[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3Di4VCp1ib/springsettings.1072061.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 170ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa06c09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6182 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1072061/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 493ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467c34e0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467c34e0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 165ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4157ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 88ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 365ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 485ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 533ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1552ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lokirowany was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1072061/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6527ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1072061/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x545e86c0,0x675efeb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 35d04b60f0ffda3895ef32a4275d2964 [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={0000000059694100,00000000bc673f20}]" [f=-000001] Allies: I choose: Guradian! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000d8f26890,00000000e6bf2ab0}]" [f=-000001] Allies: I choose: bla! [f=-000001] [0] Event [666,186.83667,3850]: 0 finished unit Recon Commander [f=-000001] [0] Event [5400,183.069458,2152]: 1 finished unit Guardian Commander [f=0000000] [0] bloa, team: 0, elo:2603, userid: 520572 [f=0000000] [0] bhaktivedanta, team: 1, elo:1908, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [5312,182.977539,2096]: 1 finished unit Tank Foundry [f=0000013] [13] Event [784,189.479248,3808]: 0 finished unit Rover Assembly [f=0000031] Playback continued [f=0000285] [285] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000352] [352] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000458] [458] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0000556] [556] Event [5512,188.660156,2296]: 1 finished unit Solar Collector [f=0000676] [676] Event [5284,184.254578,2096]: 1 finished unit Welder [f=0000689] [689] Event [5448.51074,264.643402,2269.74854]: 1 finished unit Firefly [f=0000742] [742] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000856] [856] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0000882] [882] Event [5496,191.700195,2392]: 1 finished unit Solar Collector [f=0001561] [1561] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001608] [1608] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0001873] [1873] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0001972] [1972] Event [4032,79.7666016,1584]: 1 finished unit Lotus [f=0002282] [2282] Event [24,405.566406,3096]: 0 finished unit Wind/Tidal Generator [f=0002426] [2426] Event [104,394.759766,3096]: 0 finished unit Wind/Tidal Generator [f=0002452] [2452] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0002609] [2609] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0002678] [2678] Event [104,414.289063,3176]: 0 finished unit Wind/Tidal Generator [f=0002720] [2720] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0002916] [2916] Event [24,410.905273,3176]: 0 finished unit Wind/Tidal Generator [f=0002983] [2983] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0003125] [3125] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0003144] [3144] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003146] [3146] Event [104,416.609375,3224]: 0 finished unit Wind/Tidal Generator [f=0003222] [3222] Event [752,189.21875,3632]: 0 finished unit Lotus [f=0003266] [3266] Event [5392,190.958984,2368]: 1 finished unit Lotus [f=0003389] [3389] Event [24,410.765625,3224]: 0 finished unit Wind/Tidal Generator [f=0003513] [3513] Event [5464,192.763672,2520]: 1 finished unit Solar Collector [f=0003551] [3551] Event [152,397.413086,3144]: 0 finished unit Wind/Tidal Generator [f=0003665] [3665] Event [4264,99.3925781,1560]: 1 finished unit Solar