[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qnMc56pZSK/springsettings.1078814.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d8809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4174 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1078814/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461bedc0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461bedc0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 529ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1078814/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1078814/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533eb990,0x64747d40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 69e657607ad5e528d1e1b224939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000140544010,00000000fa5c58f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={000000013e93e4f0,0000000127892e90}]" [f=-000001] Allies: I choose: Iron Man! [f=-000001] [0] Event [5914,4.02612305,2973]: 0 finished unit Engineer Commander [f=-000001] [0] Event [274,4.027771,2230]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2702, userid: 518109 [f=0000000] [0] Aerithlynn, team: 1, elo:2435, userid: 461262 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [272,4.01157379,2392]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [5776,4.12826538,2880]: 0 finished unit Tank Foundry [f=0000240] [240] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000241] [241] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000473] [473] Event [281.600006,3.58078003,2392]: 1 finished unit Conjurer [f=0000480] [480] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000481] [481] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000676] [676] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0000731] [731] Event [5864,4.06860352,3080]: 0 finished unit Solar Collector [f=0000754] [754] Event [5748,5.85326672,2880]: 0 finished unit Welder [f=0000854] [854] Event [440,4.85122681,1976]: 1 finished unit Solar Collector [f=0000955] [955] Event [6008,4.01947021,2920]: 0 finished unit Solar Collector [f=0001088] [1088] Event [440,4.88632202,2056]: 1 finished unit Solar Collector [f=0001138] [1138] Event [5944,4.01947021,2824]: 0 finished unit Solar Collector [f=0001270] [1270] Event [264,4.01947021,2104]: 1 finished unit Solar Collector [f=0001315] [1315] Event [5976,4.06860352,3096]: 0 finished unit Solar Collector [f=0001450] [1450] Event [168,4.01947021,2200]: 1 finished unit Solar Collector [f=0001510] [1510] Event [5704,4.02999878,3080]: 0 finished unit Solar Collector [f=0001531] [1531] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0001745] [1745] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0001798] [1798] Event [6104,4.01947021,2824]: 0 finished unit Solar Collector [f=0001950] [1950] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0001989] [1989] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0002157] [2157] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0002163] [2163] Event [5040,103.233643,1472]: 0 finished unit Lotus [f=0002208] [2208] Event [5608,5.90408325,3112]: 0 finished unit Solar Collector [f=0002363] [2363] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0002522] [2522] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0002609] [2609] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0002615] [2615] Event [5616,3.21578979,2752]: 0 finished unit Lotus [f=0002787] [2787] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0002814] [2814] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0002822] [2822] Event [1248,166.369934,1216]: 1 finished unit Radar Tower [f=0002928] [2928] Event [281.600006,3.58078003,2392]: 1 finished unit Conjurer [f=0002990] [2990] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0003145] [3145] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0003357] [3357] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0003414] [3414] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0003452] [3452] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0003480] [3480] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0003527] [3527] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0003619] [3619] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0003626] [3626] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0003750] [3750] Event [5144,103.233643,1416]: 0 finished unit Solar Collector [f=0003825] [3825] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0004008] [4008] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0004046] [4046] Event [5016,103.233643,1576]: 0 finished unit Solar Collector [f=0004082] [4082] Event [4932.59277,103.233643,1382.55762]: 1 lost unit Glaive [f=0004132] [4132] Event [5748,5.85326672,2880]: 0 finished unit Welder [f=0004136] [4136] Event [5040,103.233643,1472]: 0 lost unit Lotus [f=0004164] [4164] Event [4960,65.8853149,3808]: 0 finished unit Lotus [f=0004224] [4224] Event [5096,103.233643,1288]: 0 lost unit Metal Extractor [f=0004275] [4275] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0004307] [4307] Event [4928,166.011963,3904]: 0 finished unit Radar Tower [f=0004418] [4418] Event [5144,103.233643,1560]: 0 lost unit Metal Extractor [f=0004526] [4526] Event [4920,103.237152,1624]: 0 lost unit Metal Extractor [f=0004590] [4590] Event [1224,103.233643,3496]: 1 lost unit Metal Extractor [f=0004605] [4605] Event [1392,157.59613,1024]: 1 finished unit Lotus [f=0004626] [4626] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0004694] [4694] Event [1112.65918,103.233643,3716.52344]: 1 lost unit Conjurer [f=0004754] [4754] Event [1116.29114,103.233643,3828.85864]: 1 lost unit Glaive [f=0004785] [4785] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004786] [4786] Event [544,-5,2544]: 1 finished unit Lotus [f=0004850] [4850] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0004862] [4862] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0004962] [4962] Event [1200,103.233643,3664]: 1 lost unit Lotus [f=0005008] [5008] Event [1048,103.233643,3832]: 1 lost unit Metal Extractor [f=0005067] [5067] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0005084] [5084] Event [5928,4.01947021,2952]: 0 finished unit Caretaker [f=0005142] [5142] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0005282] [5282] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0005430] [5430] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0005440] [5440] Event [1128,157.350464,824]: 1 finished unit Storage [f=0005442] [5442] Event [281.600006,3.58078003,2392]: 1 finished unit Conjurer [f=0005554] [5554] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0005623] [5623] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0005700] [5700] Event [292.471283,54.5092125,2958.86353]: 1 lost unit Glaive [f=0005769] [5769] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0005802] [5802] Event [4912,157.350464,4416]: 0 finished unit Lotus [f=0005926] [5926] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0005954] [5954] Event [4920,102.076721,1624]: 0 finished unit Metal Extractor [f=0006032] [6032] Event [4864,157.350464,4256]: 0 finished unit Lotus [f=0006078] [6078] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0006156] [6156] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0006223] [6223] Event [5032,157.350464,4360]: 0 finished unit Solar Collector [f=0006246] [6246] Event [281.600006,3.58078003,2392]: 1 finished unit Glaive [f=0006412] [6412] Event [5112,157.350464,4280]: 0 