[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gBeRAL9puM/springsettings.1075595.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 300ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa1f409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5452 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075595/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 506ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4569fac0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4569fac0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5439ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5937ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1134ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 364ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 47ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 573ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2174ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nr1_rANDY_FAN was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075595/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8235ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075595/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51abe740,0x517d85d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ee475260c8f0050dd8eb2ff42c9ceb70 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e2b97110,0000000070e17510}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000613f9750,000000009262e190}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [3776,195.763611,5242]: 0 finished unit Engineer Commander [f=-000001] [0] Event [350,195.764648,900]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2936, userid: 395449 [f=0000000] [0] DanWarior, team: 0, elo:2493, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [496,195.761719,1056]: 1 finished unit Rover Assembly [f=0000024] [24] Event [3696,195.761719,5056]: 0 finished unit Rover Assembly [f=0000024] Playback continued [f=0000030] Playback paused [f=0000048] Playback continued [f=0000241] [241] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000255] [255] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000445] [445] Event [3704,195.761719,5368]: 0 finished unit Solar Collector [f=0000458] [458] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0000481] [481] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000526] [526] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0000719] [719] Event [513.99231,196.406815,1055.97034]: 1 finished unit Dart [f=0000729] [729] Event [392,195.761719,1096]: 1 finished unit Solar Collector [f=0000897] [897] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001138] Playback paused [f=0001139] Playback continued [f=0001151] [1151] Event [392,195.761719,1016]: 1 finished unit Solar Collector [f=0001309] [1309] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0001313] [1313] Event [3896,195.761719,5192]: 0 finished unit Solar Collector [f=0001362] [1362] Event [513.99231,196.406815,1055.97034]: 1 finished unit Mason [f=0001563] Playback paused [f=0001574] Playback continued [f=0001667] Playback paused [f=0001675] Playback continued [f=0001702] [1702] Event [1433.39185,195.761719,2934.58667]: 1 lost unit Scorcher [f=0001710] [1710] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001712] [1712] Event [3816,195.761719,5304]: 0 finished unit Solar Collector [f=0001929] [1929] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Mason [f=0002379] [2379] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002390] [2390] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0002412] [2412] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0002448] [2448] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0002503] [2503] Event [3997.11768,195.761719,5071.63135]: 1 lost unit Dart [f=0002626] [2626] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0002658] [2658] Event [75.5857925,195.761719,1136.83301]: 0 lost unit Scorcher [f=0002690] [2690] Event [3296,338.736328,4768]: 0 finished unit Radar Tower [f=0002856] [2856] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [f=0002964] [2964] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0003002] [3002] Event [992,338.818359,1568]: 1 finished unit Radar Tower [f=0003162] [3162] Event [1032,338.818359,1512]: 1 finished unit Wind/Tidal Generator [f=0003204] [3204] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0003272] [3272] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0003281] [3281] Event [952,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0003416] [3416] Event [872,338.8125,1544]: 1 finished unit Wind/Tidal Generator [f=0003552] [3552] Event [888,338.818359,1496]: 1 finished unit Wind/Tidal Generator [f=0003586] [3586] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0003619] [3619] Event [1386.76794,195.761719,1158.61621]: 1 lost unit Scorcher [f=0003665] [3665] Event [968,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0003852] [3852] Event [920,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003895] [3895] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0003929] [3929] Event [513.99231,196.406815,1055.97034]: 1 lost unit Scorcher [f=0003986] [3986] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0004025] Playback paused [f=0004039] Playback continued [f=0004162] [4162] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0004258] [4258] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0004322] [4322] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0004342] [4342] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0004366] [4366] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0004382] [4382] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0004445] [4445] Event [3416,195.761719,4776]: 0 finished unit Solar Collector [f=0004686] [4686] Event [627.176086,195.761719,609.461792]: 1 lost unit Scorcher [f=0004750] [4750] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Mason [f=0004795] [4795] Event [1220.38208,195.761719,723.603699]: 0 lost unit Scorcher [f=0004817] [4817] Event [2496,219.644531,5904]: 0 finished unit Radar Tower [f=0004828] [4828] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0005020] [5020] Event [992,338.818359,1568]: 1 lost unit Radar Tower [f=0005116] [5116] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Mason [f=0005223] [5223] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0005234] [5234] Event [418.101807,195.761719,1284.68042]: 0 lost unit Scorcher [f=0005299] [5299] Event [472.231873,195.761719,973.994629]: 0 lost unit Scorcher [f=0005530] [5530] Event [616,194.859161,1384]: 1 finished unit Metal Extractor [f=0005609] [5609] Event [3576,195.761719,5432]: 0 finished unit Solar Collector [f=0005753] [5753] Event [3064,195.761719,4920]: 0 finished unit Solar Collector [f=0005813] [5813] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0005908] [5908] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0005988] [5988] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Ripper [f=0006047] Playback paused [f=0006079] Playback continued [f=0006257] [6257] Event [3448,195.761719,5544]: 0 finished unit Solar Collector [f=0006367] Playback paused [f=0006373] Playback continued [f=0006409] [6409] Event [513.99231,196.406815,1055.97034]: 1 finished unit Scorcher [f=0006430] [6430] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0006506] [6506] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0006597] [6597] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0006648] Playback paused [f=0006653] Playback continued [f=0006805] [6805] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0006826] [6826] Event [3320,195.761719,5656]: 0 finished unit Solar Collector [f=0006837] [6837] Event [2438.28906,195.761719,4349.43506]: 1 lost unit Scorcher [f=0006885] [6885] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Scorcher [f=0006921] Playback paused [f=0006922] Playback continued [f=0007174] [7174] Event [497.421783,195.775482,1009.63324]: 0 lost unit Scorcher [f=0007215] [7215] Event [406.441589,195.761719,1149.82629]: 0 lost unit Scorcher [f=0007319] [7319] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Fencer [f=0007329] [7329] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0007341] [7341] Event [3192,195.761719,5752]: 0 finished unit Solar Collector [f=0007442] [7442] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0007461] [7461] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0007462] [7462] Event [2045.39038,195.761719,2308.35132]: 1 lost unit Scorcher [f=0007475] game_message: ATOSTIC has been destroyed! [f=0007475] [7475] Event [undefined]: ATOSTIC resigned [f=0007475] game_message: DanWarior wins! [f=0007475] Submitting stats [f=0007475] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007475] Part| Total Time|Time of the last 0.5s [f=0007475] Draw 39003.73ms 2.63% [f=0007475] Lua::Callins::Synced 39760.07ms 43.30% [f=0007475] Lua::Callins::Unsynced 79814.02ms 14.31% [f=0007475] Lua::CollectGarbage::Synced 34787.73ms 0.00% [f=0007475] Lua::CollectGarbage::Unsynced 41801.62ms 0.18% [f=0007475] Misc::Profiler::AddTime 88.33ms 0.00% [f=0007475] Sim 65150.75ms 90.40% [f=0007475] [7475] Received game_message: ATOSTIC has been destroyed! [f=0007475] [7475] Received game_message: DanWarior wins! [f=0007476] [7476] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007476] [7476] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007476] [7476] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007476] [7476] Game End Stats Values: 2,2135,2065,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,0,0,0,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007476] [7476] Game End Stats Values: 3,2350,2390,2390,2350,2.20891905,0,0,2.20891905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.53333378,8.53333378,9.86666679,1275,1275,1275,1275,7.14726114,8.60000038,8.60000038,7.14726114,125,165,165,125,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007476] [7476] Game End Stats Values: 4,2545,2460,2460,2545,5.11204386,0,0,5.11204386,0,0,0,0,0,0,0,0,0,0,0,0,12.3315592,0,0,12.3315592,0,0,0,0,10,10.666667,10.666667,10,1275,1275,1275,1275,9.06020832,9,9,9.06020832,250,165,165,250,0,0,0,0,1020,1020,1020,1020,0,0,0,0,0,0,0,0,0,12.3315592,12.3315592,0 [f=0007476] [7476] Game End Stats Values: 5,2615,2545,2545,2615,12.8928604,0,0,12.8928604,0,0,0,0,0,0,0,0,0,0,0,0,150.202042,91.3895416,91.3895416,150.202042,0,0,0,0,12.1333332,12,12,12.1333332,1275,1275,1275,1275,9.51872158,9.26666641,9.26666641,9.51872158,250,40,40,250,125,0,0,125,1090,1230,1230,1090,0,125,125,0,0,0,0,0,98.7733536,150.202042,150.202042,98.7733536 [f=0007476] [7476] Game End Stats Values: 6,2735,2545,2545,2735,23.4404221,0,0,23.4404221,0,0,0,0,0,0,0,0,0,0,0,0,150.202042,91.3895416,91.3895416,150.202042,0,0,0,0,14,12,12,14,1275,1275,1275,1275,9.70317078,11,11,9.70317078,250,40,40,250,125,0,0,125,1210,1230,1230,1210,0,125,125,0,0,0,0,0,98.7733536,150.202042,150.202042,98.7733536 [f=0007476] [7476] Game End Stats Values: 7,2790,2720,2720,2790,33.8397789,0,0,33.8397789,0,0,0,0,0,0,0,0,0,0,0,0,287.62146,152.069321,152.069321,287.62146,0,0,0,0,14,12,12,14,1330,1275,1275,1330,9.00508213,11.3999996,11.3999996,9.00508213,250,125,125,250,255,125,125,255,1210,1320,1320,1210,125,255,255,125,0,0,0,0,159.453125,298.855286,298.855286,159.453125 [f=0007476] [7476] Game End Stats Values: 8,2790,2810,2810,2790,46.5455933,0,0,46.5455933,0,0,0,0,0,0,0,0,0,0,0,0,414.103607,182.119888,182.119888,414.103607,0,0,0,0,14,12,12,14,1330,1330,1330,1330,9.69772053,11.9333334,11.9333334,9.69772053,250,250,250,250,345,125,125,345,1210,1230,1230,1210,125,345,345,125,0,0,0,0,202.333618,425.337433,425.337433,202.333618 [f=0007476] [7476] Game End Stats Values: 9,3005,3040,3040,3005,56.5069466,0,0,56.5069466,0,0,0,0,0,0,0,0,0,0,0,0,542.486328,220.068115,220.068115,542.486328,0,0,0,0,14,13.752533,13.752533,14,1330,1330,1330,1330,11.2640905,11,11,11.2640905,375,250,250,375,345,125,125,345,1300,1460,1460,1300,125,345,345,125,0,0,0,0,240.281845,553.720093,553.720093,240.281845 [f=0007476] [7476] Game End Stats Values: 