[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.E1bQlqVhf0/springsettings.1073908.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 199ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3cd009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6046 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1073908/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1095ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c1c970] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c1c970] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4757ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6034ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 94ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1311ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 323ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 352ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 550ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1073908/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6641ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1073908/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522689f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 97804e60c871b4ea148c40e1b27b7080 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Qrow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e45fe680,0000000000000000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: 1v1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] hi gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[Game::Load][lua{Rules,Gaia}={000000005eceee70,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team Jack500 has a 19.9% chance to win [f=-000001] > Team Qrow has a 80.1% chance to win [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] i dont know why its putting mine so high [f=-000001] im same elo you are [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [316,175.835938,476]: 0 finished unit Strike Commander [f=-000001] [0] Event [4673,165.016586,4533]: 1 finished unit Engineer Commander [f=0000000] [0] Qrow, team: 1, elo:1991, userid: 329757 [f=0000000] [0] Jack500, team: 0, elo:1749, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] [5] Event [4560,174.077347,4672]: 1 finished unit Rover Assembly [f=0000011] Playback continued [f=0000030] Playback paused [f=0000060] [60] Event [200,174.504837,328]: 0 finished unit Amphbot Factory [f=0000161] Playback continued [f=0000223] [223] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Dart [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000365] [365] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Dart [f=0000374] [374] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000503] [503] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Dart [f=0000582] [582] Event [236,177.605835,328]: 0 finished unit Conch [f=0000586] [586] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000735] [735] Event [4296,179.274658,4392]: 1 finished unit Wind/Tidal Generator [f=0000738] Playback paused [f=0000746] Playback continued [f=0000832] [832] Event [236,177.605835,328]: 0 finished unit Duck [f=0000947] [947] Event [4408,177.883972,4440]: 1 finished unit Wind/Tidal Generator [f=0001044] [1044] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0001084] [1084] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [536,175.819244,328]: 0 finished unit Solar Collector [f=0001381] [1381] Event [236,177.605835,328]: 0 finished unit Duck [f=0001472] [1472] Event [1165.59241,175.81427,650.908386]: 1 lost unit Dart [f=0001515] [1515] Event [4384,179.338531,4288]: 1 finished unit Lotus [f=0001568] [1568] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0001571] [1571] Event [1391.2782,175.819244,285.066254]: 1 lost unit Dart [f=0001841] [1841] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0001878] [1878] Event [236,177.605835,328]: 0 finished unit Duck [f=0001960] [1960] Event [76.6678238,173.923157,923.939087]: 1 lost unit Dart [f=0001981] [1981] Event [648,175.819244,424]: 0 finished unit Solar Collector [f=0002227] [2227] Event [4712,172.243195,4776]: 1 finished unit Solar Collector [f=0002464] [2464] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002531] [2531] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002573] [2573] Event [236,177.605835,328]: 