[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.WQSB3w9Xl1/springsettings.1070671.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 324ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f18f809c760 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6490 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070671/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 658ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f12170] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f12170] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3970ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 40ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 918ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070671/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1e673d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1e673d8 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-d1e673d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1e673e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1e673e8 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-d1e673e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4072ms, checksum f2af1b55)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070671/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5131b020,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ea004960a16cc6308ab2dafc52e76435 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|2_2||False|PRO||NL [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|2_2||False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f4c60a50,0000000000000000}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000f2584e50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000b878a160,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [729,199.566101,1879]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5640,199.565674,1145]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3276, userid: 85949 [f=0000000] [0] rewdrfe2, team: 1, elo:2761, userid: 468011 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [512,199.562531,1920]: 0 finished unit Rover Assembly [f=0000009] [9] Event [5472,199.562531,1216]: 1 finished unit Tank Foundry [f=0000024] Playback continued [f=0000185] [185] Event [529.99231,200.207626,1919.97034]: 0 finished unit Dart [f=0000240] [240] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0000271] [271] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0000480] [480] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000561] [561] Event [529.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0000571] [571] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0000604] [604] Event [5444,200.882538,1216]: 1 finished unit Kodachi [f=0000617] gl hf~ [f=0000710] 1 [f=0000741] ! [f=0000836] [836] Event [5432,199.562531,856]: 1 finished unit Solar Collector [f=0000957] [957] Event [536,199.562531,1768]: 0 finished unit Solar Collector [f=0001151] [1151] Event [5336,199.562531,744]: 1 finished unit Solar Collector [f=0001455] [1455] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [456,199.562531,1768]: 0 finished unit Solar Collector [f=0001518] [1518] Event [5240,199.562531,696]: 1 finished unit Solar Collector [f=0001723] [1723] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0001959] [1959] Event [1808,199.562531,2016]: 0 finished unit Lotus [f=0001979] [1979] Event [5444,200.882538,1216]: 1 finished unit Kodachi [f=0002066] [2066] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0002108] [2108] Event [376,199.562531,1768]: 0 finished unit Solar Collector [f=0002238] [2238] Event [978.489014,199.562531,2833.27441]: 0 lost unit Scorcher [f=0002264] [2264] Event [1039.52051,198.425568,2834.90259]: 0 lost unit Dart [f=0002645] [2645] Event [5444,200.882538,1216]: 1 finished unit Welder [f=0002660] [2660] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0002714] [2714] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0002776] [2776] Event [389.486847,199.562531,2497.48169]: 1 lost unit Kodachi [f=0002983] [2983] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0003124] [3124] Event [296,199.562531,1768]: 0 finished unit