[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UeV08YEsnN/springsettings.1071519.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 901ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc8dc09c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6200 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071519/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 243ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4598f900] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4598f900] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2892ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 245ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071519/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (10367ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11809,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071519/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5384f4c0,0x67a90c30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 1abe4a604dce4ebc75862f5052e76435 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x60667490,0x68133ac0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Strike9000! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000005ba6e5a0,00000000ca59ccb0}]" [f=-000001] Allies: I choose: Guradian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [904,183.394409,3462]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5215,191.240723,2578]: 1 finished unit Strike Commander [f=0000000] [0] bhaktivedanta, team: 0, elo:1879, userid: 6988 [f=0000000] [0] kaboom1984, team: 1, elo:1537, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [5072,190.333252,2544]: 1 finished unit Rover Assembly [f=0000096] [96] Event [1024,182.281982,3440]: 0 finished unit Tank Foundry [f=0000096] Playback paused [f=0000154] Playback continued [f=0000238] [238] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0000329] [329] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0000330] [330] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000366] [366] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0000464] [464] Event [760,187.704102,3512]: 0 finished unit Wind/Tidal Generator [f=0000549] glhf [f=0000602] [602] Event [5400,193.333008,2600]: 1 finished unit Solar Collector [f=0000659] [659] Event [696,189.412109,3576]: 0 finished unit Wind/Tidal Generator [f=0000673] thx [f=0000689] [689] Event [803.695251,262.593445,3527.60986]: 0 finished unit Firefly [f=0000723] you too [f=0000742] [742] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Mason [f=0000910] [910] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0001107] [1107] Event [5512,191.592773,2520]: 1 finished unit Solar Collector [f=0001270] [1270] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0001678] [1678] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0001771] [1771] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0001921] [1921] Event [4264,185.706055,3000]: 1 finished unit Solar Collector [f=0002026] [2026] Event [800,188.058594,3664]: 0 finished unit Lotus [f=0002133] [2133] Event [1052,181.889145,3440]: 0 finished unit Welder [f=0002237] [2237] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0002768] [2768] Event [648,188.509766,3784]: 0 finished unit Solar Collector [f=0002849] [2849] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0002988] [2988] Event [664,191.227539,3672]: 0 finished unit Solar Collector [f=0003020] [3020] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0003088] [3088] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003214] [3214] Event [744,186.114258,3880]: 0 finished unit Solar Collector [f=0003258] [3258] Event [4784.42529,174.451431,1490.61389]: 1 lost unit Scorcher [f=0003287] [3287] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0003354] [3354] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0003443] [3443] Event [2112,175.125,3056]: 0 finished unit Lotus [f=0003739] [3739] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0003820] [3820] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003876] [3876] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0003950] [3950] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0003952] [3952] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0003988] [3988] Event [3039.60205,58.7119141,2136.72754]: 1 lost unit Dart [f=0004102] [4102] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0004175] [4175] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0004224] [4224] Event [5290.87451,192.675339,3013.34961]: 1 lost unit Scorcher [f=0004240] [4240] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004794] [4794] Event [3856,197.801758,2880]: 1 finished unit Radar Tower [f=0004801] [4801] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Mason [f=0005030] [5030] Event [5202.59766,189.730042,2624.90088]: 1 finished unit Strike Commander [f=0005105] [5105] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0005182] [5182] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0005263] [5263] Event [5320,184.383881,2680]: 1 finished unit Metal Extractor [f=0005321] [5321] Event [1928,186.801758,3176]: 0 finished unit Solar Collector [f=0005327] [5327] Event [1452.00061,277.207672,4456.18652]: 0 lost unit Firefly [f=0005370] [5370] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0005413] [5413] Event [3888,145.036133,3024]: 1 lost unit Lotus [f=0005461] [5461] Event [3856,197.801758,2880]: 1 lost unit Radar Tower [f=0005527] [5527] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0005611] [5611] Event [1832,187.564453,3064]: 0 finished unit Solar Collector [f=0005639] [5639] Event [934.572998,269.273315,4478.88623]: 0 finished unit Firefly [f=0005656] [5656] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0005660] [5660] Event [800,188.058594,3664]: 0 lost unit Lotus [f=0005660] [5660] Event [817.235168,187.996033,3687.42749]: 1 lost unit Scorcher [f=0005687] [5687] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Dart [f=0005694] [5694] Event [3990.46558,173.412766,3015.05298]: 1 lost unit Dart [f=0005702] [5702] Event [3964.15161,170.431564,3000.94775]: 1 lost unit Dart [f=0005971] [5971] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0005973] [5973] Event [5576,189.73349,2440]: 1 finished unit Metal Extractor [f=0006021] [6021] Event [4095.07104,187.911591,2994.73877]: 1 lost unit Scorcher [f=0006022] [6022] Event [4377.91211,187.43544,3127.5625]: 1 lost unit Dart [f=0006025] [6025] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0006038] [6038] Event [209.863342,225.924591,4113.4082]: 0 lost unit Firefly [f=0006083] [6083] Event [4430.48828,193.79393,3128.61841]: 1 lost unit Dart [f=0006194] [6194] Event [928,190.142578,3984]: 0 finished unit Lotus [f=0006359] [6359] Event [968.807434,268.024658,3918.53149]: 0 finished unit Firefly [f=0006405] [6405] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0006448] [6448] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0006524] [6524] Event [4264,185.706055,3000]: 1 lost unit Solar Collector [f=0006639] [6639] Event [1052,181.889145,3440]: 0 finished unit Welder [f=0006712] [6712] Event [976,185.104492,3760]: 0 finished unit Lotus [f=0006785] [6785] Event [582.822693,191.227539,3623.77466]: 1 lost unit Dart [f=0006931] [6931] Event [4371.61328,188.466797,2743.11084]: 1 lost unit Fencer [f=0006992] [6992] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0007038] [7038] Event [4401.20898,188.692566,2766.65503]: 1 lost unit Mason [f=0007070] [7070] Event [4464,187.40332,2880]: 1 lost unit Lotus [f=0007194] [7194] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0007195] [7195] Event [912,186.533203,3376]: 0 finished unit Lotus [f=0007436] [7436] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0007518] [7518] Event [4710.71533,186.882996,2530.25977]: 1 lost unit Fencer [f=0007750] [7750] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0007761] [7761] Event [5480,180.613373,2200]: 1 lost unit Metal Extractor [f=0007768] [7768] Event [5320,184.383881,2680]: 1 lost unit Metal Extractor [f=0007819] [7819] Event [4938.89648,188.501938,2544.02954]: 1 lost unit Fencer [f=0007884] [7884] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0007922] [7922] Event [4973.35449,188.645462,2527.2876]: 1 lost unit Fencer [f=0007934] [7934] Event [2112,80.3574219,4592]: 0 finished unit Lotus [f=0007952] [7952] Event [4992,188.413086,2400]: 1 lost unit Lotus [f=0008056] [8056] Event [5576,189.73349,2440]: 1 lost unit Metal Extractor [f=0008502] [8502] Event [4924.38477,189.406311,2354.65234]: 1 lost unit Mason [f=0008575] [8575] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008582] [8582] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008596] [8596] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008612] [8612] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008618] [8618] Event [5012.68457,188.463486,2429.53369]: 0 lost unit Kodachi [f=0008626] [8626] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008642] [8642] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008656] [8656] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008666] [8666] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0008672] [8672] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008686] [8686] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008693] [8693] Event [4989.70068,185.739014,2710.60645]: 0 lost unit Kodachi [f=0008702] [8702] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0008736] [8736] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0009195] [9195] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0009524] [9524] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Ripper [f=0009580] [9580] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0009599] [9599] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0009739] [9739] Event [5000,188.28418,2808]: 1 finished unit Caretaker [f=0009923] [9923] Event [4485.43115,183.559311,2558.93188]: 0 lost unit Kodachi [f=0009937] [9937] Event [1848,103.72168,4568]: 0 finished unit Solar Collector [f=0009942] [9942] Event [4518.78174,181.892349,2403.78125]: 1 lost unit Ripper [f=0009982] [9982] Event [952,182.300781,3656]: 0 finished unit Caretaker [f=0010060] [10060] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0010296] [10296] Event [1960,95.8154297,4520]: 0 finished unit Solar Collector [f=0010436] [10436] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0010496] [10496] Event [4896,188.907227,2704]: 1 finished unit Picket [f=0010592] [10592] Event [336,145.992188,2512]: 0 finished unit Lotus [f=0011132] [11132] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0011146] [11146] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0011152] [11152] Event [5320,181.495544,2680]: 1 finished unit Metal Extractor [f=0011276] [11276] Event [1052,181.889145,3440]: 0 finished unit Ogre [f=0011434] [11434] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Fencer [f=0011718] [11718] Event [4896,188.907227,2704]: 1 lost unit Picket [f=0011751] [11751] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0011752] [11752] Event [4740.17285,188.462006,2544.00854]: 1 lost unit Fencer [f=0011791] [11791] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0011806] [11806] Event [4650.04541,183.916748,2523.39502]: 1 lost unit Fencer [f=0011812] [11812] Event [5576,186.845154,2440]: 1 finished unit Metal Extractor [f=0011844] [11844] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0011880] [11880] Event [5000,188.28418,2808]: 1 lost unit Caretaker [f=0011896] [11896] Event [4870,189.693085,2710.01855]: 0 lost unit Kodachi [f=0011951] [11951] Event [4860.24512,190.366837,2599.33667]: 0 lost unit Blitz [f=0011958] [11958] Event [4762.19922,188.433746,2544.00879]: 1 lost unit Scorcher [f=0011997] [11997] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Scorcher [f=0012044] [12044] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0012075] [12075] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Scorcher [f=0012192] [12192] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Scorcher [f=0012270] [12270] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Scorcher [f=0012272] [12272] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0012377] [12377] Event [832,84.0527344,880]: 0 finished unit Lotus [f=0012387] [12387] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Scorcher [f=0012569] [12569] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0012571] [12571] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0012752] [12752] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0012790] [12790] Event [4776,189.583984,2456]: 1 lost unit Caretaker [f=0012858] [12858] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0012863] [12863] Event [4916.5752,188.691376,2565.26123]: 0 lost unit Kodachi [f=0012906] [12906] Event [5054.00781,189.206421,2544.02954]: 1 finished unit Scorcher [f=0012928] [12928] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0012932] [12932] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0012946] [12946] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0012947] [12947] Event [5000.2251,188.232529,2649.95654]: 0 lost unit Kodachi [f=0012974] [12974] Event [4929.54199,187.934296,2529.91309]: 