0 finished unit Duck [f=0002680] [2680] Event [744,174.002838,488]: 0 finished unit Solar Collector [f=0002766] [2766] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0002827] [2827] Event [236,177.605835,328]: 0 finished unit Duck [f=0002877] [2877] Event [4888,168.652954,4040]: 1 finished unit Solar Collector [f=0002940] Playback paused [f=0002949] Playback continued [f=0003222] [3222] Event [236,177.605835,328]: 0 finished unit Duck [f=0003288] [3288] Event [920,175.812134,408]: 0 finished unit Solar Collector [f=0003336] [3336] Event [5000,168.77356,3944]: 1 finished unit Solar Collector [f=0003525] [3525] Event [3062.96362,175.82016,3884.26538]: 0 lost unit Duck [f=0003554] [3554] Event [1184,175.755371,816]: 0 finished unit Lotus [f=0003590] [3590] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0003674] [3674] Event [236,177.605835,328]: 0 finished unit Duck [f=0003699] [3699] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003768] [3768] Event [3138.34058,183.042633,4292.59912]: 0 lost unit Duck [f=0003800] [3800] Event [4800,170.348755,3872]: 1 finished unit Lotus [f=0003884] [3884] Event [1064,175.819244,312]: 0 finished unit Solar Collector [f=0003992] [3992] Event [236,177.605835,328]: 0 finished unit Duck [f=0004127] [4127] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0004188] [4188] Event [3975.46045,177.657974,4867.44287]: 0 lost unit Duck [f=0004430] [4430] Event [236,177.605835,328]: 0 finished unit Duck [f=0004492] [4492] Event [1192,174.002838,168]: 0 finished unit Solar Collector [f=0004570] [4570] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0004677] [4677] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0004871] [4871] Event [236,177.605835,328]: 0 finished unit Duck [f=0005019] [5019] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0005026] [5026] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0005027] [5027] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0005102] [5102] Event [1416,175.819244,296]: 0 finished unit Solar Collector [f=0005199] [5199] Event [528,175.755371,1152]: 0 finished unit Lotus [f=0005216] [5216] Event [4536,170.100403,3640]: 1 finished unit Solar Collector [f=0005356] [5356] Event [3240,168.525238,4792]: 1 finished unit Wind/Tidal Generator [f=0005396] [5396] Event [4600,175.748291,3528]: 1 finished unit Solar Collector [f=0005596] [5596] Event [3320,168.525238,4808]: 1 finished unit Wind/Tidal Generator [f=0005658] [5658] Event [248,177.635651,1032]: 0 finished unit Solar Collector [f=0005668] [5668] Event [1512,175.819244,408]: 0 finished unit Solar Collector [f=0005709] [5709] Event [4368,172.179321,3568]: 1 finished unit Picket [f=0005837] [5837] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0006065] [6065] Event [168,177.451172,1032]: 0 finished unit Solar Collector [f=0006186] [6186] Event [1576,181.225891,552]: 0 finished unit Solar Collector [f=0006210] [6210] Event [236,177.605835,328]: 0 finished unit Buoy [f=0006256] [6256] Event [3184,179.586853,4464]: 1 finished unit Lotus [f=0006262] [6262] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0006434] [6434] Event [88,175.819244,1032]: 0 finished unit Solar Collector [f=0006645] [6645] Event [1624,175.819244,680]: 0 finished unit Solar Collector [f=0006711] [6711] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0006873] [6873] Event [40,175.819244,936]: 0 finished unit Solar Collector [f=0007078] [7078] Event [4328,177.62854,4680]: 1 finished unit Caretaker [f=0007125] [7125] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0007140] [7140] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0007309] [7309] Event [16,177.451172,1168]: 0 finished unit Lotus [f=0007343] [7343] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007380] [7380] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0007404] [7404] Event [236,177.605835,328]: 0 finished unit Buoy [f=0007520] [7520] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0007600] [7600] Event [3736,173.938965,3272]: 1 finished unit Wind/Tidal Generator [f=0007694] [7694] Event [208,174.009949,1200]: 0 finished unit Lotus [f=0007979] [7979] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0007980] [7980] Event [2880,179.459167,3792]: 1 finished unit Lotus [f=0008249] [8249] Event [236,177.605835,328]: 