[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SYjX1fkNAF/springsettings.1075035.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 288ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd25409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5666 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1075035/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 700ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45985800] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45985800] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6955ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 77ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 264ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1487ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 415ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 278ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 776ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1162ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1075035/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (9179ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11808,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1075035/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5379db20,0x66b5af60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 34f55060840aeeadb10f6be85fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006f57b850,0000000124167c70}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f4b370b0,00000000d7f2f430}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000101371b70,00000001293d9030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] yo [f=-000001] hi [f=-000001] [0] Event [1280,11.8015137,2046]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5979,11.8008423,3034]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2850, userid: 395449 [f=0000000] [0] Masper, team: 0, elo:2647, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1392,11.796875,2240]: 0 finished unit Rover Assembly [f=0000008] [8] Event [5808,11.796875,2992]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000427] [427] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0000442] [442] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0000480] [480] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000573] [573] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Dart [f=0000692] [692] Event [1096,11.796875,2088]: 0 finished unit Solar Collector [f=0000743] [743] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Dart [f=0000924] [924] Event [1208,11.796875,2184]: 0 finished unit Solar Collector [f=0000955] [955] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Mason [f=0001557] [1557] Event [6232,137.800812,3272]: 1 finished unit Wind/Tidal Generator [f=0001599] [1599] Event [1712,12.7890625,2480]: 0 finished unit Lotus [f=0001647] [1647] Event [6152,137.800812,3304]: 1 finished unit Wind/Tidal Generator [f=0001693] [1693] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0001726] [1726] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0001737] [1737] Event [6072,137.800812,3336]: 1 finished unit Wind/Tidal Generator [f=0001827] [1827] Event [5992,137.800812,3384]: 1 finished unit Wind/Tidal Generator [f=0002169] [2169] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0002312] [2312] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0002399] [2399] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Mason [f=0002615] [2615] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0002811] [2811] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0002978] [2978] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0002983] [2983] Event [152,14.4362488,3096]: 0 finished unit Solar Collector [f=0003231] [3231] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003485] [3485] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0003605] [3605] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0003669] [3669] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003805] [3805] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0003827] Playback paused [f=0003828] Playback continued [f=0003846] [3846] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003859] [3859] Event [400,11.796875,3072]: 0 finished unit Lotus [f=0003980] [3980] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004006] [4006] Event [3368,17.967041,1640]: 0 finished unit Solar Collector [f=0004051] [4051] Event [1406.47278,11.796875,2083.09106]: 0 lost unit Scorcher [f=0004148] [4148] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0004199] [4199] Event [3288,14.7424316,1832]: 0 finished unit Solar Collector [f=0004269] [4269] Event [4703.21533,12.7990599,2503.66333]: 0 lost unit Scorcher [f=0004366] [4366] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004444] [4444] Event [3456,14.0060425,1888]: 0 finished unit Lotus [f=0004473] [4473] Event [4024,189.394562,3448]: 1 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004501] [4501] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0004554] [4554] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0004574] [4574] Event [3992,188.40625,3528]: 1 finished unit Wind/Tidal Generator [f=0004698] Playback paused [f=0004730] Playback continued [f=0004742] [4742] Event [441.676392,12.9371281,3251.44653]: 1 lost unit Dart [f=0004754] [4754] Event [3960,189.394562,3608]: 1 finished unit Wind/Tidal Generator [f=0004763] [4763] Event [4824.98193,15.9674034,2716.16113]: 1 lost unit Scorcher [f=0004891] [4891] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0004942] [4942] Event [226.47641,11.8648863,2999.95142]: 1 lost unit Scorcher [f=0004966] [4966] Event [3928,187.42569,3688]: 1 finished unit Wind/Tidal Generator [f=0005062] [5062] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0005102] [5102] Event [5144,12.9634705,4024]: 1 finished unit Solar Collector [f=0005103] Playback paused [f=0005104] Playback continued [f=0005290] [5290] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0005498] Playback paused [f=0005528] Playback continued [f=0005550] [5550] Event [3824,12.7890625,3168]: 1 finished unit Lotus [f=0005555] [5555] Event [5032,11.796875,3944]: 1 finished unit Solar Collector [f=0005572] [5572] Event [3806.65869,12.7890625,3099.28101]: 0 lost unit Scorcher [f=0005581] [5581] Event [3568,11.796875,2624]: 0 finished unit Lotus [f=0005670] [5670] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0005729] [5729] Event [3591.49365,14.5494957,3013.22021]: 0 lost unit Scorcher [f=0005876] [5876] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0005925] [5925] Event [3520,11.796875,2512]: 0 finished unit Lotus [f=0006050] [6050] Event [4920,11.796875,3864]: 1 finished unit Solar Collector [f=0006060] [6060] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0006069] [6069] Event [3728,13.013855,3136]: 1 finished unit Picket [f=0006299] [6299] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0006435] [6435] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Mason [f=0006719] [6719] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0006765] [6765] Event [4128,22.32724,2848]: 1 finished unit Lotus [f=0006866] [6866] Event [3752.76636,11.796875,2492.65088]: 0 lost unit Scorcher [f=0006935] [6935] Event [3568,11.796875,2624]: 0 lost unit Lotus [f=0006953] [6953] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0007129] [7129] Event [4612.36426,12.7890625,2327.1814]: 1 lost unit Scorcher [f=0007139] [7139] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0007236] [7236] Event [4196.91699,12.7890625,2341.91211]: 0 lost unit Scorcher [f=0007269] [7269] Event [3848,12.130188,2424]: 0 lost unit Stinger [f=0007280] [7280] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0007283] [7283] Event [4138.08252,12.7890625,2455.84424]: 0 lost unit Scorcher [f=0007311] [7311] Event [4048,12.7890625,2464]: 1 finished unit Lotus [f=0007365] [7365] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0007366] [7366] Event [6584,91.171875,4680]: 1 finished unit Wind/Tidal Generator [f=0007559] [7559] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0007560] [7560] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0007564] [7564] Event [5544,24.3658752,3080]: 1 finished unit Caretaker [f=0007606] [7606] Event [6568,91.171875,4600]: 1 finished unit Wind/Tidal Generator [f=0007666] [7666] Event [3520,11.796875,2512]: 0 lost unit Lotus [f=0007685] [7685] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007795] [7795] Event [3232,12.6495361,2240]: 0 finished unit Picket [f=0007815] [7815] Event [4032,21.4552002,2192]: 1 finished unit Lotus [f=0007846] [7846] Event [824,87.1992493,4376]: 0 finished unit Solar Collector [f=0007846] [7846] Event [6552,91.171875,4520]: 1 finished unit Wind/Tidal Generator [f=0007896] [7896] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0007908] [7908] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0008086] [8086] Event [6536,91.171875,4440]: 1 finished unit Wind/Tidal Generator [f=0008115] [8115] Event [5592,52.802124,3176]: 1 finished unit Caretaker [f=0008207] [8207] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0008263] [8263] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0008380] [8380] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0008385] [8385] Event [6520,91.171875,4360]: 1 finished unit Wind/Tidal Generator [f=0008438] [8438] Event [3574.85669,11.796875,2889.70605]: 0 lost unit Scorcher [f=0008498] [8498] Event [3728,13.013855,3136]: 1 lost unit Picket [f=0008521] [8521] Event [3745.11499,12.6918163,3119.94653]: 0 lost unit Scorcher [f=0008554] [8554] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0008583] [8583] Event [3360,11.8705139,2464]: 0 finished unit Lotus [f=0008615] [8615] Event [3824,12.7890625,3168]: 1 lost unit Lotus [f=0008625] [8625] Event [6616,91.171875,4424]: 1 finished unit Wind/Tidal Generator [f=0008671] [8671] Event [3360,11.8705139,2464]: 0 lost unit Lotus [f=0008694] [8694] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0008725] [8725] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0008752] [8752] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0008757] [8757] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0008758] [8758] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0008788] [8788] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0008857] [8857] Event [3296,11.796875,2176]: 0 lost unit Picket [f=0008861] [8861] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0008880] [8880] Event [6632,91.171875,4504]: 1 finished unit Wind/Tidal Generator [f=0008946] [8946] Event [3232,12.6495361,2240]: 0 lost unit Picket [f=0009010] [9010] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0009107] [9107] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0009120] [9120] Event [6648,91.171875,4584]: 1 finished unit Wind/Tidal Generator [f=0009143] [9143] Event [4553.01172,13.78125,3909.15381]: 1 lost unit Scorcher [f=0009160] [9160] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0009196] [9196] Event [3456,14.0060425,1888]: 0 lost unit Lotus [f=0009219] [9219] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0009251] [9251] Event [2736,20.6955566,2272]: 0 finished unit Picket [f=0009299] [9299] Event [3317.96948,12.8218842,2801.92676]: 1 lost unit Fencer [f=0009310] [9310] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0009328] [9328] Event [3188.24927,14.9245472,2867.15552]: 0 lost unit Scorcher [f=0009376] [9376] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0009435] [9435] Event [6664,91.171875,4664]: 1 finished unit Wind/Tidal Generator [f=0009449] [9449] Event [4495.62207,13.7817993,3540.78638]: 0 lost unit Scorcher [f=0009451] [9451] Event [3363.10815,11.8544149,2703.91797]: 1 lost unit Fencer [f=0009459] [9459] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0009530] [9530] Event [3256.27124,12.7890625,2561.52783]: 0 lost unit Scorcher [f=0009580] [9580] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0009585] [9585] Event [392,91.171875,424]: 0 finished unit Solar Collector [f=0009626] [9626] Event [3288,14.7424316,1832]: 0 lost unit Solar Collector [f=0009661] [9661] Event [4188.90723,44.6966782,3812.93677]: 0 lost unit Scorcher [f=0009665] [9665] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Mason [f=0009804] [9804] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0009812] [9812] Event [3352,14.1318169,1752]: 0 lost unit Metal Extractor [f=0009820] Playback paused [f=0009821] Playback continued [f=0009824] Playback paused [f=0009825] Playback continued [f=0009828] [9828] Event [2736,20.6955566,2272]: 0 lost unit Picket [f=0009856] [9856] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0009864] [9864] Event [6680,91.171875,4744]: 1 finished unit Wind/Tidal Generator [f=0009931] [9931] Event [248,87.1992493,4904]: 0 finished unit Solar Collector [f=0009943] [9943] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0010127] [10127] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0010199] [10199] Event [3731.2478,15.720541,3367.15039]: 1 finished unit Engineer Commander [f=0010327] [10327] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0010369] [10369] Event [6712,91.171875,4632]: 1 finished unit Wind/Tidal Generator [f=0010407] [10407] Event [3768,16.6017876,3576]: 1 finished unit Metal Extractor [f=0010410] [10410] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0010421] [10421] Event [3368,17.967041,1640]: 0 lost unit Solar Collector [f=0010585] [10585] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0010594] [10594] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0010653] [10653] Event [368,91.171875,336]: 0 finished unit Lotus [f=0010730] [10730] Event [6744,91.171875,4712]: 1 finished unit Wind/Tidal Generator [f=0010768] [10768] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0010781] [10781] Event [2597.2854,15.3419504,1714.18567]: 1 lost unit Scorcher [f=0010837] [10837] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0010851] [10851] Event [2544.01733,14.7734375,1651.93896]: 0 lost unit Scorcher [f=0010872] [10872] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0010920] [10920] Event [2841.69165,20.4678459,1630.05859]: 0 lost unit Dart [f=0010924] [10924] Event [3816,13.4740715,3368]: 1 finished unit Metal Extractor [f=0010941] [10941] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0011030] [11030] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0011043] [11043] Event [3003.41455,16.3063011,2122.07373]: 0 lost unit Scorcher [f=0011046] [11046] Event [3101.47266,14.1507235,2139.42871]: 1 lost unit Fencer [f=0011068] [11068] Event [3081.34546,14.7935801,2111.18701]: 0 lost unit Scorcher [f=0011077] [11077] Event [2752.00952,16.9518528,1933.50269]: 1 lost unit Scorcher [f=0011086] [11086] Event [6824,91.171875,4712]: 1 finished unit Wind/Tidal Generator [f=0011102] [11102] Event [3186.59033,12.7890625,2146.06128]: 0 lost unit Scorcher [f=0011129] [11129] Event [3145.39307,12.7890625,2089.34448]: 1 lost unit Fencer [f=0011133] [11133] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0011145] [11145] Event [3149.77808,13.8864393,2051.89502]: 1 lost unit Fencer [f=0011169] [11169] Event [3059.60864,15.1858683,2101.37231]: 0 lost unit Scorcher [f=0011171] [11171] Event [2840.72583,23.111742,2238.95874]: 0 lost unit Scorcher [f=0011183] [11183] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0011192] [11192] Event [3120.58643,17.4900093,2221.39087]: 1 lost unit Fencer [f=0011249] [11249] Event [3183.05249,12.7890625,2378.06372]: 0 lost unit Scorcher [f=0011291] [11291] Event [3163.4834,12.7890625,2509.82642]: 0 lost unit Scorcher [f=0011309] [11309] Event [2762.44873,12.7890625,2716.97437]: 1 lost unit Fencer [f=0011320] [11320] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0011333] [11333] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0011340] [11340] Event [6840,91.171875,4792]: 1 finished unit Wind/Tidal Generator [f=0011353] [11353] Event [2795.71851,12.8080301,2684.48682]: 0 lost unit Scorcher [f=0011483] [11483] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0011505] [11505] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0011633] [11633] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0011697] [11697] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0011725] [11725] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0011776] [11776] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0011777] [11777] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Mason [f=0011885] [11885] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0011947] [11947] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0012071] [12071] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0012112] [12112] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0012208] [12208] Event [2299.27954,14.7734375,2560.23022]: 0 lost unit Scorcher [f=0012277] [12277] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0012300] [12300] Event [2444.39868,15.4707174,3131.55713]: 1 lost unit Scorcher [f=0012342] [12342] Event [2149.95361,13.6414032,3326.76709]: 0 lost unit Scorcher [f=0012376] [12376] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0012411] [12411] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0012442] [12442] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Fencer [f=0012511] [12511] Event [2054.66064,12.7890625,2118.19824]: 0 lost unit Scorcher [f=0012583] [12583] Event [1409.99231,11.796875,2239.97046]: 0 finished unit Scorcher [f=0012584] [12584] Event [2412.69287,15.7799377,3198.69507]: 0 lost unit Scorcher [f=0012593] [12593] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0012600] [12600] Event [2051.27637,12.7890625,2182.80103]: 0 lost unit Scorcher [f=0012640] [12640] Event [2518.96802,13.3625393,2967.11694]: 1 lost unit Fencer [f=0012691] [12691] Event [1712,12.7890625,2480]: 0 lost unit Lotus [f=0012708] [12708] Event [2311.95459,13.78125,2849.09106]: 0 lost unit Scorcher [f=0012734] [12734] Event [2204.08203,13.78125,2753.6333]: 1 lost unit Fencer [f=0012740] [12740] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0012743] [12743] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0012772] [12772] Event [2231.00757,13.8294125,2723.78857]: 1 lost unit Fencer [f=0012788] [12788] Event [2262.34204,13.8686037,2741.72314]: 0 lost unit Scorcher [f=0012818] [12818] Event [2145.83008,14.7734375,2156.88867]: 0 lost unit Scorcher [f=0012892] [12892] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0012892] [12892] Event [1920.36865,12.7890625,2393.4729]: 0 lost unit Scorcher [f=0012955] [12955] Event [1721.56677,11.796875,2314.90894]: 0 lost unit Engineer Commander [f=0012956] Playback paused [f=0012957] Playback continued [f=0012959] [12959] Event [1762.96716,10.1580868,2294.59521]: 1 lost unit Scorcher [f=0012960] [12960] Event [1409.99231,12.4419765,2239.97046]: 0 finished unit Scorcher [f=0012961] [12961] Event [1755.60168,8.99898052,2338.99707]: 1 lost unit Scorcher [f=0012964] [12964] Event [undefined]: Masper resigned [f=0012964] game_message: Masper