[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yOXiDgovs0/springsettings.1075718.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1075ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ff009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5547 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075718/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 884ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ff0b40] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ff0b40] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 265ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 9270ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 12072ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1515ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 496ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 557ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 3298ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075718/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (13054ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075718/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c908b0,0x676072e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 837552608fe6f2f4b9924eeb9a071acf [f=-000001] Connection attempt from [Nik]NikolaMX [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Kingstad with number 2 to team 0 [f=-000001] > SPRINGIE:User Kingstad|shipscout|7_7|donator_3|True||Federation|NO [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000136752f80,00000001631108d0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Nik]NikolaMX" string="[Game::Load][lua{Rules,Gaia}={00000000d3152230,00000000d2dbf0c0}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000ddbb9200,00000000db034e50}]" [f=-000001] [Game::ClientReadNet] added new player spaceT with number 4 to team 0 [f=-000001] > SPRINGIE:User spaceT|vehraid|5_5||False|||?? [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[Nik]NikolaMX> Allies: I choose: Guardian! [f=-000001] <[Nik]NikolaMX> Allies: I choose: Engineer! [f=-000001] <[Nik]NikolaMX> gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f4ca1960,00000000f4fa84c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000c8667090,00000000d7fd2d80}]" [f=-000001] hi u2 [f=-000001] [0] Event [5023,11.8105469,3880]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2195,11.800293,1380]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2570, userid: 518109 [f=0000000] [0] [Nik]NikolaMX, team: 1, elo:2478, userid: 529056 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [4976,11.796875,3664]: 0 finished unit Rover Assembly [f=0000007] Playback continued [f=0000007] [7] Event [2224,12.7735596,1488]: 1 finished unit Rover Assembly [f=0000061] Playback paused [f=0000121] Playback continued [f=0000240] [240] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0000426] [426] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Mason [f=0000526] [526] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000543] [543] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000562] [562] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Dart [f=0000743] [743] Event [5128,12.3937378,4024]: 0 finished unit Solar Collector [f=0000750] Playback paused [f=0000751] Playback continued [f=0000974] [974] Event [5128,11.796875,3800]: 0 finished unit Solar Collector [f=0000990] Playback paused [f=0000991] Playback continued [f=0000993] [993] Event [1752,118.39502,1192]: 1 finished unit Wind/Tidal Generator [f=0001030] [1030] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0001201] [Game::ClientReadNet] added new player Winsalot with number 5 to team 0 [f=0001202] > SPRINGIE:User Winsalot|chicken_dodo|4_3||False|XON|Empire|BE [f=0001207] [1207] Event [5240,13.78125,3864]: 0 finished unit Solar Collector [f=0001216] Connection attempt from Winsalot [f=0001216] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0001216] -> Connection established (given id 5) [f=0001227] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001227] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001248] [1248] Event [1784,132.642212,1128]: 1 finished unit Wind/Tidal Generator [f=0001424] Playback paused [f=0001426] Playback continued [f=0001504] [1504] Event [1832,102.512268,1064]: 1 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [4784,12.7890625,3568]: 0 finished unit Lotus [f=0001706] [1706] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0001828] Playback paused [f=0001830] Playback continued [f=0001888] [1888] Event [1864,103.15564,1000]: 1 finished unit Wind/Tidal