[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DDubLfMYpi/springsettings.1071709.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 276ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f44b809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6237 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071709/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45336770] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45336770] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4493ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4890ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1224ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1147ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 831ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nikminer2017 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071709/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (8025ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071709/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c35430,0x62fc0d70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: d54f4b6039d15e47022819ad4596f592 [f=-000001] Connection attempt from Winsalot [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FFC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Winsalot" string="[Game::Load][lua{Rules,Gaia}={0x61648340,0x69688c10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FFC" string="[Game::Load][lua{Rules,Gaia}={0000000050cb1080,000000007e4a4870}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] wtf [f=-000001] Allies: I choose: ng! [f=-000001] wtf [f=-000001] now we match in MM? [f=-000001] i need to ban this map [f=-000001] > Game will be force started in 40 seconds [f=-000001] gl hf I guess :) [f=-000001] Allies: I choose: Nerd Commander! [f=-000001] > Game will be force started in 20 seconds [f=-000001] btw wanna team up for tomorrow tourney? [f=-000001] i [f=-000001] [0] Event [1095,186.921539,414]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4693,192.78009,4061]: 1 finished unit Engineer Commander [f=0000000] [0] FFC, team: 1, elo:2503, userid: 206403 [f=0000000] [0] Winsalot, team: 0, elo:2089, userid: 397663 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000029] [29] Event [4776,187.70546,3912]: 1 finished unit Spider Factory [f=0000066] [66] Event [1240,187.756958,456]: 0 finished unit Amphbot Factory [f=0000168] [168] Event [4776.05518,185.976257,3876]: 1 finished unit Flea [f=0000249] dont know i fi want to play in it [f=0000256] [256] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000261] [261] Event [4776.05518,185.976257,3876]: 1 finished unit Flea [f=0000300] [300] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000496] [496] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000540] [540] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000588] [588] Event [1276,187.108459,456]: 0 finished unit Conch [f=0000642] [642] Event [1112,191.144409,200]: 0 finished unit Wind/Tidal Generator [f=0000754] [754] Event [1064,192.037048,200]: 0 finished unit Wind/Tidal Generator [f=0000771] [771] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000965] [965] Event [4840,192.937317,4104]: 1 finished unit Solar Collector [f=0001062] [1062] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0001186] [1186] Event [920,192.929688,232]: 0 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0001321] [1321] Event [872,192.52533,232]: 0 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [872,191.731873,280]: 0 finished unit Wind/Tidal Generator [f=0001530] [1530] Event [872,192.6474,328]: 0 finished unit Wind/Tidal Generator [f=0001561] [1561] Event [1192,193.082275,568]: 0 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [920,192.929688,328]: 0 finished unit Wind/Tidal Generator [f=0001815] [1815] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0001871] [1871] Event [1104,272.984924,720]: 0 finished unit Radar Tower [f=0001906] [1906] Event [1276,187.108459,456]: 0 finished unit Duck [f=0002019] [2019] Event [1192,199.208679,616]: 0 finished unit Wind/Tidal Generator [f=0002168] [2168] Event [1240,194.089355,616]: 0 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [1276,187.108459,456]: 0 finished unit Duck [f=0002474] [2474] Event [4584,189.343872,4024]: 1 finished unit Solar Collector [f=0002506] [2506] Event [1276,187.108459,456]: 0 finished unit Duck [f=0002659] [2659] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0002809] hate spiders [f=0002896] [2896] Event [4728,190.953674,4152]: 1 finished unit Solar Collector [f=0003002] [3002] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003013] [3013] Event [327.016632,189.465546,760.928467]: 1 lost unit Flea [f=0003106] i hate ducks [f=0003121] [3121] Event [1276,187.108459,456]: 0 finished unit