[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XksWC4XsL2/springsettings.1073769.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1753ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbac009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6044 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1073769/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2275ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a4ab90] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a4ab90] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5925ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 9275ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 104ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 364ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1028ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1504ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1073769/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5726ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1073769/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538ffaa0,0x677b58d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 55544e60932582a141bde35e939337a8 [f=-000001] Connection attempt from WaldstonSFM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WaldstonSFM" string="[Game::Load][lua{Rules,Gaia}={0000000068079600,00000000c6089b50}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Baku! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={000000006d7fa900,00000000ee8488c0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5476,191.069458,2371]: 0 finished unit Engineer Commander [f=-000001] [0] Event [755,185.812134,3890]: 1 finished unit Guardian Commander [f=0000000] [0] Penwin, team: 1, elo:2327, userid: 504748 [f=0000000] [0] WaldstonSFM, team: 0, elo:2053, userid: 411252 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] Playback continued [f=0000010] [10] Event [5280,191.195313,2376]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [848,187.038086,4016]: 1 finished unit Rover Assembly [f=0000209] [209] Event [865.99231,189.24295,4015.97046]: 1 finished unit Dart [f=0000260] [260] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000306] Playback paused [f=0000315] [315] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000345] [345] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0000389] Playback continued [f=0000482] [482] Event [5544,186.415039,2216]: 0 finished unit Solar Collector [f=0000541] [541] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0000571] [571] Event [600,185.759766,3896]: 1 finished unit Solar Collector [f=0000591] [591] Event [865.99231,189.24295,4015.97046]: 1 finished unit Mason [f=0000689] [689] Event [652.053955,264.971954,3809.10815]: 1 finished unit Firefly [f=0000882] [882] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001221] [1221] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0001337] [1337] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001379] [1379] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001388] [1388] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0001573] [1573] Event [5384,187.854492,2696]: 0 finished unit Solar Collector [f=0001796] [1796] Event [5304,184.84668,2744]: 0 finished unit Solar Collector [f=0001918] [1918] Event [648,191.227539,3640]: 1 finished unit Solar Collector [f=0002187] [2187] Event [5256,188.832031,2664]: 0 finished unit Solar Collector [f=0002301] [2301] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0002331] [2331] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002403] [2403] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002427] [2427] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0002593] [2593] Event [5336,192.226563,2616]: 0 finished unit Solar Collector [f=0002694] [2694] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0002781] [2781] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0003026] [3026] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0003027] [3027] Event [5392,190.935104,2640]: 0 finished unit Lotus [f=0003075] Playback paused [f=0003079] Playback continued [f=0003115] [3115] Event [904,185.652344,3400]: 1 finished unit Solar Collector [f=0003124] [3124] Event [952,196.802734,5048]: 1 finished unit Solar Collector [f=0003147] [3147] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0003317] [3317] Event [5640,193.730469,2456]: 0 finished unit Solar Collector [f=0003458] [3458] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003523] [3523] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0003604] [3604] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0003605] [3605] Event [5560,192.366211,2504]: 0 finished unit Solar Collector [f=0003840] [3840] Event [5512,193.021484,2424]: 0 finished unit Solar Collector [f=0003841] Playback paused [f=0003843] Playback continued [f=0003865] [3865] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0003897] [3897] Event [865.99231,189.24295,4015.97046]: 1 finished unit Mason [f=0004074] [4074] Event [5592,191.678711,2376]: 0 finished unit Solar Collector [f=0004114] [4114] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0004123] [4123] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004166] [4166] Event [4250.97461,176.491226,3197.36719]: 0 lost unit Glaive [f=0004235] [4235] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0004381] [4381] Event [5464,187.381836,2264]: 0 finished unit Solar Collector [f=0004412] [4412] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0004412] [4412] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0004443] [4443] Event [1816,183.912109,3208]: 1 finished unit Solar Collector [f=0004682] Playback paused [f=0004686] Playback continued [f=0004688] [4688] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0004701] [4701] Event [5416,184.019531,2184]: 0 finished unit Solar Collector [f=0004819] [4819] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0004881] [4881] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0004931] [4931] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0004956] [4956] Event [5496,183.106445,2136]: 0 finished unit Solar Collector [f=0004986] [4986] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005042] [5042] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005143] [5143] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0005234] [5234] Event [2168,225.527344,5320]: 1 finished unit Solar Collector [f=0005311] [5311] Event [2040,188.466797,3192]: 1 finished unit Solar Collector [f=0005314] [5314] Event [5440,192.033203,2432]: 0 finished unit Radar Tower [f=0005339] [5339] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0005350] [5350] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0005534] [5534] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0005551] [5551] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0005585] [Game::ClientReadNet] added new player spaceT with number 2 to team 0 [f=0005585] > SPRINGIE:User spaceT|vehraid|5_5||False|||?? [f=0005600] Connection attempt from spaceT [f=0005600] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005600] -> Connection established (given id 2) [f=0005606] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0005606] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005681] [5681] Event [1816,109.049805,4584]: 1 finished unit Solar Collector [f=0005729] [5729] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0005730] [5730] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0005741] [5741] Event [3657.28687,103.00457,1925.32117]: 0 lost unit Glaive [f=0005895] [5895] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0006083] [6083] Event [5440,192.033203,2432]: 0 finished unit Sparrow [f=0006083] game_message: Morph complete: Radar Tower -> Sparrow [f=0006083] [6083] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006090] [6090] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0006120] [6120] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0006232] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0006253] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0006253] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000cdcbd840,00000000d5997c60}]" [f=0006299] [6299] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0006306] [6306] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006494] [6494] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0006510] [6510] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