has been destroyed! [f=0012964] game_message: ATOSTIC wins! [f=0012964] Submitting stats [f=0012964] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012964] Part| Total Time|Time of the last 0.5s [f=0012964] Draw 45241.57ms 3.66% [f=0012964] Lua::Callins::Synced 50931.30ms 13.21% [f=0012964] Lua::Callins::Unsynced 80841.32ms 16.22% [f=0012964] Lua::CollectGarbage::Synced 34926.68ms 18.84% [f=0012964] Lua::CollectGarbage::Unsynced 30857.94ms 40.88% [f=0012964] Misc::Profiler::AddTime 117.40ms 0.00% [f=0012964] Sim 111504.41ms 30.02% [f=0012964] [12964] Received game_message: Masper has been destroyed! [f=0012964] [12964] Received game_message: ATOSTIC wins! [f=0012964] Playback paused [f=0012965] [12965] Game End Stats Header: 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[f=0012965] [12965] Game End Stats Values: 28,4495,7885,7885,4495,210.99292,414.026978,414.026978,210.99292,0,0,0,0,0,0,0,0,75.5921936,253.317383,253.317383,75.5921936,2995.79224,5149.03223,5149.03223,2995.79224,270,270,270,270,20,58.5759926,58.5759926,20,1275,1505,1505,1275,22.1830959,39.9533272,39.9533272,22.1830959,750,2510,2510,750,2000,3913.39893,3913.39893,2000,2200,3600,3600,2200,4038.39893,2265,2265,4038.39893,310.636627,1054.55603,1054.55603,310.636627,5301.76367,3121.35205,3121.35205,5301.76367 [f=0012965] [12965] Game End Stats Values: 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[1728.85925,9.06187248,2403.87256]: 1 lost unit Scorcher [f=0012971] [12971] Event [1731.37207,7.98559999,2226.67651]: 1 lost unit Scorcher [f=0012977] Playback continued [f=0013005] Spectator Masper left the game: normal quit [f=0013005] [13005] Event [undefined]: Masper quit [f=0013042] [13042] Event [5790.00781,12.4419765,2992.02954]: 1 finished unit Scorcher [f=0013085] Autoquit sending quit command. [f=0013085] [QuitAction] user exited to system [f=0013085] [SpringApp::Kill][1] fromRun=1 [f=0013085] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013085] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013085] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013085] [ThreadPool::SetThreadCount][2] workers=0 [f=0013085] [SpringApp::Kill][2] [f=0013085] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013085] [Game::KillLua][3] dtor=0 luaUI=0x66f23400 [f=0013085] Start widgetHandler:Shutdown [f=0013085] Shutdown - SaveOrderList Complete [f=0013085] Writing last game win data [f=0013085] Shutdown - SaveConfigData Complete [f=0013085] Shutdown Widget - Chili Highlight [f=0013085] Shutdown Widget - Save/Load API [f=0013085] Shutdown Widget - Draw After Chili [f=0013085] Shutdown Widget - EPIC Menu [f=0013085] Shutdown Widget - Chili Minimap [f=0013085] Shutdown Widget - Chili Widget Selector [f=0013085] Shutdown Widget - Local Team Colors [f=0013085] Shutdown Widget - Display Keys 2 [f=0013085] Shutdown Widget - Save Game Menu [f=0013085] Shutdown Widget - HealthBars [f=0013085] Shutdown Widget - Noises [f=0013085] Shutdown Widget - Unit Icons [f=0013085] Shutdown Widget - Win Counter [f=0013085] Shutdown Widget - BuildETA [f=0013085] Shutdown Widget - SpringRTS Replay Stats [f=0013085] Shutdown Widget - Modular Comm Info [f=0013085] Shutdown Widget - CameraShake [f=0013085] Shutdown Widget - Chili Economy Panel Default [f=0013085] Shutdown Widget - Chili EndGame Window [f=0013085] Shutdown Widget - Chili Nuke Warning [f=0013085] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013085] Shutdown Widget - Chili Spectator Panels [f=0013085] Shutdown Widget - Context Menu [f=0013085] Shutdown Widget - Darkening [f=0013085] Shutdown Widget - MetalFeatures (new) [f=0013085] Shutdown Widget - Defense Range Zero-K [f=0013085] Shutdown Widget - Grab Input [f=0013085] Input grabbing is disabled! [f=0013085] Shutdown Widget - Highlight Geos [f=0013085] Shutdown Widget - Local Widgets Config [f=0013085] Shutdown Widget - MinimapEvents [f=0013085] Shutdown Widget - Missile Silo Range [f=0013085] Shutdown Widget - Point Tracker [f=0013085] Shutdown Widget - Showeco and Grid Drawer [f=0013085] Shutdown Widget - Stereo3D [f=0013085] Shutdown Widget - State Reverse and Latency [f=0013085] Shutdown Widget - Music Player v2 [f=0013085] Shutdown Widget - Attack AoE [f=0013085] Shutdown Widget - Map Edge Extension [f=0013085] Shutdown Widget - Selection Send [f=0013085] Shutdown Widget - LupsManager [f=0013085] Shutdown Widget - Newton Firezone [f=0013085] Shutdown Widget - Chili Pro Console [f=0013085] Shutdown Widget - Persistent Build Height [f=0013085] Shutdown Widget - Lasso Terraform GUI [f=0013085] Shutdown Widget - Chili Framework [f=0013085] Shutdown Widget - Lups [f=0013085] Shutdown Widget - Mex Placement Handler [f=0013085] Shutdown Widget - Custom Markers [f=0013085] Shutdown Widget - Chili Core Selector [f=0013085] Shutdown Widget - Select Keys [f=0013085] Shutdown Widget - Pause Screen [f=0013085] Shutdown Widget - Layout Handler [f=0013085] Shutdown Widget - Text To Speech Control [f=0013085] End widgetHandler:Shutdown [f=0013085] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3254405,302717436} {int,ext,rec}Allocs={27697480,0,0} {chunk,block}Bytes={302717436,0} [f=0013085] [Game::KillLua][1] dtor=0 luaGaia=0x66b5af60 [f=0013085] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3065822,290979069} {int,ext,rec}Allocs={27697481,0,0} {chunk,block}Bytes={290979069,0} [f=0013085] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3065822,290979069} {int,ext,rec}Allocs={27697481,0,0} {chunk,block}Bytes={290979069,0} [f=0013085] [Game::KillLua][2] dtor=0 luaRules=0x5379db20 [f=0013085] Start gadgetHandler:Shutdown [f=0013085] Shutdown - StartSetup [f=0013085] Shutdown - UnitMorph [f=0013085] Shutdown - Carrier Drones [f=0013085] Shutdown - LupsNanoSpray [f=0013085] Shutdown - Missile Silo Controller [f=0013085] Shutdown - Modular Comm Info [f=0013085] Shutdown - Terrain Texture Handler [f=0013085] Shutdown - UnitCloakShield [f=0013085] Shutdown - Starlight Handler [f=0013085] End gadgetHandler:Shutdown [f=0013085] Start gadgetHandler:Shutdown [f=0013085] Shutdown - Save/Load [f=0013085] Shutdown - Teleport Throw [f=0013085] Shutdown - UnitMorph [f=0013085] Shutdown - Modular Comm Info [f=0013085] Shutdown - Retreat Command [f=0013085] Shutdown - Shockwaves [f=0013085] Shutdown - UnitCloakShield [f=0013085] Shutdown - Lups Cloak FX [f=0013085] Shutdown - Lups [f=0013085] Shutdown - Lups Shield [f=0013085] End gadgetHandler:Shutdown [f=0013085] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27697512,0,0} {chunk,block}Bytes={0,0} [f=0013085] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27697512,0,0} {chunk,block}Bytes={0,0} [f=0013085] [Game::KillLua][4] dtor=0 [f=0013085] [Game::~CGame][1] [f=0013085] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013085] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013085] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013085] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013085] [Game::KillLua][4] dtor=1 [f=0013085] [Game::KillMisc][1] [f=0013085] [Game::KillMisc][2] [f=0013085] [Game::KillMisc][3] [f=0013085] [Game::KillRendering][1] [f=0013085] [3DOParser::Kill] allocated 137 pieces [f=0013085] [S3OParser::Kill] allocated 2707 pieces [f=0013085] [AssParser::Kill] allocated 244 pieces [f=0013085] [Game::KillInterface][1] [f=0013085] [Game::KillInterface][2] [f=0013085] [Game::KillSimulation][1] [f=0013085] [Game::KillSimulation][2] [f=0013085] [CCollisionHandler] dis-/continuous tests: 0/202348 [f=0013085] [Game::KillSimulation][3] [f=0013085] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013085] [~CPathCache(28x20)] cacheHits=31 hitPercentage=22% numHashColls=0 maxCacheSize=16 [f=0013085] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013085] [~CPathCache(56x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013085] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013085] [LosHandler::Kill] raycast instance cache-{hits,misses}={4857,12460}; shared=3%; cached=25% [f=0013085] [Game::KillSimulation][4] [f=0013085] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013085] [Game::~CGame][2] [f=0013085] [Game::~CGame][3] [f=0013085] [SpringApp::Kill][3] [f=0013085] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140211 bytes sent 227660 bytes recv'd [f=0013085] [SpringApp::Kill][4] font=0x458a4aa0 [f=0013085] [SpringApp::Kill][5] [f=0013085] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45912400) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=13689ms file="gamedata/modularcomms/weapons/lightninggun_improved.lua" indx=890 inflSize=0kb readTime=1495ms file="luaui/images/ranks/rank1.png" indx=3727 inflSize=3kb readTime=853ms file="weapons/nuclear_missile.tdf" indx=7825 inflSize=0kb readTime=832ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=736ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=388ms file="luarules/gadgets/unit_vertical_swarm.lua" indx=1816 inflSize=3kb readTime=222ms file="objects3d/chicken_leaper.s3o" indx=4970 inflSize=23kb readTime=187ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=155ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=153ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=138ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56565889 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x459fd210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b9f9f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45927730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd25409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]