Solar Collector [f=0003225] [3225] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0003265] [3265] Event [5444,200.882538,1216]: 1 finished unit Welder [f=0003372] [3372] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0003428] [3428] Event [2376,199.562531,3144]: 0 finished unit Metal Extractor [f=0003704] [3704] Event [2424,199.562531,3224]: 0 finished unit Solar Collector [f=0003733] [3733] Event [5444,200.882538,1216]: 1 finished unit Kodachi [f=0003800] [3800] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0004076] [4076] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0004157] [4157] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0004195] [4195] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0004208] [4208] Event [384,199.562531,1888]: 0 finished unit Lotus [f=0004326] [4326] Event [5444,200.882538,1216]: 1 finished unit Kodachi [f=0004355] [4355] Event [134.236557,199.562531,1544.98633]: 1 lost unit Kodachi [f=0004411] [4411] Event [2408,199.562531,3352]: 0 finished unit Metal Extractor [f=0004579] [4579] Event [529.99231,200.207626,1919.97034]: 0 finished unit Mason [f=0004628] [4628] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0004714] [4714] Event [4516.68066,199.562531,1952.00195]: 0 lost unit Scorcher [f=0004834] [4834] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0004836] [4836] Event [2520,199.562531,3304]: 0 finished unit Solar Collector [f=0004925] [4925] Event [216,199.562531,1768]: 0 finished unit Solar Collector [f=0004977] [4977] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0005017] [5017] Event [5444,200.882538,1216]: 1 finished unit Kodachi [f=0005084] [5084] Event [4376,199.562531,1192]: 1 lost unit Metal Extractor [f=0005110] [5110] Event [2392,199.562531,3000]: 0 finished unit Solar Collector [f=0005165] [5165] Event [4589.49072,199.562531,853.610168]: 1 lost unit Kodachi [f=0005345] [5345] Event [3752,199.562531,824]: 1 finished unit Solar Collector [f=0005368] [5368] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0005369] [5369] Event [5192,199.562531,632]: 1 lost unit Metal Extractor [f=0005504] [5504] Event [2528,199.562531,3136]: 0 finished unit Lotus [f=0005566] [5566] Event [5516.83789,199.562531,2375.5708]: 1 lost unit Kodachi [f=0005591] gg [f=0005643] [5643] Event [undefined]: rewdrfe2 resigned [f=0005643] game_message: rewdrfe2 has been destroyed! [f=0005643] game_message: PRO_rANDY wins! [f=0005643] Submitting stats [f=0005643] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005643] Part| Total Time|Time of the last 0.5s [f=0005643] Draw 10889.82ms 24.75% [f=0005643] Lua::Callins::Synced 7893.68ms 15.57% [f=0005643] Lua::Callins::Unsynced 18451.49ms 34.43% [f=0005643] Lua::CollectGarbage::Synced 1199.35ms 0.50% [f=0005643] Lua::CollectGarbage::Unsynced 1473.62ms 1.50% [f=0005643] Misc::Profiler::AddTime 26.14ms 0.00% [f=0005643] Sim 18783.06ms 55.09% [f=0005643] [5643] Received game_message: rewdrfe2 has been destroyed! [f=0005643] [5643] Received game_message: PRO_rANDY wins! [f=0005644] [5644] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005644] [5644] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005644] [5644] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005644] [5644] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.27611685,5.58007526,5.27611685,5.58007526,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005644] [5644] Game End Stats Values: 3,2405,2315,2405,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,1275,1275,1275,1275,8.656703,9.26340199,8.656703,9.26340199,180,40,180,40,0,0,0,0,950,1000,950,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005644] [5644] Game End Stats Values: 4,2475,2385,2475,2385,4.34608459,7.02944374,4.34608459,7.02944374,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,9.60000038,10.666667,9.60000038,1275,1275,1275,1275,9.86061668,10.0366297,9.86061668,10.0366297,180,40,180,40,0,0,0,0,1020,1070,1020,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005644] [5644] Game End Stats Values: 