[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E70Fg9iVCj/springsettings.1075702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 347ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3ba409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2138ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4590e210] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4590e210] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6054ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7554ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 154ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4045ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1584ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 67ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 41ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2475ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] spaceT was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7957ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5374cd30,0x67d72040}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: eb705260cf3cae8f7c8c6279939337a8 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from TurBoss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c16cb960,00000000f2563060}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[Game::Load][lua{Rules,Gaia}={0x4818d680,0x8e259690}]" [f=-000001] Allies: I choose: Commander 3! [f=-000001] Allies: I choose: To Be the Best! [f=-000001] [0] Event [2213,11.796936,1210]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6819,91.1933594,4684]: 1 finished unit Engineer Commander [f=0000000] [0] TurBoss, team: 1, elo:1902, userid: 174613 [f=0000000] [0] WebFreaK, team: 0, elo:1853, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] [3] Event [2320,12.130188,1248]: 0 finished unit Tank Foundry [f=0000027] [27] Event [6608,91.171875,4592]: 1 finished unit Rover Assembly [f=0000042] Playback continued [f=0000240] [240] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000256] [256] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000496] [496] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000598] [598] Event [6792,91.171875,4888]: 1 finished unit Wind/Tidal Generator [f=0000670] [670] Event [2136,11.796875,1384]: 0 finished unit Solar Collector [f=0000675] Playback paused [f=0000683] Playback continued [f=0000688] [688] Event [6856,91.171875,4808]: 1 finished unit Wind/Tidal Generator [f=0000778] [778] Event [6920,91.171875,4728]: 1 finished unit Wind/Tidal Generator [f=0000809] [809] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Mason [f=0000850] [850] Event [2056,11.796875,1304]: 0 finished unit Solar Collector [f=0000949] [949] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Dart [f=0001057] [1057] Event [2348,12.7890625,1248]: 0 finished unit Welder [f=0001087] [1087] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Dart [f=0001162] Playback paused [f=0001171] Playback continued [f=0001644] [1644] Event [2348,14.1090622,1248]: 0 finished unit Kodachi [f=0001743] [1743] Event [6480,91.171875,4512]: 1 finished unit Lotus [f=0001752] [1752] Event [6648,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [6712,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [6776,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002104] [2104] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0002161] [2161] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0002217] [2217] Event [6840,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002367] [2367] Event [6904,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002374] [2374] Event [3382.44409,15.7617493,845.705627]: 1 lost unit Dart [f=0002445] [2445] Event [2803.85352,11.1167793,294.42453]: 1 lost unit Dart [f=0002502] [2502] Event [6968,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002560] [2560] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0002606] [2606] Event [2348,14.1090622,1248]: 0 finished unit Welder [f=0002637] [2637] Event [7032,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002772] [2772] Event [7096,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0002864] [2864] Event [7096,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0002992] [2992] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0003000] [3000] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003006] [3006] Event [7032,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0003122] [3122] Event [6968,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0003386] [3386] Event [6904,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0003405] [3405] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003549] [3549] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0003613] [3613] Event [3319.50073,11.796875,2167.39746]: 0 lost unit Kodachi [f=0003629] [3629] Event [6840,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0003832] [3832] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003891] [3891] Event [6776,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0003929] [3929] Event [3392,14.5331421,1664]: 0 finished unit Lotus [f=0004055] Playback paused [f=0004062] Playback continued [f=0004131] [4131] Event [6712,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0004148] [4148] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0004158] [4158] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004317] [4317] Event [6648,211.226563,5096]: 1 finished unit Wind/Tidal Generator [f=0004392] [4392] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0004592] [4592] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0004866] [4866] Event [3320,13.5332031,1832]: 0 finished unit Solar Collector [f=0004887] [4887] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Ripper [f=0004903] [4903] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0004957] [4957] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0005095] [5095] Event [344,91.171875,424]: 0 finished unit Wind/Tidal Generator [f=0005338] [5338] Event [2348,14.1090622,1248]: 0 lost unit Blitz [f=0005352] [5352] Event [2348,14.1090622,1248]: 0 lost unit Blitz [f=0005379] [5379] Event [3448,14.9788513,1720]: 0 finished unit Solar Collector [f=0005424] [5424] Event [460.664001,91.171875,272.66745]: 1 lost unit Scorcher [f=0005464] [5464] Event [432,91.171875,416]: 0 finished unit Lotus [f=0005514] [5514] Event [2556.56836,12.9505415,1188.10925]: 1 lost unit Scorcher [f=0005537] [5537] Event [450.565918,91.171875,361.152924]: 0 lost unit Welder [f=0005576] [5576] Event [378.130463,91.171875,406.968018]: 1 lost unit Scorcher [f=0005587] [5587] Event [432,91.171875,416]: 0 lost unit Lotus [f=0005633] [5633] Event [344,91.4234924,424]: 0 lost unit Wind/Tidal Generator [f=0005665] [5665] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Ravager [f=0005713] [5713] Event [424,91.2149506,296]: 0 lost unit Metal Extractor [f=0005775] [5775] Event [1232,11.9953251,2064]: 0 finished unit Lotus [f=0005872] [5872] Event [296,91.171875,424]: 0 lost unit Metal Extractor [f=0006162] [6162] Event [7128,211.226563,4968]: 1 finished unit Wind/Tidal Generator [f=0006252] [6252] Event [7128,211.226563,4904]: 1 finished unit Wind/Tidal Generator [f=0006335] [6335] Event [1288,10.3463554,2136]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [7128,211.226563,4840]: 1 finished unit Wind/Tidal Generator [f=0006368] [6368] Event [3480,15.9632874,1592]: 0 finished unit Solar Collector [f=0006444] [6444] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Ravager [f=0006466] [6466] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0006526] [6526] Event [7128,211.226563,4776]: 1 finished unit Wind/Tidal Generator [f=0006657] [6657] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0006708] [6708] Event [7128,211.226563,4712]: 1 finished unit Wind/Tidal Generator [f=0006752] [6752] Event [3480,14.0603027,1496]: 0 finished unit Solar Collector [f=0006762] [6762] Event [1176,14.5680237,1928]: 0 finished unit Solar Collector [f=0006849] [6849] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0006888] [6888] Event [7128,211.226563,4648]: 1 finished unit Wind/Tidal Generator [f=0007031] Playback paused [f=0007034] Playback continued [f=0007049] [7049] Event [1288,12.0129585,2040]: 0 finished unit Solar Collector [f=0007125] [7125] Event [3054.50586,20.349432,1077.08984]: 1 lost unit Scorcher [f=0007150] [7150] Event [7128,211.164551,4584]: 1 finished unit Wind/Tidal Generator [f=0007202] [7202] Event [2800.84399,15.7617493,1198.39307]: 0 lost unit Blitz [f=0007472] [7472] Event [7128,201.242676,4520]: 1 finished unit Wind/Tidal Generator [f=0007480] [7480] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0007502] [7502] Event [2402.12622,12.7905874,1270.95093]: 1 lost unit Scorcher [f=0007535] [7535] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0007720] [7720] Event [6240,137.800812,3296]: 1 finished unit Radar Tower [f=0007773] [7773] Event [7128,184.131317,4456]: 1 finished unit Wind/Tidal Generator [f=0008064] [8064] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0008385] [8385] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0008580] [8580] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0008597] [8597] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0008712] [8712] Event [4760,212.331146,1320]: 0 finished unit Wind/Tidal Generator [f=0008823] [8823] Event [6808,91.171875,4440]: 1 finished unit Caretaker [f=0008832] [8832] Event [4760,215.404602,1368]: 0 finished unit Wind/Tidal Generator [f=0008922] [8922] Event [4712,215.598389,1368]: 0 finished unit Wind/Tidal Generator [f=0009012] [9012] Event [4664,216.873505,1368]: 0 finished unit Wind/Tidal Generator [f=0009057] [9057] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Scorcher [f=0009102] [9102] Event [4664,213.687653,1320]: 0 finished unit Wind/Tidal Generator [f=0009114] [9114] Event [4596.51953,200.508804,1204.51892]: 0 finished unit Engineer Commander [f=0009114] game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0009114] [9114] Received game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0009114] Playback paused [f=0009168] [9168] Event [4664,210.76535,1272]: 0 finished unit Wind/Tidal Generator [f=0009190] Playback continued [f=0009235] [9235] Event [4712,209.916565,1272]: 0 finished unit Wind/Tidal Generator [f=0009295] [9295] Event [4760,209.544495,1272]: 0 finished unit Wind/Tidal Generator [f=0009312] [9312] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0009403] [9403] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Fencer [f=0009584] [9584] Event [4014.12524,12.7890625,2516.21509]: 1 lost unit Scorcher [f=0009593] [9593] Event [7128,163.539551,4392]: 1 finished unit Wind/Tidal Generator [f=0009595] [9595] Event [3929.56323,13.78125,2691.81714]: 0 lost unit Blitz [f=0009730] [9730] Event [3392,14.5331421,1664]: 0 lost unit Lotus [f=0009788] [9788] Event [3987.82227,12.3414249,2661.75146]: 0 lost unit Blitz [f=0009791] [9791] Event [3352,14.148735,1752]: 0 lost unit Metal Extractor [f=0009815] [9815] Event [4091.62061,13.7942324,2685.62109]: 0 lost unit Blitz [f=0009912] [9912] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Fencer [f=0009926] [9926] Event [2348,14.1090622,1248]: 0 finished unit Welder [f=0009991] [9991] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0010015] [10015] Event [3448,14.9788513,1720]: 0 lost unit Solar Collector [f=0010085] [10085] Event [3320,13.5332031,1832]: 0 lost unit Solar Collector [f=0010143] Playback paused [f=0010144] Playback continued [f=0010253] [10253] Event [3480,15.9632874,1592]: 0 lost unit Solar Collector [f=0010317] [10317] Event [3480,14.1266022,1496]: 0 lost unit Solar Collector [f=0010396] [10396] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Fencer [f=0010486] [10486] Event [2336,12.7890625,1392]: 0 finished unit Lotus [f=0010842] [10842] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0011041] [11041] Event [1288,10.3463554,2136]: 0 lost unit Metal Extractor [f=0011048] [11048] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Fencer [f=0011058] [11058] Event [1408,137.800812,1392]: 0 finished unit Lotus [f=0011061] [11061] Event [1204.79309,12.1543961,2172.10498]: 1 lost unit Scorcher [f=0011093] [11093] Event [1232,12.1899128,2064]: 