[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ztyPtwFSNZ/springsettings.1071347.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 194ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd58409c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6369 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071347/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 272ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456f6130] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456f6130] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3148ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4507ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 45ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 73ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 859ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 138ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 364ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071347/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4948ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071347/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d04770,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3e7d4a6009af8766b8768bb44596f592 [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000e07e7b60,0000000000000000}]" [f=-000001] Allies: I choose: Shredder! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000007864f040,0000000000000000}]" [f=-000001] Allies: I choose: Guradian! [f=-000001] [0] Event [4559,175.185181,4685]: 0 finished unit Strike Commander [f=-000001] [0] Event [517,175.751465,317]: 1 finished unit Guardian Commander [f=0000000] [0] WebFreaK, team: 0, elo:1925, userid: 493412 [f=0000000] [0] bhaktivedanta, team: 1, elo:1877, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000015] [15] Event [4560,172.172241,4528]: 0 finished unit Tank Foundry [f=0000084] [84] Event [632,175.799713,312]: 1 finished unit Amphbot Factory [f=0000329] [329] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000436] [436] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000558] hi [f=0000660] [660] Event [4600,174.05249,4696]: 0 finished unit Solar Collector [f=0000661] [661] Event [472,175.819244,440]: 1 finished unit Solar Collector [f=0000670] gl hf [f=0000679] [679] Event [668,175.819244,312]: 1 finished unit Duck [f=0000689] [689] Event [524.142151,252.819244,331.577179]: 1 finished unit Firefly [f=0000708] HI [f=0000715] [715] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0000783] U2 [f=0000938] [938] Event [668,175.819244,312]: 1 finished unit Duck [f=0000977] [977] Event [632,173.988647,536]: 1 finished unit Solar Collector [f=0001282] [1282] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001438] [1438] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001712] [1712] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0001727] [1727] Event [736,174.059601,512]: 1 finished unit Lotus [f=0001812] [1812] Event [4296,177.642761,4280]: 0 finished unit Solar Collector [f=0001956] [1956] Event [668,175.819244,312]: 1 finished unit Conch [f=0002200] Playback paused [f=0002202] Playback continued [f=0002349] [2349] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0002633] [2633] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002783] [2783] Event [3853.44116,175.791718,2806.35034]: 1 lost unit Duck [f=0002873] [2873] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002895] [2895] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002940] [2940] Event [3637.37061,173.993393,3110.71973]: 1 lost unit Duck [f=0003245] [3245] Event [4560.04297,173.492249,4500]: 0 finished unit Welder [f=0003323] [3323] Event [668,175.819244,312]: 1 finished unit Buoy [f=0003636] [3636] Event [640,175.819244,1376]: 1 finished unit Picket [f=0003661] [3661] Event [1256,175.634766,328]: 1 finished unit Solar Collector [f=0003675] [3675] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003882] [3882] Event [4440,175.819244,4152]: 0 finished unit Solar Collector [f=0003902] [3902] Event [628.327637,260.276703,2037.44312]: 1 lost unit Firefly [f=0003992] [3992] Event [1128,175.819244,312]: 1 finished unit Solar Collector [f=0004075] [4075] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0004170] [4170] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [533.838806,254.566818,1491.30762]: 1 finished unit Firefly [f=0004293] [4293] Event [4760,170.419678,3992]: 0 finished unit Solar Collector [f=0004366] [4366] Event [1720.19641,175.818893,1050.16467]: 1 lost unit