finished unit Solar Collector [f=0006488] [6488] Event [281.600006,3.58078003,2392]: 1 finished unit Ronin [f=0006618] [6618] Event [4992,102.76886,1456]: 0 finished unit Lotus [f=0006675] [6675] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0006684] [6684] Event [5748,5.85326672,2880]: 0 finished unit Kodachi [f=0006810] [6810] Event [1360,166.310272,1200]: 1 finished unit Lotus [f=0006843] [6843] Event [408,0,2472]: 1 finished unit Caretaker [f=0006961] [6961] Event [6056,54.3916321,2104]: 0 finished unit Solar Collector [f=0007001] [7001] Event [1224,162.032166,1096]: 1 finished unit Solar Collector [f=0007010] [7010] Event [717.874512,2.95677137,2571.83569]: 1 lost unit Glaive [f=0007013] [7013] Event [704.203613,10.4672995,2604.16431]: 1 lost unit Glaive [f=0007016] [7016] Event [742.591858,10.6127415,2596.2688]: 1 lost unit Glaive [f=0007022] [7022] Event [731.111206,6.70203114,2585.35205]: 1 lost unit Glaive [f=0007026] [7026] Event [703.18811,8.98714828,2600.55322]: 1 lost unit Glaive [f=0007037] [7037] Event [675.816833,24.4112415,2643.27173]: 1 lost unit Glaive [f=0007040] [7040] Event [736.641663,22.5581322,2633.5376]: 1 lost unit Glaive [f=0007048] [7048] Event [694.35144,21.1930771,2634.92017]: 1 lost unit Glaive [f=0007051] [7051] Event [5096,102.073212,1288]: 0 finished unit Metal Extractor [f=0007081] [7081] Event [281.600006,3.58078003,2392]: 1 finished unit Ronin [f=0007082] [7082] Event [707.343384,45.9831505,2705.91504]: 1 lost unit Glaive [f=0007180] [7180] Event [1080,158.291016,1064]: 1 finished unit Solar Collector [f=0007195] [7195] Event [509.949402,44.2966766,2730.66357]: 0 lost unit Kodachi [f=0007248] [7248] Event [544,-5,2544]: 1 lost unit Lotus [f=0007275] [7275] Event [6056,52.7246094,1928]: 0 finished unit Solar Collector [f=0007306] [7306] Event [408,0,2472]: 1 lost unit Caretaker [f=0007320] [7320] Event [428.248444,-5.6902695,2500.70386]: 1 lost unit Glaive [f=0007376] [7376] Event [352.55069,-4.0036697,2512.24243]: 0 lost unit Kodachi [f=0007389] [7389] Event [372.614319,-2.8518202,2589.11914]: 1 lost unit Glaive [f=0007392] [7392] Event [281.600006,3.58078003,2392]: 1 lost unit Ronin [f=0007405] [7405] Event [1000,157.37854,1016]: 1 finished unit Solar Collector [f=0007412] [7412] Event [281.600006,3.58078003,2392]: 1 lost unit Ronin [f=0007426] [7426] Event [281.600006,3.58078003,2392]: 1 lost unit Ronin [f=0007450] [7450] Event [256,-5,2560]: 1 lost unit Lotus [f=0007570] [7570] Event [336.737549,3.58078003,2427.34961]: 1 lost unit Conjurer [f=0007621] [7621] Event [5144,102.073212,1560]: 0 finished unit Metal Extractor [f=0007645] [7645] Event [1000,157.350464,824]: 1 finished unit Solar Collector [f=0007704] [7704] Event [undefined]: Aerithlynn resigned [f=0007704] game_message: Aerithlynn has been destroyed! [f=0007704] game_message: Masper wins! [f=0007704] Submitting stats [f=0007704] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007704] Part| Total Time|Time of the last 0.5s [f=0007704] Draw 9726.63ms 15.28% [f=0007704] Lua::Callins::Synced 3233.40ms 19.48% [f=0007704] Lua::Callins::Unsynced 12136.95ms 19.48% [f=0007704] Lua::CollectGarbage::Synced 219.76ms 0.40% [f=0007704] Lua::CollectGarbage::Unsynced 478.40ms 2.50% [f=0007704] Misc::Profiler::AddTime 34.89ms 0.00% [f=0007704] Sim 17430.48ms 69.53% [f=0007704] [7704] Received game_message: Aerithlynn has been destroyed! [f=0007704] [7704] Received game_message: Masper wins! [f=0007705] [7705] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007705] [7705] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007705] [7705] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,6.0666666,5.83333349,6.