[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bARV63sRqH/springsettings.1070702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 2080ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f458809c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6504 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45930970] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45930970] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3698ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4347ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1348ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 56ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 662ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7b8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7b8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-d4cfd7b8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d4cfd7c8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4cfd7c8 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-d4cfd7c8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1811ms, checksum f25cf766)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51eb2bd0,0x61683980}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 330e4960a6362ab13fbc664e572f8789 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000012361e5a0,0000000118a06db0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e1f14400,00000000d8f36790}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ea6cf3e0,00000000ee469be0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fa4f7960,000000010a238960}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e7501bcc702a0a1f3cccc6e552007bc6e30517d789fa4ac7058019a7c7b2fa54ce3d87cab4487498d7095395553c533dafe6cc75760715baa129acc28f3e947b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0b0cdb9aa76c248ba4340832c1df598864b9669b063f90146c86ed052326a04682eb50d38565fe93e4192a44c2549b42a0357fe198b6116ba5c953e79bb233e9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000ce970d80,00000000b6c90010}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Builder! [f=-000001] gl hf! [f=-000001] [0] Event [3810,241.374512,298]: 0 finished unit Engineer Commander [f=-000001] [0] Event [346,241.37384,3760]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2860, userid: 395449 [f=0000000] [0] rewdrfe2, team: 1, elo:2773, userid: 468011 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3784,241.370392,392]: 0 finished unit Jumpbot Factory [f=0000009] [9] Event [472,239.997864,3592]: 1 finished unit Jumpbot Factory [f=0000022] y2 [f=0000241] [241] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000255] [255] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0000481] [481] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000495] [495] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0000528] [528] Event [496,239.997864,3592]: 1 finished unit Constable [f=0000586] [586] Event [376,241.370392,3928]: 1 finished unit Wind/Tidal Generator [f=0000595] [595] Event [3760,241.370392,392]: 0 finished unit Constable [f=0000784] [784] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0000796] [796] Event [296,241.370392,3896]: 1 finished unit Wind/Tidal Generator [f=0000857] [857] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0000974] [974] Event [216,241.370392,3848]: 1 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0001147] [1147] Event [152,241.370392,3816]: 1 finished unit Wind/Tidal Generator [f=0001214] [1214] Event [3760,241.370392,392]: 0 finished unit Constable [f=0001304] [1304] Event [152,241.370392,3736]: 1 finished unit Wind/Tidal Generator [f=0001471] [1471] Event [136,241.397095,3656]: 1 finished unit Wind/Tidal Generator [f=0001622] [1622] Event [3496,241.370392,728]: 0 finished unit Solar Collector [f=0001748] [1748] Event [496,239.997864,3592]: 1 finished unit Constable [f=0001810] [1810] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0001813] [1813] Event [3544,241.370392,248]: 0 finished unit Solar Collector [f=0001908] [1908] Event [3101.35327,282.186646,1066.70898]: 1 lost unit Puppy [f=0001964] [1964] Event [200,239.997864,3624]: 1 finished unit Wind/Tidal Generator [f=0002099] :( [f=0002282] [2282] Event [3544,241.370392,136]: 0 finished unit Solar Collector [f=0002304] [2304] Event [496,239.997864,3592]: 1 finished unit Pyro [f=0002597] [2597] Event [496,239.997864,3592]: 1 finished unit Constable [f=0002702] [2702] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0002707] [2707] Event [2680,312.709808,1560]: 0 finished unit Metal Extractor [f=0002930] [2930] Event [3544,241.370392,40]: 0 finished unit Solar Collector [f=0002948] [2948] Event [496,239.997864,3592]: 1 finished unit Constable [f=0003315] [3315] Event [2184,299.636078,1128]: 0 finished unit Metal Extractor [f=0003354] [3354] Event [40,239.997864,3496]: 1 finished unit Solar Collector [f=0003413] [3413] Event [496,239.997864,3592]: 1 finished unit Pyro [f=0003555] [3555] Event [2272,290.049744,1088]: 0 finished unit Lotus [f=0003634] [3634] Event [3880,241.370392,584]: 0 finished unit Solar Collector [f=0003664] [3664] Event [3760,241.370392,392]: 0 finished unit Constable [f=0003937] [3937] Event [2656,310.413361,1424]: 0 finished unit Lotus [f=0004019] [4019] Event [136,239.997864,3480]: 1 finished unit Solar Collector [f=0004057] [4057] Event [496,239.997864,3592]: 1 finished unit Pyro [f=0004182] [4182] Event [3992,241.370392,584]: 0 finished unit Solar Collector [f=0004191] [4191] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0004369] [4369] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0004411] [4411] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0004608] [4608] Event [4040,241.370392,472]: 0 finished unit Solar Collector [f=0004619] [4619] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0004660] [4660] Event [3320,100,3640]: 1 finished unit Metal Extractor [f=0004695] [4695] Event [1768,312.741852,2760]: 1 finished unit Metal Extractor [f=0004763] [4763] Event [2123.17383,122.516068,387.200134]: 1 lost unit Puppy [f=0004767] [4767] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0004815] [4815] Event [2448,314.11438,2336]: 0 finished unit Lotus [f=0004817] [4817] Event [232,242.358398,3464]: 1 finished unit Solar Collector [f=0004879] [4879] Event [496,239.997864,3592]: 1 finished unit Puppy [f=0004910] [4910] Event [273.976868,239.997864,3549.37451]: 1 lost unit Constable [f=0004924] [4924] Event [3760,241.370392,392]: 0 finished unit Constable [f=0004961] [4961] Event [202.228424,257.802612,3724.75806]: 1 lost unit Puppy [f=0005002] [5002] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [3912,241.370392,360]: 0 finished unit Solar Collector [f=0005100] [5100] Event [3560,100,3608]: 1 finished unit Metal Extractor [f=0005112] [5112] Event [120.220657,231.370392,3772.10205]: 1 lost unit Puppy [f=0005115] [5115] Event [119.677216,241.370392,3899.27563]: 0 lost unit Pyro [f=0005190] [5190] Event [2616,319.011688,2488]: 0 finished unit Metal Extractor [f=0005280] [5280] Event [496,239.997864,3592]: 1 finished unit Constable [f=0005460] [5460] Event [3560,100,3304]: 1 finished unit Metal Extractor [f=0005526] [5526] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0005568] [5568] Event [3992,241.370392,232]: 0 finished unit Solar Collector [f=0005698] [5698] Event [248,240.470123,3864]: 1 finished unit Wind/Tidal Generator [f=0005707] [5707] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0005764] [5764] Event [496,239.997864,3592]: 1 finished unit Pyro [f=0005795] [5795] Event [3440,100,3488]: 1 finished unit Lotus [f=0006023] [6023] Event [184,240.013885,3784]: 1 finished unit Wind/Tidal Generator [f=0006034] [6034] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0006040] [6040] Event [2099.6897,435.577271,2058.80176]: 1 lost unit Pyro [f=0006059] [6059] Event [2208,369.560242,2112]: 0 finished unit Lotus [f=0006093] [6093] Event [3832,241.370392,104]: 0 finished unit Solar Collector [f=0006118] [6118] Event [3520,100,3440]: 1 finished unit Lotus [f=0006138] [6138] Event [2092.08276,433.989014,2063.91968]: 1 lost unit Pyro [f=0006157] [6157] Event [1898.01135,438.688538,2089.04736]: 1 lost unit Puppy [f=0006232] [6232] Event [496,239.997864,3592]: 1 finished unit Pyro [f=0006276] [6276] Event [1878.10522,380.208923,2249.04053]: 1 lost unit Constable [f=0006338] [6338] Event [152,240.057526,3704]: 1 finished unit Wind/Tidal Generator [f=0006346] [6346] Event [3952,394.148254,4000]: 0 finished unit Picket [f=0006562] [6562] Event [248,240.21698,3688]: 1 finished unit Wind/Tidal Generator [f=0006587] [6587] Event [3688,241.370392,136]: 0 finished unit Solar Collector [f=0006685] [6685] Event [496,239.997864,3592]: 1 finished unit Constable [f=0006705] [6705] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0006715] [6715] Event [3768,241.370392,232]: 0 finished unit Caretaker [f=0006728] [6728] Event [1744,328.635406,2336]: 0 lost unit Lotus [f=0006754] [6754] Event [696,100,488]: 0 finished unit Metal Extractor [f=0006884] [6884] Event [614.318054,100,448.507324]: 0 lost unit Constable [f=0006885] [6885] Event [3856,323.412323,3920]: 1 finished unit Lotus [f=0006961] [6961] Event [4032,382.505798,3888]: 0 finished unit Picket [f=0006989] [6989] Event [496,239.997864,3592]: 1 finished unit Constable [f=0007055] [7055] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0007116] [7116] Event [386.174133,239.997864,3663.84497]: 1 lost unit Constable [f=0007127] [7127] Event [3952,394.148254,4000]: 0 lost unit Picket [f=0007168] gg [f=0007178] [7178] Event [520,241.370392,4040]: 1 finished unit Solar Collector [f=0007240] [7240] Event [undefined]: rewdrfe2 resigned [f=0007240] game_message: rewdrfe2 has been destroyed! [f=0007240] game_message: ATOSTIC wins! [f=0007240] Submitting stats [f=0007240] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007240] Part| Total Time|Time of the last 0.5s [f=0007240] Draw 8115.90ms 12.48% [f=0007240] Lua::Callins::Synced 7891.91ms 33.33% [f=0007240] Lua::Callins::Unsynced 16112.59ms 22.85% [f=0007240] Lua::CollectGarbage::Synced 2179.18ms 0.50% [f=0007240] Lua::CollectGarbage::Unsynced 3122.17ms 4.29% [f=0007240] Misc::Profiler::AddTime 87.46ms 0.00% [f=0007240] Sim 20097.57ms 73.45% [f=0007240] [7240] Received game_message: rewdrfe2 has been destroyed! [f=0007240] [7240] Received game_message: ATOSTIC wins! [f=0007241] [7241] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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14,4700,4375,4700,4375,131.224396,57.3454819,131.224396,57.3454819,0,0,0,0,0,0,0,0,0,221.118042,0,221.118042,412.803284,396.180115,412.803284,396.180115,90,270,90,270,20.4203815,25.0666676,20.4203815,25.0666676,1275,1275,1275,1275,26.9608974,25.2007408,26.9608974,25.2007408,970,220,970,220,0,185,0,185,2365,2610,2365,2610,470,220,470,220,644.336975,546.491699,644.336975,546.491699,629.163086,463.665955,629.163086,463.665955 [f=0007241] [7241] Game End Stats Values: 