[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qnfGmvtRQY/springsettings.1071796.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 212ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2bc09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6258 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071796/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 442ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44962440] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44962440] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 336ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3049ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3925ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 967ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 900ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071796/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6712ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071796/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525e3f90,0x659b8830}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: cf794b60e5a693c56f943cdf5fc8eb57 [f=-000001] Connection attempt from TROGLODITA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[Game::Load][lua{Rules,Gaia}={0x45f2f180,0x8e1c12e0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|2_2|donator_2|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000b03f8c60,00000000ba8e0700}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000e252e550,00000000508dc0e0}]" [f=-000001] [0] Event [6052,47.0726929,4150]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1040,47.078125,2705]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2319, userid: 460566 [f=0000000] [0] TROGLODITA, team: 1, elo:1774, userid: 460887 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1184,27.9296875,2824]: 1 finished unit Cloakbot Factory [f=0000009] [9] Event [5936,47.0703125,4088]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0000255] Playback paused [f=0000271] [271] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000281] Playback continued [f=0000311] [311] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0000330] [330] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0000430] [430] Event [5992,47.0703125,4216]: 0 finished unit Solar Collector [f=0000461] [461] Event [904,47.0703125,2728]: 1 finished unit Solar Collector [f=0000515] [515] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0000527] [527] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0000741] [741] Event [1016,47.0703125,2520]: 1 finished unit Solar Collector [f=0000853] [853] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0000922] [922] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0001022] [1022] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0001313] [1313] Event [6104,47.0703125,4040]: 0 finished unit Solar Collector [f=0001425] [1425] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0001447] [1447] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0001563] [1563] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0001613] [1613] Event [2771.12134,27.9296875,3469.85205]: 0 lost unit Glaive [f=0001918] [1918] Event [6088,47.0703125,4136]: 0 finished unit Solar Collector [f=0001923] [1923] Event [4630.36377,27.9296875,3702.9563]: 1 lost unit Glaive [f=0001975] [1975] Event [1193.59998,27.9296875,2824]: 1 finished unit Conjurer [f=0002158] [2158] Event [5926.3999,47.0703125,4088]: 0 finished unit Conjurer [f=0002318] [2318] Event [1408,27.9296875,2944]: 1 finished unit Lotus [f=0002375] [2375] Event [5984,47.0703125,3984]: 0 finished unit Radar Tower [f=0002440] [2440] Event [808,47.0703125,2680]: 1 lost unit Metal Extractor [f=0002512] [2512] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0002544] [2544] Event [879.084778,47.0703125,2298.08032]: 0 lost unit Glaive [f=0002725] [2725] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0002945] [2945] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0003167] [3167] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0003308] [3308] Event [942.520325,47.0703125,2561.1145]: 1 lost unit Glaive [f=0003398] [3398] Event [912,47.0703125,2592]: 1 lost unit Lotus [f=0003513] [3513] Event [1008.85687,46.9425011,2709.55591]: 1 lost unit Conjurer [f=0003568] [3568] Event [5926.3999,47.0703125,4088]: 0 finished unit Conjurer [f=0003588] [3588] Event [808,47.0703125,2456]: 1 lost unit Metal Extractor [f=0003929] [3929] Event [1193.59998,27.9296875,2824]: 1 finished unit Reaver [f=0004020] [4020] Event [1192.24377,27.9296875,2744.13135]: 0 lost unit Glaive [f=0004032] [4032] Event [1342.34729,27.9296875,2788.95898]: 0 lost unit Glaive [f=0004542] [4542] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0004638] [4638] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0004662] [4662] Event [1193.59998,27.9296875,2824]: 1 finished unit Conjurer [f=0004690] [4690] Event [5926.3999,47.0703125,4088]: 0 finished unit Reaver [f=0004965] [4965] Event [1064,46.1442184,2664]: 1 finished unit Solar Collector [f=0005159] [5159] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0005165] [5165] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0005175] Playback paused [f=0005177] Playback continued [f=0005475] [5475] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0005479] [5479] Event [6030.75439,27.9296875,2039.06714]: 1 lost unit Glaive [f=0005571] [5571] Event [4952,47.0703125,3048]: 0 finished unit Solar Collector [f=0005622] [5622] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0005884] [5884] Event [808,45.9098816,2680]: 1 finished unit Metal Extractor [f=0005972] [5972] Event [5032,47.0703125,3080]: 0 finished unit Solar Collector [f=0005987] [5987] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0006040] [6040] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0006101] [6101] Event [2304,100.219727,2288]: 1 finished unit Picket [f=0006143] [6143] Event [3576,27.9296875,3960]: 0 finished unit Metal Extractor [f=0006207] [6207] Event [5072,100.390625,2944]: 0 finished unit Radar Tower [f=0006300] [6300] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0006631] [6631] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0006642] [6642] Event [3512,27.9296875,3976]: 0 finished unit Solar Collector [f=0006688] [6688] Event [5926.3999,47.0703125,4088]: 0 finished unit Conjurer [f=0006729] [6729] Event [6344,47.0703125,2568]: 0 finished unit Solar Collector [f=0006774] [6774] Event [1115.18201,27.9296875,2142.54395]: 0 lost unit Glaive [f=0006812] [6812] Event [1057.17456,24.9144611,2176.53564]: 0 lost unit Glaive [f=0007084] [7084] Event [6384,47.0703125,2496]: 0 finished unit Radar Tower [f=0007219] [7219] Event [1193.59998,27.9296875,2824]: 1 finished unit Scythe [f=0007223] [7223] Event [808,45.9098816,2456]: 1 finished unit Metal Extractor [f=0007242] [7242] Event [3504,92.1447754,3840]: 0 finished unit Lotus [f=0007369] [7369] Event [5926.3999,47.0703125,4088]: 0 finished unit Reaver [f=0007408] [7408] Event [1936,100.390625,1968]: 1 finished unit Lotus [f=0007579] [7579] Event [3584,97.1488953,3824]: 0 finished unit Radar Tower [f=0007712] [7712] Event [2184,47.0703125,1928]: 1 finished unit Solar Collector [f=0007840] [7840] Event [5848,47.0703125,4200]: 0 finished unit Solar Collector [f=0007899] [7899] Event [2024,100.390625,2120]: 1 finished unit Wind/Tidal Generator [f=0008002] [8002] Event [1193.59998,27.9296875,2824]: 1 finished unit Scythe [f=0008146] [8146] Event [1960,100.390625,2056]: 1 finished unit Wind/Tidal Generator [f=0008215] [8215] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0008275] [8275] Event [5704,47.0703125,4232]: 0 finished unit Solar Collector [f=0008326] [8326] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0008370] [8370] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0008428] [8428] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0008441] [8441] Event [5926.3999,47.0703125,4088]: 