[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4bIstDIRUJ/springsettings.1075413.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 259ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f346809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5411 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075413/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1146ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ca3210] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ca3210] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 183ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 15807ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 18296ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1256ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 56ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 755ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 3406ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075413/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8908ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075413/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x512d4b20,0x515f98b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cf89516078e84b1e1320c52c4596f592 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={000000009debdad0,00000000f00588a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000f6447060,00000000630cc200}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] [0] Event [452,188.676025,4681]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4692,188.675659,322]: 1 finished unit Recon Commander [f=0000000] [0] noobula, team: 0, elo:2612, userid: 435191 [f=0000000] [0] Apofenas, team: 1, elo:2518, userid: 415485 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [480,188.671875,4464]: 0 finished unit Rover Assembly [f=0000011] Playback continued [f=0000226] [226] Event [4672,188.671875,384]: 1 finished unit Rover Assembly [f=0000251] [251] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000265] [265] Event [479.997955,189.316971,4446.00781]: 0 finished unit Dart [f=0000480] [480] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000578] [578] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000644] [644] Event [4672.02979,189.316971,401.99234]: 1 finished unit Mason [f=0000647] [647] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0000770] [770] Event [4672.02979,189.316971,401.99234]: 1 finished unit Dart [f=0000998] [998] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0001028] [1028] Event [479.997955,189.316971,4446.00781]: 0 finished unit Mason [f=0001163] [1163] Event [4808,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0001487] [1487] Event [4760,188.671875,248]: 1 finished unit Wind/Tidal Generator [f=0001565] [1565] Event [479.997955,189.316971,4446.00781]: 0 finished unit Dart [f=0001725] [1725] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001766] [1766] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0001785] Playback paused [f=0001786] Playback continued [f=0001866] [1866] Event [888,188.671875,4408]: 0 finished unit Wind/Tidal Generator [f=0002041] [2041] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0002121] [2121] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002285] Playback paused [f=0002286] Playback continued [f=0002313] Playback paused [f=0002314] Playback continued [f=0002373] [2373] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0002405] [2405] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0002429] [2429] Event [2413.77271,53.9567375,2862.58447]: 0 lost unit Scorcher [f=0002642] [2642] Event [2253.94824,22.651062,3604.48022]: 0 lost unit Dart [f=0002715] [2715] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0002720] [2720] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002812] Playback paused [f=0002813] Playback continued [f=0002866] [2866] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0003010] Playback paused [f=0003011] Playback continued [f=0003011] Playback paused [f=0003012] Playback continued [f=0003118] [3118] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003330] [3330] Event [3198.30664,23.6601791,2439.83008]: 1 lost unit Scorcher [f=0003334] [3334] Event [996.058105,49.3117523,3124.6521]: 1 lost unit Scorcher [f=0003386] [3386] Event [1013.62891,61.2506599,3292.4624]: 1 lost unit Dart [f=0003472] [3472] Event [479.997955,189.316971,4446.00781]: 0 finished unit Mason [f=0003507] [3507] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0003583] [3583] Event [3149.46973,25.3671265,2575.11255]: 0 lost unit Dart [f=0003752] [3752] Event [1088,66.479187,3456]: 0 finished unit Lotus [f=0003755] [3755] Event [2786.72095,55.9749794,2467.09155]: 1 lost unit Scorcher [f=0003840] [3840] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003851] [3851] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003899] [3899] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0003972] [3972] Event [4672.02979,189.316971,401.99234]: 1 finished unit Mason [f=0004068] Playback paused [f=0004069] Playback continued [f=0004083] Playback paused [f=0004084] Playback continued [f=0004118] [4118] Event [4672.02979,189.316971,401.99234]: 1 finished unit Dart [f=0004185] [4185] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0004327] [4327] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0004415] [4415] Event [1176,64.274292,3400]: 0 finished unit Solar Collector [f=0004565] [4565] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0004584] [4584] Event [3184,48.4197998,1088]: 1 finished unit Lotus [f=0004603] [4603] Event [2136,77.104187,4680]: 0 finished unit Solar Collector [f=0004606] [4606] Event [479.997955,189.316971,4446.00781]: 0 finished unit Dart [f=0004650] [4650] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0004926] [4926] Event [1960,77.104187,4696]: 0 finished unit Solar Collector [f=0005026] [5026] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0005058] [5058] Event [3244.62427,22.651062,2402.86401]: 1 lost unit Dart [f=0005119] [5119] Event [1272,63.0862427,3512]: 0 finished unit Solar Collector [f=0005136] [5136] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0005161] [5161] Event [4480,77.124939,1968]: 1 finished unit Lotus [f=0005188] [5188] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0005197] [5197] Event [4808,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0005282] Playback paused [f=0005283] Playback continued [f=0005301] [5301] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0005356] [5356] Event [1904.11682,62.1827774,4239.8335]: 1 lost unit Scorcher [f=0005366] [5366] Event [210.862457,90.1115417,3250.80933]: 1 lost unit Scorcher [f=0005416] [5416] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0005437] [5437] Event [4856,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0005533] [5533] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0005709] Playback paused [f=0005710] Playback continued [f=0005721] [5721] Event [1864,53.197937,4008]: 0 finished unit Solar Collector [f=0005806] [5806] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0005809] [5809] Event [4904,188.671875,520]: 1 finished unit Wind/Tidal Generator [f=0005811] [5811] Event [1096,56.6168213,3272]: 0 finished unit Solar Collector [f=0005872] [5872] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0005920] [5920] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0006089] [6089] Event [1976,46.4224243,4088]: 0 finished unit Solar Collector [f=0006205] [6205] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0006289] [6289] Event [4936,188.671875,600]: 1 finished unit Wind/Tidal Generator [f=0006307] [6307] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0006309] [6309] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0006314] [6314] Event [2040,53.7945557,4184]: 0 finished unit Solar Collector [f=0006566] [6566] Event [1968,55.4754639,4176]: 0 finished unit Lotus [f=0006582] [6582] Event [4672.02979,189.316971,401.99234]: 1 finished unit Mason [f=0006718] [6718] Event [4672.02979,189.316971,401.99234]: 1 finished unit Dart [f=0006746] [6746] Event [479.997955,189.316971,4446.00781]: 0 finished unit Fencer [f=0006766] [6766] Event [536,75.9437561,3208]: 0 finished unit Metal Extractor [f=0006945] [6945] Event [3776,156.968079,3120]: 1 finished unit Lotus [f=0006990] [6990] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0007006] Playback paused [f=0007008] Playback continued [f=0007106] [7106] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0007112] Playback paused [f=0007114] Playback continued [f=0007115] Playback paused [f=0007116] Playback continued [f=0007122] Playback paused [f=0007127] Playback continued [f=0007129] Playback paused [f=0007140] Playback continued [f=0007143] [7143] Event [4984,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0007181] [7181] Event [1816,42.137146,3752]: 0 finished unit Solar Collector [f=0007186] [7186] Event [479.997955,189.316971,4446.00781]: 0 finished unit Fencer [f=0007207] [7207] Event [1920,165.632019,544]: 1 finished unit Lotus [f=0007301] [7301] Event [1044.7655,50.4092484,3151.78711]: 1 lost unit Scorcher [f=0007387] Playback paused [f=0007388] Playback continued [f=0007458] [7458] Event [5032,182.607117,760]: 1 finished unit Wind/Tidal Generator [f=0007497] [7497] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0007518] [7518] Event [3362.18311,53.0419731,3167.34351]: 0 lost unit Dart [f=0007563] [7563] Event [3362.09131,22.7204666,2614.68896]: 0 lost unit Scorcher [f=0007601] Playback paused [f=0007603] Playback continued [f=0007635] [7635] Event [479.997955,189.316971,4446.00781]: 0 finished unit Fencer [f=0007635] [7635] Event [344,75.9437561,3256]: 0 finished unit Metal Extractor [f=0007695] [7695] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007810] [7810] Event [4632,188.671875,264]: 1 finished unit Caretaker [f=0007849] [7849] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0008002] Playback paused [f=0008003] Playback continued [f=0008067] [8067] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0008082] [8082] Event [479.997955,189.316971,4446.00781]: 0 finished unit Fencer [f=0008118] [8118] Event [4952,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0008247] [8247] Event [2714.63501,29.8779469,1635.79346]: 1 lost unit Scorcher [f=0008254] [8254] Event [2588.823,42.3807831,1804.02881]: 0 lost unit Scorcher [f=0008304] [8304] Event [2449.604,38.8660736,1552.50623]: 0 lost unit Scorcher [f=0008340] [8340] Event [576,77.1112061,3328]: 0 finished unit Lotus [f=0008383] [8383] Event [2065.80029,66.479187,1876.38843]: 1 lost unit Dart [f=0008385] [8385] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0008403] [8403] Event [2214.11011,66.479187,1973.5647]: 1 lost unit Scorcher [f=0008492] [8492] Event [4760,187.909241,184]: 1 finished unit Wind/Tidal Generator [f=0008553] [8553] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0008642] [8642] Event [4936,188.671875,840]: 1 finished unit Wind/Tidal Generator [f=0008650] [8650] Event [2167.38745,32.3216934,3042.42871]: 0 finished unit Engineer Commander [f=0008650] game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0008650] [8650] Received game_message: Morph complete: Speed metal lvl 1 -> Speed metal lvl 2 [f=0008791] [8791] Event [488,77.1276855,3320]: 0 finished unit Solar Collector [f=0008804] [8804] Event [479.997955,189.316971,4446.00781]: 0 finished unit Ripper [f=0008982] [8982] Event [4672.02979,189.316971,401.99234]: 1 finished unit Mason [f=0009003] [9003] Event [312,188.671875,4376]: 0 finished unit Caretaker [f=0009095] [9095] Event [4680,188.651123,120]: 1 finished unit Wind/Tidal Generator [f=0009095] [9095] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0009136] [9136] Event [1114.12048,23.979187,2003.3584]: 0 lost unit Scorcher [f=0009137] [9137] Event [4672.02979,189.316971,401.99234]: 1 finished unit Dart [f=0009138] [9138] Event [4920,188.671875,920]: 1 finished unit Wind/Tidal Generator [f=0009210] [9210] Event [1968,25.3903198,2592]: 0 finished