[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KN7RsHwfsu/springsettings.1070670.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 232ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd91c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6513 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070670/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1281ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464bb1c0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464bb1c0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 312ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3208ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3407ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1077ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mrdriftnic was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070670/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4204ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070670/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ca7c20,0x525cec60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 99ff4860c8f50cc526a535405fc8eb57 [f=-000001] Connection attempt from Bendeero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|2_2||False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bendeero" string="[Game::Load][lua{Rules,Gaia}={00000000ea1ec310,000000005b463f80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000e316b330,00000000c8da3e50}]" [f=-000001] Allies: I choose: Plukinator! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4591,192.832581,3812]: 0 finished unit Recon Commander [f=-000001] [0] Event [1298,192.926514,540]: 1 finished unit Guardian Commander [f=0000000] [0] Bendeero, team: 0, elo:2365, userid: 435386 [f=0000000] [0] bhaktivedanta, team: 1, elo:1872, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4504,189.551773,3752]: 0 finished unit Amphbot Factory [f=0000018] [18] Event [1424,192.937317,544]: 1 finished unit Tank Foundry [f=0000210] [210] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0000249] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000269] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000269] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000f2582060,00000000ea6d0e20}]" [f=0000300] [300] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000382] glhf [f=0000492] [492] Event [4504.05518,188.646545,3716]: 0 finished unit Conch [f=0000527] [527] Event [1176,192.151489,488]: 1 finished unit Solar Collector [f=0000689] [689] Event [1224.68726,266.783569,446.035431]: 1 finished unit Firefly [f=0000740] [740] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0000797] [797] Event [1424,194.257324,572]: 1 finished unit Welder [f=0000862] [862] Event [1112,185.803833,376]: 1 finished unit Solar Collector [f=0000935] hi dude [f=0001210] [1210] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001264] [1264] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001515] [1515] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0001673] [1673] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001966] [1966] Event [4616,192.609253,3912]: 0 finished unit Solar Collector [f=0002012] [2012] Event [1000,192.914429,264]: 1 finished unit Solar Collector [f=0002041] [2041] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [1424,194.257324,572]: 1 finished unit Kodachi [f=0002314] [2314] Event [1072,190.801086,448]: 1 finished unit Lotus [f=0002395] [2395] Event [4728,192.433777,3976]: 0 finished unit Solar Collector [f=0002622] [2622] Event [2864,186.986389,320]: 1 finished unit Lotus [f=0002654] [2654] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0002889] [2889] Event [4824,192.937317,4104]: 0 finished unit Solar Collector [f=0003208] [3208] Event [1424,194.257324,572]: 1 lost unit Blitz [f=0003468] [3468] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0003520] [3520] Event [4504.05518,188.646545,3716]: 0 finished unit Scallop [f=0003594] [3594] Event [1691.96448,216.966843,523.756348]: 1 lost unit Firefly [f=0003703] [3703] Event [2752,180.837097,336]: 1 finished unit Radar Tower [f=0003770] [3770] Event [1877.13782,76.0733643,485.994812]: 0 lost unit Duck [f=0003804] [3804] Event [1827.0481,76.5498428,654.125]: 0 lost unit Duck [f=0003899] [3899] Event [1415.07837,264.079956,698.859741]: 