[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zfQMip5Fds/springsettings.1076136.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 318ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ec009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5352 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1076136/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2408ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45995140] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45995140] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1627ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4894ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 60ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1233ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 868ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 296ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1767ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1076136/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6959ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1076136/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a6c860,0x523998a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 95915360d95b1f8302d1cf7f2c9ceb70 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000fc923210,00000000f52c4970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x65924180,0x6d6013d0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: NewB! [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] [0] Event [5836,4.03527832,2897]: 0 finished unit Engineer Commander [f=-000001] [0] Event [320,4.027771,2166]: 1 finished unit Engineer Commander [f=0000000] [0] Winsalot, team: 0, elo:2219, userid: 397663 [f=0000000] [0] WebFreaK, team: 1, elo:1819, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [496,12.5984955,2112]: 1 finished unit Tank Foundry [f=0000034] Playback continued [f=0000039] [39] Event [5648,7.53601074,2904]: 0 finished unit Cloakbot Factory [f=0000040] Playback paused [f=0000063] Playback continued [f=0000241] [241] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000286] [286] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000437] [437] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0000481] [481] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000525] [525] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000530] gl hf [f=0000633] [633] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0000644] u2 [f=0000731] [731] Event [120,4.01947021,2360]: 1 finished unit Solar Collector [f=0000762] [762] Event [6072,4.01947021,2776]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [6072,4.01947021,2824]: 0 finished unit Wind/Tidal Generator [f=0000911] [911] Event [216,4.01947021,2200]: 1 finished unit Solar Collector [f=0000942] [942] Event [6072,4.01947021,2872]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [5960,4.01947021,2760]: 0 finished unit Wind/Tidal Generator [f=0001090] [1090] Event [344,4.04754639,2136]: 1 finished unit Solar Collector [f=0001122] [1122] Event [5960,4.01947021,2808]: 0 finished unit Wind/Tidal Generator [f=0001212] [1212] Event [5960,4.01947021,2856]: 0 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0001390] [1390] Event [5848,4.09667969,3080]: 0 finished unit Solar Collector [f=0001400] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0001400] > SPRINGIE:User Masper|chickenc|6_6||False|||NL [f=0001428] Connection attempt from Masper [f=0001428] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001428] -> Connection established (given id 2) [f=0001439] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0001439] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001455] Playback paused [f=0001459] Playback continued [f=0001634] [1634] Event [5704,4.02999878,3080]: 0 finished unit Solar Collector [f=0001730] [1730] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0001905] [1905] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0001944] [1944] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0001997] [1997] Event [5696,111.256409,3264]: 0 finished unit Radar Tower [f=0002166] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0002187] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0002187] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006f9857f0,00000000d8feb480}]" [f=0002208] [2208] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0002455] [2455] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0002465] [2465] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002566] [2566] Event [536.653564,-1.6530757,2426.21704]: 0 lost unit Glaive [f=0002628] [2628] Event [290.491974,-3.2826886,2498.22632]: 0 lost unit Glaive [f=0002791] [2791] Event [5016,54.7460938,3688]: 0 finished unit Solar Collector [f=0002865] [2865] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0003019] Playback paused [f=0003031] Playback continued [f=0003060] [3060] Event [524,17.9842758,2112]: 1 finished unit Welder [f=0003092] [3092] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0003165] [3165] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0003169] [3169] Event [6088,52.7246094,1960]: 0 finished unit Solar Collector [f=0003358] [3358] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0003555] [3555] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0003585] [3585] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0003623] [3623] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0003678] Playback paused [f=0003680] Playback continued [f=0003750] [3750] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0003825] [3825] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0003939] [3939] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0004015] [4015] Event [4904,157.350464,4120]: 0 finished unit Solar Collector [f=0004053] Playback paused [f=0004058] Playback continued [f=0004098] [4098] Event [5240,103.240662,1576]: 0 finished unit Solar Collector [f=0004111] [4111] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0004180] [4180] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0004276] [4276] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004355] [4355] Event [4798.56543,103.233643,1451.42566]: 1 lost unit Kodachi [f=0004400] [4400] Event [1112,103.233643,3832]: 1 finished unit Solar Collector [f=0004541] [4541] Event [5256,157.350464,4184]: 0 finished unit Solar Collector [f=0004576] [4576] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0004585] [4585] Event [1080,103.233643,3544]: 1 finished unit Solar Collector [f=0004661] [4661] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0004725] [4725] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0004765] [4765] Event [1192,103.233643,3592]: 1 finished unit Solar Collector [f=0004819] [4819] Event [1328,166.369934,1216]: 1 finished unit Lotus [f=0004895] [4895] Event [524,17.9842758,2112]: 1 finished unit Welder [f=0004899] [4899] Event [5552,-5,2720]: 0 finished unit Lotus [f=0005338] [5338] Event [4800,166.355896,3872]: 0 finished unit Lotus [f=0005438] [5438] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0005450] [5450] Event [5000,103.233643,1608]: 0 finished unit Solar Collector [f=0005455] [5455] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0005646] [5646] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0005646] [5646] Event [5696,111.256409,3264]: 0 lost unit Radar Tower [f=0005650] [5650] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0005860] [5860] Event [408,10.10849,2184]: 1 finished unit Caretaker [f=0005942] [5942] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0006010] [6010] Event [5784,4.15283203,3064]: 0 lost unit Metal Extractor [f=0006080] [6080] Event [5992.47217,4.01947021,2982.53296]: 1 lost unit Kodachi [f=0006118] [6118] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0006153] [6153] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0006238] [6238] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0006401] [6401] Event [456,16.1553955,2200]: 1 finished unit Caretaker [f=0006434] [6434] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0006610] [6610] Event [524,17.9842758,2112]: 1 finished unit Welder [f=0006615] [6615] Event [4840,156.190033,4120]: 0 finished unit Metal Extractor [f=0006629] [6629] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0006734] Playback paused [f=0006735] Playback continued [f=0006786] [6786] Event [1296,157.350464,880]: 1 finished unit Lotus [f=0006885] [6885] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0006906] [6906] Event [5784,2.99241757,3064]: 0 finished unit Metal Extractor [f=0006990] [6990] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0007021] Playback paused [f=0007022] Playback continued [f=0007027] Playback paused [f=0007063] Playback continued [f=0007152] [7152] Event [1136,103.233643,3712]: 1 finished unit Lotus [f=0007179] [7179] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0007200] [7200] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0007205] Playback paused [f=0007216] Playback continued [f=0007274] [7274] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0007470] [7470] Event [1344,103.233643,3536]: 1 finished unit Lotus [f=0007502] [7502] Event [544,17.8890991,2224]: 1 finished unit Tank Plate [f=0007525] Playback paused [f=0007526] Playback continued [f=0007701] [7701] Event [1192,157.585602,1016]: 1 finished unit Solar Collector [f=0007713] Playback paused [f=0007714] Playback continued [f=0007770] [7770] Event [4432,112.253113,1600]: 0 finished unit Lotus [f=0007817] [7817] Event [104,3.00872803,2472]: 1 finished unit Wind/Tidal Generator [f=0007907] [7907] Event [5017.68555,164.482971,3932.54297]: 0 finished unit Engineer Commander [f=0007907] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007907] [7907] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0007907] Playback paused [f=0007908] Playback continued [f=0007927] [7927] Event [4952,51.5957642,3720]: 0 finished unit Metal Extractor [f=0007929] [7929] Event [120,0,2584]: 1 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [1712,112.116241,3552]: 1 finished unit Radar Tower [f=0008029] [8029] Event [1080,157.357483,984]: 1 finished unit Solar Collector [f=0008040] [8040] Event [1320.39539,157.350464,631.190735]: 0 lost unit Glaive [f=0008043] Playback paused [f=0008046] [8046] Event [1176,157.350464,616]: 1 lost unit Metal Extractor [f=0008057] [8057] Event [120,0,2696]: 1 finished unit Wind/Tidal Generator [f=0008064] Playback continued [f=0008076] [8076] Event [1144,157.350464,680]: 1 lost unit Solar Collector [f=0008203] [8203] Event [136,13.1582642,2808]: 1 finished unit Wind/Tidal Generator [f=0008272] [8272] Event [1776,112.218018,3648]: 1 finished unit Picket [f=0008325] [8325] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0008344] [8344] Event [152,49.7415161,2920]: 1 finished unit Wind/Tidal Generator [f=0008513] [8513] Event [152,53.9810181,3032]: 1 finished unit Wind/Tidal Generator [f=0008559] [8559] Event [1792,112.253113,3680]: 1 finished unit Picket [f=0008618] [8618] Event [5800,5.71104527,2984]: 0 finished unit Caretaker [f=0008645] [8645] Event [1248,157.350464,608]: 1 finished unit Lotus [f=0008676] [8676] Event [168,52.7246094,3144]: 1 finished unit Wind/Tidal Generator [f=0008708] Playback paused [f=0008710] Playback