[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.COcLXwEfmI/springsettings.1077720.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c7409cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4411 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1077720/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611ded0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611ded0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 686ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 86ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1077720/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (445ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11812,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1077720/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5159f770,0x610705a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 144a566070ef9f7fd07db1d448b97af0 [f=-000001] Connection attempt from Krigsmaskin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Krigsmaskin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[Game::Load][lua{Rules,Gaia}={0000000138af75d0,00000000f9d29930}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x49d587c0,0x650bde10}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2715,124.385742,6367]: 0 finished unit Recon Commander [f=-000001] [0] Event [5446,124.378967,1137]: 1 finished unit Strike Commander [f=0000000] [0] nvukmer, team: 1, elo:2040, userid: 517691 [f=0000000] [0] Krigsmaskin, team: 0, elo:1708, userid: 118539 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5408,124.375,1248]: 1 finished unit Rover Assembly [f=0000150] [150] Event [2520,124.375,6232]: 0 finished unit Shieldbot Factory [f=0000318] [318] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0000435] [435] Event [5576,124.375,1080]: 1 finished unit Wind/Tidal Generator [f=0000457] [457] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Mason [f=0000502] [502] Event [2648,124.375,6424]: 0 finished unit Metal Extractor [f=0000518] [518] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0000555] [555] Event [5512,124.375,1048]: 1 finished unit Wind/Tidal Generator [f=0000736] [736] Event [2696,124.375,6360]: 0 finished unit Wind/Tidal Generator [f=0000757] [757] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0000873] [873] Event [5272,124.375,984]: 1 finished unit Wind/Tidal Generator [f=0000960] [960] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0001000] [1000] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0001001] [1001] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Dart [f=0001215] [1215] Event [2968,124.375,6200]: 0 finished unit Metal Extractor [f=0001240] [1240] Event [5528,124.375,808]: 1 finished unit Wind/Tidal Generator [f=0001320] [1320] Event [5224,124.375,1032]: 1 finished unit Wind/Tidal Generator [f=0001479] [1479] Event [2920,124.375,6264]: 0 finished unit Wind/Tidal Generator [f=0001544] [1544] Event [2520.01831,124.375,6220]: 0 finished unit Convict [f=0001616] [1616] Event [5176,124.375,1032]: 1 finished unit Wind/Tidal Generator [f=0001660] [1660] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Scorcher [f=0001802] [1802] Event [2840,124.375,6264]: 0 finished unit Wind/Tidal Generator [f=0002093] [2093] Event [2520.01831,124.375,6220]: 0 finished unit Convict [f=0002148] [2148] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Fencer [f=0002156] [2156] Event [3725.75757,18.594656,3682.07739]: 1 lost unit Dart [f=0002378] [2378] Event [2648,124.375,6040]: 0 finished unit Metal Extractor [f=0002455] [2455] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0002553] [2553] Event [5576,124.375,776]: 1 finished unit Wind/Tidal Generator [f=0002793] [2793] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0002854] [2854] Event [2704,124.375,6160]: 0 finished unit Lotus [f=0003066] [3066] Event [2616,124.375,6120]: 0 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0003141] [3141] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0003259] [3259] Event [2616,124.375,6200]: 