[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.d9b8jqw8cu/springsettings.1075756.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f712409cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4614 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075756/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45269df0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45269df0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 521ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075756/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075756/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518b19a0,0x62997bd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 918452601015dac62d70fa90001c4c8e [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Nik]NikolaMX changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000141572480,00000001631108d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={000000006980f960,00000000d2dc4610}]" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> sigh there aint no better players for you to stomp? :'( [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] spider me 1v1 mid lulz [f=-000001] <[Nik]NikolaMX> u sure [f=-000001] <[Nik]NikolaMX> ? [f=-000001] no [f=-000001] no spiders [f=-000001] allergic [f=-000001] <[Nik]NikolaMX> i was about to [f=-000001] do what you want [f=-000001] <[Nik]NikolaMX> ah fuk it ill try sth new [f=-000001] me personally am just going to pump out rovers [f=-000001] <[Nik]NikolaMX> yeah im familiar with ur approach here [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] [0] Event [4693,188.680176,379]: 0 finished unit Engineer Commander [f=-000001] [0] Event [987,188.677124,4414]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2576, userid: 518109 [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2485, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [968,188.671875,4504]: 1 finished unit Shieldbot Factory [f=0000007] [7] Event [4560,188.671875,512]: 0 finished unit Rover Assembly [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000265] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0000265] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0000280] Connection attempt from PRO_rANDY [f=0000280] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000280] -> Connection established (given id 2) [f=0000286] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000286] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000441] [441] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0000442] [442] Event [980,187.610413,4504]: 1 finished unit Convict [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000491] [Game::ClientReadNet] added new player Kingstad with number 3 to team 0 [f=0000491] > SPRINGIE:User Kingstad|shipscout|7_7|donator_3|True||Federation|NO [f=0000507] Connection attempt from Kingstad [f=0000507] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000507] -> Connection established (given id 3) [f=0000514] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000514] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000541] [541] Event [980,187.610413,4504]: 1 finished unit Dirtbag [f=0000582] [582] Event [4776,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4904,188.671875,408]: 0 finished unit Wind/Tidal Generator [f=0000745] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0000745] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0000745] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000113fe06f0,0000000075069ab0}]" [f=0000806] [806] Event [4920,188.671875,488]: 0 finished unit Wind/Tidal Generator [f=0000931] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0000931] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0000931] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={000000014100d1c0,00000000ed5439f0}]" [f=0000944] [944] Event [4920,188.671875,568]: 0 finished unit Wind/Tidal Generator [f=0001073] [1073] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0001216] [1216] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0001306] [1306] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0001397] [1397] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001589] [1589] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001698] [1698] Event [4264,188.671875,872]: 0 finished unit Wind/Tidal Generator [f=0001721] [1721] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0001774] [1774] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0001816] [1816] Event [4120,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0002021] [2021] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0002303] [2303] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002328] [2328] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0002434] [2434] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002479] [2479] Event [1931.39929,77.104187,4649.271]: 0 lost unit Scorcher [f=0002480] [2480] Event [2136,77.104187,4680]: 1 finished unit Wind/Tidal Generator [f=0002500] [2500] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0002667] [2667] Event [2056,77.104187,4680]: 1 finished unit Wind/Tidal Generator [f=0002668] [2668] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0002763] [2763] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0002967] [2967] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0003049] [3049] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003127] [3127] Event [1984,77.104187,4464]: 1 finished unit Lotus [f=0003206] [3206] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003371] [3371] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0003379] [3379] Event [1976,77.104187,4728]: 1 finished unit Wind/Tidal Generator [f=0003385] [3385] Event [4648,77.104187,1928]: 0 finished unit Solar Collector [f=0003427] [3427] Event [3762.61084,66.479187,1106.43274]: 1 lost unit Dirtbag [f=0003501] [3501] Event [3032,77.104187,456]: 0 finished unit Solar Collector [f=0003585] [3585] Event [4560.02979,189.316971,529.99231]: 0 finished unit Mason [f=0003630] [3630] Event [4416,77.1871948,1904]: 0 finished unit Lotus [f=0003633] [3633] Event [1912,77.104187,4712]: 1 finished unit Wind/Tidal Generator [f=0003767] [3767] Event [360,188.671875,4776]: 1 finished unit Solar Collector [f=0003825] [3825] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0004148] [4148] Event [1912,77.104187,4584]: 1 finished unit Solar Collector [f=0004155] [4155] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0004171] [4171] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004187] [4187] Event [3136,80.0924683,816]: 0 finished unit Lotus [f=0004395] [4395] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0004558] [4558] Event [456,188.671875,4856]: 1 finished unit Solar Collector [f=0004571] [4571] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004635] [4635] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0004713] [4713] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0004761] [4761] Event [3696,24.6899414,2176]: 0 finished unit Radar Tower [f=0004875] [4875] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0004897] [4897] Event [4664,188.671875,552]: 0 finished unit Caretaker [f=0004923] [4923] Event [3013.79419,40.3726387,998.784912]: 1 lost unit Bandit [f=0004938] [4938] Event [3102.07983,43.4322624,1059.64746]: 0 lost unit Scorcher [f=0004942] [4942] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0004951] [4951] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004983] [4983] Event [3104.34009,62.7931366,879.456482]: 1 lost unit Bandit [f=0004992] [4992] Event [980,187.610413,4504]: 1 finished unit Dirtbag [f=0005013] [5013] Event [3096,77.104187,296]: 0 finished unit Solar Collector [f=0005017] [5017] Event [3142.59521,60.017067,911.152771]: 1 lost unit Bandit [f=0005032] [5032] Event [3185.18921,71.5421371,840.883728]: 1 lost unit Bandit [f=0005083] [5083] Event [3139.64429,77.104187,662.90094]: 1 lost unit Bandit [f=0005182] [5182] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005234] [5234] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0005344] [5344] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0005396] [5396] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005413] [5413] Event [1736,57.9449463,3864]: 1 finished unit Solar Collector [f=0005592] [5592] Event [1768,45.1928711,3768]: 1 finished unit Solar Collector [f=0005604] [5604] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005678] [5678] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0005814] [5814] Event [568,188.671875,4584]: 1 finished unit Caretaker [f=0005886] [5886] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0005912] [5912] Event [4280,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0005974] [5974] Event [1656,46.4587402,3704]: 1 finished unit Solar Collector [f=0005991] [5991] Event [392,24.6380615,344]: 0 finished unit Solar Collector [f=0006108] [6108] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006142] [6142] Event [4200,188.671875,728]: 0 finished unit Wind/Tidal Generator [f=0006248] [6248] Event [732.250122,77.104187,3639.67529]: 1 lost unit Bandit [f=0006345] [6345] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006428] [6428] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006440] [6440] Event [1872.11304,76.6175766,4351.72705]: 0 lost unit Scorcher [f=0006460] [6460] Event [4344,188.671875,840]: 0 finished unit