2403564,1275,1560,1560,1275,9.81200504,28.9056206,28.9056206,9.81200504,560,1235,1235,560,780,2216.50073,2216.50073,780,1110,3175,3175,1110,2251.50073,845,845,2251.50073,151.199982,240.797699,240.797699,151.199982,2501.38354,1049.88757,1049.88757,2501.38354 [f=0009975] [9975] Game End Stats Values: 21,3065,6440,6440,3065,255.402267,120.646507,120.646507,255.402267,0,0,0,0,0,0,0,0,0,0,0,0,921.850952,2368.59814,2368.59814,921.850952,0,180,180,0,12,34.773037,34.773037,12,1275,1560,1560,1275,11.7362261,31.718214,31.718214,11.7362261,560,1365,1365,560,780,2216.50073,2216.50073,780,1230,3335,3335,1230,2251.50073,845,845,2251.50073,151.199982,240.797699,240.797699,151.199982,2501.38354,1061.19458,1061.19458,2501.38354 [f=0009975] [9975] Game End Stats Values: 22,3155,6825,6825,3155,264.721771,151.333939,151.333939,264.721771,0,0,0,0,0,0,0,0,0,0,0,0,946.859863,2368.59814,2368.59814,946.859863,90,180,180,90,12,38.5590935,38.5590935,12,1275,1560,1560,1275,13.4324102,33.0458298,33.0458298,13.4324102,560,1560,1560,560,780,2216.50073,2216.50073,780,1230,3525,3525,1230,2251.50073,845,845,2251.50073,178.367477,240.797699,240.797699,178.367477,2501.38354,1086.20337,1086.20337,2501.38354 [f=0009975] [9975] Game End Stats Values: 23,2755,7315,7315,2755,266.721771,175.854401,175.854401,266.721771,0,0,0,0,0,0,0,0,30.8993225,0,0,30.8993225,1063.11438,3308.2063,3308.2063,1063.11438,180,270,270,180,10.3999996,42.0848198,42.0848198,10.3999996,1275,1615,1615,1275,10.7333336,34.2346992,34.2346992,10.7333336,280,1690,1690,280,910,2769.00098,2769.00098,910,1020,3740,3740,1020,2804.00098,975,975,2804.00098,178.367477,240.797699,240.797699,178.367477,3451.49194,1332.81055,1332.81055,3451.49194 [f=0009975] [9975] Game End Stats Values: 24,2755,7450,7450,2755,266.721771,184.906342,184.906342,266.721771,0,0,0,0,0,0,0,0,57.8993225,0,0,57.8993225,1063.11438,3541.5564,3541.5564,1063.11438,180,370,370,180,8,45.2150574,45.2150574,8,1275,1615,1615,1275,9,38.0173149,38.0173149,9,280,1690,1690,280,910,2769.00098,2769.00098,910,1020,3775,3775,1020,2804.00098,975,975,2804.00098,178.367477,240.797699,240.797699,178.367477,3684.84204,1335.77795,1335.77795,3684.84204 [f=0009995] [9995] Event [1104,182.992569,3488]: 0 lost unit Rover Assembly [f=0009998] [9998] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0010004] [10004] Event [584,191.206055,3640]: 0 lost unit Solar Collector [f=0010022] [10022] Event [696,188.466797,3512]: 0 lost unit Solar Collector [f=0010091] Player nr1_rANDY_FAN left the game: normal quit [f=0010091] [10091] Event [undefined]: nr1_rANDY_FAN quit [f=0010097] No clients connected, shutting down server [f=0010097] Server shutdown [f=0010117] [10117] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0010139] [10139] Event [5992,274.597656,2728]: 1 finished unit Wind/Tidal Generator [f=0010325] [10325] Event [1856,180.635742,1504]: 1 finished unit Picket [f=0010394] [10394] Event [6024,346.581055,2808]: 1 finished unit Wind/Tidal Generator [f=0010516] [10516] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0010655] [10655] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0010665] [10665] Event [5366.3999,191.216797,2376]: 1 finished unit Knight [f=0010754] [10754] Event [6056,409.261719,2888]: 1 finished unit Wind/Tidal Generator [f=0010790] [10790] Event [2080,190.905273,1520]: 1 finished unit Picket [f=0011099] [11099] Event [6088,433.796875,2968]: 1 finished unit Wind/Tidal Generator [f=0011205] [11205] Event [3904,62.0419922,6000]: 1 finished unit Lotus [f=0011220] [11220] Event [5366.3999,191.216797,2376]: 1 finished unit Knight [f=0011570] [11570] Event [2104,220.305756,5272]: 1 finished unit Metal Extractor [f=0011775] [11775] Event [5366.3999,191.216797,2376]: 1 finished unit Knight [f=0011820] [11820] Event [3920,57.5302734,5744]: 1 finished unit Lotus [f=0011986] [11986] Event [5366.3999,191.216797,2376]: 1 finished unit Conjurer [f=0012098] [12098] Event [5366.3999,191.216797,2376]: 1 finished unit Glaive [f=0012202] Autoquit sending quit command. [f=0012202] [QuitAction] user exited to system [f=0012202] [SpringApp::Kill][1] fromRun=1 [f=0012202] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012202] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012202] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012202] [ThreadPool::SetThreadCount][2] workers=0 [f=0012202] [SpringApp::Kill][2] [f=0012202] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012202] [Game::KillLua][3] dtor=0 luaUI=0x54267800 [f=0012202] Start widgetHandler:Shutdown [f=0012202] Shutdown - SaveOrderList Complete [f=0012202] Writing last game win data [f=0012202] Shutdown - SaveConfigData Complete [f=0012202] Shutdown Widget - Save/Load API [f=0012202] Shutdown Widget - Chili Highlight [f=0012202] Shutdown Widget - Draw After Chili [f=0012202] Shutdown Widget - EPIC Menu [f=0012202] Shutdown Widget - Chili Widget Selector [f=0012202] Shutdown Widget - Chili Minimap [f=0012202] Shutdown Widget - Local Team Colors [f=0012202] Shutdown Widget - Display Keys 2 [f=0012202] Shutdown Widget - Save Game Menu [f=0012202] Shutdown Widget - Unit Icons [f=0012202] Shutdown Widget - Noises [f=0012202] Shutdown Widget - HealthBars [f=0012202] Shutdown Widget - Win Counter [f=0012202] Shutdown Widget - SpringRTS Replay Stats [f=0012202] Shutdown Widget - BuildETA [f=0012202] Shutdown Widget - Modular Comm Info [f=0012202] Shutdown Widget - Music Player v2 [f=0012202] Shutdown Widget - State Reverse and Latency [f=0012202] Shutdown Widget - Stereo3D [f=0012202] Shutdown Widget - Showeco and Grid Drawer [f=0012202] Shutdown Widget - Point Tracker [f=0012202] Shutdown Widget - Missile Silo Range [f=0012202] Shutdown Widget - MinimapEvents [f=0012202] Shutdown Widget - Local Widgets Config [f=0012202] Shutdown Widget - Highlight Geos [f=0012202] Shutdown Widget - Grab Input [f=0012202] Input grabbing is disabled! [f=0012202] Shutdown Widget - Defense Range Zero-K [f=0012202] Shutdown Widget - MetalFeatures (new) [f=0012202] Shutdown Widget - Darkening [f=0012202] Shutdown Widget - Context Menu [f=0012202] Shutdown Widget - Chili Spectator Panels [f=0012202] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012202] Shutdown Widget - Chili Nuke Warning [f=0012202] Shutdown Widget - Chili EndGame Window [f=0012202] Shutdown Widget - Chili Economy Panel Default [f=0012202] Shutdown Widget - CameraShake [f=0012202] Shutdown Widget - Attack AoE [f=0012202] Shutdown Widget - Map Edge Extension [f=0012202] Shutdown Widget - Selection Send [f=0012202] Shutdown Widget - LupsManager [f=0012202] Shutdown Widget - Newton Firezone [f=0012202] Shutdown Widget - Chili Pro Console [f=0012202] Shutdown Widget - Persistent Build Height [f=0012202] Shutdown Widget - Lasso Terraform GUI [f=0012202] Shutdown Widget - Lups [f=0012202] Shutdown Widget - Chili Framework [f=0012202] Shutdown Widget - Chili Core Selector [f=0012202] Shutdown Widget - Custom Markers [f=0012202] Shutdown Widget - Mex Placement Handler [f=0012202] Shutdown Widget - Select Keys [f=0012202] Shutdown Widget - Pause Screen [f=0012202] Shutdown Widget - Text To Speech Control [f=0012202] Shutdown Widget - Layout Handler [f=0012202] End widgetHandler:Shutdown [f=0012202] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463187,60124066} {int,ext,rec}Allocs={23408604,0,0} {chunk,block}Bytes={60124066,0} [f=0012202] [Game::KillLua][1] dtor=0 luaGaia=0x5333f420 [f=0012202] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283844,48861195} {int,ext,rec}Allocs={23408605,0,0} {chunk,block}Bytes={48861195,0} [f=0012202] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={283844,48861195} {int,ext,rec}Allocs={23408605,0,0} {chunk,block}Bytes={48861195,0} [f=0012202] [Game::KillLua][2] dtor=0 