1 finished unit Firefly [f=0003910] [3910] Event [1749.89099,94.9501419,598.987122]: 0 lost unit Duck [f=0004271] [4271] Event [4504.05518,188.646545,3716]: 0 finished unit Scallop [f=0004414] [4414] Event [1504,189.801636,592]: 1 finished unit Lotus [f=0004653] [4653] Event [2712,191.960754,264]: 1 finished unit Solar Collector [f=0004828] [4828] Event [4608,191.907349,3696]: 0 finished unit Lotus [f=0005049] [5049] Event [2792,188.077393,184]: 1 finished unit Solar Collector [f=0005400] [5400] Event [4504.05518,188.646545,3716]: 0 finished unit Conch [f=0005440] [5440] Event [2728,184.499207,104]: 1 finished unit Solar Collector [f=0005467] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005467] [5467] Event [undefined]: nr1_rANDY_FAN quit [f=0005537] [5537] Event [4384,192.731323,3856]: 0 finished unit Lotus [f=0005551] [5551] Event [1208,190.88501,328]: 1 finished unit Solar Collector [f=0005593] [5593] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0005669] [5669] Event [3512,269.176025,4568]: 0 finished unit Stardust [f=0005816] [5816] Event [2664,192.861023,184]: 1 finished unit Solar Collector [f=0005919] [5919] Event [1256,188.077393,424]: 1 finished unit Solar Collector [f=0005999] [5999] Event [1307.55457,189.871368,479.790558]: 1 finished unit Guardian Commander [f=0006080] [6080] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0006218] [6218] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0006225] [6225] Event [4744,186.276855,4296]: 0 finished unit Solar Collector [f=0006363] [6363] Event [1272,192.639771,360]: 1 finished unit Caretaker [f=0006387] [6387] Event [1424,194.257324,572]: 1 finished unit Welder [f=0006422] [6422] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0006754] [6754] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0006896] [6896] Event [4632,192.937317,4440]: 0 finished unit Solar Collector [f=0006939] [6939] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0007056] [7056] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0007211] [7211] Event [3168,192.571106,4528]: 0 finished unit Lotus [f=0007312] [7312] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0007354] [7354] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0007460] [7460] Event [4456,187.291565,4536]: 0 finished unit Solar Collector [f=0007661] [7661] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0007790] [7790] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0007897] [7897] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0007898] [7898] Event [4280,192.937317,4648]: 0 finished unit Solar Collector [f=0008302] [8302] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0008307] [8307] Event [2968,191.472473,4712]: 0 finished unit Solar Collector [f=0008450] [8450] Event [592,192.89917,1856]: 1 finished unit Lotus [f=0008477] [8477] Event [1424,194.257324,572]: 1 finished unit Ogre [f=0008593] [8593] Event [3016,187.451782,4856]: 0 finished unit Solar Collector [f=0008968] [8968] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0009031] [9031] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0009062] [9062] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0009082] [9082] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0009140] [9140] Event [4536,199.468079,3976]: 0 finished unit Caretaker [f=0009445] [9445] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0009505] [9505] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0009906] [9906] Event [2600,248.565674,4424]: 0 lost unit Stardust [f=0010190] [10190] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0010278] [10278] Event [3816,192.586365,4776]: 0 finished unit Energy Pylon [f=0010278] [10278] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0010457] [10457] Event [3086.49829,192.764374,4792.11523]: 1 lost unit Kodachi [f=0010714] [10714] Event [3168,192.571106,4528]: 0 lost unit Lotus [f=0010748] [10748] Event [3155.06372,186.844925,4634.87061]: 1 lost unit Blitz [f=0010804] [10804] Event [3360.85352,195.508194,4636.52148]: 0 lost unit Scallop [f=0010850] [10850] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0010970] [10970] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0011075] [11075] Event [1424,194.257324,572]: 1 finished unit Emissary [f=0011085] [11085] Event [3344,192.670288,4560]: 0 finished