0 lost unit Lotus [f=0011146] [11146] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0011147] [11147] Event [4608,192.475769,1152]: 0 finished unit Lotus [f=0011311] [11311] Event [1272,137.800812,1320]: 0 finished unit Geothermal Generator [f=0011316] [11316] Event [1720.90649,12.7890625,2413.79053]: 1 lost unit Ripper [f=0011412] [11412] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0011472] [11472] Event [1976.87354,12.7890625,2465.97729]: 1 lost unit Fencer [f=0011474] [11474] Event [2232,11.796875,1288]: 0 finished unit Caretaker [f=0011550] [11550] Event [2208.52832,15.7478771,2432.56885]: 1 lost unit Scorcher [f=0011569] [11569] Event [4544,203.967316,1264]: 0 finished unit Lotus [f=0011650] [11650] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0011725] [11725] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Fencer [f=0011750] [11750] Event [4800,200.141968,1168]: 0 finished unit Lotus [f=0011777] [11777] Event [2241.61938,12.7890625,1700.81689]: 1 lost unit Scorcher [f=0011923] [11923] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0011938] [11938] Event [2336,12.7890625,1392]: 0 lost unit Lotus [f=0011987] [11987] Event [2348,14.1090622,1248]: 0 lost unit Blitz [f=0012000] [12000] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0012138] [12138] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Mason [f=0012198] [12198] Event [2176.68774,11.8012352,1062.84985]: 1 lost unit Scorcher [f=0012290] [12290] Event [2448,13.7192383,1392]: 0 finished unit Lotus [f=0012321] [12321] Event [2232,11.796875,1288]: 0 lost unit Caretaker [f=0012483] [12483] Event [296,89.7213745,424]: 0 finished unit Metal Extractor [f=0012489] [12489] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0012516] [12516] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0012519] [12519] Event [2271.62256,11.796875,1077.82959]: 1 lost unit Ravager [f=0012773] [12773] Event [2448,13.7192383,1392]: 0 lost unit Lotus [f=0012820] [12820] Event [3396.60693,11.796875,2525.823]: 0 lost unit Blitz [f=0012839] [12839] Event [5120,11.796875,3856]: 1 finished unit Lotus [f=0012961] [12961] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0013037] [13037] Event [424,89.7644501,296]: 0 finished unit Metal Extractor [f=0013235] [13235] Event [1881.41956,18.6091003,1227.90417]: 1 lost unit Ravager [f=0013400] [13400] Event [2477.06567,16.7616177,1877.38147]: 1 lost unit Fencer [f=0013402] [13402] Event [344,89.405899,424]: 0 finished unit Wind/Tidal Generator [f=0013414] Playback paused [f=0013422] Playback continued [f=0013426] Playback paused [f=0013440] Playback continued [f=0013552] [13552] Event [344,90.5801392,472]: 0 finished unit Wind/Tidal Generator [f=0013568] [13568] Event [3624,16.5834045,1080]: 0 finished unit Caretaker [f=0013587] [13587] Event [3430.7627,11.839653,2504.3562]: 0 lost unit Blitz [f=0013649] [13649] Event [2292.17529,15.7617493,1921.98206]: 1 lost unit Fencer [f=0013702] [13702] Event [296,90.3974915,472]: 0 finished unit Wind/Tidal Generator [f=0013721] Playback paused [f=0013728] Playback continued [f=0013947] [13947] Event [248,91.1797333,472]: 0 finished unit Wind/Tidal Generator [f=0014005] [14005] Event [5151.99023,11.796875,3722.68311]: 1 finished unit Engineer Commander [f=0014007] [14007] Event [2348,14.1090622,1248]: 0 finished unit Blitz [f=0014050] [14050] Event [3632,14.7850647,1160]: 0 lost unit Cloakbot Factory [f=0014104] [14104] Event [6590.00781,91.8169785,4592.02979]: 1 finished unit Dominatrix [f=0014129] [14129] Event [248,90.7528687,424]: 0 finished unit Wind/Tidal Generator [f=0014287] [14287] Event [248,91.1797333,376]: 0 finished unit Wind/Tidal Generator [f=0014328] [14328] Event [undefined]: WebFreaK resigned [f=0014328] game_message: WebFreaK has been destroyed! [f=0014328] game_message: TurBoss wins! [f=0014328] Submitting stats [f=0014328] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014328] Part| Total Time|Time of the last 0.5s [f=0014328] Draw 65213.45ms 5.74% [f=0014328] Lua::Callins::Synced 42851.39ms 12.01% [f=0014328] Lua::Callins::Unsynced 