5,2545,2670,2545,2670,8.12164021,7.55515289,8.12164021,7.55515289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,11.1999998,13.0666666,11.1999998,1275,1275,1275,1275,9.8225832,11.1260338,9.8225832,11.1260338,180,165,180,165,0,0,0,0,1090,1230,1090,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005644] [5644] Game End Stats Values: 6,2815,2705,2815,2705,17.2818584,12.3372564,17.2818584,12.3372564,0,0,0,0,0,0,0,0,0,0,0,0,141.780579,158.631653,141.780579,158.631653,0,90,0,90,14,12.3999996,14,12.3999996,1275,1275,1275,1275,10.9433737,12.1712866,10.9433737,12.1712866,360,40,360,40,125,0,125,0,1180,1300,1180,1300,0,125,0,125,0,0,0,0,169.420822,141.780579,169.420822,141.780579 [f=0005644] [5644] Game End Stats Values: 7,3015,2790,3015,2790,30.3965893,19.2482052,30.3965893,19.2482052,0,0,0,0,0,0,0,0,0,0,0,0,165.000031,168.034637,165.000031,168.034637,0,90,0,90,14,14,14,14,1275,1275,1275,1275,12.7306356,12.3132086,12.7306356,12.3132086,360,125,360,125,165,0,165,0,1380,1300,1380,1300,0,165,0,165,0,0,0,0,178.823807,165.000031,178.823807,165.000031 [f=0005644] [5644] Game End Stats Values: 8,2835,3075,2835,3075,42.8157349,19.600872,42.8157349,19.600872,0,0,0,0,0,0,0,0,0,0,0,0,216.499939,177.163086,216.499939,177.163086,0,90,0,90,14,14,14,14,1275,1275,1275,1275,12.6842632,13.8567057,12.6842632,13.8567057,180,250,180,250,165,180,165,180,1380,1460,1380,1460,180,165,180,165,0,0,0,0,187.952255,240.551651,187.952255,240.551651 [f=0005644] [5644] Game End Stats Values: 9,3125,3290,3125,3290,48.3901978,20.049408,48.3901978,20.049408,0,0,0,0,0,0,0,0,0,0,0,0,216.499939,223.506668,216.499939,223.506668,0,90,0,90,14,15.8666668,14,15.8666668,1275,1275,1275,1275,13.9039373,14.7772703,13.9039373,14.7772703,180,375,180,375,165,180,165,180,1670,1550,1670,1550,180,165,180,165,0,0,0,0,234.295837,240.551651,234.295837,240.551651 [f=0005644] [5644] Game End Stats Values: 10,3305,3485,3305,3485,49.3577423,21.7212811,49.3577423,21.7212811,0,0,0,0,0,0,0,0,0,0,0,0,216.499939,223.506668,216.499939,223.506668,0,90,0,90,14,17.333334,14,17.333334,1275,1275,1275,1275,14.2062616,16.5348167,14.2062616,16.5348167,360,500,360,500,165,180,165,180,1670,1620,1670,1620,180,165,180,165,0,0,0,0,234.295837,240.551651,234.295837,240.551651 [f=0005644] [5644] Game End Stats Values: 11,3485,3790,3485,3790,51.0716782,24.2185574,51.0716782,24.2185574,0,0,0,0,0,0,0,0,0,0,0,0,286.473969,383.845123,286.473969,383.845123,0,180,0,180,14,17.333334,14,17.333334,1275,1275,1275,1275,19.2484169,16.7421398,19.2484169,16.7421398,360,625,360,625,165,360,165,360,1850,1710,1850,1710,382.333313,165,382.333313,165,0,0,0,0,399.519379,317.882629,399.519379,317.882629 [f=0005644] [5644] Game End Stats Values: 12,3665,3925,3665,3925,51.442543,27.2980709,51.442543,27.2980709,0,0,0,0,0,0,0,0,0,0,0,0,337.875458,448.14566,337.875458,448.14566,0,180,0,180,14,18.1333332,14,18.1333332,1275,1275,1275,1275,20.411562,18.9131393,20.411562,18.9131393,360,500,360,500,290,360,290,360,2030,1970,2030,1970,382.333313,290,382.333313,290,0,0,0,0,472.933868,369.284119,472.933868,369.284119 [f=0005644] [5644] Game End Stats Values: 13,3555,4245,3555,4245,51.7882195,33.9587746,51.7882195,33.9587746,0,0,0,0,0,0,0,0,0,0,0,0,337.875458,836.76001,337.875458,836.76001,0,180,0,180,14,22.9333324,14,22.9333324,1275,1275,1275,1275,21.9314575,19.151886,21.9314575,19.151886,360,750,360,750,290,720,290,720,1920,2040,1920,2040,742.333313,290,742.333313,290,0,0,0,0,867.148376,384.355438,867.148376,384.355438 [f=0005644] [5644] Game End Stats Values: 14,3375,4335,3375,4335,52.3983536,41.0680122,52.3983536,41.0680122,0,0,0,0,0,0,0,0,0,0,0,0,385.567108,1032.36499,385.567108,1032.36499,0,270,0,270,14.2222223,24,14.2222223,24,1275,1275,1275,1275,18.7765903,19.4977531,18.7765903,19.4977531,180,750,180,750,290,900,290,900,1920,2040,1920,2040,922.333313,290,922.333313,290,0,0,0,0,1062.75342,450.732452,1062.75342,450.732452 [f=0005674] [5674] Event [5569.17334,199.562531,437.554047]: 1 lost unit Kodachi [f=0005683] [5683] Event [136,199.562531,1816]: 0 finished unit Solar Collector [f=0005685] [5685] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0005687] [5687] Event [5879.05762,199.562531,2868.70605]: 1 lost unit Welder [f=0005692] [5692] Event [5240,199.562531,696]: 1 lost unit Solar Collector [f=0005757] [5757] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0005760] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005760] [5760] Event [undefined]: nr1_rANDY_FAN quit [f=0005837] Spectator rewdrfe2 left the game: normal quit [f=0005837] [5837] Event [undefined]: rewdrfe2 quit [f=0005843] Player PRO_rANDY left the game: normal quit [f=0005843] [5843] Event [undefined]: PRO_rANDY quit [f=0005849] No clients connected, shutting down server [f=0005849] Server shutdown [f=0005849] End of demo reached [f=0005879] [5879] Event [2384,199.562531,3280]: 0 finished unit Lotus [f=0006137] [6137] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0006216] [6216] Event [56,199.562531,1864]: 0 finished unit Solar Collector [f=0006535] [6535] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0006925] [6925] Event [529.99231,200.207626,1919.97034]: 0 finished unit Scorcher [f=0007315] Autoquit sending quit command. [f=0007315] [QuitAction] user exited to system [f=0007315] [SpringApp::Kill][1] fromRun=1 [f=0007315] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007315] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007315] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007315] [ThreadPool::SetThreadCount][2] workers=0 [f=0007315] [SpringApp::Kill][2] [f=0007315] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007315] [Game::KillLua][3] dtor=0 luaUI=0x50e2cb70 [f=0007315] Start widgetHandler:Shutdown [f=0007315] Shutdown - SaveOrderList Complete [f=0007315] Writing last game win data [f=0007315] Shutdown - SaveConfigData Complete [f=0007315] Shutdown Widget - Save/Load API [f=0007315] Shutdown Widget - Chili Highlight [f=0007315] Shutdown Widget - Draw After Chili [f=0007315] Shutdown Widget - EPIC Menu [f=0007315] Shutdown Widget - Chili Widget Selector [f=0007315] Shutdown Widget - Chili Minimap [f=0007315] Shutdown Widget - Local Team Colors [f=0007315] Shutdown Widget - Display Keys 2 [f=0007315] Shutdown Widget - Save Game Menu [f=0007315] Shutdown Widget - Unit Icons [f=0007315] Shutdown Widget - Noises [f=0007315] Shutdown Widget - HealthBars [f=0007315] Shutdown Widget - Win Counter [f=0007315] Shutdown Widget - SpringRTS Replay Stats [f=0007315] Shutdown Widget - BuildETA [f=0007315] Shutdown Widget - Modular Comm Info [f=0007315] Shutdown Widget - Music Player v2 [f=0007315] Shutdown Widget - State Reverse and Latency [f=0007315] Shutdown Widget - Stereo3D [f=0007315] Shutdown Widget - Showeco and Grid Drawer [f=0007315] Shutdown Widget - Point Tracker [f=0007315] Shutdown Widget - Missile Silo Range [f=0007315] Shutdown Widget - MinimapEvents [f=0007315] Shutdown Widget - Local Widgets Config [f=0007315] Shutdown Widget - Highlight Geos [f=0007315] Shutdown Widget - Grab Input [f=0007315] Input grabbing is disabled! [f=0007315] Shutdown Widget - Defense Range Zero-K [f=0007315] Shutdown Widget - MetalFeatures (new) [f=0007315] Shutdown Widget - Darkening [f=0007315] Shutdown Widget - Context Menu [f=0007315] Shutdown Widget - Chili Spectator Panels [f=0007315] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007315] Shutdown Widget - Chili Nuke Warning [f=0007315] Shutdown Widget - Chili EndGame Window [f=0007315] Shutdown Widget - Chili Economy Panel Default [f=0007315] Shutdown Widget - CameraShake [f=0007315] Shutdown Widget - Attack AoE [f=0007315] Shutdown Widget - Map Edge Extension [f=0007315] Shutdown Widget - Selection Send [f=0007315] Shutdown Widget - LupsManager [f=0007315] Shutdown Widget - Newton Firezone [f=0007315] Shutdown Widget - Chili Pro Console [f=0007315] Shutdown Widget - Persistent Build Height [f=0007315] Shutdown Widget - Lasso Terraform GUI [f=0007315] Shutdown Widget - Lups [f=0007315] Shutdown Widget - Chili Framework [f=0007315] Shutdown Widget - Chili Core Selector [f=0007315] Shutdown Widget - Custom Markers [f=0007315] Shutdown Widget - Mex Placement Handler [f=0007315] Shutdown Widget - Select Keys [f=0007315] Shutdown Widget - Pause Screen [f=0007315] Shutdown Widget - Text To Speech Control [f=0007315] Shutdown Widget - Layout Handler [f=0007315] End widgetHandler:Shutdown [f=0007315] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1301386,147059423} {int,ext,rec}Allocs={20605826,0,0} {chunk,block}Bytes={147059423,0} [f=0007315] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0007315] [Game::KillLua][2] dtor=0 luaRules=0x5131b020 [f=0007315] Start gadgetHandler:Shutdown [f=0007315] Shutdown - StartSetup [f=0007315] Shutdown - UnitMorph [f=0007315] Shutdown - Carrier Drones [f=0007315] Shutdown - LupsNanoSpray [f=0007315] Shutdown - Missile Silo Controller [f=0007315] Shutdown - Modular Comm Info [f=0007315] Shutdown - Terrain Texture Handler [f=0007315] Shutdown - UnitCloakShield [f=0007315] Shutdown - Starlight Handler [f=0007315] End gadgetHandler:Shutdown [f=0007315] Start gadgetHandler:Shutdown [f=0007315] Shutdown - Save/Load [f=0007315] Shutdown - Teleport Throw [f=0007315] Shutdown - UnitMorph [f=0007315] Shutdown - Modular Comm Info [f=0007315] Shutdown - Retreat Command [f=0007315] Shutdown - Shockwaves [f=0007315] Shutdown - UnitCloakShield [f=0007315] Shutdown - Lups Cloak FX [f=0007315] Shutdown - Lups [f=0007315] Shutdown - Lups Shield [f=0007315] End gadgetHandler:Shutdown [f=0007315] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20605857,0,0} {chunk,block}Bytes={0,0} [f=0007315] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20605857,0,0} {chunk,block}Bytes={0,0} [f=0007315] [Game::KillLua][4] dtor=0 [f=0007315] [Game::~CGame][1] [f=0007315] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007315] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007315] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007315] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007315] [Game::KillLua][4] dtor=1 [f=0007315] [Game::KillMisc][1] [f=0007315] [Game::KillMisc][2] [f=0007315] [Game::KillMisc][3] [f=0007315] [Game::KillRendering][1] [f=0007315] [3DOParser::Kill] allocated 137 pieces [f=0007315] [S3OParser::Kill] allocated 2650 pieces [f=0007315] [AssParser::Kill] allocated 241 pieces [f=0007315] [Game::KillInterface][1] [f=0007315] [Game::KillInterface][2] [f=0007315] [Game::KillSimulation][1] [f=0007315] [Game::KillSimulation][2] [f=0007315] [CCollisionHandler] dis-/continuous tests: 0/19466 [f=0007315] [Game::KillSimulation][3] [f=0007315] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007315] [~CPathCache(24x16)] cacheHits=2 hitPercentage=9% numHashColls=0 maxCacheSize=3 [f=0007315] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007315] [~CPathCache(48x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007315] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007315] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007315] [LosHandler::Kill] raycast instance cache-{hits,misses}={463,3655}; shared=0%; cached=11% [f=0007315] [Game::KillSimulation][4] [f=0007315] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007315] [Game::~CGame][2] [f=0007315] [Game::~CGame][3] [f=0007315] [SpringApp::Kill][3] [f=0007315] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 78103 bytes sent 80507 bytes recv'd [f=0007315] [SpringApp::Kill][4] font=0x44e46aa0 [f=0007315] [SpringApp::Kill][5] [f=0007315] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ec5d10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=10469ms file="units/chicken_sporeshooter.lua" indx=6708 inflSize=3kb readTime=759ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=629ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=304ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=240ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=152ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=139ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=63ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=61ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=60ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=53ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62998370 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44fdcbd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fee1b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ec30d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f18f809ca50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]