[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SJ9Nwz0OEs/springsettings.1073044.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 375ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5bb009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6213 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1073044/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 593ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a39f0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a39f0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5958ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1459ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 353ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 59ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1225ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dionisos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1073044/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6272ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1073044/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ecbe30,0x66a9a180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 70284d602290392150f1ef1ef30d042d [f=-000001] Connection attempt from Magman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Magman" string="[Game::Load][lua{Rules,Gaia}={00000000e33dfb60,00000000e4016050}]" [f=-000001] Allies: I choose: Creator! [f=-000001] Hi. Gl and hf. :-) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={000000006880e440,00000000e7948c10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] you too [f=-000001] [0] Event [1277,11.8009033,2047]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5019,11.7991943,3700]: 1 finished unit Engineer Commander [f=0000000] [0] Magman, team: 0, elo:2355, userid: 192001 [f=0000000] [0] Loocheenchancz, team: 1, elo:2192, userid: 465969 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1184,11.796875,2224]: 0 finished unit Hovercraft Platform [f=0000033] [33] Event [4920,11.796875,3688]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000271] [271] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000364] [364] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0000461] [461] Event [5112,11.796875,3848]: 1 finished unit Solar Collector [f=0000480] [480] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000629] [629] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0000636] [636] Event [4920.05518,11.796875,3652]: 1 finished unit Conch [f=0000696] [696] Event [1224,11.796875,1992]: 0 finished unit Solar Collector [f=0000866] [866] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001015] [1015] Event [1192,11.796875,2104]: 0 finished unit Solar Collector [f=0001201] [1201] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0001272] [1272] Event [5112,11.796875,3960]: 1 finished unit Solar Collector [f=0001344] [1344] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0001511] [1511] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0001758] [1758] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0001763] [1763] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0002271] [2271] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0002439] [2439] Event [4920.05518,11.796875,3652]: 1 finished unit Conch [f=0002462] [2462] Event [2544,14.6959229,2992]: 0 finished unit Radar Tower [f=0002535] [2535] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0002842] [2842] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0002883] [2883] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0003131] [3131] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0003262] [3262] Event [4024,10.8318176,4776]: 1 finished unit Solar Collector [f=0003298] [3298] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0003310] [3310] Event [2656,14.7114258,2992]: 0 finished unit Lotus [f=0003586] [3586] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003716] [3716] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0003725] [3725] Event [4008,13.6300964,4632]: 1 finished unit Solar Collector [f=0003758] [3758] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0003769] [3769] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0003907] [3907] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003938] [3938] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0004139] [4139] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0004146] [4146] Event [3920,12.955719,4672]: 1 finished unit Lotus [f=0004206] [4206] Event [5907.29346,30.4341583,3316.49292]: 1 lost unit Conch [f=0004210] [4210] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0004390] [4390] Event [6840,91.171875,4760]: 1 finished unit Solar Collector [f=0004503] [4503] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0004506] [4506] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0004678] [4678] Event [4920.05518,11.796875,3652]: 1 finished unit Conch [f=0004718] [4718] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004782] [4782] Event [6824,91.171875,4856]: 1 finished unit Solar Collector [f=0004800] [4800] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0004930] [4930] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0005035] [5035] Event [3687.13306,16.8237705,4044.39502]: 0 lost unit Dagger [f=0005066] [5066] Event [6968,91.171875,4696]: 1 finished unit Solar Collector [f=0005104] [5104] Event [3692.71851,16.7323761,4149.31982]: 0 lost unit Dagger [f=0005186] [5186] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0005321] [5321] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0005349] [5349] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0005469] [5469] Event [3640.86768,16.5396576,3622.64844]: 0 lost unit Dagger [f=0005527] [5527] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0005530] [5530] Event [2144,11.796875,1488]: 0 finished unit Lotus [f=0005609] [5609] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0005784] [5784] Event [6720,91.171875,4704]: 1 finished unit Lotus [f=0005919] [5919] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0005971] [5971] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0006080] [6080] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0006156] [6156] Event [232,91.171875,360]: 0 finished unit Solar Collector [f=0006250] [6250] Event [4920.05518,11.796875,3652]: 1 finished unit Conch [f=0006259] [6259] Event [6664,91.171875,4888]: 1 finished unit Solar Collector [f=0006517] [6517] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0006543] [6543] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0006785] [6785] Event [2536,213.288452,3800]: 0 finished unit Stardust [f=0006812] [6812] Event [6008,11.796875,3016]: 1 finished unit Solar Collector [f=0006852] [6852] Event [2272,11.796875,1280]: 0 finished unit Lotus [f=0006954] [6954] Event [328,91.171875,264]: 0 finished unit Solar Collector [f=0006982] [6982] Event [2464,210.253754,3872]: 0 finished unit Radar Tower [f=0007046] [7046] Event [4920.05518,11.796875,3652]: 1 finished unit Scallop [f=0007302] [7302] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0007315] [7315] Event [5016,11.796875,3640]: 1 finished unit Caretaker [f=0007413] [7413] Event [440,91.171875,520]: 0 finished unit Solar Collector [f=0007749] [7749] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0007761] [7761] Event [4920.05518,11.796875,3652]: 1 finished unit Scallop [f=0007770] [7770] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0007830] [7830] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0007910] [7910] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0007968] [7968] Event [568,91.171875,616]: 0 finished unit Solar Collector [f=0008042] [8042] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0008148] [8148] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0008345] [8345] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0008377] [8377] Event [3618.83887,16.5131226,3943.81934]: 1 lost unit Engineer Commander [f=0008377] [8377] Event [3594.59521,15.7818661,3944.63574]: 0 lost unit Dagger [f=0008377] [8377] Event [3638.69849,16.7578125,3929.10889]: 0 lost unit Dagger [f=0008378] [8378] Event [3618.93872,16.5453796,3914.96899]: 0 lost unit Dagger [f=0008380] [8380] Event [3590.06958,14.6474285,3912.11133]: 0 lost unit Dagger [f=0008382] [8382] Event [3569.6897,13.6169043,3943.61865]: 0 lost unit Dagger [f=0008382] [8382] Event [3621.26099,14.7121115,3884.79053]: 0 lost unit Dagger [f=0008383] [8383] Event [3599.59253,13.4153328,3892.62427]: 0 lost unit Dagger [f=0008386] [8386] Event [3617.97266,13.3750572,3862.93994]: 0 lost unit Dagger [f=0008386] [8386] Event [3659.84497,13.1626606,3885.15601]: 0 lost unit Dagger [f=0008392] [8392] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0008393] [8393] Event [3528.84058,12.0022192,3940.10083]: 0 lost unit Engineer Commander [f=0008407] [8407] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0008413] [8413] Event [3487.18262,22.2695999,4121.7793]: 1 lost unit Duck [f=0008419] [8419] Event [3454.16089,18.8567905,4077.06055]: 1 lost unit Duck [f=0008469] [8469] Event [696,91.171875,712]: 0 finished unit Solar Collector [f=0008824] [8824] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0008923] [8923] Event [1152,11.796875,2224]: 0 finished unit Quill [f=0008961] [8961] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0009099] [9099] Event [1288,11.796875,2072]: 0 finished unit Storage [f=0009212] [9212] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0009219] [9219] Event [824,91.171875,792]: 0 finished unit Solar Collector [f=0009324] [9324] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0009369] [9369] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0009526] [9526] Event [4920.05518,11.796875,3652]: 1 finished unit Scallop [f=0009580] [9580] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0009713] [9713] Event [952,101.09375,888]: 0 finished unit Solar Collector [f=0009765] [9765] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0009774] [9774] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0009915] [9915] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010008] [10008] Event [2485.75439,12.7913723,1184.65588]: 1 lost unit Duck [f=0010092] [10092] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010253] [10253] Event [1080,124.212494,984]: 0 finished unit Solar Collector [f=0010265] [10265] Event [3816,13.4740715,3368]: 1 finished unit Metal Extractor [f=0010272] [10272] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010411] [10411] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010508] [10508] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0010566] [10566] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010632] [10632] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0010672] [10672] Event [2794.88501,15.7960606,1730.76599]: 0 lost unit Dagger [f=0010717] [10717] Event [2569.90283,14.7734375,1685.28235]: 0 lost unit Dagger [f=0010719] [10719] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010756] [10756] Event [1208,137.800812,1080]: 0 finished unit Solar Collector [f=0010844] [10844] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0010991] [10991] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0011170] [11170] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0011208] [11208] Event [3768,16.6017876,3576]: 1 finished unit Metal Extractor [f=0011266] [11266] Event [1336,137.800812,1176]: 0 finished unit Solar Collector [f=0011349] [11349] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0011403] [11403] Event [2939.23315,12.7890625,2610.01416]: 0 lost unit Dagger [f=0011432] [11432] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0011470] [11470] Event [3768,16.6017876,3576]: 1 lost unit Metal Extractor [f=0011533] [11533] Event [3816,13.4740715,3368]: 1 lost unit Metal Extractor [f=0011570] [11570] Event [1152,11.796875,2224]: 0 finished unit Dagger [f=0011656] [11656] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0011660] Playback paused [f=0011662] Playback continued [f=0011717] [11717] Event [2656,14.7114258,2992]: 0 lost unit Lotus [f=0011764] [11764] Event [1464,137.800812,1272]: 0 finished unit Solar Collector [f=0011779] [11779] Event [2544,14.8119946,2992]: 0 lost unit Radar Tower [f=0011856] [11856] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0011875] [11875] Event [3805.47729,18.5278645,3450.88623]: 1 lost unit Conch [f=0012008] [12008] Event [3066.74585,14.9438972,2386.35474]: 0 lost unit Dagger [f=0012067] [12067] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0012133] [12133] Event [4920.05518,11.796875,3652]: 1 finished unit Scallop [f=0012216] [12216] Event [3892.31641,18.5443878,4217.06689]: 0 lost unit Dagger [f=0012262] [12262] Event [1592,137.800812,1352]: 0 finished unit Solar Collector [f=0012293] [12293] Event [4254.16846,21.5961571,3942.08667]: 1 lost unit Duck [f=0012311] [12311] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0012365] [12365] Event [4379.18896,14.7734375,4079.5957]: 0 lost unit Dagger [f=0012427] [12427] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0012538] [12538] Event [1684.85852,12.7890625,2430.30322]: 1 lost unit Duck [f=0012538] [12538] Event [1710.79761,12.7890625,2421.01392]: 1 lost unit Duck [f=0012539] [12539] Event [1660.95935,12.7871771,2443.61523]: 1 lost unit Duck [f=0012540] [12540] Event [1665.30127,12.4396753,2408.93164]: 1 lost unit Duck [f=0012540] [12540] Event [1693.79822,12.5514898,2397.86133]: 1 lost unit Duck [f=0012775] [12775] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0012908] [12908] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0012992] [12992] Event [6639.90088,91.171875,4629.76367]: 0 lost unit Dagger [f=0013047] [13047] Event [6720,91.171875,4704]: 1 lost unit Lotus [f=0013134] [13134] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0013301] [13301] Event [6872,91.171875,4696]: 1 lost unit Metal Extractor [f=0013359] [13359] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0013383] [13383] Event [6744,91.171875,4824]: 1 lost unit Metal Extractor [f=0013466] [13466] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0013481] [13481] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0014014] [14014] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0014111] [14111] Event [2464,210.253754,3872]: 0 lost unit Radar Tower [f=0014115] [14115] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0014175] [14175] Event [4920.05518,11.796875,3652]: 1 finished unit Scallop [f=0014206] [14206] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0014274] [14274] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0014427] [14427] Event [4920.05518,11.796875,3652]: 1 finished unit Duck [f=0014567] [14567] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0014609] [14609] Event [2536,213.288452,3800]: 0 lost unit Stardust [f=0014628] [14628] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0014718] [14718] Event [2456,210.231262,3800]: 0 lost unit Metal Extractor [f=0014849] [14849] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0014862] [14862] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0014964] [14964] Event [6736.90918,91.171875,4442.28613]: 0 lost unit Dagger [f=0014970] [14970] Event [6752.91846,91.171875,4389.84473]: 0 lost unit Dagger [f=0015074] [15074] Event [4920.05518,11.796875,3652]: 1 finished unit Buoy [f=0015176] [15176] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0015207] [15207] Event [4985.17773,11.8700104,3503.81885]: 1 lost unit Buoy [f=0015322] [15322] Event [3400,15.6096001,1544]: 0 finished unit Metal Extractor [f=0015354] [15354] Event [4920.05518,11.796875,3652]: 1 lost unit Buoy [f=0015432] [15432] Event [4829.54443,12.7883091,3530.42383]: 1 lost unit Duck [f=0015465] [15465] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0015516] [15516] Event [5016,11.796875,3640]: 1 lost unit Caretaker [f=0015526] [15526] Event [6060.76807,137.800812,3796.60571]: 0 lost unit Dagger [f=0015591] [15591] Event [5905.25439,137.800812,3607.50562]: 0 lost unit Dagger [f=0015657] [15657] Event [4529.08594,15.7617493,3338.86353]: 0 lost unit Scalpel [f=0015736] [15736] Event [4655.69385,12.6766243,3519.7146]: 1 lost unit Buoy [f=0015756] [15756] Event [4484.00488,16.8602238,3266.07861]: 0 lost unit Scalpel [f=0015762] [15762] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0015874] [15874] Event [4512.7334,13.8155794,3622.13257]: 1 lost unit Scallop [f=0015948] [15948] Event [3352,12.481884,1752]: 0 finished unit Metal Extractor [f=0016040] [16040] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0016059] [16059] Event [3456,15.0450058,1664]: 1 finished unit Lotus [f=0016119] [16119] Event [4594.43945,12.8748608,3712.32446]: 1 lost unit Buoy [f=0016168] [16168] Event [4920.05518,11.7699986,3652]: 1 lost unit Buoy [f=0016218] [16218] Event [4920.05518,11.796875,3652]: 1 lost unit Buoy [f=0016277] [16277] Event [5912,-38.515656,3848]: 1 finished unit Geothermal Generator [f=0016298] [16298] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0016322] [16322] Event [3400,15.6096001,1544]: 0 lost unit Metal Extractor [f=0016416] [16416] Event [4708.60107,13.6276884,3422.82861]: 1 lost unit Duck [f=0016479] Playback paused [f=0016480] Playback continued [f=0016490] [16490] Event [4920.05518,10.0106812,3652]: 1 lost unit Buoy [f=0016516] [16516] Event [4920.05518,11.796875,3652]: 1 lost unit Buoy [f=0016539] [16539] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0016598] [16598] Event [3352,12.481884,1752]: 0 lost unit Metal Extractor [f=0016731] [16731] Event [4920,11.6960487,3688]: 1 lost unit Amphbot Factory [f=0016749] [16749] Event [856,87.1992493,4280]: 0 lost unit Metal Extractor [f=0016807] [16807] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0016897] [16897] Event [4525.24805,13.9718609,3593.38086]: 0 lost unit Scalpel [f=0016927] [16927] Event [4797.36963,14.1787567,3346.41821]: 1 lost unit Buoy [f=0016981] [16981] Event [3452.2876,11.9578753,2016.52856]: 0 lost unit Scalpel [f=0017052] [17052] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0017110] [17110] Event [4636.62061,13.4382687,3433.10376]: 1 lost unit Buoy [f=0017183] [17183] Event [undefined]: Loocheenchancz resigned [f=0017183] game_message: Loocheenchancz has been destroyed! [f=0017183] game_message: Magman wins! [f=0017183] Submitting stats [f=0017183] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017183] Part| Total Time|Time of the last 0.5s [f=0017183] Draw 29652.19ms 7.40% [f=0017183] Lua::Callins::Synced 40315.14ms 16.88% [f=0017183] Lua::Callins::Unsynced 47993.00ms 10.17% [f=0017183] Lua::CollectGarbage::Synced 33892.80ms 19.25% [f=0017183] Lua::CollectGarbage::Unsynced 20925.26ms 6.22% [f=0017183] Misc::Profiler::AddTime 109.70ms 0.00% [f=0017183] Sim 94208.13ms 58.24% [f=0017183] [17183] Received game_message: Loocheenchancz has been destroyed! [f=0017183] [17183] Received game_message: Magman wins! [f=0017183] Playback paused [f=0017184] [17184] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017184] [17184] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017184] [17184] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017184] [17184] Game End Stats Values: 2,2065,2145,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.4666667,5.19999981,5.4666667,0,80,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017184] [17184] Game End Stats Values: 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35,5850,6250,5850,6250,390.513031,278.446838,390.513031,278.446838,0,0,0,0,0,0,0,0,582.00946,941.50824,582.00946,941.50824,3806.7876,3930.69775,3806.7876,3930.69775,90,180,90,180,20,30,20,30,0,0,0,0,21.8073406,25.5860519,21.8073406,25.5860519,3140,2520,3140,2520,3645,3169.5,3645,3169.5,2620,3550,2620,3550,3544.5,3768.5,3544.5,3768.5,72.5,36.1666489,72.5,36.1666489,4406.3584,4198.66699,4406.3584,4198.66699 [f=0017184] [17184] Game End Stats Values: 36,5310,6180,5310,6180,396.011749,297.064331,396.011749,297.064331,0,0,0,0,0,0,0,0,618.091553,941.50824,618.091553,941.50824,4044.83276,4801.34814,4044.83276,4801.34814,90,180,90,180,20,30,20,30,0,0,0,0,21.866581,26.9744987,21.866581,26.9744987,2780,2360,2780,2360,4025,3833.83398,4025,3833.83398,2440,3640,2440,3640,4208.83398,4148.5,4208.83398,4148.5,72.5,36.1666489,72.5,36.1666489,5325.16797,4527.33496,5325.16797,4527.33496 [f=0017184] [17184] Game End Stats Values: 37,4860,6490,4860,6490,400.99054,318.214996,400.99054,318.214996,0,0,0,0,0,0,0,0,655.070007,941.50824,655.070007,941.50824,4220.96631,5529.33301,4220.96631,5529.33301,180,180,180,180,20,30,20,30,0,0,0,0,21.8319187,28.3433781,21.8319187,28.3433781,2240,2580,2240,2580,4245,4636.83545,4245,4636.83545,2440,3730,2440,3730,5011.83545,4368.5,5011.83545,4368.5,72.5,36.1666489,72.5,36.1666489,6055.90967,4752.02979,6055.90967,4752.02979 [f=0017184] [17184] Game End Stats Values: 38,5280,6750,5280,6750,446.732117,328.526001,446.732117,328.526001,0,0,0,0,0,0,0,0,857.570679,941.50824,857.570679,941.50824,4480.39453,6145.14502,4480.39453,6145.14502,180,180,180,180,38.3333321,30.0000019,38.3333321,30.0000019,0,0,0,0,24.5494385,27.4874039,24.5494385,27.4874039,2160,3020,2160,3020,4425,4825.83594,4425,4825.83594,2940,3550,2940,3550,5200.83594,4548.5,5200.83594,4548.5,72.5,36.1666489,72.5,36.1666489,6671.92969,5011.45801,6671.92969,5011.45801 [f=0017184] [17184] Game End Stats Values: 39,4300,6660,4300,6660,497.945343,335.407471,497.945343,335.407471,0,0,0,0,0,0,0,0,1194.28345,941.50824,1194.28345,941.50824,5058.89307,6724.04639,5058.89307,6724.04639,180,180,180,180,45,30,45,30,0,0,0,0,24.9142132,23.0066319,24.9142132,23.0066319,1880,3020,1880,3020,4955,5525.83594,4955,5525.83594,2240,3460,2240,3460,6248.16943,5078.5,6248.16943,5078.5,72.5,36.1666489,72.5,36.1666489,7335.83154,5589.95654,7335.83154,5589.95654 [f=0017184] [17184] Game End Stats Values: 