107462.78ms 10.44% [f=0014328] Lua::CollectGarbage::Synced 52358.13ms 29.11% [f=0014328] Lua::CollectGarbage::Unsynced 41650.09ms 8.36% [f=0014328] Misc::Profiler::AddTime 144.96ms 0.00% [f=0014328] Sim 107380.64ms 50.91% [f=0014328] [14328] Received game_message: WebFreaK has been destroyed! [f=0014328] [14328] Received game_message: TurBoss wins! [f=0014328] Playback paused [f=0014329] [14329] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014329] [14329] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014329] [14329] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 3,2295,2380,2380,2295,0,0.77006662,0.77006662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.53904247,8.53904247,8.80000019,1275,1275,1275,1275,8.73333359,8.65133762,8.65133762,8.73333359,0,0,0,0,0,0,0,0,1020,1105,1105,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 4,2495,2460,2460,2495,4.73137617,7.81287718,7.81287718,4.73137617,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.94579887,9.94579887,12,1275,1275,1275,1275,9.31542492,9.46952152,9.46952152,9.31542492,0,80,80,0,0,0,0,0,1220,1105,1105,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 5,2675,2585,2585,2675,14.2070999,18.3475761,18.3475761,14.2070999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,10.3755999,10.3755999,12,1275,1275,1275,1275,9.63171482,9.70231342,9.70231342,9.63171482,180,80,80,180,0,0,0,0,1220,1140,1140,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 6,2765,2815,2815,2765,22.7422447,24.7075348,24.7075348,22.7422447,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,14.2718363,14.2718363,12,1275,1275,1275,1275,9.96901035,11.3128843,11.3128843,9.96901035,180,205,205,180,0,0,0,0,1310,1245,1245,1310,0,0,0,0,0,33.3332939,33.3332939,0,0,0,0,0 [f=0014329] [14329] Game End Stats Values: 7,2965,2965,2965,2965,31.4155407,38.5820732,38.5820732,31.4155407,0,0,0,0,0,0,0,0,0,0,0,0,80,13.7326393,13.7326393,80,0,90,90,0,12,24.3815575,24.3815575,12,1275,1275,1275,1275,11.1513662,14.7138577,14.7138577,11.1513662,180,250,250,180,80,0,0,80,1510,1350,1350,1510,0,80,80,0,0,105.332893,105.332893,0,13.7326393,80,80,13.7326393 [f=0014329] [14329] Game End Stats Values: 8,3055,3230,3230,3055,42.6823044,61.575325,61.575325,42.6823044,0,0,0,0,0,0,0,0,0,0,0,0,80,13.7326393,13.7326393,80,0,90,90,0,12,30.1355495,30.1355495,12,1275,1275,1275,1275,12.280448,15.1884375,15.1884375,12.280448,180,375,375,180,80,0,0,80,1600,1490,1490,1600,0,80,80,0,0,170.500504,170.500504,0,13.7326393,80,80,13.7326393 [f=0014329] [14329] Game End Stats Values: 9,3145,3390,3390,3145,51.0463333,82.261734,82.261734,51.0463333,0,0,0,0,0,0,0,0,0,0,0,0,99.7710876,181.002716,181.002716,99.7710876,0,90,90,0,12,27.9031162,27.9031162,12,1275,1275,1275,1275,14.224268,10.379096,10.379096,14.224268,180,500,500,180,80,0,0,80,1690,1525,1525,1690,0,80,80,0,0,170.500504,170.500504,0,181.002716,99.7710876,99.7710876,181.002716 [f=0014329] [14329] Game End Stats Values: 10,3145,3460,3460,3145,51.0463333,102.41394,102.41394,51.0463333,0,0,0,0,0,0,0,0,0,0,0,0,197.427124,212.668182,212.668182,197.427124,90,90,90,90,12,29.4514351,29.4514351,12,1275,1275,1275,1275,15.8000002,10.3434801,10.3434801,15.8000002,0,500,500,0,80,180,180,80,1780,1595,1595,1780,180,80,80,180,0,170.500504,170.500504,0,212.668182,197.427124,197.427124,212.668182 [f=0014329] [14329] Game End Stats Values: 11,3145,3655,3655,3145,51.7409821,118.8993,118.8993,51.7409821,0,0,0,0,0,0,0,0,0,0,0,0,209.145874,332.356689,332.356689,209.145874,90,90,90,90,12,25.7537918,25.7537918,12,1275,1275,1275,1275,22.1929893,14.1323376,14.1323376,22.1929893,0,625,625,0,80,270,270,80,1780,1665,1665,1780,270,80,80,270,61.2000885,236.002502,236.002502,61.2000885,337.452209,212.389084,212.389084,337.452209 [f=0014329] [14329] Game End Stats Values: 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[14334] Event [3814.75366,0.42060137,1646.89185]: 1 lost unit Fencer [f=0014336] Playback continued [f=0014344] Playback paused [f=0014345] Playback continued [f=0014377] [14377] Event [3724.12744,8.20271111,1386.78955]: 0 lost unit Engineer Commander [f=0014439] Spectator WebFreaK left the game: normal quit [f=0014439] [14439] Event [undefined]: WebFreaK quit [f=0014451] Playback paused [f=0014456] Playback continued [f=0014504] Player TurBoss left the game: normal quit [f=0014504] [14504] Event [undefined]: TurBoss quit [f=0014510] No clients connected, shutting down server [f=0014510] Server shutdown [f=0014567] Autoquit sending quit command. [f=0014567] [QuitAction] user exited to system [f=0014567] [SpringApp::Kill][1] fromRun=1 [f=0014567] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014567] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014567] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014567] [ThreadPool::SetThreadCount][2] workers=0 [f=0014567] [SpringApp::Kill][2] [f=0014567] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014567] [Game::KillLua][3] dtor=0 luaUI=0x672c2520 [f=0014567] Start widgetHandler:Shutdown [f=0014567] Shutdown - SaveOrderList Complete [f=0014567] Writing last game win data [f=0014567] Shutdown - SaveConfigData Complete [f=0014567] Shutdown Widget - Chili Highlight [f=0014567] Shutdown Widget - Save/Load API [f=0014567] Shutdown Widget - Draw After Chili [f=0014567] Shutdown Widget - EPIC Menu [f=0014567] Shutdown Widget - Chili Minimap [f=0014567] Shutdown Widget - Chili Widget Selector [f=0014567] Shutdown Widget - Local Team Colors [f=0014567] Shutdown Widget - Display Keys 2 [f=0014567] Shutdown Widget - Save Game Menu [f=0014567] Shutdown Widget - HealthBars [f=0014567] Shutdown Widget - Noises [f=0014567] Shutdown Widget - Unit Icons [f=0014567] Shutdown Widget - Win Counter [f=0014567] Shutdown Widget - BuildETA [f=0014567] Shutdown Widget - SpringRTS Replay Stats [f=0014567] Shutdown Widget - Modular Comm Info [f=0014567] Shutdown Widget - CameraShake [f=0014567] Shutdown Widget - Chili Economy Panel Default [f=0014567] Shutdown Widget - Chili EndGame Window [f=0014567] Shutdown Widget - Chili Nuke Warning [f=0014567] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014567] Shutdown Widget - Chili Spectator Panels [f=0014567] Shutdown Widget - Context Menu [f=0014567] Shutdown Widget - Darkening [f=0014567] Shutdown Widget - MetalFeatures (new) [f=0014567] Shutdown Widget - Defense Range Zero-K [f=0014567] Shutdown Widget - Grab Input [f=0014567] Input grabbing is disabled! [f=0014567] Shutdown Widget - Highlight Geos [f=0014567] Shutdown Widget - Local Widgets Config [f=0014567] Shutdown Widget - MinimapEvents [f=0014567] Shutdown Widget - Missile Silo Range [f=0014567] Shutdown Widget - Point Tracker [f=0014567] Shutdown Widget - Showeco and Grid Drawer [f=0014567] Shutdown Widget - Stereo3D [f=0014567] Shutdown Widget - State Reverse and Latency [f=0014567] Shutdown Widget - Music Player v2 [f=0014567] Shutdown Widget - Attack AoE [f=0014567] Shutdown Widget - Map Edge Extension [f=0014567] Shutdown Widget - Selection Send [f=0014567] Shutdown Widget - LupsManager [f=0014567] Shutdown Widget - Newton Firezone [f=0014567] Shutdown Widget - Chili Pro Console [f=0014567] Shutdown Widget - Persistent Build Height [f=0014567] Shutdown Widget - Lasso Terraform GUI [f=0014567] Shutdown Widget - Chili Framework [f=0014567] Shutdown Widget - Lups [f=0014567] Shutdown Widget - Mex Placement Handler [f=0014567] Shutdown Widget - Custom Markers [f=0014567] Shutdown Widget - Chili Core Selector [f=0014567] Shutdown Widget - Select Keys [f=0014567] Shutdown Widget - Pause Screen [f=0014567] Shutdown Widget - Layout Handler [f=0014567] Shutdown Widget - Text To Speech Control [f=0014567] End widgetHandler:Shutdown [f=0014567] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3068552,276422808} {int,ext,rec}Allocs={27943583,0,0} {chunk,block}Bytes={276422808,0} [f=0014567] [Game::KillLua][1] dtor=0 luaGaia=0x67d72040 [f=0014567] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2866650,264003665} {int,ext,rec}Allocs={27943584,0,0} {chunk,block}Bytes={264003665,0} [f=0014567] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2866650,264003665} {int,ext,rec}Allocs={27943584,0,0} {chunk,block}Bytes={264003665,0} [f=0014567] [Game::KillLua][2] dtor=0 