[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SKuL5BKAIE/springsettings.1076143.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 393ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f395809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5355 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1076143/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 758ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ffdb60] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ffdb60] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 319ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6232ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7500ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3811ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 2258ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 243ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 151ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 125ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 9357ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SunTzu1248 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1076143/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (13075ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1076143/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ec4290,0x6644a950}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 049453608902a5c633385fc94596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d4fa09c0,00000000b051fff0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x49d1d730,0x65cb69a0}]" [f=-000001] wtf [f=-000001] !predict [f=-000001] > Team Winsalot has a 8.5% chance to win [f=-000001] > Team Masper has a 91.5% chance to win [f=-000001] bruh [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] ey i beat those odds [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [1076,180.37793,3509]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5484,190.207764,2342]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 1, elo:2638, userid: 518109 [f=0000000] [0] Winsalot, team: 0, elo:2226, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [5312,191.222168,2384]: 1 finished unit Rover Assembly [f=0000008] [8] Event [1240,185.152832,3400]: 0 finished unit Amphbot Factory [f=0000019] Playback continued [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000285] [285] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000322] [322] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0000425] [425] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Mason [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000573] [573] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0000810] Playback paused [f=0000834] [834] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0000902] Playback continued [f=0001013] [1013] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001045] [1045] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [1704,185.953125,3160]: 0 finished unit Solar Collector [f=0001328] [1328] Event [5400,184.0625,2184]: 1 finished unit Solar Collector [f=0001373] [1373] Event [5240,186.995117,2728]: 1 finished unit Solar Collector [f=0001399] [1399] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0001417] Playback paused [f=0001418] Playback continued [f=0001422] Playback paused [f=0001424] Playback continued [f=0001556] [1556] Event [5384,191.710938,2632]: 1 finished unit Solar Collector [f=0001684] [1684] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0001754] [1754] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0001999] Playback paused [f=0002000] Playback continued [f=0002154] [2154] Event [2304,280.742188,3376]: 0 finished unit Radar Tower [f=0002265] [2265] Event [5080,188.456055,2792]: 1 finished unit Solar Collector [f=0002348] [2348] Event [1944,188.176758,3128]: 0 finished unit Solar Collector [f=0002383] [2383] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0002395] [2395] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002541] [2541] Event [1944,187.779297,3208]: 0 finished unit Solar Collector [f=0002654] [2654] Event [1276,185.62442,3400]: 0 finished unit Conch [f=0002710] [2710] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0002770] [2770] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0002837] [2837] Event [4768.70215,190.221558,2100.88647]: 1 lost unit Scorcher [f=0003081] Playback paused [f=0003082] Playback continued [f=0003083] Playback paused [f=0003085] Playback continued [f=0003163] [3163] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0003173] [Game::ClientReadNet] added new player WebFreaK with number 2 to team 0 [f=0003173] > SPRINGIE:User WebFreaK|factoryveh|6_3||False|||CA [f=0003186] Connection attempt from WebFreaK [f=0003186] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003186] -> Connection established (given id 2) [f=0003189] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0003189] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003397] [3397] Event [3074.8125,24.4142208,3031.21021]: 0 finished unit Engineer Commander [f=0003397] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0003397] [3397] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0003397] Playback paused [f=0003408] Playback continued [f=0003541] [3541] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0003572] [3572] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003587] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0003601] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0003601] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000fc9217d0,0000000107a8e3a0}]" [f=0003634] [3634] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0003708] [3708] Event [4392,116.299896,1592]: 1 finished unit Metal Extractor [f=0003781] [3781] Event [1276,185.62442,3400]: 0 finished unit Scallop [f=0003970] [3970] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0004101] [4101] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0004202] [4202] Event [4112,90.6914063,1632]: 1 finished unit Lotus [f=0004327] [4327] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0004414] [4414] Event [4280,102.596497,1592]: 1 finished unit Solar Collector [f=0004488] [4488] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0004492] [4492] Event [4240,186.705078,2976]: 0 finished unit Lotus [f=0004746] [4746] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004920] [4920] Event [1276,185.62442,3400]: 0 finished unit Scallop [f=0005123] [5123] Event [4560,180.453125,2400]: 1 lost unit Lotus [f=0005178] [5178] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0005196] [5196] Event [4376,183.127045,3000]: 0 finished unit Metal Extractor [f=0005331] [5331] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0005369] [5369] Event [4998.63818,191.256866,2896.13428]: 1 lost unit Scorcher [f=0005428] [5428] Event [4955.67139,191.336182,3044.85449]: 1 lost unit Scorcher [f=0005448] [5448] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0005459] [5459] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0005462] [5462] Event [4640,183.117188,2816]: 0 lost unit Picket [f=0005536] [5536] Event [4898.66553,191.356888,3039.05713]: 0 lost unit Duck [f=0005538] Playback paused [f=0005540] Playback continued [f=0005598] [5598] Event [1894.35364,187.009293,2834.17334]: 1 lost unit Scorcher [f=0005613] Playback paused [f=0005614] Playback continued [f=0005632] Playback paused [f=0005633] Playback continued [f=0005700] [5700] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0005729] [5729] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0005756] [5756] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0005768] [5768] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0005775] [5775] Event [1771.52417,183.398712,3220.42993]: 1 lost unit Scorcher [f=0005936] [5936] Event [1822.66882,188.576141,3448.91797]: 0 lost unit Duck [f=0005983] [5983] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0005985] [5985] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0006089] [6089] Event [4888.17822,196.108627,3149.76465]: 0 lost unit Engineer Commander [f=0006089] [6089] Event [4886.11621,201.550507,3186.46948]: 1 lost unit Scorcher [f=0006095] [6095] Event [4727.06104,187.806122,2918.87109]: 0 lost unit Duck [f=0006096] [6096] Event [4794.40137,187.830704,2713.38281]: 1 lost unit Scorcher [f=0006149] [6149] Event [1806.95715,188.517075,3756.2334]: 0 lost unit Duck [f=0006201] [6201] Event [4935.22705,187.385666,2721.01807]: 0 lost unit Duck [f=0006255] [6255] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0006300] [6300] Event [5071.97998,190.098389,2568.93262]: 0 lost unit Duck [f=0006367] [6367] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006463] [6463] Event [1276,185.62442,3400]: 0 finished unit Duck [f=0006578] [6578] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0006631] Playback paused [f=0006635] [6635] Event [4800,189.392639,2880]: 1 finished unit Picket [f=0006635] Playback continued [f=0006826] Spectator WebFreaK left the game: normal quit [f=0006826] [6826] Event [undefined]: WebFreaK quit [f=0006832] ffs [f=0006843] [6843] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Mason [f=0007167] [7167] Event [5032,193.402679,2952]: 1 finished unit Caretaker [f=0007266] [7266] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0007459] [7459] Event [1276,185.62442,3400]: 0 finished unit Conch [f=0007469] [7469] Event [4240,186.705078,2976]: 0 lost unit Lotus [f=0007480] Playback paused [f=0007484] [7484] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Ripper [f=0007484] Playback continued [f=0007543] [7543] Event [4376,183.127045,3000]: 0 lost unit Metal Extractor [f=0007572] [7572] Event [5040,189.854858,3104]: 1 finished unit Lotus [f=0007732] [7732] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0007740] [7740] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0007914] [7914] Event [4224,177.09082,3168]: 1 finished unit Lotus [f=0008010] [8010] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0008080] Playback paused [f=0008081] Playback continued [f=0008110] [8110] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0008139] [8139] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0008235] [8235] Event [4376,180.238708,3000]: 1 finished unit Metal Extractor [f=0008280] [8280] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0008362] Playback paused [f=0008364] Playback continued [f=0008369] Playback paused [f=0008370] Playback continued [f=0008504] Playback paused [f=0008505] Playback continued [f=0008544] Playback paused [f=0008545] Playback continued [f=0008568] [8568] Event [3602.26587,84.0250854,1884.06482]: 0 lost unit Scallop [f=0008597] [8597] Event [4152,184.383881,3032]: 1 finished unit Metal Extractor [f=0008598] Playback paused [f=0008600] Playback continued [f=0008618] gg [f=0008646] [8646] Event [1768,181.118256,3144]: 0 finished unit Metal Extractor [f=0008679] [8679] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0008680] [8680] Event [5294.00781,191.861893,2384.02954]: 1 finished unit Scorcher [f=0008680] Playback paused [f=0008681] Playback continued [f=0008683] [8683] Event [undefined]: Winsalot resigned [f=0008683] game_message: Winsalot has been destroyed! [f=0008683] game_message: Masper wins! [f=0008683] Submitting stats [f=0008683] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008683] Part| Total Time|Time of the last 0.5s [f=0008683] Draw 57820.99ms 3.86% [f=0008683] Lua::Callins::Synced 56286.80ms 11.38% [f=0008683] Lua::Callins::Unsynced 105094.91ms 12.72% [f=0008683] Lua::CollectGarbage::Synced 39529.03ms 3.04% [f=0008683] Lua::CollectGarbage::Unsynced 59498.97ms 3.04% [f=0008683] Misc::Profiler::AddTime 130.79ms 0.00% [f=0008683] Sim 176352.80ms 87.69% [f=0008683] [8683] Received game_message: Winsalot has been destroyed! [f=0008683] [8683] Received game_message: Masper wins! [f=0008684] [8684] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008684] [8684] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008684] [8684] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 