unit Lotus [f=0011090] [11090] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0011169] [11169] Event [3128,72.3013306,3096]: 1 finished unit Stinger [f=0011210] [11210] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0011316] [11316] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0011642] [11642] Event [2817.94824,192.755692,4678.47656]: 1 lost unit Ogre [f=0011776] [11776] Event [4664,192.174377,3992]: 0 finished unit Caretaker [f=0011962] [11962] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0012075] [12075] Event [3240,56.8289185,3000]: 1 finished unit Stardust [f=0012145] [12145] Event [4616,187.200012,4072]: 0 finished unit Caretaker [f=0012264] [12264] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012334] [12334] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0012352] [12352] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012442] [12442] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012465] [12465] Event [3256,192.128601,4696]: 0 finished unit Caretaker [f=0012532] [12532] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012622] [12622] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012632] [12632] Event [3658.38477,69.3875275,3212.12964]: 0 lost unit Duck [f=0012735] [12735] Event [2168,192.861023,4488]: 1 finished unit Stinger [f=0012763] [12763] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0012949] [12949] Event [4504.05518,188.646545,3716]: 0 finished unit Duck [f=0013122] [13122] Event [1424,194.257324,572]: 1 finished unit Ogre [f=0013178] [13178] Event [3040,77.22229,3152]: 1 finished unit Faraday [f=0013278] Playback paused [f=0013280] Playback continued [f=0013350] [13350] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0013447] [13447] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0013637] [13637] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0013830] [13830] Event [2600,248.565674,4424]: 1 lost unit Gauss [f=0013832] [13832] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0013871] [13871] Event [3152,56.8899536,2928]: 1 finished unit Radar Tower [f=0013989] [13989] Event [2536,192.532959,4632]: 1 lost unit Stardust [f=0013992] [13992] Event [2743.52222,187.571518,4653.52441]: 0 lost unit Scallop [f=0014229] [14229] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0014253] [14253] Event [1424,194.257324,572]: 1 finished unit Ogre [f=0014400] [14400] Event [3107.62207,83.823288,452.936279]: 0 lost unit Duck [f=0014432] [14432] Event [2752,180.837097,336]: 1 lost unit Radar Tower [f=0014466] [14466] Event [2864,187.068329,320]: 1 lost unit Lotus [f=0014554] [14554] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0014649] [14649] Event [1424,194.257324,572]: 1 finished unit Welder [f=0014762] [14762] Event [2920,191.769257,4616]: 0 finished unit Metal Extractor [f=0014817] [14817] Event [1715.6687,103.234985,256.787445]: 0 lost unit Duck [f=0014833] [14833] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0014836] [14836] Event [1714.31213,107.338211,324.216492]: 0 lost unit Duck [f=0014842] [14842] Event [1779.73523,87.7916412,472.531006]: 0 lost unit Duck [f=0014880] [14880] Event [1695.4397,112.300865,323.659424]: 0 lost unit Duck [f=0014918] [14918] Event [1659.21484,123.715286,321.651337]: 0 lost unit Duck [f=0014918] [14918] Event [1638.57568,136.542999,350.030853]: 0 lost unit Duck [f=0014929] [14929] Event [1702.60938,120.914902,481.395721]: 0 lost unit Duck [f=0014957] [14957] Event [1535.172,124.609215,167.222107]: 0 lost unit Duck [f=0014992] [14992] Event [1588.87732,134.873276,248.901443]: 0 lost unit Duck [f=0015017] [15017] Event [1634.94031,140.254807,376.989563]: 0 lost unit Duck [f=0015051] [15051] Event [1716.00525,102.989059,232.601547]: 0 lost unit Duck [f=0015060] [15060] Event [1451.86023,180.851776,320.557983]: 1 lost unit Ogre [f=0015068] [15068] Event [1772.62708,98.5462723,390.989716]: 0 lost unit Duck [f=0015077] [15077] Event [1816.88428,83.0398254,400.83609]: 0 lost unit Duck [f=0015087] [15087] Event [2168,190.732422,4568]: 1 finished unit Stardust [f=0015244] [15244] Event [4504.05518,188.646545,3716]: 0 finished unit Buoy [f=0015306] [15306] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0015400] [15400] Event [1368,192.922058,376]: 1 finished unit Stardust [f=0015498] [15498] Event [2700.45581,185.69957,4653.55029]: 