[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0REBluKhJ1/springsettings.1070075.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 347ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f020409c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6683 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070075/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 983ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4678b1c0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4678b1c0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3910ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 836ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 265ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 217ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 3 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 710ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070075/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294d7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-f50294d7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294e7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-f50294e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4319ms, checksum cad40a9a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11800,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070075/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54638c50,0x69375a50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 2fa447607c93b04482976cdc5fdaa0bf [f=-000001] Connection attempt from GrandorCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fb59b130,00000000ee94a2c0}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandorCZ" string="[Game::Load][lua{Rules,Gaia}={00000000f6b2f5b0,0000000113ea22e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000f8e6f410,00000000f6695d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e1912020,00000000f25e4210}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000f91bf080,00000000e13210a0}]" [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[Game::Load][lua{Rules,Gaia}={00000000de069b80,00000000c694f450}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf! [f=-000001] sec door [f=-000001] [0] Event [4230,259.877869,854]: 0 finished unit Recon Commander [f=-000001] [0] Event [1846,259.881348,5307]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3255, userid: 85949 [f=0000000] [0] rewdrfe2, team: 1, elo:2792, userid: 468011 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [4352,259.877167,848]: 0 finished unit Rover Assembly [f=0000009] [9] Event [1728,259.877167,5232]: 1 finished unit Tank Foundry [f=0000020] PRO_rANDY paused the game [f=0000020] ok [f=0000020] [noobula (replay)] it is the police [f=0000020] [noobula (replay)] put your hands in the air [f=0000020] thx [f=0000020] gogo? [f=0000020] go\ [f=0000020] PRO_rANDY unpaused the game [f=0000117] Playback continued [f=0000185] [185] Event [4352.02979,260.522278,865.99231]: 0 finished unit Dart [f=0000352] [352] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000562] [562] Event [4352.02979,260.522278,865.99231]: 0 finished unit Mason [f=0000656] [656] Event [1728.04297,261.197174,5204]: 1 finished unit Welder [f=0000832] [832] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000861] [861] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0001017] [1017] Event [4024,259.877167,1096]: 0 finished unit Wind/Tidal Generator [f=0001148] [1148] Event [1864,259.877167,5000]: 1 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [3944,259.877167,1096]: 0 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [3976,259.877167,1032]: 0 finished unit Wind/Tidal Generator [f=0001417] [1417] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0001421] [1421] Event [3944,259.877167,936]: 0 finished unit Wind/Tidal Generator [f=0001422] [1422] Event [1880,259.877167,5096]: 1 finished unit Wind/Tidal Generator [f=0001589] [1589] Event [3880,259.877167,936]: 0 finished unit Wind/Tidal Generator [f=0001735] [1735] Event [1912,259.877167,5192]: 1 finished unit Wind/Tidal Generator [f=0001890] [1890] Event [1728.04297,261.197174,5204]: 1 finished unit Welder [f=0002117] [2117] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0002488] [2488] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0002493] [2493] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002538] [2538] Event [4352.02979,260.522278,865.99231]: 0 finished unit Mason [f=0002546] [2546] Event [1848,259.877167,5288]: 1 finished unit Wind/Tidal Generator [f=0002609] [2609] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0002722] [2722] Event [1912,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0002891] [2891] Event [4344,259.877167,696]: 0 finished unit Wind/Tidal Generator [f=0002912] [2912] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0003062] [3062] Event [1976,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0003067] [3067] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0003127] [3127] Event [4440,259.877167,696]: 0 finished unit Wind/Tidal Generator [f=0003209] [3209] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0003288] [3288] Event [1644.86548,153.363022,3917.15186]: 0 lost unit Dart [f=0003367] [3367] Event [4520,259.877167,712]: 0 finished unit Wind/Tidal Generator [f=0003402] [3402] Event [2072,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0003482] [3482] Event [4512,153.467026,3152]: 0 finished unit Radar Tower [f=0003652] [3652] Event [4600,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0003782] [3782] Event [4352.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0003874] [3874] Event [2168,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0003894] [3894] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0003922] [3922] Event [4680,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0003941] [3941] Event [1904,259.877167,4528]: 1 finished unit Radar Tower [f=0004042] [4042] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0004091] [4091] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0004108] [4108] Event [2264,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0004183] [4183] Event [4352.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0004205] [4205] Event [4760,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0004346] [4346] Event [4512,153.467026,3152]: 0 lost unit Radar Tower [f=0004386] Spectator noobula left the game: normal quit [f=0004386] [4386] Event [undefined]: noobula quit [f=0004475] [4475] Event [4840,259.877167,808]: 0 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0004627] [4627] Event [3520,56.5861511,2576]: 0 finished unit Lotus [f=0004760] [4760] Event [4920,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0004762] [4762] Event [1728.04297,261.197174,5204]: 1 finished unit Welder [f=0004938] [4938] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0004960] [4960] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0005030] [5030] Event [5000,259.877167,840]: 0 finished unit Wind/Tidal Generator [f=0005077] [5077] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0005340] [5340] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0005362] [5362] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0005409] [5409] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0005505] [5505] Event [5464,153.467026,2872]: 0 finished unit Metal Extractor [f=0005506] [5506] Event [3732.57397,56.5861511,2426.61768]: 1 lost unit Kodachi [f=0005517] [5517] Event [1728.04297,261.197174,5204]: 1 finished unit Welder [f=0005737] [5737] Event [2592,56.5861511,2496]: 0 finished unit Lotus [f=0005814] [5814] Event [4352.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0006019] [6019] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0006073] [6073] Event [1832,259.877167,5432]: 1 finished unit Wind/Tidal Generator [f=0006148] [6148] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0006154] [6154] Event [4744,259.877167,952]: 0 finished unit Caretaker [f=0006184] [6184] Event [4352.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0006317] [6317] Event [1736,259.877167,5416]: 1 finished unit Wind/Tidal Generator [f=0006322] [6322] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0006394] [6394] Event [4352.02979,260.522278,865.99231]: 0 finished unit Mason [f=0006406] [6406] Event [4560,56.5861511,3600]: 0 finished unit Radar Tower [f=0006407] [6407] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0006535] [6535] Event [1640,259.877167,5400]: 1 finished unit Wind/Tidal Generator [f=0006579] [6579] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0006707] [6707] Event [4648,259.877167,856]: 0 finished unit Caretaker [f=0006712] [6712] Event [2352,56.5861511,2160]: 0 finished unit Lotus [f=0006736] [6736] Event [4352.02979,260.522278,865.99231]: 0 finished unit Mason [f=0006804] [6804] Event [1544,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0006896] [6896] Event [4352.02979,260.522278,865.99231]: 0 finished unit Scorcher [f=0006914] [6914] Event [1608,259.877167,5128]: 1 finished unit Caretaker [f=0007044] [7044] Event [1616,56.5861511,2400]: 1 finished unit Lotus [f=0007050] [7050] Event [4600,56.5861511,3800]: 0 finished