[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BhfPg8GjJP/springsettings.1071406.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 198ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f168409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6292 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071406/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1037ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b65d30] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b65d30] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 260ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5247ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1226ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 370ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 285ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 835ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071406/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6553ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071406/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53959990,0x66a978c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 638e4a6014c1b3b279baa353939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000168cf48c0,00000000f4abae80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005e596c60,00000000c8cadd80}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [5450,191.855469,2420]: 0 finished unit Engineer Commander [f=-000001] [0] Event [679,189.174438,3787]: 1 finished unit Recon Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] Godde, team: 1, elo:3239, userid: 86744 [f=0000000] [0] Masper, team: 0, elo:2636, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [5296,191.227539,2432]: 0 finished unit Rover Assembly [f=0000006] [6] Event [800,190.150635,3752]: 1 finished unit Cloakbot Factory [f=0000021] Playback continued [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000353] [353] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000425] [425] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Mason [f=0000467] [467] Event [809.599976,187.833008,3752]: 1 finished unit Conjurer [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000713] [713] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000830] [830] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001022] [1022] Event [872,188.101563,4024]: 1 finished unit Solar Collector [f=0001027] [1027] Event [5384,192.90332,2616]: 0 finished unit Solar Collector [f=0001079] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0001079] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|||RU [f=0001100] Connection attempt from izirayd [f=0001100] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001100] -> Connection established (given id 2) [f=0001122] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0001122] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001131] [1131] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001171] [1171] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0001301] [1301] Event [5528,192.162109,2504]: 0 finished unit Solar Collector [f=0001382] [1382] Event [744,188.509766,3416]: 1 finished unit Wind/Tidal Generator [f=0001442] [1442] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0001622] [1622] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0001676] [1676] Event [648,197.232422,3400]: 1 finished unit Wind/Tidal Generator [f=0001698] [1698] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0001938] [1938] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0001972] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0001975] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0001975] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000484a0c10,00000000619540a0}]" [f=0001984] [1984] Event [552,242.038086,3384]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0002056] [2056] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0002265] [2265] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002362] [2362] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0002448] [2448] Event [528,278.078125,3248]: 1 finished unit Radar Tower [f=0002489] [Game::ClientReadNet] added new player NorthChileanG with number 3 to team 0 [f=0002489] > SPRINGIE:User NorthChileanG|tankraid|7_5|player_level|False|MC|Federation|EE [f=0002502] Connection attempt from NorthChileanG [f=0002502] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002502] -> Connection