2,2145,2185,2185,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.33333349,5.19999981,80,0,0,80,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 3,2305,2275,2275,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,8.60000038,8.60000038,7,240,0,0,240,0,0,0,0,790,1000,1000,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 4,2465,2435,2435,2465,0.31729564,0,0,0.31729564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8,8.13333321,1275,1275,1275,1275,8.22115231,10.333333,10.333333,8.22115231,240,0,0,240,0,0,0,0,950,1160,1160,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 5,2635,2700,2700,2635,2.56225824,2.30554581,2.30554581,2.56225824,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.5333338,12.5333338,10,1275,1275,1275,1275,9.14966393,11.1537037,11.1537037,9.14966393,320,125,125,320,0,0,0,0,1040,1300,1300,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 6,2690,2700,2700,2690,3.67904186,4.63993549,4.63993549,3.67904186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14,14,10,1330,1275,1275,1330,11.0744524,11.1556253,11.1556253,11.0744524,320,125,125,320,0,0,0,0,1040,1300,1300,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008684] [8684] Game End Stats Values: 7,2980,2985,2985,2980,5.95362473,14.1806536,14.1806536,5.95362473,0,0,0,0,0,0,0,0,0,0,0,0,106.987381,46.061821,46.061821,106.987381,0,0,0,0,11.8666668,15.7333336,15.7333336,11.8666668,1330,1275,1275,1330,11.151639,12.8360481,12.8360481,11.151639,320,250,250,320,0,0,0,0,1330,1460,1460,1330,0,0,0,0,0,0,0,0,46.061821,106.987381,106.987381,46.061821 [f=0008684] [8684] Game End Stats Values: 8,2980,2895,2895,2980,12.9268322,27.6366653,27.6366653,12.9268322,0,0,0,0,0,0,0,0,0,0,0,0,233.145233,67.3722076,67.3722076,233.145233,0,0,0,0,14,16,16,14,1330,1275,1275,1330,11.46488,12.1637354,12.1637354,11.46488,320,250,250,320,215,0,0,215,1330,1370,1370,1330,0,215,215,0,0,0,0,0,70.8154526,236.874924,236.874924,70.8154526 [f=0008684] [8684] Game End Stats Values: 9,3060,3235,3235,3060,16.9082584,33.1966248,33.1966248,16.9082584,0,0,0,0,0,0,0,0,0,0,0,0,233.145233,67.3722076,67.3722076,233.145233,0,0,0,0,14,16,16,14,1410,1275,1275,1410,11.2654285,13.7706642,13.7706642,11.2654285,320,500,500,320,215,0,0,215,1330,1460,1460,1330,0,215,215,0,0,35.9999924,35.9999924,0,70.8154526,236.874924,236.874924,70.8154526 [f=0008684] [8684] Game End Stats Values: 10,3410,3415,3415,3410,20.9842968,38.4150772,38.4150772,20.9842968,0,0,0,0,0,0,0,0,0,0,0,0,233.145233,67.3722076,67.3722076,233.145233,0,0,0,0,14,16,16,14,1410,1275,1275,1410,12.8717356,14.6812296,14.6812296,12.8717356,580,500,500,580,215,0,0,215,1420,1640,1640,1420,0,215,215,0,0,35.9999924,35.9999924,0,70.8154526,236.874924,236.874924,70.8154526 [f=0008684] [8684] Game End Stats Values: 11,3590,3610,3610,3590,24.3386917,42.8099136,42.8099136,24.3386917,0,0,0,0,0,0,0,0,0,0,0,0,441.039429,89.3538818,89.3538818,441.039429,90,90,90,90,14,16.1333332,16.1333332,14,1410,1275,1275,1410,14.8236265,16.759655,16.759655,14.8236265,580,625,625,580,355.166748,0,0,355.166748,1510,1620,1620,1510,0,355.166748,355.166748,0,0,35.9999924,35.9999924,0,92.7971191,444.769135,444.769135,92.7971191 [f=0008684] [8684] Game End Stats Values: 12,3940,3610,3610,3940,27.0245762,82.3367844,82.3367844,27.0245762,0,0,0,0,0,0,0,0,0,0,0,0,441.039429,89.5579758,89.5579758,441.039429,90,90,90,90,14,18,18,14,1410,1275,1275,1410,16.0635033,17.6351261,17.6351261,16.0635033,840,625,625,840,355.166748,0,0,355.166748,1600,1620,1620,1600,0,355.166748,355.166748,0,16.8000088,35.9999924,35.9999924,16.8000088,93.0012131,444.769135,444.769135,93.0012131 [f=0008684] [8684] Game End Stats Values: 13,4120,3610,3610,4120,28.3295288,104.830559,104.830559,28.3295288,0,0,0,0,0,0,0,0,0,0,0,0,570.220398,172.956802,172.956802,570.220398,90,90,90,90,14,18,18,14,1410,1275,1275,1410,20.0692177,16.4995861,16.4995861,20.0692177,840,625,625,840,497.36676,0,0,497.36676,1780,1620,1620,1780,0,497.36676,497.36676,0,36.4000282,35.9999924,35.9999924,36.4000282,184.778839,586.980652,586.980652,184.778839 [f=0008684] [8684] Game End Stats Values: 14,4020,3485,3485,4020,32.840992,127.610397,127.610397,32.840992,0,0,0,0,0,0,0,0,0,0,0,0,1141.72363,878.911377,878.911377,1141.72363,90,90,90,90,13.333333,18,18,13.333333,1410,1275,1275,1410,20.9007626,16.5186558,16.5186558,20.9007626,920,500,500,920,872.36676,271.200012,271.200012,872.36676,1600,1620,1620,1600,271.200012,872.36676,872.36676,271.200012,36.4000282,35.9999924,35.9999924,36.4000282,921.675171,1166.72827,1166.72827,921.675171 [f=0008684] [8684] Game End Stats Values: 15,2425,3485,3485,2425,32.840992,149.340027,149.340027,32.840992,0,0,0,0,0,0,0,0,356.055298,0,0,356.055298,2106.28882,2224.67383,2224.67383,2106.28882,90,90,90,90,9.19999981,17.7333336,17.7333336,9.19999981,55,1275,1275,55,15.8000002,16.4486427,16.4486427,15.8000002,680,500,500,680,1122.3667,1946.19995,1946.19995,1122.3667,1600,1620,1620,1600,1946.19995,1122.3667,1122.3667,1946.19995,36.4000282,35.9999924,35.9999924,36.4000282,2317.82324,2165.15015,2165.15015,2317.82324 [f=0008684] [8684] Game End Stats Values: 16,2515,3710,3710,2515,32.840992,162.988388,162.988388,32.840992,0,0,0,0,0,0,0,0,479.888428,0,0,479.888428,2106.28882,2263.22876,2263.22876,2106.28882,90,190,190,90,8,17.6000004,17.6000004,8,55,1275,1275,55,15.4666662,15.9098921,15.9098921,15.4666662,680,625,625,680,1122.3667,2026.19995,2026.19995,1122.3667,1690,1620,1620,1690,2026.19995,1122.3667,1122.3667,2026.19995,36.4000282,35.9999924,35.9999924,36.4000282,2356.37817,2165.15015,2165.15015,2356.37817 [f=0008684] [8684] Game End Stats Values: 17,2515,4010,4010,2515,32.840992,172.897141,172.897141,32.840992,0,0,0,0,0,0,0,0,611.888245,0,0,611.888245,2106.28882,2298.99951,2298.99951,2106.28882,90,190,190,90,8,18,18,8,55,1275,1275,55,16,17.7939186,17.7939186,16,680,625,625,680,1122.3667,2026.19995,2026.19995,1122.3667,1690,1920,1920,1690,2026.19995,1122.3667,1122.3667,2026.19995,36.4000282,72.166748,72.166748,36.4000282,2392.14893,2165.15015,2165.15015,2392.14893 [f=0008684] [8684] Game End Stats Values: 18,2575,4340,4340,2575,32.840992,172.897141,172.897141,32.840992,0,0,0,0,0,0,0,0,762.138489,0,0,762.138489,2136.48804,2499.11035,2499.11035,2136.48804,0,280,280,0,8,18,18,8,55,1275,1275,55,17.2000008,15.922224,15.922224,17.2000008,680,865,865,680,1122.3667,2206.19995,2206.19995,1122.3667,1840,1920,1920,1840,2206.19995,1122.3667,1122.3667,2206.19995,36.4000282,91.6666946,91.6666946,36.4000282,2592.90918,2195.34937,2195.34937,2592.90918 [f=0008684] [8684] Game End Stats Values: 19,2485,4680,4680,2485,32.840992,177.893066,177.893066,32.840992,0,0,0,0,0,0,0,0,908.055176,0,0,908.055176,2202.37256,2722.28589,2722.28589,2202.37256,0,370,370,0,8,18,18,8,55,1275,1275,55,16.9333324,25.3552876,25.3552876,16.9333324,680,1115,1115,680,1122.3667,2296.19995,2296.19995,1122.3667,1750,1920,1920,1750,2296.19995,1122.3667,1122.3667,2296.19995,72.6500244,242.99855,242.99855,72.6500244,2816.08472,2261.23389,2261.23389,2816.08472 [f=0008684] [8684] Game End Stats Values: 20,2305,4895,4895,2305,32.840992,178.93103,178.93103,32.840992,0,0,0,0,0,0,0,0,959.88855,0,0,959.88855,2202.37256,2840.3064,2840.3064,2202.37256,0,370,370,0,8,18,18,8,55,1275,1275,55,10.666667,28.6691685,28.6691685,10.666667,680,1240,1240,680,1122.3667,2476.19995,2476.19995,1122.3667,1570,2010,2010,1570,2476.19995,1122.3667,1122.3667,2476.19995,72.6500244,429.001984,429.001984,72.6500244,2934.10522,2275.15674,2275.15674,2934.10522 [f=0008684] [8684] Game End Stats Values: 21,2225,5110,5110,2225,32.840992,179.370789,179.370789,32.840992,0,0,0,0,0,0,0,0,973.888245,0,0,973.888245,2202.37256,2862.72534,2862.72534,2202.37256,0,370,370,0,8,18,18,8,55,1275,1275,55,10,27.8879128,27.8879128,10,420,1365,1365,420,1122.3667,2736.19995,2736.19995,1122.3667,1750,2100,2100,1750,2736.19995,1122.3667,1122.3667,2736.19995,72.6500244,473.670013,473.670013,72.6500244,2956.52417,2275.15674,2275.15674,2956.52417 [f=0008693] [8693] Event [3093.9707,54.4018669,1868.26868]: 0 lost unit Duck [f=0008708] gg [f=0008714] Playback paused [f=0008716] Playback continued [f=0008726] [8726] Event [3090.7605,52.929142,1883.52551]: 0 lost unit Duck [f=0008730] [8730] Event [2304,280.742188,3376]: 0 lost unit Radar Tower [f=0008730] [8730] Event [1944,187.754288,3208]: 0 lost unit Solar Collector [f=0008783] Autoquit sending quit command. [f=0008783] [QuitAction] user exited to system [f=0008783] [SpringApp::Kill][1] fromRun=1 [f=0008783] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008783] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008783] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008783] [ThreadPool::SetThreadCount][2] workers=0 [f=0008783] [SpringApp::Kill][2] [f=0008783] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008783] [Game::KillLua][3] dtor=0 luaUI=0x527ee4f0 [f=0008783] Start widgetHandler:Shutdown [f=0008783] Shutdown - SaveOrderList Complete [f=0008783] Writing last game win data [f=0008783] Shutdown - SaveConfigData Complete [f=0008783] Shutdown Widget - Chili Highlight [f=0008783] Shutdown Widget - Save/Load API [f=0008783] Shutdown Widget - Draw After Chili [f=0008783] Shutdown Widget - EPIC Menu [f=0008783] Shutdown Widget - Chili Minimap [f=0008783] Shutdown Widget - Chili Widget Selector [f=0008783] Shutdown Widget - Local Team Colors [f=0008783] Shutdown Widget - Display Keys 2 [f=0008783] Shutdown Widget - Save Game Menu [f=0008783] Shutdown Widget - HealthBars [f=0008783] Shutdown Widget - Noises [f=0008783] Shutdown Widget - Unit Icons [f=0008783] Shutdown Widget - Win Counter [f=0008783] Shutdown Widget - BuildETA [f=0008783] Shutdown Widget - SpringRTS Replay Stats [f=0008783] Shutdown Widget - Modular Comm Info [f=0008783] Shutdown Widget - CameraShake [f=0008783] Shutdown Widget - Chili Economy Panel Default [f=0008783] Shutdown Widget - Chili EndGame Window [f=0008783] Shutdown Widget - Chili Nuke Warning [f=0008783] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008783] Shutdown Widget - Chili Spectator Panels [f=0008783] Shutdown Widget - Context Menu [f=0008783] Shutdown Widget - Darkening [f=0008783] Shutdown Widget - MetalFeatures (new) [f=0008783] Shutdown Widget - Defense Range Zero-K [f=0008783] Shutdown Widget - Grab Input [f=0008783] Input grabbing is disabled! [f=0008783] Shutdown Widget - Highlight Geos [f=0008783] Shutdown Widget - Local Widgets Config [f=0008783] Shutdown Widget - MinimapEvents [f=0008783] Shutdown Widget - Missile Silo Range [f=0008783] Shutdown Widget - Point Tracker [f=0008783] Shutdown Widget - Showeco and Grid Drawer [f=0008783] Shutdown Widget - Stereo3D [f=0008783] Shutdown Widget - State Reverse and Latency [f=0008783] Shutdown Widget - Music Player v2 [f=0008783] Shutdown Widget - Attack AoE [f=0008783] Shutdown Widget - Map Edge Extension [f=0008783] Shutdown Widget - Selection Send [f=0008783] Shutdown Widget - LupsManager [f=0008783] Shutdown Widget - Newton Firezone [f=0008783] Shutdown Widget - Chili Pro Console [f=0008783] Shutdown Widget - Persistent Build Height [f=0008783] Shutdown Widget - Lasso Terraform GUI [f=0008783] Shutdown Widget - Chili Framework [f=0008783] Shutdown Widget - Lups [f=0008783] Shutdown Widget - Mex Placement Handler [f=0008783] Shutdown Widget - Custom Markers [f=0008783] Shutdown Widget - Chili Core Selector [f=0008783] Shutdown Widget - Select Keys [f=0008783] Shutdown Widget - Pause Screen [f=0008783] Shutdown Widget - Layout Handler [f=0008783] Shutdown Widget - Text To Speech Control [f=0008783] End widgetHandler:Shutdown [f=0008783] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2279277,202837387} {int,ext,rec}Allocs={27099108,0,0} {chunk,block}Bytes={202837387,0} [f=0008783] [Game::KillLua][1] dtor=0 luaGaia=0x6644a950 [f=0008783] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2131008,193160968} {int,ext,rec}Allocs={27099109,0,0} {chunk,block}Bytes={193160968,0} [f=0008783] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2131008,193160968} {int,ext,rec}Allocs={27099109,0,0} {chunk,block}Bytes={193160968,0} [f=0008783] [Game::KillLua][2] dtor=0 