[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.V8Cjr1nboK/springsettings.1071906.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 251ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb42009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6160 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071906/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 873ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a69a60] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a69a60] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 320ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3092ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 536ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 288ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 68ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1143ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071906/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6095ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071906/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50cc94c0,0x5ffe8e80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 869e4b60de0d60b0139d955852e76435 [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f7088aa0,00000000e76e5670}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000d1e25170,00000000610488b0}]" [f=-000001] hi [f=-000001] hf [f=-000001] gl [f=-000001] hi [f=-000001] gl hf [f=-000001] Allies: I choose: bla! [f=-000001] [0] Event [3808,195.765991,5280]: 0 finished unit Engineer Commander [f=-000001] [0] Event [477,195.765259,1185]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2942, userid: 395449 [f=0000000] [0] bloa, team: 1, elo:2611, userid: 520572 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [3648,195.761719,5136]: 0 finished unit Rover Assembly [f=0000009] [9] Event [432,195.761719,1296]: 1 finished unit Rover Assembly [f=0000038] Playback continued [f=0000236] [236] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Dart [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000443] [443] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000445] [445] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0000480] [480] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000604] [604] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Mason [f=0000700] [700] Event [3688,195.761719,5240]: 0 finished unit Solar Collector [f=0000850] [850] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0000928] [928] Event [3608,195.761719,5240]: 0 finished unit Solar Collector [f=0001030] [1030] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001182] [1182] Event [1171.19165,195.761719,1299.56152]: 0 lost unit Dart [f=0001372] [1372] Event [824,338.818359,1368]: 1 finished unit Wind/Tidal Generator [f=0001639] [1639] Event [872,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0001661] [1661] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001744] [1744] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0001840] [1840] Event [920,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0001859] [1859] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0002020] [2020] Event [984,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0002178] [2178] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0002201] [2201] Event [1048,338.589844,1480]: 1 finished unit Wind/Tidal Generator [f=0002221] [2221] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002346] [2346] Event [232,195.761719,1016]: 1 finished unit Solar Collector [f=0002363] [2363] Event [3272,338.818359,4744]: 0 finished unit Wind/Tidal Generator [f=0002429] [2429] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0002527] [2527] Event [1040,338.712891,1536]: 1 finished unit Radar Tower [f=0002607] [2607] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0002784] [2784] Event [3256,338.818359,4664]: 0 finished unit Wind/Tidal Generator [f=0002877] [2877] Event [3208,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0002913] [2913] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0002967] [2967] Event [3192,338.818359,4616]: 0 finished unit Wind/Tidal Generator [f=0003005] [3005] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0003050] [3050] Event [2572.89014,196.004639,5864.45361]: 0 lost unit Scorcher [f=0003102] [3102] Event [3128,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0003192] [3192] Event [3128,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0003213] [3213] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0003213] [3213] Event [2576.11646,195.761719,6025.16895]: 1 lost unit Scorcher [f=0003252] [3252] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0003762] [3762] Event [3064,338.396484,4680]: 0 finished unit Wind/Tidal Generator [f=0003804] [3804] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0003902] [3902] Event [3072,338.818359,4608]: 0 finished unit Radar Tower [f=0003910] [3910] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0003953] [3953] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003975] [3975] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004096] [4096] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0004182] [4182] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0004290] [4290] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0004350] [4350] Event [1936,195.761719,2496]: 1 finished unit Picket [f=0004485] [4485] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0004690] [4690] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0004866] [4866] Event [336,195.761719,2672]: 1 finished unit Lotus [f=0005055] [5055] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Mason [f=0005070] [5070] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005137] [5137] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0005165] [5165] Event [1275.96899,195.761719,237.158798]: 1 lost unit Mason [f=0005166] [5166] Event [1268.79163,195.767334,203.281921]: 0 lost unit Scorcher [f=0005190] [5190] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0005436] [5436] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005457] [5457] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0005636] [5636] Event [2406.80322,195.761719,1031.9425]: 1 lost unit Scorcher [f=0005835] [5835] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0005879] [5879] Event [2691.92383,195.761719,1156.5719]: 1 lost unit Scorcher [f=0005886] [5886] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Mason [f=0005932] [5932] Event [2288,195.761719,3024]: 1 finished unit Lotus [f=0005933] [5933] Event [2336,195.761719,3552]: 0 finished unit Lotus [f=0005933] [5933] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0006012] [6012] Event [367.396027,195.761719,2651.80908]: 0 lost unit Scorcher [f=0006035] [6035] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006121] Playback paused [f=0006123] [6123] Event [2184,195.761719,3288]: 0 lost unit Metal Extractor [f=0006169] Playback continued [f=0006326] [6326] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0006357] [6357] Event [1312,195.761719,304]: 1 lost unit Lotus [f=0006381] [6381] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0006500] [6500] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0006502] [6502] Event [2048,195.761719,3184]: 1 finished unit Lotus [f=0006547] [6547] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0006716] [6716] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0006895] [6895] Event [2336,195.761719,3552]: 0 lost unit Lotus [f=0006945] [6945] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0006995] [6995] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0007071] [7071] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0007106] [7106] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0007106] [7106] Event [568,195.761719,1272]: 1 finished unit Caretaker [f=0007204] [7204] Event [1888,195.761719,3920]: 0 finished unit Lotus [f=0007299] [7299] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0007361] [7361] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0007384] [7384] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0007551] [7551] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [f=0007597] [7597] Event [2152,195.761719,1439.2041]: 1 lost unit Mason [f=0007613] [7613] Event [3416,195.761719,5192]: 0 finished unit Caretaker [f=0007620] [7620] Event [3480,195.761719,5336]: 0 finished unit Caretaker [f=0007639] [7639] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0007679] [7679] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0007725] [7725] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0007801] [7801] Event [603.985168,195.761719,1288.6145]: 0 lost unit Scorcher [f=0007825] [7825] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0007903] [7903] Event [3560,195.761719,5528]: 0 finished unit Solar Collector [f=0007974] [7974] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008012] [8012] Event [504,195.761719,1096]: 1 finished unit Caretaker [f=0008013] [8013] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0008039] [8039] Event [2472,195.761719,1608]: 1 lost unit Metal Extractor [f=0008057] [8057] Event [432.029633,196.406815,1313.99231]: 1 finished unit Scorcher [f=0008083] [8083] Event [3448,195.761719,5496]: 0 finished unit Solar Collector [f=0008170] [8170] Event [2408,195.761719,2024]: 1 lost unit Metal Extractor [f=0008191] [8191] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Mason [f=0008263] [8263] Event [3336,195.761719,5480]: 0 finished unit Solar Collector [f=0008343] [8343] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0008355] Playback paused [f=0008357] Playback continued [f=0008394] [8394] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0008405] [8405] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0008479] [8479] Event [3224,195.761719,5448]: 0 finished unit Solar Collector [f=0008589] [8589] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0008599] [8599] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0008614] [8614] Event [336,195.761719,2672]: 1 lost unit Lotus [f=0008653] [8653] Event [248,195.877228,2728]: 1 lost unit Metal Extractor [f=0008680] [8680] Event [3112,195.761719,5416]: 0 finished unit Solar Collector [f=0008713] [8713] Event [328,195.86792,2584]: 1 lost unit Metal Extractor [f=0008908] [8908] Event [3304,195.761719,5320]: 0 finished unit Caretaker [f=0008914] [8914] Event [216,195.761719,888]: 1 finished unit Solar Collector [f=0008926] [8926] Event [432.029633,196.406815,1313.99231]: 1 finished unit Mason [f=0008946] [8946] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0008964] [8964] Event [944,195.761719,2656]: 1 lost unit Lotus [f=0009056] [9056] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0009077] [9077] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0009132] [9132] Event [3000,195.761719,5384]: 0 finished unit Solar Collector [f=0009139] [9139] Event [677.210938,195.761719,3054.75635]: 0 lost unit Scorcher [f=0009202] [9202] Event [708.945984,195.761719,3120.74829]: 1 lost unit Scorcher [f=0009237] [9237] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0009330] [9330] Event [2800,195.761719,3904]: 0 finished unit Lotus [f=0009335] [9335] Event [432.029633,196.406815,1313.99231]: 1 finished unit Fencer [f=0009379] [9379] Event [2888,195.761719,5368]: 0 finished unit Solar Collector [f=0009491] [9491] Event [168,195.761719,1144]: 1 finished unit Solar Collector [f=0009496] [9496] Event [2816,195.761719,2960]: 1 finished unit Lotus [f=0009645] [9645] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0009675] [9675] Event [2928,195.761719,3856]: 0 finished unit Lotus [f=0009737] [9737] Event [432.029633,196.406815,1313.99231]: 1 finished unit Fencer [f=0009785] [9785] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0009883] [9883] Event [368,195.761719,912]: 1 finished unit Lotus [f=0009905] [9905] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0009924] [9924] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0009958] [9958] Event [504,195.761719,1096]: 1 lost unit Caretaker [f=0010025] [10025] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0010051] [10051] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0010055] [10055] Event [1712,195.761719,4304]: 0 finished unit Lotus [f=0010080] [10080] Event [568,195.761719,1272]: 1 lost unit Caretaker [f=0010089] not my day.. [f=0010103] [10103] Event [497.928955,195.761719,868.754761]: 0 lost unit Scorcher [f=0010124] gg [f=0010126] [10126] Event [368,195.761719,912]: 1 lost unit Lotus [f=0010145] [10145] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Fencer [f=0010161] [10161] Event [432.029633,196.406815,1313.99231]: 1 finished unit Fencer [f=0010223] [10223] Event [3152,195.761719,2848]: 1 finished unit Lotus [f=0010239] [10239] Event [610.328613,195.761719,1431.66992]: 0 lost unit Scorcher [f=0010245] [10245] Event [undefined]: bloa resigned [f=0010245] game_message: bloa has been destroyed! [f=0010245] game_message: ATOSTIC wins! [f=0010245] Submitting stats [f=0010245] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010245] Part| Total Time|Time of the last 0.5s [f=0010245] Draw 22503.43ms 10.12% [f=0010245] Lua::Callins::Synced 22895.18ms 15.58% [f=0010245] Lua::Callins::Unsynced 39507.14ms 22.82% [f=0010245] Lua::CollectGarbage::Synced 10537.22ms 2.58% [f=0010245] Lua::CollectGarbage::Unsynced 4503.99ms 17.06% [f=0010245] Misc::Profiler::AddTime 66.13ms 0.00% [f=0010245] Sim 46174.75ms 55.26% [f=0010245] [10245] Received game_message: bloa has been destroyed! [f=0010245] [10245] Received game_message: ATOSTIC wins! [f=0010246] [10246] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010246] [10246] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010246] [10246] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 2,2185,2105,2185,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,0,40,0,40,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 3,2310,2385,2310,2385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,6.86666679,8.73333359,6.86666679,8.73333359,125,40,125,40,0,0,0,0,910,1070,910,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010246] [10246] Game End Stats Values: 4,2400,2415,2400,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,8,11.7333336,8,11.7333336,1275,1275,1275,1275,8.19999981,9,8.19999981,9,125,0,125,0,40,0,40,0,1000,1140,1000,1140,0,40,0,40,0,0,0,0,0,40,0,40 [f=0010246] [10246] Game End Stats Values: 5,2470,2630,2470,2630,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,10.310401,12,10.310401,12,1275,1275,1275,1275,9,9.39999962,9,9.39999962,125,125,125,125,40,0,40,0,1070,1230,1070,1230,0,40,0,40,0,0,0,0,0,40,0,40 [f=0010246] [10246] Game End Stats Values: 6,2665,2810,2665,2810,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,14.119626,12,14.119626,12,1275,1275,1275,1275,10.6000004,11.1333332,10.6000004,11.1333332,125,125,125,125,40,0,40,0,1265,1410,1265,1410,0,40,0,40,0,0,0,0,0,40,0,40 [f=0010246] [10246] Game End Stats Values: 7,2915,2970,2915,2970,4.89130974,0,4.89130974,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,0,15.3952513,12.7274523,15.3952513,12.7274523,1330,1275,1330,1275,11.326087,14.8666668,11.326087,14.8666668,250,250,250,250,40,0,40,0,1335,1445,1335,1445,0,40,0,40,0,0,0,0,0,40,0,40 [f=0010246] [10246] Game End Stats Values: 8,3005,3075,3005,3075,13.190196,0,13.190196,0,0,0,0,0,0,0,0,0,0,0,0,0,196.273117,123.919785,196.273117,123.919785,0,0,0,0,15.8680677,14.7630453,15.8680677,14.7630453,1330,1275,1330,1275,11.9532604,15.8000002,11.9532604,15.8000002,250,125,250,125,165,0,165,0,1425,1675,1425,1675,0,165,0,165,0,0,0,0,124.388863,196.273117,124.388863,196.273117 [f=0010246] [10246] Game End Stats Values: 9,3090,3110,3090,3110,19.1082344,0,19.1082344,0,0,0,0,0,0,0,0,0,0,0,0,0,243.019318,124.530922,243.019318,124.530922,0,0,0,0,15.0442038,17.848217,15.0442038,17.848217,1330,1275,1330,1275,15.4167576,17,15.4167576,17,125,125,125,125,165,125,165,125,1635,1710,1635,1710,135.333328,165,135.333328,165,0,0,0,0,125,243.019318,125,243.019318 [f=0010246] [10246] Game End Stats Values: 10,3395,3325,3395,3325,19.1082344,0,19.1082344,0,0,0,0,0,0,0,0,0,0,0,0,0,243.019318,124.530922,243.019318,124.530922,0,0,0,0,15.4710608,19.1900272,15.4710608,19.1900272,1330,1330,1330,1330,15.3999996,17,15.3999996,17,250,250,250,250,165,125,165,125,1815,1745,1815,1745,135.333328,165,135.333328,165,0,0,0,0,125,243.019318,125,243.019318 [f=0010246] [10246] Game End Stats Values: 11,3615,3630,3615,3630,25.0265179,0,25.0265179,0,0,0,0,0,0,0,0,0,0,0,0,0,292.130127,204.08667,292.130127,204.08667,100,0,100,0,19.2013035,24.8811359,19.2013035,24.8811359,1330,1330,1330,1330,19.3945522,18.6000004,19.3945522,18.6000004,250,375,250,375,165,125,165,125,1935,1925,1935,1925,135.333328,165,135.333328,165,0,0,0,0,204.555725,292.130127,204.555725,292.130127 [f=0010246] [10246] Game End Stats Values: 12,3795,3755,3795,3755,35.6331291,0,35.6331291,0,0,0,0,0,0,0,0,0,0,0,0,0,292.130127,204.08667,292.130127,204.08667,190,0,190,0,19.4092331,25.1722775,19.4092331,25.1722775,1330,1330,1330,1330,20.9071045,20.8666668,20.9071045,20.8666668,250,500,250,500,165,125,165,125,2025,1925,2025,1925,135.333328,165,135.333328,165,0,0,0,0,204.555725,292.130127,204.555725,292.130127 [f=0010246] [10246] Game End Stats Values: 13,3765,3930,3765,3930,43.2220955,0,43.2220955,0,0,0,0,0,0,0,0,0,0,0,0,0,368.019226,368.483551,368.019226,368.483551,190,0,190,0,17.554163,22.5748043,17.554163,22.5748043,1330,1330,1330,1330,22.4392624,23.1333332,22.4392624,23.1333332,250,375,250,375,290,245,290,245,1995,2225,1995,2225,255.333328,290,255.333328,290,0,0,0,0,368.952606,368.019226,368.952606,368.019226 [f=0010246] [10246] Game End Stats Values: 14,3730,4145,3730,4145,48.8789558,0,48.8789558,0,0,0,0,0,0,0,0,0,106.285614,46.7928772,106.285614,46.7928772,431.680206,538.101257,431.680206,538.101257,190,0,190,0,17.2174759,22.1033745,17.2174759,22.1033745,1330,1330,1330,1330,25.2882366,26.1555557,25.2882366,26.1555557,125,500,125,500,290,370,290,370,2085,2315,2085,2315,385,307.333344,385,307.333344,0,0,0,0,538.570313,436.002106,538.570313,436.002106 [f=0010246] [10246] Game End Stats Values: 15,3905,4230,3905,4230,48.8789558,0,48.8789558,0,0,0,0,0,0,0,0,0,148.116699,253.219452,148.116699,253.219452,739.440186,630.708374,739.440186,630.708374,280,90,280,90,14.9611664,18.9440746,14.9611664,18.9440746,1330,1330,1330,1330,25.9333324,26.8666668,25.9333324,26.8666668,0,375,0,375,446.600037,495,446.600037,495,2295,2435,2295,2435,510,463.93338,510,463.93338,0,0,0,0,632.043823,747.80896,632.043823,747.80896 [f=0010246] [10246] Game End Stats Values: 16,4155,4230,4155,4230,48.8789558,0,48.8789558,0,0,0,0,0,0,0,0,0,215.381012,552.979492,215.381012,552.979492,745.74585,897.804688,745.74585,897.804688,370,90,370,90,14.2423439,17.9375744,14.2423439,17.9375744,1330,1330,1330,1330,26.8666668,27,26.8666668,27,250,375,250,375,446.600037,703.500061,446.600037,703.500061,2205,2435,2205,2435,718.500061,463.93338,718.500061,463.93338,0,0,0,0,899.140137,754.114624,899.140137,754.114624 [f=0010246] [10246] Game End Stats Values: 17,4550,4355,4550,4355,49.1855888,0,49.1855888,0,0,0,0,0,0,0,0,0,253.443939,552.979492,253.443939,552.979492,829.439209,1040.01587,829.439209,1040.01587,370,0,370,0,17.7367039,22.8303967,17.7367039,22.8303967,1330,1330,1330,1330,25.4204426,27.9333324,25.4204426,27.9333324,375,500,375,500,536.600037,703.500061,536.600037,703.500061,2475,2525,2475,2525,718.500061,553.93335,718.500061,553.93335,0,0,0,0,1041.35132,837.807983,1041.35132,837.807983 [f=0010246] [10246] Game End Stats Values: 18,4465,5020,4465,5020,49.3130112,0,49.3130112,0,0,0,0,0,0,0,0,0,340.312103,644.64917,340.312103,644.64917,829.439209,1271.86328,829.439209,1271.86328,370,90,370,90,19.7597542,25.6630859,19.7597542,25.6630859,1330,1330,1330,1330,26.741827,30.333334,26.741827,30.333334,500,625,500,625,536.600037,935.333435,536.600037,935.333435,2265,2975,2265,2975,950.333435,553.93335,950.333435,553.93335,0,0,0,0,1273.19873,839.07843,1273.19873,839.07843 [f=0010246] [10246] Game End Stats Values: 19,4680,5590,4680,5590,49.767807,0,49.767807,0,0,0,0,0,0,0,0,0,421.2005,644.64917,421.2005,644.64917,913.709778,1573.38745,913.709778,1573.38745,370,90,370,90,20.4546757,27.3027897,20.4546757,27.3027897,1330,1330,1330,1330,24.8969841,32.8666649,24.8969841,32.8666649,625,875,625,875,661.600037,1025.3335,661.600037,1025.3335,2355,3295,2355,3295,1040.3335,678.93335,1040.3335,678.93335,0,0,0,0,1575.07825,923.348999,1575.07825,923.348999 [f=0010246] [10246] Game End Stats Values: 20,4770,5990,4770,5990,50.0141869,0,50.0141869,0,0,0,0,0,0,0,0,0,582.810303,651.366455,582.810303,651.366455,937.799072,1640.0332,937.799072,1640.0332,370,90,370,90,21.1495991,32.675827,21.1495991,32.675827,1330,1330,1330,1330,25.9497585,35,25.9497585,35,625,1015,625,1015,661.600037,1115.3335,661.600037,1115.3335,2445,3555,2445,3555,1130.3335,678.93335,1130.3335,678.93335,50.3332863,0,50.3332863,0,1641.724,947.438293,1641.724,947.438293 [f=0010246] [10246] Game End Stats Values: 21,4810,6520,4810,6520,50.2109756,0,50.2109756,0,0,0,0,0,0,0,0,0,699.672974,651.367065,699.672974,651.367065,993.011292,1936.91235,993.011292,1936.91235,280,90,280,90,19.5896015,34.4381447,19.5896015,34.4381447,1330,1330,1330,1330,25.0131207,35,25.0131207,35,625,1295,625,1295,661.600037,1419.00024,661.600037,1419.00024,2575,3805,2575,3805,1434.00024,678.93335,1434.00024,678.93335,86.3334045,0,86.3334045,0,1941.92505,1062.68152,1941.92505,1062.68152 [f=0010246] [10246] Game End Stats Values: 22,4825,6995,4825,6995,50.4884682,0,50.4884682,0,0,0,0,0,0,0,0,0,749.019531,651.367065,749.019531,651.367065,1050.58667,2106.06128,1050.58667,2106.06128,280,180,280,180,18.5314293,32.4760933,18.5314293,32.4760933,1330,1330,1330,1330,21.0184994,36.5999985,21.0184994,36.5999985,640,1450,640,1450,786.600037,1544.00024,786.600037,1544.00024,2575,4035,2575,4035,1559.00024,803.93335,1559.00024,803.93335,86.3334045,0,86.3334045,0,2119.75488,1133.94202,2119.75488,1133.94202 [f=0010246] [10246] Game End Stats Values: 23,5215,7365,5215,7365,51.3908195,0,51.3908195,0,0,0,0,0,0,0,0,0,765.675598,734.125916,765.675598,734.125916,1050.58667,2106.06128,1050.58667,2106.06128,460,270,460,270,21.3279171,36.8181,21.3279171,36.8181,1330,1330,1330,1330,21.0601559,37,21.0601559,37,780,1730,780,1730,786.600037,1544.00024,786.600037,1544.00024,2645,4035,2645,4035,1559.00024,803.93335,1559.00024,803.93335,86.3334045,0,86.3334045,0,2119.75488,1133.94202,2119.75488,1133.94202 [f=0010246] [10246] Game End Stats Values: 24,4905,7715,4905,7715,51.9196777,0,51.9196777,0,0,0,0,0,0,0,0,0,765.675598,734.125916,765.675598,734.125916,1269.70593,3063.72192,1269.70593,3063.72192,460,360,460,360,25.4752636,42.0651512,25.4752636,42.0651512,1330,1330,1330,1330,22.5996246,38.6666679,22.5996246,38.6666679,920,1900,920,1900,1036.6001,2084.00024,1036.6001,2084.00024,2195,4125,2195,4125,2099.00024,1053.93335,2099.00024,1053.93335,117.499596,0,117.499596,0,3099.85034,1473.64014,3099.85034,1473.64014 [f=0010254] [10254] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0010258] [10258] Event [335.504303,195.740555,846.249512]: 1 lost unit Mason [f=0010283] [10283] Event [1547.62549,195.761719,3501.18262]: 1 lost unit Scorcher [f=0010286] [10286] Event [1525.87085,195.761734,3457.05835]: 1 lost unit Scorcher [f=0010287] [10287] Event [587.672302,195.858231,1488.06958]: 1 lost unit Fencer [f=0010291] [10291] Event [678.28302,195.761719,1513.33594]: 1 lost unit Fencer [f=0010294] [10294] Event [1560.28699,195.85907,3468.96729]: 1 lost unit Scorcher [f=0010294] [10294] Event [1537.22839,195.699371,3478.36475]: 1 lost unit Scorcher [f=0010358] [10358] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0010463] [10463] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0010505] [10505] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0010527] Spectator