[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VtzWekvxfk/springsettings.1070200.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 265ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb40409c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6699 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070200/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 671ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46920730] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46920730] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2343ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3404ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 250ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 270ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 52ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 387ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] dngrnoodl was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070200/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3095ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11801,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070200/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f162f0,0x53237a70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a9d94760280d52e570e9710a52e76435 [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x6ce27000,0x81220d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={000000005edfdeb0,000000005ad84fe0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Delay! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [4715,188.672546,314]: 0 finished unit Recon Commander [f=-000001] [0] Event [946,188.679443,4440]: 1 finished unit Engineer Commander [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=0000000] [0] Ambulanss, team: 0, elo:2200, userid: 395479 [f=0000000] [0] bhaktivedanta, team: 1, elo:1939, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] [7] Event [4688,188.671875,416]: 0 finished unit Rover Assembly [f=0000123] [123] Event [880,188.671875,4576]: 1 finished unit Rover Assembly [f=0000165] Playback continued [f=0000195] [195] Event [4688.02979,189.316971,433.99234]: 0 finished unit Dart [f=0000282] [282] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000373] [373] Event [888,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0000463] [463] Event [824,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [897.99231,188.388321,4575.97021]: 1 finished unit Dart [f=0000647] [647] Event [4688.02979,189.316971,433.99234]: 0 finished unit Mason [f=0000697] [697] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000836] [836] Event [4808,188.671875,296]: 0 finished unit Wind/Tidal Generator [f=0000865] [865] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0000961] [961] Event [704,188.671875,4352]: 1 finished unit Lotus [f=0000971] [971] Event [4760,188.671875,248]: 0 finished unit Wind/Tidal Generator [f=0001428] [1428] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001497] [1497] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0001507] [1507] Event [483.445648,169.113434,4155.10205]: 0 lost unit Dart [f=0001556] [1556] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001883] [1883] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001989] [1989] Event [328,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0002028] [2028] Event [4256,188.671875,912]: 0 finished unit Lotus [f=0002216] [2216] Event [3303.33911,21.322937,2034.18115]: 1 lost unit Dart [f=0002229] [2229] Event [528,188.671875,4816]: 1 finished unit Lotus [f=0002255] [2255] Event [897.99231,188.388321,4575.97021]: 1 finished unit Mason [f=0002282] [2282] Event [4168,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0002433] [2433] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0002478] [2478] Event [3253.54443,21.3787327,1843.12378]: 1 lost unit Scorcher [f=0002537] [2537] Event [4232,188.671875,824]: 0 finished unit Wind/Tidal Generator [f=0002542] [2542] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002648] [2648] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0002905] [2905] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0002934] [2934] Event [3000,77.104187,440]: 0 finished unit Solar Collector [f=0003027] [3027] Event [897.99231,188.388321,4575.97021]: 1 finished unit Mason [f=0003260] [3260] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003366] [3366] Event [4336,185.994873,976]: 0 finished unit Radar Tower [f=0003449] [3449] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0003484] [3484] Event [3136,77.104187,528]: 0 finished unit Lotus [f=0003500] [3500] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0003880] [3880] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003934] [3934] Event [897.99231,188.388321,4575.97021]: 1 finished unit Mason [f=0003996] [3996] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004030] [4030] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0004369] [4369] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004423] [4423] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0004436] [4436] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0004468] [4468] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004558] [4558] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0004592] [4592] Event [1903.38879,43.9762344,3861.52759]: 1 lost unit Scorcher [f=0004720] [4720] Event [1755.64587,52.3641014,3818.32642]: 0 lost unit Scorcher [f=0004770] [4770] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004787] [4787] Event [2152,77.104187,4680]: 1 finished unit Solar Collector [f=0004927] [4927] Event [4688.02979,189.316971,433.99234]: 0 finished unit Mason [f=0004933] [4933] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0004992] [4992] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0005000] [5000] Event [1645.72632,39.2318878,3584.26855]: 0 lost unit Scorcher [f=0005172] [5172] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005253] [5253] Event [2024,77.104187,4744]: 1 finished unit Solar Collector [f=0005272] [5272] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0005378] [5378] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0005577] [5577] Event [376,77.124939,3176]: 1 finished unit Solar Collector [f=0005791] [5791] Event [472,77.104187,3160]: 1 finished unit Solar Collector [f=0005858] [5858] Event [1688,65.5609131,4216]: 1 finished unit Solar Collector [f=0005912] [5912] Event [4648,77.104187,1928]: 0 finished unit Solar Collector [f=0005922] [5922] Event [3528,48.9904785,1432]: 0 finished unit Solar Collector [f=0005982] [5982] Event [456,77.104187,3272]: 1 finished unit Solar Collector [f=0006045] [6045] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0006134] [6134] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [f=0006170] [6170] Event [536,77.104187,3288]: 1 finished unit Solar Collector [f=0006417] [6417] Event [1848,70.3649902,4280]: 1 finished unit Solar Collector [f=0006447] [6447] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0006479] [6479] Event [1824,77.104187,4400]: 1 finished unit Lotus [f=0006544] [6544] Event [3344,37.0010376,1520]: 0 finished unit Lotus [f=0006630] [6630] Event [912,70.9564209,3488]: 1 finished unit Lotus [f=0006752] [6752] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0006822] [6822] Event [904,72.3312378,3368]: 1 finished unit Solar Collector [f=0006876] [6876] Event [4416,77.104187,1824]: 0 finished unit Lotus [f=0006894] [6894] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0006936] [6936] Event [1944,77.104187,4392]: 1 finished unit Solar Collector [f=0007038] [7038] Event [3384,44.7467041,1384]: 0 finished unit Solar Collector [f=0007060] [7060] Event [984,67.361145,3464]: 1 finished unit Solar Collector [f=0007066] [7066] Event [4792,188.671875,488]: 0 finished unit Caretaker [f=0007133] [7133] Event [1720,42.5325012,3704]: 1 finished unit Solar Collector [f=0007211] [7211] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0007300] [7300] Event [1048,66.479187,3544]: 1 finished unit Solar Collector [f=0007361] [7361] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0007446] [7446] Event [1992,77.104187,4504]: 1 finished unit Solar Collector [f=0007570] [7570] Event [1128,66.479187,3624]: 1 finished unit Solar Collector [f=0007600] [7600] Event [3448,39.9581909,1512]: 0 finished unit Solar Collector [f=0007632] [7632] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0007636] [7636] Event [2255,29.2532024,3309.03125]: 1 lost unit Fencer [f=0007644] [7644] Event [4504,77.109375,1976]: 0 finished unit Solar Collector [f=0007650] [7650] Event [2308.97412,29.291687,3416.69897]: 1 lost unit Fencer [f=0007691] [7691] Event [2302.87646,30.3339214,3348.1958]: 0 lost unit Scorcher [f=0007823] [7823] Event [4904,188.671875,376]: 0 finished unit Solar Collector [f=0007837] [7837] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0007850] [7850] Event [1894.7467,27.8942375,3533.39478]: 1 lost unit Scorcher [f=0007882] [7882] Event [1192,66.479187,3752]: 1 finished unit Solar Collector [f=0007913] [7913] Event [1768,47.2074509,3784]: 1 finished unit Solar Collector [f=0007956] [7956] Event [2120,77.1664429,4504]: 1 finished unit Solar Collector [f=0007982] [7982] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0007991] [7991] Event [4936,188.671875,472]: 0 finished unit Solar Collector [f=0008054] [8054] Event [1941.30762,47.1051903,3985.23535]: 1 lost unit Fencer [f=0008082] [8082] Event [1808.66528,42.5368423,3726.13623]: 1 lost unit Mason [f=0008139] [8139] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0008226] [8226] Event [2266.02441,26.4576244,3491.89868]: 0 lost unit Scorcher [f=0008246] [8246] Event [4920,188.671875,568]: 0 finished unit Solar Collector [f=0008382] [8382] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0008401] [8401] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0008628] [8628] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0008905] [8905] Event [728,77.104187,3352]: 1 finished unit Solar Collector [f=0008956] [8956] Event [4760,188.671875,584]: 0 finished unit Caretaker [f=0008986] [8986] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0009117] [9117] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ripper [f=0009145] [9145] Event [600,77.104187,3368]: 1 finished unit Solar Collector [f=0009159] [9159] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0009174] [9174] Event [1648,49.6768188,3744]: 1 finished unit Lotus [f=0009296] [9296] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0009460] [9460] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0009522] [9522] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0009619] [9619] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0009766] [9766] Event [1352,66.479187,4008]: 1 finished unit Geothermal Generator [f=0009790] [9790] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0009795] [9795] Event [594.888977,161.399628,4116.98486]: 1 finished unit Engineer Commander [f=0009877] [9877] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0009957] [9957] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0010064] [10064] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0010185] [10185] Event [2384,66.479187,2416]: 0 finished unit Radar Tower [f=0010196] [10196] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0010231] [10231] Event [1512,66.479187,4152]: 1 finished unit Solar Collector [f=0010406] [10406] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0010411] [10411] Event [696,188.671875,4648]: 1 finished unit Energy Pylon [f=0010424] [10424] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0010432] [10432] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0010625] [10625] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0010757] [10757] Event [4123.67676,27.963562,3076.99023]: 0 finished unit Recon Commander [f=0010757] game_message: Morph complete: Delay lvl 1 -> Delay lvl 2 [f=0010757] [10757] Received game_message: Morph complete: Delay lvl 1 -> Delay lvl 2 [f=0010801] [10801] Event [1208,66.479187,3864]: 1 finished unit Solar Collector [f=0010816] [10816] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0010847] [10847] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0010867] [10867] Event [4120,25.0842285,3208]: 0 finished unit Solar Collector [f=0010995] [10995] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0011058] [11058] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0011161] [11161] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0011257] [11257] Event [4008,23.979187,3144]: 0 finished unit Solar Collector [f=0011307] [11307] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0011346] [11346] Event [2205.66064,38.7485733,2707.50439]: 1 lost unit Ripper [f=0011378] [11378] Event [2248.16895,43.9099236,2785.05835]: 1 lost unit Scorcher [f=0011381] [11381] Event [2166.01807,32.5663643,2660.35693]: 0 lost unit Scorcher [f=0011467] [11467] Event [2403.2832,58.5936012,2686.1604]: 0 lost unit Fencer [f=0011506] [11506] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ripper [f=0011659] [11659] Event [1912,77.104187,4744]: 1 finished unit Solar Collector [f=0011678] [11678] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0011680] [11680] Event [1904,159.043274,1328]: 0 finished unit Radar Tower [f=0011710] [11710] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0011726] [11726] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0011882] [11882] Event [4688.02979,189.316971,433.99234]: 0 finished unit Mason [f=0011911] [11911] Event [3952,26.7184448,3296]: 0 finished unit Lotus [f=0011963] [11963] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0012043] [12043] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0012076] [12076] Event [2384,66.479187,2416]: 0 lost unit Radar Tower [f=0012109] [12109] Event [1768,77.104187,4760]: 1 finished unit Solar Collector [f=0012194] [12194] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0012210] [12210] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0012459] [12459] Event [2232.36377,57.85289,2481.34521]: 0 lost unit Mason [f=0012503] [12503] Event [4176,66.479187,3680]: 0 finished unit Radar Tower [f=0012521] [12521] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0012590] [12590] Event [2399.04517,21.453516,441.164398]: 0 lost unit Mason [f=0012603] [12603] Event [1624,77.104187,4792]: 1 finished unit Solar Collector [f=0012605] [12605] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ravager [f=0012609] [12609] Event [2352,21.7327881,448]: 0 lost unit Lotus [f=0012663] [12663] Event [2362.62451,45.9810677,3011.44092]: 1 lost unit Ripper [f=0012675] [12675] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0012682] [12682] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0012806] [12806] Event [897.99231,188.388321,4575.97021]: 1 finished unit Mason [f=0012848] [12848] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0012853] [12853] Event [1955.04919,25.7534351,2886.26636]: 1 lost unit Fencer [f=0012863] [12863] Event [2058.49268,29.291687,2885.77344]: 0 lost unit Scorcher [f=0012885] [12885] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0012896] [12896] Event [1927.6095,23.4413395,2844.51733]: 1 lost unit Fencer [f=0012904] [12904] Event [1905.57263,22.8813038,2802.32739]: 1 lost unit Fencer [f=0012914] [12914] Event [2184.49365,37.4684868,2823.26807]: 0 lost unit Ripper [f=0012937] [12937] Event [1908.99158,22.9451637,2754.97314]: 1 lost unit Fencer [f=0012957] [12957] Event [2623.54883,51.8563232,3207.62817]: 1 lost unit Scorcher [f=0012982] [12982] Event [2322.12744,21.33531,386.5401]: 1 lost unit Scorcher [f=0012998] [12998] Event [2552.25513,52.4546738,3090.10278]: 1 lost unit Scorcher [f=0013016] [13016] Event [2023.58191,25.2272472,3075.7771]: 0 lost unit Scorcher [f=0013052] [13052] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0013067] [13067] Event [2450.50757,51.9834366,2965.34912]: 0 lost unit Fencer [f=0013090] [13090] Event [2499.40942,52.5461998,2978.25586]: 1 lost unit Scorcher [f=0013105] [13105] Event [2519.0564,54.4757996,2950.58887]: 0 lost unit Fencer [f=0013113] [13113] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0013126] [13126] Event [1480,88.7927246,4808]: 1 finished unit Solar Collector [f=0013134] [13134] Event [2470.07764,53.2194252,2927.93335]: 0 lost unit Fencer [f=0013139] [13139] Event [1954.30518,20.8706818,3299.43579]: 1 lost unit Fencer [f=0013141] [13141] Event [2103.84229,22.6606503,3340.30347]: 1 lost unit Fencer [f=0013163] [13163] Event [2451.95435,54.1632156,2880.87744]: 0 lost unit