luaRules=0x52ec4290 [f=0008783] Start gadgetHandler:Shutdown [f=0008783] Shutdown - StartSetup [f=0008783] Shutdown - UnitMorph [f=0008783] Shutdown - Carrier Drones [f=0008783] Shutdown - LupsNanoSpray [f=0008783] Shutdown - Missile Silo Controller [f=0008783] Shutdown - Modular Comm Info [f=0008783] Shutdown - Terrain Texture Handler [f=0008783] Shutdown - UnitCloakShield [f=0008783] Shutdown - Starlight Handler [f=0008783] End gadgetHandler:Shutdown [f=0008783] Start gadgetHandler:Shutdown [f=0008783] Shutdown - Save/Load [f=0008783] Shutdown - Teleport Throw [f=0008783] Shutdown - UnitMorph [f=0008783] Shutdown - Modular Comm Info [f=0008783] Shutdown - Retreat Command [f=0008783] Shutdown - Shockwaves [f=0008783] Shutdown - UnitCloakShield [f=0008783] Shutdown - Lups Cloak FX [f=0008783] Shutdown - Lups [f=0008783] Shutdown - Lups Shield [f=0008783] End gadgetHandler:Shutdown [f=0008783] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27099140,0,0} {chunk,block}Bytes={0,0} [f=0008783] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27099140,0,0} {chunk,block}Bytes={0,0} [f=0008783] [Game::KillLua][4] dtor=0 [f=0008783] [Game::~CGame][1] [f=0008783] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008783] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008783] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008783] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008783] [Game::KillLua][4] dtor=1 [f=0008783] [Game::KillMisc][1] [f=0008783] [Game::KillMisc][2] [f=0008783] [Game::KillMisc][3] [f=0008783] [Game::KillRendering][1] [f=0008783] [3DOParser::Kill] allocated 137 pieces [f=0008783] [S3OParser::Kill] allocated 2694 pieces [f=0008783] [AssParser::Kill] allocated 241 pieces [f=0008783] [Game::KillInterface][1] [f=0008783] [Game::KillInterface][2] [f=0008783] [Game::KillSimulation][1] [f=0008783] [Game::KillSimulation][2] [f=0008783] [CCollisionHandler] dis-/continuous tests: 0/858736 [f=0008783] [Game::KillSimulation][3] [f=0008783] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008783] [~CPathCache(24x24)] cacheHits=17 hitPercentage=34% numHashColls=0 maxCacheSize=5 [f=0008783] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008783] [~CPathCache(48x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008783] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008783] [LosHandler::Kill] raycast instance cache-{hits,misses}={1848,4914}; shared=10%; cached=17% [f=0008783] [Game::KillSimulation][4] [f=0008783] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008783] [Game::~CGame][2] [f=0008783] [Game::~CGame][3] [f=0008783] [SpringApp::Kill][3] [f=0008783] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95952 bytes sent 133427 bytes recv'd [f=0008783] [SpringApp::Kill][4] font=0x44f34aa0 [f=0008783] [SpringApp::Kill][5] [f=0008783] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x450044e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=16555ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=3511ms file="units/shiparty.lua" indx=6846 inflSize=3kb readTime=1243ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=714ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=604ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=159ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=79ms file="luaui/configs/startup_info_selector.lua" indx=2926 inflSize=3kb readTime=72ms file="luaui/widgets/chili_old/headers/skinutils.lua" indx=4227 inflSize=36kb readTime=72ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=60ms file="luarules/gadgets/unit_terraform.lua" indx=1806 inflSize=131kb readTime=60ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54113066 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x450cafd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450cadb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ffb150) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f395809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]