continued [f=0008763] [8763] Event [524,17.9842758,2112]: 1 finished unit Kodachi [f=0008802] [8802] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0008840] [8840] Event [1808,110.912476,3712]: 1 finished unit Picket [f=0008857] [8857] Event [1064,157.350464,840]: 1 finished unit Solar Collector [f=0008890] [8890] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0008904] [8904] Event [3512,5.19515991,3624]: 0 finished unit Metal Extractor [f=0009004] [9004] Event [152,52.7246094,3208]: 1 finished unit Solar Collector [f=0009018] [9018] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0009028] [9028] Event [861.885681,40.6128349,1831.6908]: 0 lost unit Glaive [f=0009063] [9063] Event [312,52.7246094,3272]: 1 finished unit Solar Collector [f=0009148] [9148] Event [1144,157.350464,680]: 1 finished unit Solar Collector [f=0009181] [9181] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0009238] [9238] Event [1103.07544,13.95679,2018.2915]: 1 lost unit Kodachi [f=0009310] [9310] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0009450] [9450] Event [440,52.7246094,3384]: 1 finished unit Solar Collector [f=0009466] [9466] Event [3656,52.7246094,776]: 0 finished unit Solar Collector [f=0009513] [9513] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0009625] [9625] Event [904,103.233643,3496]: 1 finished unit Solar Collector [f=0009658] Playback paused [f=0009659] Playback continued [f=0009676] [9676] Event [572,16.885376,2224]: 1 finished unit Blitz [f=0009685] [9685] Event [572,17.8890991,2224]: 1 lost unit Blitz [f=0009690] [9690] Event [660.433228,16.6929379,2115.09619]: 0 lost unit Glaive [f=0009700] [9700] Event [611.974854,13.6184807,2223.88647]: 1 lost unit Blitz [f=0009712] [9712] Event [572,17.8890991,2224]: 1 lost unit Blitz [f=0009757] [9757] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0009758] [9758] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0009767] [9767] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0009771] [9771] Event [1457.35669,7.21625423,2097.67261]: 1 lost unit Kodachi [f=0009786] [9786] Event [572,17.8890991,2224]: 1 lost unit Blitz [f=0009818] [9818] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0009837] [9837] Event [600,91.3223267,3480]: 1 finished unit Solar Collector [f=0009847] [9847] Event [572,17.8890991,2224]: 1 lost unit Blitz [f=0009878] [9878] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0009906] [9906] Event [572,17.8890991,2224]: 1 lost unit Blitz [f=0009910] [9910] Event [760,103.521423,3496]: 1 finished unit Solar Collector [f=0009929] [9929] Event [408,10.10849,2184]: 1 lost unit Caretaker [f=0009938] [9938] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0009950] [9950] Event [456,16.0234165,2200]: 1 lost unit Caretaker [f=0009966] [9966] Event [572,17.8916855,2224]: 1 lost unit Blitz [f=0009984] [9984] Event [1578.99146,15.1807413,1893.53418]: 1 lost unit Kodachi [f=0009998] [9998] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010006] [10006] Event [1340.20032,53.0464325,1573.32544]: 0 lost unit Ronin [f=0010026] [10026] Event [572,17.9020309,2224]: 1 lost unit Blitz [f=0010029] [10029] Event [572,17.9020309,2224]: 1 lost unit Blitz [f=0010049] [10049] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0010058] [10058] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010059] [10059] Event [544,17.9020309,2224]: 1 lost unit Tank Plate [f=0010079] [10079] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0010083] [10083] Event [524,17.956295,2112]: 1 lost unit Blitz [f=0010088] [10088] Event [1693.90649,40.1759949,1917.06006]: 0 lost unit Knight [f=0010109] [10109] Event [524,17.956295,2112]: 1 lost unit Blitz [f=0010144] [10144] Event [524,17.956295,2112]: 1 lost unit Blitz [f=0010164] [10164] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0010169] [10169] Event [136,4.01947021,2296]: 1 lost unit Metal Extractor [f=0010170] [10170] Event [524,17.956295,2112]: 1 lost unit Blitz [f=0010175] [10175] Event [2584,52.7246094,4376]: 0 finished unit Metal Extractor [f=0010202] [10202] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010233] [10233] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010262] [10262] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010269] [10269] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0010294] [10294] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010321] [10321] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010352] [10352] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010373] Playback paused [f=0010375] Playback continued [f=0010381] [10381] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010395] Playback paused [f=0010397] Playback continued [f=0010412] [10412] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010425] Playback paused [f=0010427] Playback continued [f=0010428] Playback paused [f=0010429] Playback continued [f=0010440] [10440] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0010478] [10478] Event [360,4.01596069,2056]: 1 lost unit Metal Extractor [f=0010480] [10480] Event [920,103.233643,3672]: 1 finished unit Caretaker [f=0010511] [10511] Event [524,17.9842758,2112]: 1 lost unit Blitz [f=0010524] [10524] Event [675.987305,16.2878342,2115.45728]: 0 lost unit Reaver [f=0010546] [10546] Event [496,16.6642761,2112]: 1 lost unit Tank Foundry [f=0010583] [10583] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0010695] [10695] Event [216,4.01947021,2200]: 1 lost unit Solar Collector [f=0010718] [10718] Event [104,3.00872803,2472]: 1 lost unit Wind/Tidal Generator [f=0010769] [10769] Event [120,0,2584]: 1 lost unit Wind/Tidal Generator [f=0010807] [10807] Event [120,0,2696]: 1 lost unit Wind/Tidal Generator [f=0010815] [10815] Event [3272,52.7246094,712]: 0 finished unit Solar Collector [f=0010839] [10839] Event [136,13.2402802,2808]: 1 lost unit Wind/Tidal Generator [f=0010870] [10870] Event [152,49.7415161,2920]: 1 lost unit Wind/Tidal Generator [f=0010906] [10906] Event [152,54.0738678,3032]: 1 lost unit Wind/Tidal Generator [f=0010944] [10944] Event [168,52.8065491,3144]: 1 lost unit Wind/Tidal Generator [f=0010964] Playback paused [f=0010967] Playback continued [f=0011031] [11031] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0011053] Playback paused [f=0011057] Playback continued [f=0011107] [11107] Event [1800,157.529449,5000]: 0 finished unit Metal Extractor [f=0011161] Playback paused [f=0011162] Playback continued [f=0011245] [11245] Event [212.128815,52.1399956,3145.1853]: 1 lost unit Welder [f=0011262] [11262] Event [194.205215,52.7246094,3296.13647]: 0 lost unit Glaive [f=0011320] [11320] Event [327.429688,52.7246094,3441.69019]: 0 lost unit Glaive [f=0011325] [11325] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0011440] [11440] Event [952.058228,103.233643,3578.87598]: 1 finished unit Engineer Commander [f=0011474] [11474] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0011489] [11489] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0011609] [11609] Event [920,103.233643,3752]: 1 finished unit Shieldbot Factory [f=0011613] [11613] Event [5736,3.87908936,2760]: 0 finished unit Caretaker [f=0011617] [11617] Event [655.304749,106.318619,4185.97461]: 0 lost unit Glaive [f=0011622] [11622] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0011657] Playback paused [f=0011658] Playback continued [f=0011750] [11750] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0011852] [11852] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0011983] [11983] Event [992,103.233643,3968]: 1 finished unit Lotus [f=0011998] [11998] Event [1384,160.909119,4248]: 0 lost unit Gauss [f=0012052] [12052] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012159] [12159] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0012162] [12162] Event [1088,103.233643,3952]: 1 finished unit Lotus [f=0012191] Playback paused [f=0012192] Playback continued [f=0012224] [12224] Event [1464.2384,157.407364,4500.94727]: 1 lost unit Kodachi [f=0012247] [12247] Event [1784,4.00894165,3128]: 0 lost unit Metal Extractor [f=0012260] [12260] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0012266] [12266] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012271] [12271] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0012382] [12382] Event [1763.64526,158.355728,4391.82275]: 1 lost unit Kodachi [f=0012401] [12401] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012413] [12413] Event [1909.08801,13.3332462,3346.07324]: 0 lost unit Conjurer [f=0012425] [12425] Event [1232,103.233643,3936]: 1 finished unit Lotus [f=0012536] [12536] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012724] [12724] Event [1280,103.524933,3920]: 1 finished unit Lotus [f=0012752] [12752] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0012754] [12754] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012881] [12881] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0012969] [12969] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0012974] Playback paused [f=0012977] Playback continued [f=0013017] [13017] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0013191] [13191] Event [1464,159.687805,4264]: 0 lost unit Gauss [f=0013212] Playback paused [f=0013213] Playback continued [f=0013270] Playback paused [f=0013271] Playback continued [f=0013282] Playback paused [f=0013290] Playback continued [f=0013347] [13347] Event [1349.71802,157.54451,4421.44824]: 1 lost unit Bandit [f=0013394] [13394] Event [872,103.233643,3672]: 1 finished unit Caretaker [f=0013397] [13397] Event [1380.76379,157.385132,4422.19531]: 1 lost unit Bandit [f=0013447] [13447] Event [1444.41125,157.50354,4361.14063]: 1 lost unit Bandit [f=0013473] [13473] Event [1240,157.350464,760]: 1 finished unit Caretaker [f=0013478] [13478] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0013502] [13502] Event [1509.70325,157.85527,4321.53613]: 1 lost unit Bandit [f=0013519] [13519] Event [1655.578,157.42482,4357.65625]: 1 lost unit Bandit [f=0013542] [13542] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0013567] [13567] Event [1359.2511,157.574829,4370.96729]: 1 lost unit Bandit [f=0013598] Playback paused [f=0013599] Playback continued [f=0013605] Playback paused [f=0013611] Playback continued [f=0013631] [13631] Event [2488,103.233643,200]: 0 finished unit Solar Collector [f=0013658] [13658] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0013662] [13662] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0013682] [13682] Event [1187.84473,103.233643,3880.00879]: 1 finished unit Engineer Commander [f=0013689] [13689] Event [1395.38806,157.888199,4331.15381]: 0 lost unit Glaive [f=0013701] [13701] Event [5944,4.09667969,3096]: 0 finished unit Solar Collector [f=0013721] Playback paused [f=0013726] Playback continued [f=0013731] [13731] Event [1808,110.912476,3712]: 1 lost unit Picket [f=0013778] [13778] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0013804] [13804] Event [1513.98108,158.769257,4595.0625]: 0 finished unit Engineer Commander [f=0013804] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0013804] [13804] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0013863] [13863] Event [1792,112.336655,3680]: 1 lost unit Picket [f=0013871] [13871] Event [6040,4.01947021,3080]: 0 finished unit Solar Collector [f=0013924] Playback paused [f=0013927] Playback continued [f=0013967] Playback paused [f=0013974] Playback continued [f=0013982] [13982] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0013995] [13995] Event [2096.01123,8.06620407,3907.38818]: 1 lost unit Bandit [f=0014007] [14007] Event [1536,150.341949,4128]: 1 finished unit Lotus [f=0014013] [14013] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0014046] [14046] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0014120] [14120] Event [5928,4.01947021,2984]: 0 finished unit Solar Collector [f=0014129] [14129] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014185] [14185] Event [1414.21057,158.896698,4507.68604]: 0 lost unit Ronin [f=0014187] [14187] Event [1496,117.424469,4504]: 0 finished unit Caretaker [f=0014208] [14208] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0014268] [14268] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014288] [14288] Event [2030.1405,6.98733282,3781.91699]: 1 lost unit Bandit [f=0014292] [14292] Event [4952,103.233643,1432]: 0 finished unit Solar Collector [f=0014294] Playback paused [f=0014307] Playback continued [f=0014308] [14308] Event [6024,4.10686493,2968]: 0 finished unit Solar Collector [f=0014316] [14316] Event [2075.71777,7.02319574,3814.55103]: 0 lost unit Ronin [f=0014360] [14360] Event [1567.05164,157.350464,4427.20313]: 0 lost unit Ronin [f=0014403] [14403] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014464] [14464] Event [1943.01831,44.4468269,3961.54712]: 1 lost unit Bandit [f=0014489] [14489] Event [1511.2948,240.206711,4623.53955]: 0 finished unit Firefly [f=0014543] [14543] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014586] Playback paused [f=0014587] Playback continued [f=0014591] [14591] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0014596] [14596] Event [2166.7749,5.27802753,3898.05713]: 1 lost unit Bandit [f=0014616] [14616] Event [1582.89331,243.121948,4158.02686]: 0 lost unit Firefly [f=0014622] [14622] Event [2277.40283,11.0055008,3675.51929]: 1 lost unit Bandit [f=0014632] Playback paused [f=0014633] Playback continued [f=0014642] [14642] Event [1536,150.341949,4128]: 1 lost unit Lotus [f=0014677] [14677] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014677] [14677] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0014718] [14718] Event [2112.56885,10.5249014,3807.92383]: 1 lost unit Bandit [f=0014796] [14796] Event [1459.64539,163.00795,4171.61328]: 0 lost unit Reaver [f=0014823] Playback paused [f=0014824] Playback continued [f=0014830] [14830] Event [1312,162.593689,4256]: 1 lost unit Lotus [f=0014851] [14851] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0014882] [14882] Event [1573.99866,143.153976,4105.4292]: 1 lost unit Bandit [f=0014887] [14887] Event [1475.29846,157.993546,4280.99951]: 0 lost unit Reaver [f=0014919] [14919] Event [1776,112.218018,3648]: 1 lost unit Picket [f=0014939] [14939] Event [1496.42432,239.581909,4583.7793]: 0 finished unit Firefly [f=0014948] [14948] Event [1506.23962,161.11441,4170.99756]: 1 lost unit Bandit [f=0014978] [14978] Event [2769.72095,18.0705299,3385.4917]: 1 lost unit Kodachi [f=0015011] [15011] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0015035] [15035] Event [1591.40723,158.098068,4161.26416]: 0 lost unit Glaive [f=0015041] Playback paused [f=0015042] Playback continued [f=0015045] Playback paused [f=0015050] Playback continued [f=0015052] [15052] Event [3688,52.7246094,680]: 0 finished unit Solar Collector [f=0015085] [15085] Event [1337.44653,243.718079,4377.45264]: 0 lost unit Firefly [f=0015090] [15090] Event [1344,163.239441,4224]: 1 lost unit Lotus [f=0015092] [15092] Event [1712,112.116241,3552]: 1 lost unit Radar Tower [f=0015145] [15145] Event [360,2.96700001,2056]: 1 finished unit Metal Extractor [f=0015149] [15149] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0015158] [15158] Event [1540.16187,162.957108,4222.16846]: 0 lost unit Glaive [f=0015165] [15165] Event [1392,161.839142,4160]: 1 lost unit Lotus [f=0015171] Playback paused [f=0015173] Playback continued [f=0015209] [15209] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0015226] [15226] Event [1328,163.586884,4208]: 1 lost unit Lotus [f=0015230] Playback paused [f=0015231] Playback continued [f=0015238] [15238] Event [1280,159.031525,4192]: 1 lost unit Lotus [f=0015293] [15293] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0015304] [15304] Event [1376,159.291229,4144]: 1 lost unit Lotus [f=0015317] [15317] Event [1280,159.031525,4192]: 1 lost unit Lotus [f=0015343] [15343] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0015389] [15389] Event [1521.68921,237.151932,4554.53467]: 0 finished unit Firefly [f=0015412] [15412] Event [5816,4.04403687,2888]: 0 finished unit Caretaker [f=0015438] [15438] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0015537] [15537] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0015560] [15560] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0015582] [15582] Event [1270.3158,227.892578,4081.64478]: 0 lost unit Firefly [f=0015607] [15607] Event [3592,52.7246094,648]: 0 finished unit Solar Collector [f=0015621] Playback paused [f=0015622] Playback continued [f=0015639] [15639] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0015654] [15654] Event [1104,103.233643,4080]: 1 finished unit Picket [f=0015680] Playback paused [f=0015681] Playback continued [f=0015701] [15701] Event [4424,157.350464,136]: 0 finished unit Solar Collector [f=0015778] [15778] Event [1344,103.233643,3536]: 1 lost unit Lotus [f=0015792] [15792] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0015853] [15853] Event [1445.46729,157.350464,577.848328]: 0 lost unit Conjurer [f=0015864] [15864] Event [136,2.86962986,2296]: 1 finished unit Metal Extractor [f=0015871] Playback paused [f=0015879] Playback continued [f=0015899] [15899] Event [1452.2887,241.186172,4549.08789]: 0 finished unit Firefly [f=0015953] [15953] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0015976] [15976] Event [1280,103.524933,3920]: 1 lost unit Lotus [f=0015996] [15996] Event [1310.19189,250.007385,4163.68652]: 0 lost unit Firefly [f=0016015] [16015] Event [1368,157.446594,4392]: 0 finished unit Gauss [f=0016034] [16034] Event [1104,103.233643,4080]: 1 lost unit Picket [f=0016091] [16091] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0016106] [16106] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0016153] [16153] Event [232,4.27283287,2312]: 1 finished unit Solar Collector [f=0016162] [16162] Event [1232,103.233643,3936]: 1 lost unit Lotus [f=0016178] [16178] Event [5638.3999,8.9503479,2904]: 0 finished unit Ronin [f=0016183] [16183] Event [1474.38342,103.233643,3866.42432]: 0 lost unit Knight [f=0016261] [16261] Event [1224,103.233643,3496]: 1 lost unit Metal Extractor [f=0016271] [16271] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0016282] Playback paused [f=0016287] Playback continued [f=0016309] [16309] Event [5992,4.01596069,2696]: 0 finished unit Solar Collector [f=0016319] [16319] Event [1379.94556,237.518127,4329.99805]: 0 finished unit Firefly [f=0016328] [16328] Event [1150.8584,103.307228,4016.66211]: 1 lost unit Engineer Commander [f=0016343] [16343] Event [3496,52.7246094,616]: 0 finished unit Solar Collector [f=0016356] Playback paused [f=0016375] Playback continued [f=0016385] Playback paused [f=0016390] Playback continued [f=0016394] [16394] Event [1076.95825,190.453751,4024.98975]: 0 lost unit Firefly [f=0016399] [16399] Event [1088,100.256348,3952]: 1 lost unit Lotus [f=0016442] [16442] Event [932,103.238525,3752]: 1 finished unit Bandit [f=0016502] [16502] Event [280,4.19345379,2040]: 1 finished unit Solar Collector [f=0016506] [16506] Event [5638.3999,8.9503479,2904]: 0 finished unit Knight [f=0016520] [16520] Event [1113.12708,99.1853333,4053.67383]: 1 lost unit Bandit [f=0016549] Playback paused [f=0016550] Playback continued [f=0016551] [16551] Event [1066.10083,102.275314,4122.48535]: 1 lost unit Bandit [f=0016568] [16568] Event [1355.01343,102.924065,3592.61816]: 1 lost unit Bandit [f=0016569] [16569] Event [1247.67053,104.041122,3839.64331]: 1 lost unit Bandit [f=0016592] [16592] Event [932,103.238525,3752]: 1 finished unit Bandit [f=0016594] [16594] Event [1307.68372,103.794014,3867.06348]: 1 lost unit Bandit [f=0016600] [16600] Event [1059.0249,102.092186,4119.70947]: 1 lost unit Bandit [f=0016617] [16617] Event [1318.1377,103.889587,3860.69775]: 1 lost unit Bandit [f=0016623] [16623] Event [1428.5304,130.580765,4047.34692]: 0 lost unit Reaver [f=0016663] [16663] Event [992,103.233643,3968]: 1 lost unit Lotus [f=0016680] [16680] Event [1372.72119,103.886703,3892.88916]: 1 lost unit Bandit [f=0016691] [16691] Event [5638.3999,8.9503479,2904]: 0 finished unit Reaver [f=0016701] [16701] Event [1132.31506,207.716934,4207.40918]: 0 lost unit Firefly [f=0016703] [16703] Event [1228.93884,110.430153,4060.90796]: 1 lost unit Bandit [f=0016712] [16712] Event [4472,157.364502,248]: 0 finished unit Solar Collector [f=0016744] [16744] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0016745] Playback paused [f=0016746] Playback continued [f=0016759] [16759] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0016774] [16774] Event [1328,157.350464,736]: 1 finished unit Tank Foundry [f=0016804] [16804] Event [5638.3999,8.9503479,2904]: 0 finished unit Glaive [f=0016811] gg [f=0016813] Playback paused [f=0016816] Playback continued [f=0016845] Playback paused [f=0016850] Playback continued [f=0016851] [16851] Event [3400,52.7246094,600]: 0 finished unit Solar Collector [f=0016858] Playback paused [f=0016859] Playback continued [f=0016871] [16871] Event [928,103.827286,3984]: 0 lost unit Lotus [f=0016883] [16883] Event [932,103.233643,3752]: 1 finished unit Bandit [f=0016893] [16893] Event [1235.92505,103.233643,3657.16235]: 1 lost unit Bandit [f=0016894] [16894] Event [undefined]: WebFreaK resigned [f=0016894] game_message: WebFreaK has been destroyed! [f=0016894] game_message: Winsalot wins! [f=0016894] Submitting stats [f=0016894] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016894] Part| Total Time|Time of the last 0.5s [f=0016894] Draw 96295.68ms 2.73% [f=0016894] Lua::Callins::Synced 122038.73ms 34.96% [f=0016894] Lua::Callins::Unsynced 149454.45ms 3.21% [f=0016894] Lua::CollectGarbage::Synced 93158.22ms 26.29% [f=0016894] Lua::CollectGarbage::Unsynced 179296.89ms 0.88% [f=0016894] Misc::Profiler::AddTime 179.74ms 0.00% [f=0016894] Sim 282485.03ms 67.96% [f=0016894] [16894] Received game_message: WebFreaK has been destroyed! [f=0016894] [16894] Received game_message: Winsalot wins! [f=0016895] [16895] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016895] [16895] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016895] [16895] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 2,2065,2130,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,5.5999999,5.83333349,5.5999999,0,65,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 3,2225,2355,2225,2355,0.00543365,0,0.00543365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.34431458,8.53333378,8.34431458,1275,1275,1275,1275,11.3003626,11.0666666,11.3003626,11.0666666,0,130,0,130,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 