10,3310,2985,2985,3310,68.0895233,0,0,68.0895233,0,0,0,0,0,0,0,0,0,0,0,0,726.46814,221.058655,221.058655,726.46814,0,0,0,0,14,16.9291553,16.9291553,14,1330,1330,1330,1330,12.8388386,12.8666668,12.8666668,12.8388386,500,125,125,500,548.666382,125,125,548.666382,1480,1530,1530,1480,125,548.666382,548.666382,125,0,0,0,0,242.961533,737.701904,737.701904,242.961533 [f=0007476] [7476] Game End Stats Values: 11,3505,2750,2750,3505,70.4917374,0,0,70.4917374,0,0,0,0,0,0,0,0,0,0,0,0,1079.8562,226.734039,226.734039,1079.8562,0,0,0,0,14,25.4141064,25.4141064,14,1330,1330,1330,1330,15.1601467,9.9333334,9.9333334,15.1601467,625,250,250,625,908.666382,125,125,908.666382,1550,1170,1170,1550,125,908.666382,908.666382,125,0,3.60000062,3.60000062,0,278.048615,1108.54602,1108.54602,278.048615 [f=0007476] [7476] Game End Stats Values: 12,3555,2625,2625,3555,81.8428268,0,0,81.8428268,0,0,0,0,0,0,0,0,0,0,0,0,1212.08606,321.563568,321.563568,1212.08606,0,0,0,0,16,26.7640038,26.7640038,16,1385,1330,1330,1385,15.7567396,7.39999914,7.39999914,15.7567396,500,125,125,500,1033.66638,250,250,1033.66638,1670,1170,1170,1670,250,1158.66638,1158.66638,250,0,35.9999924,35.9999924,0,373.636932,1244.19409,1244.19409,373.636932 [f=0007476] [7476] Game End Stats Values: 13,3515,2570,2570,3515,83.9973907,0,0,83.9973907,0,0,0,0,0,0,0,0,0,0,0,0,1674.30457,482.380798,482.380798,1674.30457,0,0,0,0,16,24.2529373,24.2529373,16,1385,1275,1275,1385,15.6769705,5,5,15.6769705,250,125,125,250,1088.66638,500,500,1088.66638,1880,1170,1170,1880,500,1213.66638,1213.66638,500,0,35.9999924,35.9999924,0,534.454163,1731.52869,1731.52869,534.454163 [f=0007476] [7476] Game End Stats Values: 14,3655,2785,2785,3655,86.1740646,0,0,86.1740646,0,0,0,0,0,0,0,0,0,0,0,0,1674.30457,482.380798,482.380798,1674.30457,0,0,0,0,17.2000008,23.7798939,23.7798939,17.2000008,1385,1275,1275,1385,17.145113,7.80000305,7.80000305,17.145113,250,250,250,250,1088.66638,500,500,1088.66638,2020,1260,1260,2020,500,1213.66638,1213.66638,500,0,71.6001282,71.6001282,0,534.454163,1731.52869,1731.52869,534.454163 [f=0007476] [7476] Game End Stats Values: 15,4055,2785,2785,4055,89.9509125,0,0,89.9509125,0,0,0,0,0,0,0,0,0,0,0,0,1674.30457,482.380798,482.380798,1674.30457,0,0,0,0,20,18.7707691,18.7707691,20,1385,1275,1275,1385,18.8517895,8.97333145,8.97333145,18.8517895,490,250,250,490,1088.66638,500,500,1088.66638,2180,1260,1260,2180,500,1213.66638,1213.66638,500,0,89.6001968,89.6001968,0,534.454163,1731.52869,1731.52869,534.454163 [f=0007476] [7476] Game End Stats Values: 16,4360,2910,2910,4360,97.4447098,0,0,97.4447098,0,0,0,0,0,0,0,0,0,0,0,0,1745.61108,522.761719,522.761719,1745.61108,0,0,0,0,22,17.1749439,17.1749439,22,1385,1275,1275,1385,21.2329197,9.15999317,9.15999317,21.2329197,615,375,375,615,1088.66638,500,500,1088.66638,2360,1260,1260,2360,500,1213.66638,1213.66638,500,0,122.00032,122.00032,0,574.835083,1802.83521,1802.83521,574.835083 [f=0007476] [7476] Game End Stats Values: 17,4430,2785,2785,4430,105.972359,0,0,105.972359,0,0,0,0,0,0,0,0,0,0,0,0,2318.44946,782.495117,782.495117,2318.44946,0,0,0,0,23.4666672,17.645052,17.645052,23.4666672,1385,1275,1275,1385,23.5685101,7,7,23.5685101,615,250,250,615,1213.66638,666.333374,666.333374,1213.66638,2430,1260,1260,2430,666.333374,1338.66638,1338.66638,666.333374,0,122.00032,122.00032,0,839.980591,2377.08984,2377.08984,839.980591 [f=0007476] [7476] Game End Stats Values: 18,4695,35,35,4695,109.631767,0,0,109.631767,0,0,0,0,0,0,0,0,0,0,0,0,2339.15332,915.553894,915.553894,2339.15332,0,0,0,0,24.7999992,16.211956,16.211956,24.7999992,1385,0,0,1385,23.365942,7.80000019,7.80000019,23.365942,630,0,0,630,1213.66638,791.333374,791.333374,1213.66638,2680,35,35,2680,791.333374,4401.46582,4401.46582,791.333374,0,122.00032,122.00032,0,973.039368,2550.86987,2550.86987,973.039368 [f=0007587] Player DanWarior left the game: normal quit [f=0007587] [7587] Event [undefined]: DanWarior quit [f=0007595] Spectator ATOSTIC left the game: normal quit [f=0007595] [7595] Event [undefined]: ATOSTIC quit [f=0007601] No clients connected, shutting down server [f=0007601] Server