[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mLSpOeAQMv/springsettings.1079230.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc18809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4333 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079230/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449c5ba0] using map "Badlands 2.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Badlands 2.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449c5ba0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079230/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 20 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=560dc2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8b94a8b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8b94a8b1 file="cache/104dev-maintenance/paths/Badlands 2.1.pe-8b94a8b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (3 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 320 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 384 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 448 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 512 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 640 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 704 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 768 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 832 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 896 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 960 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-8b94a8b1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=8b94a8b1 file="cache/104dev-maintenance/paths/Badlands 2.1.pe-8b94a8b1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-8b94a8b1" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a11efb5e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=560dc2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8b94a8c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8b94a8c1 file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-8b94a8c1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 16 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 32 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 48 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 96 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 128 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 160 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 176 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 192 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 208 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 224 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 240 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-8b94a8c1" [f=-000001] [Path] [PathEstimator::WriteFile] hash=8b94a8c1 file="cache/104dev-maintenance/paths/Badlands 2.1.pe2-8b94a8c1.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-8b94a8c1" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3555ms, checksum 66cc1d0b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11976,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079230/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=468f727d42e0698a68add999ba33dcfd4761a96744a2741e269392ed42675f67fbbc4bd34b2af1971ed3d559fa78a87f4c7fd7e01b1c1e863edb826209cca558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=203caa8e9b64dc23d3f89c3a1901c5daf567f3a0b0c5b07a46470caefa6728df2a8a64b0a284865a1197ec37dadf5f3bebde5368a607b51475b8065812b335d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50eafde0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9deb58604f9a6e6c986968e75fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=93137201eb92abe10abfba6ba83a3bf0273cb78b0a7e775510c34bd5b247817b458adb8962298eec773580e74cb8f7d0d49db8d419c8da2316fd2d6d0c3456a5" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=468f727d42e0698a68add999ba33dcfd4761a96744a2741e269392ed42675f67fbbc4bd34b2af1971ed3d559fa78a87f4c7fd7e01b1c1e863edb826209cca558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=203caa8e9b64dc23d3f89c3a1901c5daf567f3a0b0c5b07a46470caefa6728df2a8a64b0a284865a1197ec37dadf5f3bebde5368a607b51475b8065812b335d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001037fd800,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=468