[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2B4xc9bWPS/springsettings.1070511.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 205ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f552c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6593 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070511/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 483ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611adf0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611adf0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2816ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 937ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 495ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1747ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MudhishCode was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070511/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5571ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070511/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ad3a50,0x63e357d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c49248600264aa53ebf0aa7e48b97af0 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={0000000093ca1850,000000005ef649b0}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: test! [f=-000001] hi [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009dbf8f40,00000000635b6360}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001062a30f0,000000010779f8b0}]" [f=-000001] г2 [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [1115,185.467178,383]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4679,188.736511,3896]: 1 finished unit Engineer Commander [f=0000000] [0] bloa, team: 1, elo:2693, userid: 520572 [f=0000000] [0] DanWarior, team: 0, elo:2360, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4680,192.61116,3760]: 1 finished unit Cloakbot Factory [f=0000013] [13] Event [1240,189.019623,408]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000305] [305] Event [1276,189.229431,408]: 0 finished unit Duck [f=0000431] [431] Event [1096,189.221802,312]: 0 finished unit Solar Collector [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000487] [487] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0000602] [602] Event [1276,189.229431,408]: 0 finished unit Duck [f=0000692] [692] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0000888] [888] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001004] [1004] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001227] [1227] Event [1276,189.229431,408]: 0 finished unit Duck [f=0001240] [1240] Event [4856,192.937317,4104]: 1 finished unit Solar Collector [f=0001306] [1306] Event [1176,192.975464,552]: 0 finished unit Solar Collector [f=0001362] [1362] Event [4792,188.649597,4264]: 1 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0001512] [1512] Event [4728,187.146606,4328]: 1 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [4664,192.914429,4392]: 1 finished unit Wind/Tidal Generator [f=0001788] [1788] Event [1276,189.229431,408]: 0 finished unit Duck [f=0001812] [1812] Event [4600,192.937317,4456]: 1 finished unit Wind/Tidal Generator [f=0001827] [1827] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0001962] [1962] Event [4536,192.39563,4520]: 1 finished unit Wind/Tidal Generator [f=0002076] [2076] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0002094] [2094] Event [4273.06689,76.9983444,3176.3772]: 1 lost unit Conjurer [f=0002127] [2127] Event [4472,191.281738,4584]: 1 finished unit Wind/Tidal Generator [f=0002161] [2161] Event [4279.70361,58.0269279,2978.79468]: 1 lost unit Glaive [f=0002164] [2164] Event [920,192.922058,344]: 0 finished unit Solar Collector [f=0002277] [2277] Event [4408,192.929688,4648]: 1 finished unit Wind/Tidal Generator [f=0002290] [2290] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0002489] [2489] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0002499] [2499] Event [1064,191.800537,456]: 0 finished unit Solar Collector [f=0002591] [2591] Event [1938.95886,94.5394516,241.303497]: 1 lost unit Glaive [f=0002654] [2654] Event [1276,189.229431,408]: 0 finished unit Conch [f=0002661] [2661] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002667] [2667] Event [4213.30127,74.9229813,3285.77686]: 0 lost unit Duck [f=0002720] [2720] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Glaive [f=0002916] [2916] Event [1264,192.891541,336]: 0 finished unit Lotus [f=0003100] [3100] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0003121] [3121] Event [4328,192.937317,4680]: 1 finished unit Solar Collector [f=0003134] [3134] Event [4732.90332,78.1520767,3173.41846]: 0 lost unit Duck [f=0003170] [3170] Event [1264,189.49646,480]: 0 finished unit Radar Tower [f=0003502] [3502] Event [1276,189.229431,408]: 0 finished unit Archer [f=0003685] [3685] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003759] [3759] Event [1276,189.229431,408]: 0 finished unit Duck [f=0003812] [3812] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Reaver [f=0004006] [4006] Event [1276,189.229431,408]: 0 finished unit Duck [f=0004014] [4014] Event [3616,193.257751,4576]: 1 finished unit Lotus [f=0004101] [4101] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004206] [4206] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0004261] [4261] Event [1276,189.229431,408]: 0 finished unit Duck [f=0004417] [4417] Event [4982.90039,103.744614,2969.85645]: 1 lost unit Conjurer [f=0004516] [4516] Event [1276,189.229431,408]: 0 finished unit Duck [f=0004670] [4670] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0004757] [4757] Event [725.153198,185.689774,1731.90015]: 1 lost unit Glaive [f=0004776] [4776] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004830] [4830] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0004980] [4980] Event [1276,189.229431,408]: 0 finished unit Conch [f=0005050] [5050] Event [2984,192.89917,4968]: 1 finished unit Solar Collector [f=0005340] [5340] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005420] [5420] Event [624,192.937317,1680]: 0 finished unit Lotus [f=0005560] [5560] Event [2856,192.929688,4632]: 1 finished unit Solar Collector [f=0005595] [5595] Event [1276,189.229431,408]: 0 finished unit Archer [f=0005612] [5612] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0005670] [5670] Event [752,189.679565,1584]: 0 finished unit Radar Tower [f=0005706] [5706] Event [2430.86743,56.5923119,3211.27441]: 1 lost unit Conjurer [f=0005724] [5724] Event [4744,185.475769,3896]: 1 finished unit Caretaker [f=0005790] [5790] Event [3008,189.725342,4544]: 1 finished unit Lotus [f=0005814] [5814] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0005861] [5861] Event [1276,189.229431,408]: 0 finished unit Duck [f=0005889] [5889] Event [1336,192.365112,312]: 0 finished unit Caretaker [f=0006005] [6005] Event [1276,189.229431,408]: 0 finished unit Duck [f=0006050] [6050] Event [5039.59717,105.718918,1692.96875]: 0 lost unit Duck [f=0006102] [6102] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0006153] [6153] Event [2784,192.27356,4560]: 1 finished unit Lotus [f=0006159] [6159] Event [4648,192.098083,3928]: 1 finished unit Caretaker [f=0006192] [6192] Event [1276,189.229431,408]: 0 finished unit Duck [f=0006196] [6196] Event [2959.53467,107.779366,4289.47754]: 0 lost unit Duck [f=0006240] [6240] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0006291] [6291] Event [2900.56006,80.3191147,4182.47168]: 0 lost unit Duck [f=0006428] [6428] Event [1276,189.229431,408]: 0 finished unit Duck [f=0006534] [6534] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0006573] [6573] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0006683] [6683] Event [4712,192.914429,4008]: 1 finished unit Caretaker [f=0006768] [6768] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0006878] [6878] Event [1276,189.229431,408]: 0 finished unit Conch [f=0007215] [7215] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0007270] [7270] Event [488,192.410889,2264]: 0 finished unit Solar Collector [f=0007392] [7392] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0007508] [7508] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007555] [7555] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0007571] [7571] Event [1276,189.229431,408]: 0 finished unit Archer [f=0007672] [7672] Event [1944,192.197266,4584]: 1 finished unit Solar Collector [f=0007713] [7713] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0007829] [7829] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0007961] [7961] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0008062] [8062] Event [3222.88525,78.8277359,391.271667]: 0 lost unit Duck [f=0008098] [8098] Event [3301.58643,81.5663147,312.509857]: 1 lost unit Reaver [f=0008125] [8125] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0008256] [8256] Event [792,192.220154,376]: 0 finished unit Solar Collector [f=0008344] [8344] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0008376] [8376] Event [2576,43.7368774,1328]: 0 finished unit Lotus [f=0008380] [8380] Event [2712,191.960754,264]: 0 finished unit Solar Collector [f=0008384] [8384] Event [1968,192.929688,4656]: 1 finished unit Lotus [f=0008385] [8385] Event [3699.74756,88.8984985,312.583221]: 1 lost unit Ronin [f=0008441] [8441] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0008533] [8533] Event [1276,189.229431,408]: 0 finished unit Bulkhead [f=0008553] [8553] Event [4308.65283,65.1804657,1937.3031]: 0 lost unit Duck [f=0008803] [8803] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0008949] [8949] Event [712,187.85614,424]: 0 finished unit Solar Collector [f=0009043] [9043] Event [152,192.655029,2152]: 0 finished unit Solar Collector [f=0009191] [9191] Event [1276,189.229431,408]: 0 finished unit Archer [f=0009207] [9207] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0009276] [9276] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0009280] [9280] Event [2800,191.243591,288]: 0 finished unit Lotus [f=0009280] [9280] Event [2059.61914,188.397018,4583.73633]: 0 lost unit Duck [f=0009292] [9292] Event [4059.58716,72.8405228,1916.12878]: 0 lost unit Archer [f=0009414] [9414] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0009415] [9415] Event [384,191.831055,2128]: 0 lost unit Lotus [f=0009449] [9449] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0009484] [9484] Event [252.962463,192.91394,2201.40649]: 0 lost unit Archer [f=0009529] [9529] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0009665] [9665] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0009671] [9671] Event [616,192.914429,552]: 0 finished unit Solar Collector [f=0009753] [9753] Event [2440,49.1384888,1336]: 0 finished unit Caretaker [f=0009784] [9784] Event [2816,188.48938,192]: 0 finished unit Radar Tower [f=0009805] [9805] Event [808,106.618347,4952]: 1 finished unit Solar Collector [f=0009813] [9813] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0009853] [9853] Event [1276,189.229431,408]: 0 finished unit Bulkhead [f=0009916] [9916] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0009945] [9945] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0010054] [10054] Event [296.849365,191.214066,2178.10913]: 0 lost unit Conch [f=0010065] [10065] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0010217] [10217] Event [152,192.593735,2152]: 0 lost unit Solar Collector [f=0010223] [10223] Event [3576.89355,57.4123192,2029.95581]: 0 lost unit Duck [f=0010289] [10289] Event [3380.47974,76.8771286,2017.44177]: 0 lost unit Duck [f=0010324] [10324] Event [488,192.410889,2264]: 0 lost unit Solar Collector [f=0010356] [10356] Event [536,192.792358,680]: 0 finished unit Solar Collector [f=0010362] [10362] Event [1276,189.229431,408]: 0 finished unit Conch [f=0010424] [10424] Event [3228.87842,77.1598358,1898.10742]: 0 lost unit Duck [f=0010481] [10481] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0010588] [10588] Event [279.850891,184.682999,2413.00732]: 0 lost unit Archer [f=0010602] [10602] Event [2880,192.357483,224]: 0 finished unit Lotus [f=0010647] [10647] Event [2576,43.7368774,1328]: 0 lost unit Lotus [f=0010734] [10734] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0010779] [10779] Event [2892.8811,52.3397369,1118.30652]: 1 lost unit Knight [f=0010952] [10952] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0010954] [10954] Event [440,192.159119,808]: 0 finished unit Solar Collector [f=0010960] [10960] Event [2440,49.1384888,1336]: 0 lost unit Caretaker [f=0010997] [10997] Event [1276,189.229431,408]: 0 finished unit Scallop [f=0011014] [11014] Event [60.2641563,165.569839,2353.92627]: 1 lost unit Knight [f=0011040] [11040] Event [2488,41.1962891,1192]: 0 lost unit Geothermal Generator [f=0011085] [11085] Event [104,106.58783,4984]: 1 finished unit Solar Collector [f=0011087] [11087] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0011181] [11181] Event [2113.36572,62.0655327,960.642212]: 0 lost unit Engineer Commander [f=0011186] [11186] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0011288] [11288] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0011337] [11337] Event [472,192.937317,936]: 0 finished unit Solar Collector [f=0011388] [11388] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0011421] [11421] Event [210.695892,104.45282,4430.88818]: 0 lost unit Duck [f=0011453] [11453] Event [4368,76.6729736,3280]: 1 finished unit Radar Tower [f=0011485] [11485] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0011510] [11510] Event [2800,191.243591,288]: 0 lost unit Lotus [f=0011584] [11584] Event [2932.70068,75.6640625,582.521484]: 1 lost unit Ronin [f=0011588] [11588] Event [1276,189.229431,408]: 0 finished unit Buoy [f=0011642] [11642] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0011687] [Game::ClientReadNet] added new player Pootis with number 3 to team 0 [f=0011688] > SPRINGIE:User Pootis|gunshipbomb|6_6||False||Empire|TH [f=0011707] Connection attempt from Pootis [f=0011707] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011707] -> Connection established (given id 3) [f=0011722] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0011722] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011736] [11736] Event [2880,192.51709,224]: 0 lost unit Lotus [f=0011761] [11761] Event [1096,192.39563,536]: 0 finished unit Storage [f=0011841] [11841] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0011861] [11861] Event [2712,191.960754,264]: 0 lost unit Solar Collector [f=0011943] [11943] Event [504,192.937317,1064]: 0 finished unit Solar Collector [f=0012043] [12043] Event [2816,188.496399,192]: 0 lost unit Radar Tower [f=0012112] [12112] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0012126] [12126] Event [2728,192.616119,200]: 0 lost unit Metal Extractor [f=0012154] [12154] Event [120,106.557312,4264]: 1 finished unit Solar Collector [f=0012229] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0012245] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0012245] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000ec1458c0,00000000ecb0a5c0}]" [f=0012368] [12368] Event [2799.17114,187.940674,214.124634]: 1 lost unit Ronin [f=0012426] [12426] Event [371.542358,192.88327,2257.00293]: 0 lost unit Bulkhead [f=0012473] [12473] Event [872,185.880127,488]: 0 finished unit Solar Collector [f=0012481] [12481] Event [1276,189.229431,408]: 0 finished unit Scallop [f=0012576] [12576] Event [288,103.375854,4256]: 1 finished unit Lotus [f=0012614] [12614] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0012642] [12642] Event [536,192.937317,1192]: 0 finished unit Solar Collector [f=0012740] [12740] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0012782] [12782] Event [2948.91479,187.258087,193.797806]: 1 lost unit Ronin [f=0012862] [12862] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0012885] [12885] Event [3072.33252,140.719025,234.701096]: 1 lost unit Knight [f=0012911] [12911] Event [400,106.694641,4304]: 1 finished unit Lotus [f=0012972] [12972] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0013031] [13031] Event [3191.29712,79.2066345,411.283112]: 0 lost unit Scallop [f=0013089] Pootis added point: ahahaha [f=0013237] [13237] Event [968,192.922058,440]: 0 finished unit Solar Collector [f=0013367] Fine added point: tech2knight [f=0013392] [13392] Event [568,192.937317,1320]: 0 finished unit Solar Collector [f=0013432] [13432] Event [1276,189.229431,408]: 0 finished unit Buoy [f=0013657] [13657] Event [4135.25879,103.314857,116.516914]: 1 lost unit Ronin [f=0013673] [13673] Event [792,191.312256,504]: 0 finished unit Solar Collector [f=0013736] [Pootis] Allies: dan "my only saving grace is my decent micro" [f=0013774] [13774] Event [4142.19385,105.689865,168.380325]: 1 lost unit Ronin [f=0013795] [13795] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Phantom [f=0013886] [Pootis] Allies: also dan: die to ronins [f=0013913] [13913] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0013953] [13953] Event [600,192.13623,1448]: 0 finished unit Solar Collector [f=0014026] [14026] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0014029] [Pootis] Allies: at max range [f=0014048] [14048] Event [1276,189.229431,408]: 0 finished unit Buoy [f=0014056] [Pootis] Allies: LUL [f=0014159] [14159] Event [808,190.473022,216]: 0 finished unit Solar Collector [f=0014165] [14165] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Conjurer [f=0014291] [14291] Event [624,192.937317,1680]: 0 lost unit Lotus [f=0014295] [Fine] Allies: bumrushed by knight [f=0014308] [14308] Event [1276,189.229431,408]: 0 finished unit Conch [f=0014343] [14343] Event [752,189.679565,1584]: 0 lost unit Radar Tower [f=0014359] [Fine] Allies: do be like that [f=0014415] [14415] Event [872.389648,133.131256,1713.11511]: 0 lost unit Scallop [f=0014423] [14423] Event [1000,192.754211,232]: 0 finished unit Solar Collector [f=0014543] [14543] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0014563] [14563] Event [1276,189.229431,408]: 0 finished unit Duck [f=0014593] [14593] Event [undefined]: DanWarior resigned [f=0014593] game_message: DanWarior has been destroyed! [f=0014593] game_message: bloa wins! [f=0014593] Submitting stats [f=0014593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014593] Part| Total Time|Time of the last 0.5s [f=0014593] Draw 29901.94ms 9.05% [f=0014593] Lua::Callins::Synced 20890.16ms 16.92% [f=0014593] Lua::Callins::Unsynced 47850.03ms 13.73% [f=0014593] Lua::CollectGarbage::Synced 10324.04ms 5.07% [f=0014593] Lua::CollectGarbage::Unsynced 8273.85ms 6.17% [f=0014593] Misc::Profiler::AddTime 100.84ms 0.00% [f=0014593] Sim 70770.55ms 72.14% [f=0014593] [14593] Received game_message: DanWarior has been destroyed! [f=0014593] [14593] Received game_message: bloa wins! [f=0014594] [14594] Game End Stats Header: 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30,3850,8845,8845,3850,195.246643,524.609436,524.609436,195.246643,0,0,0,0,0,0,0,0,416.718964,0,0,416.718964,2562.40259,5108.75391,5108.75391,2562.40259,180,540,540,180,27.6000004,31.6185932,31.6185932,27.6000004,110,1330,1330,110,14.2151613,29.8581886,29.8581886,14.2151613,770,3460,3460,770,2215.8335,4748.41846,4748.41846,2215.8335,2790,3515,3515,2790,4948.41846,2345.8335,2345.8335,4948.41846,953.807068,940.93988,940.93988,953.807068,5190.62842,2809.18799,2809.18799,5190.62842 [f=0014594] [14594] Game End Stats Values: 31,4270,8845,8845,4270,237.01651,547.634094,547.634094,237.01651,0,0,0,0,0,0,0,0,416.718964,0,0,416.718964,2562.40259,5156.40137,5156.40137,2562.40259,180,540,540,180,29.2000008,32.2697182,32.2697182,29.2000008,110,1330,1330,110,16.2513237,27.83498,27.83498,16.2513237,1050,3460,3460,1050,2215.8335,4748.41846,4748.41846,2215.8335,2930,3515,3515,2930,4948.41846,2345.8335,2345.8335,4948.41846,983.057068,970.776855,970.776855,983.057068,5238.27588,2809.18799,2809.18799,5238.27588 [f=0014594] [14594] Game End Stats Values: 32,4340,9505,9505,4340,278.798859,587.437805,587.437805,278.798859,0,0,0,0,0,0,0,0,416.718964,0,0,416.718964,2658.27588,5180.47119,5180.47119,2658.27588,180,540,540,180,33.0666656,35.1831741,35.1831741,33.0666656,110,1330,1330,110,20.7188206,26.653574,26.653574,20.7188206,1050,4120,4120,1050,2395.8335,4748.41846,4748.41846,2395.8335,3000,3515,3515,3000,4948.41846,2525.8335,2525.8335,4948.41846,1072.05713,970.776855,970.776855,1072.05713,5286.41553,2911.66919,2911.66919,5286.41553 [f=0014594] [14594] Game End Stats Values: 33,4765,9715,9715,4765,329.677185,620.656616,620.656616,329.677185,0,0,0,0,0,0,0,0,416.718964,0,0,416.718964,2715.0542,5559.60889,5559.60889,2715.0542,90,540,540,90,36.6666679,36.431797,36.431797,36.6666679,55,1330,1330,55,22.8918724,26.2145901,26.2145901,22.8918724,1330,4210,4210,1330,2395.8335,4893.41846,4893.41846,2395.8335,3290,3635,3635,3290,5093.41846,2525.8335,2525.8335,5093.41846,1184.55713,970.776855,970.776855,1184.55713,5665.55322,2994.69751,2994.69751,5665.55322 [f=0014594] [14594] Game End Stats Values: 34,4565,9625,9625,4565,358.717102,634.605957,634.605957,358.717102,0,0,0,0,0,0,0,0,416.718964,0,0,416.718964,2758.8335,5807.43994,5807.43994,2758.8335,90,540,540,90,38.2857132,35.5487633,35.5487633,38.2857132,55,1330,1330,55,19.7914143,25.9927711,25.9927711,19.7914143,1150,4120,4120,1150,2395.8335,5243.41846,5243.41846,2395.8335,3270,3635,3635,3270,5443.41846,2615.8335,2615.8335,5443.41846,1208.30713,970.776855,970.776855,1208.30713,5917.59033,3148.83423,3148.83423,5917.59033 [f=0014594] [14594] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0014601] [14601] Event [4456.58398,192.890961,648.588928]: 0 lost unit Bulkhead [f=0014626] [14626] Event [456,192.304077,1160]: 0 lost unit Stinger [f=0014626] [14626] Event [600,192.097015,1448]: 0 lost unit Solar