Wind/Tidal Generator [f=0006484] [6484] Event [569.269531,172.595627,4153.71484]: 0 lost unit Scorcher [f=0006585] [6585] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006712] [6712] Event [980,187.610413,4504]: 1 finished unit Felon [f=0006723] [6723] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006744] [6744] Event [4424,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0006753] [6753] Event [416,24.9804688,480]: 0 finished unit Lotus [f=0006776] [6776] Event [4104,26.2307739,3144]: 0 finished unit Solar Collector [f=0006780] [6780] Event [3235.23901,60.7148933,3187.69971]: 1 lost unit Bandit [f=0006930] [6930] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0006940] [6940] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0006955] [6955] Event [4024,23.999939,3144]: 0 finished unit Solar Collector [f=0006975] [6975] Event [4504,188.671875,744]: 0 finished unit Wind/Tidal Generator [f=0007061] [7061] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0007155] [7155] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007193] [7193] Event [4584,188.671875,696]: 0 finished unit Wind/Tidal Generator [f=0007195] [7195] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0007230] [7230] Event [3792,165.761719,3024]: 0 finished unit Lotus [f=0007335] [7335] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0007347] [7347] Event [2800,49.9761963,3424]: 1 lost unit Picket [f=0007388] [7388] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007418] [7418] Event [2816,55.0189209,3344]: 1 lost unit Lotus [f=0007425] [7425] Event [4664,188.671875,648]: 0 finished unit Wind/Tidal Generator [f=0007426] [7426] Event [2548.43237,42.8259773,3308.93872]: 0 lost unit Scorcher [f=0007469] [7469] Event [2581.96167,40.8793983,3447.03931]: 0 lost unit Scorcher [f=0007472] [7472] Event [320,24.4720459,464]: 0 finished unit Lotus [f=0007555] [7555] Event [2557.07373,36.3076859,3516.323]: 1 lost unit Engineer Commander [f=0007555] [7555] Event [2555.13623,34.9225197,3543.28491]: 0 lost unit Scorcher [f=0007557] [7557] Event [2495.53809,32.4113388,3525.50684]: 0 lost unit Scorcher [f=0007563] [7563] Event [2564.80908,37.2652626,3455.79004]: 0 lost unit Scorcher [f=0007604] [7604] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007606] [7606] Event [980,187.610413,4504]: 1 finished unit Outlaw [f=0007640] [7640] Event [4744,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0007817] [7817] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0007850] [7850] Event [4824,188.671875,536]: 0 finished unit Wind/Tidal Generator [f=0007940] [7940] Event [472,27.076416,360]: 0 finished unit Solar Collector [f=0007973] [7973] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0008028] [8028] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008037] [8037] Event [980,187.610413,4504]: 1 finished unit Thug [f=0008107] [8107] Event [980,187.610413,4504]: 1 finished unit Dirtbag [f=0008120] [8120] Event [1365.87415,28.2185669,2966.77441]: 1 lost unit Bandit [f=0008213] [8213] Event [3696,47.885437,3440]: 0 finished unit Lotus [f=0008231] [8231] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008317] [8317] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0008437] [8437] Event [2064,21.7950439,448]: 0 lost unit Lotus [f=0008438] [8438] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008507] [8507] Event [1052.25452,54.0507851,3235.1333]: 0 lost unit Scorcher [f=0008591] [8591] Event [2973.34033,47.8848953,3637.97461]: 0 lost unit Scorcher [f=0008619] [8619] Event [2982.40991,54.883934,3515.9292]: 0 lost unit Scorcher [f=0008648] [8648] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0008651] [8651] Event [980,187.610413,4504]: 1 finished unit Convict [f=0008746] [8746] Event [688,77.104187,3312]: 1 finished unit Lotus [f=0008829] [8829] Event [2004.46667,29.976469,1029.72949]: 0 lost unit Mason [f=0008874] [8874] Event [3424,60.4922485,3392]: 0 finished unit Lotus [f=0008875] [8875] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0008903] [8903] Event [357.019836,76.786911,3200.2959]: 0 lost unit Scorcher [f=0008930] [8930] Event [3424,60.4922485,3392]: 0 lost unit Lotus [f=0008944] [8944] Event [980,187.610413,4504]: 1 finished unit Convict [f=0008978] [8978] Event [2929.58862,66.479187,3174.68433]: 0 lost unit Scorcher [f=0008984] [8984] Event [4408,188.671875,616]: 0 finished unit Caretaker [f=0009000] [9000] Event [2924.8938,66.0016785,3180.9436]: 0 lost unit Scorcher [f=0009008] [9008] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009074] [9074] Event [2986.62939,64.3923645,3360.36523]: 1 lost unit Bandit [f=0009115] [9115] Event [2785.88281,42.6228485,3568.14844]: 0 lost unit Scorcher [f=0009140] [9140] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0009153] [9153] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009217] [9217] Event [1226.81836,21.322937,661.98999]: 1 lost unit Bandit [f=0009296] [9296] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009322] [9322] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0009361] [9361] Event [736,77.104187,3344]: 1 finished unit Lotus [f=0009443] [9443] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009474] [9474] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0009552] [9552] Event [3088,63.828125,3472]: 0 lost unit Lotus [f=0009584] [9584] Event [3086.05127,62.1353378,3499.8877]: 1 lost unit Bandit [f=0009609] [9609] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0009660] [9660] Event [4392,188.671875,520]: 0 finished unit Caretaker [f=0009676] [9676] Event [980,187.610413,4504]: 1 finished unit Dirtbag [f=0009710] [9710] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009825] [9825] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009829] [9829] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0009886] [9886] Event [3392,65.3838348,3456]: 0 finished unit Lotus [f=0009940] [9940] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0009982] [9982] Event [680,188.671875,4360]: 1 finished unit Solar Collector [f=0010052] [10052] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010062] [10062] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0010165] [10165] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010210] [10210] Event [2140.80591,33.8398247,2819.01343]: 1 lost unit Bandit [f=0010331] [10331] Event [1671.32935,21.322937,2644.78687]: 0 lost unit Scorcher [f=0010344] [10344] Event [980,187.610413,4504]: 1 finished unit Thug [f=0010352] [10352] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010399] [10399] Event [2713.47241,65.1707611,2889.61694]: 0 lost unit Scorcher [f=0010518] [10518] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010564] [10564] Event [980,187.610413,4504]: 1 finished unit Rogue [f=0010691] [10691] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010884] [10884] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0010885] [10885] Event [980,187.610413,4504]: 1 finished unit Thug [f=0011054] [11054] Event [696,188.671875,4456]: 1 finished unit Storage [f=0011075] [11075] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011110] [11110] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0011119] [11119] Event [3079.2085,66.479187,3348.95557]: 0 lost unit Scorcher [f=0011144] [11144] Event [3048.38306,62.574192,3454.58252]: 1 lost unit Bandit [f=0011155] [11155] Event [3067.5293,63.70467,3454.01758]: 1 lost unit Bandit [f=0011164] [11164] Event [994.404358,49.1141853,3112.90649]: 0 lost unit Scorcher [f=0011194] [11194] Event [3156.21631,66.4423828,3434.89771]: 1 lost unit Bandit [f=0011220] [11220] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011222] [11222] Event [3185.09717,65.22686,3472.71729]: 1 lost unit Bandit [f=0011263] [11263] Event [3201.53101,65.6592026,3503.03174]: 1 lost unit Bandit [f=0011267] [11267] Event [3213.62329,66.479187,3429.9646]: 1 lost unit Dirtbag [f=0011288] [11288] Event [3203.95288,65.7847595,3490.44238]: 0 lost unit Scorcher [f=0011288] [11288] Event [980,187.610413,4504]: 1 finished unit Thug [f=0011309] [11309] Event [3122.13257,66.364151,3384.91089]: 1 lost unit Bandit [f=0011336] [11336] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011364] [11364] Event [3042.98438,66.4168549,3383.28101]: 1 lost unit Outlaw [f=0011365] [11365] Event [3141.97876,66.479187,3354.84082]: 0 lost unit Scorcher [f=0011456] [11456] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011468] [11468] Event [3119.14209,66.4257965,3358.21899]: 1 lost unit Dirtbag [f=0011474] [11474] Event [3012.02808,62.3594589,3420.64941]: 1 lost unit Bandit [f=0011482] [11482] Event [2990.67896,59.5306244,3445.08887]: 1 lost unit Bandit [f=0011555] [11555] Event [3384,61.117363,3368]: 0 finished unit Stinger [f=0011558] [11558] Event [980,187.610413,4504]: 1 finished unit Snitch [f=0011580] [11580] Event [2925.42627,66.5325317,3220.80786]: 1 lost unit Felon [f=0011620] [11620] Event [4560.02979,189.316971,529.99231]: 0 finished unit Scorcher [f=0011664] [11664] Event [2823.94434,63.8822289,3165.6228]: 1 lost unit Thug [f=0011680] [11680] Event [undefined]: [Nik]NikolaMX resigned [f=0011680] game_message: [Nik]NikolaMX has been destroyed! [f=0011680] game_message: Masper wins! [f=0011680] Submitting stats [f=0011680] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011680] Part| Total Time|Time of the last 0.5s [f=0011680] Draw 18713.75ms 9.20% [f=0011680] Lua::Callins::Synced 5598.05ms 