[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vgNbcfZBkJ/springsettings.1070934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 234ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc3a009c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6468 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d6ce90] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d6ce90] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 377ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4746ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5421ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 79ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 494ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4341ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11810,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5208e210,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 14654960e525e56fde6477564596f592 [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000016840b260,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000d76a1130,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [664,100.009766,2983]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4459,100.006592,92]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2656, userid: 518109 [f=0000000] [0] spaceT, team: 1, elo:2438, userid: 448059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [808,100,2984]: 0 finished unit Spider Factory [f=0000240] [240] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0000257] hows your stocks doing? [f=0000480] [480] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0000541] [541] Event [844,100,2984]: 0 finished unit Weaver [f=0000736] [736] Event [3168,393.151398,88]: 1 finished unit Cloakbot Factory [f=0000746] [746] Event [844,100,2984]: 0 finished unit Flea [f=0000926] [926] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0001015] [1015] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0001064] thankfully have none [f=0001118] [1118] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0001124] [1124] Event [904,100,2760]: 0 finished unit Solar Collector [f=0001226] [1226] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0001246] last year big ups [f=0001256] [1256] Event [3288,393.151398,248]: 1 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [844,100,2984]: 0 finished unit Flea [f=0001396] [1396] Event [844,100,2984]: 0 finished unit Flea [f=0001428] [1428] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0001537] [1537] Event [844,100,2984]: 0 finished unit Flea [f=0001547] [1547] Event [696,100,3176]: 0 finished unit Solar Collector [f=0001623] [1623] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0001867] [1867] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0002012] [2012] Event [816,100,2816]: 0 finished unit Lotus [f=0002021] [2021] Event [2552,393.151398,312]: 1 finished unit Wind/Tidal Generator [f=0002217] [2217] Event [1872,308.682648,3072]: 0 finished unit Radar Tower [f=0002230] [2230] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0002433] [2433] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0002520] [2520] Event [844,100,2984]: 0 finished unit Venom [f=0002557] [2557] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0002628] [2628] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0002696] [2696] Event [2152,393.151398,328]: 1 finished unit Wind/Tidal Generator [f=0002837] [2837] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003032] [3032] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003227] [3227] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003335] [3335] Event [3245.56396,393.151398,312.00885]: 0 lost unit Flea [f=0003382] [3382] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0003419] [3419] Event [3363.90015,393.151398,264.71048]: 0 lost unit Flea [f=0003422] [3422] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003466] [3466] Event [844,100,2984]: 0 finished unit Venom [f=0003567] [3567] Event [2792,304.956085,3032]: 0 finished unit Solar Collector [f=0003617] [3617] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003708] [3708] Event [3554.04932,303.239166,212.40535]: 0 lost unit Flea [f=0003760] [3760] Event [2888,304.956085,2984]: 0 finished unit Solar Collector [f=0003812] [3812] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0003847] [3847] Event [3186.86499,393.151398,421.999481]: 0 lost unit Flea [f=0003858] [3858] Event [973.97113,234.680969,1562.56055]: 0 lost unit Venom [f=0003949] [3949] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0004021] [4021] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0004140] [4140] Event [2544,304.956085,2880]: 0 finished unit Lotus [f=0004216] [4216] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0004411] [4411] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0004445] [4445] Event [280,100,3784]: 0 finished unit Solar Collector [f=0004606] [4606] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0004633] [4633] Event [2592,304.956085,2928]: 0 finished unit Lotus [f=0004641] [4641] Event [430.029236,100,3060.62061]: 1 lost unit Glaive [f=0004662] [4662] Event [521.916748,100,3215.50439]: 0 lost unit Venom [f=0004670] [4670] Event [816,100,2816]: 0 lost unit Lotus [f=0004725] [4725] Event [844,100.018845,2984]: 0 finished unit Venom [f=0004773] [4773] Event [867.979736,100,3077.80859]: 1 lost unit Glaive [f=0004801] [4801] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0004823] [4823] Event [1090.39014,100,3025.54419]: 0 lost unit Venom [f=0004837] [4837] Event [844,100,2984]: 0 lost unit Venom [f=0004839] [4839] Event [776,100,3176]: 0 lost unit Metal Extractor [f=0004857] [4857] Event [844,100,2984]: 0 lost unit Venom [f=0004861] [4861] Event [844,100,2984]: 0 lost unit Venom [f=0004889] [4889] Event [844,100,2984]: 0 lost unit Venom [f=0004916] [4916] Event [844,100,2984]: 0 lost unit Venom [f=0004920] [4920] Event [844,100,2984]: 0 lost unit Venom [f=0004950] [4950] Event [844,100,2984]: 0 lost unit Venom [f=0004990] [4990] Event [844,100,2984]: 0 lost unit Venom [f=0004995] [4995] Event [844,100,2984]: 0 lost unit Venom [f=0004996] [4996] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0005032] [5032] Event [844,100,2984]: 0 lost unit Venom [f=0005047] [5047] Event [844,100,2984]: 0 lost unit Venom [f=0005055] [5055] Event [844,100,2984]: 0 lost unit Venom [f=0005129] [5129] Event [844,100,2984]: 0 lost unit Venom [f=0005139] [5139] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0005191] [5191] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0005224] [5224] Event [844,100,2984]: 0 lost unit Venom [f=0005272] [5272] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0005289] [5289] Event [844,100,2984]: 0 lost unit Venom [f=0005296] [5296] Event [844,100,2984]: 0 lost unit Venom [f=0005321] [5321] Event [808,100,2984]: 0 lost unit Spider Factory [f=0005357] [5357] Event [1024,100,3040]: 1 finished unit Picket [f=0005386] [5386] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0005516] [5516] Event [904,100,2760]: 0 lost unit Solar Collector [f=0005595] [5595] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0005612] [5612] Event [248,100,3880]: 0 lost unit Metal Extractor [f=0005634] [5634] Event [1440,154.651398,2752]: 0 lost unit Lotus [f=0005657] [5657] Event [1320.69421,100.905426,3825.87793]: 0 lost unit Weaver [f=0005773] [5773] Event [1680,211.792023,2656]: 0 finished unit Lotus [f=0005790] [5790] Event [3158.3999,393.151398,88]: 1 finished unit Glaive [f=0006069] [6069] Event [696,100,3176]: 0 lost unit Solar Collector [f=0006071] [6071] Event [1664,211.792023,2720]: 0 finished unit Lotus [f=0006108] [6108] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0006433] [6433] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0006482] [6482] Event [280,100,3784]: 0 lost unit Solar Collector [f=0006742] [6742] Event [2738.69873,304.956085,2681.92334]: 1 lost unit Glaive [f=0006792] [6792] Event [2572.71826,304.956085,2705.68237]: 1 lost unit Glaive [f=0006820] [6820] Event [2544,304.956085,2880]: 0 lost unit Lotus [f=0006823] [6823] Event [3158.3999,393.151398,88]: 1 finished unit Conjurer [f=0006845] [6845] Event [2592,304.539825,2928]: 0 lost unit Lotus [f=0006908] hm [f=0006911] [6911] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0007001] [7001] Event [2792,305.035431,3032]: 0 lost unit Solar Collector [f=0007030] [7030] Event [2888,305.223602,2984]: 0 lost unit Solar Collector [f=0007107] [7107] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0007162] [7162] Event [880.020691,97.7005386,3080.14648]: 1 finished unit Recon Commander [f=0007422] [7422] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0007586] [7586] Event [1872,308.682648,3072]: 0 lost unit Radar Tower [f=0007750] [7750] Event [2616,416.75296,648]: 1 finished unit Wind/Tidal Generator [f=0007812] [7812] Event [3158.3999,393.151398,88]: 1 finished unit Conjurer [f=0008084] [8084] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0008230] [8230] Event [2632,409.299835,568]: 1 finished unit Wind/Tidal Generator [f=0008246] [8246] Event [2680,393.151398,232]: 1 finished unit Wind/Tidal Generator [f=0008398] [8398] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0008516] [8516] Event [2600,393.151398,232]: 1 finished unit Wind/Tidal Generator [f=0008545] [8545] Event [2632,405.573273,488]: 1 finished unit Wind/Tidal Generator [f=0008694] [8694] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0008783] [8783] Event [2520,393.151398,232]: 1 finished unit Wind/Tidal Generator [f=0008812] [8812] Event [2632,401.84671,408]: 1 finished unit Wind/Tidal Generator [f=0008850] could have known as I actually scouted [f=0008890] but ok [f=0008919] [8919] Event [1768,211.792023,2680]: 0 finished unit Spider Factory [f=0009081] [9081] Event [1768.05518,211.792023,2644]: 0 finished unit Flea [f=0009187] [9187] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0009218] [9218] Event [2084.50049,303.713898,2825.30127]: 0 lost unit Flea [f=0009222] [9222] Event [1768.05518,211.792023,2644]: 0 finished unit Flea [f=0009281] [9281] Event [2440,393.151398,232]: 1 finished unit Wind/Tidal Generator [f=0009302] [9302] Event [2552,394.393585,408]: 1 finished unit Wind/Tidal Generator [f=0009721] [9721] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0009734] [9734] Event [2360,393.151398,232]: 1 finished unit Wind/Tidal Generator [f=0009753] [9753] Event [2472,393.151398,408]: 1 finished unit Wind/Tidal Generator [f=0009756] [9756] Event [1768.05518,211.792023,2644]: 0 finished unit Flea [f=0009962] [9962] Event [1904,249.057648,2816]: 0 finished unit Lotus [f=0009968] [9968] Event [2451.53638,304.956085,2456.59814]: 0 lost unit Flea [f=0010007] [10007] Event [2616,416.75296,648]: 1 lost unit Wind/Tidal Generator [f=0010049] [10049] Event [1092.66418,100.010246,2683.40039]: 1 finished unit Recon Commander [f=0010059] [10059] Event [2594.28271,415.391602,531.890686]: 0 lost unit Flea [f=0010062] [10062] Event [1768.05518,211.792023,2644]: 0 finished unit Flea [f=0010068] [10068] Event [1904,249.057648,2816]: 0 lost unit Lotus [f=0010186] [10186] Event [2360,393.151398,152]: 1 finished unit Wind/Tidal Generator [f=0010212] [10212] Event [1768.05518,211.792023,2644]: 0 finished unit Flea [f=0010232] [10232] Event [2392,393.151398,408]: 1 finished unit Wind/Tidal Generator [f=0010286] [10286] Event [2175.95752,304.956085,3204.92163]: 0 lost unit Flea [f=0010297] [10297] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0010338] [10338] Event [1664,211.792023,2720]: 0 lost unit Lotus [f=0010362] [10362] Event [1768.05518,212.18158,2644]: 0 finished unit Flea [f=0010435] [10435] Event [1890.83862,304.956085,3326.76929]: 1 lost unit Glaive [f=0010479] [10479] Event [2440,393.151398,152]: 1 finished unit Wind/Tidal Generator [f=0010547] [10547] Event [2312,393.151398,408]: 1 finished unit Wind/Tidal Generator [f=0010562] [10562] Event [2382.47339,304.956085,3232.78076]: 0 lost unit Flea [f=0010619] [10619] Event [2410.02637,382.924744,3472.05884]: 1 lost unit Ronin [f=0010673] [10673] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0010717] [10717] Event [2309.12012,393.151398,3618.05786]: 0 lost unit Flea [f=0010765] [10765] Event [2520,393.151398,152]: 1 finished unit Wind/Tidal Generator [f=0010813] [10813] Event [1680,211.792023,2656]: 0 lost unit Lotus [f=0010873] [10873] Event [2232,393.151398,408]: 1 finished unit Wind/Tidal Generator [f=0011076] [11076] Event [1768,211.792023,2680]: 0 lost unit Spider Factory [f=0011110] [11110] Event [2600,393.151398,152]: 1 finished unit Wind/Tidal Generator [f=0011114] [11114] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0011169] [11169] Event [2232,393.151398,488]: 1 finished unit Wind/Tidal Generator [f=0011411] [11411] Event [2379.1333,304.956085,2740.09619]: 1 lost unit Glaive [f=0011417] Player Masper left the game: normal quit [f=0011417] [11417] Event [undefined]: Masper quit [f=0011463] [11463] Event [2312,393.151398,488]: 1 finished unit Wind/Tidal Generator [f=0011465] [11465] Event [2680,393.151398,152]: 1 finished unit Wind/Tidal Generator [f=0011481] spaceT has forced a win due to dropped opposition. [f=0011481] game_message: Masper has been destroyed! [f=0011481] [11481] Event [undefined]: Masper resigned [f=0011481] game_message: spaceT wins! [f=0011481] Submitting stats [f=0011481] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011481] Part| Total Time|Time of the last 0.5s [f=0011481] Draw 18713.49ms 7.78% [f=0011481] Lua::Callins::Synced 21871.64ms 44.01% [f=0011481] Lua::Callins::Unsynced 30613.31ms 14.87% [f=0011481] Lua::CollectGarbage::Synced 3434.85ms 5.79% [f=0011481] Lua::CollectGarbage::Unsynced 3592.36ms 7.19% [f=0011481] Misc::Profiler::AddTime 76.53ms 0.00% [f=0011481] Sim 48096.25ms 70.46% [f=0011481] [11481] Received game_message: Masper has been destroyed! [f=0011481] [11481] Received game_message: spaceT wins! [f=0011482] [11482] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011482] [11482] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011482] [11482] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.41306639,4.66666651,5.41306639,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 3,1975,2350,1975,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,8.48254871,5,8.48254871,0,25,0,25,0,0,0,0,700,1050,700,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 4,2230,2535,2230,2535,0,0.36867398,0,0.36867398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.08608723,8.80000019,8.08608723,8.80000019,1275,1275,1275,1275,5.7463994,10.3723774,5.7463994,10.3723774,130,50,130,50,0,0,0,0,825,1210,825,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 5,2360,2655,2360,2655,1.26217556,4.00196648,1.26217556,4.00196648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.15591717,10.9333334,9.15591717,10.9333334,1275,1275,1275,1275,6.95014477,10.8387213,6.95014477,10.8387213,260,100,260,100,0,0,0,0,825,1280,825,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 6,2550,2800,2550,2800,8.91952705,5.113832,8.91952705,5.113832,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.0046043,12,10.0046043,12,1275,1330,1275,1330,8.74488926,10.6706228,8.74488926,10.6706228,325,100,325,100,0,0,0,0,950,1280,950,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011482] [11482] Game End Stats Values: 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Values: 