bloa left the game: normal quit [f=0010527] [10527] Event [undefined]: bloa quit [f=0010533] No clients connected, shutting down server [f=0010533] Server shutdown [f=0010568] [10568] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0010673] [10673] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Scorcher [f=0010774] [10774] Event [3647.99805,196.406815,5118.00781]: 0 finished unit Mason [f=0010855] Autoquit sending quit command. [f=0010855] [QuitAction] user exited to system [f=0010855] [SpringApp::Kill][1] fromRun=1 [f=0010855] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010855] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010855] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010855] [ThreadPool::SetThreadCount][2] workers=0 [f=0010855] [SpringApp::Kill][2] [f=0010855] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010855] [Game::KillLua][3] dtor=0 luaUI=0x507d8cd0 [f=0010855] Start widgetHandler:Shutdown [f=0010855] Shutdown - SaveOrderList Complete [f=0010855] Writing last game win data [f=0010855] Shutdown - SaveConfigData Complete [f=0010855] Shutdown Widget - Chili Highlight [f=0010855] Shutdown Widget - Save/Load API [f=0010855] Shutdown Widget - Draw After Chili [f=0010855] Shutdown Widget - EPIC Menu [f=0010855] Shutdown Widget - Chili Minimap [f=0010855] Shutdown Widget - Chili Widget Selector [f=0010855] Shutdown Widget - Local Team Colors [f=0010855] Shutdown Widget - Display Keys 2 [f=0010855] Shutdown Widget - Save Game Menu [f=0010855] Shutdown Widget - HealthBars [f=0010855] Shutdown Widget - Noises [f=0010855] Shutdown Widget - Unit Icons [f=0010855] Shutdown Widget - Win Counter [f=0010855] Shutdown Widget - BuildETA [f=0010855] Shutdown Widget - SpringRTS Replay Stats [f=0010855] Shutdown Widget - Modular Comm Info [f=0010855] Shutdown Widget - CameraShake [f=0010855] Shutdown Widget - Chili Economy Panel Default [f=0010855] Shutdown Widget - Chili EndGame Window [f=0010855] Shutdown Widget - Chili Nuke Warning [f=0010855] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010855] Shutdown Widget - Chili Spectator Panels [f=0010855] Shutdown Widget - Context Menu [f=0010855] Shutdown Widget - Darkening [f=0010855] Shutdown Widget - MetalFeatures (new) [f=0010855] Shutdown Widget - Defense Range Zero-K [f=0010855] Shutdown Widget - Grab Input [f=0010855] Input grabbing is disabled! [f=0010855] Shutdown Widget - Highlight Geos [f=0010855] Shutdown Widget - Local Widgets Config [f=0010855] Shutdown Widget - MinimapEvents [f=0010855] Shutdown Widget - Missile Silo Range [f=0010855] Shutdown Widget - Point Tracker [f=0010855] Shutdown Widget - Showeco and Grid Drawer [f=0010855] Shutdown Widget - Stereo3D [f=0010855] Shutdown Widget - State Reverse and Latency [f=0010855] Shutdown Widget - Music Player v2 [f=0010855] Shutdown Widget - Attack AoE [f=0010855] Shutdown Widget - Map Edge Extension [f=0010855] Shutdown Widget - Selection Send [f=0010855] Shutdown Widget - LupsManager [f=0010855] Shutdown Widget - Newton Firezone [f=0010855] Shutdown Widget - Chili Pro Console [f=0010855] Shutdown Widget - Persistent Build Height [f=0010855] Shutdown Widget - Lasso Terraform GUI [f=0010855] Shutdown Widget - Chili Framework [f=0010855] Shutdown Widget - Lups [f=0010855] Shutdown Widget - Mex Placement Handler [f=0010855] Shutdown Widget - Custom Markers [f=0010855] Shutdown Widget - Chili Core Selector [f=0010855] Shutdown Widget - Select Keys [f=0010855] Shutdown Widget - Pause Screen [f=0010855] Shutdown Widget - Layout Handler [f=0010855] Shutdown Widget - Text To Speech Control [f=0010855] End widgetHandler:Shutdown [f=0010855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2739399,256044918} {int,ext,rec}Allocs={24348483,0,0} {chunk,block}Bytes={256044918,0} [f=0010855] [Game::KillLua][1] dtor=0 luaGaia=0x5ffe8e80 [f=0010855] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2571597,245369751} {int,ext,rec}Allocs={24348484,0,0} {chunk,block}Bytes={245369751,0} [f=0010855] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2571597,245369751} {int,ext,rec}Allocs={24348484,0,0} {chunk,block}Bytes={245369751,0} [f=0010855] [Game::KillLua][2] dtor=0 luaRules=0x50cc94c0 [f=0010855] Start gadgetHandler:Shutdown [f=0010855] Shutdown - StartSetup [f=0010855] Shutdown - UnitMorph [f=0010855] Shutdown - Carrier Drones [f=0010855] Shutdown - LupsNanoSpray [f=0010855] Shutdown - Missile Silo Controller [f=0010855] Shutdown - Modular Comm Info [f=0010855] Shutdown - Terrain Texture Handler [f=0010855] Shutdown - UnitCloakShield [f=0010855] Shutdown - Starlight Handler [f=0010855] End gadgetHandler:Shutdown [f=0010855] Start gadgetHandler:Shutdown [f=0010855] Shutdown - Save/Load [f=0010855] Shutdown - Teleport Throw [f=0010855] Shutdown - UnitMorph [f=0010855] Shutdown - Modular Comm Info [f=0010855] Shutdown - Retreat Command [f=0010855] Shutdown - Shockwaves [f=0010855] Shutdown - UnitCloakShield [f=0010855] Shutdown - Lups Cloak FX [f=0010855] Shutdown - Lups [f=0010855] Shutdown - Lups Shield [f=0010855] End gadgetHandler:Shutdown [f=0010855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24348515,0,0} {chunk,block}Bytes={0,0} [f=0010855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24348515,0,0} {chunk,block}Bytes={0,0} [f=0010855] [Game::KillLua][4] dtor=0 [f=0010855] [Game::~CGame][1] [f=0010855] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010855] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010855] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010855] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010855] [Game::KillLua][4] dtor=1 [f=0010855] [Game::KillMisc][1] [f=0010855] [Game::KillMisc][2] [f=0010855] [Game::KillMisc][3] [f=0010855] [Game::KillRendering][1] [f=0010855] [3DOParser::Kill] allocated 137 pieces [f=0010855] [S3OParser::Kill] allocated 2694 pieces [f=0010855] [AssParser::Kill] allocated 250 pieces [f=0010855] [Game::KillInterface][1] [f=0010855] [Game::KillInterface][2] [f=0010855] [Game::KillSimulation][1] [f=0010855] [Game::KillSimulation][2] [f=0010855] [CCollisionHandler] dis-/continuous tests: 0/186678 [f=0010855] [Game::KillSimulation][3] [f=0010855] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010855] [~CPathCache(16x24)] cacheHits=30 hitPercentage=27% numHashColls=0 maxCacheSize=10 [f=0010855] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010855] [~CPathCache(32x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010855] [LosHandler::Kill] raycast instance cache-{hits,misses}={2007,6897}; shared=4%; cached=19% [f=0010855] [Game::KillSimulation][4] [f=0010855] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010855] [Game::~CGame][2] [f=0010855] [Game::~CGame][3] [f=0010855] [SpringApp::Kill][3] [f=0010855] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115719 bytes sent 111891 bytes recv'd [f=0010855] [SpringApp::Kill][4] font=0x44997aa0 [f=0010855] [SpringApp::Kill][5] [f=0010855] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44a158e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9487ms file="objects3d/amphcon.s3o" indx=4855 inflSize=76kb readTime=1010ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=571ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=289ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=243ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=115ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=102ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=89ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=55ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=51ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54252891 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44b31800) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b2b950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a67cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb42009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]