1 lost unit Scorcher [f=0013100] [13100] Event [1040,201.271484,4928]: 0 finished unit Lotus [f=0013323] [13323] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0013332] [13332] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0013432] [Game::ClientReadNet] added new player katastrophe with number 2 to team 0 [f=0013432] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0013448] Connection attempt from katastrophe [f=0013448] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013448] -> Connection established (given id 2) [f=0013460] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0013460] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013518] [13518] Event [5030.43848,188.00705,2758.04248]: 0 lost unit Blitz [f=0013562] [13562] Event [4994.4873,177.424973,2818.3623]: 0 lost unit Blitz [f=0013699] [13699] Event [4903.31152,184.657578,2717.68652]: 1 lost unit Strike Commander [f=0013782] [13782] Event [5054.00781,191.451141,2544.02954]: 1 lost unit Ripper [f=0013786] [13786] Event [5054.00781,191.451141,2544.02954]: 1 lost unit Ripper [f=0013802] [13802] Event [5054.00781,189.206421,2544.02954]: 1 lost unit Ripper [f=0013802] [13802] Event [1052,181.889145,3440]: 0 finished unit Blitz [f=0013807] [13807] Event [undefined]: kaboom1984 resigned [f=0013807] game_message: kaboom1984 has been destroyed! [f=0013807] game_message: bhaktivedanta wins! [f=0013807] Submitting stats [f=0013807] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013807] Part| Total Time|Time of the last 0.5s [f=0013807] Draw 32936.99ms 3.54% [f=0013807] Lua::Callins::Synced 23610.95ms 32.21% [f=0013807] Lua::Callins::Unsynced 50507.09ms 5.52% [f=0013807] Lua::CollectGarbage::Synced 7310.59ms 4.28% [f=0013807] Lua::CollectGarbage::Unsynced 13728.77ms 30.72% [f=0013807] Misc::Profiler::AddTime 72.43ms 0.00% [f=0013807] Sim 71127.80ms 57.91% [f=0013807] [13807] Received game_message: kaboom1984 has been destroyed! [f=0013807] [13807] Received game_message: bhaktivedanta wins! [f=0013808] [13808] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013808] [13808] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013808] [13808] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 2,2145,2065,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.0666666,5.0666666,5.0666666,80,0,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 3,2335,2135,2335,2135,0.00063852,0,0.00063852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.5093441,9.0666666,8.5093441,1275,1275,1275,1275,7.00004292,7,7.00004292,7,80,0,80,0,0,0,0,0,980,860,980,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 4,2405,2405,2405,2405,5.7233181,1.81758285,5.7233181,1.81758285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,10.4544573,10.9333334,10.4544573,1275,1275,1275,1275,7.38151217,7.25450468,7.38151217,7.25450468,80,180,80,180,0,0,0,0,1050,950,1050,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 5,2530,2495,2530,2495,13.914546,8.28848076,13.914546,8.28848076,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.5524292,12,12.5524292,1275,1275,1275,1275,7.54608154,9.83139324,7.54608154,9.83139324,205,180,205,180,0,0,0,0,1050,1040,1050,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 6,2690,2785,2690,2785,24.4584923,12.9614363,24.4584923,12.9614363,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.1999998,11.9270201,13.1999998,11.9270201,1275,1275,1275,1275,7.70292902,11.3115301,7.70292902,11.3115301,205,180,205,180,0,0,0,0,1210,1240,1210,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 7,2690,2785,2690,2785,38.5028915,15.2566929,38.5028915,15.2566929,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14,10.4677372,14,10.4677372,1275,1275,1275,1275,9.8029604,11.153017,9.8029604,11.153017,205,180,205,180,0,0,0,0,1210,1240,1210,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013808] [13808] Game End Stats Values: 8,2995,2925,2995,2925,53.1682358,19.8692589,53.1682358,19.8692589,0,0,0,0,0,0,0,0,0,0,0,0,4.43896008,12.6754198,4.43896008,12.6754198,0,90,0,90,14,12.4464636,14,12.4464636,1275,1275,1275,1275,10.5110226,11.3075047,10.5110226,11.3075047,330,180,330,180,0,0,0,0,1390,1380,1390,1380,0,0,0,0,0,0,0,0,12.6754198,4.43896008,12.6754198,4.43896008 [f=0013808] [13808] Game End Stats Values: 