Generator [f=0001891] Playback paused [f=0001893] Playback continued [f=0001900] Playback paused [f=0001915] Playback continued [f=0001926] Playback paused [f=0001929] Playback continued [f=0001937] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0001938] Playback paused [f=0001945] Playback continued [f=0001963] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0001963] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x67322d70,0x6acb77b0}]" [f=0001963] Playback paused [f=0001971] Playback continued [f=0001989] Playback paused [f=0001999] Playback continued [f=0002010] Playback paused [f=0002027] Playback continued [f=0002090] [2090] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0002092] [2092] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0002168] [2168] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0002222] [2222] Event [4096,189.394562,3648]: 0 finished unit Radar Tower [f=0002223] [2223] Event [1880,124.414032,952]: 1 finished unit Wind/Tidal Generator [f=0002280] Playback paused [f=0002283] Playback continued [f=0002360] [Winsalot] Allies: !predict [f=0002360] > Team Masper has a 62.9% chance to win [f=0002360] > Team [Nik]NikolaMX has a 37.1% chance to win [f=0002488] [2488] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0002495] [2495] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0002743] Playback paused [f=0002760] Playback continued [f=0002824] [2824] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0002878] [2878] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0003063] [Game::ClientReadNet] added new player Ambulanss with number 6 to team 0 [f=0003063] > SPRINGIE:User Ambulanss|energyheavygeo|2_2||False|||PL [f=0003066] [3066] Event [5108.07666,12.0241776,3167.54346]: 1 lost unit Dart [f=0003066] Playback paused [f=0003068] Playback continued [f=0003075] Connection attempt from Ambulanss [f=0003075] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003075] -> Connection established (given id 6) [f=0003082] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003082] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003163] [3163] Event [5147.1748,12.6052322,3001.21484]: 1 lost unit Scorcher [f=0003219] [3219] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0003264] [3264] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0003302] Playback paused [f=0003312] Playback continued [f=0003455] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0003466] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0003466] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x5adffa90,0x53fe5af0}]" [f=0003471] [3471] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0003554] [3554] Event [3424,13.0913696,1904]: 1 finished unit Lotus [f=0003690] [3690] Event [1290.77393,11.796875,2059.46704]: 1 lost unit Mason [f=0003700] [3700] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0003776] [3776] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0003837] [3837] Event [3488,17.5794678,1856]: 1 finished unit Picket [f=0003846] [3846] Event [3436.56201,11.796875,2517.48706]: 0 lost unit Scorcher [f=0003905] Playback paused [f=0003907] Playback continued [f=0004013] [4013] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0004088] Playback paused [f=0004093] Playback continued [f=0004096] [4096] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0004103] Playback paused [f=0004107] Playback continued [f=0004110] Playback paused [f=0004128] Playback continued [f=0004161] [4161] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0004287] [4287] Event [1752,118.39502,1192]: 1 lost unit Wind/Tidal Generator [f=0004288] [4288] Event [3768,16.6027832,3480]: 0 finished unit Solar Collector [f=0004304] [4304] Event [2303.87378,15.7079334,2283.65674]: 0 lost unit Scorcher [f=0004323] [4323] Event [1919.27991,26.4737053,1025.17603]: 0 lost unit Scorcher [f=0004389] [4389] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Mason [f=0004525] [4525] Event [3192,188.40625,1624]: 1 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Dart [f=0004593] [4593] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0004617] [4617] Event [3144,189.227905,1704]: 1 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Dart [f=0004707] [4707] Event [3112,181.019104,1784]: 1 finished unit Wind/Tidal Generator [f=0004736] [4736] Event [3664,20.1413269,3360]: 0 finished unit Lotus [f=0004781] Spectator Ambulanss left the game: normal quit [f=0004781] [4781] Event [undefined]: Ambulanss quit [f=0005041] [5041] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0005083] [5083] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0005097] [5097] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Fencer [f=0005214] [5214] Event [4040,11.5100708,4760]: 0 finished unit Solar Collector [f=0005232] [5232] Event [3080,162.985321,1848]: 1 finished unit Wind/Tidal Generator [f=0005311] [5311] Event [2360,210.273132,3832]: 0 finished unit Wind/Tidal Generator [f=0005322] [5322] Event [3064,178.209198,1768]: 1 finished unit Wind/Tidal Generator [f=0005506] [5506] Event [3240,17.8701477,1864]: 1 finished unit Solar Collector [f=0005520] Playback paused [f=0005522] Playback continued [f=0005561] [5561] Event [3664,11.796875,2688]: 0 finished unit Picket [f=0005673] [5673] Event [2376,214.602325,3768]: 0 finished unit Wind/Tidal Generator [f=0005674] [5674] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0005697] [5697] Event [3352,12.7890625,1960]: 1 finished unit Solar Collector [f=0005846] [5846] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0005873] [5873] Event [3076.46631,12.7890625,2573.32251]: 0 lost unit Scorcher [f=0005886] [5886] Event [4080,12.7890625,4688]: 0 finished unit Lotus [f=0005925] [5925] Event [2424,216.598328,3736]: 0 finished unit Wind/Tidal Generator [f=0005931] [5931] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Mason [f=0006165] [6165] Event [2520,216.567322,3752]: 0 finished unit Wind/Tidal Generator [f=0006270] [6270] Event [3200,12.7890625,2464]: 0 finished unit Lotus [f=0006281] [6281] Event [3217.82568,12.7890625,2340.79102]: 1 lost unit Dart [f=0006370] [6370] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Fencer [f=0006405] [6405] Event [2536,212.059845,3832]: 0 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [1405.23694,11.8444853,2112.0708]: 1 lost unit Scorcher [f=0006527] [6527] Event [2457.57861,13.78125,1488.23328]: 1 lost unit Fencer [f=0006579] [6579] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0006660] [6660] Event [2296,12.7890625,1336]: 1 lost unit Caretaker [f=0006667] [6667] Event [1288,10.3463554,2136]: 1 finished unit Metal Extractor [f=0006757] [6757] Event [2296.73633,12.7890625,1399.52527]: 1 lost unit Scorcher [f=0006763] [6763] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0006826] [6826] Event [1376,11.796875,2304]: 1 lost unit Lotus [f=0006940] [6940] Event [3392,11.796875,2448]: 0 lost unit Picket [f=0007012] [7012] Event [2139.56787,11.796875,1495.34277]: 0 lost unit Scorcher [f=0007044] Playback paused [f=0007045] Playback continued [f=0007082] [7082] Event [1360.72034,12.0043764,2069.28271]: 1 lost unit Scorcher [f=0007140] [7140] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0007162] [7162] Event [3200,12.7890625,2464]: 0 lost unit Lotus [f=0007221] [7221] Event [1288,10.3463554,2136]: 1 lost unit Metal Extractor [f=0007294] [7294] Event [1202.03735,12.0861874,2139.97412]: 1 lost unit Mason [f=0007343] [7343] Event [1144,10.4044914,2008]: 1 lost unit Metal Extractor [f=0007348] [7348] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0007489] [7489] Event [1157.51599,11.796875,2232.05493]: 0 lost unit Scorcher [f=0007530] [7530] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0007554] [7554] Event [3264,12.7890625,2016]: 1 finished unit Picket [f=0007557] <[Nik]NikolaMX> whjy are my units so retarded [f=0007653] [7653] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0007738] [7738] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0007852] [7852] Event [3288,12.8847542,2536]: 0 lost unit Stinger [f=0007920] [7920] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Scorcher [f=0007928] [7928] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0008010] [8010] Event [2432,194.793457,4000]: 0 finished unit Faraday [f=0008048] > SPRINGIE:User Ambulanss|energyheavygeo|2_2||False|||PL [f=0008065] Connection attempt from Ambulanss [f=0008065] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0008065] -> Connection established (given id 6) [f=0008074] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0008074] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008127] [8127] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0008176] [8176] Event [2974.72876,12.7890625,2636.0542]: 1 lost unit Scorcher [f=0008283] [8283] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0008291] [8291] Event [2993.05688,12.7890625,2552.30273]: 1 lost unit Scorcher [f=0008344] [8344] Event [3144,12.7890625,2104]: 1 finished unit Caretaker [f=0008355] [8355] Event [2701.37402,12.7890625,2655.19116]: 0 lost unit Scorcher [f=0008373] [8373] Event [2838.38086,12.7890625,2666.02075]: 