[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.b91Zy3serE/springsettings.1075173.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1514ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b0009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075173/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 966ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ed75b0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ed75b0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 183ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5293ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5782ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 964ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 493ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 565ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 10ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 797ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 2130ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075173/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7168ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075173/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513bfb20,0x51831f80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ba1b51607b957251e5598d7e9a071acf [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000eb9c38c0,00000000d1bd70e0}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000b4c6b800,00000000a4f71a30}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4922,46.4313278,3468]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1306,46.5602264,737]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2459, userid: 460566 [f=0000000] [0] KingLunchBox, team: 1, elo:2309, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [1368,46.3260803,856]: 1 finished unit Amphbot Factory [f=0000014] [14] Event [4768,46.3260803,3352]: 0 finished unit Cloakbot Factory [f=0000046] Playback continued [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000393] [393] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0000430] [430] Event [4808,47.1112976,3496]: 0 finished unit Solar Collector [f=0000481] [481] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000559] [559] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0000606] [606] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0000679] [679] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000795] [795] Event [1288,46.3497314,584]: 1 finished unit Solar Collector [f=0000840] Playback paused [f=0000845] Playback continued [f=0000926] [926] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0001107] [1107] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0001205] Playback paused [f=0001211] [1211] Event [4936,47.2059021,3432]: 0 finished unit Solar Collector [f=0001211] Playback continued [f=0001221] [1221] Event [1160,46.4017639,536]: 1 finished unit Solar Collector [f=0001393] [1393] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0001660] [1660] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0001734] [1734] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001866] [1866] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001881] Playback paused [f=0001891] Playback continued [f=0002016] [2016] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0002175] [2175] Event [1112,47.5464783,664]: 1 finished unit Solar Collector [f=0002179] [2179] Event [5000,46.3686523,3544]: 0 finished unit Solar Collector [f=0002311] [2311] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0002394] [2394] Event [717.86438,75.4619141,1641.61328]: 0 lost unit Glaive [f=0002447] [2447] Event [768.217041,33.180275,1806.45752]: 0 lost unit Glaive [f=0002450] [2450] Event [704.071045,38.2293777,1767.41553]: 1 lost unit Duck [f=0002454] [2454] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0002551] [2551] Event [541.669312,74.1277771,1473.95776]: 0 lost unit Glaive [f=0002600] [2600] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0002639] [2639] Event [4888,46.3355408,3560]: 0 finished unit Solar Collector [f=0002710] [2710] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0002876] [2876] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0002889] Playback paused [f=0002890] Playback continued [f=0002967] [2967] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0002976] [2976] Event [4784,46.4727173,3424]: 0 finished unit Radar Tower [f=0003012] [3012] Event [363.877167,20.3282642,1803.45618]: 0 lost unit Glaive [f=0003170] [3170] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0003210] [3210] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0003233] [3233] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003421] [3421] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0003520] [3520] Event [1680,66.0558472,1888]: 1 finished unit