unit Metal Extractor [f=0007061] [7061] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0007130] [7130] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0007137] [7137] Event [1448,259.877167,5384]: 1 finished unit Wind/Tidal Generator [f=0007235] [7235] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0007407] [7407] Event [4352.02979,260.522278,865.99231]: 0 finished unit Fencer [f=0007451] [7451] Event [1352,259.877167,5368]: 1 finished unit Wind/Tidal Generator [f=0007494] [7494] Event [1672,259.877167,5048]: 1 finished unit Caretaker [f=0007512] [7512] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0007699] [7699] Event [5064,259.877167,968]: 0 finished unit Wind/Tidal Generator [f=0007725] [7725] Event [2144,56.5861511,2384]: 0 finished unit Picket [f=0007778] [7778] Event [1256,259.877167,5352]: 1 finished unit Wind/Tidal Generator [f=0007804] [7804] Event [5096,259.877167,1064]: 0 finished unit Wind/Tidal Generator [f=0007901] [7901] Event [1704,259.877167,4968]: 1 finished unit Caretaker [f=0007951] [7951] Event [5144,259.877167,1144]: 0 finished unit Wind/Tidal Generator [f=0008065] [8065] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0008080] [8080] Event [1160,259.877167,5336]: 1 finished unit Wind/Tidal Generator [f=0008126] [8126] Event [4648,153.467026,2360]: 0 finished unit Solar Collector [f=0008152] [8152] Event [2160,56.5861511,2464]: 0 finished unit Lotus [f=0008174] [8174] Event [3195.20874,56.5861511,3845.39771]: 0 lost unit Scorcher [f=0008213] [8213] Event [3401.34668,56.5861511,3840.34424]: 0 lost unit Fencer [f=0008222] [8222] Event [5176,259.271545,1224]: 0 finished unit Wind/Tidal Generator [f=0008235] [8235] Event [3273.15625,56.5861511,3922.2627]: 0 lost unit Scorcher [f=0008274] [8274] Event [3441.69019,251.636642,3872.15283]: 1 lost unit Recon Commander [f=0008280] [8280] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0008304] [8304] Event [3500.80322,56.5861511,3686.05444]: 1 lost unit Kodachi [f=0008306] [8306] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0008313] [8313] Event [3524.98242,56.8031616,3818.17822]: 0 lost unit Fencer [f=0008318] [8318] Event [3507.2146,56.5166359,3872.80981]: 0 lost unit Scorcher [f=0008332] [8332] Event [2070.875,56.5861511,2414.99585]: 1 lost unit Welder [f=0008338] [8338] Event [3459.11328,56.5861511,3601.85156]: 1 lost unit Kodachi [f=0008379] [8379] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0008385] [8385] Event [1064,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0008427] gg [f=0008507] [8507] Event [5224,253.159729,1304]: 0 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [3187.01001,56.6635132,3880.63965]: 1 lost unit Welder [f=0008535] [8535] Event [2112,56.5861511,2272]: 0 finished unit Picket [f=0008537] [8537] Event [3703.35303,56.5861511,3543.88379]: 1 lost unit Kodachi [f=0008563] [8563] Event [1616,56.5861511,2400]: 1 lost unit Lotus [f=0008574] [8574] Event [1728.04297,261.197174,5204]: 1 finished unit Kodachi [f=0008589] [8589] Event [4776,153.467026,2360]: 0 finished unit Solar Collector [f=0008591] [8591] Event [undefined]: rewdrfe2 resigned [f=0008591] game_message: rewdrfe2 has been destroyed! [f=0008591] game_message: PRO_rANDY wins! [f=0008591] Submitting stats [f=0008591] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008591] Part| Total Time|Time of the last 0.5s [f=0008591] Draw 12040.93ms 16.60% [f=0008591] Lua::Callins::Synced 10505.88ms 29.50% [f=0008591] Lua::Callins::Unsynced 23584.45ms 26.60% [f=0008591] Lua::CollectGarbage::Synced 3121.96ms 3.40% [f=0008591] Lua::CollectGarbage::Unsynced 2361.80ms 8.20% [f=0008591] Misc::Profiler::AddTime 32.19ms 0.00% [f=0008591] Sim 29759.05ms 59.50% [f=0008591] [8591] Received game_message: rewdrfe2 has been destroyed! [f=0008591] [8591] Received game_message: PRO_rANDY wins! [f=0008592] [8592] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008592] [8592] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008592] [8592] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008592] [8592] Game End Stats Values: 2,2065,2105,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.89333296,4.89333296,4.89333296,4.89333296,0,40,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008592] [8592] Game End Stats Values: 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21,3855,6395,3855,6395,263.331207,231.757782,263.331207,231.757782,0,0,0,0,0,0,0,0,22.1296024,0,22.1296024,0,1054.85327,2692.70239,1054.85327,2692.70239,0,560,0,560,40.4498444,49.5161896,40.4498444,49.5161896,55,1330,55,1330,23.6582031,34.1568527,23.6582031,34.1568527,540,810,540,810,610,2485,610,2485,3260,3695,3260,3695,2552.91675,893.666443,2552.91675,893.666443,0.00201334,0,0.00201334,0,2780.68799,1162.8894,2780.68799,1162.8894 [f=0008604] [8604] Event [1616,56.5861511,2288]: 1 lost unit Lotus [f=0008617] gg [f=0008634] [8634] Event [2728,56.5861511,3928]: 1 lost unit Metal Extractor [f=0008702] Spectator rewdrfe2 left the game: normal quit [f=0008702] [8702] Event [undefined]: rewdrfe2 quit [f=0008708] Spectator nr1_rANDY_FAN left the game: normal quit [f=0008708] [8708] Event [undefined]: nr1_rANDY_FAN quit [f=0008708] Player PRO_rANDY left the game: normal quit [f=0008708] [8708] Event [undefined]: PRO_rANDY quit [f=0008708] Spectator izirayd left the game: normal quit [f=0008708] [8708] Event [undefined]: izirayd quit [f=0008792] [8792] Event [5272,238.84729,1384]: 0 finished unit Wind/Tidal Generator [f=0008792] No clients connected, shutting down server [f=0008792] Server shutdown [f=0008972] [8972] Event [2096,56.5861511,2336]: 0 finished unit Picket [f=0008984] [8984] Event [3520,56.6054153,3776]: 0 finished unit Lotus [f=0009076] [9076] Event [5320,220.017395,1464]: 0 finished unit Wind/Tidal Generator [f=0009082] [9082] Event [4904,153.467026,2344]: 0 finished unit Solar Collector [f=0009216] [9216] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0009346] [9346] Event [5352,186.813293,1544]: 0 finished unit Wind/Tidal Generator [f=0009592] [9592] Event [5032,153.467026,2344]: 0 finished unit Solar Collector [f=0009631] [9631] Event [5400,130.916901,1624]: 0 finished unit Wind/Tidal Generator [f=0009631] Autoquit sending quit command. [f=0009631] [QuitAction] user exited to system [f=0009631] [SpringApp::Kill][1] fromRun=1 [f=0009631] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009631] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009631] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009631] [ThreadPool::SetThreadCount][2] workers=0 [f=0009631] [SpringApp::Kill][2] [f=0009631] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009631] [Game::KillLua][3] dtor=0 luaUI=0x6826b4b0 [f=0009631] Start widgetHandler:Shutdown [f=0009631] Shutdown - SaveOrderList Complete [f=0009631] Writing last game win data [f=0009631] Shutdown - SaveConfigData Complete [f=0009631] Shutdown Widget - Save/Load API [f=0009631] Shutdown Widget - Chili Highlight [f=0009631] Shutdown Widget - Draw After Chili [f=0009631] Shutdown Widget - EPIC Menu [f=0009631] Shutdown Widget - Chili Widget Selector [f=0009631] Shutdown Widget - Chili Minimap [f=0009631] Shutdown Widget - Local Team Colors [f=0009631] Shutdown Widget - Display Keys 2 [f=0009631] Shutdown Widget - Save Game Menu [f=0009631] Shutdown Widget - Unit Icons [f=0009631] Shutdown Widget - Noises [f=0009631] Shutdown Widget - HealthBars [f=0009631] Shutdown Widget - Win Counter [f=0009631] Shutdown Widget - SpringRTS Replay Stats [f=0009631] Shutdown Widget - BuildETA [f=0009631] Shutdown Widget - Modular Comm Info [f=0009631] Shutdown Widget - Music Player v2 [f=0009631] Shutdown Widget - State Reverse and Latency [f=0009631] Shutdown Widget - Stereo3D [f=0009631] Shutdown Widget - Showeco and Grid Drawer [f=0009631] Shutdown Widget - Point Tracker [f=0009631] Shutdown Widget - Missile Silo Range [f=0009631] Shutdown Widget - MinimapEvents [f=0009631] Shutdown Widget - Local Widgets Config [f=0009631] Shutdown Widget - Highlight Geos [f=0009631] Shutdown Widget - Grab Input [f=0009631] Input grabbing is disabled! [f=0009631] Shutdown Widget - Defense Range Zero-K [f=0009631] Shutdown Widget - MetalFeatures (new) [f=0009631] Shutdown Widget - Darkening [f=0009631] Shutdown Widget - Context Menu [f=0009631] Shutdown Widget - Chili Spectator Panels [f=0009631] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009631] Shutdown Widget - Chili Nuke Warning [f=0009631] Shutdown Widget - Chili EndGame Window [f=0009631] Shutdown Widget - Chili Economy Panel Default [f=0009631] Shutdown Widget - CameraShake [f=0009631] Shutdown Widget - Attack AoE [f=0009631] Shutdown Widget - UnitShapes [f=0009631] Shutdown Widget - Map Edge Extension [f=0009631] Shutdown Widget - Selection Send [f=0009631] Shutdown Widget - LupsManager [f=0009631] Shutdown Widget - Newton Firezone [f=0009631] Shutdown Widget - Chili Pro Console [f=0009631] Shutdown Widget - Persistent Build Height [f=0009631] Shutdown Widget - Lasso Terraform GUI [f=0009631] Shutdown Widget - Lups [f=0009631] Shutdown Widget - Chili Framework [f=0009631] Shutdown Widget - Chili Core Selector [f=0009631] Shutdown Widget - Custom Markers [f=0009631] Shutdown Widget - Mex