established (given id 3) [f=0002543] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0002543] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002646] [2646] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0002671] [2671] Event [488,267.647461,3368]: 1 finished unit Wind/Tidal Generator [f=0002755] [2755] Event [5022.38867,188.507248,1848.89636]: 1 lost unit Glaive [f=0002812] [2812] Event [1920,306.211914,4848]: 1 finished unit Lotus [f=0002941] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0002957] [2957] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0002961] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0002961] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={000000010fb15e60,000000010fb16b80}]" [f=0002986] [2986] Event [392,276.251953,3352]: 1 finished unit Wind/Tidal Generator [f=0003020] [3020] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0003026] [3026] Event [2096,366.776367,4928]: 1 finished unit Radar Tower [f=0003086] [3086] Event [4296,185.630859,3016]: 0 finished unit Solar Collector [f=0003113] [3113] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0003217] [3217] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0003267] [3267] Event [4088,184.180664,3096]: 0 finished unit Solar Collector [f=0003271] [3271] Event [296,295.813477,3352]: 1 finished unit Wind/Tidal Generator [f=0003495] [3495] Event [3968,169.807617,3008]: 0 finished unit Lotus [f=0003571] [3571] Event [200,339.598633,3336]: 1 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [1880,101.036133,4536]: 1 finished unit Solar Collector [f=0003686] [3686] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0003768] [3768] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Mason [f=0003782] [3782] Event [3824,250.771484,2800]: 0 finished unit Radar Tower [f=0003894] [3894] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0003900] [3900] Event [104,347.547852,3336]: 1 finished unit Wind/Tidal Generator [f=0003954] [3954] Event [2359.03955,144.58847,2606.39185]: 0 lost unit Scorcher [f=0003965] Spectator NorthChileanG left the game: normal quit [f=0003965] [3965] Event [undefined]: NorthChileanG quit [f=0004105] [4105] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0004164] [4164] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0004315] [4315] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0004417] [4417] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0004526] [4526] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0004556] [4556] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0004715] [4715] Event [4455.21973,239.625717,1238.24304]: 1 lost unit Glaive [f=0004737] [4737] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0004921] [4921] Event [3120,55.9296875,2272]: 0 finished unit Radar Tower [f=0004927] [4927] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0004947] [4947] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0004992] [4992] Event [3763.26099,118.753807,3336.20703]: 1 lost unit Glaive [f=0005053] [5053] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0005150] [5150] Event [784,186.71582,3560]: 1 finished unit Cloakbot Plate [f=0005155] [5155] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0005178] [5178] Event [3024,58.6796875,2272]: 0 finished unit Lotus [f=0005272] [5272] Event [2288,228.771484,5344]: 1 finished unit Lotus [f=0005300] [5300] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0005366] [5366] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0005400] [5400] Event [664,191.227539,3656]: 1 finished unit Wind/Tidal Generator [f=0005502] [5502] Event [4754.02637,201.19194,1349.50342]: 0 lost unit Scorcher [f=0005560] [5560] Event [806,186.71582,3560]: 1 finished unit Conjurer [f=0005565] [5565] Event [4853.97852,219.941513,1133.18726]: 1 lost unit Glaive [f=0005576] [5576] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0005597] [5597] Event [4898.96289,215.755447,1227.61218]: 1 lost unit Glaive [f=0005670] [5670] Event [680,190.722656,3752]: 1 finished unit Wind/Tidal Generator [f=0005748] [5748] Event [5384,191.37793,2424]: 0 finished unit Caretaker [f=0005771] [5771] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0005787] [5787] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0005805] [5805] Event [4128,58.1855469,5776]: 0 finished unit Lotus [f=0005822] [5822] Event [2868.91089,59.1097946,2200.80542]: 1 lost unit Glaive [f=0005837] [5837] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0005906] [5906] Event [3008.26611,60.4186592,2104.29126]: 1 lost unit Glaive [f=0005950] [5950] Event [3024,58.6796875,2272]: 0 lost unit Lotus [f=0005973] [5973] Event [3120,56.5347366,2272]: 0 lost unit Radar Tower [f=0005985] [5985] Event [696,187.295898,3848]: 1 finished unit Wind/Tidal Generator [f=0006037] [6037] Event [3008,208.748047,5360]: 1 finished unit Lotus [f=0006058] [6058] Event [707.993774,195.930084,3226.93188]: 0 lost unit Scorcher [f=0006105] [6105] Event [3440,74.3203125,2000]: 0 lost unit Lotus [f=0006148] [6148] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0006166] [6166] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0006255] [6255] Event [712,183.160156,3944]: 1 finished unit Wind/Tidal Generator [f=0006266] [6266] Event [3568,133.810547,2080]: 0 lost unit Radar Tower [f=0006338] [6338] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0006377] [6377] Event [3798.57227,94.9500198,5543.93945]: 1 lost unit Glaive [f=0006435] [6435] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0006458] [6458] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0006487] [6487] Event [5089.92627,189.790375,1611.58679]: 1 lost unit Glaive [f=0006496] [6496] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0006570] [6570] Event [728,181.860352,4040]: 1 finished unit Wind/Tidal Generator [f=0006691] [6691] Event [2391.48926,184.827225,1412.62561]: 0 lost unit Scorcher [f=0006726] [6726] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0006763] [6763] Event [4563.15869,184.089371,1891.96362]: 1 lost unit Glaive [f=0006768] [6768] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0006779] [6779] Event [4345.7124,132.501129,1748.42871]: 0 lost unit Mason [f=0006800] [6800] Event [4566.39844,180.901611,1866.07715]: 1 lost unit Glaive [f=0006812] [6812] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0006830] [6830] Event [3440,56.7460938,1824]: 0 finished unit Lotus [f=0006840] [6840] Event [744,184.674805,4136]: 1 finished unit Wind/Tidal Generator [f=0006865] [6865] Event [4320.12012,109.675217,1620.42017]: 1 lost unit Glaive [f=0006865] [6865] Event [4493.74609,136.798904,1551.92139]: 0 lost unit Scorcher [f=0006962] [6962] Event [4016,58.7763672,5920]: 0 finished unit Lotus [f=0007072] [7072] Event [3408,135.9375,5296]: 1 finished unit Lotus [f=0007072] [7072] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0007125] [7125] Event [776,185.147461,4232]: 1 finished unit Wind/Tidal Generator [f=0007180] [7180] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0007207] [7207] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0007283] [7283] Event [2184.24268,193.245926,1547.5907]: 0 lost unit Scorcher [f=0007325] [7325] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0007349] [7349] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0007357] [7357] Event [3954.13843,263.838867,2279.03174]: 1 lost unit Glaive [f=0007395] [7395] Event [792,185.179688,4328]: 1 finished unit Wind/Tidal Generator [f=0007474] [7474] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0007643] [7643] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0007665] [7665] Event [808,188.359375,4424]: 1 finished unit Wind/Tidal Generator [f=0007679] [7679] Event [806,186.71582,3560]: 1 finished unit Conjurer [f=0007748] [7748] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0007884] [7884] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0007907] [7907] Event [3704,63.8359375,1752]: 0 finished unit Stardust [f=0007938] [7938] Event [5701.25977,179.950317,2094.45483]: 0 lost unit Scorcher [f=0007947] [7947] Event [3344,106.385742,5632]: 0 lost unit Lotus [f=0007950] [7950] Event [824,190.411133,4520]: 1 finished unit Wind/Tidal Generator [f=0007978] [7978] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0007997] [7997] Event [5600.01563,187.562866,2207.91748]: 1 lost unit Glaive [f=0008003] [8003] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0008006] [8006] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0008025] [8025] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0008041] [8041] Event [3430.98193,99.1594696,5609.104]: 0 lost unit Mason [f=0008048] [8048] Event [3440,124.088867,5456]: 0 lost unit Lotus [f=0008062] [8062] Event [5404.5625,184.8853,2201.45996]: 1 lost unit Glaive [f=0008067] [8067] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0008088] [8088] Event [3632,93.1728516,5584]: 