0 finished unit Buoy [f=0008324] [8324] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0008447] [8447] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0008510] [8510] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0008559] [8559] Event [2744,179.53009,3992]: 1 finished unit Solar Collector [f=0008709] [8709] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0008741] [8741] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0008934] [8934] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0008953] [8953] Event [645.198425,178.500458,1722.34741]: 0 finished unit Strike Commander [f=0008953] game_message: Morph complete: 1v1 lvl 1 -> 1v1 lvl 2 [f=0008953] [8953] Received game_message: Morph complete: 1v1 lvl 1 -> 1v1 lvl 2 [f=0009111] [9111] Event [528,179.466248,1728]: 0 finished unit Lotus [f=0009150] [9150] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0009275] [9275] Event [216,175.634766,200]: 0 finished unit Caretaker [f=0009337] [9337] Event [236,177.605835,328]: 0 finished unit Buoy [f=0009358] [9358] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0009424] [9424] Event [688,179.217896,1792]: 0 finished unit Lotus [f=0009503] [9503] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009515] [9515] Event [2576,172.236084,2912]: 1 finished unit Picket [f=0009619] [9619] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0009666] [9666] Event [2928,173.995728,3008]: 1 finished unit Radar Tower [f=0009835] [9835] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0009927] [9927] Event [864,172.179321,1840]: 0 finished unit Lotus [f=0010002] [10002] Event [236,177.605835,328]: 0 finished unit Scallop [f=0010217] [10217] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0010457] [10457] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0010522] [10522] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0010565] [10565] Event [1321.5199,172.309128,2020.01111]: 1 lost unit Scorcher [f=0010583] [10583] Event [40,177.515015,296]: 0 finished unit Caretaker [f=0010628] [10628] Event [236,177.605835,328]: 0 finished unit Scallop [f=0010676] [10676] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0010700] [10700] Event [1413.10327,175.679047,1831.4646]: 0 lost unit Duck [f=0010725] [10725] Event [2121.84937,186.666428,2701.18188]: 1 finished unit Engineer Commander [f=0010755] [10755] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0010758] [10758] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0010883] [10883] Event [1402.32593,175.915482,1748.02002]: 0 lost unit Duck [f=0010918] [10918] Event [1192,175.819244,1848]: 0 lost unit Stinger [f=0010939] [10939] Event [1442.41541,172.960678,1963.43359]: 1 lost unit Scorcher [f=0011015] [11015] Event [236,177.605835,328]: 0 finished unit Scallop [f=0011067] [11067] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0011311] [11311] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0011471] [11471] Event [236,177.605835,328]: 0 finished unit Scallop [f=0011530] [11530] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0011615] [11615] Event [1417.77979,172.096115,1945.55872]: 0 lost unit Buoy [f=0011691] [11691] Event [1765.84863,177.642761,2031.78638]: 1 lost unit Fencer [f=0011694] [11694] Event [1490.2157,173.712875,1970.30994]: 0 lost unit Buoy [f=0011738] [11738] Event [1753.05054,177.642761,2097.93042]: 1 lost unit Fencer [f=0011746] [11746] Event [1534.32837,175.717758,1851.53088]: 0 lost unit Buoy [f=0011766] [11766] Event [1512.52209,173.112869,1988.13281]: 0 lost unit Buoy [f=0011782] [11782] Event [236,177.605835,328]: 0 finished unit Conch [f=0011911] [11911] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0011928] [11928] Event [1112,182.622162,1928]: 0 lost unit Metal Extractor [f=0011941] [11941] Event [1305.35437,175.983475,1795.32129]: 1 lost unit Scorcher [f=0011976] [11976] Event [1140.3844,174.83786,1764.44177]: 0 lost unit Scallop [f=0012043] [12043] Event [968.706909,176.009094,1900.02893]: 1 lost unit Scorcher [f=0012107] [12107] Event [236,177.605835,328]: 0 finished unit Conch [f=0012131] [12131] Event [925.67926,174.16571,1822.35144]: 1 lost unit Scorcher [f=0012147] [12147] Event [864,172.179321,1840]: 0 lost unit Lotus [f=0012152] [12152] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0012311] [12311] Event [723.351929,176.722626,1809.57068]: 1 lost unit Scorcher [f=0012322] [12322] Event [688,179.217896,1792]: 0 lost unit Lotus [f=0012370] [12370] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0012445] [12445] Event [236,177.605835,328]: 0 finished unit Conch [f=0012504] [12504] Event [528,179.265137,1728]: 0 lost unit Lotus [f=0012542] [12542] Event [718.92218,173.901764,1729.07227]: 1 lost unit Ripper [f=0012617] [12617] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0012675] [12675] Event [472,181.109467,1608]: 0 lost unit Metal Extractor [f=0012727] [12727] Event [492.070801,175.630646,1227.00122]: 0 finished unit Strike Commander [f=0012727] [12727] Event [492.070801,175.630646,1227.00122]: 0 lost unit Strike Commander [f=0012727] game_message: Morph complete: 1v1 lvl 2 -> 1v1 lvl 3 [f=0012727] [12727] Received game_message: Morph complete: 1v1 lvl 2 -> 1v1 lvl 3 [f=0012739] [12739] Event [597.029358,175.914398,1212.76611]: 1 lost unit Ripper [f=0012866] [12866] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0012937] [12937] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0012962] [12962] Event [528,175.555328,1152]: 0 lost unit Lotus [f=0013054] [13054] Event [576.875366,177.321136,1291.13135]: 1 lost unit Ripper [f=0013084] [13084] Event [422.69751,175.821411,1356.67432]: 1 lost unit Ripper [f=0013124] [13124] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0013141] [13141] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0013205] [13205] Event [787.374207,174.023941,1227.19641]: 0 lost unit Scallop [f=0013225] [13225] Event [208,173.80838,1200]: 0 lost unit Lotus [f=0013321] [13321] Event [806.516052,173.075394,1324.2572]: 0 lost unit Scallop [f=0013324] [13324] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0013340] [13340] Event [708.843933,175.632843,1576.44324]: 1 lost unit Fencer [f=0013353] [13353] Event [412.900208,175.705322,1343.03259]: 1 lost unit Ripper [f=0013412] [13412] Event [746.189514,174.13356,1592.46594]: 1 lost unit Fencer [f=0013436] [13436] Event [711.872498,172.379791,1386.54993]: 0 lost unit Scallop [f=0013497] [13497] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0013782] [13782] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0013852] [13852] Event [474.28299,177.333359,1066.63599]: 0 lost unit Conch [f=0013959] [13959] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0014027] [14027] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0014099] [14099] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0014154] [14154] Event [526.080566,174.053619,1011.8844]: 1 lost unit Scorcher [f=0014159] [14159] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0014260] [14260] Event [464.07959,175.811478,819.735779]: 0 lost unit Conch [f=0014260] [14260] Event [453.697266,175.843231,846.445251]: 1 lost unit Scorcher [f=0014275] [14275] Event [248,177.635651,1032]: 0 lost unit Solar Collector [f=0014362] [14362] Event [1184,175.755371,816]: 0 lost unit Lotus [f=0014405] [14405] Event [4264,177.458252,4600]: 1 finished unit Caretaker [f=0014455] [14455] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0014466] [14466] Event [734.169739,174.457352,949.086914]: 1 lost unit Ripper [f=0014566] [14566] Event [168,177.451172,1032]: 0 lost unit Solar Collector [f=0014733] [14733] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0014913] [14913] Event [952,175.819244,4072]: 1 finished unit Solar Collector [f=0014913] [14913] Event [16,177.260895,1168]: 0 lost unit Lotus [f=0014921] [14921] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0014923] [14923] Event [4248,183.10614,4760]: 1 finished unit Caretaker [f=0014959] [14959] Event [88,175.821991,1032]: 0 lost unit Solar Collector [f=0015046] [15046] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0015054] [15054] Event [1913.15149,175.640213,911.634277]: 0 lost unit Duck [f=0015204] Playback paused [f=0015210] Playback continued [f=0015224] [15224] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0015329] [15329] Event [342.891541,176.222992,442.286987]: 0 lost unit Conch [f=0015382] [15382] Event [1745.18555,181.227036,756.510742]: 0 lost unit Duck [f=0015450] [15450] Event [1784,182.944427,728]: 0 lost unit Metal Extractor [f=0015453] [15453] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Mason [f=0015453] [15453] Event [40,175.819244,936]: 0 lost unit Solar Collector [f=0015479] [15479] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0015533] [15533] Event [714.275818,174.083359,1076.90735]: 0 lost unit Duck [f=0015538] [15538] Event [236.861603,175.719345,462.487946]: 0 lost unit Strike Commander [f=0015583] Playback paused [f=0015584] Playback continued [f=0015606] [15606] Event [549.035828,174.152176,1011.24274]: 1 lost unit Fencer [f=0015669] [15669] Event [584.818115,175.817322,893.840515]: 0 lost unit Duck [f=0015690] [15690] Event [634.421387,176.43425,953.069214]: 0 lost unit Duck [f=0015727] gg [f=0015847] [15847] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Ripper [f=0015847] [15847] Event [936,172.370911,4168]: 1 finished unit Solar Collector [f=0015876] [15876] Event [undefined]: Jack500 resigned [f=0015876] game_message: Jack500 has been destroyed! [f=0015876] game_message: Qrow wins! [f=0015876] Submitting stats [f=0015876] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015876] Part| Total Time|Time of the last 0.5s [f=0015876] Draw 34820.65ms 7.97% [f=0015876] Lua::Callins::Synced 41641.58ms 6.37% [f=0015876] Lua::Callins::Unsynced 65361.64ms 10.86% [f=0015876] Lua::CollectGarbage::Synced 18432.70ms 38.52% [f=0015876] Lua::CollectGarbage::Unsynced 23748.26ms 31.35% [f=0015876] Misc::Profiler::AddTime 107.63ms 0.00% [f=0015876] Sim 94685.98ms 17.89% [f=0015876] [15876] Received game_message: Jack500 has been destroyed! [f=0015876] [15876] Received game_message: Qrow wins! [f=0015877] [15877] Event [236,177.521454,328]: 0 lost unit Grizzly [f=0015877] [15877] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015877] [15877] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015877] [15877] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015877] [15877] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80031061,5.33488703,5.33488703,4.80031061,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015877] [15877] Game End Stats Values: 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33,5025,8075,8075,5025,1166.11194,444.273163,444.273163,1166.11194,0,0,0,0,0,0,0,0,0,1134.19202,1134.19202,0,3105.02124,5954.0127,5954.0127,3105.02124,90,560,560,90,34.1333351,30.0708027,30.0708027,34.1333351,1905,1560,1560,1905,16.260643,38.8552933,38.8552933,16.260643,400,2470,2470,400,2880,3776.06665,3776.06665,2880,2630,3485,3485,2630,3776.06665,2906.3335,2906.3335,3776.06665,71.8667297,64.1664963,64.1664963,71.8667297,6030.70117,3324.29492,3324.29492,6030.70117 [f=0015877] [15877] Game End Stats Values: 34,4955,8375,8375,4955,1213.16138,446.690033,446.690033,1213.16138,0,0,0,0,0,0,0,0,0,1215.63196,1215.63196,0,3222.05933,6255.95703,6255.95703,3222.05933,90,560,560,90,30.9333324,27.8209,27.8209,30.9333324,1905,1560,1560,1905,16.1552811,39.2403488,39.2403488,16.1552811,400,2470,2470,400,3120,3846.06665,3846.06665,3120,2560,3785,3785,2560,3846.06665,3146.3335,3146.3335,3846.06665,71.8667297,64.1664963,64.1664963,71.8667297,6338.24365,3441.33301,3441.33301,6338.24365 [f=0015877] [15877] Game End Stats Values: 35,4625,8890,8890,4625,1250.59924,448.588623,448.588623,1250.59924,0,0,0,0,0,0,0,0,0,1402.95911,1402.95911,0,3260.62354,6559.63477,6559.63477,3260.62354,0,560,560,0,27.8666668,27.5670471,27.5670471,27.8666668,1905,1560,1560,1905,14.044404,39.2057953,39.2057953,14.044404,320,2735,2735,320,3120,4176.06641,4176.06641,3120,2400,4035,4035,2400,4176.06641,3146.3335,3146.3335,4176.06641,71.8667297,64.1664963,64.1664963,71.8667297,6649.78857,3517.55347,3517.55347,6649.78857 [f=0015877] [15877] Game End Stats Values: 36,2090,8835,8835,2090,1286.4292,449.665314,449.665314,1286.4292,0,0,0,0,0,0,0,0,0.29156601,1621.83521,1621.83521,0.29156601,3611.07153,7972.59033,7972.59033,3611.07153,0,560,560,0,23.2000008,26.4456921,26.4456921,23.2000008,0,1560,1560,0,10.9998455,40.2201538,40.2201538,10.9998455,0,2470,2470,0,3260,6711.06641,6711.06641,3260,2090,4245,4245,2090,6711.06641,3411.3335,3411.3335,6711.06641,71.8667297,64.1664963,64.1664963,71.8667297,8268.73926,4020.44727,4020.44727,8268.73926 [f=0015877] [15877] Game End Stats Values: 