9,2995,3265,2995,3265,58.673645,32.6212196,58.673645,32.6212196,0,0,0,0,0,0,0,0,0,0,0,0,33.5821991,124.999985,33.5821991,124.999985,0,180,0,180,14,15.8227234,14,15.8227234,1275,1275,1275,1275,13.3670263,11.8501291,13.3670263,11.8501291,330,360,330,360,0,125,0,125,1390,1450,1390,1450,125,0,125,0,0,0,0,0,124.999985,41.6570091,124.999985,41.6570091 [f=0013808] [13808] Game End Stats Values: 10,2990,3355,2990,3355,68.3703461,46.531723,68.3703461,46.531723,0,0,0,0,0,0,0,0,0,0,0,0,45.6381989,412.502045,45.6381989,412.502045,0,180,0,180,13.8666668,16.3441582,13.8666668,16.3441582,1275,1275,1275,1275,12.7131138,12.7273674,12.7131138,12.7273674,415,360,415,360,0,345,0,345,1300,1540,1300,1540,345,0,345,0,0,0,0,0,428.57016,71.4232864,428.57016,71.4232864 [f=0013808] [13808] Game End Stats Values: 11,2775,3625,2775,3625,80.2989578,63.416069,80.2989578,63.416069,0,0,0,0,0,0,0,0,0,0,0,0,80.157135,532.228333,80.157135,532.228333,0,180,0,180,12.8000002,16.263998,12.8000002,16.263998,1275,1275,1275,1275,10.4396858,15.0589571,10.4396858,15.0589571,290,540,290,540,0,560,0,560,1210,1630,1210,1630,560,0,560,0,13.3333292,0,13.3333292,0,564.266235,108.827057,564.266235,108.827057 [f=0013808] [13808] Game End Stats Values: 12,2950,3625,2950,3625,91.155304,87.0760193,91.155304,87.0760193,0,0,0,0,0,0,0,0,0,0,0,0,165.712036,637.757813,165.712036,637.757813,0,180,0,180,14,16.2864723,14,16.2864723,1330,1275,1330,1275,11.8793116,16.5773296,11.8793116,16.5773296,290,540,290,540,0,560,0,560,1330,1630,1330,1630,560,0,560,0,36.0000076,0,36.0000076,0,669.795715,219.799713,669.795715,219.799713 [f=0013808] [13808] Game End Stats Values: 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27,2995,6795,2995,6795,157.368332,526.802429,157.368332,526.802429,0,0,0,0,0,0,0,0,0,181.045044,0,181.045044,1506.21008,3537.64209,1506.21008,3537.64209,100,540,100,540,12,25.827137,12,25.827137,1505,1275,1505,1275,11.1613426,23.7842293,11.1613426,23.7842293,280,2420,280,2420,630,2829.83374,630,2829.83374,1110,2560,1110,2560,2840.83374,630,2840.83374,630,528.218689,102.666862,528.218689,102.666862,3606.04443,1762.44604,3606.04443,1762.44604 [f=0013808] [13808] Game End Stats Values: 28,2525,6795,2525,6795,165.973267,530.634094,165.973267,530.634094,0,0,0,0,0,0,0,0,0,181.045044,0,181.045044,1624.48816,4122.83643,1624.48816,4122.83643,0,540,0,540,12,24.3277721,12,24.3277721,1505,1275,1505,1275,8.90699673,23.1221123,8.90699673,23.1221123,0,2240,0,2240,1110,3560.50024,1110,3560.50024,1020,2740,1020,2740,3571.50024,1110,3571.50024,1110,528.218689,102.666862,528.218689,102.666862,4212.16113,1882.18994,4212.16113,1882.18994 [f=0013808] [13808] Game End Stats Values: 29,2525,7455,2525,7455,176.036957,534.317749,176.036957,534.317749,0,0,0,0,0,0,0,0,0,181.045044,0,181.045044,1657.23572,4325.07861,1657.23572,4325.07861,0,630,0,630,12,24.2015991,12,24.2015991,1505,1275,1505,1275,9.67091465,25.2455769,9.67091465,25.2455769,0,2720,0,2720,1110,3638.8335,1110,3638.8335,1020,2830,1020,2830,3649.8335,1110,3649.8335,1110,528.218689,102.666862,528.218689,102.666862,4416.57275,1914.9375,4416.57275,1914.9375 [f=0013808] [13808] Game End Stats Values: 30,2525,7365,2525,7365,187.709137,539.453369,187.709137,539.453369,0,0,0,0,0,0,0,0,0,181.045044,0,181.045044,2063.07373,4627.30957,2063.07373,4627.30957,0,630,0,630,12,26.3338051,12,26.3338051,1505,1275,1505,1275,9.77814388,28.4090405,9.77814388,28.4090405,0,2540,0,2540,1470,3810.90015,1470,3810.90015,1020,2920,1020,2920,3821.90015,1470,3821.90015,1470,528.218689,102.666862,528.218689,102.666862,4766.33154,2324.07764,4766.33154,2324.07764 [f=0013808] [13808] Game End Stats Values: 31,2525,7755,2525,7755,197.685196,565.876709,197.685196,565.876709,0,0,0,0,0,0,0,0,0,181.045044,0,181.045044,2376.56787,5284.4165,2376.56787,5284.4165,0,720,0,720,12,26.8355026,12,26.8355026,1505,1275,1505,1275,16.9539566,30.7615566,16.9539566,30.7615566,0,2840,0,2840,1470,3935.23315,1470,3935.23315,1020,2920,1020,2920,3946.23315,1470,3946.23315,1470,657.811584,102.666862,657.811584,102.666862,5465.74756,2637.57178,5465.74756,2637.57178 [f=0013808] [13808] Game End Stats Values: 32,1020,7455,1020,7455,201.105225,574.24408,201.105225,574.24408,0,0,0,0,0,0,0,0,124.073891,181.045044,124.073891,181.045044,2770.72144,6447.38477,2770.72144,6447.38477,0,720,0,720,8.72727299,26.4090042,8.72727299,26.4090042,0,1275,0,1275,8.98364067,29.760664,8.98364067,29.760664,0,2540,0,2540,2070,5590.2334,2070,5590.2334,1020,2920,1020,2920,5601.2334,2070,5601.2334,2070,658.744934,102.666862,658.744934,102.666862,6629.58594,3036.18481,6629.58594,3036.18481 [f=0013815] [13815] Event [5072,188.561325,2544]: 1 lost unit Rover Assembly [f=0013842] [13842] Event [5320,181.782257,2680]: 1 lost unit Metal Extractor [f=0013907] [13907] Event [2208,53.8779297,320]: 0 finished unit Lotus [f=0013970] Spectator kaboom1984 left the game: normal quit [f=0013970] [13970] Event [undefined]: kaboom1984 quit [f=0014031] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0014050] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0014050] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={0000000102257480,00000000d85f3c50}]" [f=0014093] No clients connected, shutting down server [f=0014093] Server shutdown [f=0014101] [14101] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0014326] [14326] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0014387] [14387] Event [1052,181.889145,3440]: 0 finished unit Kodachi [f=0014701] [14701] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0014749] [14749] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0014839] Autoquit sending quit command. [f=0014839] [QuitAction] user exited to system [f=0014839] [SpringApp::Kill][1] fromRun=1 [f=0014839] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014839] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014839] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014839] [ThreadPool::SetThreadCount][2] workers=0 [f=0014839] [SpringApp::Kill][2] [f=0014839] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014839] [Game::KillLua][3] dtor=0 luaUI=0x541acfd0 [f=0014839] Start widgetHandler:Shutdown [f=0014839] Shutdown - SaveOrderList Complete [f=0014839] Writing last game win data [f=0014839] Shutdown - SaveConfigData Complete [f=0014839] Shutdown Widget - Save/Load API [f=0014839] Shutdown Widget - Chili Highlight [f=0014839] Shutdown Widget - Draw After Chili [f=0014839] Shutdown Widget - EPIC Menu [f=0014839] Shutdown Widget - Chili Widget Selector [f=0014839] Shutdown Widget - Chili Minimap [f=0014839] Shutdown Widget - Local Team Colors [f=0014839] Shutdown Widget - Display Keys 2 [f=0014839] Shutdown Widget - Save Game Menu [f=0014839] Shutdown Widget - Unit Icons [f=0014839] Shutdown Widget - Noises [f=0014839] Shutdown Widget - HealthBars [f=0014839] Shutdown Widget - Win Counter [f=0014839] Shutdown Widget - SpringRTS Replay Stats [f=0014839] Shutdown Widget - BuildETA [f=0014839] Shutdown Widget - Modular Comm Info [f=0014839] Shutdown Widget - Music Player v2 [f=0014839] Shutdown Widget - State Reverse and Latency [f=0014839] Shutdown Widget - Stereo3D [f=0014839] Shutdown Widget - Showeco and Grid Drawer [f=0014839] Shutdown Widget - Point Tracker [f=0014839] Shutdown Widget - Missile Silo Range [f=0014839] Shutdown Widget - MinimapEvents [f=0014839] Shutdown Widget - Local Widgets Config [f=0014839] Shutdown Widget - Highlight Geos [f=0014839] Shutdown Widget - Grab Input [f=0014839] Input grabbing is disabled! [f=0014839] Shutdown Widget - Defense Range Zero-K [f=0014839] Shutdown Widget - MetalFeatures (new) [f=0014839] Shutdown Widget - Darkening [f=0014839] Shutdown Widget - Context Menu [f=0014839] Shutdown Widget - Chili Spectator Panels [f=0014839] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014839] Shutdown Widget - Chili Nuke Warning [f=0014839] Shutdown Widget - Chili EndGame Window [f=0014839] Shutdown Widget - Chili Economy Panel Default [f=0014839] Shutdown Widget - CameraShake [f=0014839] Shutdown Widget - Attack AoE [f=0014839] Shutdown Widget - Map Edge Extension [f=0014839] Shutdown Widget - Selection Send [f=0014839] Shutdown Widget - LupsManager [f=0014839] Shutdown Widget - Newton Firezone [f=0014839] Shutdown Widget - Chili Pro Console [f=0014839] Shutdown Widget - Persistent Build Height [f=0014839] Shutdown Widget - Lasso Terraform GUI [f=0014839] Shutdown Widget - Lups [f=0014839] Shutdown Widget - Chili Framework [f=0014839] Shutdown Widget - Chili Core Selector [f=0014839] Shutdown Widget - Custom Markers [f=0014839] Shutdown Widget - Mex Placement Handler [f=0014839] Shutdown Widget - Select Keys [f=0014839] Shutdown Widget - Pause Screen [f=0014839] Shutdown Widget - Text To Speech Control [f=0014839] Shutdown Widget - Layout Handler [f=0014839] End widgetHandler:Shutdown [f=0014839] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2852347,277182077} {int,ext,rec}Allocs={26222279,0,0} {chunk,block}Bytes={277182077,0} [f=0014839] [Game::KillLua][1] dtor=0 