[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.f4RzOcff9G/springsettings.1070049.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 100ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff8c809c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6735 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1070049/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468644d0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468644d0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3427ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3803ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1155ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1400ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lokirowany was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1070049/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3814ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11799,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1070049/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53906a40,0x64c73ad0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 73964760fbb9d1316feca39de9531ae8 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000f4f8f0a0,00000000f4f8dcf0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Shredder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={0000000067332840,00000000ef74d190}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=-000001] > SPRINGIE:User mad_kraft|raveparty|7_4||False|||CA [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 3 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|2_2||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [0] Event [221,4.03637695,2227]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5867,4.05462646,2946]: 1 finished unit Strike Commander [f=0000000] [0] Thomas1, team: 0, elo:2472, userid: 436702 [f=0000000] [0] WebFreaK, team: 1, elo:2030, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000034] [34] Event [360,8.12561035,2296]: 0 finished unit Amphbot Factory [f=0000046] [46] Event [5696,8.51428986,2928]: 1 finished unit Tank Foundry [f=0000048] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0000048] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000270] [270] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000330] [330] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000426] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0000441] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0000441] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0xa790d130,0x88296720}]" [f=0000510] [510] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000705] [705] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000731] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=0000754] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=0000754] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000070e5f5b0,00000000d73f0000}]" [f=0000931] [931] Event [5944,4.01947021,2936]: 1 finished unit Solar Collector [f=0001137] [1137] Event [200,4.01947021,2392]: 0 finished unit Solar Collector [f=0001146] [1146] Event [5668,12.1697063,2928]: 1 finished unit Kodachi [f=0001231] [1231] Event [5848,4.1317749,3048]: 1 finished unit Solar Collector [f=0001316] [1316] Event [408,5.96374512,2120]: 0 finished unit Solar Collector [f=0001467] [1467] Event [396,13.9535208,2296]: 0 finished unit Conch [f=0001530] [1530] Event [5784,4.21600342,3128]: 1 finished unit Solar Collector [f=0001807] [1807] Event [5668,12.1697063,2928]: 1 finished unit Welder [f=0001919] [1919] Event [5952,4.01947021,2864]: 1 finished unit Lotus [f=0002158] [2158] Event [512,80.7972717,1888]: 0 finished unit Lotus [f=0002265] [2265] Event [6072,4.01947021,2808]: 1 finished unit Solar Collector [f=0002490] [2490] Event [5992,4.01947021,2744]: 1 finished unit Solar Collector [f=0002573] [2573] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0002765] [2765] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0002917] [2917] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0002993] [2993] Event [5583.99023,3.86179566,2789.05957]: 