Buoy [f=0004370] [4370] Event [608,175.819244,1520]: 1 finished unit Radar Tower [f=0004427] [4427] Event [936,173.995728,312]: 1 finished unit Solar Collector [f=0004430] [4430] Event [1412.2843,261.917938,926.770325]: 1 lost unit Firefly [f=0004575] [4575] Event [4680,173.804169,3816]: 0 finished unit Solar Collector [f=0004628] [4628] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0004739] [4739] Event [578.814941,252.838745,1489.64136]: 1 finished unit Firefly [f=0004801] [4801] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0004806] [4806] Event [792,174.180237,216]: 1 lost unit Solar Collector [f=0004806] [4806] Event [668,175.819244,312]: 1 finished unit Buoy [f=0004840] [4840] Event [748.084045,175.82579,119.368477]: 0 lost unit Kodachi [f=0004864] [4864] Event [780.633057,174.180237,215.11908]: 1 lost unit Conch [f=0004868] [4868] Event [898.868774,173.995728,169.776016]: 0 lost unit Kodachi [f=0004890] [4890] Event [668,175.819244,312]: 1 lost unit Archer [f=0004908] [4908] Event [668,175.819244,312]: 1 lost unit Archer [f=0004922] [4922] Event [668,175.819244,312]: 1 lost unit Archer [f=0005006] [5006] Event [668,175.819244,312]: 1 lost unit Archer [f=0005125] [5125] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0005363] [5363] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0005386] [5386] Event [156.264694,176.967987,646.259338]: 0 lost unit Kodachi [f=0005444] [5444] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0005490] [5490] Event [668,175.819244,312]: 1 finished unit Conch [f=0005903] [5903] Event [3773.72144,177.555984,3291.26611]: 0 finished unit Strike Commander [f=0005903] game_message: Morph complete: Shredder lvl 1 -> Shredder lvl 2 [f=0005903] [5903] Received game_message: Morph complete: Shredder lvl 1 -> Shredder lvl 2 [f=0006029] [6029] Event [1472,175.684448,2000]: 1 finished unit Lotus [f=0006187] [6187] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0006217] [6217] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0006363] [6363] Event [668,175.819244,312]: 1 finished unit Buoy [f=0006527] [6527] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0006608] [6608] Event [1888,179.586853,2080]: 1 finished unit Radar Tower [f=0006634] [6634] Event [1600,174.066711,736]: 1 finished unit Lotus [f=0006783] [6783] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0006965] [6965] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0007122] [7122] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0007269] [7269] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0007355] [7355] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0007355] [7355] Event [4160,179.643616,2544]: 0 finished unit Lotus [f=0007365] [7365] Event [668,175.819244,312]: 1 finished unit Archer [f=0007451] [7451] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0007678] [7678] Event [3416,168.539429,4728]: 0 finished unit Solar Collector [f=0007744] [7744] Event [2016,181.289734,2656]: 1 finished unit Picket [f=0007747] [7747] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0007801] [7801] Event [1272,176.781372,264]: 1 finished unit Metal Extractor [f=0007986] [7986] Event [4032,173.995728,2400]: 0 finished unit Radar Tower [f=0007998] [7998] Event [3592,181.282654,4744]: 0 finished unit Solar Collector [f=0008055] [8055] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0008092] [8092] Event [668,175.819244,312]: 1 finished unit Conch [f=0008315] [8315] Event [4048,173.995728,2368]: 0 finished unit Picket [f=0008374] [8374] Event [3768,181.303955,4776]: 0 finished unit Solar Collector [f=0008412] [8412] Event [668,175.819244,312]: 1 finished unit Duck [f=0008599] Playback paused [f=0008600] Playback continued [f=0008613] [8613] Event [3183.77222,266.230957,3385.49243]: 1 lost unit Firefly [f=0008631] [8631] Event [4000,173.988647,2400]: 0 finished unit Picket [f=0008666] [8666] Event [668,175.819244,312]: 1 finished unit Duck [f=0008705] [8705] Event [4560.04297,173.492249,4500]: 0 finished unit Welder [f=0008789] [8789] Event [2720,179.480438,3152]: 1 finished unit Lotus [f=0008819] [8819] Event [4024,182.864929,4760]: 0 finished unit Solar Collector [f=0008921] [8921] Event [668,175.819244,312]: 1 finished unit Duck [f=0008930] [8930] Event [424,175.142365,328]: 1 finished unit Metal Extractor [f=0008939] [8939] Event [2620.05298,263.11908,3077.22314]: 1 finished unit Firefly [f=0008956] [8956] Event [2720,179.480438,3152]: 1 lost unit Lotus [f=0008969] [8969] Event [2865.84839,179.375504,3090.98633]: 