31.50% [f=0011680] Lua::Callins::Unsynced 24378.73ms 13.40% [f=0011680] Lua::CollectGarbage::Synced 381.57ms 3.10% [f=0011680] Lua::CollectGarbage::Unsynced 930.82ms 0.90% [f=0011680] Misc::Profiler::AddTime 68.90ms 0.00% [f=0011680] Sim 31373.20ms 77.90% [f=0011680] [11680] Received game_message: [Nik]NikolaMX has been destroyed! [f=0011680] [11680] Received game_message: Masper wins! [f=0011681] [11681] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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27,3750,8110,3750,8110,283.051788,829.68512,283.051788,829.68512,0,0,0,0,0,0,0,0,346.081757,0,346.081757,0,3744.16211,4409.41211,3744.16211,4409.41211,270,1080,270,1080,25.0835915,56.4230347,25.0835915,56.4230347,0,1330,0,1330,17.3622932,35.9215431,17.3622932,35.9215431,880,2125,880,2125,3068.96704,4077.6001,3068.96704,4077.6001,2600,3575,2600,3575,4257.6001,3068.96704,4257.6001,3068.96704,259.004578,200.168076,259.004578,200.168076,4730.25391,3915.07471,4730.25391,3915.07471 [f=0011694] [11694] Event [980,187.610413,4504]: 1 finished unit Bandit [f=0011695] [11695] Event [2680.43433,61.2762146,2955.7356]: 1 lost unit Bandit [f=0011696] [11696] Event [2799.47876,66.445488,3064.50635]: 1 lost unit Thug [f=0011785] [11785] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0011793] Spectator PRO_rANDY left the game: normal quit [f=0011793] [11793] Event [undefined]: PRO_rANDY quit [f=0011847] Player Masper left the game: normal quit [f=0011847] [11847] Event [undefined]: Masper quit [f=0011926] [[Nik]NikolaMX (replay)] i still dont know this factory well enough [f=0011941] No clients connected, shutting down server [f=0011941] Server shutdown [f=0012101] [12101] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0012360] [12360] Event [2128,23.9432335,368]: 0 finished unit Lotus [f=0012589] [12589] Event [3464,41.0839844,1496]: 0 finished unit Solar Collector [f=0013859] Autoquit sending quit command. [f=0013859] [QuitAction] user exited to system [f=0013859] [SpringApp::Kill][1] fromRun=1 [f=0013859] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013859] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013859] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013859] [ThreadPool::SetThreadCount][2] workers=0 [f=0013859] [SpringApp::Kill][2] [f=0013859] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013859] [Game::KillLua][3] dtor=0 luaUI=0x513cd920 [f=0013859] Start widgetHandler:Shutdown [f=0013859] Shutdown - SaveOrderList Complete [f=0013859] Writing last game win data [f=0013859] Shutdown - SaveConfigData Complete [f=0013859] Shutdown Widget - Chili Highlight [f=0013859] Shutdown Widget - Save/Load API [f=0013859] Shutdown Widget - Draw After Chili [f=0013859] Shutdown Widget - EPIC Menu [f=0013859] Shutdown Widget - Chili Minimap [f=0013859] Shutdown Widget - Chili Widget Selector [f=0013859] Shutdown Widget - Local Team Colors [f=0013859] Shutdown Widget - Display Keys 2 [f=0013859] Shutdown Widget - Save Game Menu [f=0013859] Shutdown Widget - HealthBars [f=0013859] Shutdown Widget - Noises [f=0013859] Shutdown Widget - Unit Icons [f=0013859] Shutdown Widget - Win Counter [f=0013859] Shutdown Widget - BuildETA [f=0013859] Shutdown Widget - SpringRTS Replay Stats [f=0013859] Shutdown Widget - Modular Comm Info [f=0013859] Shutdown Widget - CameraShake [f=0013859] Shutdown Widget - Chili Economy Panel Default [f=0013859] Shutdown Widget - Chili EndGame Window [f=0013859] Shutdown Widget - Chili Nuke Warning [f=0013859] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013859] Shutdown Widget - Chili Spectator Panels [f=0013859] Shutdown Widget - Context Menu [f=0013859] Shutdown Widget - Darkening [f=0013859] Shutdown Widget - MetalFeatures (new) [f=0013859] Shutdown Widget - Defense Range Zero-K [f=0013859] Shutdown Widget - Grab Input [f=0013859] Input grabbing is disabled! [f=0013859] Shutdown Widget - Highlight Geos [f=0013859] Shutdown Widget - Local Widgets Config [f=0013859] Shutdown Widget - MinimapEvents [f=0013859] Shutdown Widget - Missile Silo Range [f=0013859] Shutdown Widget - Point Tracker [f=0013859] Shutdown Widget - Showeco and Grid Drawer [f=0013859] Shutdown Widget - Stereo3D [f=0013859] Shutdown Widget - State Reverse and Latency [f=0013859] Shutdown Widget - Music Player v2 [f=0013859] Shutdown Widget - Attack AoE [f=0013859] Shutdown Widget - UnitShapes [f=0013859] Shutdown Widget - Map Edge Extension [f=0013859] Shutdown Widget - Selection Send [f=0013859] Shutdown Widget - LupsManager [f=0013859] Shutdown Widget - Newton Firezone [f=0013859] Shutdown Widget - Chili Pro Console [f=0013859] Shutdown Widget - Persistent Build Height [f=0013859] Shutdown Widget - Lasso Terraform