0 finished unit Wind/Tidal Generator [f=0003454] [3454] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0003481] [3481] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0003497] [3497] Event [2616,124.375,6280]: 0 finished unit Wind/Tidal Generator [f=0003569] [3569] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0003625] [3625] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0003728] [3728] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0003872] [3872] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0003994] [3994] Event [2816,124.375,5920]: 0 finished unit Radar Tower [f=0004156] [4156] Event [3824,124.375,2032]: 1 finished unit Lotus [f=0004191] [4191] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Fencer [f=0004199] [4199] Event [5480,124.375,808]: 1 finished unit Wind/Tidal Generator [f=0004349] [4349] Event [3688,124.375,1992]: 1 finished unit Wind/Tidal Generator [f=0004469] [4469] Event [3736,124.375,2072]: 1 finished unit Wind/Tidal Generator [f=0004589] [4589] Event [3800,124.375,2152]: 1 finished unit Wind/Tidal Generator [f=0004627] [4627] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0004747] [4747] Event [2424,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0004754] [4754] Event [3848,124.375,2232]: 1 finished unit Wind/Tidal Generator [f=0004929] [4929] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0004944] [4944] Event [2848,124.375,5664]: 0 finished unit Picket [f=0004971] [4971] Event [4096,124.375,1888]: 1 lost unit Radar Tower [f=0004992] [4992] Event [4014.89844,124.375,1771.30615]: 0 lost unit Bandit [f=0005036] [5036] Event [4067.64819,124.375,1782.19116]: 0 lost unit Bandit [f=0005088] [5088] Event [4139.00635,124.375,1595.96533]: 0 lost unit Bandit [f=0005177] [5177] Event [2328,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0005216] [5216] Event [4160,124.375,1872]: 1 finished unit Radar Tower [f=0005265] [5265] Event [2520.01831,124.375,6220]: 0 finished unit Outlaw [f=0005319] [5319] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Mason [f=0005582] [5582] Event [2232,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0005648] [5648] Event [2960,124.375,5760]: 0 finished unit Picket [f=0005686] [5686] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0005760] [5760] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Fencer [f=0005771] [5771] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0005850] [5850] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0005897] [5897] Event [2136,124.375,6344]: 0 finished unit Wind/Tidal Generator [f=0005943] [5943] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0006085] [6085] Event [5368,124.375,920]: 1 finished unit Solar Collector [f=0006149] [6149] Event [4096,124.375,1600]: 1 finished unit Lotus [f=0006175] [6175] Event [2136,124.375,6440]: 0 finished unit Wind/Tidal Generator [f=0006192] [6192] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0006415] [6415] Event [2232,124.375,6440]: 0 finished unit Wind/Tidal Generator [f=0006458] [6458] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0006463] [6463] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0006505] [6505] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0006539] [6539] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0006570] [6570] Event [4176,124.375,1472]: 1 finished unit Picket [f=0006676] [6676] Event [2328,124.375,6440]: 0 finished unit Wind/Tidal Generator [f=0006691] [6691] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0006929] [6929] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Fencer [f=0006946] [6946] Event [2424,124.375,6440]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [3792,24.3688965,1280]: 1 finished unit Picket [f=0007087] [7087] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0007113] [7113] Event [1088,124.375,5984]: 0 finished unit Picket [f=0007124] [7124] Event [6944,20.5541992,2112]: 1 finished unit Lotus [f=0007133] [7133] Event [5792,124.375,1200]: 1 finished unit Lotus [f=0007224] [7224] Event [2897.87134,124.375,4395.53076]: 0 lost unit Bandit [f=0007338] [7338] Event [2911.69092,116.437233,4248.95654]: 1 lost unit Fencer [f=0007339] [7339] Event [2937.24097,124.375,4384.07861]: 0 lost unit Bandit [f=0007364] [7364] Event [5480,124.375,920]: 1 finished unit Solar Collector [f=0007381] [7381] Event [2870.69727,112.507561,4256.85742]: 1 lost unit Fencer [f=0007477] [7477] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0007591] [7591] Event [2192,124.375,6208]: 0 finished unit Lotus [f=0007676] [7676] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0007700] [7700] Event [3532.20557,124.375,4926.19238]: 0 lost unit Bandit [f=0007705] [7705] Event [7104,124.375,1232]: 1 lost unit Lotus [f=0007802] [7802] Event [6896,124.375,1264]: 1 lost unit Lotus [f=0007814] [7814] Event [3768,24.3688965,1048]: 1 finished unit Wind/Tidal Generator [f=0007818] [7818] Event [1376,124.375,6128]: 0 finished unit Picket [f=0007927] [7927] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0007934] [7934] Event [3688,24.3688965,984]: 1 finished unit Wind/Tidal Generator [f=0007976] [7976] Event [6952.00781,124.375,1554.18103]: 1 lost unit Mason [f=0008069] [8069] Event [3608,24.3688965,920]: 1 finished unit Wind/Tidal Generator [f=0008092] [8092] Event [5168,124.375,768]: 1 finished unit Lotus [f=0008264] [8264] Event [3528,24.3688965,856]: 1 finished unit Wind/Tidal Generator [f=0008486] [8486] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Badger [f=0008523] [8523] Event [1280,124.375,5856]: 0 finished unit Picket [f=0008615] [8615] Event [4320,124.375,5136]: 0 finished unit Picket [f=0008705] [8705] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0008722] [8722] Event [2520.01831,124.375,6220]: 0 finished unit Bandit [f=0008824] [8824] Event [1479.40063,119.195724,5734.31885]: 1 lost unit Scorcher [f=0008876] [8876] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Mason [f=0008948] [8948] Event [1263.19312,79.4232559,5450.479]: 0 lost unit Bandit [f=0009014] [9014] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0009031] [9031] Event [4415.37012,124.375,5150.71777]: 0 finished unit Recon Commander [f=0009031] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009031] [9031] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009053] [9053] Event [3448,24.3688965,792]: 1 finished unit Wind/Tidal Generator [f=0009221] [9221] Event [5384,124.375,1064]: 1 finished unit Caretaker [f=0009256] [9256] Event [3421.55249,24.3688965,888.229431]: 1 finished unit Strike Commander [f=0009423] [9423] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0009432] [9432] Event [3328,24.2773438,816]: 1 finished unit Picket [f=0009586] [9586] Event [1280,123.930435,5856]: 0 lost unit Picket [f=0009597] [9597] Event [1240.43616,124.375,5602.61328]: 1 lost unit Ripper [f=0009647] [9647] Event [5128,124.375,1288]: 1 finished unit Caretaker [f=0009650] [9650] Event [2520.01831,124.375,6220]: 0 finished unit Thug [f=0009787] [9787] Event [3904,124.375,4736]: 0 finished unit Picket [f=0009868] [9868] Event [3168,24.3688965,1024]: 1 finished unit Picket [f=0009928] [9928] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0009965] [9965] Event [1288,124.375,6008]: 0 lost unit Metal Extractor [f=0010071] [10071] Event [1088,123.931274,5984]: 0 lost unit Picket [f=0010096] [10096] Event [3359.68457,124.375,4478.96582]: 0 lost unit Bandit [f=0010155] [10155] Event [3344,24.3688965,1088]: 1 finished unit Lotus [f=0010190] [10190] Event [5080,124.375,1080]: 1 finished unit Solar Collector [f=0010197] [10197] Event [2520.01831,124.375,6220]: 0 finished unit Thug [f=0010227] [10227] Event [1376,123.930893,6128]: 0 lost unit Picket [f=0010481] [10481] Event [3512,24.3688965,984]: 1 finished unit Solar Collector [f=0010497] [10497] Event [1016,123.360138,6152]: 0 lost unit Metal Extractor [f=0010502] [10502] Event [816,124.375,5872]: 0 finished unit Picket [f=0010526] [10526] Event [undefined]: Krigsmaskin resigned [f=0010526] game_message: Krigsmaskin has been