[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DzeG2hd6Go/springsettings.1072771.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 387ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff45409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6024 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1072771/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 691ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465cf2b0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465cf2b0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4010ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4777ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 932ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 172ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 519ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1059ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] yurivas was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1072771/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (7649ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1072771/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x542addc0,0x67e94860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 01d24c6069a32c6c83b9051048b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000015f24d5c0,00000000fb3ee820}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x76a1e6c0,0x7af1c080}]" [f=-000001] Allies: I choose: r! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [6566,26.1262207,2448]: 0 finished unit Engineer Commander [f=-000001] [0] Event [587,26.1176147,2544]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2565, userid: 518109 [f=0000000] [0] xdacc, team: 1, elo:2488, userid: 525294 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [6432,26.1159515,2368]: 0 finished unit Rover Assembly [f=0000007] Playback continued [f=0000008] [8] Event [680,26.1159515,2472]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000306] [306] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0000353] [353] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000426] [426] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Mason [f=0000480] [480] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000678] [678] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0000683] [683] Event [6504,26.1159515,2568]: 0 finished unit Solar Collector [f=0000728] [728] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000914] [914] Event [6680,26.0888062,2424]: 0 finished unit Solar Collector [f=0000998] [998] Event [456,26.1159515,2584]: 1 finished unit Solar Collector [f=0001146] [1146] Event [6600,26.1159515,2504]: 0 finished unit Solar Collector [f=0001271] [1271] Event [504,26.1159515,2456]: 1 finished unit Solar Collector [f=0001395] [1395] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0001496] [1496] Event [6560,23.8085938,2240]: 0 finished unit Lotus [f=0001621] [1621] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0001750] [1750] Event [6344,26.1159515,2584]: 0 finished unit Solar Collector [f=0002013] [2013] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0002034] [2034] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0002258] [2258] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0002560] [2560] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0002584] [2584] Event [6440,26.1159515,4440]: 0 lost unit Metal Extractor [f=0002762] [2762] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0002932] [2932] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0002944] [2944] Event [6115.42773,26.1159515,4640.03857]: 1 lost unit Bandit [f=0002990] [2990] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0003023] [3023] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0003045] [3045] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0003148] [3148] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Mason [f=0003390] [3390] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003397] [3397] Event [2400,26.1159515,2416]: 1 finished unit Lotus [f=0003434] [3434] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0003541] [3541] Event [1520,20.9945221,4304]: 1 finished unit Lotus [f=0003632] [3632] Event [4720,26.1159515,2592]: 0 finished unit Radar Tower [f=0003820] [3820] Event [4856,26.1159515,2680]: 0 finished unit Solar Collector [f=0003910] [3910] Event [2264,26.1159515,2472]: 1 finished unit Solar Collector [f=0003927] [3927] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0003950] [3950] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0004013] [4013] Event [4792,26.1159515,2456]: 0 finished unit Solar Collector [f=0004283] [4283] Event [6310.72314,-8.6210938,626.087952]: 1 lost unit Bandit [f=0004365] [4365] Event [4752,26.1159515,2336]: 0 finished unit Lotus [f=0004485] [4485] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0004502] [4502] Event [2168,26.1159515,2408]: 1 finished unit Solar Collector [f=0004555] [4555] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0004565] [4565] Event [5032,26.1159515,2664]: 0 finished unit Solar Collector [f=0004658] [4658] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0004751] [4751] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0005003] [5003] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0005024] [5024] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0005040] [5040] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0005114] [5114] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0005351] [5351] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0005442] [5442] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0005491] [5491] Event [6296,26.1159515,4488]: 0 finished unit Solar Collector [f=0005565] [5565] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0005672] [5672] Event [2792,28.0794678,3544]: 1 finished unit Metal Extractor [f=0005673] [5673] Event [632,26.1159515,2568]: 1 finished unit Caretaker [f=0005724] [5724] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0005738] [5738] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0005790] [5790] Event [4200,26.1159515,1528]: 0 finished unit Solar Collector [f=0005938] [5938] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0005960] [5960] Event [6376,26.1159515,4392]: 0 finished unit Solar Collector [f=0006061] [6061] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0006093] [6093] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0006106] [6106] Event [4064,26.1159515,1616]: 0 finished unit Lotus [f=0006176] [6176] Event [5336,30.2239532,4008]: 0 finished unit Solar Collector [f=0006271] [6271] Event [536,26.1159515,2280]: 1 finished unit Solar Collector [f=0006372] [6372] Event [2362.56738,-8.6210938,3906.86304]: 1 lost unit Bandit [f=0006415] [6415] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Mason [f=0006455] [6455] Event [2728,30.0882263,3560]: 1 finished unit Solar Collector [f=0006526] [6526] Event [6384,26.1159515,4528]: 0 finished unit Lotus [f=0006569] [6569] Event [2144.44727,-8.6210938,3912.0083]: 0 lost unit Scorcher [f=0006632] [6632] Event [1921.57153,-8.6210938,3950.4292]: 1 lost unit Bandit [f=0006635] [6635] Event [5352,26.1159515,3848]: 0 finished unit Solar Collector [f=0006639] [6639] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0006660] [6660] Event [1889.62524,-8.6210938,3967.42847]: 1 lost unit Bandit [f=0006702] [6702] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0006710] [6710] Event [1692.01575,-8.6210938,3995.5083]: 1 lost unit Bandit [f=0006717] [6717] Event [3616,26.1159515,1504]: 0 lost unit Lotus [f=0006823] [6823] Event [1647.25208,-8.2456875,3729.00073]: 0 lost unit Scorcher [f=0006825] [6825] Event [3655.87622,26.1159515,1600.28796]: 1 lost unit Bandit [f=0006845] [6845] Event [1465.78601,16.1902142,3678.26904]: 1 lost unit Bandit [f=0006884] [6884] Event [3637.2998,26.1159515,1509.57874]: 1 lost unit Bandit [f=0006972] [6972] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0007070] [7070] Event [1139.90137,26.1159515,3276.20068]: 1 lost unit Bandit [f=0007091] [7091] Event [512,24.7948761,4768]: 1 finished unit Lotus [f=0007114] [7114] Event [2848,27.6360931,3584]: 1 finished unit Lotus [f=0007152] [7152] Event [536,26.1159515,2120]: 1 finished unit Solar Collector [f=0007194] Playback paused [f=0007196] Playback continued [f=0007209] [7209] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0007248] [7248] Event [5248,26.1159515,3792]: 0 finished unit Lotus [f=0007328] [7328] Event [848.96991,-6.313736,3653.9519]: 0 lost unit Scorcher [f=0007446] [7446] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0007455] [7455] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0007493] [7493] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Mason [f=0007645] [7645] Event [3224,26.2245331,1464]: 0 finished unit Solar Collector [f=0007687] [7687] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0007705] [7705] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0007711] [7711] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0007751] [7751] Event [2896,26.1159515,3520]: 1 finished unit Picket [f=0007860] [7860] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Mason [f=0007886] [7886] Event [3275.92334,26.1159515,1530.07385]: 0 finished unit Engineer Commander [f=0007886] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007886] [7886] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007893] [7893] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0007909] [7909] Event [424,26.1159515,4856]: 1 finished unit Solar Collector [f=0007952] [7952] Event [552,20.5330505,1960]: 1 finished unit Solar Collector [f=0007970] [7970] Event [3104,26.1159515,1648]: 0 finished unit Lotus [f=0008101] [8101] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0008235] [8235] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0008236] [8236] Event [6376,26.1159515,4264]: 0 finished unit Solar Collector [f=0008250] [8250] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0008333] [8333] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0008387] [8387] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0008434] [8434] Event [1936,26.1159515,1264]: 1 finished unit Lotus [f=0008554] [8554] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0008595] [8595] Event [552,26.47789,1800]: 1 finished unit Solar Collector [f=0008637] [8637] Event [2736,26.1159515,2064]: 0 finished unit Picket [f=0008640] [8640] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0008730] [8730] Event [6408,26.1159515,4136]: 0 finished unit Solar Collector [f=0008764] [8764] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0008803] [8803] Event [696,26.1159515,2280]: 1 finished unit Solar Collector [f=0008817] [8817] Event [2800,26.1159515,2128]: 0 finished unit Picket [f=0008823] [8823] Event [4320,26.1159515,3200]: 0 finished unit Picket [f=0008853] [8853] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0008869] [8869] Event [3904,26.1159515,3632]: 1 lost unit Lotus [f=0008997] [8997] Event [2848,26.1159515,2192]: 0 finished unit Picket [f=0009008] [9008] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0009011] [9011] Event [6552,26.1159515,2440]: 0 finished unit Caretaker [f=0009027] [9027] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0009051] [9051] Event [2400,26.1159515,2416]: 1 lost unit Lotus [f=0009065] [9065] Event [1832,31.2826233,1096]: 1 finished unit Solar Collector [f=0009075] [9075] Event [1368,19.1757813,4312]: 1 finished unit Solar Collector [f=0009127] [9127] Event [856,26.1159515,2280]: 1 finished unit Solar Collector [f=0009176] [9176] Event [2912,26.1159515,2256]: 0 finished unit Picket [f=0009198] [9198] Event [3880,26.1159515,3736]: 1 lost unit Metal Extractor [f=0009208] [9208] Event [552,35.9335327,1640]: 1 finished unit Solar Collector [f=0009240] [9240] Event [6424,26.1159515,4008]: 0 finished unit Solar Collector [f=0009268] [9268] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0009306] [9306] Event [2328,26.2785149,2488]: 1 lost unit Metal Extractor [f=0009342] [9342] Event [2816,26.1159515,2080]: 0 finished unit Lotus [f=0009452] [9452] Event [4352,26.1159515,3264]: 0 finished unit Picket [f=0009507] [9507] Event [2864,26.1159515,2144]: 0 finished unit Lotus [f=0009527] [9527] Event [2896,26.1159515,3520]: 1 lost unit Picket [f=0009528] [9528] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0009550] [9550] Event [2882.77051,28.3223457,3620.88403]: 0 lost unit Scorcher [f=0009561] [9561] Event [1016,26.1159515,2296]: 1 finished unit Solar Collector [f=0009614] [9614] Event [2848,27.6360931,3584]: 1 lost unit Lotus [f=0009636] [9636] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0009696] [9696] Event [6536,26.1159515,2392]: 0 finished unit Caretaker [f=0009700] [9700] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0009708] [9708] Event [568,26.1159515,1480]: 1 finished unit Solar Collector [f=0009740] [9740] Event [2792,28.0794678,3544]: 1 lost unit Metal Extractor [f=0009750] [9750] Event [6456,26.1159515,3880]: 0 finished unit Solar Collector [f=0009825] [9825] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0009919] [9919] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0010074] [10074] Event [1176,26.1159515,2296]: 1 finished unit Solar Collector [f=0010096] [10096] Event [4384,26.1159515,3328]: 0 finished unit Picket [f=0010118] [10118] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0010253] [10253] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0010267] [10267] Event [6472,26.1159515,3752]: 0 finished unit Solar Collector [f=0010277] [10277] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0010388] [10388] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0010523] [10523] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0010583] [10583] Event [1336,26.1159515,2312]: 1 finished unit Solar Collector [f=0010594] [10594] Event [2712,26.1159515,1912]: 0 finished unit Stinger [f=0010644] [10644] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0010660] [10660] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0010724] [10724] Event [2880,26.1159515,4672]: 1 finished unit Lotus [f=0010735] [10735] Event [4416,26.1159515,3392]: 0 finished unit Picket [f=0010760] [10760] Event [6504,26.1159515,3624]: 0 finished unit Solar Collector [f=0010892] [10892] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0010913] [10913] Event [2130.75098,26.1159515,2512.56812]: 1 finished unit Recon Commander [f=0010916] [10916] Event [2728,30.0882263,3560]: 1 lost unit Solar Collector [f=0010995] [10995] Event [392,26.1159515,2504]: 1 finished unit Caretaker [f=0011009] [11009] Event [692,26.1159515,2472]: 1 finished unit Convict [f=0011196] [11196] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0011242] [11242] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0011246] [11246] Event [6392,26.1159515,2232]: 0 finished unit Caretaker [f=0011270] [11270] Event [6520,32.8118134,3496]: 0 finished unit Solar Collector [f=0011294] [11294] Event [2614.78931,28.8779583,3566.92236]: 0 lost unit Scorcher [f=0011305] [11305] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0011369] [11369] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0011377] [11377] Event [2298.96265,26.1159515,2313.69702]: 1 lost unit Bandit [f=0011381] [11381] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0011385] [11385] Event [2300.87354,26.1260338,2327.25732]: 1 lost unit Bandit [f=0011394] [11394] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0011419] [11419] Event [2338.58057,26.2887478,2341.38745]: 1 lost unit Bandit [f=0011447] [11447] Event [848,26.1159515,672]: 1 finished unit Lotus [f=0011452] [11452] Event [2463.53809,26.1640186,2463.25439]: 1 lost unit Bandit [f=0011492] [11492] Event [2633.94971,26.1159515,2485.93335]: 1 lost unit Bandit [f=0011519] [11519] Event [2503.19409,26.1159515,2046.67297]: 1 lost unit Bandit [f=0011527] [11527] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0011575] [11575] Event [2728.52124,26.1159515,2254.83569]: 1 lost unit Bandit [f=0011594] [11594] Event [2736,26.1159515,2064]: 0 lost unit Picket [f=0011604] [11604] Event [2912,26.1159515,2256]: 0 lost unit Picket [f=0011634] [11634] Event [2800,26.1159515,2128]: 0 lost unit Picket [f=0011644] [11644] Event [2896.9895,23.9533215,2333.63452]: 1 lost unit Bandit [f=0011652] [11652] Event [1859.33191,26.1159515,1324.66223]: 0 lost unit Scorcher [f=0011656] [11656] Event [2848,26.1159515,2192]: 0 lost unit Picket [f=0011658] [11658] Event [692,26.1159515,2472]: 1 finished unit Outlaw [f=0011684] [11684] Event [1936,26.1159515,1264]: 1 lost unit Lotus [f=0011722] [11722] Event [2816,26.1159515,2080]: 0 lost unit Lotus [f=0011782] [11782] Event [6456,26.1159515,2232]: 0 finished unit Caretaker [f=0011803] [11803] Event [6552,27.9799347,3368]: 0 finished unit Solar Collector [f=0011813] [11813] Event [1896,29.5000763,1128]: 1 lost unit Metal Extractor [f=0011818] [11818] Event [2864,26.1159515,2144]: 0 lost unit Lotus [f=0011829] [11829] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0011831] [11831] Event [3880,24.9555397,3736]: 0 finished unit Metal Extractor [f=0011842] [11842] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0011937] [11937] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0011954] [11954] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0011959] [11959] Event [6760,26.1159515,360]: 0 finished unit Solar Collector [f=0011962] [11962] Event [2945.60425,26.1159515,1983.71716]: 1 lost unit Recon Commander [f=0011962] [11962] Event [2961.5625,26.1159515,2008.89026]: 0 lost unit Scorcher [f=0011998] [11998] Event [760,26.1159515,616]: 1 finished unit Solar Collector [f=0012022] [12022] Event [692,26.1159515,2472]: 1 finished unit Thug [f=0012034] [12034] Event [3237.02856,26.1286316,2060.73901]: 1 lost unit Bandit [f=0012048] [12048] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0012081] [12081] Event [3007.79614,23.9328251,1891.44763]: 1 lost unit Thug [f=0012085] [12085] Event [3036.41724,23.5481625,1939.65686]: 1 lost unit Thug [f=0012157] [12157] Event [1736,30.9749756,1064]: 1 lost unit Metal Extractor [f=0012162] [12162] Event [6414.00781,26.7610531,2368.02954]: 0 finished unit Scorcher [f=0012188] [12188] Event [692,26.1159515,2472]: 1 finished unit Rogue [f=0012198] [12198] Event [2687.0957,26.2096348,1864.0094]: 1 lost unit Thug [f=0012230] *sigh* [f=0012303] [12303] Event [692,26.1159515,2472]: 1 finished unit Bandit [f=0012316] [12316] Event [undefined]: xdacc resigned [f=0012316] game_message: xdacc has been destroyed! [f=0012316] game_message: Masper wins! [f=0012316] Submitting stats [f=0012316] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012316] Part| Total Time|Time of the last 0.5s [f=0012316] Draw 34314.11ms 5.76% [f=0012316] Lua::Callins::Synced 30757.63ms 8.54% [f=0012316] Lua::Callins::Unsynced 52237.19ms 47.28% [f=0012316] Lua::CollectGarbage::Synced 15350.51ms 11.63% [f=0012316] Lua::CollectGarbage::Unsynced 16204.79ms 6.83% [f=0012316] Misc::Profiler::AddTime 76.11ms 0.00% [f=0012316] Sim 82460.34ms 31.70% [f=0012316] [12316] Received game_message: xdacc has been destroyed! [f=0012316] [12316] Received game_message: Masper wins! [f=0012317] [12317] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012317] [12317] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012317] [12317] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 2,2140,2185,2140,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.4666667,4.9333334,5.4666667,75,0,75,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 3,2350,2345,2350,2345,0,0.64275169,0,0.64275169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,7.5333333,8.77618408,7.5333333,8.77618408,75,0,75,0,0,0,0,0,1000,1070,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 4,2490,2485,2490,2485,1.86083126,5.7469964,1.86083126,5.7469964,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.3999996,9.46666622,12.3999996,1275,1275,1275,1275,9.12405586,9.34028244,9.12405586,9.34028244,75,0,75,0,0,0,0,0,1140,1210,1140,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 5,2640,2645,2640,2645,7.42960072,15.4803066,7.42960072,15.4803066,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,14,12,14,1275,1275,1275,1275,9.37125206,9.64888668,9.37125206,9.64888668,225,0,225,0,0,0,0,0,1140,1280,1140,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 6,2715,2770,2715,2770,14.7689524,33.4220123,14.7689524,33.4220123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,16,12,16,1275,1275,1275,1275,9.48928928,10.1961145,9.48928928,10.1961145,300,125,300,125,0,0,0,0,1140,1280,1140,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012317] [12317] Game