Fencer [f=0013171] [13171] Event [2471.15674,51.9363022,2984.55664]: 1 lost unit Scorcher [f=0013234] [13234] Event [2471.59741,54.1256676,2888.7334]: 1 lost unit Scorcher [f=0013269] [13269] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0013293] [13293] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0013351] [13351] Event [1080,188.588867,4456]: 1 finished unit Caretaker [f=0013433] [13433] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0013503] [13503] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0013553] [13553] Event [1682.51196,29.0858727,3424.6377]: 0 lost unit Scorcher [f=0013561] [13561] Event [1336,107.308655,4840]: 1 finished unit Solar Collector [f=0013595] [13595] Event [1648,49.6768188,3744]: 1 lost unit Lotus [f=0013692] [13692] Event [1720,42.3239899,3704]: 1 lost unit Solar Collector [f=0013693] [13693] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0013698] [13698] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0013734] [13734] Event [1704,49.7995377,3784]: 1 lost unit Metal Extractor [f=0013853] [13853] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0013857] [13857] Event [1192,117.176208,4856]: 1 finished unit Solar Collector [f=0013905] [13905] Event [1335.32446,57.6244278,3483.24976]: 0 lost unit Scorcher [f=0013938] [13938] Event [1298.35571,65.5206375,3600.23462]: 0 lost unit Ripper [f=0013966] [13966] Event [1209.46875,62.7160835,3379.65063]: 0 lost unit Scorcher [f=0013977] [13977] Event [1280.47632,61.5204468,3466.76782]: 0 lost unit Scorcher [f=0014018] [14018] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0014019] [14019] Event [1323.02673,64.101532,3598.66406]: 1 lost unit Scorcher [f=0014090] [14090] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ripper [f=0014178] [14178] Event [1365.67627,53.8976974,3526.14575]: 0 lost unit Scorcher [f=0014282] [14282] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0014283] [14283] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0014293] [14293] Event [1530.13757,52.3596954,3683.81714]: 0 lost unit Scorcher [f=0014297] [14297] Event [1352,66.479187,4008]: 1 finished unit Advanced Geothermal [f=0014342] [14342] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0014438] [14438] Event [4688.02979,189.316971,433.99234]: 0 finished unit Scorcher [f=0014474] [14474] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0014605] [14605] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0014628] [14628] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0014801] [14801] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0014918] [14918] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0014999] [14999] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ravager [f=0015012] [15012] Event [872,188.671875,4440]: 1 finished unit Caretaker [f=0015095] [15095] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0015111] [15111] Event [4792,26.2307739,4712]: 0 finished unit Solar Collector [f=0015242] [15242] Event [4688.02979,189.316971,433.99234]: 0 finished unit Mason [f=0015447] [15447] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0015471] [15471] Event [4736,26.7443848,4512]: 0 finished unit Lotus [f=0015549] [15549] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0015601] [15601] Event [1704,48.76091,3784]: 1 finished unit Metal Extractor [f=0015775] [15775] Event [632,188.671875,4520]: 1 finished unit Gunship Plant [f=0015814] [15814] Event [4496,158.130188,4592]: 0 finished unit Radar Tower [f=0015833] [15833] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0015867] [15867] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0015916] [15916] Event [2296,21.106739,456]: 0 finished unit Metal Extractor [f=0015986] [15986] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0016017] [16017] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0016136] [16136] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0016372] [16372] Event [1867.14404,39.7649612,3744.9082]: 0 lost unit Scorcher [f=0016378] [16378] Event [2105.46265,22.651062,3543.62598]: 0 lost unit Fencer [f=0016383] [16383] Event [1822.67798,46.6785049,3817.50195]: 1 lost unit Scorcher [f=0016400] [16400] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ripper [f=0016408] [16408] Event [4808,188.671875,680]: 0 finished unit Caretaker [f=0016416] [16416] Event [1768,47.2275543,3784]: 1 lost unit Solar Collector [f=0016439] [16439] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0016446] [16446] Event [2001.3573,32.9248428,3781.11743]: 0 lost unit Scorcher [f=0016496] [16496] Event [1704,48.604126,3784]: 1 lost unit Metal Extractor [f=0016517] [16517] Event [1895.23364,41.371891,3815.48218]: 0 lost unit Scorcher [f=0016555] [16555] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0016583] [16583] Event [1764.16187,56.452301,3872.08447]: 1 lost unit Mason [f=0016595] [16595] Event [2136,21.516304,536]: 0 finished unit Metal Extractor [f=0016679] [16679] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0016720] [16720] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0016739] [16739] Event [1676.60474,35.5513687,3531.65088]: 0 lost unit Fencer [f=0016753] [16753] Event [1408,123.937073,3872]: 1 lost unit Advanced Radar [f=0016807] [16807] Event [1740.78931,27.9937325,3436.89209]: 1 lost unit Scorcher [f=0016821] [16821] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0016864] [16864] Event [1802.61072,31.0401936,3544.74072]: 0 lost unit Fencer [f=0016899] [16899] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0016913] [16913] Event [1693.97095,24.0604858,3331.71313]: 1 lost unit Ravager [f=0017049] [17049] Event [1308.93103,64.8630676,3746.46729]: 0 lost unit Scorcher [f=0017068] [17068] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0017074] [17074] Event [1200.59424,66.479187,3531.3479]: 0 lost unit Scorcher [f=0017093] [17093] Event [2232,22.109127,520]: 0 finished unit Solar Collector [f=0017184] [17184] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ravager [f=0017259] [17259] Event [1563.23181,51.1501656,3693.64844]: 0 lost unit Fencer [f=0017290] [17290] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0017319] [17319] Event [1610.37708,41.5058517,3610.07642]: 0 lost unit Fencer [f=0017358] [17358] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0017403] [17403] Event [2065.69385,22.500124,3525.92114]: 0 lost unit Fencer [f=0017428] [17428] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0017464] [17464] Event [1852.06531,35.7251587,3663.15991]: 1 lost unit Ripper [f=0017551] [17551] Event [1988.31152,25.9182339,3577.06909]: 1 lost unit Ripper [f=0017670] [17670] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0017802] [17802] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0017882] [17882] Event [632,209.671875,4520]: 1 finished unit Nimbus [f=0017885] [17885] Event [2128,23.8598633,400]: 0 finished unit Lotus [f=0017931] [17931] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0017994] [17994] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0018065] [18065] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0018306] [18306] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0018513] [18513] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0018544] [18544] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0018660] [18660] Event [1704,47.2589111,3784]: 1 finished unit Metal Extractor [f=0018682] [18682] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0018768] [18768] Event [632,209.671875,4520]: 1 finished unit Nimbus [f=0018874] [18874] Event [2520,66.479187,2552]: 0 finished unit Caretaker [f=0018887] [18887] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0018922] [18922] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0019009] [19009] Event [632,209.671875,4520]: 1 finished unit Locust [f=0019178] [19178] Event [2382.58228,42.1860085,3156.38989]: 1 lost unit Fencer [f=0019191] [19191] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0019194] [19194] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0019209] [19209] Event [2479.49878,41.3228111,3267.22803]: 1 lost unit Fencer [f=0019212] [19212] Event [2099.42944,30.5084057,2927.36499]: 1 lost unit Fencer [f=0019213] [19213] Event [2462.67773,47.3030434,3102.44824]: 1 lost unit Scorcher [f=0019225] [19225] Event [2277.25635,38.0868149,3074.86719]: 1 lost unit Fencer [f=0019229] [19229] Event [3216,160.303955,3760]: 0 finished unit Radar Tower [f=0019245] [19245] Event [2415.74609,40.108799,3243.67285]: 1 lost unit Fencer [f=0019254] [19254] Event [2757.71484,58.2315521,3215.05811]: 1 lost unit Scorcher [f=0019257] [19257] Event [632,209.671875,4520]: 1 finished unit Locust [f=0019294] [19294] Event [2205.44287,34.2748909,3042.03906]: 1 lost unit Fencer [f=0019329] [19329] Event [2726.32568,59.4672127,3092.34106]: 1 lost unit Ravager [f=0019335] [19335] Event [2151.28857,34.2217216,2855.2395]: 0 lost unit Scorcher [f=0019338] [19338] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0019372] [19372] Event [2306.0686,37.3710175,3152.15503]: 1 lost unit Fencer [f=0019406] [19406] Event [2620.77783,54.2598686,3085.93604]: 1 lost unit Ravager [f=0019406] [19406] Event [2581.70923,60.7681503,2845.86304]: 0 lost unit Ripper [f=0019441] [19441] Event [897.99231,188.388321,4575.97021]: 1 finished unit Mason [f=0019503] [19503] Event [2124.46216,28.8279915,3027.36816]: 1 lost unit Fencer [f=0019514] [19514] Event [632,209.671875,4520]: 1 finished unit Locust [f=0019524] [19524] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0019529] [19529] Event [2546.37622,43.1091805,3323.32715]: 1 lost unit Fencer [f=0019547] [19547] Event [2048.79614,29.2453671,2863.03882]: 1 lost unit Fencer [f=0019562] [19562] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0019714] [19714] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0019749] [19749] Event [3604.802,63.0124779,3615.23975]: 1 lost unit Scorcher [f=0019770] [19770] Event [632,209.671875,4520]: 1 finished unit Locust [f=0019774] [19774] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0019804] [19804] Event [3516.60205,66.479187,3739.51782]: 1 lost unit Scorcher [f=0019864] [19864] Event [2451.72168,49.4101181,3063.23364]: 0 lost unit Fencer [f=0019956] [19956] Event [1967.60242,261.621948,3313.48706]: 1 lost unit Nimbus [f=0019969] [19969] Event [4688.02979,189.316971,433.99234]: 0 finished unit Crasher [f=0020025] [20025] Event [3401.89673,55.1269875,3936.05811]: 1 lost unit Scorcher [f=0020042] [20042] Event [632,209.671875,4520]: 1 finished unit Locust [f=0020084] [20084] Event [3216,160.303955,3760]: 0 lost unit Radar Tower [f=0020140] [20140] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0020221] [20221] Event [4688.02979,189.316971,433.99234]: 0 finished unit Crasher [f=0020263] [20263] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ripper [f=0020299] [20299] Event [632,209.671875,4520]: 1 finished unit Locust [f=0020359] [20359] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0020479] [20479] Event [3200.38574,64.5527496,3543.80688]: 1 lost unit Scorcher [f=0020523] [20523] Event [2077.86353,28.0605507,3755.48462]: 1 lost unit Scorcher [f=0020530] [20530] Event [897.99231,188.388321,4575.97021]: 1 finished unit Scorcher [f=0020556] [20556] Event [2060.3335,29.391901,3782.88037]: 1 lost unit Fencer [f=0020557] [20557] Event [632,209.671875,4520]: 1 finished unit Locust [f=0020576] [20576] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0020781] [20781] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0020788] [20788] Event [1704,47.311821,3784]: 1 lost unit Metal Extractor [f=0020791] [20791] Event [2267.68774,120.809898,3896.49561]: 1 lost unit Locust [f=0020806] [20806] Event [1687.56934,41.1166573,3742.64209]: 1 lost unit Mason [f=0020807] [20807] Event [4202.83691,69.276329,4232.44727]: 0 lost unit Recon Commander [f=0020833] [20833] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0020835] [20835] Event [2243.60254,142.22995,3985.31348]: 1 lost unit Locust [f=0020888] [20888] Event [2235.58203,148.664551,4015.86597]: 1 lost unit Locust [f=0020914] [20914] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0020922] [20922] Event [4496,158.130188,4592]: 0 lost unit Radar Tower [f=0020923] [20923] Event [2302.23779,125.07753,3885.47363]: 1 lost unit Locust [f=0020935] [20935] Event [2124.52588,30.1756592,3894.52466]: 0 lost unit Ripper [f=0021017] [21017] Event [1762.92126,61.3718338,4199.71191]: 0 lost unit Ravager [f=0021018] [21018] Event [1983.19934,45.095459,4036.92285]: 1 lost unit Scorcher [f=0021020] [21020] Event [1961.82349,46.4504051,4051.65356]: 1 lost unit Scorcher [f=0021055] [21055] Event [4834.15137,50.3973808,4318.97266]: 1 lost unit Locust [f=0021167] [21167] Event [1689.57507,256.650208,4024.20313]: 1 lost unit Nimbus [f=0021180] [21180] Event [1769.71924,66.0584106,4257.96924]: 0 lost unit Ravager [f=0021211] [21211] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0021284] [21284] Event [1812.8916,170.954956,4239.57422]: 1 lost unit Locust [f=0021302] [21302] Event [1848,70.2146912,4280]: 1 lost unit Solar Collector [f=0021303] [21303] Event [1688,65.5387878,4216]: 1 lost unit Solar Collector [f=0021322] [21322] Event [1824,76.7721558,4400]: 1 lost unit Lotus [f=0021366] [21366] Event [4601.68555,48.9668159,4665.05518]: 1 lost unit Locust [f=0021414] [21414] Event [1584.24866,65.0816116,4115.9502]: 0 lost unit Ravager [f=0021426] [21426] Event [1944,76.1513062,4392]: 1 lost unit Solar Collector [f=0021432] [21432] Event [897.99231,188.388321,4575.97021]: 1 finished unit Fencer [f=0021458] [21458] Event [632,209.671875,4520]: 1 finished unit Nimbus [f=0021462] [21462] Event [1571.84045,72.8095474,4407.24512]: 1 lost unit Mason [f=0021495] [21495] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0021503] [21503] Event [1512,66.009964,4152]: 1 lost unit Solar Collector [f=0021522] [21522] Event [1532.82532,68.7771606,4375.5874]: 1 lost unit Ripper [f=0021647] [21647] Event [1375.16321,66.519165,4483.51221]: 1 lost unit Fencer [f=0021649] [21649] Event [4688.02979,189.316971,433.99234]: 0 finished unit Mason [f=0021680] [21680] Event [1992,76.8495331,4504]: 1 lost unit Solar Collector [f=0021739] [21739] Event [632,209.671875,4520]: 1 finished unit Locust [f=0021755] [21755] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0021786] [21786] Event [1639.66357,74.3701172,4401.96826]: 0 lost unit Ripper [f=0021817] [21817] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0021895] [21895] Event [1547.51709,74.3377151,4476.46582]: 0 lost unit Ripper [f=0021950] [21950] Event [1382.44983,70.8870392,4512.5752]: 0 lost unit Ravager [f=0021981] [21981] Event [1156.94922,146.093903,4567.45703]: 1 lost unit Fencer [f=0022024] [22024] Event [632,209.671875,4520]: 1 finished unit Locust [f=0022029] [22029] Event [1080,188.13797,4456]: 1 lost unit Caretaker [f=0022088] [22088] Event [1314.19824,108.193733,4788.50391]: 1 lost unit Mason [f=0022100] [22100] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0022171] [22171] Event [1328.83167,80.9851761,4550.79541]: 0 lost unit Ripper [f=0022218] [22218] Event [1251.41199,123.69735,4484.48535]: 1 lost unit Locust [f=0022306] [22306] Event [884.134033,186.668488,4783.6377]: 0 lost unit Ravager [f=0022312] [22312] Event [632,209.671875,4520]: 1 finished unit Locust [f=0022356] [22356] Event [897.99231,188.388321,4575.97021]: 1 finished unit Ravager [f=0022367] [22367] Event [1336,107.308655,4840]: 1 lost unit Solar Collector [f=0022371] [22371] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0022377] [22377] Event [856.296875,291.867889,4619.99609]: 1 lost unit Locust [f=0022382] [22382] Event [1352,66.479187,4008]: 1 lost unit Advanced Geothermal [f=0022400] [22400] Event [1335.84595,79.8438644,4549.72168]: 0 lost unit Ripper [f=0022418] [22418] Event [1050.97327,193.21199,4551.13477]: 1 lost unit Nimbus [f=0022483] [22483] Event [696,188.362122,4648]: 1 lost unit Energy Pylon [f=0022484] [22484] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0022495] [22495] Event [934.680298,185.648956,4758.06006]: 0 lost unit Ripper [f=0022520] [22520] Event [954.288818,186.927475,4679.5293]: 0 lost unit Ripper [f=0022534] [22534] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0022641] [22641] Event [944.431641,186.592239,4719.1333]: 0 lost unit Ripper [f=0022652] [22652] Event [632,209.671875,4520]: 1 finished unit Locust [f=0022719] [22719] Event [894.352478,186.682053,4807.91797]: 0 lost unit Ravager [f=0022788] [22788] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0022940] [22940] Event [1720.11365,156.815216,4146.65381]: 1 