destroyed! [f=0010526] game_message: nvukmer wins! [f=0010526] Submitting stats [f=0010526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010526] Part| Total Time|Time of the last 0.5s [f=0010526] Draw 13320.41ms 21.86% [f=0010526] Lua::Callins::Synced 4335.29ms 9.78% [f=0010526] Lua::Callins::Unsynced 15693.53ms 25.05% [f=0010526] Lua::CollectGarbage::Synced 282.30ms 0.30% [f=0010526] Lua::CollectGarbage::Unsynced 629.58ms 0.50% [f=0010526] Misc::Profiler::AddTime 48.57ms 0.00% [f=0010526] Sim 32811.22ms 61.18% [f=0010526] [10526] Received game_message: Krigsmaskin has been destroyed! [f=0010526] [10526] Received game_message: nvukmer wins! [f=0010527] [10527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010527] [10527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010527] [10527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010527] [10527] Game End Stats Values: 2,1975,2100,2100,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,700,825,825,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010527] [10527] Game End Stats Values: 3,2250,2290,2290,2250,0.58574545,3.70338178,3.70338178,0.58574545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.27447796,10.0128393,10.0128393,8.27447796,1275,1275,1275,1275,6.63905001,7.24689245,7.24689245,6.63905001,150,0,0,150,0,0,0,0,825,1015,1015,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010527] [10527] Game End Stats Values: 4,2415,2490,2490,2415,1.52610219,10.3957787,10.3957787,1.52610219,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.72818947,13.3855333,13.3855333,9.72818947,1275,1275,1275,1275,7.46269083,9.0461607,9.0461607,7.46269083,225,40,40,225,0,0,0,0,915,1175,1175,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010527] [10527] Game End Stats Values: 5,2570,2650,2650,2570,7.79184437,28.981493,28.981493,7.79184437,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5095377,19.4059982,19.4059982,11.5095377,1275,1275,1275,1275,9.41771603,10.2390471,10.2390471,9.41771603,225,165,165,225,0,0,0,0,1070,1210,1210,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010527] [10527] Game End Stats Values: 6,2725,2750,2750,2725,16.4540939,52.1054535,52.1054535,16.4540939,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,16.4835873,19.6707382,19.6707382,16.4835873,1275,1275,1275,1275,11.047821,10.5415974,10.5415974,11.047821,225,265,265,225,40,0,0,40,1225,1210,1210,1225,0,40,40,0,0.00047333,0,0,0.00047333,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 7,2890,2785,2785,2890,20.094532,70.7106094,70.7106094,20.094532,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,0,0,0,0,15.430337,16.4671402,16.4671402,15.430337,1275,1275,1275,1275,12.1093655,10.2403421,10.2403421,12.1093655,300,265,265,300,40,0,0,40,1315,1245,1245,1315,0,40,40,0,0.00097334,0,0,0.00097334,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 8,3165,2875,2875,3165,26.4348488,94.085289,94.085289,26.4348488,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,90,0,0,90,15.9545269,17.6468449,17.6468449,15.9545269,1275,1275,1275,1275,11.619031,10.6916447,10.6916447,11.619031,450,265,265,450,40,0,0,40,1350,1335,1335,1350,0,40,40,0,0.00208778,0,0,0.00208778,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 9,3310,3205,3205,3310,42.9544945,114.89579,114.89579,42.9544945,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,90,0,0,90,18.0124092,18.0173016,18.0173016,18.0124092,1275,1275,1275,1275,12.1013098,12.6540327,12.6540327,12.1013098,525,505,505,525,40,0,0,40,1420,1425,1425,1420,0,40,40,0,0.00300781,0,0,0.00300781,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 10,3440,3385,3385,3440,61.7721024,125.497307,125.497307,61.7721024,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,90,0,0,90,19.3585606,17.3627853,17.3627853,19.3585606,1330,1275,1275,1330,12.2545071,15.9734344,15.9734344,12.2545071,600,505,505,600,40,0,0,40,1420,1605,1605,1420,0,40,40,0,0.00401117,0,0,0.00401117,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 