unit Lotus [f=0009286] [9286] Event [344,77.2770691,3352]: 0 finished unit Solar Collector [f=0009291] [9291] Event [1348.54871,34.8917999,1836.14795]: 0 lost unit Fencer [f=0009301] [9301] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0009351] [9351] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0009395] [9395] Event [1296.22339,30.4778137,1855.9856]: 0 lost unit Fencer [f=0009422] [9422] Event [4904,186.181641,1000]: 1 finished unit Wind/Tidal Generator [f=0009435] [9435] Event [1498.25574,37.260437,1989.78076]: 0 lost unit Scorcher [f=0009456] [9456] Event [4616,188.671875,136]: 1 finished unit Wind/Tidal Generator [f=0009461] [9461] Event [1408.86938,33.9102783,1932.87476]: 1 lost unit Scorcher [f=0009499] [9499] Event [1533.74951,42.221035,1851.34814]: 0 lost unit Scorcher [f=0009525] [9525] Event [4672.02979,189.316971,401.99234]: 1 finished unit Scorcher [f=0009530] [9530] Event [1291.74805,29.2998695,1893.5946]: 1 lost unit Scorcher [f=0009585] [9585] Event [1609.29053,46.5914803,1924.69995]: 1 lost unit Scorcher [f=0009618] [9618] Event [344,188.671875,4472]: 0 finished unit Caretaker [f=0009651] [9651] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0009680] [9680] Event [1342.42017,38.9577866,1749.78674]: 0 lost unit Scorcher [f=0009692] [9692] Event [4888,85.6488037,1080]: 1 finished unit Wind/Tidal Generator [f=0009696] [9696] Event [4536,188.671875,136]: 1 finished unit Wind/Tidal Generator [f=0009712] [9712] Event [1526.48413,61.8902931,1533.02563]: 1 lost unit Recon Commander [f=0009718] [9718] Event [1595.8479,46.3109093,1909.03796]: 1 lost unit Scorcher [f=0009780] [9780] Event [undefined]: Apofenas resigned [f=0009780] game_message: Apofenas has been destroyed! [f=0009780] game_message: noobula wins! [f=0009780] Submitting stats [f=0009780] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009780] Part| Total Time|Time of the last 0.5s [f=0009780] Draw 50980.62ms 2.39% [f=0009780] Lua::Callins::Synced 55825.36ms 66.15% [f=0009780] Lua::Callins::Unsynced 89881.84ms 2.39% [f=0009780] Lua::CollectGarbage::Synced 42635.48ms 4.63% [f=0009780] Lua::CollectGarbage::Unsynced 44498.53ms 2.39% [f=0009780] Misc::Profiler::AddTime 183.32ms 0.00% [f=0009780] Sim 130964.56ms 87.08% [f=0009780] [9780] Received game_message: Apofenas has been destroyed! [f=0009780] [9780] Received game_message: noobula wins! [f=0009781] [9781] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009781] [9781] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009781] [9781] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009781] [9781] Game End Stats Values: 2,1975,2105,1975,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.45776749,7.4666667,9.45776749,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,4.66666651,5.33333349,0,40,0,40,0,0,0,0,700,790,700,790,0,0,0,0,0.00029867,0,0.00029867,0,0,0,0,0 [f=0009781] [9781] Game End Stats Values: 3,2225,2320,2225,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.6666584,8,14.6666584,1275,1275,1275,1275,6.19999981,8.73333359,6.19999981,8.73333359,40,165,40,165,0,0,0,0,910,880,910,880,0,0,0,0,0.00029867,0.00106,0.00029867,0.00106,0,0,0,0 [f=0009781] [9781] Game End Stats Values: 4,2475,2440,2475,2440,1.00099659,0,1.00099659,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.748477,14.6666574,12.748477,14.6666574,1275,1275,1275,1275,8.40006638,9,8.40006638,9,165,165,165,165,0,0,0,0,1035,1000,1035,1000,0,0,0,0,0.00098533,0.002,0.00098533,0.002,0,0,0,0 [f=0009781] [9781] Game End Stats Values: 5,2635,2570,2635,2570,8.93794918,0,8.93794918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5.56984663,0,5.56984663,0,0,0,0,13.7238588,8,13.7238588,8,1275,1275,1275,1275,9.52912998,9.13333321,9.52912998,9.13333321,290,205,290,205,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0.00130034,0.002,0.00130034,0.002,5.56984663,0,5.56984663,0 [f=0009781] [9781] Game End Stats Values: 