0006600] [6600] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0006710] [6710] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0006810] [6810] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0006824] [6824] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0006900] [6900] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0007010] [7010] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0007129] [7129] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0007302] [7302] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0007395] [7395] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0007405] [7405] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0007507] [7507] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0007605] [7605] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0007680] [7680] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0007710] [7710] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0007814] [7814] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0007873] [7873] Event [3969.77026,200.788177,2890.64746]: 0 lost unit Glaive [f=0007888] [7888] Event [3984.76245,160.9776,3098.78882]: 1 lost unit Scorcher [f=0007890] [7890] Event [4073.64185,184.24791,3057.42773]: 1 lost unit Scorcher [f=0007981] [7981] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0008052] [8052] Event [3768,227.009766,776]: 0 lost unit Metal Extractor [f=0008084] [8084] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008189] [8189] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008204] [8204] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0008250] [8250] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0008256] [8256] Event [4040,224.324219,872]: 0 lost unit Metal Extractor [f=0008294] [8294] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008399] [8399] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008414] [8414] Event [865.99231,189.24295,4015.97046]: 1 finished unit Ripper [f=0008489] [8489] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008505] Playback paused [f=0008506] Playback continued [f=0008527] [8527] Event [4004.17749,181.902313,3390.23145]: 1 lost unit Scorcher [f=0008600] [8600] Event [3806.85669,139.600006,3377.95117]: 0 lost unit Glaive [f=0008608] [8608] Event [3859.06299,162.754303,3430.88257]: 0 lost unit Glaive [f=0008625] [8625] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0008640] [8640] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0008718] [8718] Event [2712,107.588867,568]: 1 finished unit Solar Collector [f=0008736] [8736] Event [1032,190.733398,4296]: 1 finished unit Caretaker [f=0008744] [8744] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008842] [8842] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0008895] [8895] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0008937] [8937] Event [865.99231,189.24295,4015.97046]: 1 finished unit Ripper [f=0009002] [9002] Event [2664,96.5029297,456]: 1 finished unit Solar Collector [f=0009065] [9065] Event [5312,183.643555,2192]: 0 finished unit Radar Tower [f=0009071] [9071] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0009142] [9142] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0009247] [9247] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0009274] [9274] Event [824,183.836914,4296]: 1 finished unit Caretaker [f=0009291] [9291] Event [2520,82.7744141,440]: 1 finished unit Solar Collector [f=0009292] [9292] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0009337] [9337] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0009346] [9346] Event [4464.96387,214.178085,892.609253]: 1 lost unit Scorcher [f=0009355] [9355] Event [4519.05273,214.407928,911.356812]: 0 lost unit Glaive [f=0009377] [9377] Event [4328,59.0449219,5848]: 1 finished unit Solar Collector [f=0009413] [9413] Event [4580.0874,214.346817,881.974243]: 0 lost unit Glaive [f=0009421] [9421] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0009423] [9423] Event [4745.70557,220.06813,896.009827]: 1 lost unit Scorcher [f=0009432] [9432] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0009567] [9567] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0009607] [9607] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0009702] [9702] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0009707] [9707] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0009742] Playback paused [f=0009743] Playback continued [f=0009771] [9771] Event [3612.54248,313.043854,660.382202]: 1 lost unit Firefly [f=0009771] [9771] Event [3564.73755,91.512085,3760.40454]: 1 lost unit Scorcher [f=0009796] [9796] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0009804] [9804] Event [3327.08398,56.0976295,3717.43237]: 1 lost unit Scorcher [f=0009824] [9824] Event [3619.75317,240.931931,1076.02307]: 1 lost unit Dart [f=0009827] [9827] Event [4248,60.7421875,5944]: 1 finished unit Solar Collector [f=0009829] [9829] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0009834] [9834] Event [3184.12646,196.605118,440.010498]: 1 finished unit Guardian Commander [f=0009837] [9837] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0009881] [9881] Event [3629.37158,244.062607,1078.29102]: 1 lost unit Scorcher [f=0009960] Playback paused [f=0009961] Playback continued [f=0009971] [9971] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010079] [10079] Event [3405.59497,303.911865,637.345947]: 1 finished unit Firefly [f=0010106] [10106] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010113] [10113] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0010144] [10144] Event [3744.00562,310.017517,783.054382]: 1 lost unit Firefly [f=0010208] [10208] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0010288] [10288] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0010315] [10315] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010367] [10367] Event [3312,223.808594,752]: 1 finished unit Lotus [f=0010373] [10373] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0010381] [10381] Event [4120,59.8076172,5944]: 1 finished unit Solar Collector [f=0010451] [10451] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010469] [10469] Event [3415.43384,305.275085,659.177124]: 1 finished unit Firefly [f=0010536] [10536] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0010586] [10586] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010592] [10592] Event [4032.78784,315.921265,797.171997]: 1 lost unit Firefly [f=0010626] [10626] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0010706] [10706] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0010721] [10721] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010856] [10856] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010919] [10919] Event [3415.43384,305.275085,659.177124]: 1 finished unit Firefly [f=0010990] [10990] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0010991] [10991] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0010991] [10991] Event [3312,222.691406,624]: 1 finished unit Lotus [f=0011026] [11026] Event [3944.96216,313.86734,842.167664]: 1 lost unit Firefly [f=0011077] [11077] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0011126] [11126] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0011156] [11156] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0011243] [11243] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0011256] [11256] Event [3561.31665,224.287903,771.742249]: 0 lost unit Glaive [f=0011310] [11310] Event [3544.64307,223.88028,504.619171]: 0 lost unit Glaive [f=0011314] [11314] Event [3431.0188,226.635864,610.545532]: 0 lost unit Glaive [f=0011325] [11325] Event [4099.52246,184.429916,3399.53711]: 1 lost unit Scorcher [f=0011326] [11326] Event [3440.54639,222.597641,603.147461]: 0 lost unit Glaive [f=0011335] [11335] Event [1016,188.477539,4200]: 1 finished unit Caretaker [f=0011338] [11338] Event [3312,223.808594,752]: 1 lost unit Lotus [f=0011339] [11339] Event [3263.5061,294.532349,567.528931]: 1 finished unit Firefly [f=0011362] [11362] Event [3346.22778,222.927155,598.573853]: 0 lost unit Glaive [f=0011372] [11372] Event [4142.40186,181.653763,3270.16455]: 1 lost unit Scorcher [f=0011375] [11375] Event [3312,222.263672,624]: 1 lost unit Lotus [f=0011379] [11379] Event [4197.04492,178.821884,3272.21973]: 1 lost unit Scorcher [f=0011384] [11384] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0011405] [11405] Event [4189.25049,177.807465,3231.69775]: 