1 finished unit Strike Commander [f=0003030] [3030] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0003038] [3038] Event [396,13.9535208,2296]: 0 finished unit Conch [f=0003275] [3275] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0003366] [3366] Event [4912,166.348877,3872]: 1 finished unit Lotus [f=0003473] [3473] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0003585] [3585] Event [1304,157.350464,888]: 0 finished unit Solar Collector [f=0003729] [3729] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0004030] [4030] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0004127] [4127] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0004182] [4182] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0004214] [4214] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0004387] [4387] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0004416] [4416] Event [4952,157.350464,4152]: 1 finished unit Solar Collector [f=0004532] [4532] Event [1272,157.350464,648]: 0 finished unit Solar Collector [f=0004548] [4548] Event [104,52.7526855,3096]: 0 lost unit Metal Extractor [f=0004607] [4607] Event [3326.48438,17.2119274,2719.81079]: 1 finished unit Strike Commander [f=0004678] [4678] Event [363.138489,52.7246094,3160.6416]: 0 lost unit Duck [f=0004755] [4755] Event [555.717651,52.9939499,3234.71924]: 0 lost unit Duck [f=0004762] [4762] Event [5080,157.350464,4248]: 1 finished unit Solar Collector [f=0004811] [4811] Event [2480,109.301605,1376]: 0 finished unit Radar Tower [f=0004910] [4910] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0005132] [5132] Event [1232,157.350464,784]: 0 finished unit Lotus [f=0005134] [5134] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0005348] [5348] Event [396,13.9535208,2296]: 0 finished unit Conch [f=0005417] [5417] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0005503] [5503] Event [104,51.5922546,3096]: 0 finished unit Metal Extractor [f=0005857] [5857] Event [1192,158.420868,488]: 0 finished unit Solar Collector [f=0005920] [5920] Event [2416,111.975861,1504]: 0 finished unit Lotus [f=0006087] [6087] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0006125] [6125] Event [200,52.8898621,3128]: 0 finished unit Solar Collector [f=0006157] [6157] Event [2272,6.21994019,2672]: 1 finished unit Lotus [f=0006435] [6435] Event [2544,110.800171,1344]: 0 finished unit Picket [f=0006456] [6456] Event [5016,157.350464,4408]: 1 finished unit Solar Collector [f=0006636] [6636] Event [1208,157.45224,1000]: 0 finished unit Solar Collector [f=0006673] [6673] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0006698] [6698] Event [296,52.742157,3032]: 0 finished unit Solar Collector [f=0006705] [6705] Event [536,17.6504517,2152]: 0 finished unit Amphbot Plate [f=0006873] [6873] Event [2592,109.806976,1264]: 0 finished unit Picket [f=0007031] [7031] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0007233] [7233] Event [1416,157.406616,1000]: 0 finished unit Solar Collector [f=0007279] [7279] Event [376,56.3148499,2888]: 0 finished unit Solar Collector [f=0007296] [7296] Event [504,5.32501221,2024]: 0 finished unit Solar Collector [f=0007356] [7356] Event [2672,96.1795044,1216]: 0 finished unit Lotus [f=0007436] [7436] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0007457] [7457] Event [1771.71118,12.538311,2516.71875]: 1 finished unit Strike Commander [f=0007493] [7493] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0007529] [7529] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0007691] [7691] Event [4848,157.350464,4336]: 1 finished unit Lotus [f=0007727] [7727] Event [672,15.3797913,2128]: 0 finished unit Lotus [f=0007742] [7742] Event [840.358337,-4.5490074,2432.15161]: 0 lost unit Duck [f=0007746] [7746] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0007815] [7815] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0007824] [7824] Event [1333.23315,-0.1729533,2625.00732]: 1 lost unit Kodachi [f=0007889] [7889] Event [560,51.0014343,2752]: 0 finished unit Picket [f=0007950] [7950] Event [1344,-5,2464]: 1 lost unit Lotus [f=0008005] [8005] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0008017] [8017] Event [648,8.52218628,2008]: 0 finished unit Solar Collector [f=0008168] [8168] Event [488,47.1549988,2744]: 0 finished unit Solar Collector [f=0008171] [8171] Event [1081.96069,-1.5305293,2389.88721]: 1 lost unit Blitz [f=0008353] [8353] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0008374] [8374] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0008411] [8411] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0008430] [8430] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0008498] [8498] Event [840,4.35287476,2008]: 0 finished unit Solar Collector [f=0008552] [8552] Event [961.876099,-1.8348105,2386.71826]: 0 lost unit Duck [f=0008583] [8583] Event [1000.59796,-2.0719631,2390.82007]: 0 lost unit Duck [f=0008609] [8609] Event [1065.92444,-3.919163,2422.51563]: 0 lost unit Duck [f=0008612] [8612] Event [1216,6.81304932,2336]: 1 lost unit Picket [f=0008638] [8638] Event [966.935181,-3.3872962,2406.28784]: 0 lost unit Archer [f=0008660] [8660] Event [954.528931,-4.167963,2484.59155]: 0 lost unit Duck [f=0008693] [8693] Event [911.409424,-0.9799765,2529.18799]: 0 lost unit Duck [f=0008697] [8697] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0008731] [8731] Event [817.278687,-0.1027641,2533.32935]: 0 lost unit Duck [f=0008825] [8825] Event [570,17.6504517,2152]: 0 finished unit Limpet [f=0008910] [8910] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0008940] [8940] Event [396,13.9538107,2296]: 0 finished unit Duck [f=0008991] [8991] Event [666.901062,-4.3430109,2423.85815]: 0 lost unit Archer [f=0009036] [9036] Event [598.512939,-4.5039454,2460.53784]: 0 lost unit Duck [f=0009090] [9090] Event [746.268921,3.45028138,2305.88086]: 0 lost unit Duck [f=0009100] [9100] Event [3528,52.7246094,632]: 0 finished unit Solar Collector [f=0009145] [9145] Event [553.001465,5.92462349,2345.09839]: 0 lost unit Duck [f=0009208] [9208] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0009266] [9266] Event [624,0.78949076,2368]: 1 lost unit Lotus [f=0009269] [9269] Event [672,15.3797913,2128]: 0 lost unit Lotus [f=0009345] [9345] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0009349] [9349] Event [570,17.6504517,2152]: 0 lost unit Archer [f=0009355] [9355] Event [3656,52.7246094,728]: 0 finished unit Solar Collector [f=0009404] [9404] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009421] [9421] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009443] [9443] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009450] [9450] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0009472] [9472] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009483] [9483] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009497] [9497] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009513] [9513] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009526] [9526] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009541] [9541] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009562] [9562] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009585] [9585] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009601] [9601] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009616] [9616] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009633] [9633] Event [570,17.6351357,2152]: 0 lost unit Archer [f=0009649] [9649] Event [570,17.6504517,2152]: 0 lost unit Archer [f=0009649] [9649] Event [912,54.7460938,2736]: 0 finished unit Lotus [f=0009674] [9674] Event [521.857422,0.45993114,2405.99756]: 0 lost unit Duck [f=0009688] [9688] Event [517.530823,2.65962958,2382.21729]: 0 lost unit Duck [f=0009705] [9705] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0009711] [9711] Event [272,2.69287109,2432]: 0 finished unit Lotus [f=0009749] [9749] Event [432.83017,15.2600346,2296]: 0 lost unit Duck [f=0009767] [9767] Event [570,17.6504517,2152]: 0 lost unit Archer [f=0009773] [9773] Event [570,17.6504517,2152]: 0 lost unit Archer [f=0009807] [9807] Event [570,17.6504517,2152]: 0 lost unit Archer [f=0009813] [9813] Event [736.087219,2.0454843,2329.35571]: 1 lost unit Strike Commander [f=0009818] [9818] Event [570,18.3998203,2152]: 0 lost unit Archer [f=0009844] [9844] Event [528,16.3603783,2272]: 1 lost unit Lotus [f=0009872] lol [f=0009999] [9999] Event [1008,45.1089478,2688]: 0 lost unit Picket [f=0010005] [10005] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0010233] [10233] Event [912,54.7460938,2736]: 0 lost unit Lotus [f=0010260] [10260] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0010311] [10311] Event [829.411194,45.2781334,2675.07959]: 0 lost unit Duck [f=0010408] [10408] Event [3424,52.7246094,688]: 0 finished unit Lotus [f=0010447] [10447] Event [560,51.0014343,2752]: 0 lost unit Picket [f=0010541] [10541] Event [570,17.6504517,2152]: 0 finished unit Archer [f=0010633] [10633] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0010759] [10759] Event [416,9.42764282,2640]: 0 finished unit Lotus [f=0011118] [11118] Event [31.6210251,-1.3071532,2701.64941]: 1 lost unit Blitz [f=0011158] [11158] Event [570,17.6504517,2152]: 0 finished unit Archer [f=0011184] [11184] Event [4224,165.927734,592]: 0 finished unit Picket [f=0011188] [11188] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0011216] [11216] Event [616,41.8938065,2696]: 0 finished unit Solar Collector [f=0011235] [11235] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0011269] [11269] Event [312,4.02297974,2168]: 0 finished unit Caretaker [f=0011329] [11329] Event [38.615715,4.01947021,2213.72705]: 1 lost unit Blitz [f=0011406] [11406] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0011465] [11465] Event [1304,157.494354,1000]: 0 lost unit Metal Extractor [f=0011469] [11469] Event [264,4.01947021,2184]: 0 finished unit Caretaker [f=0011619] [11619] Event [776,46.1628723,2696]: 0 finished unit Solar Collector [f=0011625] [11625] Event [4320,161.540833,896]: 0 finished unit Lotus [f=0011646] [11646] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0011667] [11667] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0011844] [11844] Event [1000,157.350464,936]: 0 lost unit Metal Extractor [f=0011886] [11886] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0011928] [11928] Event [1064,9.44869995,2056]: 0 finished unit Solar Collector [f=0012013] [12013] Event [776,52.9421997,2856]: 0 finished unit Solar Collector [f=0012090] [12090] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0012128] [12128] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0012139] Spectator mad_kraft left the game: normal quit [f=0012139] [12139] Event [undefined]: mad_kraft quit [f=0012146] [12146] Event [1904,157.729492,768]: 0 finished unit Picket [f=0012148] [12148] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0012170] [12170] Event [1574.11023,4.55633259,2466.99121]: 0 lost unit Duck [f=0012256] [12256] Event [1208,52.7246094,1400]: 0 lost unit Metal Extractor [f=0012369] [12369] Event [616,53.886261,2856]: 0 finished unit Solar Collector [f=0012406] [12406] Event [864,5.30242443,2112]: 0 finished unit Lotus [f=0012436] [12436] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0012473] [12473] Event [4344,157.838287,120]: 0 finished unit Metal Extractor [f=0012634] [12634] Event [904,10.2879143,2216]: 0 finished unit Solar Collector [f=0012698] [12698] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0012698] [12698] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0012820] [12820] Event [1904,157.729492,768]: 0 lost unit Picket [f=0012945] [12945] Event [4272,166.369934,800]: 0 finished unit Radar Tower [f=0012955] [12955] Event [1828.49768,158.072464,833.57373]: 0 lost unit Duck [f=0012982] [12982] Event [1064,16.5850067,2216]: 0 finished unit Solar Collector [f=0012987] [12987] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0013017] [13017] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0013056] [13056] Event [5016,157.350464,4104]: 1 finished unit Wind/Tidal Generator [f=0013109] [13109] Event [396,13.9535208,2296]: 0 finished unit Conch [f=0013158] [13158] Event [1304,156.333923,1000]: 0 finished unit Metal Extractor [f=0013189] [13189] Event [1905.09204,157.731903,780.631592]: 0 lost unit Duck [f=0013248] [13248] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0013266] [13266] Event [5016,161.270599,3992]: 1 finished unit Wind/Tidal Generator [f=0013354] [13354] Event [944,4.77166176,2080]: 0 finished unit Lotus [f=0013394] [13394] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0013490] [13490] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0013491] [13491] Event [5032,131.660767,3880]: 1 finished unit Wind/Tidal Generator [f=0013532] [13532] Event [1962.79492,17.2519016,2602.05518]: 0 lost unit Duck [f=0013545] [13545] Event [2380.58472,103.233643,71.8099747]: 1 lost unit Blitz [f=0013570] [13570] Event [2200.62427,5.94377804,2687.08276]: 1 lost unit Blitz [f=0013620] [13620] Event [5668,12.1697063,2928]: 1 finished unit Welder [f=0013637] [13637] Event [2272,6.21994019,2672]: 1 lost unit Lotus [f=0013710] [13710] Event [2434.57031,7.22774887,2666.63599]: 0 lost unit Duck [f=0013731] [13731] Event [5032,61.0211182,3768]: 1 finished unit Wind/Tidal Generator [f=0013733] [13733] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0013757] [13757] Event [2610.54712,4.01947021,2640.55005]: 1 lost unit Blitz [f=0013764] [13764] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0013837] [13837] Event [1000,156.190033,936]: 0 finished unit Metal Extractor [f=0013864] [13864] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0014002] [14002] Event [396,13.9535208,2296]: 0 finished unit Archer [f=0014121] [14121] Event [570,17.6504517,2152]: 0 finished unit Limpet [f=0014147] [14147] Event [5408,13.4881592,3008]: 1 finished unit Lotus [f=0014215] [14215] Event [396,13.9535208,2296]: 0 finished unit Conch [f=0014295] [14295] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0014344] [14344] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014466] [14466] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014580] [14580] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0014581] [14581] Event [1208,51.5641785,1400]: 0 finished unit Metal Extractor [f=0014591] [14591] Event [570,17.6504517,2152]: 0 finished unit Conch [f=0014598] [14598] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014676] [14676] Event [5408,10.9332275,2880]: 1 finished unit Picket [f=0014701] [14701] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014745] [14745] Event [5668,12.1697063,2928]: 1 finished unit Blitz [f=0014811] [14811] Event [4880,103.233643,1424]: 0 finished unit Lotus [f=0014817] [14817] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014915] [14915] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0014969] [14969] Event [570,17.6504517,2152]: 0 finished unit Conch [f=0015006] [15006] Event [4920,103.237152,1624]: 0 lost unit Metal Extractor [f=0015036] [15036] Event [5144,103.233643,1560]: 0 lost unit Metal Extractor [f=0015045] [15045] Event [4976,103.233643,1328]: 0 finished unit Lotus [f=0015095] [15095] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0015141] [15141] Event [5424,0,2688]: 1 finished unit Picket [f=0015194] [15194] Event [4848,157.350464,4336]: 1 lost unit Lotus [f=0015213] [15213] Event [570,17.6504517,2152]: 0 finished unit Limpet [f=0015265] [15265] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0015279] [15279] Event [4968,157.350464,4504]: 1 lost unit Metal Extractor [f=0015285] [15285] Event [5008,103.233643,1232]: 0 finished unit Lotus [f=0015287] [15287] Event [1784,4.00894165,3128]: 0 finished unit Metal Extractor [f=0015308] GG [f=0015360] gg [f=0015364] [15364] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0015365] [15365] Event [undefined]: WebFreaK resigned [f=0015365] game_message: WebFreaK has been destroyed! [f=0015365] game_message: Thomas1 wins! [f=0015365] Submitting stats [f=0015365] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015365] Part| Total Time|Time of the last 0.5s [f=0015365] Draw 23308.79ms 8.04% [f=0015365] Lua::Callins::Synced 31107.92ms 15.38% [f=0015365] Lua::Callins::Unsynced 36205.35ms 15.77% [f=0015365] Lua::CollectGarbage::Synced 9969.72ms 