luaGaia=0x67a90c30 [f=0014839] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2649256,264734314} {int,ext,rec}Allocs={26222280,0,0} {chunk,block}Bytes={264734314,0} [f=0014839] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2649256,264734314} {int,ext,rec}Allocs={26222280,0,0} {chunk,block}Bytes={264734314,0} [f=0014839] [Game::KillLua][2] dtor=0 luaRules=0x5384f4c0 [f=0014839] Start gadgetHandler:Shutdown [f=0014839] Shutdown - StartSetup [f=0014839] Shutdown - UnitMorph [f=0014839] Shutdown - Carrier Drones [f=0014839] Shutdown - LupsNanoSpray [f=0014839] Shutdown - Missile Silo Controller [f=0014839] Shutdown - Modular Comm Info [f=0014839] Shutdown - Terrain Texture Handler [f=0014839] Shutdown - UnitCloakShield [f=0014839] Shutdown - Starlight Handler [f=0014839] End gadgetHandler:Shutdown [f=0014839] Start gadgetHandler:Shutdown [f=0014839] Shutdown - Save/Load [f=0014839] Shutdown - Teleport Throw [f=0014839] Shutdown - UnitMorph [f=0014839] Shutdown - Modular Comm Info [f=0014839] Shutdown - Retreat Command [f=0014839] Shutdown - Shockwaves [f=0014839] Shutdown - UnitCloakShield [f=0014839] Shutdown - Lups Cloak FX [f=0014839] Shutdown - Lups [f=0014839] Shutdown - Lups Shield [f=0014839] End gadgetHandler:Shutdown [f=0014839] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26222317,0,0} {chunk,block}Bytes={0,0} [f=0014839] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26222317,0,0} {chunk,block}Bytes={0,0} [f=0014839] [Game::KillLua][4] dtor=0 [f=0014839] [Game::~CGame][1] [f=0014839] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014839] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014839] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014839] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014839] [Game::KillLua][4] dtor=1 [f=0014839] [Game::KillMisc][1] [f=0014839] [Game::KillMisc][2] [f=0014839] [Game::KillMisc][3] [f=0014839] [Game::KillRendering][1] [f=0014839] [3DOParser::Kill] allocated 137 pieces [f=0014839] [S3OParser::Kill] allocated 2737 pieces [f=0014839] [AssParser::Kill] allocated 245 pieces [f=0014839] [Game::KillInterface][1] [f=0014839] [Game::KillInterface][2] [f=0014839] [Game::KillSimulation][1] [f=0014839] [Game::KillSimulation][2] [f=0014839] [CCollisionHandler] dis-/continuous tests: 0/813687 [f=0014839] [Game::KillSimulation][3] [f=0014839] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014839] [~CPathCache(24x24)] cacheHits=10 hitPercentage=13% numHashColls=0 maxCacheSize=4 [f=0014839] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014839] [~CPathCache(48x48)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014839] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014839] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014839] [LosHandler::Kill] raycast instance cache-{hits,misses}={2648,8203}; shared=0%; cached=24% [f=0014839] [Game::KillSimulation][4] [f=0014839] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014839] [Game::~CGame][2] [f=0014839] [Game::~CGame][3] [f=0014839] [SpringApp::Kill][3] [f=0014839] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159039 bytes sent 149312 bytes recv'd [f=0014839] [SpringApp::Kill][4] font=0x458baaa0 [f=0014839] [SpringApp::Kill][5] [f=0014839] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45928100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9500ms file="luaui/images/lobbyranks/7_3.png" indx=3653 inflSize=68kb readTime=1175ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=632ms file="luaui/widgets/api_lag_monitor.lua" indx=3821 inflSize=1kb readTime=274ms file="lups/particleclasses/distortionfbo.lua" indx=4801 inflSize=9kb readTime=243ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=151ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=105ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=72ms file="objects3d/commrecon4.s3o" indx=5011 inflSize=133kb readTime=61ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=57ms file="objects3d/corcomalt4.s3o" indx=5048 inflSize=114kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 67440523 bytes cached in 2929 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45a11ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a1d4a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45939700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc8dc09ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]