1 lost unit Picket [f=0008122] [8122] Event [5488.84961,187.029388,1964.75525]: 1 lost unit Glaive [f=0008201] [8201] Event [3632.53711,117.33638,5476.82764]: 0 lost unit Scorcher [f=0008235] [8235] Event [840,188.832031,4616]: 1 finished unit Wind/Tidal Generator [f=0008284] [8284] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0008355] [8355] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0008377] [8377] Event [2064,183.203125,3072]: 1 finished unit Radar Tower [f=0008406] [8406] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0008453] [8453] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Scorcher [f=0008504] [8504] Event [856,189.379883,4712]: 1 finished unit Wind/Tidal Generator [f=0008601] [8601] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0008676] [8676] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0008700] [8700] Event [3840,158.03418,5360]: 1 finished unit Picket [f=0008719] [8719] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0008745] [8745] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0008763] Playback paused [f=0008767] Playback continued [f=0008789] [8789] Event [872,189.959961,4808]: 1 finished unit Wind/Tidal Generator [f=0008940] [8940] Event [4232,97.4804688,1592]: 0 finished unit Solar Collector [f=0008959] [8959] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0009059] [9059] Event [888,190.432617,4904]: 1 finished unit Wind/Tidal Generator [f=0009071] [9071] Event [5168.93701,185.220047,2270.90918]: 1 lost unit Glaive [f=0009090] [9090] Event [3712,113.916016,5488]: 1 finished unit Picket [f=0009107] [9107] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0009165] [9165] Event [4424,133.97168,1704]: 0 finished unit Solar Collector [f=0009166] [9166] Event [5297.21729,186.383453,2716.65112]: 0 lost unit Scorcher [f=0009192] [9192] Event [4128,58.1855469,5776]: 0 lost unit Lotus [f=0009206] [9206] Event [1008,180.539063,3576]: 1 finished unit Cloakbot Plate [f=0009211] [9211] Event [5278.00781,191.872635,2432.02954]: 0 finished unit Mason [f=0009212] [9212] Event [5384,191.37793,2424]: 0 lost unit Caretaker [f=0009221] [9221] Event [5451.15869,193.733551,2435.11426]: 1 lost unit Glaive [f=0009239] [9239] Event [806,186.71582,3560]: 1 finished unit Glaive [f=0009327] [9327] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0009340] [9340] Event [5292.84375,191.452515,2536.29102]: 0 lost unit Scorcher [f=0009382] [9382] Event [5278.00781,191.872635,2432.02954]: 0 lost unit Mason [f=0009390] [9390] Event [5278.00781,191.872635,2432.02954]: 0 lost unit Mason [f=0009406] [9406] Event [5278.00781,191.872635,2432.02954]: 0 lost unit Mason [f=0009486] [9486] Event [5278.00781,191.872635,2432.02954]: 0 lost unit Mason [f=0009495] [9495] Event [5278.00781,191.872635,2432.02954]: 0 lost unit Mason [f=0009501] fuck [f=0009562] [9562] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0009572] [9572] Event [undefined]: Masper resigned [f=0009572] game_message: Masper has been destroyed! [f=0009572] game_message: Godde wins! [f=0009572] Submitting stats [f=0009572] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009572] Part| Total Time|Time of the last 0.5s [f=0009572] Draw 23372.54ms 11.95% [f=0009572] Lua::Callins::Synced 17175.97ms 20.72% [f=0009572] Lua::Callins::Unsynced 35483.05ms 18.43% [f=0009572] Lua::CollectGarbage::Synced 6690.89ms 3.19% [f=0009572] Lua::CollectGarbage::Unsynced 4203.73ms 6.67% [f=0009572] Misc::Profiler::AddTime 52.82ms 0.00% [f=0009572] Sim 48122.28ms 67.53% [f=0009572] [9572] Received game_message: Masper has been destroyed! [f=0009572] [9572] Received game_message: Godde wins! [f=0009573] [9573] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009573] [9573] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009573] [9573] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009573] [9573] Game End Stats Values: 2,2185,2065,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.9333334,4.9333334,5.4666667,0,0,0,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009573] [9573] Game End Stats Values: 3,2365,2275,2275,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.86666679,7.66666651,7.66666651,8.86666679,0,0,0,0,0,0,0,0,1090,1000,1000,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009573] [9573] Game End Stats Values: 