40,4020,6660,4020,6660,508.187988,342.890076,508.187988,342.890076,0,0,0,0,0,0,0,0,1269.026,941.50824,1269.026,941.50824,5058.89307,6846.68408,5058.89307,6846.68408,180,180,180,180,45,30,45,30,0,0,0,0,24.9142151,24.4941998,24.9142151,24.4941998,1600,3020,1600,3020,4955,5805.83594,4955,5805.83594,2240,3460,2240,3460,6528.16943,5078.5,6528.16943,5078.5,72.5,36.1666489,72.5,36.1666489,7458.46924,5638.51807,7458.46924,5638.51807 [f=0017184] Playback continued [f=0017227] [17227] Event [3304.17456,18.1220436,1735.35803]: 1 lost unit Conch [f=0017321] Spectator Loocheenchancz left the game: normal quit [f=0017321] [17321] Event [undefined]: Loocheenchancz quit [f=0017327] Player Magman left the game: normal quit [f=0017327] [17327] Event [undefined]: Magman quit [f=0017333] No clients connected, shutting down server [f=0017333] Server shutdown [f=0017335] [17335] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0017608] [17608] Event [1152,11.796875,2224]: 0 finished unit Scalpel [f=0017775] Autoquit sending quit command. [f=0017775] [QuitAction] user exited to system [f=0017775] [SpringApp::Kill][1] fromRun=1 [f=0017775] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017775] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017775] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017775] [ThreadPool::SetThreadCount][2] workers=0 [f=0017775] [SpringApp::Kill][2] [f=0017775] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017775] [Game::KillLua][3] dtor=0 luaUI=0x66650310 [f=0017775] Start widgetHandler:Shutdown [f=0017775] Shutdown - SaveOrderList Complete [f=0017775] Writing last game win data [f=0017775] Shutdown - SaveConfigData Complete [f=0017775] Shutdown Widget - Chili Highlight [f=0017775] Shutdown Widget - Save/Load API [f=0017775] Shutdown Widget - Draw After Chili [f=0017775] Shutdown Widget - EPIC Menu [f=0017775] Shutdown Widget - Chili Minimap [f=0017775] Shutdown Widget - Chili Widget Selector [f=0017775] Shutdown Widget - Local Team Colors [f=0017775] Shutdown Widget - Display Keys 2 [f=0017775] Shutdown Widget - Save Game Menu [f=0017775] Shutdown Widget - HealthBars [f=0017775] Shutdown Widget - Noises [f=0017775] Shutdown Widget - Unit Icons [f=0017775] Shutdown Widget - Win Counter [f=0017775] Shutdown Widget - BuildETA [f=0017775] Shutdown Widget - SpringRTS Replay Stats [f=0017775] Shutdown Widget - Modular Comm Info [f=0017775] Shutdown Widget - CameraShake [f=0017775] Shutdown Widget - Chili Economy Panel Default [f=0017775] Shutdown Widget - Chili EndGame Window [f=0017775] Shutdown Widget - Chili Nuke Warning [f=0017775] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017775] Shutdown Widget - Chili Spectator Panels [f=0017775] Shutdown Widget - Context Menu [f=0017775] Shutdown Widget - Darkening [f=0017775] Shutdown Widget - MetalFeatures (new) [f=0017775] Shutdown Widget - Defense Range Zero-K [f=0017775] Shutdown Widget - Grab Input [f=0017775] Input grabbing is disabled! [f=0017775] Shutdown Widget - Highlight Geos [f=0017775] Shutdown Widget - Local Widgets Config [f=0017775] Shutdown Widget - MinimapEvents [f=0017775] Shutdown Widget - Missile Silo Range [f=0017775] Shutdown Widget - Point Tracker [f=0017775] Shutdown Widget - Showeco and Grid Drawer [f=0017775] Shutdown Widget - Stereo3D [f=0017775] Shutdown Widget - State Reverse and Latency [f=0017775] Shutdown Widget - Music Player v2 [f=0017775] Shutdown Widget - Attack AoE [f=0017775] Shutdown Widget - Map Edge Extension [f=0017775] Shutdown Widget - Selection Send [f=0017775] Shutdown Widget - LupsManager [f=0017775] Shutdown Widget - Newton Firezone [f=0017775] Shutdown Widget - Chili Pro Console [f=0017775] Shutdown Widget - Persistent Build Height [f=0017775] Shutdown Widget - Lasso Terraform GUI [f=0017775] Shutdown Widget - Chili Framework [f=0017775] Shutdown Widget - Lups [f=0017775] Shutdown Widget - Mex Placement Handler [f=0017775] Shutdown Widget - Custom Markers [f=0017775] Shutdown Widget - Chili Core Selector [f=0017775] Shutdown Widget - Select Keys [f=0017775] Shutdown Widget - Pause Screen [f=0017775] Shutdown Widget - Layout Handler [f=0017775] Shutdown Widget - Text To Speech Control [f=0017775] End widgetHandler:Shutdown [f=0017775] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4177949,467071953} {int,ext,rec}Allocs={28903605,0,0} {chunk,block}Bytes={467071953,0} [f=0017775] [Game::KillLua][1] dtor=0 