f727d42e0698a68add999ba33dcfd4761a96744a2741e269392ed42675f67fbbc4bd34b2af1971ed3d559fa78a87f4c7fd7e01b1c1e863edb826209cca558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=203caa8e9b64dc23d3f89c3a1901c5daf567f3a0b0c5b07a46470caefa6728df2a8a64b0a284865a1197ec37dadf5f3bebde5368a607b51475b8065812b335d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006ef48900,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=468f727d42e0698a68add999ba33dcfd4761a96744a2741e269392ed42675f67fbbc4bd34b2af1971ed3d559fa78a87f4c7fd7e01b1c1e863edb826209cca558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=203caa8e9b64dc23d3f89c3a1901c5daf567f3a0b0c5b07a46470caefa6728df2a8a64b0a284865a1197ec37dadf5f3bebde5368a607b51475b8065812b335d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000007f221980,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Fine (replay)] wow is that a fucking spider only map [f=-000001] my thoughts exactly lol [f=-000001] expecting gs now [f=-000001] gl [f=-000001] hf [f=-000001] u2 [f=-000001] [0] Event [3404,58.3081055,264]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1229,62.5128174,2871]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3320, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2702, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1240,62.806076,2744]: 1 finished unit Jumpbot Factory [f=0000010] [10] Event [3464,57.006134,456]: 0 finished unit Spider Factory [f=0000145] [145] Event [3464,55.71875,492]: 0 finished unit Flea [f=0000228] [228] Event [3464,55.71875,492]: 0 finished unit Flea [f=0000240] [240] Event [3240,57.4375,312]: 0 finished unit Metal Extractor [f=0000322] [322] Event [3464,55.71875,492]: 0 finished unit Flea [f=0000331] [331] Event [1480,195.793518,2552]: 1 finished unit Wind/Tidal Generator [f=0000414] [414] Event [3464,55.71875,492]: 0 finished unit Flea [f=0000480] [480] Event [3624,59.15625,200]: 0 finished unit Metal Extractor [f=0000506] [506] Event [3464,55.71875,492]: 0 finished unit Flea [f=0000807] [807] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0000984] [984] Event [1917.97534,57.4375,2209.47217]: 0 lost unit Flea [f=0000998] [998] Event [1859.44336,59.5276222,2172.5293]: 0 lost unit Flea [f=0001117] [1117] Event [3928,59.15625,584]: 0 finished unit Metal Extractor [f=0001349] [1349] Event [3896,59.15625,664]: 0 finished unit Solar Collector [f=0001471] [1471] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0001533] [1533] Event [3464,55.71875,492]: 0 finished unit Weaver [f=0001815] [1815] Event [3720,63.453125,936]: 0 finished unit Metal Extractor [f=0001910] [1910] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0002005] [2005] Event [3768,61.7310181,840]: 0 finished unit Solar Collector [f=0002246] [2246] Event [3896,60.875,504]: 0 finished unit Solar Collector [f=0002612] [2612] Event [1520,204.387268,2656]: 1 finished unit Lotus [f=0002630] [2630] Event [3464,55.71875,492]: 0 finished unit Venom [f=0002656] [2656] Event [3640,61.7310181,1016]: 0 finished unit Solar Collector [f=0002685] [2685] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0003076] [3076] Event [2822.61182,60.161972,502.144806]: 0 lost unit Venom [f=0003172] [3172] Event [1000,60.875,2520]: 1 finished unit Metal Extractor [f=0003176] [3176] Event [3464,55.71875,492]: 0 finished unit Venom [f=0003434] [3434] Event [3720,63.453125,936]: 0 lost unit Metal Extractor [f=0003550] [3550] Event [3328,57.4375,736]: 0 lost unit Lotus [f=0003854] [3854] Event [3240,57.4375,312]: 0 lost unit Metal Extractor [f=0003934] [3934] Event [3464,55.71875,492]: 0 finished unit Venom [f=0004572] [4572] Event [288.806183,58.7766457,3219.52002]: 0 lost unit Flea [f=0004614] [4614] Event [3640,61.7310181,1016]: 0 lost unit Solar Collector [f=0004620] [4620] Event [3469.5752,58.0340576,708.355591]: 0 lost unit Flea [f=0004638] [4638] Event [3464,55.71875,492]: 0 finished unit Venom [f=0004652] [4652] Event [3515.35181,61.2336502,905.995117]: 0 lost unit Venom [f=0004783] [4783] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0005455] [5455] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0005540] [5540] Event [2232,63.453125,504]: 0 finished unit Metal Extractor [f=0005678] [5678] Event [376,60.0122681,3176]: 1 finished unit Metal Extractor [f=0005693] [5693] Event [3464,55.71875,492]: 0 finished unit Venom [f=0005698] [5698] Event [3575.76904,61.9254875,1121.68762]: 0 lost unit Venom [f=0006053] [6053] Event [2296,65.171875,552]: 0 finished unit Solar Collector [f=0006219] [6219] Event [3768,61.7310181,840]: 0 lost unit Solar Collector [f=0006407] [6407] Event [3337.99219,60.227108,932.525452]: 0 lost unit Venom [f=0006453] [6453] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006472] [6472] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006488] [6488] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006501] [6501] Event [168,59.15625,3512]: 1 finished unit Metal Extractor [f=0006503] [6503] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006518] [6518] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006534] [6534] Event [3464,55.71875,492]: 0 lost unit Widow [f=0006666] [6666] Event [3520.79834,57.2855988,645.793091]: 0 lost unit Weaver [f=0006677] [6677] Event [3520.5813,55.812294,457.440308]: 1 lost unit Pyro [f=0006724] [6724] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0006754] [6754] Event [3580.28784,58.2880898,434.106415]: 1 lost unit Pyro [f=0006950] [6950] Event [3386.16333,60.9743423,968.928406]: 0 lost unit Venom [f=0007019] [7019] Event [600,63.453125,3896]: 1 finished unit Metal Extractor [f=0007068] this is a very particular map [f=0007124] [7124] Event [undefined]: Masper resigned [f=0007124] game_message: Masper has been destroyed! [f=0007124] game_message: Godde wins! [f=0007124] Submitting stats [f=0007124] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007124] Part| Total Time|Time of the last 0.5s [f=0007124] Draw 8666.17ms 15.90% [f=0007124] Lua::Callins::Synced 2560.76ms 11.30% [f=0007124] Lua::Callins::Unsynced 12572.96ms 24.40% [f=0007124] Lua::CollectGarbage::Synced 199.94ms 0.00% [f=0007124] Lua::CollectGarbage::Unsynced 494.06ms 1.90% [f=0007124] Misc::Profiler::AddTime 33.69ms 0.00% [f=0007124] Sim 12868.22ms 69.40% [f=0007124] [7124] Received game_message: Masper has been destroyed! [f=0007124] [7124] Received game_message: Godde wins! [f=0007125] [7125] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007125] [7125] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007125] [7125] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007125] [7125] Game End Stats Values: 2,2165,2010,2010,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.79349184,7.79349184,7.4666667,1275,1275,1275,1275,5.26557112,4.66666651,4.66666651,5.26557112,100,0,0,100,0,0,0,0,790,735,735,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007125] [7125] Game End Stats Values: 3,2280,2230,2230,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6655293,11.6655293,8,1275,1275,1275,1275,7.79488659,9.04782963,9.04782963,7.79488659,125,220,220,125,0,0,0,0,880,735,735,880,0,0,0,0,0,66.6666107,66.6666107,0,0,0,0,0 [f=0007125] [7125] Game End Stats Values: 4,2390,2230,2230,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,50,50,0,0,0,0,0,8,11.6421146,11.6421146,8,1275,1275,1275,1275,8.59342575,10.952239,10.952239,8.59342575,75,220,220,75,0,50,50,0,1040,735,735,1040,50,0,0,50,0,150.154312,150.154312,0,50,0,0,50 [f=0007125] [7125] Game End Stats Values: 5,2560,2450,2450,2560,1.10608959,0,0,1.10608959,0,0,0,0,0,0,0,0,0,0,0,0,0,50,50,0,0,0,0,0,10.5359001,9.07880592,9.07880592,10.5359001,1275,1275,1275,1275,11.7962971,5,5,11.7962971,75,440,440,75,0,50,50,0,1210,735,735,1210,50,0,0,50,39.0384674,150.154312,150.154312,39.0384674,50,0,0,50 [f=0007125] [7125] Game End Stats Values: 6,2790,2590,2590,2790,1.98614132,0,0,1.98614132,0,0,0,0,0,0,0,0,0,0,0,0,0,50,50,0,0,0,0,0,12.2640848,9.36558151,9.36558151,12.2640848,1275,1275,1275,1275,15.2840109,5,5,15.2840109,75,440,440,75,0,50,50,0,1440,875,875,1440,50,0,0,50,99.9996338,150.154312,150.154312,99.9996338,50,0,0,50 [f=0007125] [7125] Game End Stats Values: 7,3060,2820,2820,3060,2.34411716,0,0,2.34411716,0,0,0,0,0,0,0,0,0,0,0,0,0,50,50,0,0,90,90,0,13.8666668,10.0347233,10.0347233,13.8666668,1275,1275,1275,1275,11.012907,5,5,11.012907,275,440,440,275,0,50,50,0,1510,1015,1015,1510,50,0,0,50,99.9996338,150.154312,150.154312,99.9996338,50,0,0,50 [f=0007125] [7125] Game End Stats Values: 