[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.28iYGrXiG1/springsettings.1070250.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 220ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f539c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6680 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070250/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 651ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c63360] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c63360] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3003ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3479ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1062ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 720ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GrandorCZ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070250/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2968ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070250/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cf4a80,0x516e40e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0ff24760b130f791c21a5dc452e76435 [f=-000001] Connection attempt from Morjor [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Morjor" string="[Game::Load][lua{Rules,Gaia}={00000000f3a51420,000000009744fb60}]" [f=-000001] Allies: I choose: Hop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e6477a00,00000000776eb430}]" [f=-000001] glhf [f=-000001] Allies: I choose: Builder! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] y2 [f=-000001] I appreciate that the ladder has such high expectations for me [f=-000001] :D [f=-000001] [0] Event [351,4.06176758,2124]: 0 finished unit Recon Commander [f=-000001] [0] Event [5871,4.03808594,2924]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2873, userid: 395449 [f=0000000] [0] Morjor, team: 0, elo:2229, userid: 396200 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [456,5.16532898,2056]: 0 finished unit Shieldbot Factory [f=0000009] [9] Event [5688,5.27412415,2888]: 1 finished unit Amphbot Factory [f=0000211] [211] Event [468,9.4409771,2056]: 0 finished unit Dirtbag [f=0000241] [241] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000352] [352] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000527] [527] Event [5652,6.37575912,2888]: 1 finished unit Conch [f=0000572] [572] Event [468,9.4409771,2056]: 0 finished unit Convict [f=0000623] [623] Event [280,4.01947021,2120]: 0 finished unit Solar Collector [f=0000671] [671] Event [5960,4.01947021,3000]: 1 finished unit Solar Collector [f=0000818] [818] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0000872] [872] Event [5816,4.02297974,2856]: 1 finished unit Solar Collector [f=0000945] [945] Event [184,4.01947021,2216]: 0 finished unit Solar Collector [f=0001211] [1211] Event [5928,4.01947021,2760]: 1 finished unit Solar Collector [f=0001318] [1318] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0001335] [1335] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0001503] [1503] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0001505] [1505] Event [6040,4.01947021,2904]: 1 finished unit Solar Collector [f=0001684] [1684] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0001828] [1828] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0001869] [1869] Event [5880,4.05105591,3080]: 1 finished unit Solar Collector [f=0001935] [1935] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0002105] [2105] Event [416,13.0178833,2208]: 0 finished unit Lotus [f=0002173] [2173] Event [4912,166.173401,3888]: 1 finished unit Radar Tower [f=0002222] [2222] Event [5548.2749,3.26435828,2769.21973]: 0 lost unit Dirtbag [f=0002479] [2479] Event [480,15.9553528,2288]: 0 finished unit Radar Tower [f=0002586] [2586] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0002730] [2730] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0002737] [2737] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0002868] [2868] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0002960] [2960] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0003045] [3045] Event [5652,6.37575912,2888]: 1 finished unit Conch [f=0003069] [3069] Event [468,9.4409771,2056]: 0 finished unit Dirtbag [f=0003164] [3164] Event [468,9.4409771,2056]: 0 finished unit Dirtbag [f=0003202] [3202] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0003332] [3332] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0003365] [3365] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0003390] [3390] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0003556] [3556] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0003605] [3605] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0003660] [3660] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0003661] [3661] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0003725] [3725] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0003792] [3792] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0003872] [3872] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0004050] [4050] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0004050] [4050] Event [468,9.4409771,2056]: 0 finished unit Convict [f=0004270] [4270] Event [5016,157.350464,4424]: 1 finished unit Solar Collector [f=0004358] [4358] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0004410] [4410] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0004461] [4461] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0004512] [4512] Event [5208,103.331909,1352]: 1 finished unit Wind/Tidal Generator [f=0004658] [4658] Event [5160,103.233643,1272]: 1 finished unit Wind/Tidal Generator [f=0004684] [4684] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0004708] [4708] Event [4984,157.350464,4312]: 1 finished unit Solar Collector [f=0004762] [4762] Event [5160,103.233643,1400]: 1 finished unit Wind/Tidal Generator [f=0004857] [4857] Event [5208,103.237152,1480]: 1 finished unit Wind/Tidal Generator [f=0004947] [4947] Event [5240,103.240662,1560]: 1 finished unit Wind/Tidal Generator [f=0004962] [4962] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0005037] [5037] Event [5208,103.233643,1640]: 1 finished unit Wind/Tidal Generator [f=0005113] [5113] Event [197.419876,52.7246094,3137.58911]: 1 lost unit Duck [f=0005127] [5127] Event [5128,103.233643,1640]: 1 finished unit Wind/Tidal Generator [f=0005195] [5195] Event [1152,157.350464,768]: 0 finished unit Lotus [f=0005217] [5217] Event [5048,103.237152,1656]: 1 finished unit Wind/Tidal Generator [f=0005224] [5224] Event [4976,157.350464,4112]: 1 finished unit Lotus [f=0005259] [5259] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0005307] [5307] Event [4968,103.258209,1656]: 1 finished unit Wind/Tidal Generator [f=0005453] [5453] Event [4952,157.350464,4200]: 1 finished unit Solar Collector [f=0005500] [5500] Event [1224.17603,157.350464,676.560059]: 0 finished unit Recon Commander [f=0005500] [5500] Event [1224.17603,157.350464,676.560059]: 0 lost unit Recon Commander [f=0005500] game_message: Morph complete: Hop lvl 1 -> Hop lvl 2 [f=0005500] [5500] Received game_message: Morph complete: Hop lvl 1 -> Hop lvl 2 [f=0005518] [5518] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0005535] [5535] Event [4960,103.233643,1440]: 1 finished unit Lotus [f=0005547] [5547] Event [4159.84229,55.5606117,3613.63086]: 0 lost unit Bandit [f=0005616] [5616] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0005664] [5664] Event [4099.91895,54.816597,3591.59741]: 0 lost unit Bandit [f=0005676] [5676] Event [5752,3.99139404,2776]: 1 finished unit Caretaker [f=0005715] [5715] Event [862.881042,189.79805,606.889221]: 1 lost unit Duck [f=0005718] [5718] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0005736] [5736] Event [3998.85718,62.6725998,3590.90527]: 0 lost unit Bandit [f=0005758] [5758] Event [4088.73193,54.2983131,3580.7002]: 1 lost unit Duck [f=0005785] [5785] Event [3904.92505,85.2118759,3633.81885]: 0 lost unit Bandit [f=0005831] [5831] Event [5064,157.350464,4152]: 1 finished unit Solar Collector [f=0005835] [5835] Event [4014.96753,52.7857933,3497.81299]: 1 lost unit Duck [f=0005875] [5875] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0005911] [5911] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0006003] [6003] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0006081] [6081] Event [296,4.12826538,2264]: 0 finished unit Solar Collector [f=0006118] [6118] Event [4984,161.937408,3976]: 1 finished unit Solar Collector [f=0006152] [6152] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0006216] [6216] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0006305] [6305] Event [5064,124.441681,3880]: 1 finished unit Wind/Tidal Generator [f=0006345] [6345] Event [4360,4.53186035,2008]: 1 finished unit Metal Extractor [f=0006361] [6361] Event [1344,157.350464,784]: 0 finished unit Radar Tower [f=0006405] [6405] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0006533] [6533] Event [328,4.17739868,2344]: 0 finished unit Solar Collector [f=0006545] [6545] Event [5032,67.2961426,3800]: 1 finished unit Wind/Tidal Generator [f=0006637] [6637] Event [5640,3.64746094,2760]: 1 finished unit Caretaker [f=0006645] [6645] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0006740] [6740] Event [5016,55.1145935,3720]: 1 finished unit Wind/Tidal Generator [f=0006759] [6759] Event [5652,6.37575912,2888]: 1 finished unit Conch [f=0006768] [6768] Event [5784,0,2648]: 1 finished unit Caretaker [f=0006831] [6831] Event [2272.12329,39.1210175,2563.10376]: 1 lost unit Duck [f=0006890] [6890] Event [2031.20935,5.05173922,2568.52417]: 0 lost unit Bandit [f=0006899] [6899] Event [5652,6.37575912,2888]: 1 finished unit Conch [f=0006935] [6935] Event [5992,4.01596069,2696]: 1 finished unit Wind/Tidal Generator [f=0006941] [6941] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0006995] [6995] Event [6008,0.60119629,2616]: 1 finished unit Wind/Tidal Generator [f=0007070] [7070] Event [6008,0,2536]: 1 finished unit Wind/Tidal Generator [f=0007071] [7071] Event [216,4.01947021,2376]: 0 finished unit Solar Collector [f=0007160] [7160] Event [6024,0,2456]: 1 finished unit Wind/Tidal Generator [f=0007259] [7259] Event [6024,3.57727051,2376]: 1 finished unit Wind/Tidal Generator [f=0007317] [7317] Event [5672,13.8882446,3160]: 1 finished unit Wind/Tidal Generator [f=0007332] [7332] Event [5086.53076,157.406097,4488.10986]: 