Archer [f=0003343] [3343] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0003572] [3572] Event [4208,55.6158447,2640]: 1 finished unit Lotus [f=0003594] [3594] Event [1276,187.108459,456]: 0 finished unit Conch [f=0003677] [3677] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003829] [3829] Event [3805.76782,44.6083412,2770.37769]: 0 lost unit Duck [f=0003841] [3841] Event [1276,187.108459,456]: 0 finished unit Duck [f=0003977] [3977] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004055] [4055] Event [4056.53857,76.802536,3304.55542]: 0 lost unit Duck [f=0004094] [4094] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0004311] [4311] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004348] [4348] Event [648,192.929688,1336]: 0 finished unit Wind/Tidal Generator [f=0004456] [4456] Event [1276,187.108459,456]: 0 finished unit Archer [f=0004506] [4506] Event [696,192.433777,1384]: 0 finished unit Wind/Tidal Generator [f=0004622] [4622] Event [3848,192.937317,4520]: 1 finished unit Solar Collector [f=0004656] [4656] Event [584,192.937317,1368]: 0 finished unit Wind/Tidal Generator [f=0004741] [4741] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0004904] [4904] Event [4008,192.868652,4568]: 1 finished unit Solar Collector [f=0004960] [4960] Event [1112,185.803833,376]: 0 finished unit Caretaker [f=0005046] [5046] Event [376,190.732422,872]: 0 finished unit Wind/Tidal Generator [f=0005146] [5146] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0005241] [5241] Event [296,187.459412,824]: 0 finished unit Wind/Tidal Generator [f=0005302] [5302] Event [1264,190.259399,736]: 0 finished unit Lotus [f=0005344] [5344] Event [3664,192.937317,4544]: 1 finished unit Lotus [f=0005349] [5349] Event [2704.52222,68.3250351,619.038208]: 0 finished unit Engineer Commander [f=0005349] game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0005349] [5349] Received game_message: Morph complete: Nerd Commander lvl 1 -> Nerd Commander lvl 2 [f=0005365] [5365] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0005451] [5451] Event [360,191.876831,744]: 0 finished unit Wind/Tidal Generator [f=0005462] [5462] Event [1276,187.108459,456]: 0 finished unit Conch [f=0005638] [5638] Event [1280,192.349854,288]: 0 finished unit Lotus [f=0005815] [5815] Event [3516.03345,54.2301636,2301.96558]: 1 finished unit Engineer Commander [f=0005850] [5850] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0005891] [5891] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0005988] [5988] Event [240,179.5401,864]: 0 finished unit Lotus [f=0006017] [6017] Event [2752,189.191284,304]: 0 finished unit Lotus [f=0006044] [6044] Event [1276,187.108459,456]: 0 finished unit Duck [f=0006153] [6153] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0006153] [6153] Event [3376,56.2414551,2320]: 1 finished unit Lotus [f=0006365] [6365] Event [752,190.1297,304]: 0 finished unit Lotus [f=0006476] [6476] Event [2792,187.108459,152]: 0 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0006542] [6542] Event [2401.36597,192.937317,4480.50098]: 0 lost unit Duck [f=0006548] [6548] Event [2744,187.673035,152]: 0 finished unit Wind/Tidal Generator [f=0006614] [6614] Event [2696,190.030518,152]: 0 finished unit Wind/Tidal Generator [f=0006633] [6633] Event [1276,187.108459,456]: 0 finished unit Archer [f=0006633] [6633] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0006683] [6683] Event [2648,192.090454,152]: 0 finished unit Wind/Tidal Generator [f=0006756] [6756] Event [2776,185.21637,104]: 0 finished unit Wind/Tidal Generator [f=0006820] [6820] Event [2728,184.499207,104]: 0 finished unit Wind/Tidal Generator [f=0006891] [6891] Event [2680,186.162415,104]: 0 finished unit Wind/Tidal Generator [f=0006894] [6894] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0006951] [6951] Event [2768,189.824524,4672]: 1 lost unit Lotus [f=0006959] [6959] Event [2632,186.47522,104]: 0 finished unit Wind/Tidal Generator [f=0007004] [7004] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0007011] [7011] Event [425.777802,190.54454,2080.18188]: 1 lost unit Flea [f=0007083] [7083] Event [464,192.929688,848]: 0 finished unit Lotus [f=0007301] [7301] Event [2952,192.616882,4696]: 1 finished unit Solar Collector [f=0007315] [7315] Event [4904,191.800537,3912]: 1 finished unit Caretaker [f=0007365] [7365] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0007370] [7370] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0007391] [7391] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0007621] [7621] Event [1276,187.108459,456]: 0 finished unit Conch [f=0007654] [7654] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0007758] [7758] Event [1276,187.108459,456]: 0 finished unit Duck [f=0007775] [7775] Event [544,190.953674,1456]: 0 finished unit