End Stats Values: 7,2895,2770,2895,2770,20.8177757,57.3306541,20.8177757,57.3306541,0,0,0,0,0,0,0,0,0,0,0,0,40.3473511,0,40.3473511,0,0,90,0,90,12,16,12,16,1275,1275,1275,1275,11.5365877,10.5939093,11.5365877,10.5939093,300,125,300,125,40.3334007,0,40.3334007,0,1320,1280,1320,1280,0,40.3334007,0,40.3334007,0,0,0,0,0,40.3473511,0,40.3473511 [f=0012317] [12317] Game End Stats Values: 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[3112,26.2018585,1752]: 0 finished unit Caretaker [f=0012578] Autoquit sending quit command. [f=0012578] [QuitAction] user exited to system [f=0012578] [SpringApp::Kill][1] fromRun=1 [f=0012578] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012578] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012578] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012578] [ThreadPool::SetThreadCount][2] workers=0 [f=0012578] [SpringApp::Kill][2] [f=0012578] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012578] [Game::KillLua][3] dtor=0 luaUI=0x53dc9ff0 [f=0012578] Start widgetHandler:Shutdown [f=0012578] Shutdown - SaveOrderList Complete [f=0012578] Writing last game win data [f=0012578] Shutdown - SaveConfigData Complete [f=0012578] Shutdown Widget - Save/Load API [f=0012578] Shutdown Widget - Chili Highlight [f=0012578] Shutdown Widget - Draw After Chili [f=0012578] Shutdown Widget - EPIC Menu [f=0012578] Shutdown Widget - Chili Widget Selector [f=0012578] Shutdown Widget - Chili Minimap [f=0012578] Shutdown Widget - Local Team Colors [f=0012578] Shutdown Widget - Display Keys 2 [f=0012578] Shutdown Widget - Save Game Menu [f=0012578] Shutdown Widget - Unit Icons [f=0012578] Shutdown Widget - Noises [f=0012578] Shutdown Widget - HealthBars [f=0012578] Shutdown Widget - Win Counter [f=0012578] Shutdown Widget - SpringRTS Replay Stats [f=0012578] Shutdown Widget - BuildETA [f=0012578] Shutdown Widget - Modular Comm Info [f=0012578] Shutdown Widget - Music Player v2 [f=0012578] Shutdown Widget - State Reverse and Latency [f=0012578] Shutdown Widget - Stereo3D [f=0012578] Shutdown Widget - Showeco and Grid Drawer [f=0012578] Shutdown Widget - Point Tracker [f=0012578] Shutdown Widget - Missile Silo Range [f=0012578] Shutdown Widget - MinimapEvents [f=0012578] Shutdown Widget - Local Widgets Config [f=0012578] Shutdown Widget - Highlight Geos [f=0012578] Shutdown Widget - Grab Input [f=0012578] Input grabbing is disabled! [f=0012578] Shutdown Widget - Defense Range Zero-K [f=0012578] Shutdown Widget - MetalFeatures (new) [f=0012578] Shutdown Widget - Darkening [f=0012578] Shutdown Widget - Context Menu [f=0012578] Shutdown Widget - Chili Spectator Panels [f=0012578] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012578] Shutdown Widget - Chili Nuke Warning [f=0012578] Shutdown Widget - Chili EndGame Window [f=0012578] Shutdown Widget - Chili Economy Panel Default [f=0012578] Shutdown Widget - CameraShake [f=0012578] Shutdown Widget - Attack AoE [f=0012578] Shutdown Widget - UnitShapes [f=0012578] Shutdown Widget - Map Edge Extension [f=0012578] Shutdown Widget - Selection Send [f=0012578] Shutdown Widget - LupsManager [f=0012578] Shutdown Widget - Newton Firezone [f=0012578] Shutdown Widget - Chili Pro Console [f=0012578] Shutdown Widget - Persistent Build Height [f=0012578] Shutdown Widget - Lasso Terraform GUI [f=0012578] Shutdown Widget - Lups [f=0012578] Shutdown Widget - Chili Framework [f=0012578] Shutdown Widget - Chili Core Selector [f=0012578] Shutdown Widget - Custom Markers [f=0012578] Shutdown Widget - Mex Placement Handler [f=0012578] Shutdown Widget - Select Keys [f=0012578] Shutdown Widget - Pause Screen [f=0012578] Shutdown Widget - Text To Speech Control [f=0012578] Shutdown Widget - Layout Handler [f=0012578] End widgetHandler:Shutdown [f=0012578] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4179247,390557080} {int,ext,rec}Allocs={27906727,0,0} {chunk,block}Bytes={390557080,0} [f=0012578] [Game::KillLua][1] dtor=0 luaGaia=0x67e94860 [f=0012578] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3993515,378907559} {int,ext,rec}Allocs={27906728,0,0} {chunk,block}Bytes={378907559,0} [f=0012578] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3993515,378907559} {int,ext,rec}Allocs={27906728,0,0} {chunk,block}Bytes={378907559,0} [f=0012578] [Game::KillLua][2] dtor=0 luaRules=0x542addc0 [f=0012578] Start gadgetHandler:Shutdown [f=0012578] Shutdown - StartSetup [f=0012578] Shutdown - UnitMorph [f=0012578] Shutdown - Carrier Drones [f=0012578] Shutdown - LupsNanoSpray [f=0012578] Shutdown - Missile Silo Controller [f=0012578] Shutdown - Modular Comm Info [f=0012578] Shutdown - Terrain Texture Handler [f=0012578] Shutdown - UnitCloakShield [f=0012578] Shutdown - Starlight Handler [f=0012578] End gadgetHandler:Shutdown [f=0012578] Start gadgetHandler:Shutdown [f=0012578] Shutdown - Save/Load [f=0012578] Shutdown - Teleport Throw [f=0012578] Shutdown - UnitMorph [f=0012578] Shutdown - Modular Comm Info [f=0012578] Shutdown - Retreat Command [f=0012578] Shutdown - Shockwaves [f=0012578] Shutdown - UnitCloakShield [f=0012578] Shutdown - Lups Cloak FX [f=0012578] Shutdown - Lups [f=0012578] Shutdown - Lups Shield [f=0012578] End gadgetHandler:Shutdown [f=0012578] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27906759,0,0} {chunk,block}Bytes={0,0} [f=0012578] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27906759,0,0} {chunk,block}Bytes={0,0} [f=0012578] [Game::KillLua][4] dtor=0 [f=0012578] [Game::~CGame][1] [f=0012578] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012578] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012578] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012578] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012578] [Game::KillLua][4] dtor=1 [f=0012578] [Game::KillMisc][1] [f=0012578] [Game::KillMisc][2] [f=0012578] [Game::KillMisc][3] [f=0012578] [Game::KillRendering][1] [f=0012578] [3DOParser::Kill] allocated 137 pieces [f=0012578] [S3OParser::Kill] allocated 2752 pieces [f=0012578] [AssParser::Kill] allocated 241 pieces [f=0012578] [Game::KillInterface][1] [f=0012578] [Game::KillInterface][2] [f=0012578] [Game::KillSimulation][1] [f=0012578] [Game::KillSimulation][2] [f=0012578] [CCollisionHandler] dis-/continuous tests: 0/981064 [f=0012578] [Game::KillSimulation][3] [f=0012578] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012578] [~CPathCache(28x20)] cacheHits=48 hitPercentage=27% numHashColls=0 maxCacheSize=11 [f=0012578] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012578] [~CPathCache(56x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012578] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012578] [LosHandler::Kill] raycast instance cache-{hits,misses}={3151,9156}; shared=2%; cached=24% [f=0012578] [Game::KillSimulation][4] [f=0012578] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012578] [Game::~CGame][2] [f=0012578] [Game::~CGame][3] [f=0012578] [SpringApp::Kill][3] [f=0012578] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135319 bytes sent 148413 bytes recv'd [f=0012578] [SpringApp::Kill][4] font=0x46504aa0 [f=0012578] [SpringApp::Kill][5] [f=0012578] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46582ae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8708ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=608ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=315ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=211ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=150ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=144ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=122ms file="objects3d/benzcom5.s3o" indx=4944 inflSize=326kb readTime=85ms file="objects3d/benzcom1.s3o" indx=4936 inflSize=211kb readTime=56ms file="objects3d/chicken.s3o" indx=4963 inflSize=26kb readTime=56ms file="objects3d/benzcom3.s3o" indx=4940 inflSize=255kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55424506 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46662690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664d7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4657ba40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff45409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]