6,2635,2820,2635,2820,17.5166073,3.44731164,17.5166073,3.44731164,0,0,0,0,0,0,0,0,0,0,0,0,0,5.56984663,0,5.56984663,0,0,0,0,11.3507099,12.2725687,11.3507099,12.2725687,1275,1275,1275,1275,9.57191181,11.6298208,9.57191181,11.6298208,290,330,290,330,0,0,0,0,1070,1215,1070,1215,0,0,0,0,0.00130034,0.00259201,0.00130034,0.00259201,5.56984663,0,5.56984663,0 [f=0009781] [9781] Game End Stats Values: 7,2850,2655,2850,2655,18.8155041,5.29022312,18.8155041,5.29022312,0,0,0,0,0,0,0,0,0,0,0,0,191.552292,107.074219,191.552292,107.074219,0,0,0,0,9.08682346,12.0367289,9.08682346,12.0367289,1275,1275,1275,1275,10.1532593,13.1228609,10.1532593,13.1228609,415,165,415,165,165,0,165,0,1160,1215,1160,1215,0,165,0,165,0.00130034,0.00300001,0.00130034,0.00300001,116.195724,191.552292,116.195724,191.552292 [f=0009781] [9781] Game End Stats Values: 8,3065,2870,3065,2870,19.5192928,11.1640348,19.5192928,11.1640348,0,0,0,0,0,0,0,0,0,0,0,0,191.552292,107.074219,191.552292,107.074219,0,0,0,0,9.68877316,8.84438801,9.68877316,8.84438801,1275,1275,1275,1275,11.0469189,15.1249218,11.0469189,15.1249218,540,290,540,290,165,0,165,0,1250,1305,1250,1305,0,165,0,165,0.00130034,0.00300001,0.00130034,0.00300001,116.195724,191.552292,116.195724,191.552292 [f=0009781] [9781] Game End Stats Values: 9,2900,2950,2900,2950,21.3510056,12.8974705,21.3510056,12.8974705,0,0,0,0,0,0,0,0,0,0,0,0,407.705994,398.524475,407.705994,398.524475,0,0,0,0,12.2470646,10.1235313,12.2470646,10.1235313,1275,1275,1275,1275,13.1221142,15.1155615,13.1221142,15.1155615,375,250,375,250,205,290,205,290,1250,1425,1250,1425,290,205,290,205,0.00130034,0.00300001,0.00130034,0.00300001,407.869751,421.355865,407.869751,421.355865 [f=0009781] [9781] Game End Stats Values: 10,2985,3255,2985,3255,24.2430134,13.4276285,24.2430134,13.4276285,0,0,0,0,0,0,0,0,0,0,0,0,418.664307,405.654694,418.664307,405.654694,0,90,0,90,12.3489685,10.1744833,12.3489685,10.1744833,1275,1275,1275,1275,13.8594675,15.8353434,13.8594675,15.8353434,250,375,250,375,205,415,205,415,1460,1515,1460,1515,415,205,415,205,0.00130034,0.00300001,0.00130034,0.00300001,414.999969,436.361816,414.999969,436.361816 [f=0009781] [9781] Game End Stats Values: 11,3025,3540,3025,3540,24.2430134,13.6353559,24.2430134,13.6353559,0,0,0,0,0,0,0,0,0,0,0,0,418.664307,405.654694,418.664307,405.654694,0,90,0,90,14.4273624,10.4636841,14.4273624,10.4636841,1275,1275,1275,1275,15,18.2138481,15,18.2138481,290,500,290,500,205,415,205,415,1460,1675,1460,1675,415,205,415,205,0.00161368,0.00300001,0.00161368,0.00300001,414.999969,436.361816,414.999969,436.361816 [f=0009781] [9781] Game End Stats Values: 12,3330,3720,3330,3720,25.5460205,14.2444382,25.5460205,14.2444382,0,0,0,0,0,0,0,0,0,0,0,0,418.664307,405.654694,418.664307,405.654694,90,90,90,90,17.7533798,13.8622408,17.7533798,13.8622408,1275,1275,1275,1275,16.5535336,19.0406055,16.5535336,19.0406055,415,540,415,540,205,415,205,415,1550,1815,1550,1815,415,205,415,205,0.00242201,0.00308501,0.00242201,0.00308501,414.999969,436.361816,414.999969,436.361816 [f=0009781] [9781] Game End Stats Values: 13,3290,3735,3290,3735,25.5460205,21.5926075,25.5460205,21.5926075,0,0,0,0,0,0,0,0,0,0,0,0,729.45282,689.175964,729.45282,689.175964,180,90,180,90,16.8531647,21.0214615,16.8531647,21.0214615,1275,1275,1275,1275,17,18.8454342,17,18.8454342,250,665,250,665,385,705,385,705,1585,1705,1585,1705,705,385,705,385,0.00330466,6.33713245,0.00330466,6.33713245,704.998169,754.468811,704.998169,754.468811 [f=0009781] [9781] Game End Stats Values: 14,3610,4000,3610,4000,27.2633228,30.4922256,27.2633228,30.4922256,0,0,0,0,0,0,0,0,0,0,0,0,729.45282,689.175964,729.45282,689.175964,180,90,180,90,11.3795328,19.5224285,11.3795328,19.5224285,1275,1275,1275,1275,17.1144848,15.5933075,17.1144848,15.5933075,500,790,500,790,385,705,385,705,1655,1845,1655,1845,705,385,705,385,0.00330466,6.33742142,0.00330466,6.33742142,704.998169,754.468811,704.998169,754.468811 [f=0009781] [9781] Game End Stats Values: 