37,2090,9145,9145,2090,1297.03723,449.779175,449.779175,1297.03723,0,0,0,0,0,0,0,0,0.29156601,1714.20605,1714.20605,0.29156601,3611.07153,8315.73438,8315.73438,3611.07153,0,560,560,0,18,24.2818604,24.2818604,18,0,1560,1560,0,8.13089752,41.1066513,41.1066513,8.13089752,0,2710,2710,0,3260,6711.06641,6711.06641,3260,2090,4315,4315,2090,6711.06641,3411.3335,3411.3335,6711.06641,71.8667297,64.1664963,64.1664963,71.8667297,8611.88281,4020.44727,4020.44727,8611.88281 [f=0015906] [15906] Event [216,175.634766,200]: 0 lost unit Caretaker [f=0015913] [15913] Event [200,177.533081,328]: 0 lost unit Amphbot Factory [f=0015914] [15914] Event [744,174.002838,488]: 0 lost unit Solar Collector [f=0015921] [15921] Event [648,175.842743,424]: 0 lost unit Solar Collector [f=0015925] [15925] Event [1624,175.830154,680]: 0 lost unit Solar Collector [f=0015982] gg [f=0016028] [16028] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0016062] Spectator Jack500 left the game: normal quit [f=0016062] [16062] Event [undefined]: Jack500 quit [f=0016091] [16091] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Fencer [f=0016159] No clients connected, shutting down server [f=0016159] Server shutdown [f=0016330] [16330] Event [4559.99805,172.858475,4654.00781]: 1 finished unit Scorcher [f=0016394] [16394] Event [848,177.387329,2400]: 1 finished unit Lotus [f=0016465] Autoquit sending quit command. [f=0016465] [QuitAction] user exited to system [f=0016465] [SpringApp::Kill][1] fromRun=1 [f=0016465] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016465] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016465] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016465] [ThreadPool::SetThreadCount][2] workers=0 [f=0016465] [SpringApp::Kill][2] [f=0016465] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016465] [Game::KillLua][3] dtor=0 luaUI=0x5206e290 [f=0016465] Start widgetHandler:Shutdown [f=0016465] Shutdown - SaveOrderList Complete [f=0016465] Writing last game win data [f=0016465] Shutdown - SaveConfigData Complete [f=0016465] Shutdown Widget - Chili Highlight [f=0016465] Shutdown Widget - Save/Load API [f=0016465] Shutdown Widget - Draw After Chili [f=0016465] Shutdown Widget - EPIC Menu [f=0016465] Shutdown Widget - Chili Minimap [f=0016465] Shutdown Widget - Chili Widget Selector [f=0016465] Shutdown Widget - Local Team Colors [f=0016465] Shutdown Widget - Display Keys 2 [f=0016465] Shutdown Widget - Save Game Menu [f=0016465] Shutdown Widget - HealthBars [f=0016465] Shutdown Widget - Noises [f=0016465] Shutdown Widget - Unit Icons [f=0016465] Shutdown Widget - Win Counter [f=0016465] Shutdown Widget - BuildETA [f=0016465] Shutdown Widget - SpringRTS Replay Stats [f=0016465] Shutdown Widget - Modular Comm Info [f=0016465] Shutdown Widget - CameraShake [f=0016465] Shutdown Widget - Chili Economy Panel Default [f=0016465] Shutdown Widget - Chili EndGame Window [f=0016465] Shutdown Widget - Chili Nuke Warning [f=0016465] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016465] Shutdown Widget - Chili Spectator Panels [f=0016465] Shutdown Widget - Context Menu [f=0016465] Shutdown Widget - Darkening [f=0016465] Shutdown Widget - MetalFeatures (new) [f=0016465] Shutdown Widget - Defense Range Zero-K [f=0016465] Shutdown Widget - Grab Input [f=0016465] Input grabbing is disabled! [f=0016465] Shutdown Widget - Highlight Geos [f=0016465] Shutdown Widget - Local Widgets Config [f=0016465] Shutdown Widget - MinimapEvents [f=0016465] Shutdown Widget - Missile Silo Range [f=0016465] Shutdown Widget - Point Tracker [f=0016465] Shutdown Widget - Showeco and Grid Drawer [f=0016465] Shutdown Widget - Stereo3D [f=0016465] Shutdown Widget - State Reverse and Latency [f=0016465] Shutdown Widget - Music Player v2 [f=0016465] Shutdown Widget - Attack AoE [f=0016465] Shutdown Widget - UnitShapes [f=0016465] Shutdown Widget - Map Edge Extension [f=0016465] Shutdown Widget - Selection Send [f=0016465] Shutdown Widget - LupsManager [f=0016465] Shutdown Widget - Newton Firezone [f=0016465] Shutdown Widget - Chili Pro Console [f=0016465] Shutdown Widget - Persistent Build Height [f=0016465] Shutdown Widget - Lasso Terraform GUI [f=0016465] Shutdown Widget - Chili Framework [f=0016465] Shutdown Widget - Lups [f=0016465] Shutdown Widget - Mex Placement Handler [f=0016465] Shutdown Widget - Custom Markers [f=0016465] Shutdown Widget - Chili Core Selector [f=0016465] Shutdown Widget - Select