Collector [f=0003686] [3686] Event [152,399.400391,3192]: 0 finished unit Wind/Tidal Generator [f=0003723] [3723] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0003759] [3759] Event [5400,191.506836,2632]: 1 finished unit Solar Collector [f=0003821] [3821] Event [152,395.339844,3240]: 0 finished unit Wind/Tidal Generator [f=0003928] [3928] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0003956] [3956] Event [40,385.102539,3272]: 0 finished unit Wind/Tidal Generator [f=0004106] [4106] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0004125] [4125] Event [5208,187.263672,2744]: 1 finished unit Solar Collector [f=0004191] [4191] Event [88,388.808594,3272]: 0 finished unit Wind/Tidal Generator [f=0004485] [4485] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0004539] [4539] Event [5284,184.254578,2096]: 1 finished unit Welder [f=0004673] [4673] Event [225.861557,77.2757111,2081.09668]: 0 lost unit Scorcher [f=0004681] [4681] Event [118.617523,101.300247,2244.68164]: 1 lost unit Kodachi [f=0004860] [4860] Event [2288,228.760742,5328]: 0 finished unit Lotus [f=0004891] [4891] Event [3648,224.195313,768]: 1 finished unit Lotus [f=0004922] [4922] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0004927] [4927] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0005095] [5095] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0005127] [5127] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0005264] [5264] Event [4064,184.148438,3040]: 1 finished unit Lotus [f=0005352] [5352] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0005356] [5356] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0005506] [5506] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0005642] [5642] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0005771] [5771] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0005783] [5783] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0005805] [5805] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0005897] [5897] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0005906] [5906] Event [4498.43262,195.272949,4893.5708]: 0 lost unit Scorcher [f=0005945] [5945] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0006056] [6056] Event [2256,174.759766,2560]: 0 finished unit Radar Tower [f=0006062] [6062] Event [2168,224.270508,5288]: 0 finished unit Solar Collector [f=0006172] [6172] Event [3896,222.003906,824]: 1 finished unit Solar Collector [f=0006188] [6188] Event [3818.27515,226.939163,3015.98926]: 1 lost unit Firefly [f=0006206] [6206] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0006256] [6256] Event [3935.69189,145.482834,3106.64893]: 0 lost unit Scorcher [f=0006265] [6265] Event [2072,186.586914,3128]: 0 finished unit Solar Collector [f=0006323] [6323] Event [3648,224.195313,768]: 1 lost unit Lotus [f=0006323] [6323] Event [3622.93628,224.175446,778.926025]: 0 lost unit Scorcher [f=0006364] [6364] Event [4248,185.727539,3016]: 1 finished unit Solar Collector [f=0006502] [6502] Event [2336,152.598633,2416]: 0 finished unit Lotus [f=0006509] [6509] Event [4158.83301,265.466797,2956.03735]: 1 finished unit Firefly [f=0006545] [6545] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0006597] [6597] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0006705] [6705] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0007032] [7032] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0007110] [7110] Event [3808,344.958984,2624]: 1 finished unit Radar Tower [f=0007141] [7141] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0007172] [7172] Event [2440,226.171875,5384]: 0 finished unit Solar Collector [f=0007182] [7182] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0007211] [7211] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0007392] [7392] Event [1752,120.586914,4552]: 0 lost unit Metal Extractor [f=0007481] [7481] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0007594] [7594] Event [1392.36548,191.155228,4746.68604]: 0 lost unit Scorcher [f=0007600] [7600] Event [616,188.756836,3496]: 0 finished unit Caretaker [f=0007606] [7606] Event [1984,54.8769531,256]: 0 finished unit Lotus [f=0007721] [7721] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0007750] [7750] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0007755] [7755] Event [2448,219.866211,5216]: 0 finished unit Lotus [f=0007959] [7959] Event [3768,227.009766,776]: 1 lost unit Metal Extractor [f=0008108] [8108] Event [1888,100.767578,4528]: 0 lost unit Lotus [f=0008109] [8109] Event [408,189.143555,3592]: 0 finished unit Caretaker [f=0008112] [8112] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0008121] [8121] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0008190] [8190] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0008197] [8197] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0008291] [8291] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0008356] [8356] Event [568,186.210938,3768]: 0 finished unit Solar Collector [f=0008449] [8449] Event [2528,223.292969,5568]: 0 finished unit Lotus [f=0008490] [8490] Event [2271.41406,61.0663719,4574.59424]: 0 lost unit Scorcher [f=0008530] [8530] Event [1968,188.327148,3168]: 0 finished unit Lotus [f=0008577] [8577] Event [5240,190.368164,1160]: 1 lost unit Metal Extractor [f=0008604] [8604] Event [5284,184.254578,2096]: 1 finished unit Ogre [f=0008646] [8646] Event [5370.99951,175.981674,1149.70557]: 0 lost unit Scorcher [f=0008735] [8735] Event [3896,222.003906,824]: 1 lost unit Solar Collector [f=0008792] [8792] Event [2992,167.46582,736]: 0 finished unit Picket [f=0008822] [8822] Event [536,191.077148,3560]: 0 finished unit Solar Collector [f=0008826] [8826] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0008858] [8858] Event [3717.6106,321.658966,2450.78516]: 1 finished unit Guardian Commander [f=0008861] [8861] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0008973] [8973] Event [680,188.756836,3464]: 0 finished unit Solar Collector [f=0008988] [8988] Event [5284,184.254578,2096]: 1 finished unit Welder [f=0009060] Playback paused [f=0009092] [9092] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0009109] [9109] Event [1984,182.118164,2992]: 0 finished unit Lotus [f=0009143] Playback continued [f=0009151] [9151] Event [5240,186.306732,1160]: 1 finished unit Metal Extractor [f=0009183] [9183] Event [552,185.996094,3896]: 0 finished unit Solar Collector [f=0009323] [9323] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0009348] [9348] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0009499] [9499] Event [4964.18408,221.206863,1007.57587]: 0 lost unit Scorcher [f=0009538] [9538] Event [456,185.910156,3800]: 0 finished unit Caretaker [f=0009754] [9754] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0009782] [9782] Event [3776,224.436493,880]: 0 finished unit Lotus [f=0009810] [9810] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0009823] [9823] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0009829] [9829] Event [801.99231,189.296661,3807.97046]: 0 lost unit Fencer [f=0009842] [9842] Event [801.99231,189.296661,3807.97046]: 0 lost unit Fencer [f=0009856] [9856] Event [801.99231,189.296661,3807.97046]: 0 lost unit Fencer [f=0009869] [9869] Event [3322.66089,138.684982,2911.50708]: 1 lost unit Firefly [f=0009884] [9884] Event [784.161682,188.651566,3801.03857]: 1 lost unit Kodachi [f=0009897] [9897] Event [974.69397,186.945908,3802.09399]: 0 lost unit Fencer [f=0009996] [9996] Event [752,189.21875,3632]: 0 lost unit Lotus [f=0010131] [10131] Event [616,188.756836,3496]: 0 lost unit Caretaker [f=0010147] [10147] Event [464,188.62793,3696]: 0 finished unit Lotus [f=0010199] [10199] Event [3679.88599,401.30545,2338.0564]: 1 finished unit Firefly [f=0010209] [10209] Event [408,189.143555,3592]: 0 lost unit Caretaker [f=0010231] [10231] Event [440,183.96582,3976]: 0 finished unit Caretaker [f=0010304] [10304] Event [3672,313.731445,2280]: 1 finished unit Stinger [f=0010329] [10329] Event [3968,226.794922,704]: 0 finished unit Lotus [f=0010348] [10348] Event [699.044434,189.343231,3793.92554]: 1 lost unit Kodachi [f=0010403] [10403] Event [1752,116.525482,4552]: 0 finished unit Metal Extractor [f=0010413] [10413] Event [3616,89.2412109,5648]: 0 finished unit Lotus [f=0010419] [10419] Event [3808,344.958984,2624]: 1 lost unit Radar Tower [f=0010449] [10449] Event [624,187.278,3792]: 0 finished unit Lotus [f=0010573] [10573] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0010578] [10578] Event [5712,177.28418,3504]: 1 finished unit Lotus [f=0010583] [10583] Event [3512.53027,166.841034,2958.67798]: 1 lost unit Firefly [f=0010645] [10645] Event [320.079681,158.902283,4076.11865]: 1 lost unit Blitz [f=0010700] [10700] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0010718] [10718] Event [5712,177.28418,3504]: 1 lost unit Lotus [f=0010731] [10731] Event [4064,184.148438,3040]: 1 lost unit Lotus [f=0010777] [10777] Event [6040,187.714844,3496]: 1 lost unit Metal Extractor [f=0010795] [10795] Event [5872.38721,187.056931,3411.61475]: 0 lost unit Scorcher [f=0010807] [10807] Event [3768,222.948334,776]: 0 finished unit Metal Extractor [f=0010847] [10847] Event [3679.88599,401.30545,2338.0564]: 1 lost unit Firefly [f=0010967] [10967] Event [528,187.618164,3968]: 0 finished unit Lotus [f=0011026] [11026] Event [5451.27832,191.529205,3154.41577]: 1 lost unit Welder [f=0011043] [11043] Event [1976,88.2305603,4600]: 0 finished unit Metal Extractor [f=0011074] Playback paused [f=0011080] Playback continued [f=0011110] [11110] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0011127] [11127] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0011136] [11136] Event [664,180.001068,3944]: 0 finished unit Metal Extractor [f=0011141] [11141] Event [801.99231,189.296661,3807.97046]: 0 finished unit Fencer [f=0011219] [11219] Event [4160,56.5849609,5680]: 0 finished unit Lotus [f=0011279] [11279] Event [3907.18555,400.175354,2361.20483]: 1 finished unit Firefly [f=0011392] [11392] Event [4040,220.262787,872]: 0 finished unit Metal Extractor [f=0011417] [11417] Event [4048,222.46048,784]: 0 lost unit Lotus [f=0011424] [11424] Event [3485.50928,196.21904,2747.00586]: 1 lost unit Firefly [f=0011430] [11430] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0011501] [11501] Event [1880,99.417511,4600]: 0 finished unit Solar Collector [f=0011518] [11518] Event [3832.01001,433.170319,2522.17334]: 1 lost unit Firefly [f=0011537] [11537] Event [3889.26245,218.643158,806.870422]: 1 lost unit Blitz [f=0011635] [11635] Event [312,187.177734,3832]: 0 finished unit Caretaker [f=0011650] [11650] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0011658] [11658] Event [3569.85181,93.2354126,2848.71729]: 0 lost unit Fencer [f=0011777] [11777] Event [3226.13501,202.201096,955.530884]: 1 lost unit Blitz [f=0011816] [11816] Event [3952,247.591797,976]: 0 finished unit Lotus [f=0011866] [11866] Event [3832.01001,432.055237,2575.88477]: 1 lost unit Firefly [f=0011884] [11884] Event [328,193.741211,3704]: 0 finished unit Caretaker [f=0011897] [11897] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0011961] [11961] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0012025] [12025] Event [1800,126.172852,4424]: 0 finished unit Solar Collector [f=0012061] [12061] Event [3844.37622,131.677917,3016.4292]: 0 lost unit Fencer [f=0012130] [12130] Event [664,191.751038,3608]: 0 finished unit Solar Collector [f=0012171] [12171] Event [2374.74023,174.390442,2205.91821]: 0 lost unit Fencer [f=0012247] [12247] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0012275] [12275] Event [2498.10376,225.348648,5132.13232]: 1 lost unit Kodachi [f=0012418] [12418] Event [5284,184.254578,2096]: 1 finished unit Ogre [f=0012423] [12423] Event [2024,56.7246094,344]: 0 finished unit Solar Collector [f=0012423] [12423] Event [632,185.211914,4104]: 0 finished unit Solar Collector [f=0012509] [12509] Event [3727.29443,192.402985,2941.12451]: 1 finished unit Firefly [f=0012524] [12524] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0012549] [12549] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0012562] [12562] Event [3901.36963,172.732178,3652.48828]: 0 lost unit Fencer [f=0012569] [12569] Event [1656,144.28418,4424]: 0 finished unit Solar Collector [f=0012641] [12641] Event [600,186.02832,4248]: 0 finished unit Solar Collector [f=0012751] [12751] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0012771] [12771] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0012887] [12887] Event [1912,65.2753906,424]: 0 finished unit Solar Collector [f=0012908] [12908] Event [648,185.620117,4424]: 0 finished unit Solar Collector [f=0012987] [12987] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0013052] [13052] Event [2508.22437,249.462692,2462.60474]: 1 lost unit Firefly [f=0013060] [13060] Event [5284,184.254578,2096]: 1 finished unit Kodachi [f=0013114] [13114] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0013142] [13142] Event [1792,115.964783,4624]: 0 finished unit Lotus [f=0013221] [13221] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0013366] [13366] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0013379] [13379] Event [2611.30713,130.216629,2974.44922]: 1 finished unit Firefly [f=0013435] [13435] Event [680,183.009766,4600]: 0 finished unit Solar Collector [f=0013435] [13435] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0013472] [13472] Event [1856,63.0839844,304]: 0 finished unit Lotus [f=0013600] [13600] Event [5284,184.254578,2096]: 1 finished unit Blitz [f=0013624] [13624] Event [3784,226.461975,696]: 0 finished unit Caretaker [f=0013647] [13647] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0013721] [13721] Event [2553.57837,78.8969116,3216.45776]: 0 lost unit Ravager [f=0013725] [13725] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0013733] [13733] Event [1696,131.150543,4496]: 0 finished unit Lotus [f=0013796] [13796] Event [3848,226.120758,776]: 0 finished unit Solar Collector [f=0013942] [13942] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0013980] [13980] Event [997.309509,180.724106,3580.2915]: 0 lost unit Mason [f=0013981] [13981] Event [728,180.753906,4776]: 0 finished unit Solar Collector [f=0014011] [14011] Event [2898.09229,30.5984612,3119.24805]: 1 lost unit Guardian Commander [f=0014047] [14047] Event [3960,222.504059,792]: 0 finished unit Solar Collector [f=0014055] [14055] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0014071] [14071] Event [949.204407,183.103622,3689.82739]: 1 lost unit Kodachi [f=0014082] [14082] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0014145] [14145] Event [2775.55493,42.2471008,3245.87988]: 1 lost unit Kodachi [f=0014184] [14184] Event [795.910217,190.121017,3711.52954]: 1 lost unit Blitz [f=0014226] [14226] Event [755.787598,191.414047,3714.94702]: 1 lost unit Blitz [f=0014307] [14307] Event [775.126465,187.625107,3672.74951]: 1 lost unit Blitz [f=0014374] !resign [f=0014375] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014375] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014375] > Poll: Resign team 2? [END:SUCCESS] [f=0014375] [14375] Event [undefined]: bhaktivedanta resigned [f=0014375] game_message: bhaktivedanta has been destroyed! [f=0014375] game_message: bloa wins! [f=0014375] Submitting stats [f=0014375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014375] Part| Total Time|Time of the last 0.5s [f=0014375] Draw 35515.42ms 11.40% [f=0014375] Lua::Callins::Synced 28606.96ms 6.36% [f=0014375] Lua::Callins::Unsynced 54790.25ms 10.55% [f=0014375] Lua::CollectGarbage::Synced 16280.88ms 40.19% [f=0014375] Lua::CollectGarbage::Unsynced 17793.47ms 17.77% [f=0014375] Misc::Profiler::AddTime 85.50ms 0.00% [f=0014375] Sim 88324.84ms 25.37% [f=0014375] [14375] Received game_message: bhaktivedanta has been destroyed! [f=0014375] [14375] Received game_message: bloa wins! [f=0014375] > Team 2 resigned [f=0014376] [14376] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,7275,11130,7275,11130,393.501587,479.235413,393.501587,479.235413,0,0,0,0,0,0,0,0,0,0,0,0,3783.18896,5270.15186,3783.18896,5270.15186,630,1720,630,1720,22,59.7758255,22,59.7758255,1505,1330,1505,1330,19.8692703,45.6691551,19.8692703,45.6691551,2920,2405,2920,2405,2871.13354,2218.75,2871.13354,2218.75,2220,5675,2220,5675,2578.75,2962.80005,2578.75,2962.80005,0,858.4198,0,858.4198,5385.43506,3893.92725,5385.43506,3893.92725 [f=0014376] [14376] Game End Stats Values: 33,4420,11025,4420,11025,396.792877,581.694519,396.792877,581.694519,0,0,0,0,0,0,0,0,426.52478,0,426.52478,0,4194.83252,6427.34863,4194.83252,6427.34863,630,1720,630,1720,17.6000004,61.6090012,17.6000004,61.6090012,0,1330,0,1330,18.3527527,49.8306084,18.3527527,49.8306084,1480,2280,1480,2280,2991.13354,4983.75,2991.13354,4983.75,2310,5695,2310,5695,5523.75,3332.80005,5523.75,3332.80005,0,858.4198,0,858.4198,6858.48047,4592.63525,6858.48047,4592.63525 [f=0014389] [14389] Event [4248,185.727539,3016]: 1 lost unit