15,3860,4195,3860,4195,29.3803692,44.2069397,29.3803692,44.2069397,0,0,0,0,0,0,0,0,0,0,0,0,729.45282,689.175964,729.45282,689.175964,180,90,180,90,15.3027906,27.2744026,15.3027906,27.2744026,1275,1275,1275,1275,18.8744717,18.3143196,18.8744717,18.3143196,625,915,625,915,385,705,385,705,1780,1915,1780,1915,705,385,705,385,0.00330466,42.5046005,0.00330466,42.5046005,704.998169,754.468811,704.998169,754.468811 [f=0009781] [9781] Game End Stats Values: 16,4110,4620,4110,4620,38.5344391,56.0473175,38.5344391,56.0473175,0,0,0,0,0,0,0,0,0,0,0,0,776.614685,768.687805,776.614685,768.687805,180,180,180,180,22.2216759,29.6275749,22.2216759,29.6275749,1275,1275,1275,1275,21.343605,15.7893581,21.343605,15.7893581,665,1180,665,1180,385,705,385,705,1990,1985,1990,1985,705,385,705,385,0.00402463,42.5046005,0.00402463,42.5046005,784.51001,801.630676,784.51001,801.630676 [f=0009781] [9781] Game End Stats Values: 17,4360,5010,4360,5010,40.1284676,79.4475021,40.1284676,79.4475021,0,0,0,0,0,0,0,0,0,0,0,0,923.929993,952.561951,923.929993,952.561951,270,180,270,180,22.7340164,30.1019726,22.7340164,30.1019726,1275,1275,1275,1275,21.1062679,21.4933472,21.1062679,21.4933472,790,1320,790,1320,385,705,385,705,2025,2235,2025,2235,705,385,705,385,0.00430629,78.6712036,0.00430629,78.6712036,968.384155,948.945984,968.384155,948.945984 [f=0009781] [9781] Game End Stats Values: 18,4485,5075,4485,5075,46.2094879,119.853447,46.2094879,119.853447,0,0,0,0,0,0,0,0,0,0,0,0,1122.00549,1023.26782,1122.00549,1023.26782,360,180,360,180,25.0021496,32.539753,25.0021496,32.539753,1275,1275,1275,1275,21.4054031,22.1203957,21.4054031,22.1203957,790,1295,790,1295,550,830,550,830,2060,2325,2060,2325,830,550,830,550,0.00430629,95.0712662,0.00430629,95.0712662,1043.53076,1152.93701,1043.53076,1152.93701 [f=0009781] [9781] Game End Stats Values: 19,5005,5215,5005,5215,54.9452477,152.829071,54.9452477,152.829071,0,0,0,0,0,0,0,0,0,29.9714661,0,29.9714661,1122.00549,1023.26782,1122.00549,1023.26782,360,180,360,180,19.147438,28.3385715,19.147438,28.3385715,1275,1275,1275,1275,23.1823845,23.7050419,23.1823845,23.7050419,1040,1435,1040,1435,550,830,550,830,2330,2325,2330,2325,830,550,830,550,0.00430629,95.0712662,0.00430629,95.0712662,1043.53076,1152.93701,1043.53076,1152.93701 [f=0009781] [9781] Game End Stats Values: 20,4910,5055,4910,5055,55.2383614,154.00209,55.2383614,154.00209,0,0,0,0,0,0,0,0,0,29.9714661,0,29.9714661,1457.4397,1314.84094,1457.4397,1314.84094,360,270,360,270,11.9362125,26.4484329,11.9362125,26.4484329,1275,1275,1275,1275,23.0195427,24.4115353,23.0195427,24.4115353,875,1185,875,1185,800,1120,800,1120,2400,2325,2400,2325,1120,800,1120,800,0.00430629,145.071136,0.00430629,145.071136,1338.76294,1500.54175,1338.76294,1500.54175 [f=0009781] [9781] Game End Stats Values: 21,5155,5595,5155,5595,55.7057152,168.969696,55.7057152,168.969696,0,0,0,0,0,0,0,0,0,29.9714661,0,29.9714661,1491.84021,1393.59473,1491.84021,1393.59473,360,270,360,270,12.7866192,27.1165295,12.7866192,27.1165295,1275,1505,1275,1505,24.7644901,21.9978409,24.7644901,21.9978409,875,1425,875,1425,800,1120,800,1120,2645,2395,2645,2395,1120,800,1120,800,0.00430629,145.071136,0.00430629,145.071136,1417.51672,1534.94226,1417.51672,1534.94226 [f=0009781] [9781] Game End Stats Values: 22,5300,5655,5300,5655,57.3367805,188.571014,57.3367805,188.571014,0,0,0,0,0,0,0,0,5.19448853,29.9714661,5.19448853,29.9714661,2027.19763,2602.49683,2027.19763,2602.49683,360,360,360,360,24.4926567,28.9856625,24.4926567,28.9856625,1275,1505,1275,1505,25.1087379,22.3067532,25.1087379,22.3067532,915,1145,915,1145,1330,1189.06665,1330,1189.06665,2750,2645,2750,2645,1189.06665,1330,1189.06665,1330,0.00603289,145.071136,0.00603289,145.071136,2626.88062,2072.19604,2626.88062,2072.19604 [f=0009781] [9781] Game End Stats Values: 23,3755,5710,3755,5710,58.1151581,216.560776,58.1151581,216.560776,0,0,0,0,0,0,0,0,567.639404,29.9714661,567.639404,29.9714661,2192.53369,3043.78345,2192.53369,3043.78345,360,360,360,360,23.0630493,30.6241131,23.0630493,30.6241131,0,1505,0,1505,24.787199,23.2547607,24.787199,23.2547607,540,1020,540,1020,1580,2964.06665,1580,2964.06665,2855,2825,2855,2825,2964.06665,1580,2964.06665,1580,0.00701118,145.071136,0.00701118,145.071136,3068.16724,2263.15967,3068.16724,2263.15967 [f=0009781] Playback paused [f=0009783] [9783] Event [1309.54993,40.9705276,1680.65198]: 1 lost unit Scorcher [f=0009786] Playback continued [f=0009806] [9806] Event [479.997955,189.316971,4446.00781]: 0 finished unit Scorcher [f=0009879] Autoquit sending quit command. [f=0009879] [QuitAction] user exited to system [f=0009879] [SpringApp::Kill][1] fromRun=1 [f=0009879] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009879] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009879] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009879] [ThreadPool::SetThreadCount][2] workers=0 [f=0009879] [SpringApp::Kill][2] [f=0009879] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009879] [Game::KillLua][3] dtor=0 luaUI=0x50c03b10 [f=0009879] Start widgetHandler:Shutdown [f=0009879] Shutdown - SaveOrderList Complete [f=0009879] Writing last game win data [f=0009879] Shutdown - SaveConfigData Complete [f=0009879] Shutdown Widget - Save/Load API [f=0009879] Shutdown Widget - Chili Highlight [f=0009879] Shutdown Widget - Draw After Chili [f=0009879] Shutdown Widget - EPIC Menu [f=0009879] Shutdown Widget - Chili Widget Selector [f=0009879] Shutdown Widget - Chili Minimap [f=0009879] Shutdown Widget - Local Team Colors [f=0009879] Shutdown Widget - Display Keys 2 [f=0009879] Shutdown Widget - Save Game Menu [f=0009879] Shutdown Widget - Unit Icons [f=0009879] Shutdown Widget - Noises [f=0009879] Shutdown Widget - HealthBars [f=0009879] Shutdown Widget - Win Counter [f=0009879] Shutdown Widget - SpringRTS Replay Stats [f=0009879] Shutdown Widget - BuildETA [f=0009879] Shutdown Widget - Modular Comm Info [f=0009879] Shutdown Widget - Music Player v2 [f=0009879] Shutdown Widget - State Reverse and Latency [f=0009879] Shutdown Widget - Stereo3D [f=0009879] Shutdown Widget - Showeco and Grid Drawer [f=0009879] Shutdown Widget - Point Tracker [f=0009879] Shutdown Widget - Missile Silo Range [f=0009879] Shutdown Widget - MinimapEvents [f=0009879] Shutdown Widget - Local Widgets Config [f=0009879] Shutdown Widget - Highlight Geos [f=0009879] Shutdown Widget - Grab Input [f=0009879] Input grabbing is disabled! [f=0009879] Shutdown Widget - Defense Range Zero-K [f=0009879] Shutdown Widget - MetalFeatures (new) [f=0009879] Shutdown Widget - Darkening [f=0009879] Shutdown Widget - Context Menu [f=0009879] Shutdown Widget - Chili Spectator Panels [f=0009879] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009879] Shutdown Widget - Chili Nuke Warning [f=0009879] Shutdown Widget - Chili EndGame Window [f=0009879] Shutdown Widget - Chili Economy Panel Default [f=0009879] Shutdown Widget - CameraShake [f=0009879] Shutdown Widget - Attack AoE [f=0009879] Shutdown Widget - Map Edge Extension [f=0009879] Shutdown Widget - Selection Send [f=0009879] Shutdown Widget - LupsManager [f=0009879] Shutdown Widget - Newton Firezone [f=0009879] Shutdown Widget - Chili Pro Console [f=0009879] Shutdown Widget - Persistent Build Height [f=0009879] Shutdown Widget - Lasso Terraform GUI [f=0009879] Shutdown Widget - Lups [f=0009879] Shutdown Widget - Chili Framework [f=0009879] Shutdown Widget - Chili Core Selector [f=0009879] Shutdown Widget - Custom Markers [f=0009879] Shutdown Widget - Mex Placement Handler [f=0009879] Shutdown Widget - Select Keys [f=0009879] Shutdown Widget - Pause Screen [f=0009879] Shutdown Widget - Text To Speech Control [f=0009879] Shutdown Widget - Layout Handler [f=0009879] End widgetHandler:Shutdown [f=0009879] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3044961,274167642} {int,ext,rec}Allocs={27517289,0,0} {chunk,block}Bytes={274167642,0} [f=0009879] [Game::KillLua][1] dtor=0 luaGaia=0x515f98b0 [f=0009879] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2886710,263989761} {int,ext,rec}Allocs={27517290,0,0} {chunk,block}Bytes={263989761,0} [f=0009879] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2886710,263989761} {int,ext,rec}Allocs={27517290,0,0} {chunk,block}Bytes={263989761,0} [f=0009879] [Game::KillLua][2] dtor=0 