Collector [f=0014642] [14642] Event [4544.00879,192.773453,878.936218]: 0 lost unit Buoy [f=0014667] [14667] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0014697] [Pootis] Allies: ahahaha [f=0014703] Spectator DanWarior left the game: normal quit [f=0014703] [14703] Event [undefined]: DanWarior quit [f=0014709] [Pootis] Allies: gg [f=0014797] Spectator Pootis left the game: normal quit [f=0014797] [14797] Event [undefined]: Pootis quit [f=0014853] Spectator Fine left the game: normal quit [f=0014853] [14853] Event [undefined]: Fine quit [f=0014859] No clients connected, shutting down server [f=0014859] Server shutdown [f=0014859] End of demo reached [f=0015077] [15077] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Knight [f=0015188] [15188] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0015312] [15312] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0015445] [15445] Event [4680.01465,191.38855,3750.3999]: 1 finished unit Ronin [f=0015640] [15640] Event [504,191.630859,2200]: 1 finished unit Metal Extractor [f=0015938] Autoquit sending quit command. [f=0015938] [QuitAction] user exited to system [f=0015938] [SpringApp::Kill][1] fromRun=1 [f=0015938] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015938] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015938] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015938] [ThreadPool::SetThreadCount][2] workers=0 [f=0015938] [SpringApp::Kill][2] [f=0015938] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015938] [Game::KillLua][3] dtor=0 luaUI=0x63d997f0 [f=0015938] Start widgetHandler:Shutdown [f=0015938] Shutdown - SaveOrderList Complete [f=0015938] Writing last game win data [f=0015938] Shutdown - SaveConfigData Complete [f=0015938] Shutdown Widget - Chili Highlight [f=0015938] Shutdown Widget - Save/Load API [f=0015938] Shutdown Widget - Draw After Chili [f=0015938] Shutdown Widget - EPIC Menu [f=0015938] Shutdown Widget - Chili Minimap [f=0015938] Shutdown Widget - Chili Widget Selector [f=0015938] Shutdown Widget - Local Team Colors [f=0015938] Shutdown Widget - Display Keys 2 [f=0015938] Shutdown Widget - Save Game Menu [f=0015938] Shutdown Widget - HealthBars [f=0015938] Shutdown Widget - Noises [f=0015938] Shutdown Widget - Unit Icons [f=0015938] Shutdown Widget - Win Counter [f=0015938] Shutdown Widget - BuildETA [f=0015938] Shutdown Widget - SpringRTS Replay Stats [f=0015938] Shutdown Widget - Modular Comm Info [f=0015938] Shutdown Widget - CameraShake [f=0015938] Shutdown Widget - Chili Economy Panel Default [f=0015938] Shutdown Widget - Chili EndGame Window [f=0015938] Shutdown Widget - Chili Nuke Warning [f=0015938] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015938] Shutdown Widget - Chili Spectator Panels [f=0015938] Shutdown Widget - Context Menu [f=0015938] Shutdown Widget - Darkening [f=0015938] Shutdown Widget - MetalFeatures (new) [f=0015938] Shutdown Widget - Defense Range Zero-K [f=0015938] Shutdown Widget - Grab Input [f=0015938] Input grabbing is disabled! [f=0015938] Shutdown Widget - Highlight Geos [f=0015938] Shutdown Widget - Local Widgets Config [f=0015938] Shutdown Widget - MinimapEvents [f=0015938] Shutdown Widget - Missile Silo Range [f=0015938] Shutdown Widget - Point Tracker [f=0015938] Shutdown Widget - Showeco and Grid Drawer [f=0015938] Shutdown Widget - Stereo3D [f=0015938] Shutdown Widget - State Reverse and Latency [f=0015938] Shutdown Widget - Music Player v2 [f=0015938] Shutdown Widget - Attack AoE [f=0015938] Shutdown Widget - Map Edge Extension [f=0015938] Shutdown Widget - Selection Send [f=0015938] Shutdown Widget - LupsManager [f=0015938] Shutdown Widget - Newton Firezone [f=0015938] Shutdown Widget - Chili Pro Console [f=0015938] Shutdown Widget - Persistent Build Height [f=0015938] Shutdown Widget - Lasso Terraform GUI [f=0015938] Shutdown Widget - Chili Framework [f=0015938] Shutdown Widget - Lups [f=0015938] Shutdown Widget - Mex Placement Handler [f=0015938] Shutdown Widget - Custom Markers [f=0015938] Shutdown Widget - Chili Core Selector [f=0015938] Shutdown Widget - Select Keys [f=0015938] Shutdown Widget - Pause Screen [f=0015938] Shutdown Widget - Layout Handler [f=0015938] Shutdown Widget - Text To Speech Control [f=0015938] End widgetHandler:Shutdown [f=0015938] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3762714,335485432} {int,ext,rec}Allocs={28665319,0,0} {chunk,block}Bytes={335485432,0} [f=0015938] [Game::KillLua][1] dtor=0 luaGaia=0x63e357d0 [f=0015938] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3548704,322412323} {int,ext,rec}Allocs={28665320,0,0} {chunk,block}Bytes={322412323,0} [f=0015938] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3548704,322412323} {int,ext,rec}Allocs={28665320,0,0} {chunk,block}Bytes={322412323,0} [f=0015938] [Game::KillLua][2] dtor=0 luaRules=0x52ad3a50 [f=0015938] Start gadgetHandler:Shutdown [f=0015938] Shutdown - StartSetup [f=0015938] Shutdown - UnitMorph [f=0015938] Shutdown - Carrier Drones [f=0015938] Shutdown - LupsNanoSpray [f=0015938] Shutdown - Missile Silo Controller [f=0015938] Shutdown - Modular Comm Info [f=0015938] Shutdown - Terrain Texture Handler [f=0015938] Shutdown - UnitCloakShield [f=0015938] Shutdown - Starlight Handler [f=0015938] End gadgetHandler:Shutdown [f=0015938] Start gadgetHandler:Shutdown [f=0015938] Shutdown - Save/Load [f=0015938] Shutdown - Teleport Throw [f=0015938] Shutdown - UnitMorph [f=0015938] Shutdown - Modular Comm Info [f=0015938] Shutdown - Retreat Command [f=0015938] Shutdown - Shockwaves [f=0015938] Shutdown - UnitCloakShield [f=0015938] Shutdown - Lups Cloak FX [f=0015938] Shutdown - Lups [f=0015938] Shutdown - Lups Shield [f=0015938] End gadgetHandler:Shutdown [f=0015938] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28665387,0,0} {chunk,block}Bytes={0,0} [f=0015938] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28665387,0,0} {chunk,block}Bytes={0,0} [f=0015938] [Game::KillLua][4] dtor=0 [f=0015938] [Game::~CGame][1] [f=0015938] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015938] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015938] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015938] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015938] [Game::KillLua][4] dtor=1 [f=0015938] [Game::KillMisc][1] [f=0015938] [Game::KillMisc][2] [f=0015938] [Game::KillMisc][3] [f=0015938] [Game::KillRendering][1] [f=0015938] [3DOParser::Kill] allocated 137 pieces [f=0015938] [S3OParser::Kill] allocated 2827 pieces [f=0015938] [AssParser::Kill] allocated 227 pieces [f=0015938] [Game::KillInterface][1] [f=0015938] [Game::KillInterface][2] [f=0015938] [Game::KillSimulation][1] [f=0015938] [Game::KillSimulation][2] [f=0015938] [CCollisionHandler] dis-/continuous tests: 0/1787672 [f=0015938] [Game::KillSimulation][3] [f=0015938] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015938] [~CPathCache(20x20)] cacheHits=77 hitPercentage=28% numHashColls=0 maxCacheSize=25 [f=0015938] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015938] [~CPathCache(40x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015938] [LosHandler::Kill] raycast instance cache-{hits,misses}={5671,13227}; shared=4%; cached=26% [f=0015938] [Game::KillSimulation][4] [f=0015938] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015938] [Game::~CGame][2] [f=0015938] [Game::~CGame][3] [f=0015938] [SpringApp::Kill][3] [f=0015938] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170608 bytes sent 193457 bytes recv'd [f=0015938] [SpringApp::Kill][4] font=0x4604daa0 [f=0015938] [SpringApp::Kill][5] [f=0015938] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44df27c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7766ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=491ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=222ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4622 inflSize=32kb readTime=162ms file="objects3d/cremcom5.s3o" indx=5104 inflSize=200kb readTime=134ms file="objects3d/cremcom4.s3o" indx=5102 inflSize=200kb readTime=67ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=57ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=56ms file="objects3d/commrecon3.s3o" indx=5009 inflSize=130kb readTime=53ms file="objects3d/corcv.s3o" indx=5050 inflSize=92kb readTime=51ms file="objects3d/cremcom3.s3o" indx=5100 inflSize=200kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54990317 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x461b0f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461a78f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460cd800) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f552c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]