0 lost unit Kodachi [f=0009035] [9035] Event [2635.42383,179.524429,3211.40332]: 0 lost unit Kodachi [f=0009054] [9054] Event [2682.18579,263.073456,3284.41943]: 1 lost unit Firefly [f=0009060] [9060] Event [2517.95459,251.424576,3016.92554]: 1 lost unit Firefly [f=0009096] [9096] Event [668,175.819244,312]: 1 finished unit Duck [f=0009111] [9111] Event [4616,175.819244,4104]: 0 finished unit Solar Collector [f=0009187] [9187] Event [2294.20117,175.963837,3108.91284]: 0 lost unit Kodachi [f=0009194] [9194] Event [4216,183.297729,4760]: 0 finished unit Solar Collector [f=0009265] [9265] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0009267] [9267] Event [2179.83716,172.172241,2940.93701]: 0 lost unit Kodachi [f=0009408] [9408] Event [2226.14014,170.927139,2957.97974]: 0 lost unit Kodachi [f=0009451] [9451] Event [2195.83105,172.203201,2913.50903]: 0 lost unit Kodachi [f=0009515] [9515] Event [4360,173.868042,4520]: 0 finished unit Solar Collector [f=0009583] [9583] Event [4408,177.827209,4744]: 0 finished unit Solar Collector [f=0009606] [9606] Event [668,175.819244,312]: 1 finished unit Buoy [f=0009791] [9791] Event [2083.44214,253.721008,2398.58496]: 1 finished unit Firefly [f=0009820] [9820] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0009831] [9831] Event [3120,173.995728,3520]: 0 finished unit Radar Tower [f=0009860] [9860] Event [4456,174.002838,4664]: 0 finished unit Solar Collector [f=0010016] [10016] Event [3052.08008,147.16011,3229.68066]: 1 lost unit Archer [f=0010059] [10059] Event [668,175.819244,312]: 1 finished unit Scallop [f=0010153] [10153] Event [3152,173.917694,3472]: 0 finished unit Picket [f=0010376] [10376] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0010432] [10432] Event [668,175.819244,312]: 1 finished unit Conch [f=0010488] [10488] Event [2160,166.779785,2512]: 1 finished unit Lotus [f=0010584] [10584] Event [4536,173.988647,4632]: 0 finished unit Caretaker [f=0010592] [10592] Event [3216,175.833435,3392]: 0 lost unit Picket [f=0010695] [10695] Event [600,175.819244,424]: 1 finished unit Caretaker [f=0010799] [10799] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0010841] [10841] Event [3623.96729,172.254898,2479.46069]: 1 lost unit Duck [f=0010925] [10925] Event [3130.24609,170.934387,3244.31152]: 1 lost unit Buoy [f=0010990] [10990] Event [3809.89966,175.815491,2484.21606]: 1 lost unit Duck [f=0011010] [11010] Event [4000,173.988647,2400]: 0 lost unit Picket [f=0011048] [11048] Event [4032,174.040131,2400]: 0 lost unit Radar Tower [f=0011103] [11103] Event [3841.2085,175.819244,2419.20801]: 1 lost unit Duck [f=0011106] [11106] Event [4048,173.550171,2368]: 0 lost unit Picket [f=0011124] [11124] Event [3076.90015,176.894653,3017.74878]: 1 lost unit Buoy [f=0011143] [11143] Event [4672,165.055603,4528]: 0 finished unit Tank Plate [f=0011338] [11338] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0011420] [11420] Event [3250.13208,175.680145,3533.92139]: 0 finished unit Strike Commander [f=0011420] game_message: Morph complete: Shredder lvl 2 -> Shredder lvl 3 [f=0011420] [11420] Received game_message: Morph complete: Shredder lvl 2 -> Shredder lvl 3 [f=0011464] [11464] Event [668,175.819244,312]: 1 finished unit Conch [f=0011475] [11475] Event [2683.90186,250.935181,2504.13721]: 1 lost unit Firefly [f=0011633] [11633] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0011741] [11741] Event [3564.4231,174.053467,2300.88989]: 1 lost unit Duck [f=0011789] [11789] Event [1997.50745,259.434875,2327.63354]: 1 finished unit Firefly [f=0011944] [11944] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0012128] [12128] Event [3208,173.995728,3544]: 0 finished unit Caretaker [f=0012279] [12279] Event [616,175.819244,200]: 1 finished unit Wind/Tidal Generator [f=0012291] [12291] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0012446] [12446] Event [712,175.826355,200]: 1 finished unit Wind/Tidal Generator [f=0012518] [12518] Event [1997.50745,182.434875,2327.63354]: 1 finished unit Guardian Commander [f=0012606] [12606] Event [808,174.187408,216]: 1 finished unit Wind/Tidal Generator [f=0012686] [12686] Event [3024,173.995728,3552]: 0 finished unit Lotus [f=0012777] [12777] Event [904,174.123779,216]: 1 finished unit Wind/Tidal Generator [f=0012932] [12932] Event [4672.04297,166.548126,4500]: 0 finished unit Blitz [f=0013072] [13072] Event [1272,176.781372,264]: 1 lost unit Metal Extractor [f=0013128] [13128] Event [904,174.123779,216]: 1 lost unit Wind/Tidal Generator [f=0013158] [13158] Event [4464,175.631592,4720]: 0 finished unit Lotus [f=0013173] [13173] Event [808,174.286285,216]: 1 lost unit Wind/Tidal Generator [f=0013205] [13205] Event [712,175.927216,200]: 1 lost unit Wind/Tidal Generator [f=0013225] [13225] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0013240] [13240] Event [616,175.920105,200]: 1 lost unit Wind/Tidal Generator [f=0013274] [13274] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0013309] [13309] Event [593.664734,175.503296,160.00827]: 1 lost unit Conch [f=0013325] [13325] Event [608,175.819244,1520]: 1 lost unit Radar Tower [f=0013326] [13326] Event [668,175.897827,312]: 1 lost unit Buoy [f=0013336] [13336] Event [668,175.897827,312]: 1 lost unit Buoy [f=0013380] [13380] Event [3184,181.105286,3328]: 0 finished unit Lotus [f=0013446] [13446] Event [496,175.774689,216]: 1 finished unit Fusion Reactor [f=0013474] [13474] Event [3588.99707,139.349213,2880.66821]: 0 lost unit Kodachi [f=0013474] [13474] Event [640,175.819244,1376]: 1 lost unit Picket [f=0013556] [13556] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0013570] [13570] Event [496,175.748291,216]: 1 lost unit Fusion Reactor [f=0013573] [13573] Event [537.271912,173.195313,283.24176]: 1 lost unit Conch [f=0013584] [13584] Event [322.15625,173.355392,183.219315]: 0 lost unit Kodachi [f=0013585] [13585] Event [326.989014,175.247467,147.044769]: 0 lost unit Kodachi [f=0013585] [13585] Event [308.44342,175.473068,220.200714]: 0 lost unit Kodachi [f=0013605] gg [f=0013667] !resign [f=0013668] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013668] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013668] > Poll: Resign team 2? [END:SUCCESS] [f=0013668] [13668] Event [undefined]: bhaktivedanta resigned [f=0013668] game_message: bhaktivedanta has been destroyed! [f=0013668] game_message: WebFreaK wins! [f=0013668] Submitting stats [f=0013668] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013668] Part| Total Time|Time of the last 0.5s [f=0013668] Draw 24401.09ms 21.04% [f=0013668] Lua::Callins::Synced 19892.07ms 3.47% [f=0013668] Lua::Callins::Unsynced 41981.41ms 32.72% [f=0013668] Lua::CollectGarbage::Synced 3870.16ms 1.06% [f=0013668] Lua::CollectGarbage::Unsynced 6724.76ms 33.40% [f=0013668] Misc::Profiler::AddTime 66.19ms 0.00% [f=0013668] Sim 55650.82ms 28.76% [f=0013668] [13668] Received game_message: bhaktivedanta has been destroyed! [f=0013668] [13668] Received game_message: WebFreaK wins! [f=0013668] > Team 2 resigned [f=0013669] [13669] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013669] [13669] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013669] [13669] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013669] [13669] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.06759882,4.66666651,5.06759882,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013669] [13669] Game End Stats Values: 3,2215,2315,2215,2315,1.0760504,0.59790909,1.0760504,0.59790909,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.9333334,8.80000019,8.9333334,1275,1275,1275,1275,6.94275379,7.04452229,6.94275379,7.04452229,80,180,80,180,0,0,0,0,860,860,860,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013669] [13669] Game End Stats Values: 4,2365,2405,2365,2405,4.06842947,5.00824308,4.06842947,5.00824308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,10,11.4666662,10,1275,1275,1275,1275,7.20415306,7.43232679,7.20415306,7.43232679,160,180,160,180,0,0,0,0,930,950,930,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013669] [13669] Game End Stats Values: 5,2545,2585,2545,2585,13.2847261,8.01758766,13.2847261,8.01758766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,12,10,12,10,1275,1275,1275,1275,9.08916378,9.20994282,9.08916378,9.20994282,160,360,160,360,0,0,0,0,1020,950,1020,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013669] [13669] Game End Stats Values: 6,2695,2655,2695,2655,23.2792206,15.2978239,23.2792206,15.2978239,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0328655,0,13.0328655,90,0,90,0,12,11.7333336,12,11.7333336,1275,1275,1275,1275,9.67562008,9.49466896,9.67562008,9.49466896,160,360,160,360,0,0,0,0,1170,1020,1170,1020,0,0,0,0,0,0,0,0,13.0328655,0,13.0328655,0 [f=0013669] [13669] Game End Stats Values: 7,2785,2835,2785,2835,32.1093674,23.5307045,32.1093674,23.5307045,0,0,0,0,0,0,0,0,0,0,0,0,104.78418,59.7181053,104.78418,59.7181053,90,0,90,0,12,12,12,12,1275,1275,1275,1275,9.73164082,9.55817986,9.73164082,9.55817986,160,540,160,540,0,0,0,0,1260,1020,1260,1020,0,0,0,0,0,0,0,0,59.7181053,104.78418,59.7181053,104.78418 [f=0013669] [13669] Game End Stats Values: 8,2715,2925,2715,2925,40.7191658,33.2713127,40.7191658,33.2713127,0,0,0,0,0,0,0,0,0,0,0,0,174.640289,156.406296,174.640289,156.406296,90,0,90,0,12,12,12,12,1275,1275,1275,1275,12.5234737,10.7278471,12.5234737,10.7278471,0,540,0,540,0,160,0,160,1350,1110,1350,1110,160,0,160,0,0,0,0,0,160,209.568314,160,209.568314 [f=0013669] [13669] Game End Stats Values: 9,2995,3125,2995,3125,44.6674538,37.7658005,44.6674538,37.7658005,0,0,0,0,0,0,0,0,0,0,0,0,174.640289,156.406296,174.640289,156.406296,90,0,90,0,12,12,12,12,1275,1275,1275,1275,13.2818613,11.3136139,13.2818613,11.3136139,280,540,280,540,0,160,0,160,1350,1310,1350,1310,160,0,160,0,0,0,0,0,160,209.568314,160,209.568314 [f=0013669] [13669] Game End Stats Values: 10,3235,3285,3235,3285,49.2738686,43.8707695,49.2738686,43.8707695,0,0,0,0,0,0,0,0,0,0,0,0,183.237305,176.40625,183.237305,176.40625,190,0,190,0,13.4666662,12.5333338,13.4666662,12.5333338,1275,1275,1275,1275,13.3257351,12.8910627,13.3257351,12.8910627,280,540,280,540,0,160,0,160,1490,1470,1490,1470,160,0,160,0,0,0,0,0,179.999954,218.165329,179.999954,218.165329 [f=0013669] [13669] Game End Stats Values: 11,3170,3535,3170,3535,59.3510971,50.0985298,59.3510971,50.0985298,0,0,0,0,0,0,0,0,0,0,0,0,275.655212,476.406281,275.655212,476.406281,190,0,190,0,16.1333332,14.666667,16.1333332,14.666667,1330,1275,1330,1275,15.0268965,13.4338264,15.0268965,13.4338264,0,720,0,720,0,440,0,440,1650,1540,1650,1540,440,0,440,0,0,0,0,0,479.999969,367.835876,479.999969,367.835876 [f=0013669] [13669] Game End Stats Values: 12,3210,3425,3210,3425,68.2093658,71.2481461,68.2093658,71.2481461,0,0,0,0,0,0,0,0,0,0,0,0,385.317505,860.642883,385.317505,860.642883,190,0,190,0,15.4666662,17.4666672,15.4666662,17.4666672,1330,1275,1330,1275,14.4110556,14.4286156,14.4110556,14.4286156,280,540,280,540,360,708.5,360,708.5,1410,1610,1410,1610,708.5,360,708.5,360,0,0,0,0,875.408203,478.638916,875.408203,478.638916 [f=0013669] [13669] Game End Stats Values: 13,3120,3425,3120,3425,78.1968307,79.4985657,78.1968307,79.4985657,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,190,0,190,0,16.5333328,18,16.5333328,18,1330,1275,1330,1275,14.8375387,13.5686693,14.8375387,13.5686693,280,540,280,540,540,798.5,540,798.5,1320,1610,1320,1610,831.833313,540,831.833313,540,0,0,0,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 14,3360,3425,3360,3425,87.3580322,94.6325455,87.3580322,94.6325455,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,190,0,190,0,18,18,18,18,1330,1275,1330,1275,13.2284546,14.0275726,13.2284546,14.0275726,280,540,280,540,540,798.5,540,798.5,1560,1610,1560,1610,831.833313,540,831.833313,540,0,0,0,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 15,3450,3925,3450,3925,89.5364609,114.310364,89.5364609,114.310364,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,280,0,280,0,18,18,18,18,1330,1505,1330,1505,13.1638699,14.5977812,13.1638699,14.5977812,280,720,280,720,540,798.5,540,798.5,1560,1700,1560,1700,831.833313,540,831.833313,540,0,0,0,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 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18,4255,4645,4255,4645,111.130386,137.828293,111.130386,137.828293,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,370,90,370,90,18,18,18,18,1385,1505,1385,1505,16.4296551,20.7984219,16.4296551,20.7984219,760,1080,760,1080,540,798.5,540,798.5,1740,1970,1740,1970,831.833313,540,831.833313,540,0,0,0,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 19,4595,5110,4595,5110,122.613297,142.284531,122.613297,142.284531,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,470,90,470,90,18,20,18,20,1385,1560,1385,1560,18.8626423,22.6708031,18.8626423,22.6708031,760,1260,760,1260,540,798.5,540,798.5,1980,2200,1980,2200,831.833313,540,831.833313,540,0,0,0,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 20,4675,5280,4675,5280,145.699982,148.28093,145.699982,148.28093,0,0,0,0,0,0,0,0,0,0,0,0,553.227966,962.123718,553.227966,962.123718,470,190,470,190,18,22.5333328,18,22.5333328,1385,1560,1385,1560,22.5884018,23.4417038,22.5884018,23.4417038,840,1260,840,1260,540,798.5,540,798.5,1980,2270,1980,2270,831.833313,540,831.833313,540,43.7500038,0,43.7500038,0,977.280945,646.549377,977.280945,646.549377 [f=0013669] [13669] Game End Stats Values: 