10,3260,3220,3260,3220,48.8763199,15.861866,48.8763199,15.861866,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,232.116287,299.999969,232.116287,0,90,0,90,12.1570616,15.0666666,12.1570616,15.0666666,1275,1330,1275,1330,11.5046043,13.9987698,11.5046043,13.9987698,910,200,910,200,300,0,300,0,1075,1600,1075,1600,0,300,0,300,0,0,0,0,235.083679,299.999969,235.083679,299.999969 [f=0011482] [11482] Game End Stats Values: 11,3390,3380,3390,3380,59.4121971,16.6533012,59.4121971,16.6533012,0,0,0,0,0,0,0,0,0,0,0,0,299.999969,246.827896,299.999969,246.827896,0,180,0,180,11.3637381,16,11.3637381,16,1275,1330,1275,1330,11.3003931,15.5385122,11.3003931,15.5385122,1040,200,1040,200,300,0,300,0,1075,1670,1075,1670,0,300,0,300,0,0,0,0,249.795288,299.999969,249.795288,299.999969 [f=0011482] [11482] Game End Stats Values: 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14,3815,1970,3815,1970,93.4037247,48.1462402,93.4037247,48.1462402,0,0,0,0,0,0,0,0,0,0,0,0,2390.62158,605.427734,2390.62158,605.427734,100,270,100,270,14.9778156,12.9333334,14.9778156,12.9333334,1275,1330,1275,1330,11.9127665,9.44659042,11.9127665,9.44659042,1365,0,1365,0,2307.5332,130,2307.5332,130,1075,370,1075,370,145.666672,2311.5332,145.666672,2311.5332,0,0,0,0,628.975586,2414.01416,628.975586,2414.01416 [f=0011482] [11482] Game End Stats Values: 15,3905,1990,3905,1990,109.308029,55.4002266,109.308029,55.4002266,0,0,0,0,0,0,0,0,0,0,0,0,2424.47925,605.427734,2424.47925,605.427734,100,360,100,360,12.4549799,12.3999996,12.4549799,12.3999996,1275,1330,1275,1330,14.5871429,8.50760174,14.5871429,8.50760174,1455,0,1455,0,2377.5332,130,2377.5332,130,1075,300,1075,300,145.666672,2381.5332,145.666672,2381.5332,35.9999771,0,35.9999771,0,628.975586,2447.87183,628.975586,2447.87183 [f=0011482] [11482] Game End Stats Values: 16,3940,1920,3940,1920,116.878952,59.4572639,116.878952,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,2424.63135,675.375488,2424.63135,675.375488,100,360,100,360,11.6512432,13.0666666,11.6512432,13.0666666,1275,1330,1275,1330,19.1026039,8.29446983,19.1026039,8.29446983,1490,0,1490,0,2447.5332,195,2447.5332,195,1075,230,1075,230,210.666672,2451.5332,210.666672,2451.5332,156.000366,0,156.000366,0,698.92334,2448.02393,698.92334,2448.02393 [f=0011482] [11482] Game End Stats Values: 17,4315,1510,4315,1510,116.878952,59.4572639,116.878952,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,2827.22998,766.519531,2827.22998,766.519531,100,180,100,180,11.4263182,9.0666666,11.4263182,9.0666666,1505,1330,1505,1330,18.5269299,6.41120052,18.5269299,6.41120052,1515,0,1515,0,2857.5332,260,2857.5332,260,1195,0,1195,0,275.666687,2861.5332,275.666687,2861.5332,274.931885,0,274.931885,0,910.9776,2858.00635,910.9776,2858.00635 [f=0011482] [11482] Game End Stats Values: 18,4415,1455,4415,1455,123.966652,59.4572639,123.966652,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,2882.22998,766.519531,2882.22998,766.519531,100,180,100,180,11.2961006,8,11.2961006,8,1505,1275,1505,1275,16.9284039,5,16.9284039,5,1615,0,1615,0,2912.5332,260,2912.5332,260,1195,0,1195,0,275.666687,2916.5332,275.666687,2916.5332,363.197205,0,363.197205,0,910.9776,2913.00635,910.9776,2913.00635 [f=0011482] [11482] Game End Stats Values: 19,4660,1455,4660,1455,133.811722,59.4572639,133.811722,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3039.72998,766.519531,3039.72998,766.519531,100,180,100,180,14.3076181,8,14.3076181,8,1505,1275,1505,1275,16.8543339,5,16.8543339,5,1705,0,1705,0,2912.5332,260,2912.5332,260,1350,0,1350,0,275.666687,2916.5332,275.666687,2916.5332,447.462585,0,447.462585,0,910.9776,3070.50635,910.9776,3070.50635 [f=0011482] [11482] Game End Stats Values: 20,4900,1455,4900,1455,139.816742,59.4572639,139.816742,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3165.72998,766.519531,3165.72998,766.519531,100,180,100,180,19.5273552,8,19.5273552,8,1505,1275,1505,1275,13.585021,5,13.585021,5,1805,0,1805,0,2912.5332,260,2912.5332,260,1490,0,1490,0,275.666687,2916.5332,275.666687,2916.5332,486.661987,0,486.661987,0,910.9776,3196.50635,910.9776,3196.50635 [f=0011482] [11482] Game End Stats Values: 21,5060,2155,5060,2155,139.816742,59.4572639,139.816742,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3291.72998,766.519531,3291.72998,766.519531,100,180,100,180,22.0893288,8,22.0893288,8,1505,1275,1505,1275,16.4646683,5,16.4646683,5,1895,0,1895,0,2912.5332,260,2912.5332,260,1560,700,1560,700,275.666687,2916.5332,275.666687,2916.5332,574.660645,0,574.660645,0,910.9776,3322.50635,910.9776,3322.50635 [f=0011482] [11482] Game End Stats Values: 22,5230,2180,5230,2180,140.581512,59.4572639,140.581512,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3420.31006,800.120117,3420.31006,800.120117,100,180,100,180,16.9129162,8,16.9129162,8,1505,1275,1505,1275,14.6489897,5,14.6489897,5,1995,25,1995,25,2937.5332,260,2937.5332,260,1630,700,1630,700,275.666687,2941.5332,275.666687,2941.5332,634.926392,0,634.926392,0,944.578186,3451.08643,944.578186,3451.08643 [f=0011482] [11482] Game End Stats Values: 23,5390,2205,5390,2205,145.832825,59.4572639,145.832825,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3529.7146,814.882568,3529.7146,814.882568,100,180,100,180,23.3265476,8,23.3265476,8,1505,1275,1505,1275,15.3569937,5,15.3569937,5,2085,50,2085,50,2937.5332,260,2937.5332,260,1700,700,1700,700,275.666687,2941.5332,275.666687,2941.5332,693.592163,0,693.592163,0,959.340637,3560.49097,959.340637,3560.49097 [f=0011482] [11482] Game End Stats Values: 24,6075,2090,6075,2090,185.149246,59.4572639,185.149246,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,3710.20044,919.223694,3710.20044,919.223694,100,90,100,90,40.1819572,8,40.1819572,8,2055,1275,2055,1275,13.2190943,5,13.2190943,5,2185,25,2185,25,3192.5332,295,3192.5332,295,1735,700,1735,700,310.666687,3196.5332,310.666687,3196.5332,693.592163,0,693.592163,0,1113.04895,3741.302,1113.04895,3741.302 [f=0011482] [11482] Game End Stats Values: 25,6115,2065,6115,2065,235.182312,59.4572639,235.182312,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,4328.00488,1254.94617,4328.00488,1254.94617,100,90,100,90,43.0526733,8,43.0526733,8,2055,1275,2055,1275,13.9335365,5,13.9335365,5,2120,0,2120,0,3242.5332,450,3242.5332,450,1840,700,1840,700,465.666687,3246.5332,465.666687,3246.5332,693.592163,0,693.592163,0,1448.77429,4369.00488,1448.77429,4369.00488 [f=0011482] [11482] Game End Stats Values: 26,6320,1275,6320,1275,280.197968,59.4572639,280.197968,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,4508.29834,1289.31628,4508.29834,1289.31628,100,0,100,0,31.4202271,8,31.4202271,8,2055,1275,2055,1275,13.5990438,5,13.5990438,5,2220,0,2220,0,4032.5332,450,4032.5332,450,1945,0,1945,0,465.666687,4036.5332,465.666687,4036.5332,693.592163,0,693.592163,0,1483.14441,4555.81543,1483.14441,4555.81543 [f=0011482] [11482] Game End Stats Values: 27,6325,1275,6325,1275,305.15979,59.4572639,305.15979,59.4572639,0,0,0,0,0,0,0,0,0,0,0,0,4870.96777,1458.75452,4870.96777,1458.75452,100,0,100,0,33.0604286,8,33.0604286,8,2055,1275,2055,1275,13.7182293,5,13.7182293,5,2155,0,2155,0,4032.5332,515,4032.5332,515,2015,0,2015,0,530.666687,4036.5332,530.666687,4036.5332,693.592163,0,693.592163,0,1652.58264,4922.00781,1652.58264,4922.00781 [f=0011494] [11494] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0011530] [11530] Event [2315.10669,304.956085,2736.00073]: 0 lost unit Engineer Commander [f=0011693] Player spaceT left the game: normal quit [f=0011693] [11693] Event [undefined]: spaceT quit [f=0011699] No clients connected, shutting down server [f=0011699] Server shutdown [f=0011737] [11737] Event [2392,393.151398,488]: 1 finished unit Wind/Tidal Generator [f=0011767] [11767] Event [2680,393.151398,72]: 1 finished unit Wind/Tidal Generator [f=0011894] [11894] Event [3158.3999,393.151398,88]: 1 finished unit Sling [f=0012027] [12027] Event [2472,393.151398,488]: 1 finished unit Wind/Tidal Generator [f=0012029] [12029] Event [2600,393.151398,72]: 1 finished unit Wind/Tidal Generator [f=0012227] [12227] Event [3158.3999,393.151398,88]: 1 finished unit Ronin [f=0012320] [12320] Event [2552,405.573273,488]: 1 finished unit Wind/Tidal Generator [f=0012322] [12322] Event [2520,393.151398,72]: 1 finished unit Wind/Tidal Generator [f=0012458] Autoquit sending quit command. [f=0012458] [QuitAction] user exited to system [f=0012458] [SpringApp::Kill][1] fromRun=1 [f=0012458] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012458] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012458] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012458] [ThreadPool::SetThreadCount][2] workers=0 [f=0012458] [SpringApp::Kill][2] [f=0012458] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012458] [Game::KillLua][3] dtor=0 luaUI=0x6156e920 [f=0012458] Start widgetHandler:Shutdown [f=0012458] Shutdown - SaveOrderList Complete [f=0012458] Writing last game win data [f=0012458] Shutdown - SaveConfigData Complete [f=0012458] Shutdown Widget - Save/Load API [f=0012458] Shutdown Widget - Chili Highlight [f=0012458] Shutdown Widget - Draw After Chili [f=0012458] Shutdown Widget - EPIC Menu [f=0012458] Shutdown Widget - Chili Widget Selector [f=0012458] Shutdown Widget - Chili Minimap [f=0012458] Shutdown Widget - Local Team Colors [f=0012458] Shutdown Widget - Display Keys 2 [f=0012458] Shutdown Widget - Save Game Menu [f=0012458] Shutdown Widget - Unit Icons [f=0012458] Shutdown Widget - Noises [f=0012458] Shutdown Widget - HealthBars [f=0012458] Shutdown Widget - Win Counter [f=0012458] Shutdown Widget - SpringRTS Replay Stats [f=0012458] Shutdown Widget - BuildETA [f=0012458] Shutdown Widget - Modular Comm Info [f=0012458] Shutdown Widget - Music Player v2 [f=0012458] Shutdown Widget - State Reverse and Latency [f=0012458] Shutdown Widget - Stereo3D [f=0012458] Shutdown Widget - Showeco and Grid Drawer [f=0012458] Shutdown Widget - Point Tracker [f=0012458] Shutdown Widget - Missile Silo Range [f=0012458] Shutdown Widget - MinimapEvents [f=0012458] Shutdown Widget - Local Widgets Config [f=0012458] Shutdown Widget - Highlight Geos [f=0012458] Shutdown Widget - Grab Input [f=0012458] Input grabbing is disabled! [f=0012458] Shutdown Widget - Defense Range Zero-K [f=0012458] Shutdown Widget - MetalFeatures (new) [f=0012458] Shutdown Widget - Darkening [f=0012458] Shutdown Widget - Context Menu [f=0012458] Shutdown Widget - Chili Spectator Panels [f=0012458] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012458] Shutdown Widget - Chili Nuke Warning [f=0012458] Shutdown Widget - Chili EndGame Window [f=0012458] Shutdown Widget - Chili Economy Panel Default [f=0012458] Shutdown Widget - CameraShake [f=0012458] Shutdown Widget - Attack AoE [f=0012458] Shutdown Widget - Map Edge Extension [f=0012458] Shutdown Widget - Selection Send [f=0012458] Shutdown Widget - LupsManager [f=0012458] Shutdown Widget - Newton Firezone [f=0012458] Shutdown Widget - Chili Pro Console [f=0012458] Shutdown Widget - Persistent Build Height [f=0012458] Shutdown Widget - Lasso Terraform GUI [f=0012458] Shutdown Widget - Lups [f=0012458] Shutdown Widget - Chili Framework [f=0012458] Shutdown Widget - Chili Core Selector [f=0012458] Shutdown Widget - Custom Markers [f=0012458] Shutdown Widget - Mex Placement Handler [f=0012458] Shutdown Widget - Select Keys [f=0012458] Shutdown Widget - Pause Screen [f=0012458] Shutdown Widget - Text To Speech Control [f=0012458] Shutdown Widget - Layout Handler [f=0012458] End widgetHandler:Shutdown [f=0012458] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2042611,227889248} {int,ext,rec}Allocs={23226984,0,0} {chunk,block}Bytes={227889248,0} [f=0012458] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012458] [Game::KillLua][2] dtor=0 luaRules=0x5208e210 [f=0012458] Start gadgetHandler:Shutdown [f=0012458] Shutdown - StartSetup [f=0012458] Shutdown - UnitMorph [f=0012458] Shutdown - Carrier Drones [f=0012458] Shutdown - LupsNanoSpray [f=0012458] Shutdown - Missile Silo Controller [f=0012458] Shutdown - Modular Comm Info [f=0012458] Shutdown - Terrain Texture Handler [f=0012458] Shutdown - UnitCloakShield [f=0012458] Shutdown - Starlight Handler [f=0012458] End gadgetHandler:Shutdown [f=0012458] Start gadgetHandler:Shutdown [f=0012458] Shutdown - Save/Load [f=0012458] Shutdown - Teleport Throw [f=0012458] Shutdown - UnitMorph [f=0012458] Shutdown - Modular Comm Info [f=0012458] Shutdown - Retreat Command [f=0012458] Shutdown - Shockwaves [f=0012458] Shutdown - UnitCloakShield [f=0012458] Shutdown - Lups Cloak FX [f=0012458] Shutdown - Lups [f=0012458] Shutdown - Lups Shield [f=0012458] End gadgetHandler:Shutdown [f=0012458] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23227027,0,0} {chunk,block}Bytes={0,0} [f=0012458] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23227027,0,0} {chunk,block}Bytes={0,0} [f=0012458] [Game::KillLua][4] dtor=0 [f=0012458] [Game::~CGame][1] [f=0012458] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012458] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012458] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012458] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012458] [Game::KillLua][4] dtor=1 [f=0012458] [Game::KillMisc][1] [f=0012458] [Game::KillMisc][2] [f=0012458] [Game::KillMisc][3] [f=0012458] [Game::KillRendering][1] [f=0012458] [3DOParser::Kill] allocated 137 pieces [f=0012458] [S3OParser::Kill] allocated 2698 pieces [f=0012458] [AssParser::Kill] allocated 224 pieces [f=0012458] [Game::KillInterface][1] [f=0012458] [Game::KillInterface][2] [f=0012458] [Game::KillSimulation][1] [f=0012458] [Game::KillSimulation][2] [f=0012458] [CCollisionHandler] dis-/continuous tests: 0/641678 [f=0012458] [Game::KillSimulation][3] [f=0012458] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012458] [~CPathCache(20x16)] cacheHits=40 hitPercentage=23% numHashColls=0 maxCacheSize=14 [f=0012458] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012458] [~CPathCache(40x32)] cacheHits=240 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012458] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012458] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012458] [LosHandler::Kill] raycast instance cache-{hits,misses}={7145,10391}; shared=8%; cached=32% [f=0012458] [Game::KillSimulation][4] [f=0012458] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012458] [Game::~CGame][2] [f=0012458] [Game::~CGame][3] [f=0012458] [SpringApp::Kill][3] [f=0012458] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133675 bytes sent 129657 bytes recv'd [f=0012458] [SpringApp::Kill][4] font=0x44ca2aa0 [f=0012458] [SpringApp::Kill][5] [f=0012458] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44d100d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=10243ms file="units/subraider.lua" indx=6888 inflSize=5kb readTime=1282ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=630ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=307ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=247ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=183ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=171ms file="objects3d/corwolv.s3o" indx=5088 inflSize=117kb readTime=136ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=125ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=91ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=87ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54856323 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44e427f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fd5d70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d1ac30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc3a009ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]