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 3,2410,2425,2410,2425,0,0.05474561,0,0.05474561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,11.3000002,11.5369835,11.3000002,11.5369835,65,0,65,0,0,0,0,0,1070,1150,1070,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 4,2550,2635,2550,2635,0.93377531,0.21403645,0.93377531,0.21403645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,12.3999996,11.0666666,12.3999996,1275,1275,1275,1275,12.062252,12.0106192,12.062252,12.0106192,65,0,65,0,0,0,0,0,1210,1360,1210,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 5,2750,2775,2750,2775,5.521245,6.21489716,5.521245,6.21489716,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.333333,17.0666676,15.333333,17.0666676,1275,1275,1275,1275,12.305831,12.4000578,12.305831,12.4000578,195,0,195,0,0,0,0,0,1280,1500,1280,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 6,2970,2935,2970,2935,15.4225883,26.0768852,15.4225883,26.0768852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16,19.8666668,16,19.8666668,1275,1275,1275,1275,13.5934229,13.324132,13.5934229,13.324132,325,0,325,0,0,0,0,0,1370,1570,1370,1570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 7,3125,3115,3125,3115,21.501852,57.3203125,21.501852,57.3203125,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,16,22,16,22,1275,1275,1275,1275,14.9386168,14.3495617,14.9386168,14.3495617,390,0,390,0,0,0,0,0,1460,1660,1460,1660,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007705] [7705] Game End Stats Values: 8,3455,3385,3455,3385,28.3229599,91.7096252,28.3229599,91.7096252,0,0,0,0,0,0,0,0,0,0,0,0,0,33.2065277,0,33.2065277,0,180,0,180,16,22,16,22,1330,1275,1330,1275,17.9214096,16.8259563,17.9214096,16.8259563,455,180,455,180,0,0,0,0,1670,1750,1670,1750,0,0,0,0,0,0,0,0,33.2065277,0,33.2065277,0 [f=0007705] [7705] Game End Stats Values: 9,3700,3655,3700,3655,31.8166752,111.269913,31.8166752,111.269913,0,0,0,0,0,0,0,0,0,0,0,0,0,33.9130478,0,33.9130478,0,180,0,180,16,22,16,22,1330,1275,1330,1275,18.7662468,17.7040176,18.7662468,17.7040176,520,360,520,360,0,0,0,0,1850,1840,1850,1840,0,0,0,0,0,0,0,0,33.9130478,0,33.9130478,0 [f=0007705] [7705] Game End Stats Values: 10,3920,3885,3920,3885,34.5402489,143.569382,34.5402489,143.569382,0,0,0,0,0,0,0,0,0,0,0,0,0,68.5325317,0,68.5325317,0,180,0,180,16,23.2000008,16,23.2000008,1330,1275,1330,1275,22.9815712,21.8866329,22.9815712,21.8866329,650,360,650,360,0,0,0,0,1940,2070,1940,2070,0,0,0,0,0,0,0,0,68.5325317,0,68.5325317,0 [f=0007705] [7705] Game End Stats Values: 11,3945,3960,3945,3960,35.7958298,183.205032,35.7958298,183.205032,0,0,0,0,0,0,0,0,0,0,0,0,357.258392,177.210617,357.258392,177.210617,0,180,0,180,16,23.7333336,16,23.7333336,1330,1330,1330,1330,24.8837051,21.442379,24.8837051,21.442379,585,360,585,360,270,65,270,65,2030,2090,2030,2090,65,270,65,270,0,0,0,0,201.088974,367.502655,201.088974,367.502655 [f=0007705] [7705] Game End Stats Values: 12,3980,4140,3980,4140,40.7385292,201.753799,40.7385292,201.753799,0,0,0,0,0,0,0,0,12.2418213,0,12.2418213,0,443.004944,567.678345,443.004944,567.678345,180,180,180,180,16,24.2666664,16,24.2666664,1330,1330,1330,1330,24.8628464,16.0365829,24.8628464,16.0365829,650,540,650,540,360,340,360,340,1820,2090,1820,2090,340,360,340,360,0,0,0,0,591.556824,465.615692,591.556824,465.615692 [f=0007705] [7705] Game End Stats Values: 13,3865,4410,3865,4410,52.4191551,233.643982,52.4191551,233.643982,0,0,0,0,0,0,0,0,139.198151,0,139.198151,0,443.004944,687.077515,443.004944,687.077515,180,180,180,180,17.666666,26,17.666666,26,1330,1330,1330,1330,22.2453747,18.3926792,22.2453747,18.3926792,715,540,715,540,360,588.500122,360,588.500122,1640,2360,1640,2360,588.500122,360,588.500122,360,0.001008,0,0.001008,0,710.955994,465.615692,710.955994,465.615692 [f=0007705] [7705] Game End Stats Values: 