luaRules=0x5374cd30 [f=0014567] Start gadgetHandler:Shutdown [f=0014567] Shutdown - StartSetup [f=0014567] Shutdown - UnitMorph [f=0014567] Shutdown - Carrier Drones [f=0014567] Shutdown - LupsNanoSpray [f=0014567] Shutdown - Missile Silo Controller [f=0014567] Shutdown - Modular Comm Info [f=0014567] Shutdown - Terrain Texture Handler [f=0014567] Shutdown - UnitCloakShield [f=0014567] Shutdown - Starlight Handler [f=0014567] End gadgetHandler:Shutdown [f=0014567] Start gadgetHandler:Shutdown [f=0014567] Shutdown - Save/Load [f=0014567] Shutdown - Teleport Throw [f=0014567] Shutdown - UnitMorph [f=0014567] Shutdown - Modular Comm Info [f=0014567] Shutdown - Retreat Command [f=0014567] Shutdown - Shockwaves [f=0014567] Shutdown - UnitCloakShield [f=0014567] Shutdown - Lups Cloak FX [f=0014567] Shutdown - Lups [f=0014567] Shutdown - Lups Shield [f=0014567] End gadgetHandler:Shutdown [f=0014567] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27943615,0,0} {chunk,block}Bytes={0,0} [f=0014567] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27943615,0,0} {chunk,block}Bytes={0,0} [f=0014567] [Game::KillLua][4] dtor=0 [f=0014567] [Game::~CGame][1] [f=0014567] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014567] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014567] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014567] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014567] [Game::KillLua][4] dtor=1 [f=0014567] [Game::KillMisc][1] [f=0014567] [Game::KillMisc][2] [f=0014567] [Game::KillMisc][3] [f=0014567] [Game::KillRendering][1] [f=0014567] [3DOParser::Kill] allocated 137 pieces [f=0014567] [S3OParser::Kill] allocated 2745 pieces [f=0014567] [AssParser::Kill] allocated 252 pieces [f=0014567] [Game::KillInterface][1] [f=0014567] [Game::KillInterface][2] [f=0014567] [Game::KillSimulation][1] [f=0014567] [Game::KillSimulation][2] [f=0014567] [CCollisionHandler] dis-/continuous tests: 0/182295 [f=0014567] [Game::KillSimulation][3] [f=0014567] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014567] [~CPathCache(28x20)] cacheHits=124 hitPercentage=43% numHashColls=0 maxCacheSize=20 [f=0014567] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014567] [~CPathCache(56x40)] cacheHits=319 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014567] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014567] [LosHandler::Kill] raycast instance cache-{hits,misses}={2307,8526}; shared=2%; cached=19% [f=0014567] [Game::KillSimulation][4] [f=0014567] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014567] [Game::~CGame][2] [f=0014567] [Game::~CGame][3] [f=0014567] [SpringApp::Kill][3] [f=0014567] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156485 bytes sent 157079 bytes recv'd [f=0014567] [SpringApp::Kill][4] font=0x45842aa0 [f=0014567] [SpringApp::Kill][5] [f=0014567] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x458c2bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=20358ms file="luaui/configs/startup_info_selector.lua" indx=2926 inflSize=3kb readTime=1568ms file="luarules/gadgets/start_waterlevel.lua" indx=1707 inflSize=1kb readTime=1339ms file="luarules/gadgets/unit_carrier_drones.lua" indx=1726 inflSize=31kb readTime=1207ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=1012ms file="unittextures/tatex/arm6d00.tga" indx=7479 inflSize=16kb readTime=953ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=931ms file="luarules/gadgets/unit_attributes_generic.lua" indx=1717 inflSize=16kb readTime=740ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=245ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=230ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=224ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 66147854 bytes cached in 2923 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x459ab1f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4599d450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458c6230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3ba409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]