[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LeTentJ66I/springsettings.1071030.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 231ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f9009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6437 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1071030/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4653bf30] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4653bf30] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3200ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4305ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1391ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 17ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 451ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 7855ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1071030/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5703ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11811,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1071030/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519c5ac0,0x62696ea0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 7a9f4960545fc3df7252370648b97af0 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000006da6f070,00000000c84c1c50}]" [f=-000001] Allies: I choose: Q! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000e323c210,00000000f86f2840}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] [0] Event [5372,124.375061,1069]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2820,124.375244,6028]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:2000, userid: 486824 [f=0000000] [0] WebFreaK, team: 0, elo:1924, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] Set water rendering mode to 0 (basic) [f=0000214] [214] Event [2920,124.375,5992]: 1 finished unit Amphbot Factory [f=0000260] [260] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0000445] [445] Event [5448,124.375,1048]: 0 finished unit Solar Collector [f=0000638] [638] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0000675] [675] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0000690] [690] Event [5400,124.375,1224]: 0 finished unit Shieldbot Factory [f=0000871] [871] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0000894] [Game::ClientReadNet] added new player czesio with number 2 to team 0 [f=0000894] > SPRINGIE:User czesio|commassault|7_4||False|||GB [f=0000951] Connection attempt from czesio [f=0000951] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000951] -> Connection established (given id 2) [f=0000966] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0000968] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001061] [1061] Event [2888,124.375,6216]: 1 finished unit Solar Collector [f=0001102] [1102] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0001102] [1102] Event [5400,124.375,1236]: 0 finished unit Convict [f=0001241] [1241] Event [2760,124.375,6152]: 1 finished unit Solar Collector [f=0001320] [1320] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0001344] [1344] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0001462] [1462] Event [2712,124.375,6040]: 1 finished unit Solar Collector [f=0001516] [1516] Event [5496,124.375,856]: 0 finished unit Solar Collector [f=0001602] [1602] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0001644] [1644] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0001855] [1855] Event [5304,124.375,968]: 0 finished unit Solar Collector [f=0001966] hold on... [f=0001993] [1993] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0002014] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=0002029] rifqifajarzain paused the game [f=0002029] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=0002029] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={000000004707f510,0000000163529570}]" [f=0002029] rifqifajarzain unpaused the game [f=0002064] [2064] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0002120] [2120] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0002365] [2365] Event [5400,124.375,1236]: 0 finished unit Convict [f=0002449] Playback paused [f=0002459] [2459] Event [2696,124.375,6328]: 1 finished unit Solar Collector [f=0002467] Playback continued [f=0002565] [2565] Event [2800,124.375,6000]: 1 finished unit Lotus [f=0002606] [2606] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0002867] [2867] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0002909] [2909] Event [3024,124.375,6048]: 1 finished unit Lotus [f=0002953] [2953] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0002986] [2986] Event [2776,124.375,6264]: 1 finished unit Solar Collector [f=0003120] [3120] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0003158] [3158] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0003202] [3202] Event [2696,124.375,6424]: 1 finished unit Wind/Tidal Generator [f=0003368] [3368] Event [2696,124.375,6472]: 1 finished unit Wind/Tidal Generator [f=0003520] [3520] Event [2648,124.375,6472]: 1 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [5400,124.375,1236]: 0 finished unit Convict [f=0003668] [3668] Event [2600,124.375,6472]: 1 finished unit Wind/Tidal Generator [f=0003819] [3819] Event [2600,124.375,6424]: 1 finished unit Wind/Tidal Generator [f=0003903] [3903] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0003968] [3968] Event [2600,124.375,6376]: 1 finished unit Wind/Tidal Generator [f=0004021] [4021] Event [3688,24.3688965,1048]: 0 finished unit Metal Extractor [f=0004056] [4056] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0004100] [4100] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0004166] [4166] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0004208] [4208] Event [4082.05396,-9.89925,3575.84741]: 0 lost unit Bandit [f=0004276] [4276] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0004422] [4422] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0004617] [4617] Event [7016,124.375,904]: 0 finished unit Solar Collector [f=0004671] [4671] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0004714] [4714] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0004715] [4715] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0004725] [4725] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0004841] [czesio] fight lobsters [f=0004920] [4920] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0004976] [4976] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0005025] [5025] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0005090] [5090] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0005100] [czesio] fight [f=0005140] [5140] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0005233] [5233] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0005345] [5345] Event [3560,24.3688965,808]: 0 finished unit Metal Extractor [f=0005404] Playback paused [f=0005414] Playback continued [f=0005461] Spectator czesio left the game: normal quit [f=0005461] [5461] Event [undefined]: czesio quit [f=0005466] [5466] Event [5832,24.3688965,3336]: 0 finished unit Solar Collector [f=0005486] [5486] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0005552] [5552] Event [7080,124.375,1016]: 0 finished unit Solar Collector [f=0005685] [5685] Event [5672,24.3688965,3352]: 0 finished unit Solar Collector [f=0005779] [5779] Event [3496,24.3688965,808]: 0 finished unit Solar Collector [f=0006054] [6054] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0006056] [6056] Event [5400,124.375,1236]: 0 finished unit Rogue [f=0006061] [6061] Event [5688,24.3688965,3432]: 0 finished unit Solar Collector [f=0006102] [6102] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0006214] [6214] Event [3448,24.3688965,888]: 0 finished unit Solar Collector [f=0006226] [6226] Event [6944,124.375,1296]: 0 finished unit Lotus [f=0006270] [6270] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0006433] [6433] Event [5400,124.375,1236]: 0 finished unit Rogue [f=0006481] [6481] Event [1586.55127,24.3688965,2268.00586]: 0 lost unit Bandit [f=0006549] [6549] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0006581] [6581] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0006660] [6660] Event [6200,24.3688965,6408]: 1 finished unit Metal Extractor [f=0006671] [6671] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0006709] [6709] Event [3368,24.3688965,1048]: 0 finished unit Solar Collector [f=0006741] [6741] Event [5463.76709,24.3688965,3344.22314]: 0 lost unit Bandit [f=0006825] [6825] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0006840] [6840] Event [6736,124.375,1200]: 0 finished unit Lotus [f=0006912] [6912] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0006937] [6937] Event [5549.66162,80.8606033,2876.55713]: 1 lost unit Duck [f=0007012] [7012] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0007019] [7019] Event [6240.82764,124.375,2647.99756]: 1 lost unit Duck [f=0007024] [7024] Event [5334.50928,32.2930946,3119.25]: 1 lost unit Duck [f=0007076] [7076] Event [2664,124.375,6152]: 1 finished unit Solar Collector [f=0007080] [7080] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0007153] [7153] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0007246] [7246] Event [3448,24.3688965,968]: 0 finished unit Solar Collector [f=0007335] [7335] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0007361] [7361] Event [2552,124.375,6264]: 1 finished unit Solar Collector [f=0007393] [7393] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0007420] [7420] Event [2792,124.375,5944]: 1 finished unit Caretaker [f=0007421] [7421] Event [4504,124.375,5128]: 1 finished unit Solar Collector [f=0007456] [7456] Event [6816,124.375,1248]: 0 finished unit Picket [f=0007511] [7511] Event [7339.23242,2.22638059,2315.01196]: 0 lost unit Bandit [f=0007621] [7621] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0007634] [7634] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0007674] [7674] Event [2584,124.375,6152]: 1 finished unit Solar Collector [f=0007712] [7712] Event [4376,124.375,5000]: 1 finished unit Solar Collector [f=0007852] [7852] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0007859] [7859] Event [3504,24.3688965,880]: 0 finished unit Lotus [f=0007962] [7962] Event [2568,124.375,6024]: 1 finished unit Solar Collector [f=0008041] [8041] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0008047] [8047] Event [5159.49756,24.3688965,3083.7439]: 1 lost unit Duck [f=0008077] [8077] Event [3504,24.3688965,880]: 0 lost unit Lotus [f=0008092] [8092] Event [5141.96191,24.4098568,3119.75928]: 1 lost unit Duck [f=0008152] [8152] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0008161] [8161] Event [6896,124.375,1472]: 0 finished unit Picket [f=0008271] [8271] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0008292] [8292] Event [5255.97607,35.8818398,3102.46631]: 1 lost unit Archer [f=0008352] [8352] Event [5435.72314,26.9510136,3090.39331]: 0 finished unit Engineer Commander [f=0008352] game_message: Morph complete: Q lvl 1 -> Q lvl 2 [f=0008352] [8352] Received game_message: Morph complete: Q lvl 1 -> Q lvl 2 [f=0008390] [8390] Event [3041.39478,19.3747234,1024.27429]: 0 lost unit Convict [f=0008427] [8427] Event [5400,124.375,1236]: 0 finished unit Outlaw [f=0008522] [8522] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0008630] [8630] Event [3368,24.3688965,1048]: 0 lost unit Solar Collector [f=0008681] [8681] Event [5403.96387,15.5434275,4015.80908]: 0 lost unit Bandit [f=0008722] [8722] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0008746] [8746] Event [3432,24.3688965,1048]: 0 lost unit Metal Extractor [f=0008757] [8757] Event [5119.18799,8.29861832,3813.74658]: 0 lost unit Bandit [f=0008776] [8776] Event [6928,124.375,1488]: 0 finished unit Picket [f=0008841] [8841] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0008848] [8848] Event [5864,24.3688965,3512]: 0 finished unit Metal Extractor [f=0008849] [8849] Event [3480.27979,24.1853771,1087.15466]: 1 lost unit Archer [f=0008955] [8955] Event [5400,124.375,1236]: 0 finished unit Thug [f=0009010] [9010] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0009095] [9095] Event [3144,124.375,5944]: 1 finished unit Amphbot Plate [f=0009147] [9147] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0009201] [9201] Event [5136,21.2927246,4192]: 1 finished unit Lotus [f=0009271] Playback paused [f=0009273] Playback continued [f=0009288] [9288] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0009322] [9322] Event [3140.73267,-8.0695372,3532.40259]: 0 lost unit Bandit [f=0009392] [9392] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0009395] [9395] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0009421] [9421] Event [6960,124.375,1504]: 0 finished unit Picket [f=0009432] [9432] Event [5744,24.3688965,3392]: 0 finished unit Lotus [f=0009435] [9435] Event [5472,18.0761719,4112]: 1 finished unit Lotus [f=0009435] [9435] Event [3188.67603,-7.6025586,3542.19312]: 1 lost unit Duck [f=0009480] [9480] Event [5400,124.375,1236]: 0 finished unit Thug [f=0009504] [9504] Event [3394.47241,-11.397342,3360.5127]: 0 lost unit Bandit [f=0009563] [9563] Event [3646.44629,16.1332912,3208.90015]: 0 lost unit Bandit [f=0009591] [9591] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0009699] [9699] Event [5232,24.3688965,4224]: 1 finished unit Picket [f=0009759] [9759] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0009781] [9781] Event [7134.77197,3.13132596,2053.84302]: 1 lost unit Duck [f=0009859] [9859] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0009885] [9885] Event [6200,24.3688965,6408]: 1 lost unit Metal Extractor [f=0009962] [9962] Event [5408,22.8063965,4128]: 1 finished unit Picket [f=0010044] [10044] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0010104] [10104] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0010215] [10215] Event [5672,24.3688965,3560]: 0 finished unit Gauss [f=0010247] [10247] Event [6008,24.3688965,6504]: 1 lost unit Metal Extractor [f=0010292] [10292] Event [5528.68066,24.3688965,3383.79883]: 0 finished unit Engineer Commander [f=0010292] game_message: Morph complete: Q lvl 2 -> Q lvl 3 [f=0010292] [10292] Received game_message: Morph complete: Q lvl 2 -> Q lvl 3 [f=0010292] Playback paused [f=0010297] Playback continued [f=0010306] [10306] Event [5384,24.3688965,4216]: 1 finished unit Metal Extractor [f=0010307] [10307] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0010308] [10308] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0010367] [10367] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0010401] [10401] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0010578] Playback paused [f=0010579] [10579] Event [5400,124.375,1236]: 0 finished unit Racketeer [f=0010581] Playback continued [f=0010623] [10623] Event [5216,25.4553223,4016]: 1 finished unit Picket [f=0010693] [10693] Event [2616,124.375,6248]: 1 finished unit Wind/Tidal Generator [f=0010695] [10695] Event [2224,24.3688965,3696]: 1 finished unit Lotus [f=0010870] [10870] Event [2616,124.375,6296]: 1 finished unit Wind/Tidal Generator [f=0010891] [10891] Event [5328,24.3688965,4096]: 1 finished unit Picket [f=0010957] [10957] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0010998] [10998] Event [3688,124.375,2040]: 0 finished unit Solar Collector [f=0011016] [11016] Event [2568,124.375,6328]: 1 finished unit Wind/Tidal Generator [f=0011023] [11023] Event [2153.12964,24.3688965,3541.7019]: 0 lost unit Bandit [f=0011025] [11025] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0011066] [11066] Event [2336,24.3688965,3808]: 1 finished unit Lotus [f=0011080] [11080] Event [2136.85376,24.3710518,3523.23218]: 0 lost unit Bandit [f=0011095] [11095] Event [2224,24.3688965,3696]: 1 lost unit Lotus [f=0011144] [11144] Event [2153.05908,24.3688965,3492.98267]: 0 lost unit Bandit [f=0011155] [11155] Event [5472,22.8063965,4192]: 1 finished unit Picket [f=0011169] [11169] Event [2520,124.375,6328]: 1 finished unit Wind/Tidal Generator [f=0011225] [11225] Event [2312,24.3688965,3656]: 1 lost unit Metal Extractor [f=0011270] [11270] Event [2216.17017,24.6108475,3595.90796]: 0 lost unit Bandit [f=0011319] [11319] Event [2488,124.375,6280]: 1 finished unit Wind/Tidal Generator [f=0011394] [11394] Event [2095.56665,24.3688965,3644.08838]: 0 lost unit Bandit [f=0011407] [11407] Event [4792,19.7546387,3560]: 0 finished unit Gauss [f=0011432] [11432] Event [3816,124.375,2184]: 0 finished unit Solar Collector [f=0011442] [11442] Event [2448,24.3688965,3728]: 1 finished unit Lotus [f=0011465] [11465] Event [2488,124.375,6232]: 1 finished unit Wind/Tidal Generator [f=0011507] [11507] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0011617] [11617] Event [2584,124.375,6088]: 1 finished unit Wind/Tidal Generator [f=0011628] [11628] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0011656] [11656] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0011766] [11766] Event [2536,124.375,6088]: 1 finished unit Wind/Tidal Generator [f=0011876] [11876] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0011886] [11886] Event [2176,24.5364189,3776]: 1 finished unit Picket [f=0011980] [11980] Event [2504,124.375,6040]: 1 finished unit Wind/Tidal Generator [f=0012003] [12003] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0012072] [12072] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0012117] [12117] Event [4784,24.3688965,3360]: 