4,2365,2615,2365,2615,21.1670551,2.19193625,21.1670551,2.19193625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,15.3240795,12.666667,15.3240795,1275,1275,1275,1275,13.4107733,12.1461287,13.4107733,12.1461287,0,130,0,130,0,0,0,0,1090,1210,1090,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 5,2365,2820,2365,2820,51.7595596,24.6704655,51.7595596,24.6704655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,21.6354332,14,21.6354332,1275,1275,1275,1275,14.0395002,13.4985695,14.0395002,13.4985695,0,195,0,195,0,0,0,0,1090,1350,1090,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 6,2545,3005,2545,3005,80.9517975,44.6886787,80.9517975,44.6886787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,20.3129559,14,20.3129559,1275,1330,1275,1330,13.9461498,13.334549,13.9461498,13.334549,180,325,180,325,0,0,0,0,1090,1350,1090,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016895] [16895] Game End Stats Values: 7,2725,2965,2725,2965,110.80381,48.9349213,110.80381,48.9349213,0,0,0,0,0,0,0,0,13.1610107,0,13.1610107,0,129.999969,98.7313156,129.999969,98.7313156,0,0,0,0,14,12.8716288,14,12.8716288,1275,1330,1275,1330,13.9901333,13.0830832,13.9901333,13.0830832,360,195,360,195,130,0,130,0,1090,1440,1090,1440,0,130,0,130,0,0,0,0,104.3731,129.999969,104.3731,129.999969 [f=0016895] [16895] Game End Stats Values: 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36,6525,12060,6525,12060,853.400574,929.090271,853.400574,929.090271,0,0,0,0,0,0,0,0,460.668335,2034.16479,460.668335,2034.16479,5200.7168,6982.78174,5200.7168,6982.78174,910,270,910,270,38,52.6908798,38,52.6908798,1905,1955,1905,1955,26.7492504,50.0787315,26.7492504,50.0787315,300,4235,300,4235,2806.10229,5763.5835,2806.10229,5763.5835,3410,5600,3410,5600,5801.08398,3156.10229,5801.08398,3156.10229,240.006866,514.929932,240.006866,514.929932,7553.28027,5503.08984,7553.28027,5503.08984 [f=0016895] [16895] Game End Stats Values: 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38,4225,12700,4225,12700,956.492737,941.668884,956.492737,941.668884,0,0,0,0,0,0,0,0,469.276764,2034.16479,469.276764,2034.16479,6531.45459,9446.06445,6531.45459,9446.06445,450,670,450,670,34,57.4307976,34,57.4307976,0,1955,0,1955,25.8137245,48.5821762,25.8137245,48.5821762,225,4455,225,4455,3496.10229,8743.58398,3496.10229,8743.58398,3550,5620,3550,5620,8781.08398,3846.10229,8781.08398,3846.10229,250.131897,514.929932,250.131897,514.929932,10177.9004,6848.66113,10177.9004,6848.66113 [f=0016895] [16895] Game End Stats Values: 39,4760,13190,4760,13190,997.283569,948.912048,997.283569,948.912048,0,0,0,0,0,0,0,0,536.307373,2034.16479,536.307373,2034.16479,6736.90332,9871.52539,6736.90332,9871.52539,360,670,360,670,34.4444427,66.1745682,34.4444427,66.1745682,0,1955,0,1955,30.819376,48.8047943,30.819376,48.8047943,150,4805,150,4805,3514.76904,9058.58398,3514.76904,9058.58398,4250,5760,4250,5760,9096.08398,3864.76904,9096.08398,3864.76904,299.049622,514.929932,299.049622,514.929932,10603.3613,7058.19531,10603.3613,7058.19531 [f=0016895] Playback paused [f=0016896] [16896] Event [1112,103.233643,3832]: 1 lost unit Solar Collector [f=0016904] [16904] Event [1048,103.233643,3832]: 1 lost unit Metal Extractor [f=0016904] [16904] Event [5638.3999,8.9503479,2904]: 0 finished unit Conjurer [f=0016905] Playback continued [f=0016908] Playback paused [f=0016912] [16912] Event [1006.72394,103.811264,3871.12036]: 1 lost unit Bandit [f=0016913] gg [f=0016920] Playback continued [f=0016921] Playback paused [f=0016930] Playback continued [f=0016936] [16936] Event [952.004517,103.701965,3838.04712]: 1 lost unit Bandit [f=0016936] Autoquit sending quit command. [f=0016936] [QuitAction] user exited to system [f=0016936] [SpringApp::Kill][1] fromRun=1 [f=0016936] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016936] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016936] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016936] [ThreadPool::SetThreadCount][2] workers=0 [f=0016936] [SpringApp::Kill][2] [f=0016936] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016936] [Game::KillLua][3] dtor=0 luaUI=0x5287ec00 [f=0016936] Start widgetHandler:Shutdown [f=0016936] Shutdown - SaveOrderList Complete [f=0016936] Writing last game win data [f=0016936] Shutdown - SaveConfigData Complete [f=0016936] Shutdown Widget - Save/Load API [f=0016936] Shutdown Widget - Chili Highlight [f=0016936] Shutdown Widget - Draw After Chili [f=0016936] Shutdown Widget - EPIC Menu [f=0016936] Shutdown Widget - Chili Widget Selector [f=0016936] Shutdown Widget - Chili Minimap [f=0016936] Shutdown Widget - Local Team Colors [f=0016936] Shutdown Widget - Display Keys 2 [f=0016936] Shutdown Widget - Save Game Menu [f=0016936] Shutdown Widget - Unit Icons [f=0016936] Shutdown Widget - Noises [f=0016936] Shutdown Widget - HealthBars [f=0016936] Shutdown Widget - Win Counter [f=0016936] Shutdown Widget - SpringRTS Replay Stats [f=0016936] Shutdown Widget - BuildETA [f=0016936] Shutdown Widget - Modular Comm Info [f=0016936] Shutdown Widget - Music Player v2 [f=0016936] Shutdown Widget - State Reverse and Latency [f=0016936] Shutdown Widget - Stereo3D [f=0016936] Shutdown Widget - Showeco and Grid Drawer [f=0016936] Shutdown Widget - Point Tracker [f=0016936] Shutdown Widget - Missile Silo Range [f=0016936] Shutdown Widget - MinimapEvents [f=0016936] Shutdown Widget - Local Widgets Config [f=0016936] Shutdown Widget - Highlight Geos [f=0016936] Shutdown Widget - Grab Input [f=0016936] Input grabbing is disabled! [f=0016936] Shutdown Widget - Defense Range Zero-K [f=0016936] Shutdown Widget - MetalFeatures (new) [f=0016936] Shutdown Widget - Darkening [f=0016936] Shutdown Widget - Context Menu [f=0016936] Shutdown