21,4925,5470,4925,5470,148.678635,166.102615,148.678635,166.102615,0,0,0,0,0,0,0,0,0,0,0,0,864.865173,1141.21191,864.865173,1141.21191,470,290,470,290,18,24.666666,18,24.666666,1385,1560,1385,1560,27.2481766,24.2300587,27.2481766,24.2300587,1000,1080,1000,1080,720,888.5,720,888.5,2070,2540,2070,2540,921.833313,720,921.833313,720,157.25,0,157.25,0,1156.3689,958.186584,1156.3689,958.186584 [f=0013669] [13669] Game End Stats Values: 22,5005,5070,5005,5070,154.598801,189.785492,154.598801,189.785492,0,0,0,0,0,0,0,0,84.4812012,0,84.4812012,0,1624.62329,2089.11646,1624.62329,2089.11646,470,290,470,290,18,28.2666664,18,28.2666664,1385,1560,1385,1560,27.681963,24.6208019,27.681963,24.6208019,1080,540,1080,540,1440,888.5,1440,888.5,2070,2680,2070,2680,921.833313,1440,921.833313,1440,247,0,247,0,2191.42456,1717.94458,2191.42456,1717.94458 [f=0013669] [13669] Game End Stats Values: 23,5285,5335,5285,5335,157.614487,225.217789,157.614487,225.217789,0,0,0,0,0,0,0,0,135.04895,0,135.04895,0,1633.21497,2098.16406,1633.21497,2098.16406,470,290,470,290,17.3418217,32.6666679,17.3418217,32.6666679,1385,1615,1385,1615,21.0925732,25.4040966,21.0925732,25.4040966,1360,540,1360,540,1620,888.5,1620,888.5,2070,2890,2070,2890,921.833313,1620,921.833313,1620,247,0,247,0,2207.44971,1726.53625,2207.44971,1726.53625 [f=0013669] [13669] Game End Stats Values: 24,5345,5435,5345,5435,158.448959,245.091736,158.448959,245.091736,0,0,0,0,0,0,0,0,135.04895,0,135.04895,0,2208.74951,2359.3689,2208.74951,2359.3689,470,390,470,390,18,35.5905685,18,35.5905685,1385,1615,1385,1615,21.0929146,24.1621571,21.0929146,24.1621571,1420,540,1420,540,1620,1088.5,1620,1088.5,2070,2890,2070,2890,1121.83325,1620,1121.83325,1620,247,0,247,0,2468.65454,2315.1731,2468.65454,2315.1731 [f=0013669] [13669] Game End Stats Values: 25,5765,5975,5765,5975,160.420486,261.75885,160.420486,261.75885,0,0,0,0,0,0,0,0,135.04895,0,135.04895,0,2724.9563,2452.36768,2724.9563,2452.36768,560,390,560,390,18,33.6293068,18,33.6293068,1385,1615,1385,1615,21.1687183,22.9677372,21.1687183,22.9677372,1420,900,1420,900,1652.10034,1088.5,1652.10034,1088.5,2400,3070,2400,3070,1121.83325,1652.10034,1121.83325,1652.10034,247,0,247,0,2561.65332,2831.37988,2561.65332,2831.37988 [f=0013669] [13669] Game End Stats Values: 26,4965,5870,4965,5870,160.617264,299.992279,160.617264,299.992279,0,0,0,0,0,0,0,0,171.12851,0,171.12851,0,3456.93823,3158.55127,3456.93823,3158.55127,560,190,560,190,18,33.197319,18,33.197319,1385,1560,1385,1560,21.0504017,24.1895008,21.0504017,24.1895008,620,900,620,900,1707.10034,1888.5,1707.10034,1888.5,2400,3220,2400,3220,1921.83325,1907.10034,1921.83325,1907.10034,247,0,247,0,3270.96655,3696.15991,3270.96655,3696.15991 [f=0013669] [13669] Game End Stats Values: 27,5115,6630,5115,6630,160.701385,339.18222,160.701385,339.18222,0,0,0,0,0,0,0,0,226.858521,0,226.858521,0,3474.13208,3178.55078,3474.13208,3178.55078,560,190,560,190,18,35.5454025,18,35.5454025,1385,1960,1385,1960,21.0428886,25.4272995,21.0428886,25.4272995,620,1260,620,1260,1707.10034,1888.5,1707.10034,1888.5,2550,3220,2550,3220,1921.83325,1907.10034,1921.83325,1907.10034,247,0,247,0,3290.96606,3713.35376,3290.96606,3713.35376 [f=0013669] [13669] Game End Stats Values: 28,5035,6990,5035,6990,160.730911,381.114777,160.730911,381.114777,0,0,0,0,0,0,0,0,290.449371,0,290.449371,0,3474.13208,3186.39038,3474.13208,3186.39038,560,190,560,190,18,36,18,36,1385,1960,1385,1960,21.0392513,25.8374519,21.0392513,25.8374519,540,1440,540,1440,1707.10034,1968.5,1707.10034,1968.5,2550,3400,2550,3400,2001.83325,1907.10034,2001.83325,1907.10034,247,0,247,0,3298.80566,3748.28174,3298.80566,3748.28174 [f=0013669] [13669] Game End Stats Values: 29,5335,7170,5335,7170,162.968292,398.354126,162.968292,398.354126,0,0,0,0,0,0,0,0,356.752899,0,356.752899,0,3474.13208,3186.39038,3474.13208,3186.39038,560,190,560,190,19.8105125,36,19.8105125,36,1615,1960,1615,1960,21.1864395,24.1912308,21.1864395,24.1912308,540,1620,540,1620,1707.10034,1968.5,1707.10034,1968.5,2620,3400,2620,3400,2001.83325,1907.10034,2001.83325,1907.10034,247,0,247,0,3298.80566,3748.28174,3298.80566,3748.28174 [f=0013669] [13669] Game End Stats Values: 30,5405,7560,5405,7560,165.170334,415.011108,165.170334,415.011108,0,0,0,0,0,0,0,0,377.822906,0,377.822906,0,3474.13208,3232.14063,3474.13208,3232.14063,560,280,560,280,21.1034355,36,21.1034355,36,1615,1960,1615,1960,21.1840878,24.1524029,21.1840878,24.1524029,540,1920,540,1920,1707.10034,1968.5,1707.10034,1968.5,2690,3400,2690,3400,2001.83325,1907.10034,2001.83325,1907.10034,247,0,247,0,3344.55591,3748.28174,3344.55591,3748.28174 [f=0013669] [13669] Game End Stats Values: 