[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1dL37KrmQS/springsettings.1079199.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f806809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4181 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1079199/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468038e0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468038e0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] QuantumFetus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1079199/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (273ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1079199/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530a0130,0x647af340}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9edd58604f2dae36a0a5a6432a13d591 [f=-000001] Connection attempt from xxDrEADxx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: xxDrEADxx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000d4dfc0f0,00000000e94b1490}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xxDrEADxx" string="[Game::Load][lua{Rules,Gaia}={00000000486c6ea0,00000000dd559d80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: NewB! [f=-000001] [0] Event [1132,186.322937,443]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4854,192.745117,4298]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:1912, userid: 493412 [f=0000000] [0] xxDrEADxx, team: 1, elo:1236, userid: 423560 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000004] [4] Event [1184,188.456955,336]: 0 finished unit Tank Foundry [f=0000120] [120] Event [4848,192.304077,4336]: 1 finished unit Rover Assembly [f=0000295] [295] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000429] [429] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000500] [500] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000661] [661] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000706] [706] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Mason [f=0000848] [848] Event [4840,192.937317,4104]: 1 finished unit Wind/Tidal Generator [f=0000877] [877] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000964] [964] Event [1184,186.981934,364]: 0 finished unit Welder [f=0001076] [1076] Event [4888,192.815247,4104]: 1 finished unit Wind/Tidal Generator [f=0001160] [1160] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Scorcher [f=0001329] [1329] Event [1176,191.754761,232]: 0 finished unit Solar Collector [f=0001715] [1715] Event [1016,192.89917,264]: 0 finished unit Solar Collector [f=0002044] [2044] Event [1112,193.929138,552]: 0 finished unit Solar Collector [f=0002140] [2140] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0002320] [2320] Event [1000,192.929688,424]: 0 finished unit Solar Collector [f=0002436] [2436] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Scorcher [f=0002647] [2647] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002752] [2752] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0002771] [2771] Event [808,188.565674,456]: 0 finished unit Solar Collector [f=0002899] [2899] Event [4760,191.235962,4200]: 1 finished unit Hacksaw [f=0002969] [2969] Event [1066.5918,192.823776,480.402863]: 1 lost unit Scorcher [f=0003263] [3263] Event [1184,186.981934,364]: 0 finished unit Welder [f=0003338] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0003338] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=0003352] Connection attempt from Fine [f=0003352] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003352] -> Connection established (given id 2) [f=0003359] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003359] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003575] [3575] Event [1184,185.661926,364]: 0 finished unit Kodachi [f=0003664] [3664] Event [4784,192.670288,4128]: 1 finished unit Lotus [f=0003712] [3712] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Scorcher [f=0003859] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0003859] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0003859] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000108402a80,0000000102d3df80}]" [f=0003877] [3877] Event [1184,185.661926,364]: 0 finished unit Kodachi [f=0003960] [3960] Event [4760,192.929688,4088]: 1 finished unit Wind/Tidal Generator [f=0004116] [4116] Event [4826.875,192.920532,4151.34912]: 1 finished unit Engineer Commander [f=0004215] [4215] Event [4760,192.807617,3992]: 1 finished unit Wind/Tidal Generator [f=0004430] [4430] Event [4680,192.494812,3960]: 1 finished unit Wind/Tidal Generator [f=0004484] [4484] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004494] [4494] Event [1184,186.981934,364]: 0 finished unit Welder [f=0004530] [4530] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004612] [4612] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0004676] [4676] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Fencer [f=0004749] [4749] Event [440,192.754211,856]: 0 finished unit Solar Collector [f=0004948] [4948] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0005077] [5077] Event [360,192.326965,888]: 0 finished unit Solar Collector [f=0005199] [5199] Event [2768,191.083374,288]: 0 finished unit Lotus [f=0005227] [5227] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0005253] [5253] Event [632,192.807617,536]: 0 finished unit Solar Collector [f=0005368] [5368] Event [2209.20972,53.7981033,3030.42383]: 0 lost unit Welder [f=0005376] [5376] Event [4592,192.876282,3824]: 1 finished unit Picket [f=0005466] [5466] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Fencer [f=0005468] [5468] Event [3808,192.937317,4528]: 1 finished unit Lotus [f=0005561] [5561] Event [600,192.937317,1256]: 0 finished unit Solar Collector [f=0005645] [5645] Event [2656,186.955872,288]: 0 finished unit Lotus [f=0005689] [5689] Event [504,190.587463,664]: 0 finished unit Solar Collector [f=0005912] [5912] Event [2704,189.732971,288]: 0 finished unit Radar Tower [f=0005928] [5928] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006145] [6145] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Crasher [f=0006150] [6150] Event [4240,192.937317,4608]: 1 finished unit Lotus [f=0006306] [6306] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0006370] [6370] Event [712,186.543884,1496]: 0 finished unit Solar Collector [f=0006412] [6412] Event [4512,65.4348755,2752]: 1 finished unit Picket [f=0006446] [6446] Event [704,188.21727,1440]: 0 lost unit Lotus [f=0006452] [6452] Event [2864,186.986389,320]: 0 finished unit Picket [f=0006467] [6467] Event [495.749207,198.223022,1490.87085]: 1 lost unit Scorcher [f=0006560] [6560] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Scorcher [f=0007028] [7028] Event [704,188.21727,1440]: 0 finished unit Lotus [f=0007068] [7068] Event [2832,187.970581,320]: 0 finished unit Picket [f=0007087] [7087] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Scorcher [f=0007148] [7148] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0007160] [7160] Event [784,179.624023,1440]: 0 finished unit Picket [f=0007297] [Game::ClientReadNet] added new player hig with number 3 to team 0 [f=0007297] > SPRINGIE:User hig|turretimpulse|2_2||False|||CH [f=0007307] [7307] Event [440,192.098083,744]: 0 finished unit Wind/Tidal Generator [f=0007322] Connection attempt from hig [f=0007322] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007322] -> Connection established (given id 3) [f=0007335] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0007335] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007483] [7483] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Mason [f=0007487] [7487] Event [688,190.770569,1552]: 0 finished unit Picket [f=0007541] [7541] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0007688] [7688] Event [456,192.937317,1048]: 0 finished unit Solar Collector [f=0007814] [7814] Event [520,192.937317,1160]: 0 finished unit Wind/Tidal Generator [f=0008095] [8095] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0008320] [8320] Event [4552,195.989075,3992]: 1 finished unit Wind/Tidal Generator [f=0008390] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0008430] [Game::ClientReadNet][LOGMSG] sender="hig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0008430] [Game::ClientReadNet][LOGMSG] sender="hig" string="[Game::Load][lua{Rules,Gaia}={000000005a801180,00000000c886ea80}]" [f=0008492] [8492] Event [4807.46191,115.284927,2571.35156]: 1 finished unit Engineer Commander [f=0008608] [8608] Event [4600,188.779297,4088]: 1 finished unit Wind/Tidal Generator [f=0008609] [8609] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Ravager [f=0008713] [8713] Event [1184,186.981934,364]: 0 finished unit Welder [f=0008805] [8805] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008861] [8861] Event [4664,192.052307,4184]: 1 finished unit Wind/Tidal Generator [f=0008952] [8952] Event [1947.33301,75.1000061,1878.68005]: 1 lost unit Scorcher [f=0009124] [9124] Event [1874.22644,72.8757477,1944.78796]: 0 lost unit Kodachi [f=0009159] [9159] Event [4712,188.664856,4296]: 1 finished unit Wind/Tidal Generator [f=0009165] [9165] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0009204] Player xxDrEADxx left the game: normal quit [f=0009204] [9204] Event [undefined]: xxDrEADxx quit [f=0009216] [9216] Event [1785.34277,54.7963486,2221.78711]: 1 lost unit Fencer [f=0009380] [9380] Event [1457.51685,61.3330727,1782.81702]: 0 lost unit Kodachi [f=0009385] [9385] Event [568,192.685547,2184]: 0 finished unit Solar Collector [f=0009390] [9390] Event [4830.00781,190.339905,4336.02979]: 1 finished unit Badger [f=0009448] [9448] Event [1131.52502,77.1482925,1491.922]: 1 lost unit Scorcher [f=0009458] [9458] Event [4744,192.891541,4408]: 1 finished unit Wind/Tidal Generator [f=0009565] [9565] Event [488,192.914429,2136]: 0 finished unit Solar Collector [f=0009610] [9610] Event [1096,190.50354,296]: 0 finished unit Caretaker [f=0009613] [9613] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0009704] [9704] Event [399.355377,191.486618,2077.9126]: 0 finished unit Engineer Commander [f=0009704] game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0009704] [9704] Received game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0009741] [9741] Event [504,192.044678,2264]: 0 finished unit Solar Collector [f=0009816] WebFreaK has forced a win due to dropped opposition. [f=0009816] game_message: xxDrEADxx has been destroyed! [f=0009816] [9816] Event [undefined]: xxDrEADxx resigned [f=0009816] game_message: WebFreaK wins! [f=0009816] Submitting stats [f=0009816] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009816] Part| Total Time|Time of the last 0.5s [f=0009816] Draw 12005.30ms 22.08% [f=0009816] Lua::Callins::Synced 3184.58ms 9.59% [f=0009816] Lua::Callins::Unsynced 14509.38ms 25.87% [f=0009816] Lua::CollectGarbage::Synced 251.00ms 0.10% [f=0009816] Lua::CollectGarbage::Unsynced 565.59ms 0.90% [f=0009816] Misc::Profiler::AddTime 39.53ms 0.00% [f=0009816] Sim 19542.23ms 63.74% [f=0009816] [9816] Received game_message: xxDrEADxx has been destroyed! [f=0009816] [9816] Received game_message: WebFreaK wins! [f=0009817] [9817] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2310,2245,2310,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.66666651,8.60000038,7.66666651,8.60000038,0,0,0,0,0,0,0,0,1035,970,1035,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009817] [9817] Game End Stats Values: 4,2470,2515,2470,2515,3.60707474,0,3.60707474,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3284559,8,11.3284559,8,1275,1275,1275,1275,9.24047184,10.8666668,9.24047184,10.8666668,125,0,125,0,0,0,0,0,1070,1240,1070,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009817] [9817] Game End Stats Values: 5,2470,2585,2470,2585,11.4440937,0.68651712,11.4440937,0.68651712,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.493412,10,12.493412,10,1275,1275,1275,1275,9.52246761,11.0457678,9.52246761,11.0457678,125,0,125,0,0,0,0,0,1070,1310,1070,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009817] [9817] Game End Stats Values: 6,2470,2835,2470,2835,18.8106499,1.37213087,18.8106499,1.37213087,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5869179,12.666667,11.5869179,12.666667,1275,1275,1275,1275,9.49110413,16.8457069,9.49110413,16.8457069,125,180,125,180,0,0,0,0,1070,1380,1070,1380,0,0,0,0,0,47.25,0,47.25,0,0,0,0 [f=0009817] [9817] Game End Stats Values: 7,2685,2905,2685,2905,21.66189,7.37335253,21.66189,7.37335253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.47176075,15.4666662,9.47176075,15.4666662,1275,1275,1275,1275,9.19008255,17.0667477,9.19008255,17.0667477,250,180,250,180,0,0,0,0,1160,1450,1160,1450,0,0,0,0,0,135.224701,0,135.224701,0,0,0,0 [f=0009817] [9817] Game End Stats Values: 8,2780,3155,2780,3155,22.2775059,10.8464937,22.2775059,10.8464937,0,0,0,0,0,0,0,0,0,0,0,0,106.670692,125.000046,106.670692,125.000046,220,0,220,0,9.70425606,15.7333336,9.70425606,15.7333336,1275,1275,1275,1275,11.0410414,16.3148766,11.0410414,16.3148766,125,360,125,360,0,125,0,125,1160,1520,1160,1520,125,0,125,0,0,170.849701,0,170.849701,125.000046,124.998802,125.000046,124.998802 [f=0009817] [9817] Game End Stats Values: 9,2780,3535,2780,3535,22.3218803,16.3326454,22.3218803,16.3326454,0,0,0,0,0,0,0,0,0,0,0,0,106.670692,125.000046,106.670692,125.000046,220,0,220,0,10.6923618,17.4666672,10.6923618,17.4666672,1275,1275,1275,1275,11.0029583,15.7824097,11.0029583,15.7824097,125,540,125,540,0,125,0,125,1160,1720,1160,1720,125,0,125,0,0,277.651367,0,277.651367,125.000046,124.998802,125.000046,124.998802 [f=0009817] [9817] Game End Stats Values: 10,3030,3715,3030,3715,23.3059063,23.4975815,23.3059063,23.4975815,0,0,0,0,0,0,0,0,0,0,0,0,106.670692,125.000046,106.670692,125.000046,310,0,310,0,10.8610229,18,10.8610229,18,1275,1275,1275,1275,11.0656013,18.2443275,11.0656013,18.2443275,250,720,250,720,0,125,0,125,1195,1720,1195,1720,125,0,125,0,0,360.87677,0,360.87677,125.000046,124.998802,125.000046,124.998802 [f=0009817] [9817] Game End Stats Values: 11,3420,3915,3420,3915,30.2459717,34.3161621,30.2459717,34.3161621,0,0,0,0,0,0,0,0,0,0,0,0,106.670692,125.000046,106.670692,125.000046,310,0,310,0,13.4543114,18,13.4543114,18,1505,1275,1505,1275,11.4626713,15.6545715,11.4626713,15.6545715,250,720,250,720,0,125,0,125,1355,1920,1355,1920,125,0,125,0,0,442.028168,0,442.028168,125.000046,124.998802,125.000046,124.998802 [f=0009817] [9817] Game End Stats Values: 12,3650,4165,3650,4165,38.4519043,34.8985748,38.4519043,34.8985748,0,0,0,0,0,0,0,0,0,0,0,0,106.670692,125.000046,106.670692,125.000046,310,0,310,0,15.8811932,18.666666,15.8811932,18.666666,1505,1275,1505,1275,13.4137287,20.7721596,13.4137287,20.7721596,390,720,390,720,0,125,0,125,1445,2170,1445,2170,125,0,125,0,0,552.829224,0,552.829224,125.000046,124.998802,125.000046,124.998802 [f=0009817] [9817] Game End Stats Values: 13,3750,4375,3750,4375,40.768158,37.1987038,40.768158,37.1987038,0,0,0,0,0,0,0,0,0,0,0,0,306.670685,201.903671,306.670685,201.903671,410,90,410,90,14.8409386,21.6000004,14.8409386,21.6000004,1505,1275,1505,1275,15.0210838,19.4700069,15.0210838,19.4700069,390,900,390,900,200,125,200,125,1445,2110,1445,2110,125,200,125,200,0,598.602783,0,598.602783,201.903671,324.998901,201.903671,324.998901 [f=0009817] [9817] Game End Stats Values: 14,3980,4605,3980,4605,47.269577,38.9574051,47.269577,38.9574051,0,0,0,0,0,0,0,0,0,0,0,0,306.670685,201.903671,306.670685,201.903671,500,180,500,180,14.6377392,25.6000004,14.6377392,25.6000004,1505,1275,1505,1275,15.4334278,15.1172466,15.4334278,15.1172466,530,900,530,900,200,125,200,125,1445,2250,1445,2250,125,200,125,200,0,598.602783,0,598.602783,201.903671,324.998901,201.903671,324.998901 [f=0009817] [9817] Game End Stats Values: 15,4290,4750,4290,4750,48.0782166,55.1544876,48.0782166,55.1544876,0,0,0,0,0,0,0,0,0,0,0,0,306.670685,201.903671,306.670685,201.903671,590,180,590,180,11.7454462,28,11.7454462,28,1505,1330,1505,1330,15.0539093,17.5464725,15.0539093,17.5464725,750,900,750,900,200,125,200,125,1445,2340,1445,2340,125,200,125,200,0,598.602783,0,598.602783,201.903671,324.998901,201.903671,324.998901 [f=0009817] [9817] Game End Stats Values: 16,4390,5220,4390,5220,48.9999084,83.7256165,48.9999084,83.7256165,0,0,0,0,0,0,0,0,0,0,0,0,323.263367,249.999863,323.263367,249.999863,690,280,690,280,10.8240061,28.5333328,10.8240061,28.5333328,1505,1330,1505,1330,15.0614462,18.9047432,15.0614462,18.9047432,750,1200,750,1200,213.199997,250,213.199997,250,1445,2410,1445,2410,250,213.199997,250,213.199997,0,598.602783,0,598.602783,249.999863,349.37442,249.999863,349.37442 [f=0009817] [9817] Game End Stats Values: 17,4605,5510,4605,5510,50.0148811,120.484474,50.0148811,120.484474,0,0,0,0,0,0,0,0,0,0,0,0,323.263367,249.999863,323.263367,249.999863,690,570,690,570,14.6016636,30,14.6016636,30,1505,1330,1505,1330,15.0676641,19.450592,15.0676641,19.450592,875,1200,875,1200,213.199997,250,213.199997,250,1535,2410,1535,2410,250,213.199997,250,213.199997,0,598.602783,0,598.602783,249.999863,349.37442,249.999863,349.37442 [f=0009817] [9817] Game End Stats Values: 18,4725,5945,4725,5945,54.2986984,161.413101,54.2986984,161.413101,0,0,0,0,0,0,0,0,0,0,0,0,323.263367,249.999863,323.263367,249.999863,690,670,690,670,16.7887287,31.0544109,16.7887287,31.0544109,1505,1330,1505,1330,17.2855873,23.0619087,17.2855873,23.0619087,875,1500,875,1500,213.199997,250,213.199997,250,1655,2445,1655,2445,250,213.199997,250,213.199997,0,623.727783,0,623.727783,249.999863,349.37442,249.999863,349.37442 [f=0009817] [9817] Game End Stats Values: 19,4725,6230,4725,6230,54.8600998,223.714111,54.8600998,223.714111,0,0,0,0,0,0,0,0,0,0,0,0,323.263367,249.999863,323.263367,249.999863,690,670,690,670,17.2127476,34.3303719,17.2127476,34.3303719,1505,1330,1505,1330,17.0374279,31.3293991,17.0374279,31.3293991,875,1680,875,1680,213.199997,250,213.199997,250,1655,2550,1655,2550,250,213.199997,250,213.199997,0,772.027954,0,772.027954,249.999863,349.37442,249.999863,349.37442 [f=0009817] [9817] Game End Stats Values: 20,5160,6230,5160,6230,55.713707,303.284851,55.713707,303.284851,0,0,0,0,0,0,0,0,0,78.7315979,0,78.7315979,323.263367,249.999863,323.263367,249.999863,690,670,690,670,18.4088306,35.8544998,18.4088306,35.8544998,1905,1330,1905,1330,17.0569077,27.5880489,17.0569077,27.5880489,875,1680,875,1680,213.199997,250,213.199997,250,1690,2550,1690,2550,250,213.199997,250,213.199997,0,833.652954,0,833.652954,249.999863,349.37442,249.999863,349.37442 [f=0009817] [9817] Game End Stats Values: 21,5355,6520,5355,6520,65.1503372,371.004883,65.1503372,371.004883,0,0,0,0,0,0,0,0,0,224.970276,0,224.970276,376.785553,374.999786,376.785553,374.999786,690,670,690,670,19.9702358,35.482357,19.9702358,35.482357,1905,1330,1905,1330,17.6291084,27.8646717,17.6291084,27.8646717,1000,1680,1000,1680,213.199997,375,213.199997,375,1760,2840,1760,2840,375,213.199997,375,213.199997,0,894.277954,0,894.277954,374.999786,403.462311,374.999786,403.462311 [f=0009817] [9817] Game End Stats Values: 22,5385,6320,5385,6320,79.0158615,379.279907,79.0158615,379.279907,0,0,0,0,0,0,0,0,0,224.970276,0,224.970276,732.675232,639.999756,732.675232,639.999756,690,670,690,670,20.1141281,34.9728813,20.1141281,34.9728813,1905,1330,1905,1330,17.9243698,26.2016678,17.9243698,26.2016678,995,1320,995,1320,573.200012,640,573.200012,640,1795,3000,1795,3000,640,573.200012,640,573.200012,0,973.027954,0,973.027954,639.999756,762.358582,639.999756,762.358582 [f=0009817] [9817] Game End Stats Values: 23,5420,7170,5420,7170,99.4461136,384.637695,99.4461136,384.637695,0,0,0,0,0,0,0,0,0,224.970276,0,224.970276,732.675232,639.999756,732.675232,639.999756,690,670,690,670,21.5275555,38.2882805,21.5275555,38.2882805,1905,1560,1905,1560,18.5715599,26.2198296,18.5715599,26.2198296,995,1620,995,1620,573.200012,640,573.200012,640,1830,3320,1830,3320,640,573.200012,640,573.200012,0,1004.27795,0,1004.27795,639.999756,762.358582,639.999756,762.358582 [f=0009898] [9898] Event [464,192.924606,2192]: 0 finished unit Lotus [f=0009922] Player WebFreaK left the game: normal quit [f=0009922] [9922] Event [undefined]: WebFreaK quit [f=0009934] [9934] Event [1096,187.60437,344]: 0 finished unit Caretaker [f=0009975] Spectator hig left the game: normal quit [f=0009975] [9975] Event [undefined]: hig quit [f=0010073] No clients connected, shutting down server [f=0010073] Server shutdown [f=0010135] [10135] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0010447] [10447] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0010716] [10716] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0010809] [10809] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0011136] [11136] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0011346] [11346] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0011556] [11556] Event [1184,186.981934,364]: 0 finished unit Kodachi [f=0011786] [11786] Event [1184,186.981934,364]: 0 finished unit Welder [f=0012111] [12111] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0012441] [12441] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0012771] [12771] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0013100] [13100] Event [1184,186.981934,364]: 0 finished unit Blitz [f=0013141] Autoquit sending quit command. [f=0013141] [QuitAction] user exited to system [f=0013141] [SpringApp::Kill][1] fromRun=1 [f=0013141] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013141] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013141] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013141] [ThreadPool::SetThreadCount][2] workers=0 [f=0013141] [SpringApp::Kill][2] [f=0013141] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013141] [Game::KillLua][3] dtor=0 luaUI=0x641eba10 [f=0013141] Start widgetHandler:Shutdown [f=0013141] Shutdown - SaveOrderList Complete [f=0013141] Writing last game win data [f=0013141] Shutdown - SaveConfigData Complete [f=0013141] Shutdown Widget - Chili Highlight [f=0013141] Shutdown Widget - Save/Load API [f=0013141] Shutdown Widget - Draw After Chili [f=0013141] Shutdown Widget - EPIC Menu [f=0013141] Shutdown Widget - Chili Minimap [f=0013141] Shutdown Widget - Chili Widget Selector [f=0013141] Shutdown Widget - Local Team Colors [f=0013141] Shutdown Widget - Display Keys 2 [f=0013141] Shutdown Widget - Save Game Menu [f=0013141] Shutdown Widget - HealthBars [f=0013141] Shutdown Widget - Noises [f=0013141] Shutdown Widget - Unit Icons [f=0013141] Shutdown Widget - Win Counter [f=0013141] Shutdown Widget - BuildETA [f=0013141] Shutdown Widget - SpringRTS Replay Stats [f=0013141] Shutdown Widget - Modular Comm Info [f=0013141] Shutdown Widget - CameraShake [f=0013141] Shutdown Widget - Chili Economy Panel Default [f=0013141] Shutdown Widget - Chili EndGame Window [f=0013141] Shutdown Widget - Chili Nuke Warning [f=0013141] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013141] Shutdown Widget - Chili Spectator Panels [f=0013141] Shutdown Widget - Context Menu [f=0013141] Shutdown Widget - Darkening [f=0013141] Shutdown Widget - MetalFeatures (new) [f=0013141] Shutdown Widget - Defense Range Zero-K [f=0013141] Shutdown Widget - Grab Input [f=0013141] Input grabbing is disabled! [f=0013141] Shutdown Widget - Highlight Geos [f=0013141] Shutdown Widget - Local Widgets Config [f=0013141] Shutdown Widget - MinimapEvents [f=0013141] Shutdown Widget - Missile Silo Range [f=0013141] Shutdown Widget - Point Tracker [f=0013141] Shutdown Widget - Showeco and Grid Drawer [f=0013141] Shutdown Widget - Stereo3D [f=0013141] Shutdown Widget - State Reverse and Latency [f=0013141] Shutdown Widget - Music Player v2 [f=0013141] Shutdown Widget - Attack AoE [f=0013141] Shutdown Widget - Map Edge Extension [f=0013141] Shutdown Widget - Selection Send [f=0013141] Shutdown Widget - LupsManager [f=0013141] Shutdown Widget - Newton Firezone [f=0013141] Shutdown Widget - Chili Pro Console [f=0013141] Shutdown Widget - Persistent Build Height [f=0013141] Shutdown Widget - Lasso Terraform GUI [f=0013141] Shutdown Widget - Chili Framework [f=0013141] Shutdown Widget - Lups [f=0013141] Shutdown Widget - Mex Placement Handler [f=0013141] Shutdown Widget - Custom Markers [f=0013141] Shutdown Widget - Chili Core Selector [f=0013141] Shutdown Widget - Select Keys [f=0013141] Shutdown Widget - Pause Screen [f=0013141] Shutdown Widget - Layout Handler [f=0013141] Shutdown Widget - Text To Speech Control [f=0013141] End widgetHandler:Shutdown [f=0013141] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666738,74870058} {int,ext,rec}Allocs={23662640,0,0} {chunk,block}Bytes={74870058,0} [f=0013141] [Game::KillLua][1] dtor=0 