4.07% [f=0015365] Lua::CollectGarbage::Unsynced 11720.45ms 35.02% [f=0015365] Misc::Profiler::AddTime 72.40ms 0.00% [f=0015365] Sim 70711.80ms 44.74% [f=0015365] [15365] Received game_message: WebFreaK has been destroyed! [f=0015365] [15365] Received game_message: Thomas1 wins! [f=0015366] [15366] Event [4840,157.350464,4120]: 1 lost unit Metal Extractor [f=0015366] [15366] Game End Stats Header: 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[f=0015366] [15366] Game End Stats Values: 32,3210,9285,3210,9285,1094.47058,625.811829,1094.47058,625.811829,0,0,0,0,0,0,0,0,2258.67188,620.297729,2258.67188,620.297729,3832.37378,5645.8916,3832.37378,5645.8916,270,1200,270,1200,21.4731579,54,21.4731579,54,0,1385,0,1385,25.4667835,46.8740044,25.4667835,46.8740044,600,2200,600,2200,3131.24463,5338,3131.24463,5338,2340,4500,2340,4500,5405,3362.24463,5405,3362.24463,22.5843945,539.227905,22.5843945,539.227905,5846.76563,3884.78857,5846.76563,3884.78857 [f=0015366] [15366] Game End Stats Values: 33,3300,9955,3300,9955,1151.54956,689.544067,1151.54956,689.544067,0,0,0,0,0,0,0,0,2340.50146,620.297729,2340.50146,620.297729,3832.37378,5645.8916,3832.37378,5645.8916,360,1200,360,1200,21.4279881,54,21.4279881,54,0,1385,0,1385,20.8052692,50.4088745,20.8052692,50.4088745,600,2630,600,2630,3131.24463,5338,3131.24463,5338,2340,4740,2340,4740,5405,3362.24463,5405,3362.24463,22.5843945,747.393372,22.5843945,747.393372,5846.76563,3884.78857,5846.76563,3884.78857 [f=0015366] [15366] Game End Stats Values: 34,3700,10695,3700,10695,1206.01697,742.666931,1206.01697,742.666931,0,0,0,0,0,0,0,0,2412.71704,620.297729,2412.71704,620.297729,3908.31128,5659.69385,3908.31128,5659.69385,460,1290,460,1290,21.3254166,54,21.3254166,54,0,1385,0,1385,20.6311607,53.1137962,20.6311607,53.1137962,900,2950,900,2950,3131.24463,5338,3131.24463,5338,2340,5070,2340,5070,5405,3362.24463,5405,3362.24463,22.5843945,951.891846,22.5843945,951.891846,5860.56787,3960.72607,5860.56787,3960.72607 [f=0015366] [15366] Game End Stats Values: 35,3620,11325,3620,11325,1258.35547,764.199585,1258.35547,764.199585,0,0,0,0,0,0,0,0,2477.05444,620.297729,2477.05444,620.297729,4136.84521,6054.52979,4136.84521,6054.52979,470,1470,470,1470,21.2469807,54,21.2469807,54,0,1385,0,1385,20.4892311,52.8689651,20.4892311,52.8689651,900,3340,900,3340,3311.24463,5518,3311.24463,5518,2250,5130,2250,5130,5585,3542.24463,5585,3542.24463,22.5843945,1184.89331,22.5843945,1184.89331,6257.60254,4275.44873,6257.60254,4275.44873 [f=0015366] [15366] Game End Stats Values: 36,3620,11325,3620,11325,1265.56592,764.199585,1265.56592,764.199585,0,0,0,0,0,0,0,0,2479.63403,620.297729,2479.63403,620.297729,4136.84521,6153.99658,4136.84521,6153.99658,470,1470,470,1470,19.9136486,54,19.9136486,54,0,1385,0,1385,18.0701351,42.8336792,18.0701351,42.8336792,900,3340,900,3340,3311.24463,5518,3311.24463,5518,2250,5130,2250,5130,5585,3622.24463,5585,3622.24463,22.5843945,1201.39331,22.5843945,1201.39331,6357.21631,4286.33936,6357.21631,4286.33936 [f=0015369] [15369] Event [5016,157.350464,4104]: 1 lost unit Wind/Tidal Generator [f=0015371] [15371] Event [5016,157.355194,4408]: 1 lost unit Solar Collector [f=0015389] [15389] Event [4952,157.380676,4152]: 1 lost unit Solar Collector [f=0015412] [15412] Event [5045.04443,-4.1077905,2618.95581]: 1 lost unit Blitz [f=0015414] [15414] Event [5080,157.385406,4248]: 1 lost unit Solar Collector [f=0015446] [15446] Event [1000,103.233643,3560]: 0 finished unit Metal Extractor [f=0015457] [15457] Event [396,13.9535208,2296]: 0 finished unit Duck [f=0015470] Spectator WebFreaK left the game: normal quit [f=0015470] [15470] Event [undefined]: WebFreaK quit [f=0015504] Spectator Ambulanss left the game: normal quit [f=0015504] [15504] Event [undefined]: Ambulanss quit [f=0015525] [15525] Event [5200,103.293304,1328]: 0 finished unit Lotus [f=0015550] [15550] Event [570,17.6504517,2152]: 0 finished unit Limpet [f=0015589] [15589] Event [5027.61865,103.233643,1427.09302]: 0 finished unit Engineer Commander [f=0015589] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0015589] [15589] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0015625] No