[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fVka11U1IG/springsettings.1072761.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 233ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d9809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6020 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1072761/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1058ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452eb4f0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452eb4f0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 270ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4431ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 39ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 730ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 3027ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1072761/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5870ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1072761/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a2f440,0x62c87c50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 85cf4c605aa521806647530352e9c7a9 [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000fdd5c2d0,000000006f5cf6a0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={0000000094ca67f0,00000000d6f71fe0}]" [f=-000001] hey [f=-000001] Allies: I choose: Guardian! [f=-000001] hi [f=-000001] gl hf [f=-000001] are you playing in tourney today? [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] yes [f=-000001] good luck :p [f=-000001] thx [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001112abf20,0000000117b9ac00}]" [f=-000001] need someone to take down randy's team :D [f=-000001] lol [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Guardian! [f=-000001] thats not gonna be us [f=-000001] who knows [f=-000001] but its fun format [f=-000001] > Game will be force started in 60 seconds [f=-000001] randy practiced today too though [f=-000001] [0] Event [212,-60.224487,4894]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4844,-60.778046,266]: 1 finished unit Guardian Commander [f=0000000] [0] Pootis, team: 1, elo:2910, userid: 419050 [f=0000000] [0] bloa, team: 0, elo:2523, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4736,0,272]: 1 finished unit Shipyard [f=0000030] [30] Event [320,0,4784]: 0 finished unit Shipyard [f=0000136] he can catch godde in the rankning... [f=0000285] [285] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000314] [314] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000333] [333] Event [4744,0,272]: 1 finished unit Hunter [f=0000417] he just got toasted by godde [f=0000536] [536] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0000570] [570] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000599] [599] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000689] [689] Event [232.852264,16.0561867,4875.08887]: 0 finished unit Firefly [f=0000689] [689] Event [4844,16.2219543,266]: 1 finished unit Firefly [f=0000719] [719] Event [136,0,4936]: 0 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4888,0,168]: 1 finished unit Wind/Tidal Generator [f=0000794] [794] Event [4744,0,272]: 1 finished unit Hunter [f=0000881] [881] Event [200,0,5016]: 0 finished unit Wind/Tidal Generator [f=0000882] [882] Event [4952,0,216]: 1 finished unit Wind/Tidal Generator [f=0001201] [1201] Event [312.000031,0,4783.98779]: 0 finished unit Mariner [f=0001386] [1386] Event [2751.125,0,2815.41235]: 0 lost unit Hunter [f=0001498] [1498] Event [4744,0,272]: 1 finished unit Mariner [f=0001527] [1527] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0001895] [1895] Event [4744,0,272]: 1 finished unit Hunter [f=0002118] Playback paused [f=0002142] Playback continued [f=0002148] [2148] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0002463] [2463] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0002538] [2538] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0002614] [2614] Event [4744,0,272]: 1 finished unit Hunter [f=0002616] [2616] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0002677] [2677] Event [794.007813,0,3575.01343]: 0 lost unit Hunter [f=0002826] [2826] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0002860] [2860] Event [731.781982,0,3499.8938]: 0 lost unit Hunter [f=0002868] [2868] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0002985] [2985] Event [4888,0,1640]: 1 finished unit Wind/Tidal Generator [f=0003026] [3026] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0003104] [3104] Event [4840,0,1656]: 1 finished unit Wind/Tidal Generator [f=0003175] [3175] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0003300] [3300] Event [4680,0,1688]: 1 finished unit Wind/Tidal Generator [f=0003400] [3400] Event [1560,0,5016]: 0 finished unit Wind/Tidal Generator [f=0003405] [3405] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0003415] [3415] Event [4744,0,272]: 1 finished unit Hunter [f=0003483] [3483] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0003558] [Game::ClientReadNet] added new player Masper with number 3 to team 0 [f=0003558] > SPRINGIE:User Masper|chickenc|6_5||False|||NL [f=0003571] Connection attempt from Masper [f=0003571] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003571] -> Connection established (given id 3) [f=0003576] [3576] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0003578] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0003578] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003631] [3631] Event [1480,0,5080]: 0 finished unit Wind/Tidal Generator [f=0003741] [3741] Event [4744,0,272]: 1 finished unit Hunter [f=0003745] [3745] Event [3672,0,152]: 1 finished unit Wind/Tidal Generator [f=0003820] [3820] Event [712.464539,0,3580.88843]: 0 lost unit Hunter [f=0003910] [3910] Event [3608,0,200]: 1 finished unit Wind/Tidal Generator [f=0003972] [3972] Event [312.000031,0,4783.98779]: 0 finished unit Hunter [f=0004006] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=0004019] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=0004019] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000015f24dc50,000000014244d200}]" [f=0004056] [4056] Event [361.91629,0,3602.37451]: 0 lost unit Mariner [f=0004061] [4061] Event [4744,0,272]: 1 finished unit Hunter [f=0004133] [4133] Event [344,-1,3448]: 0 lost unit Metal Extractor [f=0004377] [4377] Event [4744,0,272]: 1 finished unit Hunter [f=0004410] [4410] Event [675.521606,0,3398.9436]: 0 lost unit Hunter [f=0004439] [4439] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0004479] [4479] Event [745.039368,0,3315.21191]: 1 lost unit Hunter [f=0004493] [4493] Event [644.583496,0,3334.61865]: 0 lost unit Hunter [f=0004692] [4692] Event [4744,0,272]: 1 finished unit Hunter [f=0004814] [4814] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0004830] Playback paused [f=0004831] Playback continued [f=0004848] [4848] Event [440,-1,3704]: 0 lost unit Urchin [f=0004866] i simply cant keep up with your micro [f=0005007] [5007] Event [4744,0,272]: 1 finished unit Hunter [f=0005017] [5017] Event [168,-1,3464]: 0 lost unit Metal Extractor [f=0005029] :p [f=0005040] [5040] Event [4680,27.7044678,2584]: 1 finished unit Solar Collector [f=0005189] [5189] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0005239] [5239] Event [3032,-1,1672]: 1 finished unit Metal Extractor [f=0005322] [5322] Event [4744,0,272]: 1 finished unit Hunter [f=0005476] [5476] Event [1592,-1,4936]: 0 lost unit Metal Extractor [f=0005579] [5579] Event [1560,0,5016]: 0 lost unit Wind/Tidal Generator [f=0005630] [5630] Event [1400,-1,5016]: 0 lost unit Metal Extractor [f=0005638] [5638] Event [4744,0,272]: 1 finished unit Hunter [f=0005707] youre already stronger then me in rating, but i feel like your playstyle gives me even worse odds [f=0005709] [5709] Event [1480,0,5080]: 0 lost unit Wind/Tidal Generator [f=0005749] [5749] Event [2696,-1,1576]: 1 finished unit Metal Extractor [f=0005919] [5919] Event [2744,0,1608]: 1 finished unit Wind/Tidal Generator [f=0006084] [6084] Event [2824,0,1640]: 1 finished unit Wind/Tidal Generator [f=0006203] [6203] Event [2690.94287,0,4858.07617]: 1 lost unit Hunter [f=0006233] [6233] Event [2669.14771,-60.47435,5004.87695]: 0 lost unit Guardian Commander [f=0006249] [6249] Event [2904,0,1688]: 1 finished unit Wind/Tidal Generator [f=0006252] [6252] Event [4744,0,272]: 1 finished unit Mariner [f=0006344] [6344] Event [2792,-1,5016]: 0 lost unit Metal Extractor [f=0006414] [6414] Event [2984,0,1720]: 1 finished unit Wind/Tidal Generator [f=0006479] gg wp [f=0006596] [6596] Event [4744,0,272]: 1 finished unit Hunter [f=0006606] [6606] Event [undefined]: bloa resigned [f=0006606] game_message: bloa has been destroyed! [f=0006606] game_message: Pootis wins! [f=0006606] Submitting stats [f=0006606] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006606] Part| Total Time|Time of the last 0.5s [f=0006606] Draw 20999.98ms 26.70% [f=0006606] Lua::Callins::Synced 16989.13ms 11.60% [f=0006606] Lua::Callins::Unsynced 36861.78ms 32.70% [f=0006606] Lua::CollectGarbage::Synced 5603.99ms 2.20% [f=0006606] Lua::CollectGarbage::Unsynced 3893.73ms 10.20% [f=0006606] Misc::Profiler::AddTime 61.75ms 0.00% [f=0006606] Sim 37473.87ms 50.20% [f=0006606] [6606] Received game_message: bloa has been destroyed! [f=0006606] [6606] Received game_message: Pootis wins! [f=0006607] [6607] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006607] [6607] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006607] [6607] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006607] [6607] Game End Stats Values: 2,2065,2165,2165,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.19999981,5.19999981,5.0666666,0,100,100,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006607] [6607] Game End Stats Values: 3,2325,2425,2425,2325,0,0.30693328,0.30693328,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999866,8.31999874,8.31999874,8.39999866,1275,1275,1275,1275,8.19999981,8.35379505,8.35379505,8.19999981,100,200,200,100,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006607] [6607] Game End Stats Values: 4,2525,2425,2425,2525,3.2196362,3.01331711,3.01331711,3.2196362,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931,0,0,0,0,10.3199987,10.5570354,10.5570354,10.3199987,1275,1275,1275,1275,9.21464252,9.29894447,9.29894447,9.21464252,100,200,200,100,0,0,0,0,1150,950,950,1150,0,0,0,0,0,4,4,0,61.1388931,61.1388931,61.1388931,61.1388931 [f=0006607] [6607] Game End Stats Values: 5,2525,2525,2525,2525,6.54376602,9.07525635,9.07525635,6.54376602,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,100,100,61.1388931,0,0,0,0,10.3999996,13.4962921,13.4962921,10.3999996,1275,1275,1275,1275,9.22160816,10.9522791,10.9522791,9.22160816,100,100,100,100,0,100,100,0,1150,1150,1150,1150,100,100,100,100,0,20.0888863,20.0888863,0,100,100,100,100 [f=0006607] [6607] Game End Stats Values: 6,2625,2625,2625,2625,10.7695799,11.9835243,11.9835243,10.7695799,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,100,100,61.1388931,0,0,0,0,10.3999996,10.3999987,10.3999987,10.3999996,1275,1275,1275,1275,9.28172112,9.1938839,9.1938839,9.28172112,200,200,200,200,0,100,100,0,1150,1150,1150,1150,100,100,100,100,0,20.0888863,20.0888863,0,100,100,100,100 [f=0006607] [6607] Game End Stats Values: 7,2705,2815,2815,2705,14.5856915,17.2263241,17.2263241,14.5856915,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,292.581757,292.581757,122.277786,0,0,0,0,10.3999987,10.3999996,10.3999996,10.3999987,1275,1275,1275,1275,10.1877403,9.88285351,9.88285351,10.1877403,100,300,300,100,0,200,200,0,1330,1240,1240,1330,200,100,100,200,0,20.0888863,20.0888863,0,292.581757,161.138885,161.138885,292.581757 [f=0006607] [6607] Game End Stats Values: 8,2705,2965,2965,2705,14.7354422,18.3973179,18.3973179,14.7354422,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,331.442871,331.442871,122.277786,0,0,0,0,10.3999996,10.7200012,10.7200012,10.3999996,1275,1275,1275,1275,13.0099831,12.544733,12.544733,13.0099831,100,200,200,100,0,300,300,0,1330,1490,1490,1330,300,200,200,300,0,20.0888863,20.0888863,0,331.442871,200,200,331.442871 [f=0006607] [6607] Game End Stats Values: 9,3020,3190,3190,3020,15.1204987,20.5583687,20.5583687,15.1204987,0,0,0,0,0,0,0,0,0,0,0,0,122.277786,424.024628,424.024628,122.277786,0,0,0,0,10.8000011,13.5200005,13.5200005,10.8000011,1275,1275,1275,1275,15.4256706,15.1440697,15.1440697,15.4256706,200,300,300,200,0,300,300,0,1545,1615,1615,1545,300,200,200,300,0,20.0888863,20.0888863,0,424.024628,200,200,424.024628 [f=0006607] [6607] Game End Stats Values: 10,3055,3360,3360,3055,15.8846416,24.9235439,24.9235439,15.8846416,0,0,0,0,0,0,0,0,0,0,0,0,183.416687,619.608704,619.608704,183.416687,0,0,0,0,12.5600014,14.9599972,14.9599972,12.5600014,1275,1275,1275,1275,17.0509415,17.1576786,17.1576786,17.0509415,200,400,400,200,0,400,400,0,1580,1685,1685,1580,400,200,200,400,0,20.0888863,20.0888863,0,619.608704,261.138885,261.138885,619.608704 [f=0006607] [6607] Game End Stats Values: 11,2565,3550,3550,2565,38.5624733,32.3218994,32.3218994,38.5624733,0,0,0,0,0,0,0,0,0,0,0,0,222.277802,880.649292,880.649292,222.277802,0,0,0,0,12.8000021,16.3999977,16.3999977,12.8000021,1275,1275,1275,1275,17.0451908,17.6265564,17.6265564,17.0451908,0,500,500,0,100,890,890,100,1290,1775,1775,1290,890,300,300,890,0,20.0888863,20.0888863,0,941.788208,362.441101,362.441101,941.788208 [f=0006607] [6607] Game End Stats Values: 12,2565,3740,3740,2565,71.3506088,37.6331139,37.6331139,71.3506088,0,0,0,0,0,0,0,0,128.518738,0,0,128.518738,222.277802,995.275879,995.275879,222.277802,0,0,0,0,12.8000011,19.7333164,19.7333164,12.8000011,1275,1275,1275,1275,17.1858749,21.4207573,21.4207573,17.1858749,0,600,600,0,100,994.500549,994.500549,100,1290,1865,1865,1290,994.500549,300,300,994.500549,0,40.1555862,40.1555862,0,1056.41479,362.441101,362.441101,1056.41479 [f=0006607] [6607] Game End Stats Values: 13,2565,4100,4100,2565,96.2282791,47.0009727,47.0009727,96.2282791,0,0,0,0,0,0,0,0,278.729736,0,0,278.729736,222.277802,1054.32434,1054.32434,222.277802,0,0,0,0,12.8000011,20.7703686,20.7703686,12.8000011,1275,1275,1275,1275,15.9918451,23.609705,23.609705,15.9918451,0,800,800,0,100,1084.50049,1084.50049,100,1290,2025,2025,1290,1084.50049,300,300,1084.50049,0,60.1558533,60.1558533,0,1115.46326,362.441101,362.441101,1115.46326 [f=0006607] [6607] Game End Stats Values: 14,2315,4290,4290,2315,120.460945,64.1687622,64.1687622,120.460945,0,0,0,0,0,0,0,0,493.962708,0,0,493.962708,231.166687,1272.14148,1272.14148,231.166687,0,0,0,0,11.9199982,22.1629639,22.1629639,11.9199982,1275,1275,1275,1275,14.3488464,26.2926617,26.2926617,14.3488464,0,900,900,0,100,1334.50049,1334.50049,100,1040,2115,2115,1040,1334.50049,300,300,1334.50049,0,80.3339005,80.3339005,0,1334.51184,371.329987,371.329987,1334.51184 [f=0006607] [6607] Game End Stats Values: 15,1040,4395,4395,1040,136.892609,89.96138,89.96138,136.892609,0,0,0,0,0,0,0,0,1171.89453,55.9598083,55.9598083,1171.89453,340.055542,2563.80322,2563.80322,340.055542,0,0,0,0,10,25.4488811,25.4488811,10,0,1275,1275,0,11.8954449,28.3861694,28.3861694,11.8954449,0,700,700,0,200,2609.50049,2609.50049,200,1040,2420,2420,1040,2609.50049,500,500,2609.50049,0,100.424088,100.424088,0,2679.58813,679.883545,679.883545,2679.58813 [f=0006607] [6607] Game End Stats Values: 16,950,4530,4530,950,148.94249,107.84861,107.84861,148.94249,0,0,0,0,0,0,0,0,1255.94458,119.600159,119.600159,1255.94458,340.055542,2600.38892,2600.38892,340.055542,0,0,0,0,4.40000057,31.745451,31.745451,4.40000057,0,1275,1275,0,7.64089918,26.6261101,26.6261101,7.64089918,0,800,800,0,200,2699.50049,2699.50049,200,950,2455,2455,950,2699.50049,500,500,2699.50049,0,100.426216,100.426216,0,2716.17383,679.883545,679.883545,2716.17383 [f=0006712] Player Pootis left the game: normal quit [f=0006712] [6712] Event [undefined]: Pootis quit [f=0006718] Spectator Fine left the game: normal quit [f=0006718] [6718] Event [undefined]: Fine quit [f=0006742] Spectator bloa left the game: normal quit [f=0006742] [6742] Event [undefined]: bloa quit [f=0006842] No clients connected, shutting down server [f=0006842] Server shutdown [f=0006842] End of demo