Radar Tower [f=0003590] [3590] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003633] [3633] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0003635] Playback paused [f=0003663] [3663] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0003669] Playback continued [f=0003689] [3689] Event [432,17.1453247,2032]: 1 finished unit Lotus [f=0003912] [3912] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0004055] [4055] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0004183] [4183] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004263] [4263] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004272] [4272] Event [5752,17.1642456,2088]: 0 finished unit Solar Collector [f=0004297] [4297] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0004396] [4396] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [f=0004423] [4423] Event [1680,66.0558472,1888]: 1 lost unit Radar Tower [f=0004545] [4545] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0004691] [4691] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0004715] [4715] Event [1936,17.1405945,2272]: 1 finished unit Lotus [f=0004754] [4754] Event [1312,46.3781128,688]: 1 finished unit Lotus [f=0004768] [4768] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0004839] [4839] Event [1385.69958,46.3260803,753.840027]: 0 lost unit Glaive [f=0004842] [4842] Event [1312,46.3781128,688]: 1 lost unit Lotus [f=0005036] [5036] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005042] [5042] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0005101] [5101] Event [416,16.7621765,2288]: 1 finished unit Lotus [f=0005159] [5159] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0005181] [5181] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0005186] [5186] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0005193] [5193] Event [1359.09705,61.1415482,1083.74951]: 0 lost unit Glaive [f=0005268] [5268] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0005292] [5292] Event [1589.60156,46.2938423,824.377625]: 0 lost unit Glaive [f=0005416] [5416] Event [3592,74.286438,3112]: 0 finished unit Solar Collector [f=0005450] [5450] Event [1439.03845,46.3260803,904.958435]: 0 lost unit Glaive [f=0005456] [5456] Event [1420.43066,46.3750839,913.201782]: 0 lost unit Glaive [f=0005520] [5520] Event [1294.17773,46.3260803,867.447571]: 0 lost unit Glaive [f=0005597] [5597] Event [336,18.3042297,2080]: 1 finished unit Lotus [f=0005610] [5610] Event [3808,75.5021057,3120]: 0 finished unit Radar Tower [f=0005624] [5624] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0005631] [5631] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0005934] [5934] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0005961] [5961] Event [3728,74.7831116,3040]: 0 finished unit Lotus [f=0006195] [6195] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0006225] [6225] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0006238] [6238] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006249] [6249] Event [248,18.1907043,2088]: 1 finished unit Solar Collector [f=0006336] [6336] Event [1784,15.9343872,2264]: 1 finished unit Solar Collector [f=0006340] Playback paused [f=0006341] Playback continued [f=0006552] [6552] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0006693] [6693] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0006702] Playback paused [f=0006703] Playback continued [f=0006705] Playback paused [f=0006706] Playback continued [f=0006708] Playback paused [f=0006710] Playback continued [f=0006817] [6817] Event [1704,16.6817627,2312]: 1 finished unit Solar Collector [f=0006858] [6858] Event [200,17.2115479,2008]: 1 finished unit Solar Collector [f=0006882] [6882] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0006892] [6892] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0006930] [6930] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0006945] Playback paused [f=0006951] [6951] Event [1352,45.9501419,744]: 1 finished unit Caretaker [f=0006954] Playback continued [f=0007120] [7120] Event [2664,74.286438,3528]: 0 finished unit Solar Collector [f=0007154] [7154] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0007164] [7164] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0007195] [7195] Event [1656,17.0791016,2232]: 1 finished unit Solar Collector [f=0007261] [7261] Event [5856,17.1737061,1856]: 0 finished unit Lotus [f=0007356] [7356] Event [4728,74.4945679,2216]: 0 finished unit Solar Collector [f=0007515] [7515] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0007560] [7560] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0007569] [7569] Event [280,17.192627,1960]: 1 finished unit Solar Collector [f=0007746] [7746] Event [1736,16.8236694,2184]: 1 finished unit Solar Collector [f=0007766] [7766] Event [2472,71.4908752,3192]: 0 