clients connected, shutting down server [f=0015625] Server shutdown [f=0015625] End of demo reached [f=0015769] [15769] Event [570,17.6504517,2152]: 0 finished unit Archer [f=0015925] [15925] Event [1224,103.233643,3496]: 0 finished unit Metal Extractor [f=0016393] [16393] Event [570,17.6504517,2152]: 0 finished unit Archer [f=0016450] [16450] Event [1048,103.233643,3832]: 0 finished unit Metal Extractor [f=0016649] [16649] Event [570,17.6504517,2152]: 0 finished unit Duck [f=0016685] Autoquit sending quit command. [f=0016685] [QuitAction] user exited to system [f=0016685] [SpringApp::Kill][1] fromRun=1 [f=0016685] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016685] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016685] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016685] [ThreadPool::SetThreadCount][2] workers=0 [f=0016685] [SpringApp::Kill][2] [f=0016685] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016685] [Game::KillLua][3] dtor=0 luaUI=0x64d0aa80 [f=0016685] Start widgetHandler:Shutdown [f=0016685] Shutdown - SaveOrderList Complete [f=0016685] Writing last game win data [f=0016685] Shutdown - SaveConfigData Complete [f=0016685] Shutdown Widget - Save/Load API [f=0016685] Shutdown Widget - Chili Highlight [f=0016685] Shutdown Widget - Draw After Chili [f=0016685] Shutdown Widget - EPIC Menu [f=0016685] Shutdown Widget - Chili Widget Selector [f=0016685] Shutdown Widget - Chili Minimap [f=0016685] Shutdown Widget - Local Team Colors [f=0016685] Shutdown Widget - Display Keys 2 [f=0016685] Shutdown Widget - Save Game Menu [f=0016685] Shutdown Widget - Unit Icons [f=0016685] Shutdown Widget - Noises [f=0016685] Shutdown Widget - HealthBars [f=0016685] Shutdown Widget - Win Counter [f=0016685] Shutdown Widget - SpringRTS Replay Stats [f=0016685] Shutdown Widget - BuildETA [f=0016685] Shutdown Widget - Modular Comm Info [f=0016685] Shutdown Widget - Music Player v2 [f=0016685] Shutdown Widget - State Reverse and Latency [f=0016685] Shutdown Widget - Stereo3D [f=0016685] Shutdown Widget - Showeco and Grid Drawer [f=0016685] Shutdown Widget - Point Tracker [f=0016685] Shutdown Widget - Missile Silo Range [f=0016685] Shutdown Widget - MinimapEvents [f=0016685] Shutdown Widget - Local Widgets Config [f=0016685] Shutdown Widget - Highlight Geos [f=0016685] Shutdown Widget - Grab Input [f=0016685] Input grabbing is disabled! [f=0016685] Shutdown Widget - Defense Range Zero-K [f=0016685] Shutdown Widget - MetalFeatures (new) [f=0016685] Shutdown Widget - Darkening [f=0016685] Shutdown Widget - Context Menu [f=0016685] Shutdown Widget - Chili Spectator Panels [f=0016685] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016685] Shutdown Widget - Chili Nuke Warning [f=0016685] Shutdown Widget - Chili EndGame Window [f=0016685] Shutdown Widget - Chili Economy Panel Default [f=0016685] Shutdown Widget - CameraShake [f=0016685] Shutdown Widget - Attack AoE [f=0016685] Shutdown Widget - Map Edge Extension [f=0016685] Shutdown Widget - Selection Send [f=0016685] Shutdown Widget - LupsManager [f=0016685] Shutdown Widget - Newton Firezone [f=0016685] Shutdown Widget - Chili Pro Console [f=0016685] Shutdown Widget - Persistent Build Height [f=0016685] Shutdown Widget - Lasso Terraform GUI [f=0016685] Shutdown Widget - Lups [f=0016685] Shutdown Widget - Chili Framework [f=0016685] Shutdown Widget - Chili Core Selector [f=0016685] Shutdown Widget - Custom Markers [f=0016685] Shutdown Widget - Mex Placement Handler [f=0016685] Shutdown Widget - Select Keys [f=0016685] Shutdown Widget - Pause Screen [f=0016685] Shutdown Widget - Text To Speech Control [f=0016685] Shutdown Widget - Layout Handler [f=0016685] End widgetHandler:Shutdown [f=0016685] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2772668,269309308} {int,ext,rec}Allocs={26651652,0,0} {chunk,block}Bytes={269309308,0} [f=0016685] [Game::KillLua][1] dtor=0 luaGaia=0x64c73ad0 [f=0016685] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2551926,255943319} {int,ext,rec}Allocs={26651653,0,0} {chunk,block}Bytes={255943319,0} [f=0016685] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2551926,255943319} {int,ext,rec}Allocs={26651653,0,0} {chunk,block}Bytes={255943319,0} [f=0016685] [Game::KillLua][2] dtor=0 luaRules=0x53906a40 [f=0016685] Start gadgetHandler:Shutdown [f=0016685] Shutdown - StartSetup [f=0016685] Shutdown - UnitMorph [f=0016685] Shutdown - Carrier Drones [f=0016685] Shutdown - LupsNanoSpray [f=0016685] Shutdown - Missile Silo Controller [f=0016685] Shutdown - Modular Comm Info [f=0016685] Shutdown - Terrain Texture Handler [f=0016685] Shutdown - UnitCloakShield [f=0016685] Shutdown - Starlight Handler [f=0016685] End gadgetHandler:Shutdown [f=0016685] Start gadgetHandler:Shutdown [f=0016685] Shutdown - Save/Load [f=0016685] Shutdown - Teleport Throw [f=0016685] Shutdown - UnitMorph [f=0016685] Shutdown - Modular Comm Info [f=0016685] Shutdown - Retreat Command [f=0016685] Shutdown - Shockwaves [f=0016685] Shutdown - UnitCloakShield [f=0016685] Shutdown - Lups Cloak FX [f=0016685] Shutdown - Lups [f=0016685] Shutdown - Lups Shield [f=0016685] End gadgetHandler:Shutdown [f=0016685] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26651684,0,0} {chunk,block}Bytes={0,0} [f=0016685] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26651684,0,0} {chunk,block}Bytes={0,0} [f=0016685] [Game::KillLua][4] dtor=0 [f=0016685] [Game::~CGame][1] [f=0016685] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016685] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016685] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016685] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016685] [Game::KillLua][4] dtor=1 [f=0016685] [Game::KillMisc][1] [f=0016685] [Game::KillMisc][2] [f=0016685] [Game::KillMisc][3] [f=0016685] [Game::KillRendering][1] [f=0016685] [3DOParser::Kill] allocated 137 pieces [f=0016685] [S3OParser::Kill] allocated 2736 pieces [f=0016685] [AssParser::Kill] allocated 222 pieces [f=0016685] [Game::KillInterface][1] [f=0016685] [Game::KillInterface][2] [f=0016685] [Game::KillSimulation][1] [f=0016685] [Game::KillSimulation][2] [f=0016685] [CCollisionHandler] dis-/continuous tests: 0/299943 [f=0016685] [Game::KillSimulation][3] [f=0016685] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016685] [~CPathCache(24x20)] cacheHits=21 hitPercentage=19% numHashColls=0 maxCacheSize=6 [f=0016685] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016685] [~CPathCache(48x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016685] [LosHandler::Kill] raycast instance cache-{hits,misses}={2840,11172}; shared=0%; cached=20% [f=0016685] [Game::KillSimulation][4] [f=0016685] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016685] [Game::~CGame][2] [f=0016685] [Game::~CGame][3] [f=0016685] [SpringApp::Kill][3] [f=0016685] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177446 bytes sent 203679 bytes recv'd [f=0016685] [SpringApp::Kill][4] font=0x467eaaa0 [f=0016685] [SpringApp::Kill][5] [f=0016685] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x468bb120) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=9522ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=1775ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=234ms file="objects3d/strikecom_dead_1.dae" indx=5501 inflSize=1986kb readTime=182ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=176ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=163ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=99ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=84ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=56ms file="luaui/widgets/cmd_missile_silo.lua" indx=4543 inflSize=5kb readTime=48ms file="objects3d/amphdeploy.s3o" indx=4857 inflSize=229kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 65123802 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x469588f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46af0bf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468ba540) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff8c80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]