0 finished unit Picket [f=0012137] [12137] Event [5997.06787,24.0787125,6446.38184]: 0 lost unit Bandit [f=0012143] [12143] Event [7096,20.5541992,2280]: 0 finished unit Solar Collector [f=0012156] [12156] Event [2504,124.375,5992]: 1 finished unit Wind/Tidal Generator [f=0012237] [12237] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0012280] [12280] Event [4704,24.3688965,3344]: 0 finished unit Picket [f=0012350] [12350] Event [2552,124.375,5960]: 1 finished unit Wind/Tidal Generator [f=0012377] [12377] Event [2288,24.3688965,3984]: 1 finished unit Picket [f=0012409] [12409] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0012442] [12442] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0012462] [12462] Event [5400,124.375,1236]: 0 finished unit Felon [f=0012560] [12560] Event [2600,124.375,5960]: 1 finished unit Wind/Tidal Generator [f=0012602] [12602] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0012643] [12643] Event [4480,24.3688965,3136]: 0 finished unit Picket [f=0012655] [12655] Event [6968,11.8688965,2344]: 0 finished unit Solar Collector [f=0012673] [12673] Event [2360,24.3688965,3880]: 1 finished unit Solar Collector [f=0012827] [12827] Event [5400,124.375,1236]: 0 finished unit Convict [f=0012957] [12957] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0013026] [13026] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0013060] [13060] Event [4552,24.3688965,3224]: 0 finished unit Metal Extractor [f=0013094] [13094] Event [1224,22.1166992,4904]: 1 finished unit Metal Extractor [f=0013162] [13162] Event [7272,12.277832,2248]: 0 finished unit Solar Collector [f=0013182] [13182] Event [4616,24.3688965,3240]: 0 finished unit Solar Collector [f=0013243] [13243] Event [2267.39453,-16.256104,1862.2334]: 1 lost unit Duck [f=0013299] [13299] Event [4536,24.3688965,3288]: 0 finished unit Solar Collector [f=0013419] [13419] Event [4488,24.3688965,3208]: 0 finished unit Solar Collector [f=0013424] [13424] Event [7080,21.7626953,2168]: 0 finished unit Wind/Tidal Generator [f=0013484] [13484] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0013539] [13539] Event [4568,24.3688965,3160]: 0 finished unit Solar Collector [f=0013555] [13555] Event [984,17.7587891,4920]: 1 finished unit Metal Extractor [f=0013646] [13646] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0013682] [13682] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0013694] [13694] Event [7080,12.857666,2056]: 0 finished unit Wind/Tidal Generator [f=0013738] [13738] Event [1831.38525,24.3688965,2048.48486]: 0 lost unit Rogue [f=0013771] [13771] Event [4480,24.3688965,3136]: 0 lost unit Picket [f=0013871] [13871] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0013979] [13979] Event [7064,1.35253906,1944]: 0 finished unit Wind/Tidal Generator [f=0014055] [14055] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0014097] [14097] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0014253] [14253] Event [5288,24.2285156,4040]: 1 finished unit Stinger [f=0014264] [14264] Event [7064,13.8647461,1832]: 0 finished unit Wind/Tidal Generator [f=0014283] [14283] Event [3928,124.375,2216]: 0 lost unit Metal Extractor [f=0014333] [14333] Event [5272,124.375,1224]: 0 finished unit Shieldbot Plate [f=0014375] [14375] Event [2920.05518,124.375,5956]: 1 finished unit Archer [f=0014375] [14375] Event [3834.74731,124.375183,2118.1228]: 0 lost unit Convict [f=0014400] [14400] Event [4371.3374,25.5516357,2949.8501]: 0 finished unit Engineer Commander [f=0014400] [14400] Event [4371.3374,25.5516357,2949.8501]: 0 lost unit Engineer Commander [f=0014400] game_message: Morph complete: Q lvl 3 -> Q lvl 4 [f=0014400] [14400] Received game_message: Morph complete: Q lvl 3 -> Q lvl 4 [f=0014415] [14415] Event [3656,124.375,1944]: 0 lost unit Metal Extractor [f=0014461] [14461] Event [3704,124.375,2152]: 0 lost unit Metal Extractor [f=0014533] [14533] Event [1937.47534,23.7813873,1805.68298]: 0 lost unit Thug [f=0014536] [14536] Event [6008,23.2084846,6504]: 1 finished unit Metal Extractor [f=0014554] [14554] Event [3816,124.375,2184]: 0 lost unit Solar Collector [f=0014558] [14558] Event [4286.3335,29.0094891,2943.47217]: 1 lost unit Buoy [f=0014599] [14599] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0014603] [14603] Event [5400,124.375,1236]: 0 finished unit Aspis [f=0014650] [14650] Event [4426.41016,24.3688965,3015.58496]: 0 lost unit Engineer Commander [f=0014657] [14657] Event [2920.05518,124.375,5956]: 1 finished unit Conch [f=0014676] [14676] Event [4488,23.7580109,3208]: 0 lost unit Solar Collector [f=0014714] [14714] Event [7064,108.603516,1720]: 0 finished unit Wind/Tidal Generator [f=0014743] [14743] Event [4314.74902,24.4969635,2946.62305]: 1 lost unit Archer [f=0014815] [14815] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0014847] [14847] Event [5400,124.375,1236]: 0 finished unit Bandit [f=0014903] [14903] Event [3688,24.3688965,1048]: 0 lost unit Metal Extractor [f=0014910] [14910] Event [undefined]: WebFreaK resigned [f=0014910] game_message: WebFreaK has been destroyed! [f=0014910] game_message: rifqifajarzain wins! [f=0014910] Submitting stats [f=0014910] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014910] Part| Total Time|Time of the last 0.5s [f=0014910] Draw 31639.28ms 8.92% [f=0014910] Lua::Callins::Synced 29491.16ms 23.96% [f=0014910] Lua::Callins::Unsynced 50144.82ms 9.69% [f=0014910] Lua::CollectGarbage::Synced 11931.31ms 19.37% [f=0014910] Lua::CollectGarbage::Unsynced 18257.01ms 17.67% [f=0014910] Misc::Profiler::AddTime 118.60ms 0.00% [f=0014910] Sim 92019.12ms 46.98% [f=0014910] [14910] Received game_message: WebFreaK has been destroyed! [f=0014910] [14910] Received game_message: rifqifajarzain wins! [f=0014911] [14911] Game End Stats Header: 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Game End Stats Values: 30,9045,10655,10655,9045,425.475189,884.95697,884.95697,425.475189,0,0,0,0,0,0,0,0,1139.10498,65.8529053,65.8529053,1139.10498,1676.25708,2239.81274,2239.81274,1676.25708,1770,1240,1240,1770,37.5999985,39.9302368,39.9302368,37.5999985,1905,1275,1275,1905,37.665081,37.2569733,37.2569733,37.665081,1820,3240,3240,1820,1320,1495,1495,1320,3550,4900,4900,3550,1495,1320,1320,1495,278.366486,0.0040091,0.0040091,278.366486,2418.06201,1707.74475,1707.74475,2418.06201 [f=0014911] [14911] Game End Stats Values: 31,9450,10815,10815,9450,428.847565,893.581177,893.581177,428.847565,0,0,0,0,0,0,0,0,1139.10498,65.8529053,65.8529053,1139.10498,1829.74854,2239.81274,2239.81274,1829.74854,1770,1240,1240,1770,41.3333321,37.5269127,37.5269127,41.3333321,1905,1275,1275,1905,38.9581566,37.1749535,37.1749535,38.9581566,1820,3160,3160,1820,1400,1495,1495,1400,3955,5140,5140,3955,1495,1400,1400,1495,278.366486,0.0040091,0.0040091,278.366486,2418.06201,1868.48291,1868.48291,2418.06201 [f=0014911] [14911] Game End Stats Values: 32,9335,11345,11345,9335,451.895294,938.266907,938.266907,451.895294,0,0,0,0,0,0,0,0,1139.10498,65.8529053,65.8529053,1139.10498,2067.44995,2488.93726,2488.93726,2067.44995,1670,1240,1240,1670,48.221386,47.3103256,47.3103256,48.221386,1905,1275,1275,1905,40.5365143,41.5790443,41.5790443,40.5365143,1700,3600,3600,1700,1400,1715,1715,1400,4060,5230,5230,4060,1715,1400,1400,1715,278.366486,0.0040091,0.0040091,278.366486,2681.81152,2106.18433,2106.18433,2681.81152 [f=0014911] [14911] Game End Stats Values: 33,10695,12355,12355,10695,516.706482,983.686707,983.686707,516.706482,0,0,0,0,0,0,0,0,1139.10498,65.8529053,65.8529053,1139.10498,2551.83594,4446.2207,4446.2207,2551.83594,1670,1690,1690,1670,47.1412773,51.5032196,51.5032196,47.1412773,3255,1275,1275,3255,41.9352341,44.4279861,44.4279861,41.9352341,1700,4160,4160,1700,1400,1925,1925,1400,4070,5230,5230,4070,1925,1400,1400,1925,284.199463,36.2540092,36.2540092,284.199463,4674.82178,2666.93872,2666.93872,4674.82178 [f=0014911] [14911] Game End Stats Values: 34,7655,12475,12475,7655,610.393677,1020.85962,1020.85962,610.393677,0,0,0,0,0,0,0,0,1996.98303,65.8529053,65.8529053,1996.98303,2872.95825,5219.93311,5219.93311,2872.95825,1670,1690,1690,1670,40.8284645,45.4008369,45.4008369,40.8284645,0,1275,1275,0,38.0076866,45.0782013,45.0782013,38.0076866,2200,4040,4040,2200,1880,5605,5605,1880,3785,5470,5470,3785,5675,1880,1880,5675,284.199463,72.5040131,72.5040131,284.199463,5595.85596,3052.04199,3052.04199,5595.85596 [f=0014911] [14911] Game End Stats Values: 35,7565,12475,12475,7565,627.382751,1020.85962,1020.85962,627.382751,0,0,0,0,0,0,0,0,2043.15186,65.8529053,65.8529053,2043.15186,2872.95825,5309.93359,5309.93359,2872.95825,1670,1690,1690,1670,36.5468254,40.7343025,40.7343025,36.5468254,0,1275,1275,0,35.8528595,41,41,35.8528595,2200,4040,4040,2200,1880,5695,5695,1880,3695,5470,5470,3695,5765,1880,1880,5765,284.199463,72.5040131,72.5040131,284.199463,5685.85645,3052.04199,3052.04199,5685.85645 [f=0014937] [14937] Event [3688,124.375,2040]: 0 lost unit Solar Collector [f=0014947] [14947] Event [3144.05225,124.375,5910]: 1 finished unit Buoy [f=0014958] [14958] Event [5672,24.3688965,3560]: 0 lost unit Gauss [f=0014959] [14959] Event [2101.47754,-3.6074309,1486.39368]: 0 lost unit Outlaw [f=0014971] [14971] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0015024] Spectator WebFreaK left the game: normal quit [f=0015024] [15024] Event [undefined]: WebFreaK quit [f=0015056] Player rifqifajarzain left the game: normal quit [f=0015056] [15056] Event [undefined]: rifqifajarzain quit [f=0015062] No clients connected, shutting down server [f=0015062] Server shutdown [f=0015078] [15078] Event [2920.05518,124.375,5956]: 1 finished unit Duck [f=0015172] [15172] Event [6200,23.2084846,6408]: 1 finished unit Metal Extractor [f=0015256] Autoquit sending quit command. [f=0015256] [QuitAction] user exited to system [f=0015256] [SpringApp::Kill][1] fromRun=1 [f=0015256] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015256] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015256] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015256] [ThreadPool::SetThreadCount][2] workers=0 [f=0015256] [SpringApp::Kill][2] [f=0015256] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015256] [Game::KillLua][3] dtor=0 luaUI=0x531e7b40 [f=0015256] Start widgetHandler:Shutdown [f=0015256] Shutdown - SaveOrderList Complete [f=0015256] Writing last game win data [f=0015256] Shutdown - SaveConfigData Complete [f=0015256] Shutdown Widget - Save/Load API [f=0015256] Shutdown Widget - Chili Highlight [f=0015256] Shutdown Widget - Draw After Chili [f=0015256] Shutdown Widget - EPIC Menu [f=0015256] Shutdown Widget - Chili Widget Selector [f=0015256] Shutdown Widget - Chili Minimap [f=0015256] Shutdown Widget - Local Team Colors [f=0015256] Shutdown Widget - Display Keys 2 [f=0015256] Shutdown Widget - Save Game Menu [f=0015256] Shutdown Widget - Unit Icons [f=0015256] Shutdown Widget - Noises [f=0015256] Shutdown Widget - HealthBars [f=0015256] Shutdown Widget - Win Counter [f=0015256] Shutdown Widget - SpringRTS Replay Stats [f=0015256] Shutdown Widget - BuildETA [f=0015256] Shutdown Widget - Modular Comm Info [f=0015256] Shutdown Widget - Music Player v2 [f=0015256] Shutdown Widget - State Reverse and Latency [f=0015256] Shutdown Widget - Stereo3D [f=0015256] Shutdown Widget - Showeco and Grid Drawer [f=0015256] Shutdown Widget - Point Tracker [f=0015256] Shutdown Widget - Missile Silo Range [f=0015256] Shutdown Widget - MinimapEvents [f=0015256] Shutdown Widget - Local Widgets Config [f=0015256] Shutdown Widget - Highlight Geos [f=0015256] Shutdown Widget - Grab Input [f=0015256] Input grabbing is disabled! [f=0015256] Shutdown Widget - Defense Range Zero-K [f=0015256] Shutdown Widget - MetalFeatures (new) [f=0015256] Shutdown Widget - Darkening [f=0015256] Shutdown Widget - Context Menu [f=0015256] Shutdown Widget - Chili Spectator Panels [f=0015256] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015256] Shutdown Widget - Chili Nuke Warning [f=0015256] Shutdown Widget - Chili EndGame Window [f=0015256] Shutdown Widget - Chili Economy Panel Default [f=0015256] Shutdown Widget - CameraShake [f=0015256] Shutdown Widget - Attack AoE [f=0015256] Shutdown Widget - Map Edge Extension [f=0015256] Shutdown Widget - Selection Send [f=0015256] Shutdown Widget - LupsManager [f=0015256] Shutdown Widget - Newton Firezone [f=0015256] Shutdown Widget - Chili Pro Console [f=0015256] Shutdown Widget - Persistent Build Height [f=0015256] Shutdown Widget - Lasso Terraform GUI [f=0015256] Shutdown Widget - Lups [f=0015256] Shutdown Widget - Chili Framework [f=0015256] Shutdown Widget - Chili Core Selector [f=0015256] Shutdown Widget - Custom Markers [f=0015256] Shutdown Widget - Mex Placement Handler [f=0015256] Shutdown Widget - Select Keys [f=0015256] Shutdown Widget - Pause Screen [f=0015256] Shutdown Widget - Text To Speech Control [f=0015256] Shutdown Widget - Layout Handler [f=0015256] End widgetHandler:Shutdown [f=0015256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3626962,349939623} {int,ext,rec}Allocs={27526521,0,0} {chunk,block}Bytes={349939623,0} [f=0015256] [Game::KillLua][1] dtor=0 