Widget - Chili Spectator Panels [f=0016936] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016936] Shutdown Widget - Chili Nuke Warning [f=0016936] Shutdown Widget - Chili EndGame Window [f=0016936] Shutdown Widget - Chili Economy Panel Default [f=0016936] Shutdown Widget - CameraShake [f=0016936] Shutdown Widget - Attack AoE [f=0016936] Shutdown Widget - UnitShapes [f=0016936] Shutdown Widget - Map Edge Extension [f=0016936] Shutdown Widget - Selection Send [f=0016936] Shutdown Widget - LupsManager [f=0016936] Shutdown Widget - Newton Firezone [f=0016936] Shutdown Widget - Chili Pro Console [f=0016936] Shutdown Widget - Persistent Build Height [f=0016936] Shutdown Widget - Lasso Terraform GUI [f=0016936] Shutdown Widget - Lups [f=0016936] Shutdown Widget - Chili Framework [f=0016936] Shutdown Widget - Chili Core Selector [f=0016936] Shutdown Widget - Custom Markers [f=0016936] Shutdown Widget - Mex Placement Handler [f=0016936] Shutdown Widget - Select Keys [f=0016936] Shutdown Widget - Pause Screen [f=0016936] Shutdown Widget - Text To Speech Control [f=0016936] Shutdown Widget - Layout Handler [f=0016936] End widgetHandler:Shutdown [f=0016936] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3379950,357175866} {int,ext,rec}Allocs={31369609,0,0} {chunk,block}Bytes={357175866,0} [f=0016936] [Game::KillLua][1] dtor=0 luaGaia=0x523998a0 [f=0016936] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3156805,343693065} {int,ext,rec}Allocs={31369610,0,0} {chunk,block}Bytes={343693065,0} [f=0016936] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3156805,343693065} {int,ext,rec}Allocs={31369610,0,0} {chunk,block}Bytes={343693065,0} [f=0016936] [Game::KillLua][2] dtor=0 luaRules=0x52a6c860 [f=0016936] Start gadgetHandler:Shutdown [f=0016936] Shutdown - StartSetup [f=0016936] Shutdown - UnitMorph [f=0016936] Shutdown - Carrier Drones [f=0016936] Shutdown - LupsNanoSpray [f=0016936] Shutdown - Missile Silo Controller [f=0016936] Shutdown - Modular Comm Info [f=0016936] Shutdown - Terrain Texture Handler [f=0016936] Shutdown - UnitCloakShield [f=0016936] Shutdown - Starlight Handler [f=0016936] End gadgetHandler:Shutdown [f=0016936] Start gadgetHandler:Shutdown [f=0016936] Shutdown - Save/Load [f=0016936] Shutdown - Teleport Throw [f=0016936] Shutdown - UnitMorph [f=0016936] Shutdown - Modular Comm Info [f=0016936] Shutdown - Retreat Command [f=0016936] Shutdown - Shockwaves [f=0016936] Shutdown - UnitCloakShield [f=0016936] Shutdown - Lups Cloak FX [f=0016936] Shutdown - Lups [f=0016936] Shutdown - Lups Shield [f=0016936] End gadgetHandler:Shutdown [f=0016936] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31369677,0,0} {chunk,block}Bytes={0,0} [f=0016936] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31369677,0,0} {chunk,block}Bytes={0,0} [f=0016936] [Game::KillLua][4] dtor=0 [f=0016936] [Game::~CGame][1] [f=0016936] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016936] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016936] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016936] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016936] [Game::KillLua][4] dtor=1 [f=0016936] [Game::KillMisc][1] [f=0016936] [Game::KillMisc][2] [f=0016936] [Game::KillMisc][3] [f=0016936] [Game::KillRendering][1] [f=0016936] [3DOParser::Kill] allocated 137 pieces [f=0016936] [S3OParser::Kill] allocated 2795 pieces [f=0016936] [AssParser::Kill] allocated 250 pieces [f=0016936] [Game::KillInterface][1] [f=0016936] [Game::KillInterface][2] [f=0016936] [Game::KillSimulation][1] [f=0016936] [Game::KillSimulation][2] [f=0016936] [CCollisionHandler] dis-/continuous tests: 0/644880 [f=0016936] [Game::KillSimulation][3] [f=0016936] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016936] [~CPathCache(24x20)] cacheHits=45 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0016936] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016936] [~CPathCache(48x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016936] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016936] [LosHandler::Kill] raycast instance cache-{hits,misses}={5489,13186}; shared=5%; cached=24% [f=0016936] [Game::KillSimulation][4] [f=0016936] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016936] [Game::~CGame][2] [f=0016936] [Game::~CGame][3] [f=0016936] [SpringApp::Kill][3] [f=0016936] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184687 bytes sent 231921 bytes recv'd [f=0016936] [SpringApp::Kill][4] font=0x4591daa0 [f=0016936] [SpringApp::Kill][5] [f=0016936] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4598c380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=12735ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=627ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=491ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=470ms file="unittextures/gauss3_tex1.png" indx=7197 inflSize=1103kb readTime=230ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=200ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=131ms file="unittextures/factorytank_1_flip.png" indx=7178 inflSize=1214kb readTime=127ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=115ms file="luarules/draw.lua" indx=1611 inflSize=0kb readTime=72ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=70ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 67114760 bytes cached in 2935 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45a84eb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a98db0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45991790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5ec009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]