14,4150,4770,4150,4770,55.4097519,255.052689,55.4097519,255.052689,0,0,0,0,0,0,0,0,139.198151,0,139.198151,0,443.004944,909.294067,443.004944,909.294067,180,270,180,270,16,26,16,26,1330,1330,1330,1330,20.1993732,22.8939171,20.1993732,22.8939171,780,720,780,720,360,653.500122,360,653.500122,1860,2450,1860,2450,653.500122,360,653.500122,360,0.001008,36.25,0.001008,36.25,933.172607,465.615692,933.172607,465.615692 [f=0007705] [7705] Game End Stats Values: 15,4345,5200,4345,5200,56.1757278,278.976532,56.1757278,278.976532,0,0,0,0,0,0,0,0,139.198151,0,139.198151,0,443.004944,909.294067,443.004944,909.294067,180,360,180,360,16,26.1333332,16,26.1333332,1330,1330,1330,1330,20.0510654,24.4615879,20.0510654,24.4615879,975,900,975,900,360,653.500122,360,653.500122,1860,2610,1860,2610,653.500122,360,653.500122,360,0.001008,59.25,0.001008,59.25,933.172607,465.615692,933.172607,465.615692 [f=0007705] [7705] Game End Stats Values: 16,4435,5630,4435,5630,57.2342911,313.632782,57.2342911,313.632782,0,0,0,0,0,0,0,0,139.198151,0,139.198151,0,443.004944,909.294067,443.004944,909.294067,180,450,180,450,16,29.333334,16,29.333334,1330,1330,1330,1330,20.07057,25.3104172,20.07057,25.3104172,1065,1080,1065,1080,360,653.500122,360,653.500122,1860,2770,1860,2770,653.500122,360,653.500122,360,0.001008,72.5,0.001008,72.5,933.172607,465.615692,933.172607,465.615692 [f=0007705] [7705] Game End Stats Values: 17,4350,5610,4350,5610,58.4351349,392.446411,58.4351349,392.446411,0,0,0,0,0,0,0,0,139.198151,0,139.198151,0,687.748718,1503.91943,687.748718,1503.91943,270,450,270,450,16.666666,30.7999992,16.666666,30.7999992,1330,1330,1330,1330,20.0800552,30.6542435,20.0800552,30.6542435,570,900,570,900,540,1173.50012,540,1173.50012,2180,2930,2180,2930,1238.50012,540,1238.50012,540,0.001008,94.75,0.001008,94.75,1545.4624,745.678955,1545.4624,745.678955 [f=0007705] [7705] Game End Stats Values: 18,3970,5590,3970,5590,61.3886337,503.506256,61.3886337,503.506256,0,0,0,0,0,0,0,0,139.198151,216.508789,139.198151,216.508789,768.211487,2260.23535,768.211487,2260.23535,180,450,180,450,20.7999992,33.4666672,20.7999992,33.4666672,1330,1330,1330,1330,20.1968994,34.8039894,20.1968994,34.8039894,440,720,440,720,540,1731.33362,540,1731.33362,2020,3090,2020,3090,1861.66699,720,1861.66699,720,0.001008,108.75,0.001008,108.75,2353.48438,992.913391,2353.48438,992.913391 [f=0007705] [7705] Game End Stats Values: 19,3970,5590,3970,5590,61.6799316,519.580261,61.6799316,519.580261,0,0,0,0,0,0,0,0,139.198151,286.58252,139.198151,286.58252,768.211487,2337.17798,768.211487,2337.17798,180,450,180,450,23,34,23,34,1330,1330,1330,1330,20.145649,35.037014,20.145649,35.037014,440,720,440,720,540,1731.33362,540,1731.33362,2020,3090,2020,3090,1861.66699,720,1861.66699,720,0.001008,108.75,0.001008,108.75,2442.90063,1008.80402,2442.90063,1008.80402 [f=0007712] [7712] Event [272,3.56104374,2392]: 1 lost unit Cloakbot Factory [f=0007712] [7712] Event [281.600006,3.56104374,2392]: 1 lost unit Ronin [f=0007734] [7734] Event [3948.96387,7.24948025,1173.53235]: 1 lost unit Glaive [f=0007738] [7738] Event [3939.23511,6.78775024,1175.65234]: 1 lost unit Glaive [f=0007753] [7753] Event [3969.85449,7.53211975,1176.01111]: 1 lost unit Glaive [f=0007837] Player Masper left the game: normal quit [f=0007837] [7837] Event [undefined]: Masper quit [f=0007843] Spectator Aerithlynn left the game: normal quit [f=0007843] [7843] Event [undefined]: Aerithlynn quit [f=0007849] No clients connected, shutting down server [f=0007849] Server shutdown [f=0008235] [8235] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0008865] [8865] Event [2584,52.7246094,4376]: 0 finished unit Metal Extractor [f=0011962] Autoquit sending quit command. [f=0011962] [QuitAction] user exited to system [f=0011962] [SpringApp::Kill][1] fromRun=1 [f=0011962] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011962] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011962] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011962] [ThreadPool::SetThreadCount][2] workers=0 [f=0011962] [SpringApp::Kill][2] [f=0011962] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011962] [Game::KillLua][3] dtor=0 luaUI=0x536f1b40 [f=0011962] Start widgetHandler:Shutdown [f=0011962] Shutdown - SaveOrderList Complete [f=0011962] Writing last game win data [f=0011962] Shutdown - SaveConfigData Complete [f=0011962] Shutdown Widget - Chili Highlight [f=0011962] Shutdown Widget - Save/Load API [f=0011962] Shutdown Widget - Draw After Chili [f=0011962] Shutdown Widget - EPIC Menu [f=0011962] Shutdown Widget - Chili Minimap [f=0011962] Shutdown Widget - Chili Widget Selector [f=0011962] Shutdown Widget - Local Team Colors [f=0011962] Shutdown Widget - Display Keys 2 [f=0011962] Shutdown Widget - Save Game Menu [f=0011962] Shutdown Widget - HealthBars [f=0011962] Shutdown Widget - Noises [f=0011962] Shutdown Widget - Unit Icons [f=0011962] Shutdown Widget - Win Counter [f=0011962] Shutdown Widget - BuildETA [f=0011962] Shutdown Widget - SpringRTS Replay Stats [f=0011962] Shutdown Widget - Modular Comm Info [f=0011962] Shutdown Widget - CameraShake [f=0011962] Shutdown Widget - Chili Economy Panel Default [f=0011962] Shutdown Widget - Chili EndGame Window [f=0011962] Shutdown Widget - Chili Nuke Warning [f=0011962] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011962] Shutdown Widget - Chili Spectator Panels [f=0011962] Shutdown Widget - Context Menu [f=0011962] Shutdown Widget - Darkening [f=0011962] Shutdown Widget - MetalFeatures (new) [f=0011962] Shutdown Widget - Defense Range Zero-K [f=0011962] Shutdown Widget - Grab Input [f=0011962] Input grabbing is disabled! [f=0011962] Shutdown Widget - Highlight Geos [f=0011962] Shutdown Widget - Local Widgets Config [f=0011962] Shutdown Widget - MinimapEvents [f=0011962] Shutdown Widget - Missile Silo Range [f=0011962] Shutdown Widget - Point Tracker [f=0011962] Shutdown Widget - Showeco and Grid Drawer [f=0011962] Shutdown Widget - Stereo3D [f=0011962] Shutdown Widget - State Reverse and Latency [f=0011962] Shutdown Widget - Music Player v2 [f=0011962] Shutdown Widget - Attack AoE [f=0011962] Shutdown Widget - Map Edge Extension [f=0011962] Shutdown Widget - Selection Send [f=0011962] Shutdown Widget - LupsManager [f=0011962] Shutdown Widget - Newton Firezone [f=0011962] Shutdown Widget - Chili Pro Console [f=0011962] Shutdown Widget - Persistent Build Height [f=0011962] Shutdown Widget - Lasso Terraform GUI [f=0011962] Shutdown Widget - Chili Framework [f=0011962] Shutdown Widget - Lups [f=0011962] Shutdown Widget - Mex Placement Handler [f=0011962] Shutdown Widget - Custom Markers [f=0011962] Shutdown Widget - Chili Core Selector [f=0011962] Shutdown Widget - Select Keys [f=0011962] Shutdown Widget - Pause Screen [f=0011962] Shutdown Widget - Layout Handler [f=0011962] Shutdown Widget - Text To Speech Control [f=0011962] End widgetHandler:Shutdown [f=0011962] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={644980,78856388} {int,ext,rec}Allocs={23011449,0,0} {chunk,block}Bytes={78856388,0} [f=0011962] [Game::KillLua][1] dtor=0 luaGaia=0x64747d40 [f=0011962] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467637,67690143} {int,ext,rec}Allocs={23011450,0,0} {chunk,block}Bytes={67690143,0} [f=0011962] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467637,67690143} {int,ext,rec}Allocs={23011450,0,0} {chunk,block}Bytes={67690143,0} [f=0011962] [Game::KillLua][2] dtor=0 luaRules=0x533eb990 [f=0011962] Start gadgetHandler:Shutdown [f=0011962] Shutdown - StartSetup [f=0011962] Shutdown - UnitMorph [f=0011962] Shutdown - Carrier Drones [f=0011962] Shutdown - LupsNanoSpray [f=0011962] Shutdown - Missile Silo Controller [f=0011962] Shutdown - Modular Comm Info [f=0011962] Shutdown - Terrain Texture Handler [f=0011962] Shutdown - UnitCloakShield [f=0011962] Shutdown - Starlight Handler [f=0011962] End gadgetHandler:Shutdown [f=0011962] Start gadgetHandler:Shutdown [f=0011962] Shutdown - Save/Load [f=0011962] Shutdown - Teleport Throw [f=0011962] Shutdown - UnitMorph [f=0011962] Shutdown - Modular Comm Info [f=0011962] Shutdown - Retreat Command [f=0011962] Shutdown - Shockwaves [f=0011962] Shutdown - UnitCloakShield [f=0011962] Shutdown - Lups Cloak FX [f=0011962] Shutdown - Lups [f=0011962] Shutdown - Lups Shield [f=0011962] End gadgetHandler:Shutdown [f=0011962] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23011482,0,0} {chunk,block}Bytes={0,0} [f=0011962] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23011482,0,0} {chunk,block}Bytes={0,0} [f=0011962] [Game::KillLua][4] dtor=0 [f=0011962] [Game::~CGame][1] [f=0011962] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011962] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011962] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011962] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011962] [Game::KillLua][4] dtor=1 [f=0011962] [Game::KillMisc][1] [f=0011962] [Game::KillMisc][2] [f=0011962] [Game::KillMisc][3] [f=0011962] [Game::KillRendering][1] [f=0011962] [3DOParser::Kill] allocated 137 pieces [f=0011962] [S3OParser::Kill] allocated 2688 pieces [f=0011962] [AssParser::Kill] allocated 226 pieces [f=0011962] [Game::KillInterface][1] [f=0011962] [Game::KillInterface][2] [f=0011962] [Game::KillSimulation][1] [f=0011962] [Game::KillSimulation][2] [f=0011962] [CCollisionHandler] dis-/continuous tests: 0/241816 [f=0011962] [Game::KillSimulation][3] [f=0011962] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011962] [~CPathCache(24x20)] cacheHits=4 hitPercentage=19% numHashColls=0 maxCacheSize=6 [f=0011962] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011962] [~CPathCache(48x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011962] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011962] [LosHandler::Kill] raycast instance cache-{hits,misses}={2535,5131}; shared=12%; cached=21% [f=0011962] [Game::KillSimulation][4] [f=0011962] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011962] [Game::~CGame][2] [f=0011962] [Game::~CGame][3] [f=0011962] [SpringApp::Kill][3] [f=0011962] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125818 bytes sent 119477 bytes recv'd [f=0011962] [SpringApp::Kill][4] font=0x460eeaa0 [f=0011962] [SpringApp::Kill][5] [f=0011962] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4615c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2760ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=77ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=54ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=29ms file="luaui/widgets/gui_contextmenu.lua" indx=4643 inflSize=68kb readTime=24ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=22ms file="objects3d/commrecon5.s3o" indx=5013 inflSize=133kb readTime=17ms file="luarules/gadgets/cmd_raw_move.lua" indx=1651 inflSize=26kb readTime=16ms file="luarules/gadgets/unit_zombies.lua" indx=1823 inflSize=14kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62341396 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x46286d00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4629bab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46166a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5d8809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]