Lotus [f=0007881] [7881] Event [2864,186.986389,320]: 0 finished unit Lotus [f=0007892] [7892] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0007988] [7988] Event [2816,183.942261,336]: 0 finished unit Radar Tower [f=0008015] [8015] Event [3040,57.6147461,2880]: 1 finished unit Lotus [f=0008135] [8135] Event [3312,51.2213135,2752]: 1 finished unit Radar Tower [f=0008162] [8162] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0008219] [8219] Event [1276,187.108459,456]: 0 finished unit Archer [f=0008242] [Game::ClientReadNet] added new player awall with number 2 to team 0 [f=0008242] > SPRINGIE:User awall|shieldbomb|4_6||False||Federation|RS [f=0008258] Connection attempt from awall [f=0008258] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008258] -> Connection established (given id 2) [f=0008268] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008268] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008340] [8340] Event [640,179.616394,2144]: 0 finished unit Lotus [f=0008493] [8493] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0008626] [8626] Event [968,188.924255,168]: 0 finished unit Wind/Tidal Generator [f=0008637] [8637] Event [692.87738,160.503571,2132.96094]: 0 lost unit Duck [f=0008670] [8670] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0008718] [8718] Event [920,191.792908,168]: 0 finished unit Wind/Tidal Generator [f=0008762] [8762] Event [640,179.616394,2144]: 0 lost unit Lotus [f=0008778] [8778] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0008780] [8780] Event [697.092285,143.794861,2214.08618]: 0 lost unit Archer [f=0008894] [8894] Event [560,190.518799,1920]: 0 lost unit Picket [f=0008896] [8896] Event [872,192.349854,168]: 0 finished unit Wind/Tidal Generator [f=0008896] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0008915] [Game::ClientReadNet][LOGMSG] sender="awall" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0008915] [Game::ClientReadNet][LOGMSG] sender="awall" string="[Game::Load][lua{Rules,Gaia}={00000000697b5fc0,00000000bfb8c1a0}]" [f=0008933] [8933] Event [1276,187.108459,456]: 0 finished unit Conch [f=0008978] [8978] Event [581.084167,185.809204,1964.38904]: 0 lost unit Conch [f=0009050] [9050] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0009076] [9076] Event [1276,187.108459,456]: 0 finished unit Duck [f=0009077] [9077] Event [4192.73779,184.420776,534.241516]: 0 lost unit Duck [f=0009083] [9083] Event [3008,74.0103149,2992]: 1 finished unit Lotus [f=0009250] [9250] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0009292] [9292] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0009301] [9301] Event [824,192.471924,152]: 0 finished unit Wind/Tidal Generator [f=0009341] [Game::ClientReadNet] added new player ricegwon with number 3 to team 0 [f=0009341] > SPRINGIE:User ricegwon|staticheavyradar|0_0||False|||AU [f=0009358] Connection attempt from ricegwon [f=0009358] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009358] -> Connection established (given id 3) [f=0009392] [9392] Event [1276,187.108459,456]: 0 finished unit Archer [f=0009399] [Game::ClientReadNet][LOGMSG] sender="ricegwon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0009399] [Game::ClientReadNet][LOGMSG] sender="ricegwon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009419] [9419] Event [776,192.616882,152]: 0 finished unit Wind/Tidal Generator [f=0009485] [9485] Event [4539.72754,192.815811,834.086914]: 1 lost unit Venom [f=0009586] [9586] Event [728,189.24469,152]: 0 finished unit Wind/Tidal Generator [f=0009605] [9605] Event [4896,190.953674,2352]: 1 finished unit Lotus [f=0009730] [9730] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0009765] [9765] Event [680,190.457764,152]: 0 finished unit Wind/Tidal Generator [f=0009771] [9771] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0009941] [9941] Event [792,191.029968,104]: 0 finished unit Wind/Tidal Generator [f=0009942] [9942] Event [2848,192.914429,4736]: 1 finished unit Lotus [f=0009975] [9975] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0010030] [10030] Event [744,191.747131,88]: 0 finished unit Wind/Tidal Generator [f=0010036] [10036] Event [4560,190.541687,640]: 0 finished unit Lotus [f=0010046] [Game::ClientReadNet][LOGMSG] sender="ricegwon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0010063] [10063] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0010074] [Game::ClientReadNet][LOGMSG] sender="ricegwon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0010074] [Game::ClientReadNet][LOGMSG] sender="ricegwon" string="[Game::Load][lua{Rules,Gaia}={000000005b19ee30,00000000cf344700}]" [f=0010222] [10222] Event [696,190.907898,72]: 0 finished unit Wind/Tidal Generator [f=0010364] [10364] Event [4393.51025,188.75354,702.472534]: 0 finished unit Engineer