reached [f=0006913] [6913] Event [4744,0,272]: 1 finished unit Hunter [f=0006933] [6933] Event [2776,-1,1848]: 1 finished unit Urchin [f=0007090] [7090] Event [4632,0,440]: 1 finished unit Caretaker [f=0007159] [7159] Event [4744,0,272]: 1 finished unit Hunter [f=0007408] Autoquit sending quit command. [f=0007408] [QuitAction] user exited to system [f=0007408] [SpringApp::Kill][1] fromRun=1 [f=0007408] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007408] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007408] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007408] [ThreadPool::SetThreadCount][2] workers=0 [f=0007408] [SpringApp::Kill][2] [f=0007408] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007408] [Game::KillLua][3] dtor=0 luaUI=0x51546870 [f=0007408] Start widgetHandler:Shutdown [f=0007408] Shutdown - SaveOrderList Complete [f=0007408] Writing last game win data [f=0007408] Shutdown - SaveConfigData Complete [f=0007408] Shutdown Widget - Save/Load API [f=0007408] Shutdown Widget - Chili Highlight [f=0007408] Shutdown Widget - Draw After Chili [f=0007408] Shutdown Widget - EPIC Menu [f=0007408] Shutdown Widget - Chili Widget Selector [f=0007408] Shutdown Widget - Chili Minimap [f=0007408] Shutdown Widget - Local Team Colors [f=0007408] Shutdown Widget - Display Keys 2 [f=0007408] Shutdown Widget - Save Game Menu [f=0007408] Shutdown Widget - Unit Icons [f=0007408] Shutdown Widget - Noises [f=0007408] Shutdown Widget - HealthBars [f=0007408] Shutdown Widget - Win Counter [f=0007408] Shutdown Widget - SpringRTS Replay Stats [f=0007408] Shutdown Widget - BuildETA [f=0007408] Shutdown Widget - Modular Comm Info [f=0007408] Shutdown Widget - Music Player v2 [f=0007408] Shutdown Widget - State Reverse and Latency [f=0007408] Shutdown Widget - Stereo3D [f=0007408] Shutdown Widget - Showeco and Grid Drawer [f=0007408] Shutdown Widget - Point Tracker [f=0007408] Shutdown Widget - Missile Silo Range [f=0007408] Shutdown Widget - MinimapEvents [f=0007408] Shutdown Widget - Local Widgets Config [f=0007408] Shutdown Widget - Highlight Geos [f=0007408] Shutdown Widget - Grab Input [f=0007408] Input grabbing is disabled! [f=0007408] Shutdown Widget - Defense Range Zero-K [f=0007408] Shutdown Widget - MetalFeatures (new) [f=0007408] Shutdown Widget - Darkening [f=0007408] Shutdown Widget - Context Menu [f=0007408] Shutdown Widget - Chili Spectator Panels [f=0007408] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007408] Shutdown Widget - Chili Nuke Warning [f=0007408] Shutdown Widget - Chili EndGame Window [f=0007408] Shutdown Widget - Chili Economy Panel Default [f=0007408] Shutdown Widget - CameraShake [f=0007408] Shutdown Widget - Attack AoE [f=0007408] Shutdown Widget - UnitShapes [f=0007408] Shutdown Widget - Selection Send [f=0007408] Shutdown Widget - LupsManager [f=0007408] Shutdown Widget - Newton Firezone [f=0007408] Shutdown Widget - Chili Pro Console [f=0007408] Shutdown Widget - Persistent Build Height [f=0007408] Shutdown Widget - Lasso Terraform GUI [f=0007408] Shutdown Widget - Lups [f=0007408] Shutdown Widget - Chili Framework [f=0007408] Shutdown Widget - Chili Core Selector [f=0007408] Shutdown Widget - Custom Markers [f=0007408] Shutdown Widget - Mex Placement Handler [f=0007408] Shutdown Widget - Select Keys [f=0007408] Shutdown Widget - Pause Screen [f=0007408] Shutdown Widget - Text To Speech Control [f=0007408] Shutdown Widget - Layout Handler [f=0007408] End widgetHandler:Shutdown [f=0007408] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1954403,190675649} {int,ext,rec}Allocs={22641480,0,0} {chunk,block}Bytes={190675649,0} [f=0007408] [Game::KillLua][1] dtor=0 luaGaia=0x62c87c50 [f=0007408] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1817808,181583446} {int,ext,rec}Allocs={22641481,0,0} {chunk,block}Bytes={181583446,0} [f=0007408] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1817808,181583446} {int,ext,rec}Allocs={22641481,0,0} {chunk,block}Bytes={181583446,0} [f=0007408] [Game::KillLua][2] dtor=0 luaRules=0x51a2f440 [f=0007408] Start gadgetHandler:Shutdown [f=0007408] Shutdown - StartSetup [f=0007408] Shutdown - UnitMorph [f=0007408] Shutdown - Carrier Drones [f=0007408] Shutdown - LupsNanoSpray [f=0007408] Shutdown - Missile Silo Controller [f=0007408] Shutdown - Modular Comm Info [f=0007408] Shutdown - Terrain Texture Handler [f=0007408] Shutdown - UnitCloakShield [f=0007408] Shutdown - Starlight Handler [f=0007408] End gadgetHandler:Shutdown [f=0007408] Start gadgetHandler:Shutdown [f=0007408] Shutdown - Save/Load [f=0007408] Shutdown - Teleport Throw [f=0007408] Shutdown - UnitMorph [f=0007408] Shutdown - Modular Comm Info [f=0007408] Shutdown - Retreat Command [f=0007408] Shutdown - Shockwaves [f=0007408] Shutdown - we require more minerals v1.1 [f=0007408] Shutdown - UnitCloakShield [f=0007408] Shutdown - Lups Cloak FX [f=0007408] Shutdown - Lups [f=0007408] Shutdown - Lups Shield [f=0007408] End gadgetHandler:Shutdown [f=0007408] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22641520,0,0} {chunk,block}Bytes={0,0} [f=0007408] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22641520,0,0} {chunk,block}Bytes={0,0} [f=0007408] [Game::KillLua][4] dtor=0 [f=0007408] [Game::~CGame][1] [f=0007408] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007408] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007408] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007408] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007408] [Game::KillLua][4] dtor=1 [f=0007408] [Game::KillMisc][1] [f=0007408] [Game::KillMisc][2] [f=0007408] [Game::KillMisc][3] [f=0007408] [Game::KillRendering][1] [f=0007408] [3DOParser::Kill] allocated 137 pieces [f=0007408] [S3OParser::Kill] allocated 2704 pieces [f=0007408] [AssParser::Kill] allocated 241 pieces [f=0007408] [Game::KillInterface][1] [f=0007408] [Game::KillInterface][2] [f=0007408] [Game::KillSimulation][1] [f=0007408] [Game::KillSimulation][2] [f=0007408] [CCollisionHandler] dis-/continuous tests: 0/419800 [f=0007408] [Game::KillSimulation][3] [f=0007408] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007408] [~CPathCache(20x20)] cacheHits=387 hitPercentage=57% numHashColls=0 maxCacheSize=32 [f=0007408] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007408] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007408] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007408] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007408] [LosHandler::Kill] raycast instance cache-{hits,misses}={2611,4895}; shared=0%; cached=35% [f=0007408] [Game::KillSimulation][4] [f=0007408] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007408] [Game::~CGame][2] [f=0007408] [Game::~CGame][3] [f=0007408] [SpringApp::Kill][3] [f=0007408] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 79519 bytes sent 112883 bytes recv'd [f=0007408] [SpringApp::Kill][4] font=0x4520aaa0 [f=0007408] [SpringApp::Kill][5] [f=0007408] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45285f60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7772ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=620ms file="objects3d/arm_flea.s3o" indx=4876 inflSize=32kb readTime=59ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=59ms file="objects3d/starlight_satellite.dae" indx=5476 inflSize=149kb readTime=54ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=50ms file="scripts/dynamiccommander.lua" indx=5682 inflSize=11kb readTime=50ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=49ms file="objects3d/hermit.s3o" indx=5204 inflSize=105kb readTime=44ms file="objects3d/catapult.s3o" indx=4959 inflSize=217kb readTime=42ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=920 inflSize=0kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53431577 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x453a3800) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453c0450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4528d7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9d9809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]