Placement Handler [f=0009631] Shutdown Widget - Select Keys [f=0009631] Shutdown Widget - Pause Screen [f=0009631] Shutdown Widget - Text To Speech Control [f=0009631] Shutdown Widget - Layout Handler [f=0009631] End widgetHandler:Shutdown [f=0009631] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1995695,190578578} {int,ext,rec}Allocs={22052766,0,0} {chunk,block}Bytes={190578578,0} [f=0009631] [Game::KillLua][1] dtor=0 luaGaia=0x69375a50 [f=0009631] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1838713,180433773} {int,ext,rec}Allocs={22052767,0,0} {chunk,block}Bytes={180433773,0} [f=0009631] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1838713,180433773} {int,ext,rec}Allocs={22052767,0,0} {chunk,block}Bytes={180433773,0} [f=0009631] [Game::KillLua][2] dtor=0 luaRules=0x54638c50 [f=0009631] Start gadgetHandler:Shutdown [f=0009631] Shutdown - StartSetup [f=0009631] Shutdown - UnitMorph [f=0009631] Shutdown - Carrier Drones [f=0009631] Shutdown - LupsNanoSpray [f=0009631] Shutdown - Missile Silo Controller [f=0009631] Shutdown - Modular Comm Info [f=0009631] Shutdown - Terrain Texture Handler [f=0009631] Shutdown - UnitCloakShield [f=0009631] Shutdown - Starlight Handler [f=0009631] End gadgetHandler:Shutdown [f=0009631] Start gadgetHandler:Shutdown [f=0009631] Shutdown - Save/Load [f=0009631] Shutdown - Teleport Throw [f=0009631] Shutdown - UnitMorph [f=0009631] Shutdown - Modular Comm Info [f=0009631] Shutdown - Retreat Command [f=0009631] Shutdown - Shockwaves [f=0009631] Shutdown - UnitCloakShield [f=0009631] Shutdown - Lups Cloak FX [f=0009631] Shutdown - Lups [f=0009631] Shutdown - Lups Shield [f=0009631] End gadgetHandler:Shutdown [f=0009631] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22052798,0,0} {chunk,block}Bytes={0,0} [f=0009631] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22052798,0,0} {chunk,block}Bytes={0,0} [f=0009631] [Game::KillLua][4] dtor=0 [f=0009631] [Game::~CGame][1] [f=0009631] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009631] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009631] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009631] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009631] [Game::KillLua][4] dtor=1 [f=0009631] [Game::KillMisc][1] [f=0009631] [Game::KillMisc][2] [f=0009631] [Game::KillMisc][3] [f=0009631] [Game::KillRendering][1] [f=0009631] [3DOParser::Kill] allocated 137 pieces [f=0009631] [S3OParser::Kill] allocated 2708 pieces [f=0009631] [AssParser::Kill] allocated 241 pieces [f=0009631] [Game::KillInterface][1] [f=0009631] [Game::KillInterface][2] [f=0009631] [Game::KillSimulation][1] [f=0009631] [Game::KillSimulation][2] [f=0009631] [CCollisionHandler] dis-/continuous tests: 0/76321 [f=0009631] [Game::KillSimulation][3] [f=0009631] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009631] [~CPathCache(24x24)] cacheHits=18 hitPercentage=25% numHashColls=0 maxCacheSize=6 [f=0009631] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009631] [~CPathCache(48x48)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009631] [LosHandler::Kill] raycast instance cache-{hits,misses}={1246,5282}; shared=0%; cached=19% [f=0009631] [Game::KillSimulation][4] [f=0009631] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009631] [Game::~CGame][2] [f=0009631] [Game::~CGame][3] [f=0009631] [SpringApp::Kill][3] [f=0009631] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103304 bytes sent 135057 bytes recv'd [f=0009631] [SpringApp::Kill][4] font=0x466b1aa0 [f=0009631] [SpringApp::Kill][5] [f=0009631] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x467a88a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=7062ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=338ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=127ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=56ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=52ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=49ms file="objects3d/spherezeus.s3o" indx=5462 inflSize=118kb readTime=46ms file="gamedata/buildoptions.lua" indx=851 inflSize=1kb readTime=44ms file="objects3d/starlight_satellite.dae" indx=5476 inflSize=149kb readTime=42ms file="luaui/configs/lang/campaign_units.en.json" indx=2863 inflSize=4kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 64567399 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4685ff50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467321b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4671f620) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f02040010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]