luaGaia=0x62696ea0 [f=0015256] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3418550,337155004} {int,ext,rec}Allocs={27526522,0,0} {chunk,block}Bytes={337155004,0} [f=0015256] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3418550,337155004} {int,ext,rec}Allocs={27526522,0,0} {chunk,block}Bytes={337155004,0} [f=0015256] [Game::KillLua][2] dtor=0 luaRules=0x519c5ac0 [f=0015256] Start gadgetHandler:Shutdown [f=0015256] Shutdown - StartSetup [f=0015256] Shutdown - UnitMorph [f=0015256] Shutdown - Carrier Drones [f=0015256] Shutdown - LupsNanoSpray [f=0015256] Shutdown - Missile Silo Controller [f=0015256] Shutdown - Modular Comm Info [f=0015256] Shutdown - Terrain Texture Handler [f=0015256] Shutdown - UnitCloakShield [f=0015256] Shutdown - Starlight Handler [f=0015256] End gadgetHandler:Shutdown [f=0015256] Start gadgetHandler:Shutdown [f=0015256] Shutdown - Save/Load [f=0015256] Shutdown - Teleport Throw [f=0015256] Shutdown - UnitMorph [f=0015256] Shutdown - Modular Comm Info [f=0015256] Shutdown - Retreat Command [f=0015256] Shutdown - Shockwaves [f=0015256] Shutdown - UnitCloakShield [f=0015256] Shutdown - Lups Cloak FX [f=0015256] Shutdown - Lups [f=0015256] Shutdown - Lups Shield [f=0015256] End gadgetHandler:Shutdown [f=0015256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27526553,0,0} {chunk,block}Bytes={0,0} [f=0015256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27526553,0,0} {chunk,block}Bytes={0,0} [f=0015256] [Game::KillLua][4] dtor=0 [f=0015256] [Game::~CGame][1] [f=0015256] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015256] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015256] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015256] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015256] [Game::KillLua][4] dtor=1 [f=0015256] [Game::KillMisc][1] [f=0015256] [Game::KillMisc][2] [f=0015256] [Game::KillMisc][3] [f=0015256] [Game::KillRendering][1] [f=0015256] [3DOParser::Kill] allocated 137 pieces [f=0015256] [S3OParser::Kill] allocated 2788 pieces [f=0015256] [AssParser::Kill] allocated 242 pieces [f=0015256] [Game::KillInterface][1] [f=0015256] [Game::KillInterface][2] [f=0015256] [Game::KillSimulation][1] [f=0015256] [Game::KillSimulation][2] [f=0015256] [CCollisionHandler] dis-/continuous tests: 0/116530 [f=0015256] [Game::KillSimulation][3] [f=0015256] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015256] [~CPathCache(32x28)] cacheHits=69 hitPercentage=27% numHashColls=0 maxCacheSize=13 [f=0015256] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015256] [~CPathCache(64x56)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015256] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015256] [LosHandler::Kill] raycast instance cache-{hits,misses}={6923,12341}; shared=5%; cached=31% [f=0015256] [Game::KillSimulation][4] [f=0015256] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015256] [Game::~CGame][2] [f=0015256] [Game::~CGame][3] [f=0015256] [SpringApp::Kill][3] [f=0015256] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163784 bytes sent 163121 bytes recv'd [f=0015256] [SpringApp::Kill][4] font=0x464c6aa0 [f=0015256] [SpringApp::Kill][5] [f=0015256] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46535860) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7232ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=591ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=217ms file="unittextures/gauss3_tex1.png" indx=7197 inflSize=1103kb readTime=166ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=137ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=109ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=70ms file="objects3d/spiderriot.s3o" indx=5465 inflSize=134kb readTime=64ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=57ms file="luaui/widgets/unit_state_icons.lua" indx=4781 inflSize=9kb readTime=52ms file="gamedata/sidedata.lua" indx=917 inflSize=1kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55558101 bytes cached in 2925 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x466328c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4661dd30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46596f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f9009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]