4,2505,2500,2500,2505,0.04793809,0,0,0.04793809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,9.19999981,9.19999981,9.19999981,1275,1275,1275,1275,11.0031958,9.80000019,9.80000019,11.0031958,0,65,65,0,0,0,0,0,1230,1160,1160,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009573] [9573] Game End Stats Values: 5,2720,2635,2635,2720,0.84222168,1.8253994,1.8253994,0.84222168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.0442591,12.0442591,12,1275,1275,1275,1275,11.3196192,11.1216936,11.1216936,11.3196192,125,130,130,125,0,0,0,0,1320,1230,1230,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009573] [9573] Game End Stats Values: 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Collector [f=0009616] [9616] Event [5296,191.227539,2432]: 0 lost unit Rover Assembly [f=0009629] gg [f=0009658] [9658] Event [809.599976,187.833008,3752]: 1 finished unit Glaive [f=0009687] Player Godde left the game: normal quit [f=0009687] [9687] Event [undefined]: Godde quit [f=0009693] Spectator izirayd left the game: normal quit [f=0009693] [9693] Event [undefined]: izirayd quit [f=0009699] Spectator Masper left the game: normal quit [f=0009699] [9699] Event [undefined]: Masper quit [f=0009705] No clients connected, shutting down server [f=0009705] Playback paused [f=0009705] Server shutdown [f=0009705] Autoquit sending quit command. [f=0009705] [QuitAction] user exited to system [f=0009705] [SpringApp::Kill][1] fromRun=1 [f=0009705] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009705] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009705] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009705] [ThreadPool::SetThreadCount][2] workers=0 [f=0009705] [SpringApp::Kill][2] [f=0009705] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009705] [Game::KillLua][3] dtor=0 luaUI=0x6767ae30 [f=0009705] Start widgetHandler:Shutdown [f=0009705] Shutdown - SaveOrderList Complete [f=0009705] Writing last game win data [f=0009705] Shutdown - SaveConfigData Complete [f=0009705] Shutdown Widget - Save/Load API [f=0009705] Shutdown Widget - Chili Highlight [f=0009705] Shutdown Widget - Draw After Chili [f=0009705] Shutdown Widget - EPIC Menu [f=0009705] Shutdown Widget - Chili Widget Selector [f=0009705] Shutdown Widget - Chili Minimap [f=0009705] Shutdown Widget - Local Team Colors [f=0009705] Shutdown Widget - Display Keys 2 [f=0009705] Shutdown Widget - Save Game Menu [f=0009705] Shutdown Widget - Unit Icons [f=0009705] Shutdown Widget - Noises [f=0009705] Shutdown Widget - HealthBars [f=0009705] Shutdown Widget - Win Counter [f=0009705] Shutdown Widget - SpringRTS Replay Stats [f=0009705] Shutdown Widget - BuildETA [f=0009705] Shutdown Widget - Modular Comm Info [f=0009705] Shutdown Widget - Music Player v2 [f=0009705] Shutdown Widget - State Reverse and Latency [f=0009705] Shutdown Widget - Stereo3D [f=0009705] Shutdown Widget - Showeco and Grid Drawer [f=0009705] Shutdown Widget - Point Tracker [f=0009705] Shutdown Widget - Missile Silo Range [f=0009705] Shutdown Widget - MinimapEvents [f=0009705] Shutdown Widget - Local Widgets Config [f=0009705] Shutdown Widget - Highlight Geos [f=0009705] Shutdown Widget - Grab Input [f=0009705] Input grabbing is disabled! [f=0009705] Shutdown Widget - Defense Range Zero-K [f=0009705] Shutdown Widget - MetalFeatures (new) [f=0009705] Shutdown Widget - Darkening [f=0009705] Shutdown Widget - Context Menu [f=0009705] Shutdown Widget - Chili Spectator Panels [f=0009705] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009705] Shutdown Widget - Chili Nuke Warning [f=0009705] Shutdown Widget - Chili EndGame Window [f=0009705] Shutdown Widget - Chili Economy Panel Default [f=0009705] Shutdown Widget - CameraShake [f=0009705] Shutdown Widget - Attack AoE [f=0009705] Shutdown Widget - Map Edge Extension [f=0009705] Shutdown Widget - Selection Send [f=0009705] Shutdown Widget - LupsManager [f=0009705] Shutdown Widget - Newton Firezone [f=0009705] Shutdown Widget - Chili Pro Console [f=0009705] Shutdown Widget - Persistent Build Height [f=0009705] Shutdown Widget - Lasso Terraform GUI [f=0009705] Shutdown Widget - Lups [f=0009705] Shutdown Widget - Chili Framework [f=0009705] Shutdown Widget - Chili Core Selector [f=0009705] Shutdown Widget - Custom Markers [f=0009705] Shutdown Widget - Mex Placement Handler [f=0009705] Shutdown Widget - Select Keys [f=0009705] Shutdown Widget - Pause Screen [f=0009705] Shutdown Widget - Text To Speech Control [f=0009705] Shutdown Widget - Layout Handler [f=0009705] End widgetHandler:Shutdown [f=0009705] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2387991,224541695} {int,ext,rec}Allocs={23025844,0,0} {chunk,block}Bytes={224541695,0} [f=0009705] [Game::KillLua][1] dtor=0 luaGaia=0x66a978c0 [f=0009705] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2231368,214436808} {int,ext,rec}Allocs={23025845,0,0} {chunk,block}Bytes={214436808,0} [f=0009705] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2231368,214436808} {int,ext,rec}Allocs={23025845,0,0} {chunk,block}Bytes={214436808,0} [f=0009705] [Game::KillLua][2] dtor=0 luaRules=0x53959990 [f=0009705] Start gadgetHandler:Shutdown [f=0009705] Shutdown - StartSetup [f=0009705] Shutdown - UnitMorph [f=0009705] Shutdown - Carrier Drones [f=0009705] Shutdown - LupsNanoSpray [f=0009705] Shutdown - Missile Silo Controller [f=0009705] Shutdown - Modular Comm Info [f=0009705] Shutdown - Terrain Texture Handler [f=0009705] Shutdown - UnitCloakShield [f=0009705] Shutdown - Starlight Handler [f=0009705] End gadgetHandler:Shutdown [f=0009705] Start gadgetHandler:Shutdown [f=0009705] Shutdown - Save/Load [f=0009705] Shutdown - Teleport Throw [f=0009705] Shutdown - UnitMorph [f=0009705] Shutdown - Modular Comm Info [f=0009705] Shutdown - Retreat Command [f=0009705] Shutdown - Shockwaves [f=0009705] Shutdown - UnitCloakShield [f=0009705] Shutdown - Lups Cloak FX [f=0009705] Shutdown - Lups [f=0009705] Shutdown - Lups Shield [f=0009705] End gadgetHandler:Shutdown [f=0009705] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23025894,0,0} {chunk,block}Bytes={0,0} [f=0009705] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23025894,0,0} {chunk,block}Bytes={0,0} [f=0009705] [Game::KillLua][4] dtor=0 [f=0009705] [Game::~CGame][1] [f=0009705] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009705] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009705] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009705] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009705] [Game::KillLua][4] dtor=1 [f=0009705] [Game::KillMisc][1] [f=0009705] [Game::KillMisc][2] [f=0009705] [Game::KillMisc][3] [f=0009705] [Game::KillRendering][1] [f=0009705] [3DOParser::Kill] allocated 137 pieces [f=0009705] [S3OParser::Kill] allocated 2711 pieces [f=0009705] [AssParser::Kill] allocated 247 pieces [f=0009705] [Game::KillInterface][1] [f=0009705] [Game::KillInterface][2] [f=0009705] [Game::KillSimulation][1] [f=0009705] [Game::KillSimulation][2] [f=0009705] [CCollisionHandler] dis-/continuous tests: 0/359277 [f=0009705] [Game::KillSimulation][3] [f=0009705] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009705] [~CPathCache(24x24)] cacheHits=20 hitPercentage=16% numHashColls=0 maxCacheSize=10 [f=0009705] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009705] [~CPathCache(48x48)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009705] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009705] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009705] [LosHandler::Kill] raycast instance cache-{hits,misses}={3997,11058}; shared=1%; cached=25% [f=0009705] [Game::KillSimulation][4] [f=0009705] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009705] [Game::~CGame][2] [f=0009705] [Game::~CGame][3] [f=0009705] [SpringApp::Kill][3] [f=0009705] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 104348 bytes sent 156615 bytes recv'd [f=0009705] [SpringApp::Kill][4] font=0x45a9baa0 [f=0009705] [SpringApp::Kill][5] [f=0009705] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45b08ac0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9192ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=603ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=250ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=246ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=191ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=157ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=110ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=96ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=83ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=70ms file="objects3d/spiderriot.s3o" indx=5465 inflSize=134kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54270379 bytes cached in 2914 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45bf9e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45beb1c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b16c50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f168409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]