0 lost unit Dirtbag [f=0007376] [7376] Event [5592,55.2900696,3224]: 1 finished unit Wind/Tidal Generator [f=0007387] [7387] Event [6040,20.735321,2296]: 1 finished unit Wind/Tidal Generator [f=0007511] [7511] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007575] [7575] Event [1224,103.233643,3496]: 0 finished unit Metal Extractor [f=0007591] [7591] Event [5512,70.7670593,3272]: 1 finished unit Wind/Tidal Generator [f=0007595] [7595] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007598] [7598] Event [6040,44.7860718,2216]: 1 finished unit Wind/Tidal Generator [f=0007632] [7632] Event [456,8.38531494,2344]: 0 finished unit Solar Collector [f=0007655] [7655] Event [5112,157.350464,4392]: 1 finished unit Wind/Tidal Generator [f=0007675] [7675] Event [4237.11475,148.356796,299.825378]: 0 lost unit Dirtbag [f=0007685] [7685] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007775] [7775] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007794] [7794] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0007808] [7808] Event [6056,53.724823,2136]: 1 finished unit Wind/Tidal Generator [f=0007830] [7830] Event [5432,78.2949829,3336]: 1 finished unit Wind/Tidal Generator [f=0007835] [7835] Event [5192,162.783203,4456]: 1 finished unit Wind/Tidal Generator [f=0007850] [7850] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007939] [7939] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0007972] [7972] Event [6008,54.1459656,2104]: 1 finished unit Wind/Tidal Generator [f=0007986] [7986] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0007995] [7995] Event [4344,157.838287,120]: 1 finished unit Metal Extractor [f=0008015] [8015] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008030] [8030] Event [5272,194.56192,4504]: 1 finished unit Wind/Tidal Generator [f=0008039] [8039] Event [5352,77.1929932,3400]: 1 finished unit Wind/Tidal Generator [f=0008056] [8056] Event [1344,105.914917,3392]: 0 finished unit Radar Tower [f=0008090] [8090] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008101] [8101] Event [1344,105.914917,3392]: 0 lost unit Radar Tower [f=0008137] [8137] Event [1224,103.233643,3496]: 0 lost unit Metal Extractor [f=0008165] [8165] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008167] [8167] Event [5928,52.7246094,2056]: 1 finished unit Wind/Tidal Generator [f=0008224] [8224] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0008240] [8240] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008255] [8255] Event [1063.3313,86.2574158,3238.16602]: 0 lost unit Convict [f=0008264] [8264] Event [5272,68.3068848,3464]: 1 finished unit Wind/Tidal Generator [f=0008270] [8270] Event [5352,215.668182,4568]: 1 finished unit Wind/Tidal Generator [f=0008314] [8314] Event [1000,103.233643,3560]: 0 lost unit Metal Extractor [f=0008315] [8315] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008380] [8380] Event [5848,52.7246094,1992]: 1 finished unit Wind/Tidal Generator [f=0008399] [8399] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008440] [8440] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0008523] [8523] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008524] [8524] Event [5192,60.4560852,3512]: 1 finished unit Wind/Tidal Generator [f=0008555] [8555] Event [5432,212.442932,4616]: 1 finished unit Wind/Tidal Generator [f=0008555] [8555] Event [3680,111.824951,3728]: 1 finished unit Radar Tower [f=0008628] [8628] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008630] [8630] Event [337.689972,52.7246094,3088.91919]: 1 lost unit Duck [f=0008646] [8646] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0008656] [8656] Event [5768,52.7246094,1944]: 1 finished unit Wind/Tidal Generator [f=0008677] [8677] Event [104,52.7526855,3096]: 0 lost unit Metal Extractor [f=0008744] [8744] Event [458.869263,52.7246094,3346.84717]: 1 lost unit Duck [f=0008753] [8753] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0008784] [8784] Event [442.18161,52.7246094,3252.24341]: 0 lost unit Bandit [f=0008815] [8815] Event [5112,57.1255493,3576]: 1 finished unit Wind/Tidal Generator [f=0008849] [8849] Event [5512,211.467285,4680]: 1 finished unit Wind/Tidal Generator [f=0008863] [8863] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0008867] [8867] Event [647.202454,104.477852,3560.26563]: 1 lost unit Duck [f=0008874] [8874] Event [3560,52.7246094,744]: 1 finished unit Metal Extractor [f=0008893] [8893] Event [5688,52.7246094,1896]: 1 finished unit Wind/Tidal Generator [f=0008928] [8928] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009014] [9014] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009046] [9046] Event [5032,54.8583984,3640]: 1 finished unit Wind/Tidal Generator [f=0009071] [9071] Event [5592,211.467285,4728]: 1 finished unit Wind/Tidal Generator [f=0009104] [9104] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009111] [9111] Event [3512,5.19515991,3624]: 1 finished unit Metal Extractor [f=0009117] [9117] Event [1337.6925,103.233643,3744.15967]: 1 lost unit Duck [f=0009126] [9126] Event [5608,52.8158569,1848]: 1 finished unit Wind/Tidal Generator [f=0009183] [9183] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009258] [9258] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009290] [9290] Event [5672,211.467285,4792]: 1 finished unit Wind/Tidal Generator [f=0009333] [9333] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009337] [9337] Event [5528,62.467041,1784]: 1 finished unit Wind/Tidal Generator [f=0009401] [9401] Event [456,211.467285,200]: 0 finished unit Geothermal Generator [f=0009405] [9405] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0009408] [9408] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009469] [9469] Event [468,9.4409771,2056]: 0 finished unit Convict [f=0009483] [9483] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009485] [9485] Event [5752,211.467285,4840]: 1 finished unit Wind/Tidal Generator [f=0009547] [9547] Event [5448,90.8204651,1736]: 1 finished unit Wind/Tidal Generator [f=0009558] [9558] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009633] [9633] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009669] [9669] Event [5768,4.06158447,3112]: 1 finished unit Wind/Tidal Generator [f=0009710] [9710] Event [624,211.467285,96]: 0 finished unit Lotus [f=0009717] [9717] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0009723] [9723] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009723] [9723] Event [2086.68774,52.8129539,4176.61328]: 0 lost unit Bandit [f=0009772] [9772] Event [5368,106.40274,1688]: 1 finished unit Wind/Tidal Generator [f=0009795] [9795] Event [3328,52.7246094,896]: 1 finished unit Lotus [f=0009798] [9798] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009850] [9850] Event [2955.90601,-2.0651879,1949.17969]: 0 lost unit Bandit [f=0009873] [9873] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009873] [9873] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0009948] [9948] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0009949] [9949] Event [624,211.467285,256]: 0 finished unit Lotus [f=0009982] [9982] Event [5288,103.535461,1640]: 1 finished unit Wind/Tidal Generator [f=0010023] [10023] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0010047] [10047] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0010069] [10069] Event [2404.43555,56.1399612,2147.49536]: 0 lost unit Bandit [f=0010098] [10098] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0010101] [10101] Event [608,211.467285,176]: 0 finished unit Radar Tower [f=0010140] [10140] Event [3280,87.4372864,368]: 1 finished unit Lotus [f=0010172] [10172] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0010220] [10220] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0010236] [10236] Event [3008,52.7246094,4288]: 1 finished unit Lotus [f=0010397] [10397] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0010469] [10469] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0010637] [10637] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0010737] [10737] Event [1344,157.350464,784]: 0 lost unit Radar Tower [f=0010743] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0010743] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0010759] Connection attempt from Anarchid [f=0010759] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0010759] -> Connection established (given id 2) [f=0010787] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0010787] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010820] [10820] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0010840] [10840] Event [1314.48511,165.097763,439.964233]: 1 lost unit Duck [f=0010874] [10874] Event [1176,157.350464,616]: 0 lost unit Metal Extractor [f=0010877] [10877] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0010884] [10884] Event [1304,157.494354,1000]: 0 lost unit Metal Extractor [f=0010904] [10904] Event [1221.73828,157.511337,960.097351]: 1 lost unit Duck [f=0010926] [10926] Event [1237.11267,164.78038,1137.76331]: 1 lost unit Duck [f=0010969] [10969] Event [1152,157.350464,768]: 0 lost unit Lotus [f=0011036] [11036] Event [5752,9.05563354,2984]: 1 finished unit Caretaker [f=0011037] [11037] Event [1000,157.350464,936]: 0 lost unit Metal Extractor [f=0011065] [11065] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0011250] [11250] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0011279] [11279] Event [568,299.467285,312]: 0 finished unit Stardust [f=0011288] [11288] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0011306] [11306] Event [376,5.01266479,2152]: 0 finished unit Caretaker [f=0011468] [11468] Event [5896,4.02297974,2952]: 1 finished unit Caretaker [f=0011469] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0011472] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0011472] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x55eb3fa0,0x914dc580}]" [f=0011682] [11682] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0011710] [11710] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0011727] [11727] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0011794] [11794] Event [2400,103.233643,592]: 1 finished unit Lotus [f=0011798] [11798] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0011941] [11941] Event [376,11.3017273,2280]: 0 finished unit Caretaker [f=0011948] [11948] Event [5704,211.467285,4920]: 1 finished unit Geothermal Generator [f=0012052] [12052] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0012100] [12100] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0012161] [12161] Event [2432,103.240662,832]: 1 finished unit Lotus [f=0012228] [12228] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0012263] [12263] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0012298] [12298] Event [2608,53.1562805,4192]: 1 finished unit Lotus [f=0012312] [12312] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0012387] [12387] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0012436] [12436] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0012462] [12462] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0012537] [12537] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0012610] [12610] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0012617] [12617] Event [1043.04053,57.9494019,3136.56299]: 0 lost unit Outlaw [f=0012684] [12684] Event [2720.06689,30.5530624,1310.27991]: 0 lost unit Bandit [f=0012731] [12731] Event [2718.12769,5.94714451,1384.82507]: 0 lost unit Bandit [f=0012775] [12775] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0012778] [12778] Event [2744,23.7481632,1318.00269]: 0 lost unit Bandit [f=0012840] [12840] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0012844] [12844] Event [2730.64673,10.0405464,1363.72095]: 0 lost unit Bandit [f=0012877] [12877] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0012885] [12885] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0012886] [12886] Event [2720.07373,2.54941654,1421.33118]: 0 lost unit Bandit [f=0012955] [12955] Event [1176,156.190033,616]: 0 finished unit Metal Extractor [f=0013000] [13000] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013041] [13041] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0013055] Spectator Anarchid left the game: normal quit [f=0013055] [13055] Event [undefined]: Anarchid quit [f=0013153] [13153] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0013165] [13165] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013356] [13356] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013368] [13368] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0013383] [13383] Event [1000,156.190033,936]: 0 finished unit Metal Extractor [f=0013414] [13414] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0013473] [13473] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0013500] [13500] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0013538] [13538] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013590] [13590] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0013699] [13699] Event [2096.83765,9.08753967,2558.03442]: 1 lost unit Duck [f=0013707] [13707] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013713] [13713] Event [996.572876,105.479088,3374.80151]: 1 lost unit Duck [f=0013721] [13721] Event [5096,103.233643,1192]: 1 finished unit Wind/Tidal Generator [f=0013723] [13723] Event [777.285278,103.236153,3575.69653]: 1 lost unit Duck [f=0013753] [13753] Event [1486.18933,57.6116905,3235.39746]: 1 lost unit Duck [f=0013757] [13757] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0013770] [13770] Event [1581.72876,25.7746792,3077.74976]: 0 lost unit Bandit [f=0013786] [13786] Event [799.734314,102.373344,3259.95874]: 0 lost unit Bandit [f=0013798] [13798] Event [1016.78131,74.7856445,3202.59131]: 0 lost unit Bandit [f=0013812] [13812] Event [822.000427,105.577881,3346.82129]: 0 lost unit Outlaw [f=0013844] [13844] Event [794.259583,103.287224,3483.64673]: 0 lost unit Outlaw [f=0013846] [13846] Event [821.385376,103.240707,3500.86011]: 1 lost unit Duck [f=0013848] [13848] Event [856.868347,103.255104,3489.76953]: 1 lost unit Duck [f=0013873] [13873] Event [1304,156.333923,1000]: 0 finished unit Metal Extractor [f=0013921] [13921] Event [5048,103.233643,1112]: 1 finished unit Wind/Tidal Generator [f=0013925] [13925] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0013942] [13942] Event [621.169556,75.6992874,3334.84131]: 0 lost unit Bandit [f=0014012] [14012] Event [2737.9231,9.03743839,2532.62305]: 0 lost unit Bandit [f=0014036] [14036] Event [1070.63135,103.233643,3706.17554]: 1 lost unit Duck [f=0014094] [14094] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0014105] [14105] Event [1018.80914,103.233643,3765.02344]: 1 lost unit Duck [f=0014107] [14107] Event [468,9.4409771,2056]: 0 finished unit Outlaw [f=0014133] [14133] Event [845.695435,103.288849,3815.96167]: 1 lost unit Duck [f=0014136] [14136] Event [5000,110.582581,1032]: 1 finished unit Wind/Tidal Generator [f=0014146] [14146] Event [104,51.5922546,3096]: 0 finished unit Metal Extractor [f=0014159] [14159] Event [900.581482,103.237495,3848.78198]: 1 lost unit Duck [f=0014206] [14206] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0014213] [14213] Event [1288.52539,103.233643,3796.36011]: 0 lost unit Bandit [f=0014244] [14244] Event [1067.72766,103.233643,3896.271]: 1 lost unit Duck [f=0014247] [14247] Event [1115.17004,103.233643,3679.69214]: 0 lost unit Bandit [f=0014269] [14269] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0014271] [14271] Event [952.349304,103.233643,3770.25391]: 1 lost unit Duck [f=0014291] [14291] Event [468,9.4409771,2056]: 0 finished unit Bandit [f=0014316] [14316] Event [1113.18079,103.241562,3720.74097]: 0 lost unit Bandit [f=0014331] [14331] Event [4952,137.198792,952]: 1 finished unit Wind/Tidal Generator [f=0014333] [14333] Event [undefined]: Morjor resigned [f=0014333] game_message: Morjor has been destroyed! [f=0014333] game_message: ATOSTIC wins! [f=0014333] Submitting stats [f=0014333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014333] Part| Total Time|Time of the last 0.5s [f=0014333] Draw 29203.45ms 6.28% [f=0014333] Lua::Callins::Synced 25010.69ms 12.38% [f=0014333] Lua::Callins::Unsynced 43130.54ms 11.26% [f=0014333] Lua::CollectGarbage::Synced 8282.14ms 29.58% [f=0014333] Lua::CollectGarbage::Unsynced 14778.70ms 17.20% [f=0014333] Misc::Profiler::AddTime 85.60ms 0.00% [f=0014333] Sim 74854.85ms 40.33% [f=0014333] [14333] Received game_message: Morjor has been destroyed! [f=0014333] [14333] Received game_message: ATOSTIC wins! [f=0014334] [14334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,4510,8320,8320,4510,108.163841,684.810791,684.810791,108.163841,0,0,0,0,0,0,0,0,1187.03394,389.452576,389.452576,1187.03394,737.844177,1223.80713,1223.80713,737.844177,180,180,180,180,20,71.4458771,71.4458771,20,1615,1385,1385,1615,20.9966984,40.8992271,40.8992271,20.9966984,935,1680,1680,935,640,985,985,640,1780,5075,5075,1780,1060,800,800,1060,64.5677414,11.9999971,11.9999971,64.5677414,1332.75989,824.995911,824.995911,1332.75989 [f=0014334] [14334] Game End Stats Values: 22,4935,9075,9075,4935,114.033524,893.541626,893.541626,114.033524,0,0,0,0,0,0,0,0,1228.1958,389.452576,389.452576,1228.1958,808.788086,1282.90259,1282.90259,808.788086,180,180,180,180,20,111.529099,111.529099,20,1615,1385,1385,1615,20.3913136,49.2487221,49.2487221,20.3913136,860,2080,2080,860,720,985,985,720,2280,5430,5430,2280,1135,880,880,1135,64.5677414,11.9999971,11.9999971,64.5677414,1407.75989,895.939819,895.939819,1407.75989 [f=0014334] [14334] Game End Stats Values: 23,5145,9785,9785,5145,163.965561,1131.24414,1131.24414,163.965561,0,0,0,0,0,0,0,0,1293.80371,389.452576,389.452576,1293.80371,924.698242,1446.10864,1446.10864,924.698242,270,270,270,270,45,127.114891,127.114891,45,1615,1385,1385,1615,26.0510216,53.8468285,53.8468285,26.0510216,860,2560,2560,860,720,1135,1135,720,2400,5570,5570,2400,1285,880,880,1285,110.233711,12.0009604,12.0009604,110.233711,1570.96594,1013.66107,1013.66107,1570.96594 [f=0014334] [14334] Game End Stats Values: 24,5365,10320,10320,5365,226.80246,1396.49133,1396.49133,226.80246,0,0,0,0,0,0,0,0,1421.10962,389.452576,389.452576,1421.10962,964.542358,1521.10864,1521.10864,964.542358,360,450,450,360,45,145.625931,145.625931,45,1670,1385,1385,1670,27.089138,55.6831436,55.6831436,27.089138,935,2880,2880,935,720,1210,1210,720,2400,5605,5605,2400,1360,880,880,1360,153.900894,12.0009604,12.0009604,153.900894,1645.96594,1055.31738,1055.31738,1645.96594 [f=0014334] [14334] Game End Stats Values: 25,5385,10880,10880,5385,291.101685,1645.34094,1645.34094,291.101685,0,0,0,0,0,0,0,0,1495.54333,389.452576,389.452576,1495.54333,1021.76318,1576.10864,1576.10864,1021.76318,360,450,450,360,45,131.63591,131.63591,45,1615,1385,1385,1615,26.0199375,54.5899544,54.5899544,26.0199375,1010,3440,3440,1010,720,1265,1265,720,2400,5605,5605,2400,1415,880,880,1415,179.901688,12.0009604,12.0009604,179.901688,1700.96594,1112.53821,1112.53821,1700.96594 [f=0014334] [14334] Game End Stats Values: 26,5025,11280,11280,5025,355.401001,1654.03845,1654.03845,355.401001,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1128.71045,2020.50488,2020.50488,1128.71045,270,450,450,270,45,44.2178726,44.2178726,45,1615,1385,1385,1615,23.9977303,40.9798355,40.9798355,23.9977303,1010,3480,3480,1010,960,1625,1625,960,2130,5965,5965,2130,1775,1120,1120,1775,226.903122,12.0009604,12.0009604,226.903122,2163.64478,1272.84778,1272.84778,2163.64478 [f=0014334] [14334] Game End Stats Values: 27,5945,11740,11740,5945,419.700317,1660.98328,1660.98328,419.700317,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1128.71045,2020.50488,2020.50488,1128.71045,490,450,450,490,45,40.3121758,40.3121758,45,1615,1385,1385,1615,20.6866112,42.4629898,42.4629898,20.6866112,1530,3760,3760,1530,960,1625,1625,960,2310,6145,6145,2310,1775,1120,1120,1775,263.070251,12.0009604,12.0009604,263.070251,2163.64478,1272.84778,1272.84778,2163.64478 [f=0014334] [14334] Game End Stats Values: 28,6385,13060,13060,6385,481.198853,1715.30151,1715.30151,481.198853,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1128.71045,2020.50488,2020.50488,1128.71045,490,540,540,490,45,53.127903,53.127903,45,1615,1385,1385,1615,20.0998917,47.3545685,47.3545685,20.0998917,1790,4400,4400,1790,960,1625,1625,960,2490,6735,6735,2490,1775,1120,1120,1775,293.06842,12.0009604,12.0009604,293.06842,2163.64478,1272.84778,1272.84778,2163.64478 [f=0014334] [14334] Game End Stats Values: 29,6760,13800,13800,6760,541.296997,1816.04919,1816.04919,541.296997,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1175.97766,2220.48096,2220.48096,1175.97766,490,720,720,490,45,71.8722,71.8722,45,1615,1385,1385,1615,18.0065365,50.7165146,50.7165146,18.0065365,2165,4960,4960,2165,960,1625,1625,960,2490,6735,6735,2490,1775,1120,1120,1775,293.06842,12.0009604,12.0009604,293.06842,2363.62085,1320.11499,1320.11499,2363.62085 [f=0014334] [14334] Game End Stats Values: 30,6550,14810,14810,6550,595.965454,2043.77869,2043.77869,595.965454,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1845.57544,2623.25049,2623.25049,1845.57544,490,720,720,490,45,132.948471,132.948471,45,1615,1385,1385,1615,17.9112244,59.7153053,59.7153053,17.9112244,1865,5880,5880,1865,960,2260,2260,960,2580,6825,6825,2580,2410,1120,1120,2410,293.06842,12.0009604,12.0009604,293.06842,2769.12573,2003.38525,2003.38525,2769.12573 [f=0014334] [14334] Game End Stats Values: 31,6790,15550,15550,6790,659.805542,2257.22241,2257.22241,659.805542,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,1845.57544,2623.25049,2623.25049,1845.57544,490,720,720,490,45,127.319344,127.319344,45,1615,1385,1385,1615,20.5226612,60.6295509,60.6295509,20.5226612,2015,6440,6440,2015,960,2260,2260,960,2670,7005,7005,2670,2410,1120,1120,2410,293.06842,12.0009604,12.0009604,293.06842,2769.12573,2003.38525,2003.38525,2769.12573 [f=0014334] [14334] Game End Stats Values: 32,6060,16060,16060,6060,717.328857,2479.66406,2479.66406,717.328857,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,2602.6106,3599.22192,3599.22192,2602.6106,490,720,720,490,45,130.575607,130.575607,45,1615,1385,1385,1615,24.3682156,64.6961136,64.6961136,24.3682156,1195,6880,6880,1195,1360,3005,3005,1360,2760,7075,7075,2760,3380,1600,1600,3380,333.867798,12.0009604,12.0009604,333.867798,3804.90088,2821.4519,2821.4519,3804.90088 [f=0014334] [14334] Game End Stats Values: 33,6185,16210,16210,6185,770.16803,2686.49976,2686.49976,770.16803,0,0,0,0,0,0,0,0,1504.6897,389.452576,389.452576,1504.6897,2938.86597,3865.36938,3865.36938,2938.86597,490,720,720,490,45,137.842392,137.842392,45,1615,1385,1385,1615,27.4491615,65.9104309,65.9104309,27.4491615,1230,6960,6960,1230,1840,3230,3230,1840,2850,7145,7145,2850,3755,2080,2080,3755,363.86734,12.0009604,12.0009604,363.86734,4132.40576,3162.77319,3162.77319,4132.40576 [f=0014361] [14361] Event [1208,52.7246094,1400]: 0 lost unit Metal Extractor [f=0014380] [14380] Event [808.755371,103.246689,3663.78345]: 0 lost unit Bandit [f=0014440] [14440] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0014593] [14593] Event [4888,160.852966,872]: 1 finished unit Wind/Tidal Generator [f=0014631] [14631] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0014641] No clients connected, shutting down server [f=0014641] Server shutdown [f=0014699] [14699] Event [5652,6.37575912,2888]: 1 finished unit Duck [f=0014711] [14711] Event [1472,98.121109,3392]: 1 finished unit Lotus [f=0014796] [14796] Event [4840,158.283997,792]: 1 finished unit Wind/Tidal Generator [f=0014859] [14859] Event [5652,6.37575912,2888]: 1 finished unit Buoy [f=0014980] Autoquit sending quit command. [f=0014980] [QuitAction] user exited to system [f=0014980] [SpringApp::Kill][1] fromRun=1 [f=0014980] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014980] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014980] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014980] [ThreadPool::SetThreadCount][2] workers=0 [f=0014980] [SpringApp::Kill][2] [f=0014980] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014980] [Game::KillLua][3] dtor=0 luaUI=0x62f6d200 [f=0014980] Start widgetHandler:Shutdown [f=0014980] Shutdown - SaveOrderList Complete [f=0014980] Writing last game win data [f=0014980] Shutdown - SaveConfigData Complete [f=0014980] Shutdown Widget - Chili Highlight [f=0014980] Shutdown Widget - Save/Load API [f=0014980] Shutdown Widget - Draw After Chili [f=0014980] Shutdown Widget - EPIC Menu [f=0014980] Shutdown Widget - Chili Minimap [f=0014980] Shutdown Widget - Chili Widget Selector [f=0014980] Shutdown Widget - Local Team Colors [f=0014980] Shutdown Widget - Display Keys 2 [f=0014980] Shutdown Widget - Save Game Menu [f=0014980] Shutdown Widget - HealthBars [f=0014980] Shutdown Widget - Noises [f=0014980] Shutdown Widget - Unit Icons [f=0014980] Shutdown Widget - Win Counter [f=0014980] Shutdown Widget - BuildETA [f=0014980] Shutdown Widget - SpringRTS Replay Stats [f=0014980] Shutdown Widget - Modular Comm Info [f=0014980] Shutdown Widget - CameraShake [f=0014980] Shutdown Widget - Chili Economy Panel Default [f=0014980] Shutdown Widget - Chili EndGame Window [f=0014980] Shutdown Widget - Chili Nuke Warning [f=0014980] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014980] Shutdown Widget - Chili Spectator Panels [f=0014980] Shutdown Widget - Context Menu [f=0014980] Shutdown Widget - Darkening [f=0014980] Shutdown Widget - MetalFeatures (new) [f=0014980] Shutdown Widget - Defense Range Zero-K [f=0014980] Shutdown Widget - Grab Input [f=0014980] Input grabbing is disabled! [f=0014980] Shutdown Widget - Highlight Geos [f=0014980] Shutdown Widget - Local Widgets Config [f=0014980] Shutdown Widget - MinimapEvents [f=0014980] Shutdown Widget - Missile Silo Range [f=0014980] Shutdown Widget - Point Tracker [f=0014980] Shutdown Widget - Showeco and Grid Drawer [f=0014980] Shutdown Widget - Stereo3D [f=0014980] Shutdown Widget - State Reverse and Latency [f=0014980] Shutdown Widget - Music