shutdown [f=0007677] [7677] Event [1808,195.761719,4976]: 0 finished unit Lotus [f=0007739] [7739] Event [3695.99805,196.406815,5038.00781]: 0 finished unit Fencer [f=0007865] [7865] Event [3064,195.761719,5864]: 0 finished unit Solar Collector [f=0007969] Autoquit sending quit command. [f=0007969] [QuitAction] user exited to system [f=0007969] Playback paused [f=0007969] [SpringApp::Kill][1] fromRun=1 [f=0007969] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007969] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007969] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007969] [ThreadPool::SetThreadCount][2] workers=0 [f=0007969] [SpringApp::Kill][2] [f=0007969] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007969] [Game::KillLua][3] dtor=0 luaUI=0x608ebc10 [f=0007969] Start widgetHandler:Shutdown [f=0007969] Shutdown - SaveOrderList Complete [f=0007969] Writing last game win data [f=0007969] Shutdown - SaveConfigData Complete [f=0007969] Shutdown Widget - Save/Load API [f=0007969] Shutdown Widget - Chili Highlight [f=0007969] Shutdown Widget - Draw After Chili [f=0007969] Shutdown Widget - EPIC Menu [f=0007969] Shutdown Widget - Chili Widget Selector [f=0007969] Shutdown Widget - Chili Minimap [f=0007969] Shutdown Widget - Local Team Colors [f=0007969] Shutdown Widget - Display Keys 2 [f=0007969] Shutdown Widget - Save Game Menu [f=0007969] Shutdown Widget - Unit Icons [f=0007969] Shutdown Widget - Noises [f=0007969] Shutdown Widget - HealthBars [f=0007969] Shutdown Widget - Win Counter [f=0007969] Shutdown Widget - SpringRTS Replay Stats [f=0007969] Shutdown Widget - BuildETA [f=0007969] Shutdown Widget - Modular Comm Info [f=0007969] Shutdown Widget - Music Player v2 [f=0007969] Shutdown Widget - State Reverse and Latency [f=0007969] Shutdown Widget - Stereo3D [f=0007969] Shutdown Widget - Showeco and Grid Drawer [f=0007969] Shutdown Widget - Point Tracker [f=0007969] Shutdown Widget - Missile Silo Range [f=0007969] Shutdown Widget - MinimapEvents [f=0007969] Shutdown Widget - Local Widgets Config [f=0007969] Shutdown Widget - Highlight Geos [f=0007969] Shutdown Widget - Grab Input [f=0007969] Input grabbing is disabled! [f=0007969] Shutdown Widget - Defense Range Zero-K [f=0007969] Shutdown Widget - MetalFeatures (new) [f=0007969] Shutdown Widget - Darkening [f=0007969] Shutdown Widget - Context Menu [f=0007969] Shutdown Widget - Chili Spectator Panels [f=0007969] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007969] Shutdown Widget - Chili Nuke Warning [f=0007969] Shutdown Widget - Chili EndGame Window [f=0007969] Shutdown Widget - Chili Economy Panel Default [f=0007969] Shutdown Widget - CameraShake [f=0007969] Shutdown Widget - Attack AoE [f=0007969] Shutdown Widget - UnitShapes [f=0007969] Shutdown Widget - Map Edge Extension [f=0007969] Shutdown Widget - Selection Send [f=0007969] Shutdown Widget - LupsManager [f=0007969] Shutdown Widget - Newton Firezone [f=0007969] Shutdown Widget - Chili Pro Console [f=0007969] Shutdown Widget - Persistent Build Height [f=0007969] Shutdown Widget - Lasso Terraform GUI [f=0007969] Shutdown Widget - Lups [f=0007969] Shutdown Widget - Chili Framework [f=0007969] Shutdown Widget - Chili Core Selector [f=0007969] Shutdown Widget - Custom Markers [f=0007969] Shutdown Widget - Mex Placement Handler [f=0007969] Shutdown Widget - Select Keys [f=0007969] Shutdown Widget - Pause Screen [f=0007969] Shutdown Widget - Text To Speech Control [f=0007969] Shutdown Widget - Layout Handler [f=0007969] End widgetHandler:Shutdown [f=0007969] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2516152,231538819} {int,ext,rec}Allocs={25066154,0,0} {chunk,block}Bytes={231538819,0} [f=0007969] [Game::KillLua][1] dtor=0 luaGaia=0x517d85d0 [f=0007969] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2374633,222195472} {int,ext,rec}Allocs={25066155,0,0} {chunk,block}Bytes={222195472,0} [f=0007969] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2374633,222195472} {int,ext,rec}Allocs={25066155,0,0} {chunk,block}Bytes={222195472,0} [f=0007969] [Game::KillLua][2] dtor=0 