1 lost unit Scorcher [f=0008431] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0008443] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0008443] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x49f57ec0,0x8524c6a0}]" [f=0008481] [8481] Event [2717.31738,13.763135,2895.73999]: 1 lost unit Scorcher [f=0008511] [8511] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0008516] [8516] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0008527] [8527] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Fencer [f=0008542] Playback paused [f=0008566] Playback continued [f=0008846] [8846] Event [3012.44336,13.6996756,2433.22485]: 1 lost unit Fencer [f=0008909] [8909] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0008962] [8962] Event [5960,11.796875,3080]: 0 finished unit Solar Collector [f=0008965] [8965] Event [2241.99243,13.434164,1487.97034]: 1 finished unit Fencer [f=0009008] [9008] Event [2597.49805,21.9314556,2148.18921]: 1 lost unit Fencer [f=0009029] [9029] Event [2792,36.9154968,3080]: 0 finished unit Caretaker [f=0009179] [9179] Event [2413.41772,13.78125,1692.43616]: 1 lost unit Fencer [f=0009295] [9295] Event [2224,12.7890625,1488]: 1 lost unit Rover Assembly [f=0009296] [9296] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0009366] [9366] Event [2960,15.9904175,2928]: 0 lost unit Lotus [f=0009492] [9492] Event [2792,36.9154968,3080]: 0 lost unit Caretaker [f=0009510] [9510] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0009524] Playback paused [f=0009525] Playback continued [f=0009526] Playback paused [f=0009531] Playback continued [f=0009546] [9546] Event [5936,16.0214233,3216]: 0 finished unit Lotus [f=0009678] [9678] Event [3144,12.7890625,2104]: 1 lost unit Caretaker [f=0009682] [9682] Event [3135.54492,12.937705,2142.82349]: 0 lost unit Scorcher [f=0009845] [Kingstad] Allies: run forest! [f=0009870] [9870] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0010060] [10060] Event [2047.07581,5.73767757,3500.42896]: 0 lost unit Engineer Commander [f=0010197] [10197] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0010373] [10373] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0010411] [10411] Event [2112,15.5943642,3248]: 1 finished unit Picket [f=0010432] [10432] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0010438] [10438] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0010458] [10458] Event [2259.65283,16.3094273,3228.27319]: 1 finished unit Engineer Commander [f=0010458] [10458] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0010484] [10484] Event [1864,103.15564,1000]: 1 lost unit Wind/Tidal Generator [f=0010512] [10512] Event [1880,123.833054,952]: 1 lost unit Wind/Tidal Generator [f=0010556] [10556] Event [1832,102.541641,1064]: 1 lost unit Wind/Tidal Generator [f=0010630] [10630] Event [2192,13.8869629,3312]: 1 finished unit Lotus [f=0010749] [10749] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0010996] [10996] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0011056] [11056] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0011076] [11076] Event [1992,16.1178055,3352]: 1 finished unit Caretaker [f=0011085] Playback paused [f=0011086] Playback continued [f=0011095] Playback paused [f=0011110] Playback continued [f=0011119] [11119] Event [6012.37354,11.796875,3018.92871]: 1 lost unit Dart [f=0011259] [11259] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0011532] [11532] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0011703] [11703] Event [200,87.1992493,4936]: 0 finished unit Solar Collector [f=0011771] [Kingstad] Allies: double fac build? [f=0011828] [11828] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0011887] [11887] Event [5128,11.796875,3704]: 0 finished unit Storage [f=0012104] [12104] Event [5760,11.796875,2960]: 0 finished unit Lotus [f=0012131] [12131] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0012368] [12368] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0012483] [12483] Event [6840,91.171875,4776]: 0 finished unit Solar Collector [f=0012545] [Fine] Allies: tilted by drunk scorch? [f=0012584] [12584] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0012770] [12770] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0012966] [12966] Event [6728,91.171875,4680]: 0 finished unit Solar Collector [f=0012991] [12991] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0013005] Spectator Winsalot left the game: normal quit [f=0013005] [13005] Event [undefined]: Winsalot quit [f=0013164] [13164] Event [2096,12.8533535,3360]: 1 finished unit Tank Foundry [f=0013192] [13192] Event [5944,137.800812,3864]: 0 finished unit Wind/Tidal Generator [f=0013200] [13200] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0013338] [13338] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0013386] [13386] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0013432] [13432] Event [6008,137.800812,3928]: 0 finished unit Wind/Tidal Generator [f=0013456] [13456] Event [6616,91.171875,4568]: 0 finished unit Solar Collector [f=0013553] [13553] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0013561] Playback paused [f=0013562] Playback continued [f=0013605] Kingstad added point: I didnt know this platform had walls.. [f=0013687] [13687] Event [6056,137.618652,3992]: 0 finished unit Wind/Tidal Generator [f=0013700] [13700] Event [2362.96362,15.0593176,3192.35376]: 0 lost unit Scorcher [f=0013731] [13731] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Mason [f=0013761] [13761] Event [1992,16.1178055,3352]: 1 lost unit Caretaker [f=0013833] [13833] Event [7048,15.1300049,2200]: 0 finished unit Solar Collector [f=0013865] [13865] Event [2290.5376,15.0446081,3141.15918]: 0 lost unit Scorcher [f=0013886] [13886] Event [2124,13.2467947,3360]: 1 lost unit Kodachi [f=0013886] [13886] Event [2096,11.926795,3360]: 1 lost unit Tank Foundry [f=0013904] [13904] Event [2031.86096,7.22735977,3438.3501]: 0 lost unit Scorcher [f=0013907] [13907] Event [2044.08264,3.9029727,3463.35181]: 0 lost unit Scorcher [f=0013910] [13910] Event [1984,24.6410522,3152]: 1 lost unit Picket [f=0013920] [13920] Event [2293.61401,14.7861528,3085.49756]: 0 lost unit Scorcher [f=0013927] [13927] Event [6120,128.208374,4056]: 0 finished unit Wind/Tidal Generator [f=0013961] [13961] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0013961] [13961] Event [2112,14.4742069,3248]: 1 lost unit Picket [f=0013963] [13963] Event [1997.25391,17.2836647,3274.56396]: 0 lost unit Scorcher [f=0014011] [14011] Event [2192,12.5411663,3312]: 1 lost unit Lotus [f=0014019] [14019] Event [2120.92407,13.5858974,3267.32275]: 0 lost unit Scorcher [f=0014074] [14074] Event [6504,91.171875,4472]: 0 finished unit Solar Collector [f=0014074] [14074] Event [2164.02417,16.0586529,3156.35596]: 0 lost unit Scorcher [f=0014152] [14152] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0014227] [14227] Event [6168,117.119904,4120]: 0 finished unit Wind/Tidal Generator [f=0014341] [14341] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Scorcher [f=0014376] [14376] Event [2224,15.6416016,3120]: 1 finished unit Lotus [f=0014380] [14380] Event [6936,14.4711304,2024]: 0 finished unit Solar Collector [f=0014512] [14512] Event [6232,103.861023,4184]: 0 finished unit Wind/Tidal Generator [f=0014625] [14625] Event [6392,91.171875,4360]: 0 finished unit Solar Collector [f=0014656] [14656] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Fencer [f=0014764] [14764] Event [2272,15.7523346,3184]: 1 finished unit Lotus [f=0014782] [14782] Event [6280,94.1755676,4248]: 0 finished unit Wind/Tidal Generator [f=0014867] [14867] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Fencer [f=0014880] [14880] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0014882] [14882] Event [3816,13.78125,3288]: 0 finished unit Solar Collector [f=0015074] [15074] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Fencer [f=0015108] [15108] Event [3264,12.7890625,2016]: 1 lost unit Picket [f=0015174] [15174] Event [3736,13.5332031,3208]: 0 finished unit Solar Collector [f=0015175] [15175] Event [3424,13.0913696,1904]: 1 lost unit Lotus [f=0015186] [15186] Event [2256,16.958107,3248]: 1 finished unit Lotus [f=0015202] [15202] Event [3488,17.6523285,1856]: 1 lost unit Picket [f=0015246] [15246] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0015284] [15284] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Fencer [f=0015289] [15289] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0015289] [15289] Event [undefined]: [Nik]NikolaMX resigned [f=0015289] game_message: [Nik]NikolaMX has been destroyed! [f=0015289] game_message: Masper wins! [f=0015289] Submitting stats [f=0015289] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015289] Part| Total Time|Time of the last 0.5s [f=0015289] Draw 78127.49ms 7.61% [f=0015289] Lua::Callins::Synced 82109.98ms 62.36% [f=0015289] Lua::Callins::Unsynced 143441.20ms 10.44% [f=0015289] Lua::CollectGarbage::Synced 46391.59ms 4.62% [f=0015289] Lua::CollectGarbage::Unsynced 72599.12ms 16.00% [f=0015289] Misc::Profiler::AddTime 142.95ms 0.00% [f=0015289] Sim 188182.16ms 68.43% [f=0015289] [15289] Received game_message: [Nik]NikolaMX has been destroyed! [f=0015289] [15289] Received game_message: Masper wins! [f=0015290] [15290] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015290] [15290] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015290] [15290] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015290] [15290] Game End Stats Values: 2,2185,2185,2185,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,910,910,910,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015290] [15290] Game End Stats Values: 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6,2830,2875,2830,2875,0,24.5375671,0,24.5375671,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.2534027,16.7703876,13.2534027,16.7703876,1275,1330,1275,1330,9.53333378,11.7410231,9.53333378,11.7410231,290,125,290,125,0,0,0,0,1265,1330,1265,1330,0,0,0,0,0,61.8057327,0,61.8057327,0,0,0,0 [f=0015290] [15290] Game End Stats Values: 7,2920,3000,2920,3000,0,37.0896034,0,37.0896034,0,0,0,0,0,0,0,0,0,0,0,0,4.19999981,0,4.19999981,0,0,90,0,90,12.039443,16.7851887,12.039443,16.7851887,1275,1330,1275,1330,11.666667,11.2293987,11.666667,11.2293987,290,250,290,250,0,0,0,0,1355,1330,1355,1330,0,0,0,0,0,82.6952591,0,82.6952591,0,4.19999981,0,4.19999981 [f=0015290] [15290] Game End Stats Values: 8,3005,3125,3005,3125,0,52.0708961,0,52.0708961,0,0,0,0,0,0,0,0,0,0,0,0,115.220703,142.775879,115.220703,142.775879,0,90,0,90,12.2154131,16.5333347,12.2154131,16.5333347,1275,1330,1275,1330,13,11.2654228,13,11.2654228,375,375,375,375,0,40,0,40,1355,1330,1355,1330,40,0,40,0,0,100.084679,0,100.084679,142.775879,115.220703,142.775879,115.220703 [f=0015290] [15290] Game End Stats Values: 9,3185,3250,3185,3250,0,64.139946,0,64.139946,0,0,0,0,0,0,0,0,0,0,0,0,131.558548,208.765869,131.558548,208.765869,90,90,90,90,12.728653,14,12.728653,14,1275,1330,1275,1330,13.3999996,9.80460262,13.3999996,9.80460262,375,500,375,500,0,165,0,165,1445,1330,1445,1330,165,0,165,0,0,100.084679,0,100.084679,208.765869,142.800003,208.765869,142.800003 [f=0015290] [15290] Game End Stats Values: 10,3200,3215,3200,3215,0,74.18116,0,74.18116,0,0,0,0,0,0,0,0,0,0,0,0,246.823074,470.224426,246.823074,470.224426,190,90,190,90,12.5741062,14,12.5741062,14,1275,1330,1275,1330,13.9333334,11.0027485,13.9333334,11.0027485,500,375,500,375,125,375,125,375,1235,1420,1235,1420,375,125,375,125,0,100.084679,0,100.084679,474.459473,259.041473,474.459473,259.041473 [f=0015290] [15290] Game End Stats Values: 11,3285,3250,3285,3250,0,87.3252335,0,87.3252335,0,0,0,0,0,0,0,0,0,0,0,0,366.981995,705.497559,366.981995,705.497559,190,90,190,90,10.931284,14.8000002,10.931284,14.8000002,1275,1330,1275,1330,13,13.4762716,13,13.4762716,500,250,500,250,375,410,375,410,1320,1580,1320,1580,410,375,410,375,0,100.084679,0,100.084679,748.299377,379.200378,748.299377,379.200378 [f=0015290] [15290] Game End Stats Values: 12,3470,3430,3470,3430,0,94.7580338,0,94.7580338,0,0,0,0,0,0,0,0,0,0,0,0,366.981995,705.497559,366.981995,705.497559,190,180,190,180,11.7502031,16,11.7502031,16,1275,1330,1275,1330,13,14.8288536,13,14.8288536,580,250,580,250,375,410,375,410,1425,1670,1425,1670,410,375,410,375,0,100.084679,0,100.084679,748.299377,379.200378,748.299377,379.200378 [f=0015290] [15290] Game End Stats Values: 13,3680,3750,3680,3750,0,98.6379395,0,98.6379395,0,0,0,0,0,0,0,0,0,0,0,0,366.981995,705.497559,366.981995,705.497559,190,180,190,180,12.1432772,16.7120247,12.1432772,16.7120247,1275,1330,1275,1330,13,20.2919903,13,20.2919903,720,375,720,375,375,410,375,410,1495,1865,1495,1865,410,418.999939,410,418.999939,0,100.084679,0,100.084679,748.299377,379.200378,748.299377,379.200378 [f=0015290] [15290] Game End Stats Values: 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End Stats Values: 34,2625,6415,2625,6415,0,603.755127,0,603.755127,0,0,0,0,0,0,0,0,64.0308838,1784.35791,64.0308838,1784.35791,4099.74951,5965.99219,4099.74951,5965.99219,470,810,470,810,15.6305399,34.9777756,15.6305399,34.9777756,1505,55,1505,55,9,35.562973,9,35.562973,0,890,0,890,3414.79932,4610.3335,3414.79932,4610.3335,650,4660,650,4660,5028.30029,4322.79883,5028.30029,4322.79883,314.14743,256.022797,314.14743,256.022797,6313.64111,4795.07129,6313.64111,4795.07129 [f=0015290] [15290] Game End Stats Values: 35,2245,7065,2245,7065,0,622.586548,0,622.586548,0,0,0,0,0,0,0,0,64.0308838,1846.9519,64.0308838,1846.9519,4330.6167,6458.91553,4330.6167,6458.91553,270,810,270,810,14.6847172,38.3711662,14.6847172,38.3711662,1505,55,1505,55,9,38.6332397,9,38.6332397,0,1310,0,1310,3414.79932,5080.3335,3414.79932,5080.3335,470,4890,470,4890,5498.30029,4322.79883,5498.30029,4322.79883,314.14743,321.352142,314.14743,321.352142,6814.13428,5049.43799,6814.13428,5049.43799 [f=0015299] Playback paused [f=0015321] [15321] Event [3352,12.8214874,1960]: 1 lost unit Solar Collector [f=0015323] [Kingstad] Allies: gg [f=0015330] [15330] Event [3240,17.8817844,1864]: 1 lost unit Solar Collector [f=0015331] [15331] Event [200,13.0061035,3080]: 0 finished unit Solar Collector [f=0015332] [15332] Event [3504,13.7546234,1352]: 1 lost unit Cloakbot Factory [f=0015337] [15337] Event [3112,181.019104,1784]: 1 lost unit Wind/Tidal Generator [f=0015345] Playback continued [f=0015367] [[Nik]NikolaMX (replay)] gg [f=0015377] Playback paused [f=0015393] Spectator spaceT left the game: normal quit [f=0015393] [15393] Event [undefined]: spaceT quit [f=0015399] Spectator Kingstad left the game: normal quit [f=0015399] [15399] Event [undefined]: Kingstad quit [f=0015399] Spectator Ambulanss left the game: normal quit [f=0015399] [15399] Event [undefined]: Ambulanss quit [f=0015403] Playback continued [f=0015429] [15429] Event [3672,15.056366,3112]: 0 finished unit Solar Collector [f=0015483] Player Masper left the game: normal quit [f=0015483] [15483] Event [undefined]: Masper quit [f=0015495] [15495] Event [4975.99805,12.4419765,3646.00757]: 0 finished unit Fencer [f=0015496] No clients connected, shutting down server [f=0015496] Server shutdown [f=0015499] Autoquit sending quit command. [f=0015499] [QuitAction] user exited to system [f=0015499] [SpringApp::Kill][1] fromRun=1 [f=0015499] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015499] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015499] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015499] [ThreadPool::SetThreadCount][2] workers=0 [f=0015499] [SpringApp::Kill][2] [f=0015499] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015499] [Game::KillLua][3] dtor=0 luaUI=0x668e5590 [f=0015499] Start widgetHandler:Shutdown [f=0015499] Shutdown - SaveOrderList Complete [f=0015499] Writing last game win data [f=0015499] Shutdown - SaveConfigData Complete [f=0015499] Shutdown Widget - Save/Load API [f=0015499] Shutdown Widget - Chili Highlight [f=0015499] Shutdown Widget - Draw After Chili [f=0015499] Shutdown Widget - EPIC Menu [f=0015499] Shutdown Widget - Chili Widget Selector [f=0015499] Shutdown Widget - Chili Minimap [f=0015499] Shutdown Widget - Local Team Colors [f=0015499] Shutdown Widget - Display Keys 2 [f=0015499] Shutdown Widget - Save Game Menu [f=0015499] Shutdown Widget - Unit Icons [f=0015499] Shutdown Widget - Noises [f=0015499] Shutdown Widget - HealthBars [f=0015499] Shutdown Widget - Win Counter [f=0015499] Shutdown Widget - SpringRTS Replay Stats [f=0015499] Shutdown Widget - BuildETA [f=0015499] Shutdown Widget - Modular Comm Info [f=0015499] Shutdown Widget - Music Player v2 [f=0015499] Shutdown Widget - State Reverse and Latency [f=0015499] Shutdown Widget - Stereo3D [f=0015499] Shutdown Widget - Showeco and Grid Drawer [f=0015499] Shutdown Widget - Point Tracker [f=0015499] Shutdown Widget - Missile Silo Range [f=0015499] Shutdown Widget - MinimapEvents [f=0015499] Shutdown Widget - Local Widgets Config [f=0015499] Shutdown Widget - Highlight Geos [f=0015499] Shutdown Widget - Grab Input [f=0015499] Input grabbing is disabled! [f=0015499] Shutdown Widget - Defense Range Zero-K [f=0015499] Shutdown Widget - MetalFeatures (new) [f=0015499] Shutdown Widget - Darkening [f=0015499] Shutdown Widget - Context Menu [f=0015499] Shutdown Widget - Chili Spectator Panels [f=0015499] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015499] Shutdown Widget - Chili Nuke Warning [f=0015499] Shutdown Widget - Chili EndGame Window [f=0015499] Shutdown Widget - Chili Economy Panel Default [f=0015499] Shutdown Widget - CameraShake [f=0015499] Shutdown Widget - Attack AoE [f=0015499] Shutdown Widget - Map Edge Extension [f=0015499] Shutdown Widget - Selection Send [f=0015499] Shutdown Widget - LupsManager [f=0015499] Shutdown Widget - Newton Firezone [f=0015499] Shutdown Widget - Chili Pro Console [f=0015499] Shutdown Widget - Persistent Build Height [f=0015499] Shutdown Widget - Lasso Terraform GUI [f=0015499] Shutdown Widget - Lups [f=0015499] Shutdown Widget - Chili Framework [f=0015499] Shutdown Widget - Chili Core Selector [f=0015499] Shutdown Widget - Custom Markers [f=0015499] Shutdown Widget - Mex Placement Handler [f=0015499] Shutdown Widget - Select Keys [f=0015499] Shutdown Widget - Pause Screen [f=0015499] Shutdown Widget - Text To Speech Control [f=0015499] Shutdown Widget - Layout Handler [f=0015499] End