0 finished unit Knight [f=0008590] [8590] Event [4744,47.0703125,2152]: 0 finished unit Solar Collector [f=0008615] [8615] Event [888,46.5452576,2568]: 1 finished unit Solar Collector [f=0008635] [8635] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0008797] [8797] Event [2096,100.390625,2176]: 1 finished unit Radar Tower [f=0008846] [8846] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0008932] [8932] Event [2315.17041,47.0703125,3397.34424]: 1 lost unit Glaive [f=0008983] [8983] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0009057] [9057] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0009109] [9109] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0009119] [9119] Event [4536,49.3881226,1960]: 0 finished unit Wind/Tidal Generator [f=0009159] [9159] Event [5926.3999,47.0703125,4088]: 0 finished unit Reaver [f=0009267] [9267] Event [1193.59998,27.9296875,2824]: 1 finished unit Glaive [f=0009312] [9312] Event [4664,47.0703125,2056]: 0 finished unit Solar Collector [f=0009436] [9436] Event [5800,47.0703125,4280]: 0 finished unit Caretaker [f=0009450] [9450] Event [808,45.9098816,2680]: 1 lost unit Metal Extractor [f=0009451] [9451] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0009467] [9467] Event [4592,100.390625,2192]: 0 finished unit Radar Tower [f=0009558] [9558] Event [746.083618,47.0703125,2309.521]: 1 lost unit Glaive [f=0009604] [9604] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0009638] [9638] Event [2344,47.0703125,2968]: 1 lost unit Metal Extractor [f=0009644] [9644] Event [561.666809,43.6397972,2232.94531]: 0 lost unit Glaive [f=0009712] [9712] Event [2224,47.0703125,3120]: 0 lost unit Lotus [f=0009718] [9718] Event [5608,47.0703125,4264]: 0 finished unit Solar Collector [f=0009766] [9766] Event [5992,47.0703125,1016]: 0 finished unit Solar Collector [f=0009858] [9858] Event [5926.3999,47.0703125,4088]: 0 finished unit Conjurer [f=0009970] [9970] Event [2332.43237,47.0703125,3463.17676]: 0 lost unit Reaver [f=0009977] [9977] Event [5480,35.080719,4152]: 0 finished unit Solar Collector [f=0010030] [10030] Event [1120,31.6894531,2512]: 1 finished unit Picket [f=0010052] [10052] Event [1193.59998,27.9296875,2824]: 1 finished unit Scythe [f=0010263] [10263] Event [5926.3999,47.0703125,4088]: 0 finished unit Reaver [f=0010282] [10282] Event [6072,47.0703125,1128]: 0 finished unit Solar Collector [f=0010491] [10491] Event [5352,27.9296875,4040]: 0 finished unit Solar Collector [f=0010636] [10636] Event [2448,47.0703125,3216]: 1 finished unit Lotus [f=0010653] [10653] Event [1193.59998,27.9296875,2824]: 1 finished unit Conjurer [f=0010680] [10680] Event [5984,47.0703125,1104]: 0 finished unit Radar Tower [f=0010821] [10821] Event [5926.3999,47.0703125,4088]: 0 finished unit Knight [f=0010879] [10879] Event [2381.2002,47.0703125,3178.29541]: 1 finished unit Engineer Commander [f=0011031] [11031] Event [5224,27.9296875,3928]: 0 finished unit Solar Collector [f=0011073] [11073] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0011128] [11128] Event [2448,47.0703125,3216]: 1 lost unit Lotus [f=0011133] [11133] Event [2752,27.9296875,3584]: 0 finished unit Picket [f=0011155] [11155] Event [2224,47.0703125,3312]: 1 finished unit Lotus [f=0011194] [11194] Event [2448,47.0703125,3344]: 1 lost unit Lotus [f=0011223] [11223] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0011289] [11289] Event [2410.08105,46.9309654,3378.11279]: 1 lost unit Glaive [f=0011326] [11326] Event [2362.75684,47.1306114,3370.59521]: 1 lost unit Glaive [f=0011336] [11336] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0011368] [11368] Event [6328,47.0703125,2456]: 0 lost unit Metal Extractor [f=0011380] [11380] Event [6319.47852,46.440834,2414.4187]: 1 lost unit Scythe [f=0011446] [11446] Event [4973.63135,47.0703125,3120.43823]: 0 lost unit Glaive [f=0011456] [11456] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0011505] [11505] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0011511] [11511] Event [2224,47.0703125,3312]: 1 lost unit Lotus [f=0011530] [11530] Event [2359.80371,47.0703125,3517.96948]: 1 lost unit Glaive [f=0011534] [11534] Event [4962.63818,47.0690689,3111.97607]: 1 lost unit Scythe [f=0011556] [11556] Event [5096,27.9296875,3816]: 0 finished unit Solar Collector [f=0011565] [11565] Event [2394.62744,47.0703125,3482.27368]: 1 lost unit Glaive [f=0011575] [11575] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0011705] [11705] Event [1193.59998,27.9296875,2824]: 1 finished unit Ronin [f=0011732] [11732] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0011740] [11740] Event [3512,27.9296875,1240]: 0 finished unit Solar Collector [f=0011857] [11857] Event [2295.78735,47.2360573,3372.22534]: 0 lost unit Reaver [f=0011911] [11911] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0011953] [11953] Event [2592,27.9670715,3584]: 0 finished unit Picket [f=0011997] [11997] Event [1193.59998,27.9296875,2824]: 1 finished unit Ronin [f=0012001] [12001] Event [4600,47.0703125,1944]: 0 lost unit Metal Extractor [f=0012048] [12048] Event [3568,92.7856445,1360]: 0 finished unit Lotus [f=0012195] [12195] Event [4968,27.9296875,3688]: 0 finished unit Solar Collector [f=0012243] [12243] Event [3632,96.5934753,1376]: 0 finished unit Radar Tower [f=0012274] [12274] Event [5926.3999,47.0703125,4088]: 0 finished unit Ronin [f=0012275] [12275] Event [1770.1283,27.9296875,3045.75806]: 1 lost unit Engineer Commander [f=0012357] [12357] Event [5768,47.0703125,4168]: 0 finished unit Caretaker [f=0012408] [12408] Event [808,44.8701096,2680]: 1 finished unit Metal Extractor [f=0012465] [12465] Event [5926.3999,47.0703125,4088]: 0 finished unit Conjurer [f=0012476] [12476] Event [1193.59998,27.9296875,2824]: 1 finished unit Ronin [f=0012551] [12551] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0012551] [12551] Event [undefined]: TROGLODITA resigned [f=0012551] game_message: TROGLODITA has been destroyed! [f=0012551] game_message: DanWarior wins! [f=0012551] Submitting stats [f=0012551] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012551] Part| Total Time|Time of the last 0.5s [f=0012551] Draw 21240.50ms 14.05% [f=0012551] Lua::Callins::Synced 24251.76ms 15.43% [f=0012551] Lua::Callins::Unsynced 37367.02ms 23.64% [f=0012551] Lua::CollectGarbage::Synced 6249.06ms 4.95% [f=0012551] Lua::CollectGarbage::Unsynced 6342.28ms 23.15% [f=0012551] Misc::Profiler::AddTime 77.23ms 0.00% [f=0012551] Sim 59820.50ms 47.48% [f=0012551] [12551] Received game_message: TROGLODITA has been destroyed! [f=0012551] [12551] Received game_message: DanWarior wins! [f=0012552] [12552] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012552] [12552] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012552] [12552] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012552] [12552] Game End Stats Values: 2,2130,2200,2130,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.26666689,5.0666666,5.26666689,65,65,65,65,0,0,0,0,790,860,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012552] [12552] Game End Stats Values: 3,2335,2355,2335,2355,2.24706364,2.06804037,2.24706364,2.06804037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,9.86666679,10.2666664,9.86666679,1275,1275,1275,1275,6.64980412,6.63786983,6.64980412,6.63786983,130,130,130,130,0,0,0,0,930,950,930,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012552] [12552] Game End Stats Values: 4,2400,2490,2400,2490,8.29452133,5.18616343,8.29452133,5.18616343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,6.90316343,8.20787525,6.90316343,8.20787525,195,195,195,195,0,0,0,0,930,1020,930,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012552] [12552] Game End Stats Values: 5,2555,2490,2555,2490,14.4485893,12.3920298,14.4485893,12.3920298,0,0,0,0,0,0,0,0,0,0,0,0,106.543495,83.0869675,106.543495,83.0869675,0,0,0,0,12,12,12,12,1275,1275,1275,1275,7.91027117,8.48039055,7.91027117,8.48039055,260,195,260,195,65,0,65,0,1020,1020,1020,1020,0,65,0,65,0,0,0,0,83.0869675,106.543495,83.0869675,106.543495 [f=0012552] [12552] Game End Stats Values: 6,2610,2680,2610,2680,18.308382,22.0731468,18.308382,22.0731468,0,0,0,0,0,0,0,0,0,0,0,0,162.923935,232.532288,162.923935,232.532288,0,0,0,0,11.333333,13.333333,11.333333,13.333333,1275,1275,1275,1275,8.2573204,8.64540768,8.2573204,8.64540768,195,195,195,195,65,65,65,65,1140,1210,1140,1210,65,65,65,65,0,0,0,0,232.532288,165.891327,232.532288,165.891327 [f=0012552] [12552] Game End Stats Values: 7,2545,2735,2545,2735,20.9396477,33.534996,20.9396477,33.534996,0,0,0,0,0,0,0,0,0,0,0,0,218.663925,365.588318,218.663925,365.588318,90,0,90,0,10.8000002,14,10.8000002,14,1275,1330,1275,1330,7.47541809,8.76412392,7.47541809,8.76412392,130,195,130,195,130,155,130,155,1050,1210,1050,1210,220,130,220,130,0,0,0,0,385.294678,230.891327,385.294678,230.891327 [f=0012552] [12552] Game End Stats Values: 8,2545,2865,2545,2865,20.9396477,44.7978783,20.9396477,44.7978783,0,0,0,0,0,0,0,0,0,0,0,0,227.566101,405.49826,227.566101,405.49826,90,0,90,0,12,14,12,14,1275,1330,1275,1330,7.29999685,8.75085831,7.29999685,8.75085831,130,325,130,325,130,155,130,155,1050,1210,1050,1210,220,130,220,130,12.0000038,0,12.0000038,0,425.20462,239.793503,425.20462,239.793503 [f=0012552] [12552] Game End Stats Values: 9,2270,3050,2270,3050,20.9396477,56.9770851,20.9396477,56.9770851,0,0,0,0,0,0,0,0,0,0,0,0,260.942474,737.657715,260.942474,737.657715,90,0,90,0,10.666667,15.0133276,10.666667,15.0133276,1275,1330,1275,1330,6.5,9.82527447,6.5,9.82527447,65,390,65,390,130,518.333496,130,518.333496,840,1330,840,1330,583.333496,130,583.333496,130,12.0000038,27.9999847,12.0000038,27.9999847,766.630676,281.007782,766.630676,281.007782 [f=0012552] [12552] Game End Stats Values: 10,2490,2920,2490,2920,20.9396477,61.8894997,20.9396477,61.8894997,0,0,0,0,0,0,0,0,0,0,0,0,385.007416,1211.11536,385.007416,1211.11536,90,0,90,0,10.1333332,17.9866638,10.1333332,17.9866638,1275,1330,1275,1330,5.0999999,12.3141518,5.0999999,12.3141518,285,260,285,260,260,518.333496,260,518.333496,840,1330,840,1330,583.333496,260,583.333496,260,12.0000038,100.267097,12.0000038,100.267097,1279.79639,411.007477,1279.79639,411.007477 [f=0012552] [12552] Game End Stats Values: 11,2490,2920,2490,2920,20.9396477,75.7674026,20.9396477,75.7674026,0,0,0,0,0,0,0,0,0,0,0,0,385.007416,1211.11536,385.007416,1211.11536,90,0,90,0,13.2133274,14,13.2133274,14,1275,1330,1275,1330,6.21332693,8.92519283,6.21332693,8.92519283,285,260,285,260,260,518.333496,260,518.333496,840,1330,840,1330,583.333496,260,583.333496,260,43.9999733,100.267097,43.9999733,100.267097,1279.79639,411.007477,1279.79639,411.007477 [f=0012552] [12552] Game End Stats Values: 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Game End Stats Values: 29,2895,8235,2895,8235,201.808792,555.14093,201.808792,555.14093,0,0,0,0,0,0,0,0,215.317551,0,215.317551,0,1923.18469,4198.11719,1923.18469,4198.11719,380,380,380,380,15.331769,48.0703468,15.331769,48.0703468,55,1660,55,1660,24.8122444,29.9782391,24.8122444,29.9782391,740,2200,740,2200,1143.33337,3370.33325,1143.33337,3370.33325,1720,3995,1720,3995,3435.3335,1208.33325,3435.3335,1208.33325,701.11145,336.644989,701.11145,336.644989,4369.4541,1995.95239,4369.4541,1995.95239 [f=0012569] [12569] Event [1847.99048,26.564188,3153.79785]: 1 lost unit Reaver [f=0012657] [12657] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0012671] Player DanWarior left the game: normal quit [f=0012671] [12671] Event [undefined]: DanWarior quit [f=0012683] Spectator nr1_rANDY_FAN left the game: normal quit [f=0012683] [12683] Event [undefined]: nr1_rANDY_FAN quit [f=0012729] Spectator TROGLODITA left the game: normal quit [f=0012729] [12729] Event [undefined]: TROGLODITA quit [f=0012735] No clients connected, shutting down server [f=0012735] Server shutdown [f=0012773] [12773] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0012798] [12798] Event [4840,47.0703125,3576]: 0 finished unit