11,3440,3720,3720,3440,64.4520111,128.199631,128.199631,64.4520111,0,0,0,0,0,0,0,0,0,0,0,0,40,0,0,40,90,90,90,90,11.2834015,12.1855745,12.1855745,11.2834015,1330,1275,1275,1330,11.1786613,17.1801548,17.1801548,11.1786613,600,645,645,600,40,0,0,40,1420,1710,1710,1420,0,40,40,0,0.00401117,0,0,0.00401117,0,40,40,0 [f=0010527] [10527] Game End Stats Values: 12,3665,4030,4030,3665,64.9423752,139.606628,139.606628,64.9423752,0,0,0,0,0,0,0,0,0,0,0,0,40,9.65909195,9.65909195,40,190,90,90,190,11.3580122,13.7612038,13.7612038,11.3580122,1330,1275,1275,1330,12.2326908,17.7604656,17.7604656,12.2326908,600,885,885,600,40,0,0,40,1545,1780,1780,1545,0,40,40,0,0.00401117,0,0,0.00401117,9.65909195,40,40,9.65909195 [f=0010527] [10527] Game End Stats Values: 13,3735,4205,4205,3735,83.9489899,185.918259,185.918259,83.9489899,0,0,0,0,0,0,0,0,0,0,0,0,116.677048,225.000061,225.000061,116.677048,190,90,90,190,18.1891289,24.5933151,24.5933151,18.1891289,1330,1330,1330,1330,14.2671061,22.5407791,22.5407791,14.2671061,635,885,885,635,47.3333359,225,225,47.3333359,1580,1900,1900,1580,225,47.3333359,47.3333359,225,0.00401117,47.4999619,47.4999619,0.00401117,225.000061,131.297043,131.297043,225.000061 [f=0010527] [10527] Game End Stats Values: 14,4035,4345,4345,4035,110.568962,233.825577,233.825577,110.568962,0,0,0,0,0,0,0,0,0,0,0,0,116.677048,225.000061,225.000061,116.677048,290,90,90,290,20.9526253,29.0463943,29.0463943,20.9526253,1330,1330,1330,1330,14.907999,23.8382683,23.8382683,14.907999,710,1025,1025,710,47.3333359,225,225,47.3333359,1705,1900,1900,1705,225,47.3333359,47.3333359,225,0.00401117,92.5012589,92.5012589,0.00401117,225.000061,131.297043,131.297043,225.000061 [f=0010527] [10527] Game End Stats Values: 15,4255,4595,4595,4255,139.077469,262.266388,262.266388,139.077469,0,0,0,0,0,0,0,0,0,0,0,0,116.677048,225.000061,225.000061,116.677048,290,180,180,290,23.8962841,28.7595596,28.7595596,23.8962841,1330,1330,1330,1330,16.9005661,20.7627201,20.7627201,16.9005661,860,1025,1025,860,47.3333359,225,225,47.3333359,1775,2060,2060,1775,225,47.3333359,47.3333359,225,0.00401117,92.5012665,92.5012665,0.00401117,225.000061,131.297043,131.297043,225.000061 [f=0010527] [10527] Game End Stats Values: 16,4565,5025,5025,4565,173.407974,292.284424,292.284424,173.407974,0,0,0,0,0,0,0,0,0,0,0,0,116.677048,225.000061,225.000061,116.677048,290,280,280,290,26.9661751,29.6201801,29.6201801,26.9661751,1330,1330,1330,1330,18.3553696,21.8012009,21.8012009,18.3553696,1010,1265,1265,1010,47.3333359,225,225,47.3333359,1935,2150,2150,1935,225,47.3333359,47.3333359,225,0.00401117,92.5012665,92.5012665,0.00401117,225.000061,131.297043,131.297043,225.000061 [f=0010527] [10527] Game End Stats Values: 17,4790,5445,5445,4790,209.634827,309.47525,309.47525,209.634827,0,0,0,0,0,0,0,0,0,0,0,0,218.552307,279.558899,279.558899,218.552307,390,560,560,390,26.5395164,26.6515255,26.6515255,26.5395164,1330,1330,1330,1330,19.6817913,22.1460552,22.1460552,19.6817913,1010,1405,1405,1010,47.3333359,225,225,47.3333359,2060,2150,2150,2060,225,47.3333359,47.3333359,225,0.00401117,92.5012665,92.5012665,0.00401117,279.558899,233.172348,233.172348,279.558899 [f=0010527] [10527] Game End Stats Values: 18,4820,5325,5325,4820,244.027588,350.284973,350.284973,244.027588,0,0,0,0,0,0,0,0,0,0,0,0,396.616943,424.117249,424.117249,396.616943,480,560,560,480,25.4216309,25.9994926,25.9994926,25.4216309,1330,1330,1330,1330,21.8261833,23.9873161,23.9873161,21.8261833,860,1125,1125,860,327.333344,375,375,327.333344,2150,2310,2310,2150,375,327.333344,327.333344,375,0.00401117,92.5012665,92.5012665,0.00401117,433.210419,424.032349,424.032349,433.210419 [f=0010527] [10527] Game End Stats Values: 19,4935,5640,5640,4935,273.988953,367.735626,367.735626,273.988953,0,0,0,0,0,0,0,0,0,0,0,0,575.289917,444.473114,444.473114,575.289917,580,650,650,580,20.6705151,23.1421204,23.1421204,20.6705151,1330,1330,1330,1330,23.5307579,24.1633739,24.1633739,23.5307579,785,1365,1365,785,457.166687,450,450,457.166687,2240,2295,2295,2240,450,457.166687,457.166687,450,0.00401117,92.5012665,92.5012665,0.00401117,462.827606,606.951111,606.951111,462.827606 [f=0010527] [10527] Game End Stats Values: 20,5035,5935,5935,5035,288.939484,382.099701,382.099701,288.939484,0,0,0,0,0,0,0,0,68.6708679,0,0,68.6708679,575.289917,444.473114,444.473114,575.289917,680,650,650,680,15.919404,19.9677505,19.9677505,15.919404,1330,1330,1330,1330,23.9967079,23.9576054,23.9576054,23.9967079,785,1625,1625,785,457.166687,450,450,457.166687,2240,2330,2330,2240,450,457.166687,457.166687,450,0.00401117,92.5012665,92.5012665,0.00401117,462.827606,606.951111,606.951111,462.827606 [f=0010527] [10527] Game End Stats Values: 21,5135,6020,6020,5135,306.331116,386.250671,386.250671,306.331116,0,0,0,0,0,0,0,0,180.662384,0,0,180.662384,657.507141,531.018494,531.018494,657.507141,780,650,650,780,20.6555061,25.7416172,25.7416172,20.6555061,1330,1330,1330,1330,24.1594448,24.3433971,24.3433971,24.1594448,785,1500,1500,785,582.166687,525,525,582.166687,2240,2540,2540,2240,525,582.166687,582.166687,525,0.00401117,92.5012665,92.5012665,0.00401117,552.904053,754.227173,754.227173,552.904053 [f=0010527] [10527] Game End Stats Values: 22,5365,6895,6895,5365,345.149933,394.361206,394.361206,345.149933,0,0,0,0,0,0,0,0,445.82132,0,0,445.82132,657.507141,531.018494,531.018494,657.507141,780,750,750,780,28.8360519,36.3625526,36.3625526,28.8360519,1560,1560,1560,1560,25.5879192,27.2740364,27.2740364,25.5879192,785,1740,1740,785,582.166687,525,525,582.166687,2240,2845,2845,2240,525,582.166687,582.166687,525,0.00401117,92.5012665,92.5012665,0.00401117,552.904053,754.227173,754.227173,552.904053 [f=0010527] [10527] Game End Stats Values: 23,5540,6935,6935,5540,382.026123,418.981049,418.981049,382.026123,0,0,0,0,0,0,0,0,585.034912,0,0,585.034912,833.906982,665.958679,665.958679,833.906982,780,850,850,780,29.3355637,37.355648,37.355648,29.3355637,1560,1560,1560,1560,25.4584064,28.6413212,28.6413212,25.4584064,960,1500,1500,960,822.166687,625,625,822.166687,2240,3025,3025,2240,625,822.166687,822.166687,625,0.00401117,92.5012665,92.5012665,0.00401117,687.844238,932.560303,932.560303,687.844238 [f=0010527] [10527] Game End Stats Values: 24,5350,7335,7335,5350,422.725006,461.183685,461.183685,422.725006,0,0,0,0,0,0,0,0,729.569092,0,0,729.569092,982.259888,994.368042,994.368042,982.259888,580,940,940,580,30.9035053,39.8562164,39.8562164,30.9035053,1560,1560,1560,1560,24.2466011,29.813509,29.813509,24.2466011,1060,1740,1740,1060,822.166687,990,990,822.166687,2150,3095,3095,2150,990,822.166687,822.166687,990,0.00401117,92.5012665,92.5012665,0.00401117,1016.2536,1080.91321,1080.91321,1016.2536 [f=0010527] [10527] Game End Stats Values: 25,5360,7405,7405,5360,439.009491,481.302185,481.302185,439.009491,0,0,0,0,0,0,0,0,781.85376,0,0,781.85376,1034.25989,1177.72461,1177.72461,1034.25989,680,940,940,680,30.9173756,41.3402977,41.3402977,30.9173756,1560,1560,1560,1560,23.7140942,30.3530865,30.3530865,23.7140942,1060,1740,1740,1060,822.166687,1080,1080,822.166687,2060,3165,3165,2060,1080,822.166687,822.166687,1080,0.00401117,92.5012665,92.5012665,0.00401117,1199.61011,1132.91321,1132.91321,1199.61011 [f=0010541] [10541] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Badger [f=0010556] [10556] Event [3904,124.375,4736]: 0 lost unit Picket [f=0010638] Player nvukmer left the game: normal quit [f=0010638] [10638] Event [undefined]: nvukmer quit [f=0010660] Spectator Krigsmaskin left the game: normal quit [f=0010660] [10660] Event [undefined]: Krigsmaskin quit [f=0010666] No clients connected, shutting down server [f=0010666] Server shutdown [f=0010935] [10935] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0011344] [11344] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0011406] [11406] Event [2620.85547,-75.86113,1979.14319]: 1 finished unit Strike Commander [f=0011476] [11476] Event [2168,24.3688965,680]: 1 finished unit Metal Extractor [f=0011682] [11682] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Badger [f=0011970] [11970] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0011995] [11995] Event [6816,124.375,1280]: 1 finished