Solar Collector [f=0014415] [14415] Event [4476.4502,187.411774,1973.84973]: 1 lost unit Ogre [f=0014416] [14416] Event [4376,187.196869,3000]: 1 lost unit Metal Extractor [f=0014440] [14440] Event [4088,225.441406,664]: 0 finished unit Solar Collector [f=0014454] [14454] Event [801.99231,189.296661,3807.97046]: 0 finished unit Scorcher [f=0014516] [14516] Event [776,178.390625,4952]: 0 finished unit Solar Collector [f=0014618] [14618] Event [801.99231,189.296661,3807.97046]: 0 finished unit Mason [f=0014669] [14669] Event [3816,227.03125,648]: 0 finished unit Caretaker [f=0014686] No clients connected, shutting down server [f=0014686] Server shutdown [f=0014911] [14911] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0015095] [15095] Event [801.99231,189.296661,3807.97046]: 0 finished unit Ravager [f=0015158] Autoquit sending quit command. [f=0015158] [QuitAction] user exited to system [f=0015158] [SpringApp::Kill][1] fromRun=1 [f=0015158] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015158] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015158] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015158] [ThreadPool::SetThreadCount][2] workers=0 [f=0015158] [SpringApp::Kill][2] [f=0015158] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015158] [Game::KillLua][3] dtor=0 luaUI=0x53f12540 [f=0015158] Start widgetHandler:Shutdown [f=0015158] Shutdown - SaveOrderList Complete [f=0015158] Writing last game win data [f=0015158] Shutdown - SaveConfigData Complete [f=0015158] Shutdown Widget - Save/Load API [f=0015158] Shutdown Widget - Chili Highlight [f=0015158] Shutdown Widget - Draw After Chili [f=0015158] Shutdown Widget - EPIC Menu [f=0015158] Shutdown Widget - Chili Widget Selector [f=0015158] Shutdown Widget - Chili Minimap [f=0015158] Shutdown Widget - Local Team Colors [f=0015158] Shutdown Widget - Display Keys 2 [f=0015158] Shutdown Widget - Save Game Menu [f=0015158] Shutdown Widget - Unit Icons [f=0015158] Shutdown Widget - Noises [f=0015158] Shutdown Widget - HealthBars [f=0015158] Shutdown Widget - Win Counter [f=0015158] Shutdown Widget - SpringRTS Replay Stats [f=0015158] Shutdown Widget - BuildETA [f=0015158] Shutdown Widget - Modular Comm Info [f=0015158] Shutdown Widget - Music Player v2 [f=0015158] Shutdown Widget - State Reverse and Latency [f=0015158] Shutdown Widget - Stereo3D [f=0015158] Shutdown Widget - Showeco and Grid Drawer [f=0015158] Shutdown Widget - Point Tracker [f=0015158] Shutdown Widget - Missile Silo Range [f=0015158] Shutdown Widget - MinimapEvents [f=0015158] Shutdown Widget - Local Widgets Config [f=0015158] Shutdown Widget - Highlight Geos [f=0015158] Shutdown Widget - Grab Input [f=0015158] Input grabbing is disabled! [f=0015158] Shutdown Widget - Defense Range Zero-K [f=0015158] Shutdown Widget - MetalFeatures (new) [f=0015158] Shutdown Widget - Darkening [f=0015158] Shutdown Widget - Context Menu [f=0015158] Shutdown Widget - Chili Spectator Panels [f=0015158] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015158] Shutdown Widget - Chili Nuke Warning [f=0015158] Shutdown Widget - Chili EndGame Window [f=0015158] Shutdown Widget - Chili Economy Panel Default [f=0015158] Shutdown Widget - CameraShake [f=0015158] Shutdown Widget - Attack AoE [f=0015158] Shutdown Widget - Map Edge Extension [f=0015158] Shutdown Widget - Selection Send [f=0015158] Shutdown Widget - LupsManager [f=0015158] Shutdown Widget - Newton Firezone [f=0015158] Shutdown Widget - Chili Pro Console [f=0015158] Shutdown Widget - Persistent Build Height [f=0015158] Shutdown Widget - Lasso Terraform GUI [f=0015158] Shutdown Widget - Lups [f=0015158] Shutdown Widget - Chili Framework [f=0015158] Shutdown Widget - Chili Core Selector [f=0015158] Shutdown Widget - Custom Markers [f=0015158] Shutdown Widget - Mex Placement Handler [f=0015158] Shutdown Widget - Select Keys [f=0015158] Shutdown Widget - Pause Screen [f=0015158] Shutdown Widget - Text To Speech Control [f=0015158] Shutdown Widget - Layout Handler [f=0015158] End widgetHandler:Shutdown [f=0015158] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3541934,338334265} {int,ext,rec}Allocs={27614282,0,0} {chunk,block}Bytes={338334265,0} [f=0015158] [Game::KillLua][1] dtor=0 luaGaia=0x675efeb0 [f=0015158] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3335720,325708038} {int,ext,rec}Allocs={27614283,0,0} {chunk,block}Bytes={325708038,0} [f=0015158] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3335720,325708038} {int,ext,rec}Allocs={27614283,0,0} {chunk,block}Bytes={325708038,0} [f=0015158] [Game::KillLua][2] dtor=0 luaRules=0x545e86c0 [f=0015158] Start gadgetHandler:Shutdown [f=0015158] Shutdown - StartSetup [f=0015158] Shutdown - UnitMorph [f=0015158] Shutdown - Carrier Drones [f=0015158] Shutdown - LupsNanoSpray [f=0015158] Shutdown - Missile Silo Controller [f=0015158] Shutdown - Modular Comm Info [f=0015158] Shutdown - Terrain Texture Handler [f=0015158] Shutdown - UnitCloakShield [f=0015158] Shutdown - Starlight Handler [f=0015158] End gadgetHandler:Shutdown [f=0015158] Start gadgetHandler:Shutdown [f=0015158] Shutdown - Save/Load [f=0015158] Shutdown - Teleport Throw [f=0015158] Shutdown - UnitMorph [f=0015158] Shutdown - Modular Comm Info [f=0015158] Shutdown - Retreat Command [f=0015158] Shutdown - Shockwaves [f=0015158] Shutdown - UnitCloakShield [f=0015158] Shutdown - Lups Cloak FX [f=0015158] Shutdown - Lups [f=0015158] Shutdown - Lups Shield [f=0015158] End gadgetHandler:Shutdown [f=0015158] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27614314,0,0} {chunk,block}Bytes={0,0} [f=0015158] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27614314,0,0} {chunk,block}Bytes={0,0} [f=0015158] [Game::KillLua][4] dtor=0 [f=0015158] [Game::~CGame][1] [f=0015158] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015158] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015158] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015158] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015158] [Game::KillLua][4] dtor=1 [f=0015158] [Game::KillMisc][1] [f=0015158] [Game::KillMisc][2] [f=0015158] [Game::KillMisc][3] [f=0015158] [Game::KillRendering][1] [f=0015158] [3DOParser::Kill] allocated 137 pieces [f=0015158] [S3OParser::Kill] allocated 2760 pieces [f=0015158] [AssParser::Kill] allocated 241 pieces [f=0015158] [Game::KillInterface][1] [f=0015158] [Game::KillInterface][2] [f=0015158] [Game::KillSimulation][1] [f=0015158] [Game::KillSimulation][2] [f=0015158] [CCollisionHandler] dis-/continuous tests: 0/591608 [f=0015158] [Game::KillSimulation][3] [f=0015158] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015158] [~CPathCache(24x24)] cacheHits=30 hitPercentage=16% numHashColls=0 maxCacheSize=15 [f=0015158] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015158] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015158] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015158] [LosHandler::Kill] raycast instance cache-{hits,misses}={3094,12068}; shared=1%; cached=20% [f=0015158] [Game::KillSimulation][4] [f=0015158] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015158] [Game::~CGame][2] [f=0015158] [Game::~CGame][3] [f=0015158] [SpringApp::Kill][3] [f=0015158] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163170 bytes sent 166086 bytes recv'd [f=0015158] [SpringApp::Kill][4] font=0x46750aa0 [f=0015158] [SpringApp::Kill][5] [f=0015158] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x467ce320) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9122ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=647ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=567ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=337ms file="luaintro/addons/main.lua" indx=1219 inflSize=2kb readTime=259ms file="objects3d/armcom3.3do" indx=4893 inflSize=45kb readTime=197ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=154ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=153ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=152ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=135ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=70ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65121824 bytes cached in 2927 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x468b5530) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a42f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467bc0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa06c09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]