finished unit Solar Collector [f=0007815] Playback paused [f=0007816] Playback continued [f=0007861] [7861] Event [5632,16.8615112,2016]: 0 finished unit Lotus [f=0007934] [7934] Event [1208,43.4755478,744]: 1 finished unit Metal Extractor [f=0007995] [7995] Event [2464,74.286438,3456]: 0 finished unit Lotus [f=0008103] [8103] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0008147] [8147] Event [2560,74.2391357,3232]: 0 finished unit Radar Tower [f=0008179] [8179] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0008190] [8190] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0008346] [8346] Event [488,16.7385254,2200]: 1 finished unit Solar Collector [f=0008388] [8388] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0008417] [8417] Event [5632,59.7788391,2448]: 0 finished unit Radar Tower [f=0008444] [8444] Event [2059.80322,7.96963596,2597.57031]: 1 lost unit Duck [f=0008486] [8486] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0008630] [8630] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0008634] Playback paused [f=0008635] Playback continued [f=0008656] [8656] Event [1400,43.2153854,600]: 1 finished unit Metal Extractor [f=0008682] [8682] Event [2496,12.8218994,2720]: 0 finished unit Radar Tower [f=0008713] [8713] Event [4712,46.3260803,3240]: 0 finished unit Caretaker [f=0008749] [8749] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0008782] [8782] Event [1910.42737,15.9872875,2407.50928]: 1 lost unit Duck [f=0008798] [8798] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0008877] [8877] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0008910] [8910] Event [2416,11.6677246,2736]: 0 finished unit Lotus [f=0008913] [8913] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0008958] [8958] Event [360,17.8501282,2168]: 1 finished unit Solar Collector [f=0008995] [8995] Event [4340.56299,23.2459774,2089.51245]: 1 lost unit Duck [f=0009027] [9027] Event [4357.77539,34.1272469,2136.71533]: 0 lost unit Glaive [f=0009110] [9110] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0009117] [9117] Event [4231.22412,17.1510792,1839.04675]: 1 lost unit Duck [f=0009396] [9396] Event [1048,42.2646103,520]: 1 finished unit Metal Extractor [f=0009456] [9456] Event [440,17.1595154,2120]: 1 finished unit Solar Collector [f=0009458] [9458] Event [2184.08081,6.12991381,2386.05664]: 1 lost unit Duck [f=0009468] [9468] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0009484] [9484] Event [4104,15.9154663,1960]: 0 finished unit Solar Collector [f=0009491] [9491] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0009556] [9556] Event [4664,46.3308105,3544]: 0 finished unit Solar Collector [f=0009612] [9612] Event [2368,14.0706787,2800]: 0 finished unit Lotus [f=0009675] [9675] Event [1864,16.8331299,2344]: 1 finished unit Stinger [f=0009712] [9712] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0009918] [9918] Event [472,16.9230042,2312]: 1 finished unit Solar Collector [f=0009931] [9931] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0010029] [10029] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0010045] [10045] Event [4536,46.4017639,3528]: 0 finished unit Solar Collector [f=0010088] [10088] Event [4758.3999,46.3260803,3352]: 0 finished unit Knight [f=0010159] Playback paused [f=0010161] Playback continued [f=0010171] [10171] Event [2688.41577,17.5347538,2730.45142]: 0 finished unit Engineer Commander [f=0010171] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010171] [10171] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010171] Playback paused [f=0010177] Playback continued [f=0010194] [10194] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0010270] [10270] Event [392,16.20401,2344]: 1 finished unit Solar Collector [f=0010427] [10427] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0010464] [10464] Event [4088,14.6373711,2024]: 0 finished unit Metal Extractor [f=0010468] Playback paused [f=0010469] Playback continued [f=0010473] Playback paused [f=0010476] Playback continued [f=0010508] [10508] Event [1432,71.402832,1816]: 1 finished unit Metal Extractor [f=0010555] [10555] Event [360,17.1405945,2264]: 1 finished unit Solar Collector [f=0010563] [10563] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0010577] [10577] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0010606] [10606] Event [4408,57.1535645,3512]: 0 finished unit Solar Collector [f=0010616] [10616] Event [3400,15.3856812,2392]: 0 finished unit Solar Collector [f=0010645] [10645] Event [2872,15.4755554,2552]: 0 finished unit Solar Collector [f=0010767] Playback paused [f=0010768] Playback continued [f=0010801] [10801] Event [2257.22314,75.5021057,887.696289]: 1 lost unit Duck [f=0010849] [10849] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0010862] [10862] Event [2608,9.91281128,2656]: 