luaRules=0x51abe740 [f=0007969] Start gadgetHandler:Shutdown [f=0007969] Shutdown - StartSetup [f=0007969] Shutdown - UnitMorph [f=0007969] Shutdown - Carrier Drones [f=0007969] Shutdown - LupsNanoSpray [f=0007969] Shutdown - Missile Silo Controller [f=0007969] Shutdown - Modular Comm Info [f=0007969] Shutdown - Terrain Texture Handler [f=0007969] Shutdown - UnitCloakShield [f=0007969] Shutdown - Starlight Handler [f=0007969] End gadgetHandler:Shutdown [f=0007969] Start gadgetHandler:Shutdown [f=0007969] Shutdown - Save/Load [f=0007969] Shutdown - Teleport Throw [f=0007969] Shutdown - UnitMorph [f=0007969] Shutdown - Modular Comm Info [f=0007969] Shutdown - Retreat Command [f=0007969] Shutdown - Shockwaves [f=0007969] Shutdown - UnitCloakShield [f=0007969] Shutdown - Lups Cloak FX [f=0007969] Shutdown - Lups [f=0007969] Shutdown - Lups Shield [f=0007969] End gadgetHandler:Shutdown [f=0007969] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25066186,0,0} {chunk,block}Bytes={0,0} [f=0007969] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25066186,0,0} {chunk,block}Bytes={0,0} [f=0007969] [Game::KillLua][4] dtor=0 [f=0007969] [Game::~CGame][1] [f=0007969] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007969] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007969] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007969] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007969] [Game::KillLua][4] dtor=1 [f=0007969] [Game::KillMisc][1] [f=0007969] [Game::KillMisc][2] [f=0007969] [Game::KillMisc][3] [f=0007969] [Game::KillRendering][1] [f=0007969] [3DOParser::Kill] allocated 137 pieces [f=0007969] [S3OParser::Kill] allocated 2646 pieces [f=0007969] [AssParser::Kill] allocated 243 pieces [f=0007969] [Game::KillInterface][1] [f=0007969] [Game::KillInterface][2] [f=0007969] [Game::KillSimulation][1] [f=0007969] [Game::KillSimulation][2] [f=0007969] [CCollisionHandler] dis-/continuous tests: 0/17569 [f=0007969] [Game::KillSimulation][3] [f=0007969] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007969] [~CPathCache(16x24)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=4 [f=0007969] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007969] [~CPathCache(32x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007969] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007969] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007969] [LosHandler::Kill] raycast instance cache-{hits,misses}={722,4227}; shared=0%; cached=15% [f=0007969] [Game::KillSimulation][4] [f=0007969] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007969] [Game::~CGame][2] [f=0007969] [Game::~CGame][3] [f=0007969] [SpringApp::Kill][3] [f=0007969] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 85846 bytes sent 91998 bytes recv'd [f=0007969] [SpringApp::Kill][4] font=0x455ceaa0 [f=0007969] [SpringApp::Kill][5] [f=0007969] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45652ee0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=13002ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=1425ms file="effects/beam.lua" indx=625 inflSize=34kb readTime=987ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=609ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=320ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=254ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=203ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4770 inflSize=0kb readTime=110ms file="objects3d/factoryveh.dae" indx=5160 inflSize=303kb readTime=108ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=79ms file="luaui/widgets/gui_chili_share.lua" indx=4637 inflSize=49kb readTime=72ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 57031957 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x4576f310) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4575e620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4564b3b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa1f409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]