Solar Collector [f=0012864] [12864] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0012979] [12979] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0013069] [13069] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0013162] [13162] Event [5926.3999,47.0703125,4088]: 0 finished unit Glaive [f=0013230] Autoquit sending quit command. [f=0013230] [QuitAction] user exited to system [f=0013230] [SpringApp::Kill][1] fromRun=1 [f=0013230] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013230] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013230] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013230] [ThreadPool::SetThreadCount][2] workers=0 [f=0013230] [SpringApp::Kill][2] [f=0013230] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013230] [Game::KillLua][3] dtor=0 luaUI=0x65d0fcf0 [f=0013230] Start widgetHandler:Shutdown [f=0013230] Shutdown - SaveOrderList Complete [f=0013230] Writing last game win data [f=0013230] Shutdown - SaveConfigData Complete [f=0013230] Shutdown Widget - Chili Highlight [f=0013230] Shutdown Widget - Save/Load API [f=0013230] Shutdown Widget - Draw After Chili [f=0013230] Shutdown Widget - EPIC Menu [f=0013230] Shutdown Widget - Chili Minimap [f=0013230] Shutdown Widget - Chili Widget Selector [f=0013230] Shutdown Widget - Local Team Colors [f=0013230] Shutdown Widget - Display Keys 2 [f=0013230] Shutdown Widget - Save Game Menu [f=0013230] Shutdown Widget - HealthBars [f=0013230] Shutdown Widget - Noises [f=0013230] Shutdown Widget - Unit Icons [f=0013230] Shutdown Widget - Win Counter [f=0013230] Shutdown Widget - BuildETA [f=0013230] Shutdown Widget - SpringRTS Replay Stats [f=0013230] Shutdown Widget - Modular Comm Info [f=0013230] Shutdown Widget - CameraShake [f=0013230] Shutdown Widget - Chili Economy Panel Default [f=0013230] Shutdown Widget - Chili EndGame Window [f=0013230] Shutdown Widget - Chili Nuke Warning [f=0013230] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013230] Shutdown Widget - Chili Spectator Panels [f=0013230] Shutdown Widget - Context Menu [f=0013230] Shutdown Widget - Darkening [f=0013230] Shutdown Widget - MetalFeatures (new) [f=0013230] Shutdown Widget - Defense Range Zero-K [f=0013230] Shutdown Widget - Grab Input [f=0013230] Input grabbing is disabled! [f=0013230] Shutdown Widget - Highlight Geos [f=0013230] Shutdown Widget - Local Widgets Config [f=0013230] Shutdown Widget - MinimapEvents [f=0013230] Shutdown Widget - Missile Silo Range [f=0013230] Shutdown Widget - Point Tracker [f=0013230] Shutdown Widget - Showeco and Grid Drawer [f=0013230] Shutdown Widget - Stereo3D [f=0013230] Shutdown Widget - State Reverse and Latency [f=0013230] Shutdown Widget - Music Player v2 [f=0013230] Shutdown Widget - Attack AoE [f=0013230] Shutdown Widget - UnitShapes [f=0013230] Shutdown Widget - Map Edge Extension [f=0013230] Shutdown Widget - Selection Send [f=0013230] Shutdown Widget - LupsManager [f=0013230] Shutdown Widget - Newton Firezone [f=0013230] Shutdown Widget - Chili Pro Console [f=0013230] Shutdown Widget - Persistent Build Height [f=0013230] Shutdown Widget - Lasso Terraform GUI [f=0013230] Shutdown Widget - Chili Framework [f=0013230] Shutdown Widget - Lups [f=0013230] Shutdown Widget - Mex Placement Handler [f=0013230] Shutdown Widget - Custom Markers [f=0013230] Shutdown Widget - Chili Core Selector [f=0013230] Shutdown Widget - Select Keys [f=0013230] Shutdown Widget - Pause Screen [f=0013230] Shutdown Widget - Layout Handler [f=0013230] Shutdown Widget - Text To Speech Control [f=0013230] End widgetHandler:Shutdown [f=0013230] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2750310,282139861} {int,ext,rec}Allocs={24451791,0,0} {chunk,block}Bytes={282139861,0} [f=0013230] [Game::KillLua][1] dtor=0 luaGaia=0x659b8830 [f=0013230] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2561914,270440578} {int,ext,rec}Allocs={24451792,0,0} {chunk,block}Bytes={270440578,0} [f=0013230] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2561914,270440578} {int,ext,rec}Allocs={24451792,0,0} {chunk,block}Bytes={270440578,0} [f=0013230] [Game::KillLua][2] dtor=0 