luaGaia=0x66a9a180 [f=0017775] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3947233,453196858} {int,ext,rec}Allocs={28903606,0,0} {chunk,block}Bytes={453196858,0} [f=0017775] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3947233,453196858} {int,ext,rec}Allocs={28903606,0,0} {chunk,block}Bytes={453196858,0} [f=0017775] [Game::KillLua][2] dtor=0 luaRules=0x52ecbe30 [f=0017775] Start gadgetHandler:Shutdown [f=0017775] Shutdown - StartSetup [f=0017775] Shutdown - UnitMorph [f=0017775] Shutdown - Carrier Drones [f=0017775] Shutdown - LupsNanoSpray [f=0017775] Shutdown - Missile Silo Controller [f=0017775] Shutdown - Modular Comm Info [f=0017775] Shutdown - Terrain Texture Handler [f=0017775] Shutdown - UnitCloakShield [f=0017775] Shutdown - Starlight Handler [f=0017775] End gadgetHandler:Shutdown [f=0017775] Start gadgetHandler:Shutdown [f=0017775] Shutdown - Save/Load [f=0017775] Shutdown - Teleport Throw [f=0017775] Shutdown - UnitMorph [f=0017775] Shutdown - Modular Comm Info [f=0017775] Shutdown - Retreat Command [f=0017775] Shutdown - Shockwaves [f=0017775] Shutdown - UnitCloakShield [f=0017775] Shutdown - Lups Cloak FX [f=0017775] Shutdown - Lups [f=0017775] Shutdown - Lups Shield [f=0017775] End gadgetHandler:Shutdown [f=0017775] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28903637,0,0} {chunk,block}Bytes={0,0} [f=0017775] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28903637,0,0} {chunk,block}Bytes={0,0} [f=0017775] [Game::KillLua][4] dtor=0 [f=0017775] [Game::~CGame][1] [f=0017775] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017775] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017775] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017775] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017775] [Game::KillLua][4] dtor=1 [f=0017775] [Game::KillMisc][1] [f=0017775] [Game::KillMisc][2] [f=0017775] [Game::KillMisc][3] [f=0017775] [Game::KillRendering][1] [f=0017775] [3DOParser::Kill] allocated 137 pieces [f=0017775] [S3OParser::Kill] allocated 2774 pieces [f=0017775] [AssParser::Kill] allocated 223 pieces [f=0017775] [Game::KillInterface][1] [f=0017775] [Game::KillInterface][2] [f=0017775] [Game::KillSimulation][1] [f=0017775] [Game::KillSimulation][2] [f=0017775] [CCollisionHandler] dis-/continuous tests: 0/549403 [f=0017775] [Game::KillSimulation][3] [f=0017775] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017775] [~CPathCache(28x20)] cacheHits=117 hitPercentage=35% numHashColls=0 maxCacheSize=27 [f=0017775] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017775] [~CPathCache(56x40)] cacheHits=78 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017775] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017775] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017775] [LosHandler::Kill] raycast instance cache-{hits,misses}={8571,16169}; shared=10%; cached=25% [f=0017775] [Game::KillSimulation][4] [f=0017775] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017775] [Game::~CGame][2] [f=0017775] [Game::~CGame][3] [f=0017775] [SpringApp::Kill][3] [f=0017775] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189357 bytes sent 187669 bytes recv'd [f=0017775] [SpringApp::Kill][4] font=0x44fd1aa0 [f=0017775] [SpringApp::Kill][5] [f=0017775] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45056a60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8824ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=646ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=220ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=155ms file="objects3d/cloakarty.s3o" indx=5002 inflSize=83kb readTime=113ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=102ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=85ms file="luaui/configs/lang/campaign_units.en.json" indx=2863 inflSize=4kb readTime=72ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=72ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=67ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=60ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55205807 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45132780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45130ea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45053f20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5bb009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]