0 finished unit Lotus [f=0011020] [11020] Event [472,16.2560425,1960]: 1 finished unit Solar Collector [f=0011100] Playback paused [f=0011113] Playback continued [f=0011120] [11120] Event [4288,15.9485779,1936]: 0 finished unit Lotus [f=0011156] [11156] Event [4280,74.286438,3496]: 0 finished unit Solar Collector [f=0011157] [11157] Event [4758.3999,46.3260803,3352]: 0 finished unit Knight [f=0011215] [11215] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0011228] [11228] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0011238] [11238] Event [2458.11328,74.2949524,962.634888]: 0 lost unit Reaver [f=0011342] [11342] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0011390] [11390] Event [424,17.2919617,1880]: 1 finished unit Solar Collector [f=0011434] [11434] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0011522] [11522] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0011552] [11552] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0011656] [11656] Event [4168,74.286438,3464]: 0 finished unit Solar Collector [f=0011658] [11658] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0011702] [11702] Event [3402.36523,74.286438,795.933289]: 0 lost unit Ronin [f=0011732] [11732] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0011746] Playback paused [f=0011747] Playback continued [f=0011748] [11748] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0011838] [11838] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0011847] Playback paused [f=0011848] Playback continued [f=0011912] [11912] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0011920] [11920] Event [3201.1875,-12.45182,1897.56104]: 0 lost unit Ronin [f=0011928] [11928] Event [1368,46.3260803,892]: 1 finished unit Duck [f=0011929] [11929] Event [1864,16.8331299,2344]: 1 lost unit Stinger [f=0011946] [11946] Event [2520,1.22338867,2600]: 0 finished unit Caretaker [f=0011998] Playback paused [f=0012000] Playback continued [f=0012081] [12081] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0012095] [12095] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0012166] [12166] Event [4040,75.4500732,3384]: 0 finished unit Solar Collector [f=0012213] [12213] Event [3050.2395,-12.692932,2139.5979]: 0 lost unit Conjurer [f=0012227] Playback paused [f=0012231] Playback continued [f=0012238] [12238] Event [4758.3999,46.3260803,3352]: 0 finished unit Sling [f=0012292] [12292] Event [4680,46.4396057,3144]: 0 finished unit Caretaker [f=0012301] [12301] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0012383] [12383] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0012510] [12510] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0012510] [12510] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0012514] [12514] Event [2392,0,2536]: 0 finished unit Stinger [f=0012545] [12545] Event [1852.98645,10.623086,2708.11865]: 0 lost unit Ronin [f=0012556] [12556] Event [1936,17.1405945,2272]: 1 lost unit Lotus [f=0012589] [12589] Event [2056,15.9343872,2088]: 1 lost unit Metal Extractor [f=0012691] [12691] Event [3912,75.5021057,3288]: 0 finished unit Solar Collector [f=0012720] [12720] Event [1368,46.3260803,892]: 1 finished unit Archer [f=0012756] Playback paused [f=0012758] Playback continued [f=0012770] Playback paused [f=0012771] Playback continued [f=0012796] Playback paused [f=0012797] [12797] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0012799] Playback continued [f=0012818] [12818] Event [1112,74.286438,3672]: 0 finished unit Solar Collector [f=0012863] [12863] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0012896] [12896] Event [4758.3999,46.3260803,3352]: 0 finished unit Knight [f=0012932] [12932] Event [3457.67554,16.3192101,1397.89417]: 0 lost unit Conjurer [f=0012933] [12933] Event [1368,46.3260803,892]: 1 finished unit Conch [f=0013019] [13019] Event [1704,16.6817627,2312]: 1 lost unit Solar Collector [f=0013021] [13021] Event [368,17.20051,1904]: 1 finished unit Lotus [f=0013034] [13034] Event [1784,16.0236511,2264]: 1 lost unit Solar Collector [f=0013034] Playback paused [f=0013039] Playback continued [f=0013044] Playback paused [f=0013046] [13046] Event [3281.26099,3.60559082,1654.11938]: 0 lost unit Glaive [f=0013047] Playback continued [f=0013055] [13055] Event [4758.3999,46.3260803,3352]: 0 finished unit Conjurer [f=0013069] [13069] Event [1822.37512,16.526783,2143.65308]: 1 lost unit Archer [f=0013128] Playback paused [f=0013129] Playback continued [f=0013216] [13216] Event [3832,75.4973755,3224]: 0 finished unit Solar Collector [f=0013256] [13256] Event [1656,17.0791016,2232]: 1 lost unit Solar Collector [f=0013262] Playback paused [f=0013263] Playback continued [f=0013264] Playback paused [f=0013265] Playback continued [f=0013268] Playback paused [f=0013269] Playback continued [f=0013304] [13304] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0013391] [13391] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0013402] [13402] Event [2216,75.5287323,872]: 1 finished unit Metal Extractor [f=0013429] [13429] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0013506] [13506] Event [2056,11.8729362,2088]: 0 finished unit Metal Extractor [f=0013507] [13507] Event [3915.48267,4.69918108,1771.49512]: 1 lost unit Archer [f=0013539] Playback paused [f=0013549] [13549] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0013554] Playback continued [f=0013596] [13596] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0013669] [13669] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0013690] [13690] Event [2072,15.3937492,2024]: 0 finished unit Solar Collector [f=0013693] [13693] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0013714] Playback paused [f=0013715] Playback continued [f=0013726] [13726] Event [3688,74.3195496,3160]: 0 finished unit Solar Collector [f=0013789] [13789] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0013909] [13909] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0013994] [13994] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0014029] [14029] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0014032] [14032] Event [840,75.5021057,3384]: 0 finished unit Solar Collector [f=0014089] [14089] Event [1960,17.3506508,2200]: 0 finished unit Caretaker [f=0014171] [14171] Event [5528,21.7383728,2248]: 0 finished unit Energy Pylon [f=0014279] [14279] Event [4758.3999,46.3260803,3352]: 0 finished unit Reaver [f=0014280] [14280] Event [1904,16.7054138,2096]: 0 finished unit Lotus [f=0014299] [14299] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0014308] Playback paused [f=0014311] Playback continued [f=0014379] [14379] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0014402] [14402] Event [2760,15.929657,1640]: 1 lost unit Metal Extractor [f=0014415] Playback paused [f=0014416] Playback continued [f=0014463] [14463] Event [1984,17.2730408,1952]: 0 finished unit Lotus [f=0014469] [14469] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0014559] [14559] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0014607] [14607] Event [4232,16.7763672,2008]: 0 finished unit Solar Collector [f=0014611] [14611] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0014640] [14640] Event [1736,16.8236694,2184]: 1 lost unit Solar Collector [f=0014649] [14649] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0014705] [14705] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0014770] Playback paused [f=0014773] Playback continued [f=0014821] [14821] Event [2600,74.286438,3448]: 0 finished unit Solar Collector [f=0014859] Playback paused [f=0014860] Playback continued [f=0014863] [14863] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0014863] Playback paused [f=0014864] Playback continued [f=0014874] [14874] Event [1432,71.402832,1816]: 1 lost unit Metal Extractor [f=0014881] Playback paused [f=0014884] [14884] Event [5112,50.6258545,3096]: 0 finished unit Energy Pylon [f=0014885] Playback continued [f=0014936] [14936] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0014949] [14949] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015025] [15025] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0015054] [15054] Event [2600.45825,73.9049072,980.16925]: 1 lost unit Duck [f=0015066] [15066] Event [4992,47.7451477,3120]: 0 finished unit Lotus [f=0015069] Playback paused [f=0015070] Playback continued [f=0015071] [15071] Event [4376,17.0932922,1944]: 0 finished unit Solar Collector [f=0015087] [15087] Event [2564.92261,74.2755051,1085.24805]: 1 lost unit Duck [f=0015103] [15103] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015140] [15140] Event [648,75.5021057,3544]: 0 finished unit Solar Collector [f=0015174] [15174] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015200] Playback paused [f=0015202] Playback continued [f=0015203] Playback paused [f=0015204] Playback continued [f=0015205] Playback paused [f=0015207] Playback continued [f=0015235] Playback paused [f=0015239] Playback continued [f=0015270] [15270] Event [4992,58.8469849,3040]: 0 finished unit Lotus [f=0015301] [15301] Event [2552,74.286438,3320]: 0 finished unit Solar Collector [f=0015313] [15313] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015333] Playback paused [f=0015334] Playback continued [f=0015358] [15358] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0015378] Playback paused [f=0015380] Playback continued [f=0015384] [15384] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015473] [15473] Event [4758.3999,46.3260803,3352]: 0 finished unit Glaive [f=0015484] [15484] Event [5635.70996,18.1387615,1779.41895]: 1 lost unit Archer [f=0015538] [15538] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0015580] Playback