widgetHandler:Shutdown [f=0015499] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3185310,291442381} {int,ext,rec}Allocs={28861132,0,0} {chunk,block}Bytes={291442381,0} [f=0015499] [Game::KillLua][1] dtor=0 luaGaia=0x676072e0 [f=0015499] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2975258,278615566} {int,ext,rec}Allocs={28861133,0,0} {chunk,block}Bytes={278615566,0} [f=0015499] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2975258,278615566} {int,ext,rec}Allocs={28861133,0,0} {chunk,block}Bytes={278615566,0} [f=0015499] [Game::KillLua][2] dtor=0 luaRules=0x53c908b0 [f=0015499] Start gadgetHandler:Shutdown [f=0015499] Shutdown - StartSetup [f=0015499] Shutdown - UnitMorph [f=0015499] Shutdown - Carrier Drones [f=0015499] Shutdown - LupsNanoSpray [f=0015499] Shutdown - Missile Silo Controller [f=0015499] Shutdown - Modular Comm Info [f=0015499] Shutdown - Terrain Texture Handler [f=0015499] Shutdown - UnitCloakShield [f=0015499] Shutdown - Starlight Handler [f=0015499] End gadgetHandler:Shutdown [f=0015499] Start gadgetHandler:Shutdown [f=0015499] Shutdown - Save/Load [f=0015499] Shutdown - Teleport Throw [f=0015499] Shutdown - UnitMorph [f=0015499] Shutdown - Modular Comm Info [f=0015499] Shutdown - Retreat Command [f=0015499] Shutdown - Shockwaves [f=0015499] Shutdown - UnitCloakShield [f=0015499] Shutdown - Lups Cloak FX [f=0015499] Shutdown - Lups [f=0015499] Shutdown - Lups Shield [f=0015499] End gadgetHandler:Shutdown [f=0015499] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28861164,0,0} {chunk,block}Bytes={0,0} [f=0015499] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28861164,0,0} {chunk,block}Bytes={0,0} [f=0015499] [Game::KillLua][4] dtor=0 [f=0015499] [Game::~CGame][1] [f=0015499] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015499] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015499] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015499] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015499] [Game::KillLua][4] dtor=1 [f=0015499] [Game::KillMisc][1] [f=0015499] [Game::KillMisc][2] [f=0015499] [Game::KillMisc][3] [f=0015499] [Game::KillRendering][1] [f=0015499] [3DOParser::Kill] allocated 155 pieces [f=0015499] [S3OParser::Kill] allocated 2745 pieces [f=0015499] [AssParser::Kill] allocated 249 pieces [f=0015499] [Game::KillInterface][1] [f=0015499] [Game::KillInterface][2] [f=0015499] [Game::KillSimulation][1] [f=0015499] [Game::KillSimulation][2] [f=0015499] [CCollisionHandler] dis-/continuous tests: 0/309666 [f=0015499] [Game::KillSimulation][3] [f=0015499] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015499] [~CPathCache(28x20)] cacheHits=37 hitPercentage=19% numHashColls=0 maxCacheSize=17 [f=0015499] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015499] [~CPathCache(56x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015499] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015499] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015499] [LosHandler::Kill] raycast instance cache-{hits,misses}={3067,8389}; shared=5%; cached=22% [f=0015499] [Game::KillSimulation][4] [f=0015499] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015499] [Game::~CGame][2] [f=0015499] [Game::~CGame][3] [f=0015499] [SpringApp::Kill][3] [f=0015499] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166087 bytes sent 274622 bytes recv'd [f=0015499] [SpringApp::Kill][4] font=0x45f25aa0 [f=0015499] [SpringApp::Kill][5] [f=0015499] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45fa36e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=18308ms file="units/tankraid.lua" indx=6899 inflSize=4kb readTime=1715ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1231 inflSize=1kb readTime=1643ms file="units/shieldriot.lua" indx=6841 inflSize=5kb readTime=1555ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=1037ms file="units/striderfunnelweb.lua" indx=6885 inflSize=3kb readTime=832ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=482ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=274ms file="unittextures/blank1.png" indx=7018 inflSize=0kb readTime=227ms file="objects3d/amphassault.s3o" indx=4851 inflSize=151kb readTime=194ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=153ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65051538 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46084890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4621fe70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f9daf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ff009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]