GUI [f=0013859] Shutdown Widget - Chili Framework [f=0013859] Shutdown Widget - Lups [f=0013859] Shutdown Widget - Mex Placement Handler [f=0013859] Shutdown Widget - Custom Markers [f=0013859] Shutdown Widget - Chili Core Selector [f=0013859] Shutdown Widget - Select Keys [f=0013859] Shutdown Widget - Pause Screen [f=0013859] Shutdown Widget - Layout Handler [f=0013859] Shutdown Widget - Text To Speech Control [f=0013859] End widgetHandler:Shutdown [f=0013859] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480121,61937893} {int,ext,rec}Allocs={27573228,0,0} {chunk,block}Bytes={61937893,0} [f=0013859] [Game::KillLua][1] dtor=0 luaGaia=0x62997bd0 [f=0013859] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285696,49916152} {int,ext,rec}Allocs={27573229,0,0} {chunk,block}Bytes={49916152,0} [f=0013859] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285696,49916152} {int,ext,rec}Allocs={27573229,0,0} {chunk,block}Bytes={49916152,0} [f=0013859] [Game::KillLua][2] dtor=0 luaRules=0x518b19a0 [f=0013859] Start gadgetHandler:Shutdown [f=0013859] Shutdown - StartSetup [f=0013859] Shutdown - UnitMorph [f=0013859] Shutdown - Carrier Drones [f=0013859] Shutdown - LupsNanoSpray [f=0013859] Shutdown - Missile Silo Controller [f=0013859] Shutdown - Modular Comm Info [f=0013859] Shutdown - Terrain Texture Handler [f=0013859] Shutdown - UnitCloakShield [f=0013859] Shutdown - Starlight Handler [f=0013859] End gadgetHandler:Shutdown [f=0013859] Start gadgetHandler:Shutdown [f=0013859] Shutdown - Save/Load [f=0013859] Shutdown - Teleport Throw [f=0013859] Shutdown - UnitMorph [f=0013859] Shutdown - Modular Comm Info [f=0013859] Shutdown - Retreat Command [f=0013859] Shutdown - Shockwaves [f=0013859] Shutdown - UnitCloakShield [f=0013859] Shutdown - Lups Cloak FX [f=0013859] Shutdown - Lups [f=0013859] Shutdown - Lups Shield [f=0013859] End gadgetHandler:Shutdown [f=0013859] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27573261,0,0} {chunk,block}Bytes={0,0} [f=0013859] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27573261,0,0} {chunk,block}Bytes={0,0} [f=0013859] [Game::KillLua][4] dtor=0 [f=0013859] [Game::~CGame][1] [f=0013859] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013859] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013859] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013859] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013859] [Game::KillLua][4] dtor=1 [f=0013859] [Game::KillMisc][1] [f=0013859] [Game::KillMisc][2] [f=0013859] [Game::KillMisc][3] [f=0013859] [Game::KillRendering][1] [f=0013859] [3DOParser::Kill] allocated 137 pieces [f=0013859] [S3OParser::Kill] allocated 2730 pieces [f=0013859] [AssParser::Kill] allocated 251 pieces [f=0013859] [Game::KillInterface][1] [f=0013859] [Game::KillInterface][2] [f=0013859] [Game::KillSimulation][1] [f=0013859] [Game::KillSimulation][2] [f=0013859] [CCollisionHandler] dis-/continuous tests: 109/456250 [f=0013859] [Game::KillSimulation][3] [f=0013859] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013859] [~CPathCache(20x20)] cacheHits=180 hitPercentage=43% numHashColls=0 maxCacheSize=24 [f=0013859] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013859] [~CPathCache(40x40)] cacheHits=139 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013859] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013859] [LosHandler::Kill] raycast instance cache-{hits,misses}={7781,12705}; shared=8%; cached=30% [f=0013859] [Game::KillSimulation][4] [f=0013859] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013859] [Game::~CGame][2] [f=0013859] [Game::~CGame][3] [f=0013859] [SpringApp::Kill][3] [f=0013859] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147514 bytes sent 226129 bytes recv'd [f=0013859] [SpringApp::Kill][4] font=0x4519eaa0 [f=0013859] [SpringApp::Kill][5] [f=0013859] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45264360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2595ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=69ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4608 inflSize=32kb readTime=24ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="lups/lups.lua" indx=4798 inflSize=31kb readTime=18ms file="luaui/widgets/camera_cofc.lua" indx=3833 inflSize=94kb readTime=17ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4624 inflSize=12kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55881120 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x453003f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45495a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45216e90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f712409a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]