Commander [f=0010364] game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0010364] [10364] Received game_message: Morph complete: Nerd Commander lvl 2 -> Nerd Commander lvl 3 [f=0010426] [10426] Event [648,188.695374,56]: 0 finished unit Wind/Tidal Generator [f=0010428] Playback paused [f=0010430] [10430] Event [1276,187.108459,456]: 0 finished unit Conch [f=0010431] Playback continued [f=0010461] [10461] Event [217.364944,106.493584,4844.58594]: 0 lost unit Archer [f=0010475] [10475] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0010486] [10486] Event [4872,192.761841,4312]: 1 finished unit Solar Collector [f=0010576] [10576] Event [1276,187.108459,456]: 0 finished unit Duck [f=0010619] [10619] Event [728,191.060486,24]: 0 finished unit Wind/Tidal Generator [f=0010769] [10769] Event [584,191.617432,24]: 0 finished unit Wind/Tidal Generator [f=0010838] [10838] Event [2464,67.5482178,2928]: 1 finished unit Lotus [f=0010852] [10852] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0010892] [10892] Event [1276,187.108459,456]: 0 finished unit Archer [f=0010956] [10956] Event [4696,192.7771,4392]: 1 finished unit Solar Collector [f=0011039] [11039] Event [4196.6875,156.605881,1267.44397]: 0 finished unit Firefly [f=0011064] [11064] Event [2640,77.2528076,2848]: 1 finished unit Picket [f=0011102] [11102] Event [1080,192.761841,488]: 0 finished unit Caretaker [f=0011241] [11241] Event [4844.68555,91.5899734,1988.53723]: 0 lost unit Archer [f=0011259] [11259] Event [4896,190.953674,2352]: 1 lost unit Lotus [f=0011311] [11311] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0011339] [11339] Event [4776.05518,185.976257,3876]: 1 finished unit Widow [f=0011369] [11369] Event [4520,192.082825,4472]: 1 finished unit Solar Collector [f=0011370] [11370] Event [4920,191.133881,2392]: 1 lost unit Metal Extractor [f=0011441] [11441] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0011653] [11653] Event [3872,77.2146606,1728]: 0 finished unit Radar Tower [f=0011709] [11709] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0011948] [11948] Event [1276,187.108459,456]: 0 finished unit Conch [f=0011975] [11975] Event [552,192.929688,472]: 0 finished unit Energy Pylon [f=0012001] [12001] Event [4344,187.276306,4552]: 1 finished unit Solar Collector [f=0012009] [12009] Event [4640,74.1552734,2784]: 1 lost unit Lotus [f=0012017] [12017] Event [4776.05518,185.976257,3876]: 1 finished unit Widow [f=0012132] [12132] Event [2255.14038,77.155983,1758.63184]: 0 lost unit Duck [f=0012192] [12192] Event [3936,62.3449707,2016]: 0 finished unit Picket [f=0012197] [12197] Event [3834.62183,137.263474,2426.43457]: 0 lost unit Firefly [f=0012265] [12265] Event [2088,76.5509033,2056]: 0 lost unit Metal Extractor [f=0012278] [12278] Event [1032,192.586365,408]: 0 finished unit Caretaker [f=0012324] [12324] Event [2455.66992,57.3386841,1671.14539]: 0 lost unit Conch [f=0012341] [12341] Event [4591.60156,63.8352165,2864.66772]: 1 lost unit Weaver [f=0012392] [12392] Event [3760,59.9874878,1968]: 0 finished unit Picket [f=0012426] [12426] Event [648,192.929688,216]: 0 finished unit Wind/Tidal Generator [f=0012457] [12457] Event [3952,44.3624878,2512]: 1 finished unit Lotus [f=0012509] [12509] Event [3858.36523,156.290314,1844.6792]: 0 finished unit Firefly [f=0012568] [12568] Event [2351.15161,54.9673843,1381.41919]: 0 lost unit Duck [f=0012622] [12622] Event [3950.25,136.360214,2453.22632]: 0 lost unit Firefly [f=0012624] [12624] Event [3648,64.710083,1888]: 0 finished unit Picket [f=0012662] [12662] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0012682] [12682] Event [1276,187.108459,456]: 0 finished unit Duck [f=0012691] [12691] Event [600,192.906799,184]: 0 finished unit Wind/Tidal Generator [f=0012855] [12855] Event [4168,192.937317,4632]: 1 finished unit Solar Collector [f=0012867] [12867] Event [4112,56.7602539,2064]: 0 finished unit Picket [f=0012867] [12867] Event [3648,64.710083,1888]: 0 lost unit Picket [f=0012914] [12914] Event [552,191.434326,136]: 0 finished unit Wind/Tidal Generator [f=0012929] [12929] Event [3987.74146,156.949936,1855.70325]: 0 finished unit Firefly [f=0012956] [12956] Event [4574.91992,68.3221436,2783.11768]: 1 lost unit Widow [f=0012984] [12984] Event [3760,59.9874878,1968]: 0 lost unit Picket [f=0013017] [13017] Event [3699.15308,164.388199,1812.38635]: 0 lost unit Firefly [f=0013086] [13086] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0013092] [13092] Event [504,185.994568,104]: 0 finished unit Wind/Tidal Generator [f=0013195] [13195] Event [3936,62.3449707,2016]: 0 lost unit Picket [f=0013270] [13270] Event [1276,187.108459,456]: 0 finished unit Bulkhead [f=0013271] [13271] Event [3908.59497,55.6845093,2116.67627]: 1 lost unit Venom [f=0013272] [13272] Event [456,183.606567,72]: 0 