0 lost unit Buoy [f=0015551] [15551] Event [2656.1748,179.123154,312.679718]: 0 lost unit Duck [f=0015562] [15562] Event [undefined]: Bendeero resigned [f=0015562] game_message: Bendeero has been destroyed! [f=0015562] game_message: bhaktivedanta wins! [f=0015562] Submitting stats [f=0015562] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015562] Part| Total Time|Time of the last 0.5s [f=0015562] Draw 20162.81ms 9.03% [f=0015562] Lua::Callins::Synced 20543.46ms 10.52% [f=0015562] Lua::Callins::Unsynced 31892.58ms 9.82% [f=0015562] Lua::CollectGarbage::Synced 5099.67ms 4.76% [f=0015562] Lua::CollectGarbage::Unsynced 4361.22ms 42.06% [f=0015562] Misc::Profiler::AddTime 64.64ms 0.00% [f=0015562] Sim 60071.30ms 38.19% [f=0015562] [15562] Received game_message: Bendeero has been destroyed! [f=0015562] [15562] Received game_message: bhaktivedanta wins! [f=0015563] [15563] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015563] [15563] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015563] [15563] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 2,2065,2055,2065,2055,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.66666651,5.19999981,4.66666651,0,80,0,80,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 3,2405,2285,2405,2285,0.00071464,0,0.00071464,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,9.46666622,8,1275,1275,1275,1275,7.00004721,5,7.00004721,5,0,160,0,160,0,0,0,0,1130,850,1130,850,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 4,2495,2375,2495,2375,5.03038597,0,5.03038597,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,10.6853113,5.4000001,10.6853113,5.4000001,0,160,0,160,0,0,0,0,1220,940,1220,940,0,0,0,0,70.3498611,0,70.3498611,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 5,2585,2455,2585,2455,10.4209375,0,10.4209375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,11.5427036,7,11.5427036,7,0,240,0,240,0,0,0,0,1310,940,1310,940,0,0,0,0,95.5998611,0,95.5998611,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 6,2835,2615,2835,2615,15.3674774,3.19590044,15.3674774,3.19590044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,9.0666666,12.8000002,9.0666666,1275,1275,1275,1275,11.3297691,7.87972593,11.3297691,7.87972593,180,240,180,240,0,0,0,0,1380,1100,1380,1100,0,0,0,0,95.5998611,0,95.5998611,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 7,3015,2775,3015,2775,25.1055088,10.1465006,25.1055088,10.1465006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,0,14,11.1999998,14,11.1999998,1275,1275,1275,1275,11.6492004,9.46337414,11.6492004,9.46337414,180,240,180,240,0,0,0,0,1380,1260,1380,1260,0,0,0,0,95.5998611,0,95.5998611,0,0,0,0,0 [f=0015563] [15563] Game End Stats Values: 8,3015,2845,3015,2845,39.5819931,20.7891121,39.5819931,20.7891121,0,0,0,0,0,0,0,0,0,0,0,0,0,62.4047966,0,62.4047966,180,0,180,0,14,12.9333334,14,12.9333334,1275,1275,1275,1275,11.9650993,11.7095079,11.9650993,11.7095079,180,240,180,240,0,0,0,0,1380,1330,1380,1330,0,0,0,0,95.5998611,0,95.5998611,0,62.4047966,0,62.4047966,0 [f=0015563] [15563] Game End Stats Values: 9,3105,3105,3105,3105,54.7854996,38.0718117,54.7854996,38.0718117,0,0,0,0,0,0,0,0,0,0,0,0,80.4445648,476.660065,80.4445648,476.660065,180,0,180,0,14,14,14,14,1275,1275,1275,1275,28.8134804,12.1521788,28.8134804,12.1521788,180,500,180,500,0,0,0,0,1470,1330,1470,1330,245.998672,0,245.998672,0,95.5998611,0,95.5998611,0,476.660065,80.4445648,476.660065,80.4445648 [f=0015563] [15563] Game End Stats Values: 10,3160,2865,3160,2865,83.1592026,56.1124649,83.1592026,56.1124649,0,0,0,0,0,0,0,0,15.1607666,0,15.1607666,0,226.621933,684.627502,226.621933,684.627502,180,0,180,0,14,14,14,14,1330,1275,1330,1275,14.8915796,12.2027111,14.8915796,12.2027111,180,260,180,260,160,0,160,0,1470,1330,1470,1330,245.998672,240,245.998672,240,95.5998611,0,95.5998611,0,724.911499,240.000168,724.911499,240.000168 [f=0015563] [15563] Game End Stats Values: 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36,9330,6615,9330,6615,489.757111,626.636536,489.757111,626.636536,0,0,0,0,0,0,0,0,40.8416443,206.61203,40.8416443,206.61203,2964.38062,2979.63208,2964.38062,2979.63208,2090,490,2090,490,24.8888893,26,24.8888893,26,1560,1275,1560,1275,27.1552963,19.0437088,27.1552963,19.0437088,2400,1760,2400,1760,2541,1748.25012,2541,1748.25012,3280,3090,3280,3090,1994.24878,2653.33325,1994.24878,2653.33325,511.703156,673.329041,511.703156,673.329041,3292.15088,3087.45679,3292.15088,3087.45679 [f=0015580] [15580] Event [3016,187.451782,4856]: 0 lost unit Solar Collector [f=0015597] [15597] Event [2895.94604,189.367355,4529.67773]: 0 lost unit Conch [f=0015607] [15607] Event [2968,191.502151,4712]: 0 lost unit Solar Collector [f=0015804] Spectator Bendeero left the game: normal quit [f=0015804] [15804] Event [undefined]: Bendeero quit [f=0015835] Player bhaktivedanta left the game: normal quit [f=0015835] [15835] Event [undefined]: bhaktivedanta quit [f=0015841] No clients connected, shutting down server [f=0015841] Server shutdown [f=0015841] End of demo reached [f=0015957] [15957] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0016045] [16045] Event [1328,191.235962,640]: 1 finished unit Faraday [f=0016051] [16051] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0016682] [16682] Event [1424,194.257324,572]: 1 finished unit Blitz [f=0016704] Autoquit sending quit command. [f=0016704] [QuitAction] user exited to system [f=0016704] [SpringApp::Kill][1] fromRun=1 [f=0016704] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016704] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016704] [ThreadPool::SetThreadCount][2] workers=0 [f=0016704] [SpringApp::Kill][2] [f=0016704] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016704] [Game::KillLua][3] dtor=0 luaUI=0x5360c990 [f=0016704] Start widgetHandler:Shutdown [f=0016704] Shutdown - SaveOrderList Complete [f=0016704] Writing last game win data [f=0016704] Shutdown - SaveConfigData Complete [f=0016704] Shutdown Widget - Chili Highlight [f=0016704] Shutdown Widget - Save/Load API [f=0016704] Shutdown Widget - Draw After Chili [f=0016704] Shutdown Widget - EPIC Menu [f=0016704] Shutdown Widget - Chili Minimap [f=0016704] Shutdown Widget - Chili Widget Selector [f=0016704] Shutdown Widget - Local Team Colors [f=0016704] Shutdown Widget - Display Keys 2 [f=0016704] Shutdown Widget - Save Game Menu [f=0016704] Shutdown Widget - HealthBars [f=0016704] Shutdown Widget - Noises [f=0016704] Shutdown Widget - Unit Icons [f=0016704] Shutdown Widget - Win Counter [f=0016704] Shutdown Widget - BuildETA [f=0016704] Shutdown Widget - SpringRTS Replay Stats [f=0016704] Shutdown Widget - Modular Comm Info [f=0016704] Shutdown Widget - CameraShake [f=0016704] Shutdown Widget - Chili Economy Panel Default [f=0016704] Shutdown Widget - Chili EndGame Window [f=0016704] Shutdown Widget - Chili Nuke Warning [f=0016704] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016704] Shutdown Widget - Chili Spectator Panels [f=0016704] Shutdown Widget - Context Menu [f=0016704] Shutdown Widget - Darkening [f=0016704] Shutdown Widget - MetalFeatures (new) [f=0016704] Shutdown Widget - Defense Range Zero-K [f=0016704] Shutdown Widget - Grab Input [f=0016704] Input grabbing is disabled! [f=0016704] Shutdown Widget - Highlight Geos [f=0016704] Shutdown Widget - Local Widgets Config [f=0016704] Shutdown Widget - MinimapEvents [f=0016704] Shutdown Widget - Missile Silo Range [f=0016704] Shutdown Widget - Point Tracker [f=0016704] Shutdown Widget - Showeco and Grid Drawer [f=0016704] Shutdown Widget - Stereo3D [f=0016704] Shutdown Widget - State Reverse and Latency [f=0016704] Shutdown Widget - Music Player v2 [f=0016704] Shutdown Widget - Attack AoE [f=0016704] Shutdown Widget - UnitShapes [f=0016704] Shutdown Widget - Map Edge Extension [f=0016704] Shutdown Widget - Selection Send [f=0016704] Shutdown Widget - LupsManager [f=0016704] Shutdown Widget - Newton Firezone [f=0016704] Shutdown Widget - Chili Pro Console [f=0016704] Shutdown Widget - Persistent Build Height [f=0016704] Shutdown Widget - Lasso Terraform GUI [f=0016704] Shutdown Widget - Chili Framework [f=0016704] Shutdown Widget - Lups [f=0016704] Shutdown Widget - Mex Placement Handler [f=0016704] Shutdown Widget - Custom Markers [f=0016704] Shutdown Widget - Chili Core Selector [f=0016704] Shutdown Widget - Select Keys [f=0016704] Shutdown Widget - Pause Screen [f=0016704] Shutdown Widget - Layout Handler [f=0016704] Shutdown Widget - Text To Speech Control [f=0016704] End widgetHandler:Shutdown [f=0016704] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2822190,279724144} {int,ext,rec}Allocs={24448829,0,0} {chunk,block}Bytes={279724144,0} [f=0016704] [Game::KillLua][1] dtor=0 