1 lost unit Scorcher [f=0011412] [11412] Event [3231.69824,218.109848,643.858521]: 0 lost unit Glaive [f=0011413] [11413] Event [3211.29736,214.321793,624.365479]: 0 lost unit Glaive [f=0011426] [11426] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0011460] [11460] Event [3333.5061,220.830429,475.178253]: 0 lost unit Glaive [f=0011464] [11464] Event [3324.65161,218.826904,562.44574]: 0 lost unit Glaive [f=0011465] [11465] Event [3319.33472,216.251724,586.769653]: 0 lost unit Glaive [f=0011467] [11467] Event [3296,218.458984,496]: 1 lost unit Lotus [f=0011469] [11469] Event [4346.28857,194.812332,3304.47021]: 0 lost unit Glaive [f=0011473] [11473] Event [3391.39014,224.814224,550.152344]: 0 lost unit Glaive [f=0011483] [11483] Event [4333.4082,190.173584,3280.08789]: 0 lost unit Glaive [f=0011484] [11484] Event [4388.25391,201.036057,3279.88379]: 0 lost unit Glaive [f=0011488] [11488] Event [4009.59595,172.377151,3053.9873]: 0 lost unit Glaive [f=0011501] [11501] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0011507] [11507] Event [4175.1499,184.065048,3103.90649]: 1 lost unit Scorcher [f=0011516] [11516] Event [4299.16699,182.007248,3080.03882]: 0 lost unit Glaive [f=0011520] [11520] Event [4320.24414,181.42128,3111.87012]: 0 lost unit Glaive [f=0011525] [11525] Event [4360.89404,185.466446,3079.36719]: 0 lost unit Glaive [f=0011528] [11528] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0011534] [11534] Event [4344.66309,182.960724,3149.78296]: 0 lost unit Glaive [f=0011534] [11534] Event [4413.23535,190.824799,3110.07764]: 0 lost unit Glaive [f=0011536] [11536] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0011537] [11537] Event [4235.36377,183.18573,3073.50269]: 1 lost unit Scorcher [f=0011545] [11545] Event [3617.83691,239.786911,502.701691]: 1 lost unit Firefly [f=0011565] [11565] Event [4255.229,186.129288,2979.63574]: 1 lost unit Scorcher [f=0011573] [11573] Event [4376.06738,185.173019,3097.70215]: 0 lost unit Glaive [f=0011585] [11585] Event [4341.36377,185.798615,3031.48071]: 1 lost unit Scorcher [f=0011602] [11602] Event [4425.22852,199.37262,3189.25]: 0 lost unit Glaive [f=0011609] [11609] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0011616] [11616] Event [4389.20508,198.614044,3246.40527]: 0 lost unit Glaive [f=0011627] [11627] Event [4371.04004,182.948212,3090.83081]: 0 lost unit Glaive [f=0011633] [11633] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0011638] [11638] Event [4178.56592,188.082138,2969.18628]: 1 lost unit Scorcher [f=0011704] [11704] Event [4393.73438,201.356705,3279.2063]: 0 lost unit Reaver [f=0011716] [11716] Event [3969.63965,156.304794,3091.49463]: 0 lost unit Glaive [f=0011751] [11751] Event [4070.47852,184.266754,3404.31348]: 0 lost unit Glaive [f=0011780] [11780] Event [4167.45996,182.455292,3104.01953]: 0 lost unit Glaive [f=0011849] [11849] Event [3262.44263,299.949005,680.743774]: 1 finished unit Firefly [f=0011987] [11987] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0012038] [12038] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012095] [12095] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0012097] [12097] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0012170] [12170] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012188] [12188] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0012275] [12275] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0012305] [12305] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012373] [12373] Event [4604.52441,228.597305,3667.49634]: 0 lost unit Glaive [f=0012379] [12379] Event [4649.64648,225.281998,3779.50586]: 1 lost unit Scorcher [f=0012429] [12429] Event [5270.3999,191.012695,2376]: 0 finished unit Conjurer [f=0012440] [12440] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012522] [12522] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0012570] [12570] Event [4482.42676,220.434479,3469.71973]: 0 lost unit Glaive [f=0012575] [12575] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012603] [12603] Event [5270.3999,191.012695,2376]: 0 finished unit Glaive [f=0012622] [12622] Event [4040,220.262787,872]: 0 lost unit Metal Extractor [f=0012624] [12624] Event [4477.42822,212.584335,3301.4978]: 