luaRules=0x525e3f90 [f=0013230] Start gadgetHandler:Shutdown [f=0013230] Shutdown - StartSetup [f=0013230] Shutdown - UnitMorph [f=0013230] Shutdown - Carrier Drones [f=0013230] Shutdown - LupsNanoSpray [f=0013230] Shutdown - Missile Silo Controller [f=0013230] Shutdown - Modular Comm Info [f=0013230] Shutdown - Terrain Texture Handler [f=0013230] Shutdown - UnitCloakShield [f=0013230] Shutdown - Starlight Handler [f=0013230] End gadgetHandler:Shutdown [f=0013230] Start gadgetHandler:Shutdown [f=0013230] Shutdown - Save/Load [f=0013230] Shutdown - Teleport Throw [f=0013230] Shutdown - UnitMorph [f=0013230] Shutdown - Modular Comm Info [f=0013230] Shutdown - Retreat Command [f=0013230] Shutdown - Shockwaves [f=0013230] Shutdown - UnitCloakShield [f=0013230] Shutdown - Lups Cloak FX [f=0013230] Shutdown - Lups [f=0013230] Shutdown - Lups Shield [f=0013230] End gadgetHandler:Shutdown [f=0013230] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24451853,0,0} {chunk,block}Bytes={0,0} [f=0013230] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24451853,0,0} {chunk,block}Bytes={0,0} [f=0013230] [Game::KillLua][4] dtor=0 [f=0013230] [Game::~CGame][1] [f=0013230] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013230] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013230] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013230] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013230] [Game::KillLua][4] dtor=1 [f=0013230] [Game::KillMisc][1] [f=0013230] [Game::KillMisc][2] [f=0013230] [Game::KillMisc][3] [f=0013230] [Game::KillRendering][1] [f=0013230] [3DOParser::Kill] allocated 137 pieces [f=0013230] [S3OParser::Kill] allocated 2687 pieces [f=0013230] [AssParser::Kill] allocated 222 pieces [f=0013230] [Game::KillInterface][1] [f=0013230] [Game::KillInterface][2] [f=0013230] [Game::KillSimulation][1] [f=0013230] [Game::KillSimulation][2] [f=0013230] [CCollisionHandler] dis-/continuous tests: 0/622163 [f=0013230] [Game::KillSimulation][3] [f=0013230] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013230] [~CPathCache(28x20)] cacheHits=43 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0013230] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013230] [~CPathCache(56x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013230] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013230] [LosHandler::Kill] raycast instance cache-{hits,misses}={2377,8647}; shared=2%; cached=19% [f=0013230] [Game::KillSimulation][4] [f=0013230] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013230] [Game::~CGame][2] [f=0013230] [Game::~CGame][3] [f=0013230] [SpringApp::Kill][3] [f=0013230] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141259 bytes sent 154733 bytes recv'd [f=0013230] [SpringApp::Kill][4] font=0x44895aa0 [f=0013230] [SpringApp::Kill][5] [f=0013230] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44965ef0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7455ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=623ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=562ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=299ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=184ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=92ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=52ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=50ms file="objects3d/cremcom3.s3o" indx=5100 inflSize=200kb readTime=49ms file="objects3d/corgol_512.s3o" indx=5057 inflSize=68kb readTime=45ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53797217 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x449f8600) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449ff7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44914b30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2bc09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]