luaGaia=0x525cec60 [f=0016704] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2601767,266327383} {int,ext,rec}Allocs={24448830,0,0} {chunk,block}Bytes={266327383,0} [f=0016704] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2601767,266327383} {int,ext,rec}Allocs={24448830,0,0} {chunk,block}Bytes={266327383,0} [f=0016704] [Game::KillLua][2] dtor=0 luaRules=0x52ca7c20 [f=0016704] Start gadgetHandler:Shutdown [f=0016704] Shutdown - StartSetup [f=0016704] Shutdown - UnitMorph [f=0016704] Shutdown - Carrier Drones [f=0016704] Shutdown - LupsNanoSpray [f=0016704] Shutdown - Missile Silo Controller [f=0016704] Shutdown - Modular Comm Info [f=0016704] Shutdown - Terrain Texture Handler [f=0016704] Shutdown - UnitCloakShield [f=0016704] Shutdown - Starlight Handler [f=0016704] End gadgetHandler:Shutdown [f=0016704] Start gadgetHandler:Shutdown [f=0016704] Shutdown - Save/Load [f=0016704] Shutdown - Teleport Throw [f=0016704] Shutdown - UnitMorph [f=0016704] Shutdown - Modular Comm Info [f=0016704] Shutdown - Retreat Command [f=0016704] Shutdown - Shockwaves [f=0016704] Shutdown - UnitCloakShield [f=0016704] Shutdown - Lups Cloak FX [f=0016704] Shutdown - Lups [f=0016704] Shutdown - Lups Shield [f=0016704] End gadgetHandler:Shutdown [f=0016704] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24448868,0,0} {chunk,block}Bytes={0,0} [f=0016704] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24448868,0,0} {chunk,block}Bytes={0,0} [f=0016704] [Game::KillLua][4] dtor=0 [f=0016704] [Game::~CGame][1] [f=0016704] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016704] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016704] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016704] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016704] [Game::KillLua][4] dtor=1 [f=0016704] [Game::KillMisc][1] [f=0016704] [Game::KillMisc][2] [f=0016704] [Game::KillMisc][3] [f=0016704] [Game::KillRendering][1] [f=0016704] [3DOParser::Kill] allocated 155 pieces [f=0016704] [S3OParser::Kill] allocated 2768 pieces [f=0016704] [AssParser::Kill] allocated 244 pieces [f=0016704] [Game::KillInterface][1] [f=0016704] [Game::KillInterface][2] [f=0016704] [Game::KillSimulation][1] [f=0016704] [Game::KillSimulation][2] [f=0016704] [CCollisionHandler] dis-/continuous tests: 0/1607430 [f=0016704] [Game::KillSimulation][3] [f=0016704] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016704] [~CPathCache(20x20)] cacheHits=153 hitPercentage=60% numHashColls=0 maxCacheSize=12 [f=0016704] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016704] [~CPathCache(40x40)] cacheHits=130 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016704] [LosHandler::Kill] raycast instance cache-{hits,misses}={4871,9523}; shared=5%; cached=29% [f=0016704] [Game::KillSimulation][4] [f=0016704] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016704] [Game::~CGame][2] [f=0016704] [Game::~CGame][3] [f=0016704] [SpringApp::Kill][3] [f=0016704] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177948 bytes sent 210631 bytes recv'd [f=0016704] [SpringApp::Kill][4] font=0x463fbaa0 [f=0016704] [SpringApp::Kill][5] [f=0016704] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x46468560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9564ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=445ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=311ms file="unittextures/gauss3_tex1.png" indx=7197 inflSize=1103kb readTime=235ms file="objects3d/gauss.dae" indx=5184 inflSize=1555kb readTime=224ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=210ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=163ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=126ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=122ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=114ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=106ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65714231 bytes cached in 2925 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4654e1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46470860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464775f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd91c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]