paused [f=0015583] Playback continued [f=0015588] [15588] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0015608] [15608] Event [5872.125,17.6395741,1687.77356]: 1 lost unit Archer [f=0015630] [15630] Event [3010.58936,74.286438,1023.5625]: 1 lost unit Duck [f=0015644] [15644] Event [2999.26758,73.5084991,1037.76123]: 1 lost unit Duck [f=0015655] [15655] Event [4600,74.3148193,2200]: 0 finished unit Solar Collector [f=0015661] gg [f=0015696] [15696] Event [3111.11426,74.286438,923.874329]: 1 lost unit Duck [f=0015696] Playback paused [f=0015698] Playback continued [f=0015708] [15708] Event [4758.3999,46.3260803,3352]: 0 finished unit Ronin [f=0015712] [15712] Event [3158.37231,74.286438,847.909607]: 1 lost unit Duck [f=0015720] [15720] Event [1368,46.3260803,892]: 1 finished unit Buoy [f=0015729] [15729] Event [undefined]: KingLunchBox resigned [f=0015729] game_message: KingLunchBox has been destroyed! [f=0015729] game_message: DanWarior wins! [f=0015729] Submitting stats [f=0015729] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015729] Part| Total Time|Time of the last 0.5s [f=0015729] Draw 61792.82ms 0.74% [f=0015729] Lua::Callins::Synced 98770.07ms 24.09% [f=0015729] Lua::Callins::Unsynced 110711.39ms 2.08% [f=0015729] Lua::CollectGarbage::Synced 93799.19ms 20.74% [f=0015729] Lua::CollectGarbage::Unsynced 145117.19ms 38.36% [f=0015729] Misc::Profiler::AddTime 165.50ms 0.00% [f=0015729] Sim 254856.48ms 39.18% [f=0015729] [15729] Received game_message: KingLunchBox has been destroyed! [f=0015729] [15729] Received game_message: DanWarior wins! [f=0015730] [15730] Game End Stats Header: 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28,7415,9265,7415,9265,457.421967,581.628601,457.421967,581.628601,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1347.43384,3145.97778,1347.43384,3145.97778,360,720,360,720,42.6666679,53.3333626,42.6666679,53.3333626,1275,1780,1275,1780,29.7985134,42.8622627,29.7985134,42.8622627,1840,2285,1840,2285,1126.5,1515,1126.5,1515,3940,4480,3940,4480,1524.33337,1126.5,1524.33337,1126.5,340.064941,202.777863,340.064941,202.777863,3358.62622,1518.06921,3358.62622,1518.06921 [f=0015730] [15730] Game End Stats Values: 29,7635,10165,7635,10165,528.979187,589.108093,528.979187,589.108093,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1495.4386,3463.58911,1495.4386,3463.58911,270,1170,270,1170,43.8666649,51.7333336,43.8666649,51.7333336,1275,1780,1275,1780,38.1170578,36.2986336,38.1170578,36.2986336,2240,2515,2240,2515,1336.5,1695,1336.5,1695,3850,4700,3850,4700,1704.33337,1336.5,1704.33337,1336.5,453.663208,209.777756,453.663208,209.777756,3676.23755,1666.07397,3676.23755,1666.07397 [f=0015730] [15730] Game End Stats Values: 30,7935,10470,7935,10470,558.668579,671.477844,558.668579,671.477844,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1750.88232,3872.65918,1750.88232,3872.65918,360,1170,360,1170,39.3333321,57.4666901,39.3333321,57.4666901,1275,1780,1275,1780,27.8126297,43.5580521,27.8126297,43.5580521,2440,2800,2440,2800,1521.5,1855,1521.5,1855,3860,4720,3860,4720,1979.83337,1521.5,1979.83337,1521.5,453.663208,219.110947,453.663208,219.110947,4123.27734,1938.30029,4123.27734,1938.30029 [f=0015730] [15730] Game End Stats Values: 31,8035,10970,8035,10970,599.725708,740.385254,599.725708,740.385254,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1750.88232,3933.12988,1750.88232,3933.12988,360,1170,360,1170,36.6666679,57.0666656,36.6666679,57.0666656,1275,1780,1275,1780,26.0704708,43.9938354,26.0704708,43.9938354,2520,3110,2520,3110,1521.5,2125,1521.5,2125,3880,4910,3880,4910,2249.8335,1521.5,2249.8335,1521.5,453.663208,255.510391,453.663208,255.510391,4190.45654,1998.67261,4190.45654,1998.67261 [f=0015730] [15730] Game End Stats Values: 32,8115,11650,8115,11650,642.548035,797.715393,642.548035,797.715393,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1750.88232,3957.98633,1750.88232,3957.98633,360,1170,360,1170,37.5999985,59.7333336,37.5999985,59.7333336,1275,1780,1275,1780,27.8548298,43.8886757,27.8548298,43.8886757,2600,3470,2600,3470,1521.5,2325,1521.5,2325,3880,5230,3880,5230,2449.8335,1521.5,2449.8335,1521.5,453.663208,255.510391,453.663208,255.510391,4215.31299,1998.67261,4215.31299,1998.67261 [f=0015730] [15730] Game End Stats Values: 33,8675,12565,8675,12565,685.653748,890.776001,685.653748,890.776001,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1750.88232,4050.87402,1750.88232,4050.87402,360,1260,360,1260,37.7333336,63.4666672,37.7333336,63.4666672,1275,1780,1275,1780,27.8737221,49.070694,27.8737221,49.070694,3160,3845,3160,3845,1521.5,2325,1521.5,2325,3880,5680,3880,5680,2449.8335,1521.5,2449.8335,1521.5,453.663208,290.178101,453.663208,290.178101,4308.20068,1998.67261,4308.20068,1998.67261 [f=0015730] [15730] Game End Stats Values: 34,8795,13080,8795,13080,729.297913,998.051514,729.297913,998.051514,0,0,0,0,0,0,0,0,0,130.889893,0,130.889893,1750.88232,4128.12109,1750.88232,4128.12109,360,1350,360,1350,36,64.9333344,36,64.9333344,1275,1780,1275,1780,26.1762772,54.7739029,26.1762772,54.7739029,3440,4040,3440,4040,1521.5,2485,1521.5,2485,3720,5910,3720,5910,2609.8335,1521.5,2609.8335,1521.5,453.663208,386.847717,453.663208,386.847717,4385.44775,1998.67261,4385.44775,1998.67261 [f=0015730] [15730] Game End Stats Values: 35,8735,13860,8735,13860,784.323547,1140.974,784.323547,1140.974,0,0,0,0,0,0,0,0,0,289.95105,0,289.95105,1750.88232,4422.15186,1750.88232,4422.15186,360,1530,360,1530,36,69.1999969,36,69.1999969,1275,1780,1275,1780,23.8683777,59.3281441,23.8683777,59.3281441,3560,4300,3560,4300,1521.5,2825,1521.5,2825,3540,6250,3540,6250,2949.8335,1521.5,2949.8335,1521.5,453.663208,486.517426,453.663208,486.517426,4693.95166,2033.55334,4693.95166,2033.55334 [f=0015730] [15730] Game End Stats Values: 36,8575,14375,8575,14375,845.696655,1265.73425,845.696655,1265.73425,0,0,0,0,0,0,0,0,0,298.428894,0,298.428894,2207.63452,5560.89355,2207.63452,5560.89355,360,1530,360,1530,36,73.1999969,36,73.1999969,1275,1780,1275,1780,23.0915356,51.6951294,23.0915356,51.6951294,3400,4675,3400,4675,1521.5,3592.25,1521.5,3592.25,3540,6390,3540,6390,3717.0835,1521.5,3717.0835,1521.5,453.663208,486.517426,453.663208,486.517426,5832.69336,2651.06079,5832.69336,2651.06079 [f=0015730] Playback paused [f=0015732] Playback continued [f=0015734] Playback paused [f=0015737] [15737] Event [2912.19946,74.286438,800.005371]: 1 lost unit Buoy [f=0015737] Playback continued [f=0015744] [15744] Event [3113.23315,74.3028946,970.396851]: 1 lost unit Archer [f=0015747] [15747] Event [3328.69458,74.286438,849.468689]: 0 lost unit Knight [f=0015753] [15753] Event [2916.42798,74.286438,955.688232]: 1 lost unit Buoy [f=0015756] Playback paused [f=0015758] Autoquit sending quit command. [f=0015758] [QuitAction] user exited to system [f=0015758] Playback continued [f=0015758] [SpringApp::Kill][1] fromRun=1 [f=0015758] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015758] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015758] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015758] [ThreadPool::SetThreadCount][2] workers=0 [f=0015758] [SpringApp::Kill][2] [f=0015758] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015758] [Game::KillLua][3] dtor=0 luaUI=0x50ce6e40 [f=0015758] Start widgetHandler:Shutdown [f=0015758] Shutdown - SaveOrderList Complete [f=0015758] Writing last game win data [f=0015758] Shutdown - SaveConfigData Complete [f=0015758] Shutdown Widget - Chili Highlight [f=0015758] Shutdown Widget - Save/Load API [f=0015758] Shutdown Widget - Draw After Chili [f=0015758] Shutdown Widget - EPIC Menu [f=0015758] Shutdown Widget - Chili Minimap [f=0015758] Shutdown Widget - Chili Widget Selector [f=0015758] Shutdown Widget - Local Team Colors [f=0015758] Shutdown Widget - Display Keys 2 [f=0015758] Shutdown Widget - Save Game Menu [f=0015758] Shutdown Widget - HealthBars [f=0015758] Shutdown Widget - Noises [f=0015758] Shutdown Widget - Unit Icons [f=0015758] Shutdown Widget - Win Counter [f=0015758] Shutdown Widget - BuildETA [f=0015758] Shutdown Widget - SpringRTS Replay Stats [f=0015758] Shutdown Widget - Modular Comm Info [f=0015758] Shutdown Widget - CameraShake [f=0015758] Shutdown Widget - Chili Economy Panel Default [f=0015758] Shutdown Widget - Chili EndGame Window [f=0015758] Shutdown Widget - Chili Nuke Warning [f=0015758] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015758] Shutdown Widget - Chili Spectator Panels [f=0015758] Shutdown Widget - Context Menu [f=0015758] Shutdown Widget - Darkening [f=0015758] Shutdown Widget - MetalFeatures (new) [f=0015758] Shutdown Widget - Defense Range Zero-K [f=0015758] Shutdown Widget - Grab Input [f=0015758] Input grabbing is disabled! [f=0015758] Shutdown Widget - Highlight Geos [f=0015758] Shutdown Widget - Local Widgets Config [f=0015758] Shutdown Widget - MinimapEvents [f=0015758] Shutdown Widget - Missile Silo Range [f=0015758] Shutdown Widget - Point Tracker [f=0015758] Shutdown Widget - Showeco and Grid Drawer [f=0015758] Shutdown Widget - Stereo3D [f=0015758] Shutdown Widget - State Reverse and Latency [f=0015758] Shutdown Widget - Music Player v2 [f=0015758] Shutdown Widget - Attack AoE [f=0015758] Shutdown Widget - Map Edge Extension [f=0015758] Shutdown Widget - Selection Send [f=0015758] Shutdown Widget - LupsManager [f=0015758] Shutdown Widget - Newton Firezone [f=0015758] Shutdown Widget - Chili Pro Console [f=0015758] Shutdown Widget - Persistent Build Height [f=0015758] Shutdown Widget - Lasso Terraform GUI [f=0015758] Shutdown Widget - Chili Framework [f=0015758] Shutdown