Player v2 [f=0014980] Shutdown Widget - Attack AoE [f=0014980] Shutdown Widget - Map Edge Extension [f=0014980] Shutdown Widget - Selection Send [f=0014980] Shutdown Widget - LupsManager [f=0014980] Shutdown Widget - Newton Firezone [f=0014980] Shutdown Widget - Chili Pro Console [f=0014980] Shutdown Widget - Persistent Build Height [f=0014980] Shutdown Widget - Lasso Terraform GUI [f=0014980] Shutdown Widget - Chili Framework [f=0014980] Shutdown Widget - Lups [f=0014980] Shutdown Widget - Mex Placement Handler [f=0014980] Shutdown Widget - Custom Markers [f=0014980] Shutdown Widget - Chili Core Selector [f=0014980] Shutdown Widget - Select Keys [f=0014980] Shutdown Widget - Pause Screen [f=0014980] Shutdown Widget - Layout Handler [f=0014980] Shutdown Widget - Text To Speech Control [f=0014980] End widgetHandler:Shutdown [f=0014980] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3704648,356665381} {int,ext,rec}Allocs={27537745,0,0} {chunk,block}Bytes={356665381,0} [f=0014980] [Game::KillLua][1] dtor=0 luaGaia=0x516e40e0 [f=0014980] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3499273,344080668} {int,ext,rec}Allocs={27537746,0,0} {chunk,block}Bytes={344080668,0} [f=0014980] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3499273,344080668} {int,ext,rec}Allocs={27537746,0,0} {chunk,block}Bytes={344080668,0} [f=0014980] [Game::KillLua][2] dtor=0 luaRules=0x51cf4a80 [f=0014980] Start gadgetHandler:Shutdown [f=0014980] Shutdown - StartSetup [f=0014980] Shutdown - UnitMorph [f=0014980] Shutdown - Carrier Drones [f=0014980] Shutdown - LupsNanoSpray [f=0014980] Shutdown - Missile Silo Controller [f=0014980] Shutdown - Modular Comm Info [f=0014980] Shutdown - Terrain Texture Handler [f=0014980] Shutdown - UnitCloakShield [f=0014980] Shutdown - Starlight Handler [f=0014980] End gadgetHandler:Shutdown [f=0014980] Start gadgetHandler:Shutdown [f=0014980] Shutdown - Save/Load [f=0014980] Shutdown - Teleport Throw [f=0014980] Shutdown - UnitMorph [f=0014980] Shutdown - Modular Comm Info [f=0014980] Shutdown - Retreat Command [f=0014980] Shutdown - Shockwaves [f=0014980] Shutdown - UnitCloakShield [f=0014980] Shutdown - Lups Cloak FX [f=0014980] Shutdown - Lups [f=0014980] Shutdown - Lups Shield [f=0014980] End gadgetHandler:Shutdown [f=0014980] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27537779,0,0} {chunk,block}Bytes={0,0} [f=0014980] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27537779,0,0} {chunk,block}Bytes={0,0} [f=0014980] [Game::KillLua][4] dtor=0 [f=0014980] [Game::~CGame][1] [f=0014980] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014980] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014980] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014980] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014980] [Game::KillLua][4] dtor=1 [f=0014980] [Game::KillMisc][1] [f=0014980] [Game::KillMisc][2] [f=0014980] [Game::KillMisc][3] [f=0014980] [Game::KillRendering][1] [f=0014980] [3DOParser::Kill] allocated 137 pieces [f=0014980] [S3OParser::Kill] allocated 2715 pieces [f=0014980] [AssParser::Kill] allocated 223 pieces [f=0014980] [Game::KillInterface][1] [f=0014980] [Game::KillInterface][2] [f=0014980] [Game::KillSimulation][1] [f=0014980] [Game::KillSimulation][2] [f=0014980] [CCollisionHandler] dis-/continuous tests: 0/295115 [f=0014980] [Game::KillSimulation][3] [f=0014980] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014980] [~CPathCache(24x20)] cacheHits=37 hitPercentage=21% numHashColls=0 maxCacheSize=18 [f=0014980] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014980] [~CPathCache(48x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014980] [LosHandler::Kill] raycast instance cache-{hits,misses}={11634,22094}; shared=3%; cached=32% [f=0014980] [Game::KillSimulation][4] [f=0014980] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014980] [Game::~CGame][2] [f=0014980] [Game::~CGame][3] [f=0014980] [SpringApp::Kill][3] [f=0014980] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159265 bytes sent 212044 bytes recv'd [f=0014980] [SpringApp::Kill][4] font=0x44befaa0 [f=0014980] [SpringApp::Kill][5] [f=0014980] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44c65650) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8179ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=635ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=509ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=253ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=164ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=154ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=152ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=123ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=118ms file="objects3d/benzcom5.s3o" indx=4944 inflSize=326kb readTime=109ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=106ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54219076 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x44d4ba50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d41d20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c5b0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f539c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]