finished unit Wind/Tidal Generator [f=0013302] [13302] Event [4112,56.7602539,2064]: 0 lost unit Picket [f=0013319] [13319] Event [4274.36279,154.493561,1450.29492]: 0 finished unit Firefly [f=0013323] [13323] Event [3672,75.8947754,1448]: 0 lost unit Metal Extractor [f=0013349] [13349] Event [1608,88.4451294,904]: 0 finished unit Caretaker [f=0013376] [13376] Event [3872,77.2146606,1728]: 0 lost unit Radar Tower [f=0013381] [13381] Event [4585.15674,75.4332504,2550.81616]: 1 lost unit Venom [f=0013401] [13401] Event [4786.4502,82.3713455,2735.36475]: 0 lost unit Buoy [f=0013413] Playback paused [f=0013423] Playback continued [f=0013431] [13431] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0013498] [13498] Event [4087.93677,166.168655,1768.96411]: 0 lost unit Firefly [f=0013502] [13502] Event [1276,187.108459,456]: 0 finished unit Archer [f=0013566] [13566] Event [4793.99414,115.33654,2533.29248]: 0 lost unit Buoy [f=0013792] [13792] Event [4400.68213,239.729187,1023.85034]: 0 lost unit Firefly [f=0013804] [13804] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0013839] [13839] Event [4536,188.092651,3784]: 1 finished unit Caretaker [f=0013955] [13955] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0013987] [13987] Event [4336.39502,184.389587,735.655884]: 1 lost unit Venom [f=0013990] [13990] Event [1276,187.108459,456]: 0 finished unit Conch [f=0014088] [14088] Event [1276,187.108459,456]: 0 finished unit Duck [f=0014189] [14189] Event [4560,190.541687,640]: 0 lost unit Lotus [f=0014190] [14190] Event [4405.70947,166.468719,1015.25568]: 0 lost unit Engineer Commander [f=0014206] [14206] Event [4333.14258,118.105103,1070.56531]: 1 lost unit Venom [f=0014213] [14213] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0014331] [14331] Event [4600,190.678406,520]: 0 lost unit Metal Extractor [f=0014379] [14379] Event [4203.47119,76.8253555,1300.62488]: 0 lost unit Archer [f=0014382] [14382] Event [1276,187.108459,456]: 0 finished unit Bulkhead [f=0014467] [14467] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0014592] [14592] Event [4068.11646,153.48378,712.277344]: 0 lost unit Duck [f=0014796] [14796] Event [1276,187.108459,456]: 0 finished unit Archer [f=0014801] [14801] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0014813] [14813] Event [1208,191.846313,312]: 0 finished unit Storage [f=0014840] [14840] Event [3547.41479,76.6049728,1233.65649]: 0 lost unit Buoy [f=0015059] Playback paused [f=0015061] Playback continued [f=0015159] [15159] Event [3291.42407,71.334877,604.876587]: 0 lost unit Bulkhead [f=0015189] [15189] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0015293] [15293] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0015373] [15373] Event [2953.71606,75.3664551,570.930908]: 0 lost unit Duck [f=0015385] [15385] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0015482] [15482] Event [2989.65161,101.755363,431.490387]: 1 lost unit Venom [f=0015519] [15519] Event [2816,183.942261,336]: 0 lost unit Radar Tower [f=0015540] venoms OP [f=0015549] [15549] Event [2937.26685,75.6572342,568.180237]: 1 lost unit Venom [f=0015571] [15571] Event [2864,186.521606,320]: 0 lost unit Lotus [f=0015618] [15618] Event [2886.94165,75.1698914,590.9198]: 1 lost unit Venom [f=0015638] [15638] Event [1276,187.108459,456]: 0 finished unit Conch [f=0015670] [15670] Event [2753.24365,77.3251419,491.14093]: 0 lost unit Archer [f=0015673] [15673] Event [554.23291,191.86673,2407.69019]: 1 lost unit Venom [f=0015690] [15690] Event [504,191.769257,2200]: 0 finished unit Metal Extractor [f=0015692] [15692] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0015728] [15728] Event [415.664886,192.929688,2389.4873]: 1 lost unit Venom [f=0015731] [15731] Event [3014.72876,79.2625885,506.146637]: 1 lost unit Venom [f=0015764] [15764] Event [1276,187.108459,456]: 0 finished unit Duck [f=0015888] [15888] Event [4920,190.032654,2392]: 1 finished unit Metal Extractor [f=0016027] [16027] Event [4632,192.067566,3864]: 1 finished unit Spider Plate [f=0016073] [16073] Event [1276,187.108459,456]: 0 finished unit Buoy [f=0016182] [16182] Event [3896,41.5396118,2664]: 1 finished unit Geothermal Generator [f=0016221] [16221] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0016300] [16300] Event [2781.72437,66.9937057,638.008545]: 0 lost unit Buoy [f=0016389] [16389] Event [1276,187.108459,456]: 0 finished unit Bulkhead [f=0016393] gg [f=0016449] [16449] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0016462] [16462] Event [undefined]: Winsalot resigned [f=0016462] game_message: Winsalot has been destroyed! [f=0016462] game_message: FFC wins! [f=0016462] Submitting stats [f=0016462] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016462] Part| Total Time|Time of the last 0.5s [f=0016462] Draw 36084.56ms 