unit Lotus [f=0012144] [12144] Event [1976,24.3688965,760]: 1 finished unit Metal Extractor [f=0012285] [12285] Event [5408.02979,125.020103,1265.99231]: 1 finished unit Ripper [f=0012373] [12373] Event [2792,24.3688965,2952]: 1 finished unit Metal Extractor [f=0012512] Autoquit sending quit command. [f=0012512] [QuitAction] user exited to system [f=0012512] [SpringApp::Kill][1] fromRun=1 [f=0012512] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012512] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012512] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012512] [ThreadPool::SetThreadCount][2] workers=0 [f=0012512] [SpringApp::Kill][2] [f=0012512] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012512] [Game::KillLua][3] dtor=0 luaUI=0x528cfb10 [f=0012512] Start widgetHandler:Shutdown [f=0012512] Shutdown - SaveOrderList Complete [f=0012512] Writing last game win data [f=0012512] Shutdown - SaveConfigData Complete [f=0012512] Shutdown Widget - Save/Load API [f=0012512] Shutdown Widget - Chili Highlight [f=0012512] Shutdown Widget - Draw After Chili [f=0012512] Shutdown Widget - EPIC Menu [f=0012512] Shutdown Widget - Chili Widget Selector [f=0012512] Shutdown Widget - Chili Minimap [f=0012512] Shutdown Widget - Local Team Colors [f=0012512] Shutdown Widget - Display Keys 2 [f=0012512] Shutdown Widget - Save Game Menu [f=0012512] Shutdown Widget - Unit Icons [f=0012512] Shutdown Widget - Noises [f=0012512] Shutdown Widget - HealthBars [f=0012512] Shutdown Widget - Win Counter [f=0012512] Shutdown Widget - SpringRTS Replay Stats [f=0012512] Shutdown Widget - BuildETA [f=0012512] Shutdown Widget - Modular Comm Info [f=0012512] Shutdown Widget - Music Player v2 [f=0012512] Shutdown Widget - State Reverse and Latency [f=0012512] Shutdown Widget - Stereo3D [f=0012512] Shutdown Widget - Showeco and Grid Drawer [f=0012512] Shutdown Widget - Point Tracker [f=0012512] Shutdown Widget - Missile Silo Range [f=0012512] Shutdown Widget - MinimapEvents [f=0012512] Shutdown Widget - Local Widgets Config [f=0012512] Shutdown Widget - Highlight Geos [f=0012512] Shutdown Widget - Grab Input [f=0012512] Input grabbing is disabled! [f=0012512] Shutdown Widget - Defense Range Zero-K [f=0012512] Shutdown Widget - MetalFeatures (new) [f=0012512] Shutdown Widget - Darkening [f=0012512] Shutdown Widget - Context Menu [f=0012512] Shutdown Widget - Chili Spectator Panels [f=0012512] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012512] Shutdown Widget - Chili Nuke Warning [f=0012512] Shutdown Widget - Chili EndGame Window [f=0012512] Shutdown Widget - Chili Economy Panel Default [f=0012512] Shutdown Widget - CameraShake [f=0012512] Shutdown Widget - Attack AoE [f=0012512] Shutdown Widget - UnitShapes [f=0012512] Shutdown Widget - Map Edge Extension [f=0012512] Shutdown Widget - Selection Send [f=0012512] Shutdown Widget - LupsManager [f=0012512] Shutdown Widget - Newton Firezone [f=0012512] Shutdown Widget - Chili Pro Console [f=0012512] Shutdown Widget - Persistent Build Height [f=0012512] Shutdown Widget - Lasso Terraform GUI [f=0012512] Shutdown Widget - Lups [f=0012512] Shutdown Widget - Chili Framework [f=0012512] Shutdown Widget - Chili Core Selector [f=0012512] Shutdown Widget - Custom Markers [f=0012512] Shutdown Widget - Mex Placement Handler [f=0012512] Shutdown Widget - Select Keys [f=0012512] Shutdown Widget - Pause Screen [f=0012512] Shutdown Widget - Text To Speech Control [f=0012512] Shutdown Widget - Layout Handler [f=0012512] End widgetHandler:Shutdown [f=0012512] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530762,65634146} {int,ext,rec}Allocs={23557860,0,0} {chunk,block}Bytes={65634146,0} [f=0012512] [Game::KillLua][1] dtor=0 luaGaia=0x610705a0 [f=0012512] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347862,54151295} {int,ext,rec}Allocs={23557861,0,0} {chunk,block}Bytes={54151295,0} [f=0012512] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347862,54151295} {int,ext,rec}Allocs={23557861,0,0} {chunk,block}Bytes={54151295,0} [f=0012512] [Game::KillLua][2] dtor=0 