15,4375,4755,4375,4755,139.459595,61.9895058,139.459595,61.9895058,0,0,0,0,0,0,0,0,0,221.118042,0,221.118042,1084.7334,961.244507,1084.7334,961.244507,180,360,180,360,23.8731251,26.3400993,23.8731251,26.3400993,1275,1275,1275,1275,30.8938656,24.1463184,30.8938656,24.1463184,660,440,660,440,0,810,0,810,2260,2680,2260,2680,1140,220,1140,220,769.049561,546.491699,769.049561,546.491699,1262.59998,1256.1532,1262.59998,1256.1532 [f=0007241] [7241] Game End Stats Values: 16,4585,5325,4585,5325,172.516479,61.9895058,172.516479,61.9895058,0,0,0,0,0,0,0,0,0,221.118042,0,221.118042,1166.34595,1069.36816,1166.34595,1069.36816,180,460,180,460,27.3194065,28.1185589,27.3194065,28.1185589,1275,1275,1275,1275,33.3704185,23.7926121,33.3704185,23.7926121,660,660,660,660,81.5998383,810,81.5998383,810,2470,2930,2470,2930,1140,301.599854,1140,301.599854,880.160461,546.491699,880.160461,546.491699,1370.72375,1394.78589,1370.72375,1394.78589 [f=0007241] [7241] Game End Stats Values: 17,4745,5495,4745,5495,182.304825,70.7153091,182.304825,70.7153091,0,0,0,0,0,0,0,0,27.9624634,221.118042,27.9624634,221.118042,1373.03137,1383.69324,1373.03137,1383.69324,270,460,270,460,22.0956669,30,22.0956669,30,1275,1275,1275,1275,27.8084717,25.8753605,27.8084717,25.8753605,660,880,660,880,321.599854,950,321.599854,950,2540,2880,2540,2880,1280,541.599854,1280,541.599854,942.529297,546.491699,942.529297,546.491699,1720.75635,1603.24377,1720.75635,1603.24377 [f=0007241] [7241] Game End Stats Values: 18,4745,5495,4745,5495,186.70372,72.3829117,186.70372,72.3829117,0,0,0,0,0,0,0,0,87.0294189,221.118042,87.0294189,221.118042,1393.47498,1427.79883,1393.47498,1427.79883,270,460,270,460,19.0530663,30.0000019,19.0530663,30.0000019,1275,1275,1275,1275,30.1994286,25.8738022,30.1994286,25.8738022,660,880,660,880,321.599854,950,321.599854,950,2540,2880,2540,2880,1280,541.599854,1280,541.599854,949.363464,546.491699,949.363464,546.491699,1764.86194,1623.68738,1764.86194,1623.68738 [f=0007253] [7253] Event [472,239.997864,3592]: 1 lost unit Jumpbot Factory [f=0007262] [7262] Event [1347.06116,317.599213,2407.36084]: 1 lost unit Pyro [f=0007267] [7267] Event [3560,100,3608]: 1 lost unit Metal Extractor [f=0007269] [7269] Event [328,241.386414,3720]: 1 lost unit Caretaker [f=0007277] [7277] Event [356.913025,239.108154,3544.47876]: 1 lost unit Constable [f=0007287] [7287] Event [296,241.372681,3896]: 1 lost unit Wind/Tidal Generator [f=0007289] [7289] Event [3856,323.454254,3920]: 1 lost unit Lotus [f=0007289] [7289] Event [599.908813,242.298401,3708.88818]: 1 lost unit Constable [f=0007307] [7307] Event [3848,241.370392,744]: 0 finished unit Solar Collector [f=0007365] Spectator izirayd left the game: normal quit [f=0007365] [7365] Event [undefined]: izirayd quit [f=0007371] Spectator nr1_rANDY_FAN left the game: normal quit [f=0007371] [7371] Event [undefined]: nr1_rANDY_FAN quit [f=0007400] [7400] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0007425] [7425] Event [2240,326.734161,2256]: 0 finished unit Lotus [f=0007481] Spectator rewdrfe2 left the game: normal quit [f=0007481] [7481] Event [undefined]: rewdrfe2 quit [f=0007487] No clients connected, shutting down server [f=0007487] Server shutdown [f=0007744] [7744] Event [3760,241.370392,392]: 0 finished unit Pyro [f=0007782] [7782] Event [3736,241.370392,648]: 0 finished unit Solar Collector [f=0008037] [8037] Event [3624,241.370392,536]: 0 finished unit Solar Collector [f=0008291] [8291] Event [3512,241.370392,440]: 0 finished unit Solar Collector [f=0008518] [8518] Event [3400,241.370392,344]: 0 finished unit Solar Collector [f=0010232] Autoquit sending quit command. [f=0010232] [QuitAction] user exited to system [f=0010232] [SpringApp::Kill][1] fromRun=1 [f=0010232] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010232] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010232] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010232] [ThreadPool::SetThreadCount][2] workers=0 [f=0010232] [SpringApp::Kill][2] [f=0010232] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010232] [Game::KillLua][3] dtor=0 luaUI=0x519ca7f0 [f=0010232] Start widgetHandler:Shutdown [f=0010232] Shutdown - SaveOrderList Complete [f=0010232] Writing last game win data [f=0010232] Shutdown - SaveConfigData Complete [f=0010232] Shutdown Widget - Save/Load API [f=0010232] Shutdown Widget - Chili Highlight [f=0010232] Shutdown Widget - Draw After Chili [f=0010232] Shutdown Widget - EPIC Menu [f=0010232] Shutdown Widget - Chili Widget Selector [f=0010232] Shutdown Widget - Chili Minimap [f=0010232] Shutdown Widget - Local Team Colors [f=0010232] Shutdown Widget - Display Keys 2 [f=0010232] Shutdown Widget - Save Game Menu [f=0010232] Shutdown Widget - Unit Icons [f=0010232] Shutdown Widget - Noises [f=0010232] Shutdown Widget - HealthBars [f=0010232] Shutdown Widget - Win Counter [f=0010232] Shutdown Widget - SpringRTS Replay Stats [f=0010232] Shutdown Widget - BuildETA [f=0010232] Shutdown Widget - Modular Comm Info [f=0010232] Shutdown Widget - Music Player v2 [f=0010232] Shutdown Widget - State Reverse and Latency [f=0010232] Shutdown Widget - Stereo3D [f=0010232] Shutdown Widget - Showeco and Grid Drawer [f=0010232] Shutdown Widget - Point Tracker [f=0010232] Shutdown Widget - Missile Silo Range [f=0010232] Shutdown Widget - MinimapEvents [f=0010232] Shutdown Widget - Local Widgets Config [f=0010232] Shutdown Widget - Highlight Geos [f=0010232] Shutdown Widget - Grab Input [f=0010232] Input grabbing is disabled! [f=0010232] Shutdown Widget - Defense Range Zero-K [f=0010232] Shutdown Widget - MetalFeatures (new) [f=0010232] Shutdown Widget - Darkening [f=0010232] Shutdown Widget - Context Menu [f=0010232] Shutdown Widget - Chili Spectator Panels [f=0010232] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010232] Shutdown Widget - Chili Nuke Warning [f=0010232] Shutdown Widget - Chili EndGame Window [f=0010232] Shutdown Widget - Chili Economy Panel Default [f=0010232] Shutdown Widget - CameraShake [f=0010232] Shutdown Widget - Attack AoE [f=0010232] Shutdown Widget - Map Edge Extension [f=0010232] Shutdown Widget - Selection Send [f=0010232] Shutdown Widget - LupsManager [f=0010232] Shutdown Widget - Newton Firezone [f=0010232] Shutdown Widget - Chili Pro Console [f=0010232] Shutdown Widget - Persistent Build Height [f=0010232] Shutdown Widget - Lasso Terraform GUI [f=0010232] Shutdown Widget - Lups [f=0010232] Shutdown Widget - Chili Framework [f=0010232] Shutdown Widget - Chili Core Selector [f=0010232] Shutdown Widget - Custom Markers [f=0010232] Shutdown Widget - Mex Placement Handler [f=0010232] Shutdown Widget - Select Keys [f=0010232] Shutdown Widget - Pause Screen [f=0010232] Shutdown Widget - Text To Speech Control [f=0010232] Shutdown Widget - Layout Handler [f=0010232] End widgetHandler:Shutdown [f=0010232] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1548643,181882189} {int,ext,rec}Allocs={21067402,0,0} {chunk,block}Bytes={181882189,0} [f=0010232] [Game::KillLua][1] dtor=0 luaGaia=0x61683980 [f=0010232] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1480978,176333046} {int,ext,rec}Allocs={21067404,0,0} {chunk,block}Bytes={176333046,0} [f=0010232] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1480978,176333046} {int,ext,rec}Allocs={21067404,0,0} {chunk,block}Bytes={176333046,0} [f=0010232] [Game::KillLua][2] dtor=0 luaRules=0x51eb2bd0 [f=0010232] Start gadgetHandler:Shutdown [f=0010232] Shutdown - StartSetup [f=0010232] Shutdown - UnitMorph [f=0010232] Shutdown - Carrier Drones [f=0010232] Shutdown - LupsNanoSpray [f=0010232] Shutdown - Missile Silo