0 lost unit Glaive [f=0012636] [12636] Event [4490.61621,212.333038,3298.42407]: 0 lost unit Glaive [f=0012677] [12677] Event [4472.36572,207.075745,3207.27637]: 0 lost unit Glaive [f=0012683] [12683] Event [3768,222.948334,776]: 1 finished unit Metal Extractor [f=0012683] [12683] Event [4402.97021,210.623169,3418.18359]: 1 lost unit Scorcher [f=0012687] [12687] Event [4447.12842,200.175583,3175.4519]: 0 lost unit Glaive [f=0012710] [12710] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012710] [12710] Event [4498.80908,214.197327,3311.00488]: 0 lost unit Glaive [f=0012737] [12737] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0012737] [12737] Event [4318.39648,187.172226,3282.67651]: 0 lost unit Glaive [f=0012845] [12845] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012878] [12878] Event [undefined]: WaldstonSFM resigned [f=0012878] game_message: WaldstonSFM has been destroyed! [f=0012878] game_message: Penwin wins! [f=0012878] Submitting stats [f=0012878] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012878] Part| Total Time|Time of the last 0.5s [f=0012878] Draw 38729.41ms 3.99% [f=0012878] Lua::Callins::Synced 35112.67ms 2.27% [f=0012878] Lua::Callins::Unsynced 72645.29ms 6.62% [f=0012878] Lua::CollectGarbage::Synced 20786.76ms 61.80% [f=0012878] Lua::CollectGarbage::Unsynced 24707.78ms 14.25% [f=0012878] Misc::Profiler::AddTime 94.35ms 0.00% [f=0012878] Sim 98120.55ms 18.33% [f=0012878] [12878] Received game_message: WaldstonSFM has been destroyed! [f=0012878] [12878] Received game_message: Penwin wins! [f=0012879] [12879] Game End Stats Header: 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26,8105,8020,8020,8105,646.528503,421.005981,421.005981,646.528503,0,0,0,0,0,0,0,0,0,915.167969,915.167969,0,1276.66345,1080.20557,1080.20557,1276.66345,90,180,180,90,32,36,36,32,1330,1355,1355,1330,22.9720631,35.5470352,35.5470352,22.9720631,3585,2855,2855,3585,1040,570,570,1040,3100,3630,3630,3100,635,1040,1040,635,36.1666489,0.001,0.001,36.1666489,1264.2063,1296.64807,1296.64807,1264.2063 [f=0012879] [12879] Game End Stats Values: 27,6705,7235,7235,6705,676.715637,445.856934,445.856934,676.715637,0,0,0,0,0,0,0,0,0,1011.82947,1011.82947,0,3288.8833,2899.30713,2899.30713,3288.8833,90,0,0,90,32,36,36,32,1330,1355,1355,1330,22.4791393,36.9233971,36.9233971,22.4791393,2155,1980,1980,2155,2154.66675,2025,2025,2154.66675,3130,3900,3900,3130,2285,2404.66675,2404.66675,2285,36.1666489,0.001,0.001,36.1666489,3484.25708,3443.43408,3443.43408,3484.25708 [f=0012879] [12879] Game End Stats Values: 28,6665,7375,7375,6665,712.641479,527.942017,527.942017,712.641479,0,0,0,0,0,0,0,0,0,1435.50281,1435.50281,0,3350.91455,2995.51221,2995.51221,3350.91455,90,0,0,90,32,36,36,32,1330,1355,1355,1330,21.3950558,42.4723396,42.4723396,21.3950558,2025,2120,2120,2025,2154.66675,2440,2440,2154.66675,3220,3900,3900,3220,2700,2404.66675,2404.66675,2700,36.1666489,0.001,0.001,36.1666489,3580.46216,3507.93604,3507.93604,3580.46216 [f=0012879] [12879] Game End Stats Values: 29,6850,7810,7810,6850,745.795593,547.988403,547.988403,745.795593,0,0,0,0,0,0,0,0,0,1480.77588,1480.77588,0,3473.18018,3174.11621,3174.11621,3473.18018,90,0,0,90,32,36,36,32,1330,1355,1355,1330,23.2102699,38.336422,38.336422,23.2102699,2090,2555,2555,2090,2279.66675,2570,2570,2279.66675,3340,3900,3900,3340,2830,2529.66675,2529.66675,2830,36.1666489,0.001,0.001,36.1666489,3762.03345,3639.64429,3639.64429,3762.03345 [f=0012879] [12879] Game End Stats Values: 30,6525,8145,8145,6525,762.731873,558.927002,558.927002,762.731873,0,0,0,0,0,0,0,0,0,1480.77588,1480.77588,0,3516.80029,3684.87158,3684.87158,3516.80029,90,0,0,90,32,36,36,32,1330,1355,1355,1330,22.6936302,40.0938644,40.0938644,22.6936302,1765,2710,2710,1765,2404.66675,2991.8335,2991.8335,2404.66675,3340,4080,4080,3340,3251.8335,2654.66675,2654.66675,3251.8335,36.1666489,0.001,0.001,36.1666489,4285.50635,3683.2644,3683.2644,4285.50635 [f=0012881] [12881] Event [5270.3999,191.012695,2376]: 0 finished unit Reaver [f=0012897] [12897] Event [1469.32715,573.600464,2227.70361]: 0 lost unit Sparrow [f=0012898] [12898] Event [4446.63428,196.379669,3134.5083]: 0 lost unit Glaive [f=0012904] [12904] Event [4366.07568,196.967896,3309.92114]: 