luaRules=0x53909e30 [f=0012202] Start gadgetHandler:Shutdown [f=0012202] Shutdown - StartSetup [f=0012202] Shutdown - UnitMorph [f=0012202] Shutdown - Carrier Drones [f=0012202] Shutdown - LupsNanoSpray [f=0012202] Shutdown - Missile Silo Controller [f=0012202] Shutdown - Modular Comm Info [f=0012202] Shutdown - Terrain Texture Handler [f=0012202] Shutdown - UnitCloakShield [f=0012202] Shutdown - Starlight Handler [f=0012202] End gadgetHandler:Shutdown [f=0012202] Start gadgetHandler:Shutdown [f=0012202] Shutdown - Save/Load [f=0012202] Shutdown - Teleport Throw [f=0012202] Shutdown - UnitMorph [f=0012202] Shutdown - Modular Comm Info [f=0012202] Shutdown - Retreat Command [f=0012202] Shutdown - Shockwaves [f=0012202] Shutdown - UnitCloakShield [f=0012202] Shutdown - Lups Cloak FX [f=0012202] Shutdown - Lups [f=0012202] Shutdown - Lups Shield [f=0012202] End gadgetHandler:Shutdown [f=0012202] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23408679,0,0} {chunk,block}Bytes={0,0} [f=0012202] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23408679,0,0} {chunk,block}Bytes={0,0} [f=0012202] [Game::KillLua][4] dtor=0 [f=0012202] [Game::~CGame][1] [f=0012202] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012202] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012202] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012202] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012202] [Game::KillLua][4] dtor=1 [f=0012202] [Game::KillMisc][1] [f=0012202] [Game::KillMisc][2] [f=0012202] [Game::KillMisc][3] [f=0012202] [Game::KillRendering][1] [f=0012202] [3DOParser::Kill] allocated 137 pieces [f=0012202] [S3OParser::Kill] allocated 2704 pieces [f=0012202] [AssParser::Kill] allocated 241 pieces [f=0012202] [Game::KillInterface][1] [f=0012202] [Game::KillInterface][2] [f=0012202] [Game::KillSimulation][1] [f=0012202] [Game::KillSimulation][2] [f=0012202] [CCollisionHandler] dis-/continuous tests: 0/460647 [f=0012202] [Game::KillSimulation][3] [f=0012202] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012202] [~CPathCache(24x24)] cacheHits=23 hitPercentage=27% numHashColls=0 maxCacheSize=7 [f=0012202] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012202] [~CPathCache(48x48)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012202] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012202] [LosHandler::Kill] raycast instance cache-{hits,misses}={6390,8835}; shared=5%; cached=37% [f=0012202] [Game::KillSimulation][4] [f=0012202] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012202] [Game::~CGame][2] [f=0012202] [Game::~CGame][3] [f=0012202] [SpringApp::Kill][3] [f=0012202] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128802 bytes sent 116683 bytes recv'd [f=0012202] [SpringApp::Kill][4] font=0x45972aa0 [f=0012202] [SpringApp::Kill][5] [f=0012202] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x459e03f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2900ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=77ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="scripts/dronelight.lua" indx=5681 inflSize=1kb readTime=34ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="scripts/energywind.lua" indx=5694 inflSize=3kb readTime=22ms file="scripts/planecon.lua" indx=5761 inflSize=4kb readTime=21ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=20ms file="scripts/jumpbomb.lua" indx=5746 inflSize=3kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55404300 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45b08cf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b08530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459ebf10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8eb009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]