Controller [f=0010232] Shutdown - Modular Comm Info [f=0010232] Shutdown - Terrain Texture Handler [f=0010232] Shutdown - UnitCloakShield [f=0010232] Shutdown - Starlight Handler [f=0010232] End gadgetHandler:Shutdown [f=0010232] Start gadgetHandler:Shutdown [f=0010232] Shutdown - Save/Load [f=0010232] Shutdown - Teleport Throw [f=0010232] Shutdown - UnitMorph [f=0010232] Shutdown - Modular Comm Info [f=0010232] Shutdown - Retreat Command [f=0010232] Shutdown - Shockwaves [f=0010232] Shutdown - UnitCloakShield [f=0010232] Shutdown - Lups Cloak FX [f=0010232] Shutdown - Lups [f=0010232] Shutdown - Lups Shield [f=0010232] End gadgetHandler:Shutdown [f=0010232] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21067435,0,0} {chunk,block}Bytes={0,0} [f=0010232] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21067435,0,0} {chunk,block}Bytes={0,0} [f=0010232] [Game::KillLua][4] dtor=0 [f=0010232] [Game::~CGame][1] [f=0010232] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010232] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010232] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010232] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010232] [Game::KillLua][4] dtor=1 [f=0010232] [Game::KillMisc][1] [f=0010232] [Game::KillMisc][2] [f=0010232] [Game::KillMisc][3] [f=0010232] [Game::KillRendering][1] [f=0010232] [3DOParser::Kill] allocated 137 pieces [f=0010232] [S3OParser::Kill] allocated 2710 pieces [f=0010232] [AssParser::Kill] allocated 220 pieces [f=0010232] [Game::KillInterface][1] [f=0010232] [Game::KillInterface][2] [f=0010232] [Game::KillSimulation][1] [f=0010232] [Game::KillSimulation][2] [f=0010232] [CCollisionHandler] dis-/continuous tests: 0/524848 [f=0010232] [Game::KillSimulation][3] [f=0010232] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010232] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [f=0010232] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010232] [~CPathCache(32x32)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010232] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010232] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010232] [LosHandler::Kill] raycast instance cache-{hits,misses}={567,3706}; shared=0%; cached=13% [f=0010232] [Game::KillSimulation][4] [f=0010232] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010232] [Game::~CGame][2] [f=0010232] [Game::~CGame][3] [f=0010232] [SpringApp::Kill][3] [f=0010232] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108838 bytes sent 102804 bytes recv'd [f=0010232] [SpringApp::Kill][4] font=0x4585aaa0 [f=0010232] [SpringApp::Kill][5] [f=0010232] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x445ff7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=12702ms file="effects/scanner.lua" indx=802 inflSize=1kb readTime=1126ms file="effects/leveler.lua" indx=755 inflSize=2kb readTime=1084ms file="effects/slowmissileflash.lua" indx=806 inflSize=4kb readTime=733ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=655ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=255ms file="luaui/widgets/gui_havens.lua" indx=4654 inflSize=5kb readTime=237ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=171ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=151ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=142ms file="effects/slasher.lua" indx=805 inflSize=3kb readTime=110ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 52262027 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x459fbd10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a07480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458dae00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f45880010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]