8.22% [f=0016462] Lua::Callins::Synced 26889.79ms 3.47% [f=0016462] Lua::Callins::Unsynced 55409.10ms 9.59% [f=0016462] Lua::CollectGarbage::Synced 18435.19ms 47.31% [f=0016462] Lua::CollectGarbage::Unsynced 17406.39ms 7.95% [f=0016462] Misc::Profiler::AddTime 108.68ms 0.00% [f=0016462] Sim 84496.63ms 25.84% [f=0016462] [16462] Received game_message: Winsalot has been destroyed! [f=0016462] [16462] Received game_message: FFC wins! [f=0016463] [16463] Game End Stats Header: 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Values: 28,9405,8570,8570,9405,1324.32068,51.4606857,51.4606857,1324.32068,0,0,0,0,0,0,0,0,55.2519531,146.332703,146.332703,55.2519531,1250.3396,1711.51575,1711.51575,1250.3396,810,730,730,810,40.0727615,35.6500015,35.6500015,40.0727615,2170,1560,1560,2170,28.6030064,20.0244808,20.0244808,28.6030064,2160,2960,2960,2160,508.749817,1520,1520,508.749817,4265,3320,3320,4265,1520,508.749817,508.749817,1520,1348.14722,653.588501,653.588501,1348.14722,1742.75439,1260.03833,1260.03833,1742.75439 [f=0016463] [16463] Game End Stats Values: 29,9500,8490,8490,9500,1381.48303,52.3764343,52.3764343,1381.48303,0,0,0,0,0,0,0,0,55.2519531,151.510345,151.510345,55.2519531,1472.40735,1992.17761,1992.17761,1472.40735,1010,820,820,1010,37.5537605,28,28,37.5537605,2170,1560,1560,2170,23.9441509,24.2032661,24.2032661,23.9441509,2080,2960,2960,2080,678.749817,1840,1840,678.749817,4240,3150,3150,4240,1840,678.749817,678.749817,1840,1348.14722,736.980652,736.980652,1348.14722,2023.41626,1483.36951,1483.36951,2023.41626 [f=0016463] [16463] Game End Stats Values: 30,9650,8450,8450,9650,1503.54187,55.4691544,55.4691544,1503.54187,0,0,0,0,0,0,0,0,55.2519531,400.530457,400.530457,55.2519531,2273.54321,2266.69897,2266.69897,2273.54321,1010,820,820,1010,82.777977,28.666666,28.666666,82.777977,2170,1560,1560,2170,28.1372566,32.4561729,32.4561729,28.1372566,2160,2680,2680,2160,958.749817,2040,2040,958.749817,4310,3390,3390,4310,2040,958.749817,958.749817,2040,1348.14722,871.381042,871.381042,1348.14722,2297.93799,2284.50537,2284.50537,2297.93799 [f=0016463] [16463] Game End Stats Values: 31,9505,8450,8450,9505,1644.04565,56.9675941,56.9675941,1644.04565,0,0,0,0,0,0,0,0,55.2519531,545.9552,545.9552,55.2519531,2380.00269,3071.88208,3071.88208,2380.00269,810,820,820,810,96.6122131,33.3333321,33.3333321,96.6122131,2115,1560,1560,2115,28.9002495,32.8332253,32.8332253,28.9002495,2110,2680,2680,2110,1358.74976,2665,2665,1358.74976,4470,3390,3390,4470,2665,1358.74976,1358.74976,2665,1348.14722,1040.79968,1040.79968,1348.14722,3103.12109,2393.00537,2393.00537,3103.12109 [f=0016463] [16463] Game End Stats Values: 32,9705,8630,8630,9705,1774.50623,57.4181824,57.4181824,1774.50623,0,0,0,0,0,0,0,0,55.2519531,591.220703,591.220703,55.2519531,2672.58081,4337.15479,4337.15479,2672.58081,810,820,820,810,82.3616638,31.666666,31.666666,82.3616638,2115,1560,1560,2115,26.897377,27.2611389,27.2611389,26.897377,2310,2680,2680,2310,1358.74976,2945,2945,1358.74976,4470,3570,3570,4470,2945,1358.74976,1358.74976,2945,1348.14722,1146.11646,1146.11646,1348.14722,4368.39355,2732.19214,2732.19214,4368.39355 [f=0016463] [16463] Game End Stats Values: 33,7780,8600,8600,7780,1900.40515,59.4952545,59.4952545,1900.40515,0,0,0,0,0,0,0,0,55.3845863,612.423401,612.423401,55.3845863,3010.09302,5556.58105,5556.58105,3010.09302,720,820,820,720,73.5586624,35,35,73.5586624,110,1560,1560,110,23.8599491,26.4317989,26.4317989,23.8599491,2420,2480,2480,2420,1758.74976,5330,5330,1758.74976,4530,3740,3740,4530,5330,1758.74976,1758.74976,5330,1348.14722,1186.93982,1186.93982,1348.14722,5587.81982,3162.62012,3162.62012,5587.81982 [f=0016463] [16463] Game End Stats Values: 34,7720,8970,8970,7720,2007.09033,60.2524834,60.2524834,2007.09033,0,0,0,0,0,0,0,0,61.5744247,612.423401,612.423401,61.5744247,3085.79834,5916.58105,5916.58105,3085.79834,720,820,820,720,57.4205513,34.4000015,34.4000015,57.4205513,110,1560,1560,110,21.1123447,25.1571407,25.1571407,21.1123447,2260,2680,2680,2260,1758.74976,5690,5690,1758.74976,4630,3910,3910,4630,5690,1758.74976,1758.74976,5690,1348.14722,1252.2677,1252.2677,1348.14722,5947.81982,3238.32544,3238.32544,5947.81982 [f=0016463] [16463] Game End Stats Values: 35,7770,9170,9170,7770,2061.51465,61.3836555,61.3836555,2061.51465,0,0,0,0,0,0,0,0,61.5744247,612.423401,612.423401,61.5744247,3085.79834,6161.03223,6161.03223,3085.79834,720,820,820,720,45.0796471,33.9333344,33.9333344,45.0796471,110,1560,1560,110,17.6282883,24.3420773,24.3420773,17.6282883,2310,2880,2880,2310,1758.74976,5920,5920,1758.74976,4630,3910,3910,4630,5920,1758.74976,1758.74976,5920,1348.14722,1287.72839,1287.72839,1348.14722,6192.271,3238.32544,3238.32544,6192.271 [f=0016463] [16463] Game End Stats Values: 