Keys [f=0016465] Shutdown Widget - Pause Screen [f=0016465] Shutdown Widget - Layout Handler [f=0016465] Shutdown Widget - Text To Speech Control [f=0016465] End widgetHandler:Shutdown [f=0016465] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3327513,336811209} {int,ext,rec}Allocs={27450330,0,0} {chunk,block}Bytes={336811209,0} [f=0016465] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016465] [Game::KillLua][2] dtor=0 luaRules=0x522689f0 [f=0016465] Start gadgetHandler:Shutdown [f=0016465] Shutdown - StartSetup [f=0016465] Shutdown - UnitMorph [f=0016465] Shutdown - Carrier Drones [f=0016465] Shutdown - LupsNanoSpray [f=0016465] Shutdown - Missile Silo Controller [f=0016465] Shutdown - Modular Comm Info [f=0016465] Shutdown - Terrain Texture Handler [f=0016465] Shutdown - UnitCloakShield [f=0016465] Shutdown - Starlight Handler [f=0016465] End gadgetHandler:Shutdown [f=0016465] Start gadgetHandler:Shutdown [f=0016465] Shutdown - Save/Load [f=0016465] Shutdown - Teleport Throw [f=0016465] Shutdown - UnitMorph [f=0016465] Shutdown - Modular Comm Info [f=0016465] Shutdown - Retreat Command [f=0016465] Shutdown - Shockwaves [f=0016465] Shutdown - UnitCloakShield [f=0016465] Shutdown - Lups Cloak FX [f=0016465] Shutdown - Lups [f=0016465] Shutdown - Lups Shield [f=0016465] End gadgetHandler:Shutdown [f=0016465] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27450361,0,0} {chunk,block}Bytes={0,0} [f=0016465] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27450361,0,0} {chunk,block}Bytes={0,0} [f=0016465] [Game::KillLua][4] dtor=0 [f=0016465] [Game::~CGame][1] [f=0016465] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016465] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016465] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016465] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016465] [Game::KillLua][4] dtor=1 [f=0016465] [Game::KillMisc][1] [f=0016465] [Game::KillMisc][2] [f=0016465] [Game::KillMisc][3] [f=0016465] [Game::KillRendering][1] [f=0016465] [3DOParser::Kill] allocated 137 pieces [f=0016465] [S3OParser::Kill] allocated 2713 pieces [f=0016465] [AssParser::Kill] allocated 245 pieces [f=0016465] [Game::KillInterface][1] [f=0016465] [Game::KillInterface][2] [f=0016465] [Game::KillSimulation][1] [f=0016465] [Game::KillSimulation][2] [f=0016465] [CCollisionHandler] dis-/continuous tests: 0/144797 [f=0016465] [Game::KillSimulation][3] [f=0016465] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016465] [~CPathCache(20x20)] cacheHits=18 hitPercentage=12% numHashColls=0 maxCacheSize=11 [f=0016465] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016465] [~CPathCache(40x40)] cacheHits=123 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016465] [LosHandler::Kill] raycast instance cache-{hits,misses}={3878,10527}; shared=1%; cached=26% [f=0016465] [Game::KillSimulation][4] [f=0016465] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016465] [Game::~CGame][2] [f=0016465] [Game::~CGame][3] [f=0016465] [SpringApp::Kill][3] [f=0016465] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 175838 bytes sent 167857 bytes recv'd [f=0016465] [SpringApp::Kill][4] font=0x45b4aaa0 [f=0016465] [SpringApp::Kill][5] [f=0016465] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45bb8c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=11233ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=733ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=319ms file="objects3d/strikecom_dead_1.dae" indx=5501 inflSize=1986kb readTime=258ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=252ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=225ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=156ms file="objects3d/amphcon.s3o" indx=4855 inflSize=76kb readTime=132ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=132ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=115ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=82ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56966715 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45ca7360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ca44e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45bc5bd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3cd009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]