luaRules=0x512d4b20 [f=0009879] Start gadgetHandler:Shutdown [f=0009879] Shutdown - StartSetup [f=0009879] Shutdown - UnitMorph [f=0009879] Shutdown - Carrier Drones [f=0009879] Shutdown - LupsNanoSpray [f=0009879] Shutdown - Missile Silo Controller [f=0009879] Shutdown - Modular Comm Info [f=0009879] Shutdown - Terrain Texture Handler [f=0009879] Shutdown - UnitCloakShield [f=0009879] Shutdown - Starlight Handler [f=0009879] End gadgetHandler:Shutdown [f=0009879] Start gadgetHandler:Shutdown [f=0009879] Shutdown - Save/Load [f=0009879] Shutdown - Teleport Throw [f=0009879] Shutdown - UnitMorph [f=0009879] Shutdown - Modular Comm Info [f=0009879] Shutdown - Retreat Command [f=0009879] Shutdown - Shockwaves [f=0009879] Shutdown - UnitCloakShield [f=0009879] Shutdown - Lups Cloak FX [f=0009879] Shutdown - Lups [f=0009879] Shutdown - Lups Shield [f=0009879] End gadgetHandler:Shutdown [f=0009879] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27517321,0,0} {chunk,block}Bytes={0,0} [f=0009879] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27517321,0,0} {chunk,block}Bytes={0,0} [f=0009879] [Game::KillLua][4] dtor=0 [f=0009879] [Game::~CGame][1] [f=0009879] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009879] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009879] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009879] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009879] [Game::KillLua][4] dtor=1 [f=0009879] [Game::KillMisc][1] [f=0009879] [Game::KillMisc][2] [f=0009879] [Game::KillMisc][3] [f=0009879] [Game::KillRendering][1] [f=0009879] [3DOParser::Kill] allocated 137 pieces [f=0009879] [S3OParser::Kill] allocated 2640 pieces [f=0009879] [AssParser::Kill] allocated 251 pieces [f=0009879] [Game::KillInterface][1] [f=0009879] [Game::KillInterface][2] [f=0009879] [Game::KillSimulation][1] [f=0009879] [Game::KillSimulation][2] [f=0009879] [CCollisionHandler] dis-/continuous tests: 0/41463 [f=0009879] [Game::KillSimulation][3] [f=0009879] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009879] [~CPathCache(20x20)] cacheHits=96 hitPercentage=27% numHashColls=0 maxCacheSize=31 [f=0009879] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009879] [~CPathCache(40x40)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009879] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009879] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009879] [LosHandler::Kill] raycast instance cache-{hits,misses}={2676,10920}; shared=1%; cached=19% [f=0009879] [Game::KillSimulation][4] [f=0009879] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009879] [Game::~CGame][2] [f=0009879] [Game::~CGame][3] [f=0009879] [SpringApp::Kill][3] [f=0009879] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106591 bytes sent 137210 bytes recv'd [f=0009879] [SpringApp::Kill][4] font=0x44bd9aa0 [f=0009879] [SpringApp::Kill][5] [f=0009879] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44c46750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=13986ms file="units/chickens.lua" indx=6719 inflSize=3kb readTime=996ms file="units/jumpcon.lua" indx=6803 inflSize=4kb readTime=996ms file="units/chickenc.lua" indx=6713 inflSize=2kb readTime=856ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=661ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=551ms file="luaui/configs/lang/pw_units.en.json" indx=2887 inflSize=4kb readTime=244ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=227ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=172ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=160ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=150ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53991068 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44d6de80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d69fa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c4e810) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f346809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]