8,2860,2820,2820,2860,5.76078749,0,0,5.76078749,0,0,0,0,0,0,0,0,0,0,0,0,200.324707,328.8237,328.8237,200.324707,0,90,90,0,14.9333334,10.0857296,10.0857296,14.9333334,1275,1275,1275,1275,11.2168188,5.6700902,5.6700902,11.2168188,75,440,440,75,0,250,250,0,1510,1015,1015,1510,250,0,0,250,99.9996338,160.205383,160.205383,99.9996338,329.348694,200.324707,200.324707,329.348694 [f=0007125] [7125] Game End Stats Values: 9,2970,2910,2910,2970,10.1821871,0,0,10.1821871,0,0,0,0,0,0,0,0,0,0,0,0,200.324707,526.476624,526.476624,200.324707,0,90,90,0,13.6000004,9.24712181,9.24712181,13.6000004,1275,1275,1275,1275,10.884532,6.29762602,6.29762602,10.884532,275,440,440,275,0,397.599976,397.599976,0,1420,1105,1105,1420,397.599976,0,0,397.599976,99.9996338,160.205383,160.205383,99.9996338,529.567444,200.324707,200.324707,529.567444 [f=0007125] [7125] Game End Stats Values: 10,3080,2910,2910,3080,14.3651552,0,0,14.3651552,0,0,0,0,0,0,0,0,0,0,0,0,259.428955,767.649963,767.649963,259.428955,0,90,90,0,12,9.26259136,9.26259136,12,1275,1275,1275,1275,9.27155781,6.49726057,6.49726057,9.27155781,475,440,440,475,0,487.599976,487.599976,0,1330,1105,1105,1330,487.599976,0,0,487.599976,99.9996338,160.205383,160.205383,99.9996338,770.740784,259.428955,259.428955,770.740784 [f=0007125] [7125] Game End Stats Values: 11,3080,2910,2910,3080,22.5747833,0,0,22.5747833,0,0,0,0,0,0,0,0,0,0,0,0,522.487427,1053.75964,1053.75964,522.487427,0,90,90,0,15.7333336,9.52544975,9.52544975,15.7333336,1275,1275,1275,1275,8.54182816,6.49726057,6.49726057,8.54182816,475,440,440,475,0,487.599976,487.599976,0,1330,1105,1105,1330,487.599976,0,0,487.599976,99.9996338,160.205383,160.205383,99.9996338,1056.85046,522.487427,522.487427,1056.85046 [f=0007125] [7125] Game End Stats Values: 12,2960,3130,3130,2960,31.1033707,0,0,31.1033707,0,0,0,0,0,0,0,0,0,0,0,0,594.79541,1230.51501,1230.51501,594.79541,0,90,90,0,14.1333332,9.54830551,9.54830551,14.1333332,1275,1275,1275,1275,8.56309223,6.49726057,6.49726057,8.56309223,425,660,660,425,0,807.599976,807.599976,0,1260,1105,1105,1260,807.599976,0,0,807.599976,99.9996338,160.205383,160.205383,99.9996338,1237.81299,594.79541,594.79541,1237.81299 [f=0007125] [7125] Game End Stats Values: 13,2960,3130,3130,2960,40.4832497,0,0,40.4832497,0,0,0,0,0,0,0,0,0,0,0,0,594.79541,1273.45996,1273.45996,594.79541,0,90,90,0,14,9.58578014,9.58578014,14,1275,1275,1275,1275,8.61984539,6.49726057,6.49726057,8.61984539,425,660,660,425,0,807.599976,807.599976,0,1260,1105,1105,1260,807.599976,0,0,807.599976,99.9996338,160.205383,160.205383,99.9996338,1280.75793,594.79541,594.79541,1280.75793 [f=0007125] [7125] Game End Stats Values: 14,3050,3440,3440,3050,49.1060486,0,0,49.1060486,0,0,0,0,0,0,0,0,0,0,0,0,616.141968,1364.83984,1364.83984,616.141968,0,90,90,0,13.7333336,9.58451176,9.58451176,13.7333336,1275,1275,1275,1275,9.46773052,6.89653015,6.89653015,9.46773052,425,880,880,425,0,1007.59998,1007.59998,0,1350,1195,1195,1350,1007.59998,0,0,1007.59998,99.9996338,160.205383,160.205383,99.9996338,1372.13782,616.141968,616.141968,1372.13782 [f=0007125] [7125] Game End Stats Values: 15,3050,3440,3440,3050,57.8826752,0,0,57.8826752,0,0,0,0,0,0,0,0,0,0,0,0,722.874756,1544.61316,1544.61316,722.874756,0,90,90,0,12.9333334,8.71840763,8.71840763,12.9333334,1275,1275,1275,1275,10.076889,7.99452162,7.99452162,10.076889,425,880,880,425,0,1077.59998,1077.59998,0,1350,1195,1195,1350,1077.59998,0,0,1077.59998,99.9996338,160.205383,160.205383,99.9996338,1551.91113,722.874756,722.874756,1551.91113 [f=0007125] [7125] Game End Stats Values: 16,2680,3530,3530,2680,68.6177368,0,0,68.6177368,0,0,0,0,0,0,0,0,0,0,0,0,864.714172,2247.73755,2247.73755,864.714172,0,90,90,0,14,9.43117046,9.43117046,14,1275,1275,1275,1275,15.167448,11.9888706,11.9888706,15.167448,225,880,880,225,220,1665.76758,1665.76758,220,1180,1285,1285,1180,1744.1012,220,220,1744.1012,180.398941,215.588837,215.588837,180.398941,2377.24194,925.569885,925.569885,2377.24194 [f=0007125] [7125] Game End Stats Values: 17,2480,3400,3400,2480,77.5636826,0,0,77.5636826,0,0,0,0,0,0,0,0,0,0,0,0,901.135742,2312.94312,2312.94312,901.135742,0,90,90,0,14,10.0193644,10.0193644,14,1275,1275,1275,1275,10.6106863,11.9989738,11.9989738,10.6106863,25,660,660,25,440,1865.76758,1865.76758,440,1180,1375,1375,1180,1969.76794,440,440,1969.76794,180.398941,237.742218,237.742218,180.398941,2571.99829,962.549683,962.549683,2571.99829 [f=0007125] [7125] Event [3152,58.2935181,880]: 0 finished unit Lotus [f=0007133] [7133] Event [2965.34546,57.4375,794.339966]: 0 lost unit Engineer Commander [f=0007170] [7170] Event [3152,59.4410172,880]: 0 lost unit Lotus [f=0007286] Spectator Fine left the game: normal quit [f=0007286] [7286] Event [undefined]: Fine quit [f=0007292] Spectator Masper left the game: normal quit [f=0007292] [7292] Event [undefined]: Masper quit [f=0007385] No clients connected, shutting down server [f=0007385] Server shutdown [f=0007437] [7437] Event [888,63.453125,3672]: 1 finished unit Metal Extractor [f=0007710] [7710] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0008385] [8385] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0009060] [9060] Event [1240.03687,63.453125,2720]: 1 finished unit Pyro [f=0009494] [9494] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0009937] [9937] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0010373] [10373] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0010808] [10808] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0011244] [11244] Event [1240.03687,63.453125,2720]: 1 finished unit Constable [f=0011753] Autoquit sending quit command. [f=0011753] [QuitAction] user exited to system [f=0011753] [SpringApp::Kill][1] fromRun=1 [f=0011753] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011753] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011753] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011753] [ThreadPool::SetThreadCount][2] workers=0 [f=0011753] [SpringApp::Kill][2] [f=0011753] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011753] [Game::KillLua][3] dtor=0 luaUI=0x50cbd230 [f=0011753] Start widgetHandler:Shutdown [f=0011753] Shutdown - SaveOrderList Complete [f=0011753] Writing last game win data [f=0011753] Shutdown - SaveConfigData Complete [f=0011753] Shutdown Widget - Chili Highlight [f=0011753] Shutdown Widget - Save/Load API [f=0011753] Shutdown Widget - Draw After Chili [f=0011753] Shutdown Widget - EPIC Menu [f=0011753] Shutdown Widget - Chili Minimap [f=0011753] Shutdown Widget - Chili Widget Selector [f=0011753] Shutdown Widget - Local Team Colors [f=0011753] Shutdown Widget - Display Keys 2 [f=0011753] Shutdown Widget - Save Game Menu [f=0011753] Shutdown Widget - HealthBars [f=0011753] Shutdown Widget - Noises [f=0011753] Shutdown Widget - Unit Icons [f=0011753] Shutdown Widget - Win Counter [f=0011753] Shutdown Widget - BuildETA [f=0011753] Shutdown Widget - SpringRTS Replay Stats [f=0011753] Shutdown Widget - Modular Comm Info [f=0011753] Shutdown Widget - CameraShake [f=0011753] Shutdown Widget - Chili Economy Panel Default [f=0011753] Shutdown Widget - Chili EndGame Window [f=0011753] Shutdown Widget - Chili Nuke Warning [f=0011753] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011753] Shutdown Widget - Chili Spectator Panels [f=0011753] Shutdown Widget - Context Menu [f=0011753] Shutdown Widget - Darkening [f=0011753] Shutdown Widget - MetalFeatures (new) [f=0011753] Shutdown Widget - Defense Range Zero-K [f=0011753] Shutdown Widget - Grab Input [f=0011753] Input grabbing is disabled! [f=0011753] Shutdown Widget - Highlight Geos [f=0011753] Shutdown Widget - Local Widgets Config [f=0011753] Shutdown Widget - MinimapEvents [f=0011753] Shutdown Widget - Missile Silo Range [f=0011753] Shutdown Widget - Point Tracker [f=0011753] Shutdown Widget - Showeco and Grid Drawer [f=0011753] Shutdown Widget - Stereo3D [f=0011753] Shutdown Widget - State Reverse and Latency [f=0011753] Shutdown Widget - Music Player v2 [f=0011753] Shutdown Widget - Attack AoE [f=0011753] Shutdown Widget - Map Edge Extension [f=0011753] Shutdown Widget - Selection Send [f=0011753] Shutdown Widget - LupsManager [f=0011753] Shutdown Widget - Newton Firezone [f=0011753] Shutdown Widget - Chili Pro Console [f=0011753] Shutdown Widget - Persistent Build Height [f=0011753] Shutdown Widget - Lasso Terraform GUI [f=0011753] Shutdown Widget - Chili Framework [f=0011753] Shutdown Widget - Lups [f=0011753] Shutdown Widget - Mex Placement Handler [f=0011753] Shutdown Widget - Custom Markers [f=0011753] Shutdown Widget - Chili Core Selector [f=0011753] Shutdown Widget - Select Keys [f=0011753] Shutdown Widget - Pause