lost unit Locust [f=0023041] ggwp [f=0023053] [23053] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0023108] !resign [f=0023108] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0023108] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0023109] > Poll: Resign team 2? [END:SUCCESS] [f=0023109] [23109] Event [undefined]: bhaktivedanta resigned [f=0023109] game_message: bhaktivedanta has been destroyed! [f=0023109] game_message: Ambulanss wins! [f=0023109] Submitting stats [f=0023109] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023109] Part| Total Time|Time of the last 0.5s [f=0023109] Draw 33570.17ms 7.63% [f=0023109] Lua::Callins::Synced 34270.96ms 12.19% [f=0023109] Lua::Callins::Unsynced 53624.86ms 13.88% [f=0023109] Lua::CollectGarbage::Synced 21720.72ms 19.13% [f=0023109] Lua::CollectGarbage::Unsynced 22237.38ms 3.17% [f=0023109] Misc::Profiler::AddTime 125.68ms 0.00% [f=0023109] Sim 111615.47ms 61.74% [f=0023109] [23109] Received game_message: bhaktivedanta has been destroyed! [f=0023109] [23109] Received game_message: Ambulanss wins! [f=0023109] > Team 2 resigned [f=0023110] [23110] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023110] [23110] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023110] [23110] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023110] [23110] Game End Stats Values: 2,2100,2105,2100,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.58718014,7.4666667,7.58718014,7.4666667,1275,1275,1275,1275,5.19999981,4.9333334,5.19999981,4.9333334,0,40,0,40,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023110] [23110] Game End Stats Values: 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Game End Stats Values: 52,5555,9720,5555,9720,5599.21289,961.011108,5599.21289,961.011108,0,0,0,0,0,0,0,0,0,1369.02026,0,1369.02026,10503.3701,16497.5313,10503.3701,16497.5313,270,630,270,630,42.2687149,34.670742,42.2687149,34.670742,1505,165,1505,165,22.5185108,39.3606186,22.5185108,39.3606186,470,4475,470,4475,9956.5,14705.833,9956.5,14705.833,3310,4450,3310,4450,16380.833,11286.5,16380.833,11286.5,562.493652,774.497253,562.493652,774.497253,17853.9805,12347.0713,17853.9805,12347.0713 [f=0023110] [23110] Game End Stats Values: 53,5555,9960,5555,9960,5628.37061,961.011108,5628.37061,961.011108,0,0,0,0,0,0,0,0,0,1407.18811,0,1407.18811,10503.3701,16532.1406,10503.3701,16532.1406,270,630,270,630,43.3370552,34.6741104,43.3370552,34.6741104,1505,165,1505,165,21.8597012,38.6388817,21.8597012,38.6388817,470,4715,470,4715,9956.5,14705.833,9956.5,14705.833,3310,4450,3310,4450,16380.833,11286.5,16380.833,11286.5,562.493652,779.831238,562.493652,779.831238,17888.5898,12347.0713,17888.5898,12347.0713 [f=0023158] [23158] Event [1569.47339,58.4223862,4320.35889]: 1 lost unit Ravager [f=0023158] [23158] Event [2120,77.1525574,4504]: 1 lost unit Solar Collector [f=0023241] [23241] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0023262] [23262] Event [4872,188.671875,792]: 0 finished unit Storage [f=0023419] No clients connected, shutting down server [f=0023419] Server shutdown [f=0023525] [23525] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ravager [f=0023717] [23717] Event [4408,188.671875,632]: 0 finished unit Caretaker [f=0023900] [23900] Event [4688.02979,189.316971,433.99234]: 0 finished unit Ripper [f=0024034] [24034] Event [4688.02979,189.316971,433.99234]: 0 finished unit Fencer [f=0024129] Autoquit sending quit command. [f=0024129] [QuitAction] user exited to system [f=0024129] [SpringApp::Kill][1] fromRun=1 [f=0024129] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024129] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024129] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024129] [ThreadPool::SetThreadCount][2] workers=0 [f=0024129] [SpringApp::Kill][2] [f=0024129] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024129] [Game::KillLua][3] dtor=0 luaUI=0x63a14640 [f=0024129] Start widgetHandler:Shutdown [f=0024129] Shutdown - SaveOrderList Complete [f=0024129] Writing last game win data [f=0024129] Shutdown - SaveConfigData Complete [f=0024129] Shutdown Widget - Chili Highlight [f=0024129] Shutdown Widget - Save/Load API [f=0024129] Shutdown Widget - Draw After Chili [f=0024129] Shutdown Widget - EPIC Menu [f=0024129] Shutdown Widget - Chili Minimap [f=0024129] Shutdown Widget - Chili Widget Selector [f=0024129] Shutdown Widget - Local Team Colors [f=0024129] Shutdown Widget - Display Keys 2 [f=0024129] Shutdown Widget - Save Game Menu [f=0024129] Shutdown Widget - HealthBars [f=0024129] Shutdown Widget - Noises [f=0024129] Shutdown Widget - Unit Icons [f=0024129] Shutdown Widget - Win Counter [f=0024129] Shutdown Widget - BuildETA [f=0024129] Shutdown Widget - SpringRTS Replay Stats [f=0024129] Shutdown Widget - Modular Comm Info [f=0024129] Shutdown Widget - CameraShake [f=0024129] Shutdown Widget - Chili Economy Panel Default [f=0024129] Shutdown Widget - Chili EndGame Window [f=0024129] Shutdown Widget - Chili Nuke Warning [f=0024129] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024129] Shutdown Widget - Chili Spectator Panels [f=0024129] Shutdown Widget - Context Menu [f=0024129] Shutdown Widget - Darkening [f=0024129] Shutdown Widget - MetalFeatures (new) [f=0024129] Shutdown Widget - Defense Range Zero-K [f=0024129] Shutdown Widget - Grab Input [f=0024129] Input grabbing is disabled! [f=0024129] Shutdown Widget - Highlight Geos [f=0024129] Shutdown Widget - Local Widgets Config [f=0024129] Shutdown Widget - MinimapEvents [f=0024129] Shutdown Widget - Missile Silo Range [f=0024129] Shutdown Widget - Point Tracker [f=0024129] Shutdown Widget - Showeco and Grid Drawer [f=0024129] Shutdown Widget - Stereo3D [f=0024129] Shutdown Widget - State Reverse and Latency [f=0024129] Shutdown Widget - Music Player v2 [f=0024129] Shutdown Widget - Attack AoE [f=0024129] Shutdown Widget - Map Edge Extension [f=0024129] Shutdown Widget - Selection Send [f=0024129] Shutdown Widget - LupsManager [f=0024129] Shutdown Widget - Newton Firezone [f=0024129] Shutdown Widget - Chili Pro Console [f=0024129] Shutdown Widget - Persistent Build Height [f=0024129] Shutdown Widget - Lasso Terraform GUI [f=0024129] Shutdown Widget - Chili Framework [f=0024129] Shutdown Widget - Lups [f=0024129] Shutdown Widget - Mex Placement Handler [f=0024129] Shutdown Widget - Custom Markers [f=0024129] Shutdown Widget - Chili Core Selector [f=0024129] Shutdown Widget - Select Keys [f=0024129] Shutdown Widget - Pause Screen [f=0024129] Shutdown Widget - Layout Handler [f=0024129] Shutdown Widget - Text To Speech Control [f=0024129] End widgetHandler:Shutdown [f=0024129] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3841965,377198186} {int,ext,rec}Allocs={30277427,0,0} {chunk,block}Bytes={377198186,0} [f=0024129] [Game::KillLua][1] dtor=0 luaGaia=0x53237a70 [f=0024129] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3602806,362913449} {int,ext,rec}Allocs={30277428,0,0} {chunk,block}Bytes={362913449,0} [f=0024129] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3602806,362913449} {int,ext,rec}Allocs={30277428,0,0} {chunk,block}Bytes={362913449,0} [f=0024129] [Game::KillLua][2] dtor=0 luaRules=0x52f162f0 [f=0024129] Start gadgetHandler:Shutdown [f=0024129] Shutdown - StartSetup [f=0024129] Shutdown - UnitMorph [f=0024129] Shutdown - Carrier Drones [f=0024129] Shutdown - LupsNanoSpray [f=0024129] Shutdown - Missile Silo Controller [f=0024129] Shutdown - Modular Comm Info [f=0024129] Shutdown - Terrain Texture Handler [f=0024129] Shutdown - UnitCloakShield [f=0024129] Shutdown - Starlight Handler [f=0024129] End gadgetHandler:Shutdown [f=0024129] Start gadgetHandler:Shutdown [f=0024129] Shutdown - Save/Load [f=0024129] Shutdown - Teleport Throw [f=0024129] Shutdown - UnitMorph [f=0024129] Shutdown - Modular Comm Info [f=0024129] Shutdown - Retreat Command [f=0024129] Shutdown - Shockwaves [f=0024129] Shutdown - UnitCloakShield [f=0024129] Shutdown - Lups Cloak FX [f=0024129] Shutdown - Lups [f=0024129] Shutdown - Lups Shield [f=0024129] End gadgetHandler:Shutdown [f=0024129] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30277459,0,0} {chunk,block}Bytes={0,0} [f=0024129] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30277459,0,0} {chunk,block}Bytes={0,0} [f=0024129] [Game::KillLua][4] dtor=0 [f=0024129] [Game::~CGame][1] [f=0024129] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024129] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024129] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024129] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024129] [Game::KillLua][4] dtor=1 [f=0024129] [Game::KillMisc][1] [f=0024129] [Game::KillMisc][2] [f=0024129] [Game::KillMisc][3] [f=0024129] [Game::KillRendering][1] [f=0024129] [3DOParser::Kill] allocated 137 pieces [f=0024129] [S3OParser::Kill] allocated 2715 pieces [f=0024129] [AssParser::Kill] allocated 256 pieces [f=0024129] [Game::KillInterface][1] [f=0024129] [Game::KillInterface][2] [f=0024129] [Game::KillSimulation][1] [f=0024129] [Game::KillSimulation][2] [f=0024129] [CCollisionHandler] dis-/continuous tests: 0/217518 [f=0024129] [Game::KillSimulation][3] [f=0024129] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024129] [~CPathCache(20x20)] cacheHits=238 hitPercentage=42% numHashColls=0 maxCacheSize=17 [f=0024129] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024129] [~CPathCache(40x40)] cacheHits=84 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024129] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024129] [LosHandler::Kill] raycast instance cache-{hits,misses}={11477,23723}; shared=1%; cached=31% [f=0024129] [Game::KillSimulation][4] [f=0024129] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024129] [Game::~CGame][2] [f=0024129] [Game::~CGame][3] [f=0024129] [SpringApp::Kill][3] [f=0024129] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 256719 bytes sent 249049 bytes recv'd [f=0024129] [SpringApp::Kill][4] font=0x46856aa0 [f=0024129] [SpringApp::Kill][5] [f=0024129] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x468c3b40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8406ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=157ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=147ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=108ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=67ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=63ms file="objects3d/cremcom3.s3o" indx=5100 inflSize=200kb readTime=52ms file="objects3d/benzcom5.s3o" indx=4944 inflSize=326kb readTime=48ms file="objects3d/benzcom3.s3o" indx=4940 inflSize=255kb readTime=47ms file="effects/gundam_megapartgun.lua" indx=717 inflSize=5kb readTime=47ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 57033062 bytes cached in 2930 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x469b44e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b49860) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468cbe70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb4040010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]