luaGaia=0x647af340 [f=0013141] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478277,63081933} {int,ext,rec}Allocs={23662641,0,0} {chunk,block}Bytes={63081933,0} [f=0013141] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478277,63081933} {int,ext,rec}Allocs={23662641,0,0} {chunk,block}Bytes={63081933,0} [f=0013141] [Game::KillLua][2] dtor=0 luaRules=0x530a0130 [f=0013141] Start gadgetHandler:Shutdown [f=0013141] Shutdown - StartSetup [f=0013141] Shutdown - UnitMorph [f=0013141] Shutdown - Carrier Drones [f=0013141] Shutdown - LupsNanoSpray [f=0013141] Shutdown - Missile Silo Controller [f=0013141] Shutdown - Modular Comm Info [f=0013141] Shutdown - Terrain Texture Handler [f=0013141] Shutdown - UnitCloakShield [f=0013141] Shutdown - Starlight Handler [f=0013141] End gadgetHandler:Shutdown [f=0013141] Start gadgetHandler:Shutdown [f=0013141] Shutdown - Save/Load [f=0013141] Shutdown - Teleport Throw [f=0013141] Shutdown - UnitMorph [f=0013141] Shutdown - Modular Comm Info [f=0013141] Shutdown - Retreat Command [f=0013141] Shutdown - Shockwaves [f=0013141] Shutdown - UnitCloakShield [f=0013141] Shutdown - Lups Cloak FX [f=0013141] Shutdown - Lups [f=0013141] Shutdown - Lups Shield [f=0013141] End gadgetHandler:Shutdown [f=0013141] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23662673,0,0} {chunk,block}Bytes={0,0} [f=0013141] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23662673,0,0} {chunk,block}Bytes={0,0} [f=0013141] [Game::KillLua][4] dtor=0 [f=0013141] [Game::~CGame][1] [f=0013141] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013141] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013141] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013141] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013141] [Game::KillLua][4] dtor=1 [f=0013141] [Game::KillMisc][1] [f=0013141] [Game::KillMisc][2] [f=0013141] [Game::KillMisc][3] [f=0013141] [Game::KillRendering][1] [f=0013141] [3DOParser::Kill] allocated 137 pieces [f=0013141] [S3OParser::Kill] allocated 2777 pieces [f=0013141] [AssParser::Kill] allocated 243 pieces [f=0013141] [Game::KillInterface][1] [f=0013141] [Game::KillInterface][2] [f=0013141] [Game::KillSimulation][1] [f=0013141] [Game::KillSimulation][2] [f=0013141] [CCollisionHandler] dis-/continuous tests: 0/1703116 [f=0013141] [Game::KillSimulation][3] [f=0013141] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013141] [~CPathCache(20x20)] cacheHits=18 hitPercentage=20% numHashColls=0 maxCacheSize=11 [f=0013141] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013141] [~CPathCache(40x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013141] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013141] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013141] [LosHandler::Kill] raycast instance cache-{hits,misses}={1942,4690}; shared=0%; cached=29% [f=0013141] [Game::KillSimulation][4] [f=0013141] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013141] [Game::~CGame][2] [f=0013141] [Game::~CGame][3] [f=0013141] [SpringApp::Kill][3] [f=0013141] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138445 bytes sent 97471 bytes recv'd [f=0013141] [SpringApp::Kill][4] font=0x46790aa0 [f=0013141] [SpringApp::Kill][5] [f=0013141] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46869fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2596ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=53ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="objects3d/spherezeus.s3o" indx=5462 inflSize=118kb readTime=26ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=23ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=20ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=17ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65100775 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4692ba20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4693e810) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46810cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f806809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]