31,5780,7740,5780,7740,165.852783,430.41684,165.852783,430.41684,0,0,0,0,0,0,0,0,444.048706,0,444.048706,0,3846.75708,4542.94678,3846.75708,4542.94678,460,460,460,460,16.1885319,36,16.1885319,36,1560,1960,1560,1960,18.5435429,24.4969921,18.5435429,24.4969921,540,1920,540,1920,1887.10034,2656.16675,1887.10034,2656.16675,3220,3400,3220,3400,2689.5,2087.10034,2689.5,2087.10034,247,8.93553734,247,8.93553734,4682.73486,4163.81982,4682.73486,4163.81982 [f=0013669] [13669] Game End Stats Values: 32,4540,7290,4540,7290,170.513626,431.854553,170.513626,431.854553,0,0,0,0,0,0,0,0,444.048706,0,444.048706,0,3846.75708,4934.89063,3846.75708,4934.89063,460,460,460,460,40.6666679,36,40.6666679,36,1560,1960,1560,1960,17.136549,32.9505196,17.136549,32.9505196,540,1380,540,1380,1887.10034,3656.16675,1887.10034,3656.16675,1980,3490,1980,3490,3971.16675,2627.10034,3971.16675,2627.10034,247,65.2687836,247,65.2687836,5757.21191,4555.45898,5757.21191,4555.45898 [f=0013705] [13705] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0013846] Spectator bhaktivedanta left the game: normal quit [f=0013846] [13846] Event [undefined]: bhaktivedanta quit [f=0013865] Player WebFreaK left the game: normal quit [f=0013865] [13865] Event [undefined]: WebFreaK quit [f=0013871] No clients connected, shutting down server [f=0013871] Server shutdown [f=0013946] [13946] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0014164] [14164] Event [4672.04297,165.055603,4500]: 0 finished unit Ogre [f=0014205] [14205] Event [4600,170.348755,4616]: 0 finished unit Caretaker [f=0014401] [14401] Event [4560.04297,173.492249,4500]: 0 finished unit Kodachi [f=0014440] [14440] Event [2616,190.291687,3128]: 0 finished unit Metal Extractor [f=0014583] Autoquit sending quit command. [f=0014583] [QuitAction] user exited to system [f=0014583] [SpringApp::Kill][1] fromRun=1 [f=0014583] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014583] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014583] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014583] [ThreadPool::SetThreadCount][2] workers=0 [f=0014583] [SpringApp::Kill][2] [f=0014583] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014583] [Game::KillLua][3] dtor=0 luaUI=0x5181da80 [f=0014583] Start widgetHandler:Shutdown [f=0014583] Shutdown - SaveOrderList Complete [f=0014583] Writing last game win data [f=0014583] Shutdown - SaveConfigData Complete [f=0014583] Shutdown Widget - Save/Load API [f=0014583] Shutdown Widget - Chili Highlight [f=0014583] Shutdown Widget - Draw After Chili [f=0014583] Shutdown Widget - EPIC Menu [f=0014583] Shutdown Widget - Chili Widget Selector [f=0014583] Shutdown Widget - Chili Minimap [f=0014583] Shutdown Widget - Local Team Colors [f=0014583] Shutdown Widget - Display Keys 2 [f=0014583] Shutdown Widget - Save Game Menu [f=0014583] Shutdown Widget - Unit Icons [f=0014583] Shutdown Widget - Noises [f=0014583] Shutdown Widget - HealthBars [f=0014583] Shutdown Widget - Win Counter [f=0014583] Shutdown Widget - SpringRTS Replay Stats [f=0014583] Shutdown Widget - BuildETA [f=0014583] Shutdown Widget - Modular Comm Info [f=0014583] Shutdown Widget - Music Player v2 [f=0014583] Shutdown Widget - State Reverse and Latency [f=0014583] Shutdown Widget - Stereo3D [f=0014583] Shutdown Widget - Showeco and Grid Drawer [f=0014583] Shutdown Widget - Point Tracker [f=0014583] Shutdown Widget - Missile Silo Range [f=0014583] Shutdown Widget - MinimapEvents [f=0014583] Shutdown Widget - Local Widgets Config [f=0014583] Shutdown Widget - Highlight Geos [f=0014583] Shutdown Widget - Grab Input [f=0014583] Input grabbing is disabled! [f=0014583] Shutdown Widget - Defense Range Zero-K [f=0014583] Shutdown Widget - MetalFeatures (new) [f=0014583] Shutdown Widget - Darkening [f=0014583] Shutdown Widget - Context Menu [f=0014583] Shutdown Widget - Chili Spectator Panels [f=0014583] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014583] Shutdown Widget - Chili Nuke Warning [f=0014583] Shutdown Widget - Chili EndGame Window [f=0014583] Shutdown Widget - Chili Economy Panel Default [f=0014583] Shutdown Widget - CameraShake [f=0014583] Shutdown Widget - Attack AoE [f=0014583] Shutdown Widget - UnitShapes [f=0014583] Shutdown Widget - Map Edge Extension [f=0014583] Shutdown Widget - Selection Send [f=0014583] Shutdown Widget - LupsManager [f=0014583] Shutdown Widget - Newton Firezone [f=0014583] Shutdown Widget - Chili Pro Console [f=0014583] Shutdown Widget - Persistent Build Height [f=0014583] Shutdown Widget - Lasso Terraform GUI [f=0014583] Shutdown Widget - Lups [f=0014583] Shutdown