Screen [f=0011753] Shutdown Widget - Layout Handler [f=0011753] Shutdown Widget - Text To Speech Control [f=0011753] End widgetHandler:Shutdown [f=0011753] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={446728,59588932} {int,ext,rec}Allocs={22453687,0,0} {chunk,block}Bytes={59588932,0} [f=0011753] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011753] [Game::KillLua][2] dtor=0 luaRules=0x50eafde0 [f=0011753] Start gadgetHandler:Shutdown [f=0011753] Shutdown - StartSetup [f=0011753] Shutdown - UnitMorph [f=0011753] Shutdown - Carrier Drones [f=0011753] Shutdown - LupsNanoSpray [f=0011753] Shutdown - Missile Silo Controller [f=0011753] Shutdown - Modular Comm Info [f=0011753] Shutdown - Terrain Texture Handler [f=0011753] Shutdown - UnitCloakShield [f=0011753] Shutdown - Starlight Handler [f=0011753] End gadgetHandler:Shutdown [f=0011753] Start gadgetHandler:Shutdown [f=0011753] Shutdown - Save/Load [f=0011753] Shutdown - Teleport Throw [f=0011753] Shutdown - UnitMorph [f=0011753] Shutdown - Modular Comm Info [f=0011753] Shutdown - Retreat Command [f=0011753] Shutdown - Shockwaves [f=0011753] Shutdown - UnitCloakShield [f=0011753] Shutdown - Lups Cloak FX [f=0011753] Shutdown - Lups [f=0011753] Shutdown - Lups Shield [f=0011753] End gadgetHandler:Shutdown [f=0011753] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22453719,0,0} {chunk,block}Bytes={0,0} [f=0011753] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22453719,0,0} {chunk,block}Bytes={0,0} [f=0011753] [Game::KillLua][4] dtor=0 [f=0011753] [Game::~CGame][1] [f=0011753] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011753] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011753] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011753] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011753] [Game::KillLua][4] dtor=1 [f=0011753] [Game::KillMisc][1] [f=0011753] [Game::KillMisc][2] [f=0011753] [Game::KillMisc][3] [f=0011753] [Game::KillRendering][1] [f=0011753] [3DOParser::Kill] allocated 137 pieces [f=0011753] [S3OParser::Kill] allocated 2667 pieces [f=0011753] [AssParser::Kill] allocated 222 pieces [f=0011753] [Game::KillInterface][1] [f=0011753] [Game::KillInterface][2] [f=0011753] [Game::KillSimulation][1] [f=0011753] [Game::KillSimulation][2] [f=0011753] [CCollisionHandler] dis-/continuous tests: 0/10335 [f=0011753] [Game::KillSimulation][3] [f=0011753] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011753] [~CPathCache(16x16)] cacheHits=5 hitPercentage=18% numHashColls=0 maxCacheSize=6 [f=0011753] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011753] [~CPathCache(32x32)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011753] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011753] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011753] [LosHandler::Kill] raycast instance cache-{hits,misses}={746,4007}; shared=2%; cached=14% [f=0011753] [Game::KillSimulation][4] [f=0011753] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011753] [Game::~CGame][2] [f=0011753] [Game::~CGame][3] [f=0011753] [SpringApp::Kill][3] [f=0011753] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124035 bytes sent 118355 bytes recv'd [f=0011753] [SpringApp::Kill][4] font=0x448fbaa0 [f=0011753] [SpringApp::Kill][5] [f=0011753] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x436a07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2626ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="bitmaps/smoke/smoke08.tga" indx=585 inflSize=16kb readTime=23ms file="lups/particleclasses/bursts.lua" indx=4800 inflSize=9kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=18ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1621 inflSize=1kb readTime=16ms file="luarules/utilities/clustertool.lua" indx=1897 inflSize=24kb readTime=16ms file="objects3d/corwolv.s3o" indx=5088 inflSize=117kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53323806 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=27 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/badlands_2.1.sd7 (0x44a9c970) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a8aa50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44976dc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc18809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]