luaRules=0x5159f770 [f=0012512] Start gadgetHandler:Shutdown [f=0012512] Shutdown - StartSetup [f=0012512] Shutdown - UnitMorph [f=0012512] Shutdown - Carrier Drones [f=0012512] Shutdown - LupsNanoSpray [f=0012512] Shutdown - Missile Silo Controller [f=0012512] Shutdown - Modular Comm Info [f=0012512] Shutdown - Terrain Texture Handler [f=0012512] Shutdown - UnitCloakShield [f=0012512] Shutdown - Starlight Handler [f=0012512] End gadgetHandler:Shutdown [f=0012512] Start gadgetHandler:Shutdown [f=0012512] Shutdown - Save/Load [f=0012512] Shutdown - Teleport Throw [f=0012512] Shutdown - UnitMorph [f=0012512] Shutdown - Modular Comm Info [f=0012512] Shutdown - Retreat Command [f=0012512] Shutdown - Shockwaves [f=0012512] Shutdown - UnitCloakShield [f=0012512] Shutdown - Lups Cloak FX [f=0012512] Shutdown - Lups [f=0012512] Shutdown - Lups Shield [f=0012512] End gadgetHandler:Shutdown [f=0012512] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23557893,0,0} {chunk,block}Bytes={0,0} [f=0012512] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23557893,0,0} {chunk,block}Bytes={0,0} [f=0012512] [Game::KillLua][4] dtor=0 [f=0012512] [Game::~CGame][1] [f=0012512] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012512] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012512] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012512] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012512] [Game::KillLua][4] dtor=1 [f=0012512] [Game::KillMisc][1] [f=0012512] [Game::KillMisc][2] [f=0012512] [Game::KillMisc][3] [f=0012512] [Game::KillRendering][1] [f=0012512] [3DOParser::Kill] allocated 137 pieces [f=0012512] [S3OParser::Kill] allocated 2719 pieces [f=0012512] [AssParser::Kill] allocated 243 pieces [f=0012512] [Game::KillInterface][1] [f=0012512] [Game::KillInterface][2] [f=0012512] [Game::KillSimulation][1] [f=0012512] [Game::KillSimulation][2] [f=0012512] [CCollisionHandler] dis-/continuous tests: 0/151381 [f=0012512] [Game::KillSimulation][3] [f=0012512] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012512] [~CPathCache(32x28)] cacheHits=41 hitPercentage=36% numHashColls=0 maxCacheSize=6 [f=0012512] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012512] [~CPathCache(64x56)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012512] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012512] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012512] [LosHandler::Kill] raycast instance cache-{hits,misses}={2737,7085}; shared=3%; cached=24% [f=0012512] [Game::KillSimulation][4] [f=0012512] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012512] [Game::~CGame][2] [f=0012512] [Game::~CGame][3] [f=0012512] [SpringApp::Kill][3] [f=0012512] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132890 bytes sent 93638 bytes recv'd [f=0012512] [SpringApp::Kill][4] font=0x46057aa0 [f=0012512] [SpringApp::Kill][5] [f=0012512] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x460c5840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=3444ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=80ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=79ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=44ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=33ms file="objects3d/corvrad_big.s3o" indx=5086 inflSize=115kb readTime=30ms file="objects3d/corgol_512.s3o" indx=5057 inflSize=68kb readTime=29ms file="unittextures/factoryveh2.png" indx=7186 inflSize=582kb readTime=27ms file="objects3d/corgator_512.s3o" indx=5056 inflSize=79kb readTime=25ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=25ms file="icons/gunshipscout.png" indx=1011 inflSize=64kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56471720 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x461f2520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461e7120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460cbd70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c7409a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]