36,7585,8260,8260,7585,2151.73657,62.1637154,62.1637154,2151.73657,0,0,0,0,0,0,0,0,61.5744247,635.835144,635.835144,61.5744247,3908.10596,6634.45313,6634.45313,3908.10596,630,820,820,630,54.9921494,30,30,54.9921494,55,1560,1560,55,20.1481552,25.4786663,25.4786663,20.1481552,2030,1880,1880,2030,2958.74976,6345,6345,2958.74976,4870,4000,4000,4870,6345,2958.74976,2958.74976,6345,1348.14722,1358.28699,1358.28699,1348.14722,6674.64502,4061.94409,4061.94409,6674.64502 [f=0016463] [16463] Game End Stats Values: 37,7945,9000,9000,7945,2261.77954,65.1748352,65.1748352,2261.77954,0,0,0,0,0,0,0,0,61.5744247,664.793945,664.793945,61.5744247,4152.3252,6750.94922,6750.94922,4152.3252,630,820,820,630,67.9546585,30,30,67.9546585,55,1560,1560,55,27.5028648,23.4007435,23.4007435,27.5028648,2390,1880,1880,2390,2958.74976,6345,6345,2958.74976,4870,4740,4740,4870,6345,2958.74976,2958.74976,6345,1419.89722,1358.28699,1358.28699,1419.89722,6791.14111,4306.16309,4306.16309,6791.14111 [f=0016463] [16463] Game End Stats Values: 38,7895,9370,9370,7895,2323.90063,84.2236404,84.2236404,2323.90063,0,0,0,0,0,0,0,0,61.5744247,691.425415,691.425415,61.5744247,4196.94678,6914.45215,6914.45215,4196.94678,630,820,820,630,65.2918167,52.2222214,52.2222214,65.2918167,55,1560,1560,55,29.0690384,29.8498631,29.8498631,29.0690384,2340,2080,2080,2340,2958.74976,6625,6625,2958.74976,4870,4910,4910,4870,6625,2958.74976,2958.74976,6625,1468.14722,1402.15442,1402.15442,1468.14722,6954.64404,4350.78467,4350.78467,6954.64404 [f=0016463] Playback paused [f=0016466] Playback continued [f=0016468] [16468] Event [2752,189.191284,304]: 0 lost unit Lotus [f=0016610] Spectator awall left the game: normal quit [f=0016610] [16610] Event [undefined]: awall quit [f=0016674] [16674] Event [4776.05518,185.976257,3876]: 1 finished unit Venom [f=0016748] No clients connected, shutting down server [f=0016748] Server shutdown [f=0016748] End of demo reached [f=0016869] [16869] Event [4776.05518,185.976257,3876]: 1 finished unit Weaver [f=0017072] Autoquit sending quit command. [f=0017072] [QuitAction] user exited to system [f=0017072] [SpringApp::Kill][1] fromRun=1 [f=0017072] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017072] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017072] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017072] [ThreadPool::SetThreadCount][2] workers=0 [f=0017072] [SpringApp::Kill][2] [f=0017072] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017072] [Game::KillLua][3] dtor=0 luaUI=0x51563870 [f=0017072] Start widgetHandler:Shutdown [f=0017072] Shutdown - SaveOrderList Complete [f=0017072] Writing last game win data [f=0017072] Shutdown - SaveConfigData Complete [f=0017072] Shutdown Widget - Chili Highlight [f=0017072] Shutdown Widget - Save/Load API [f=0017072] Shutdown Widget - Draw After Chili [f=0017072] Shutdown Widget - EPIC Menu [f=0017072] Shutdown Widget - Chili Minimap [f=0017072] Shutdown Widget - Chili Widget Selector [f=0017072] Shutdown Widget - Local Team Colors [f=0017072] Shutdown Widget - Display Keys 2 [f=0017072] Shutdown Widget - Save Game Menu [f=0017072] Shutdown Widget - HealthBars [f=0017072] Shutdown Widget - Noises [f=0017072] Shutdown Widget - Unit Icons [f=0017072] Shutdown Widget - Win Counter [f=0017072] Shutdown Widget - BuildETA [f=0017072] Shutdown Widget - SpringRTS Replay Stats [f=0017072] Shutdown Widget - Modular Comm Info [f=0017072] Shutdown Widget - CameraShake [f=0017072] Shutdown Widget - Chili Economy Panel Default [f=0017072] Shutdown Widget - Chili EndGame Window [f=0017072] Shutdown Widget - Chili Nuke Warning [f=0017072] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017072] Shutdown Widget - Chili Spectator Panels [f=0017072] Shutdown Widget - Context Menu [f=0017072] Shutdown Widget - Darkening [f=0017072] Shutdown Widget - MetalFeatures (new) [f=0017072] Shutdown Widget - Defense Range Zero-K [f=0017072] Shutdown Widget - Grab Input [f=0017072] Input grabbing is disabled! [f=0017072] Shutdown Widget - Highlight Geos [f=0017072] Shutdown Widget - Local Widgets Config [f=0017072] Shutdown Widget - MinimapEvents [f=0017072] Shutdown Widget - Missile Silo Range [f=0017072] Shutdown Widget - Point Tracker [f=0017072] Shutdown Widget - Showeco and Grid Drawer [f=0017072] Shutdown Widget - Stereo3D [f=0017072] Shutdown Widget - State Reverse and Latency [f=0017072] Shutdown Widget - Music Player v2 [f=0017072] Shutdown Widget - Attack AoE [f=0017072] Shutdown Widget - UnitShapes [f=0017072] Shutdown Widget - Map Edge Extension [f=0017072] Shutdown Widget - Selection Send [f=0017072] Shutdown Widget - LupsManager [f=0017072] Shutdown Widget - Newton Firezone [f=0017072] Shutdown Widget - Chili Pro Console [f=0017072] Shutdown Widget - Persistent Build Height [f=0017072] Shutdown Widget - Lasso Terraform GUI [f=0017072] Shutdown Widget - Chili Framework [f=0017072] Shutdown Widget - Lups [f=0017072] Shutdown Widget - Mex Placement Handler [f=0017072] Shutdown Widget - Custom Markers [f=0017072] Shutdown Widget - Chili Core Selector [f=0017072] Shutdown Widget - Select Keys [f=0017072] Shutdown Widget - Pause Screen [f=0017072] Shutdown Widget - Layout Handler [f=0017072] Shutdown Widget - Text To Speech Control [f=0017072] End widgetHandler:Shutdown [f=0017072] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3509507,315097572} {int,ext,rec}Allocs={28454149,0,0} {chunk,block}Bytes={315097572,0} [f=0017072] [Game::KillLua][1] dtor=0 luaGaia=0x62fc0d70 [f=0017072] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3284761,301479831} {int,ext,rec}Allocs={28454150,0,0} {chunk,block}Bytes={301479831,0} [f=0017072] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3284761,301479831} {int,ext,rec}Allocs={28454150,0,0} {chunk,block}Bytes={301479831,0} [f=0017072] [Game::KillLua][2] dtor=0 luaRules=0x51c35430 [f=0017072] Start gadgetHandler:Shutdown [f=0017072] Shutdown - StartSetup [f=0017072] Shutdown - UnitMorph [f=0017072] Shutdown - Carrier Drones [f=0017072] Shutdown - LupsNanoSpray [f=0017072] Shutdown - Missile Silo Controller [f=0017072] Shutdown - Modular Comm Info [f=0017072] Shutdown - Terrain Texture Handler [f=0017072] Shutdown - UnitCloakShield [f=0017072] Shutdown - Starlight Handler [f=0017072] End gadgetHandler:Shutdown [f=0017072] Start gadgetHandler:Shutdown [f=0017072] Shutdown - Save/Load [f=0017072] Shutdown - Teleport Throw [f=0017072] Shutdown - UnitMorph [f=0017072] Shutdown - Modular Comm Info [f=0017072] Shutdown - Retreat Command [f=0017072] Shutdown - Shockwaves [f=0017072] Shutdown - UnitCloakShield [f=0017072] Shutdown - Lups Cloak FX [f=0017072] Shutdown - Lups [f=0017072] Shutdown - Lups Shield [f=0017072] End gadgetHandler:Shutdown [f=0017072] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28454187,0,0} {chunk,block}Bytes={0,0} [f=0017072] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28454187,0,0} {chunk,block}Bytes={0,0} [f=0017072] [Game::KillLua][4] dtor=0 [f=0017072] [Game::~CGame][1] [f=0017072] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017072] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017072] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017072] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017072] [Game::KillLua][4] dtor=1 [f=0017072] [Game::KillMisc][1] [f=0017072] [Game::KillMisc][2] [f=0017072] [Game::KillMisc][3] [f=0017072] [Game::KillRendering][1] [f=0017072] [3DOParser::Kill] allocated 137 pieces [f=0017072] [S3OParser::Kill] allocated 2831 pieces [f=0017072] [AssParser::Kill] allocated 247 pieces [f=0017072] [Game::KillInterface][1] [f=0017072] [Game::KillInterface][2] [f=0017072] [Game::KillSimulation][1] [f=0017072] [Game::KillSimulation][2] [f=0017072] [CCollisionHandler] dis-/continuous tests: 0/2790030 [f=0017072] [Game::KillSimulation][3] [f=0017072] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017072] [~CPathCache(20x20)] cacheHits=18 hitPercentage=21% numHashColls=0 maxCacheSize=6 [f=0017072] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017072] [~CPathCache(40x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017072] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017072] [LosHandler::Kill] raycast instance cache-{hits,misses}={3933,14227}; shared=2%; cached=20% [f=0017072] [Game::KillSimulation][4] [f=0017072] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017072] [Game::~CGame][2] [f=0017072] [Game::~CGame][3] [f=0017072] [SpringApp::Kill][3] [f=0017072] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182261 bytes sent 223202 bytes recv'd [f=0017072] [SpringApp::Kill][4] font=0x45264aa0 [f=0017072] [SpringApp::Kill][5] [f=0017072] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x452d9bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8694ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=637ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=238ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=176ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=72ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=66ms file="objects3d/corcomalt2.s3o" indx=5046 inflSize=114kb readTime=51ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=50ms file="icons/amphskirm.png" indx=939 inflSize=0kb readTime=46ms file="icons/amphassault.png" indx=935 inflSize=1kb readTime=46ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 58127307 bytes cached in 2933 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x453ca820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453ddd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452e6430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f44b809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]