Widget - Chili Framework [f=0014583] Shutdown Widget - Chili Core Selector [f=0014583] Shutdown Widget - Custom Markers [f=0014583] Shutdown Widget - Mex Placement Handler [f=0014583] Shutdown Widget - Select Keys [f=0014583] Shutdown Widget - Pause Screen [f=0014583] Shutdown Widget - Text To Speech Control [f=0014583] Shutdown Widget - Layout Handler [f=0014583] End widgetHandler:Shutdown [f=0014583] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3022274,313229028} {int,ext,rec}Allocs={25647696,0,0} {chunk,block}Bytes={313229028,0} [f=0014583] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014583] [Game::KillLua][2] dtor=0 luaRules=0x51d04770 [f=0014583] Start gadgetHandler:Shutdown [f=0014583] Shutdown - StartSetup [f=0014583] Shutdown - UnitMorph [f=0014583] Shutdown - Carrier Drones [f=0014583] Shutdown - LupsNanoSpray [f=0014583] Shutdown - Missile Silo Controller [f=0014583] Shutdown - Modular Comm Info [f=0014583] Shutdown - Terrain Texture Handler [f=0014583] Shutdown - UnitCloakShield [f=0014583] Shutdown - Starlight Handler [f=0014583] End gadgetHandler:Shutdown [f=0014583] Start gadgetHandler:Shutdown [f=0014583] Shutdown - Save/Load [f=0014583] Shutdown - Teleport Throw [f=0014583] Shutdown - UnitMorph [f=0014583] Shutdown - Modular Comm Info [f=0014583] Shutdown - Retreat Command [f=0014583] Shutdown - Shockwaves [f=0014583] Shutdown - UnitCloakShield [f=0014583] Shutdown - Lups Cloak FX [f=0014583] Shutdown - Lups [f=0014583] Shutdown - Lups Shield [f=0014583] End gadgetHandler:Shutdown [f=0014583] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25647727,0,0} {chunk,block}Bytes={0,0} [f=0014583] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25647727,0,0} {chunk,block}Bytes={0,0} [f=0014583] [Game::KillLua][4] dtor=0 [f=0014583] [Game::~CGame][1] [f=0014583] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014583] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014583] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014583] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014583] [Game::KillLua][4] dtor=1 [f=0014583] [Game::KillMisc][1] [f=0014583] [Game::KillMisc][2] [f=0014583] [Game::KillMisc][3] [f=0014583] [Game::KillRendering][1] [f=0014583] [3DOParser::Kill] allocated 155 pieces [f=0014583] [S3OParser::Kill] allocated 2742 pieces [f=0014583] [AssParser::Kill] allocated 220 pieces [f=0014583] [Game::KillInterface][1] [f=0014583] [Game::KillInterface][2] [f=0014583] [Game::KillSimulation][1] [f=0014583] [Game::KillSimulation][2] [f=0014583] [CCollisionHandler] dis-/continuous tests: 0/74367 [f=0014583] [Game::KillSimulation][3] [f=0014583] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014583] [~CPathCache(20x20)] cacheHits=59 hitPercentage=26% numHashColls=0 maxCacheSize=10 [f=0014583] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014583] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014583] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014583] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014583] [LosHandler::Kill] raycast instance cache-{hits,misses}={2552,7739}; shared=0%; cached=24% [f=0014583] [Game::KillSimulation][4] [f=0014583] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014583] [Game::~CGame][2] [f=0014583] [Game::~CGame][3] [f=0014583] [SpringApp::Kill][3] [f=0014583] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155554 bytes sent 136661 bytes recv'd [f=0014583] [SpringApp::Kill][4] font=0x4561faa0 [f=0014583] [SpringApp::Kill][5] [f=0014583] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x456a1510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9219ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=647ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=250ms file="units/amphlaunch.lua" indx=6678 inflSize=5kb readTime=161ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=140ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=134ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=128ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=110ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=98ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=57ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 63747114 bytes cached in 2925 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45789be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4577afc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456a9560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd58409ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]