Widget - Lups [f=0015758] Shutdown Widget - Mex Placement Handler [f=0015758] Shutdown Widget - Custom Markers [f=0015758] Shutdown Widget - Chili Core Selector [f=0015758] Shutdown Widget - Select Keys [f=0015758] Shutdown Widget - Pause Screen [f=0015758] Shutdown Widget - Layout Handler [f=0015758] Shutdown Widget - Text To Speech Control [f=0015758] End widgetHandler:Shutdown [f=0015758] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3550762,337423294} {int,ext,rec}Allocs={31700510,0,0} {chunk,block}Bytes={337423294,0} [f=0015758] [Game::KillLua][1] dtor=0 luaGaia=0x51831f80 [f=0015758] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3338655,324509747} {int,ext,rec}Allocs={31700511,0,0} {chunk,block}Bytes={324509747,0} [f=0015758] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3338655,324509747} {int,ext,rec}Allocs={31700511,0,0} {chunk,block}Bytes={324509747,0} [f=0015758] [Game::KillLua][2] dtor=0 luaRules=0x513bfb20 [f=0015758] Start gadgetHandler:Shutdown [f=0015758] Shutdown - StartSetup [f=0015758] Shutdown - UnitMorph [f=0015758] Shutdown - Carrier Drones [f=0015758] Shutdown - LupsNanoSpray [f=0015758] Shutdown - Missile Silo Controller [f=0015758] Shutdown - Modular Comm Info [f=0015758] Shutdown - Terrain Texture Handler [f=0015758] Shutdown - UnitCloakShield [f=0015758] Shutdown - Starlight Handler [f=0015758] End gadgetHandler:Shutdown [f=0015758] Start gadgetHandler:Shutdown [f=0015758] Shutdown - Save/Load [f=0015758] Shutdown - Teleport Throw [f=0015758] Shutdown - UnitMorph [f=0015758] Shutdown - Modular Comm Info [f=0015758] Shutdown - Retreat Command [f=0015758] Shutdown - Shockwaves [f=0015758] Shutdown - UnitCloakShield [f=0015758] Shutdown - Lups Cloak FX [f=0015758] Shutdown - Lups [f=0015758] Shutdown - Lups Shield [f=0015758] End gadgetHandler:Shutdown [f=0015758] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31700566,0,0} {chunk,block}Bytes={0,0} [f=0015758] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31700566,0,0} {chunk,block}Bytes={0,0} [f=0015758] [Game::KillLua][4] dtor=0 [f=0015758] [Game::~CGame][1] [f=0015758] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015758] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015758] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015758] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015758] [Game::KillLua][4] dtor=1 [f=0015758] [Game::KillMisc][1] [f=0015758] [Game::KillMisc][2] [f=0015758] [Game::KillMisc][3] [f=0015758] [Game::KillRendering][1] [f=0015758] [3DOParser::Kill] allocated 137 pieces [f=0015758] [S3OParser::Kill] allocated 2708 pieces [f=0015758] [AssParser::Kill] allocated 222 pieces [f=0015758] [Game::KillInterface][1] [f=0015758] [Game::KillInterface][2] [f=0015758] [Game::KillSimulation][1] [f=0015758] [Game::KillSimulation][2] [f=0015758] [CCollisionHandler] dis-/continuous tests: 0/1758324 [f=0015758] [Game::KillSimulation][3] [f=0015758] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015758] [~CPathCache(24x16)] cacheHits=62 hitPercentage=21% numHashColls=0 maxCacheSize=10 [f=0015758] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015758] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015758] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015758] [LosHandler::Kill] raycast instance cache-{hits,misses}={4446,13580}; shared=3%; cached=22% [f=0015758] [Game::KillSimulation][4] [f=0015758] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015758] [Game::~CGame][2] [f=0015758] [Game::~CGame][3] [f=0015758] [SpringApp::Kill][3] [f=0015758] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171036 bytes sent 160665 bytes recv'd [f=0015758] [SpringApp::Kill][4] font=0x44e06aa0 [f=0015758] [SpringApp::Kill][5] [f=0015758] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44e857c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=20974ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=7534ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=968ms file="units/grebe.lua" indx=6773 inflSize=3kb readTime=680ms file="effects/crasher.lua" indx=641 inflSize=2kb readTime=649ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=312ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=161ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=133ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=117ms file="objects3d/amphassault.s3o" indx=4851 inflSize=151kb readTime=117ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=101ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 52441769 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44f6a8c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f549e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e87b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b0009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]