0 lost unit Reaver [f=0012908] [12908] Event [4340.20996,201.787582,3444.01196]: 0 lost unit Glaive [f=0012916] [12916] Event [4178.07129,179.272461,3176.63306]: 0 lost unit Glaive [f=0012926] [12926] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0012927] [12927] Event [3931.52148,142.718262,3162.97534]: 0 lost unit Reaver [f=0012981] [12981] Event [865.99231,189.24295,4015.97046]: 1 finished unit Fencer [f=0012998] Spectator WaldstonSFM left the game: normal quit [f=0012998] [12998] Event [undefined]: WaldstonSFM quit [f=0013102] [13102] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0013163] No clients connected, shutting down server [f=0013163] Server shutdown [f=0013213] [13213] Event [865.99231,189.24295,4015.97046]: 1 finished unit Scorcher [f=0013229] Autoquit sending quit command. [f=0013229] [QuitAction] user exited to system [f=0013229] [SpringApp::Kill][1] fromRun=1 [f=0013229] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013229] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013229] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013229] [ThreadPool::SetThreadCount][2] workers=0 [f=0013229] [SpringApp::Kill][2] [f=0013229] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013229] [Game::KillLua][3] dtor=0 luaUI=0x53710e60 [f=0013229] Start widgetHandler:Shutdown [f=0013229] Shutdown - SaveOrderList Complete [f=0013229] Writing last game win data [f=0013229] Shutdown - SaveConfigData Complete [f=0013229] Shutdown Widget - Chili Highlight [f=0013229] Shutdown Widget - Save/Load API [f=0013229] Shutdown Widget - Draw After Chili [f=0013229] Shutdown Widget - EPIC Menu [f=0013229] Shutdown Widget - Chili Minimap [f=0013229] Shutdown Widget - Chili Widget Selector [f=0013229] Shutdown Widget - Local Team Colors [f=0013229] Shutdown Widget - Display Keys 2 [f=0013229] Shutdown Widget - Save Game Menu [f=0013229] Shutdown Widget - HealthBars [f=0013229] Shutdown Widget - Noises [f=0013229] Shutdown Widget - Unit Icons [f=0013229] Shutdown Widget - Win Counter [f=0013229] Shutdown Widget - BuildETA [f=0013229] Shutdown Widget - SpringRTS Replay Stats [f=0013229] Shutdown Widget - Modular Comm Info [f=0013229] Shutdown Widget - CameraShake [f=0013229] Shutdown Widget - Chili Economy Panel Default [f=0013229] Shutdown Widget - Chili EndGame Window [f=0013229] Shutdown Widget - Chili Nuke Warning [f=0013229] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013229] Shutdown Widget - Chili Spectator Panels [f=0013229] Shutdown Widget - Context Menu [f=0013229] Shutdown Widget - Darkening [f=0013229] Shutdown Widget - MetalFeatures (new) [f=0013229] Shutdown Widget - Defense Range Zero-K [f=0013229] Shutdown Widget - Grab Input [f=0013229] Input grabbing is disabled! [f=0013229] Shutdown Widget - Highlight Geos [f=0013229] Shutdown Widget - Local Widgets Config [f=0013229] Shutdown Widget - MinimapEvents [f=0013229] Shutdown Widget - Missile Silo Range [f=0013229] Shutdown Widget - Point Tracker [f=0013229] Shutdown Widget - Showeco and Grid Drawer [f=0013229] Shutdown Widget - Stereo3D [f=0013229] Shutdown Widget - State Reverse and Latency [f=0013229] Shutdown Widget - Music Player v2 [f=0013229] Shutdown Widget - Attack AoE [f=0013229] Shutdown Widget - Map Edge Extension [f=0013229] Shutdown Widget - Selection Send [f=0013229] Shutdown Widget - LupsManager [f=0013229] Shutdown Widget - Newton Firezone [f=0013229] Shutdown Widget - Chili Pro Console [f=0013229] Shutdown Widget - Persistent Build Height [f=0013229] Shutdown Widget - Lasso Terraform GUI [f=0013229] Shutdown Widget - Chili Framework [f=0013229] Shutdown Widget - Lups [f=0013229] Shutdown Widget - Mex Placement Handler [f=0013229] Shutdown Widget - Custom Markers [f=0013229] Shutdown Widget - Chili Core Selector [f=0013229] Shutdown Widget - Select Keys [f=0013229] Shutdown Widget - Pause Screen [f=0013229] Shutdown Widget - Layout Handler [f=0013229] Shutdown Widget - Text To Speech Control [f=0013229] End widgetHandler:Shutdown [f=0013229] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3100697,292500332} {int,ext,rec}Allocs={27530522,0,0} {chunk,block}Bytes={292500332,0} [f=0013229] [Game::KillLua][1] dtor=0 luaGaia=0x677b58d0 [f=0013229] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2911629,280742001} {int,ext,rec}Allocs={27530523,0,0} {chunk,block}Bytes={280742001,0} [f=0013229] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2911629,280742001} {int,ext,rec}Allocs={27530523,0,0} {chunk,block}Bytes={280742001,0} [f=0013229] [Game::KillLua][2] dtor=0 luaRules=0x538ffaa0 [f=0013229] Start gadgetHandler:Shutdown [f=0013229] Shutdown - StartSetup [f=0013229] Shutdown - UnitMorph [f=0013229] Shutdown - Carrier Drones [f=0013229] Shutdown - LupsNanoSpray [f=0013229] Shutdown - Missile Silo Controller [f=0013229] Shutdown - Modular Comm Info [f=0013229] Shutdown - Terrain Texture Handler [f=0013229] Shutdown - UnitCloakShield [f=0013229] Shutdown - Starlight Handler [f=0013229] End gadgetHandler:Shutdown [f=0013229] Start gadgetHandler:Shutdown [f=0013229] Shutdown - Save/Load [f=0013229] Shutdown - Teleport Throw [f=0013229] Shutdown - UnitMorph [f=0013229] Shutdown - Modular Comm Info [f=0013229] Shutdown - Retreat Command [f=0013229] Shutdown - Shockwaves [f=0013229] Shutdown - UnitCloakShield [f=0013229] Shutdown - Lups Cloak FX [f=0013229] Shutdown - Lups [f=0013229] Shutdown - Lups Shield [f=0013229] End gadgetHandler:Shutdown [f=0013229] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27530560,0,0} {chunk,block}Bytes={0,0} [f=0013229] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27530560,0,0} {chunk,block}Bytes={0,0} [f=0013229] [Game::KillLua][4] dtor=0 [f=0013229] [Game::~CGame][1] [f=0013229] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013229] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013229] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013229] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013229] [Game::KillLua][4] dtor=1 [f=0013229] [Game::KillMisc][1] [f=0013229] [Game::KillMisc][2] [f=0013229] [Game::KillMisc][3] [f=0013229] [Game::KillRendering][1] [f=0013229] [3DOParser::Kill] allocated 137 pieces [f=0013229] [S3OParser::Kill] allocated 2683 pieces [f=0013229] [AssParser::Kill] allocated 241 pieces [f=0013229] [Game::KillInterface][1] [f=0013229] [Game::KillInterface][2] [f=0013229] [Game::KillSimulation][1] [f=0013229] [Game::KillSimulation][2] [f=0013229] [CCollisionHandler] dis-/continuous tests: 0/708899 [f=0013229] [Game::KillSimulation][3] [f=0013229] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013229] [~CPathCache(24x24)] cacheHits=54 hitPercentage=41% numHashColls=0 maxCacheSize=10 [f=0013229] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013229] [~CPathCache(48x48)] cacheHits=75 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013229] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013229] [LosHandler::Kill] raycast instance cache-{hits,misses}={9439,16716}; shared=8%; cached=29% [f=0013229] [Game::KillSimulation][4] [f=0013229] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013229] [Game::~CGame][2] [f=0013229] [Game::~CGame][3] [f=0013229] [SpringApp::Kill][3] [f=0013229] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141481 bytes sent 178999 bytes recv'd [f=0013229] [SpringApp::Kill][4] font=0x459d2aa0 [f=0013229] [SpringApp::Kill][5] [f=0013229] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45aa8330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9906ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=780ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=298ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=238ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=225ms file="objects3d/amphcon.s3o" indx=4855 inflSize=76kb readTime=160ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=144ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=106ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=93ms file="objects3d/benzcom5.s3o" indx=4944 inflSize=326kb readTime=74ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=63ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55833529 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45b3a9d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b44000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a9db60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbac009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]