[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zJ8lOpOGeU/springsettings.1069813.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 211ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f091c09c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6781 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069813/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d3adc0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d3adc0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6428ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 11065ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 548ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 496ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069813/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4597ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11798,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069813/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513f89a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 67f946606a4841cefaf275b85fc8eb57 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000b7487680,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000d88aa640,0000000000000000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Q! [f=-000001] [0] Event [4609,173.668472,4692]: 0 finished unit Engineer Commander [f=-000001] [0] Event [595,175.832275,323]: 1 finished unit Guardian Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:2001, userid: 6988 [f=0000000] [0] WebFreaK, team: 0, elo:1973, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [4624,170.444519,4528]: 0 finished unit Tank Foundry [f=0000008] [8] Event [672,175.815674,304]: 1 finished unit Tank Foundry [f=0000025] Playback continued [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000330] [330] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000450] [450] Event [456,175.819244,392]: 1 finished unit Wind/Tidal Generator [f=0000570] [570] Event [504,173.995728,456]: 1 finished unit Wind/Tidal Generator [f=0000615] [615] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000689] [689] Event [610.870605,252.819244,436.826263]: 1 finished unit Firefly [f=0000845] [845] Event [4408,174.009949,4488]: 0 finished unit Solar Collector [f=0000853] [853] Event [700,177.127899,304]: 1 finished unit Welder [f=0000879] [879] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0001043] [1043] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001265] [1265] Event [4488,173.995728,4632]: 0 finished unit Solar Collector [f=0001557] [1557] Event [700,177.127899,304]: 1 finished unit Kodachi [f=0001703] [1703] Event [4632,177.458252,4760]: 0 finished unit Solar Collector [f=0001954] [1954] Event [4624.04297,173.348923,4500]: 0 finished unit Kodachi [f=0002277] [2277] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0002721] [2721] Event [4128,177.642761,2544]: 0 finished unit Lotus [f=0002799] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_3|donator_2|False|Pirate||DE [f=0002841] > SPRINGIE:User bhaktivedanta|gunshipheavytrans|7_3|donator_2|False|Pirate||DE [f=0002855] Connection attempt from bhaktivedanta [f=0002855] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002855] Player bhaktivedanta left the game: terminating existing connection [f=0002855] [2855] Event [undefined]: bhaktivedanta timed out [f=0002855] [2855] Event [undefined]: bhaktivedanta changed status [f=0002855] -> Connection established (given id 1) [f=0002862] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002862] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003072] [3072] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003170] [3170] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0003314] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0003328] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0003328] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000e2f73d50,0000000000000000}]" [f=0003400] [3400] Event [4808,172.172241,3832]: 0 finished unit Solar Collector [f=0003464] [3464] Event [4624.04297,173.348923,4500]: 0 finished unit Kodachi [f=0003759] [3759] Event [4664,164.949188,3720]: 0 finished unit Solar Collector [f=0003877] 24h disconnect or sth [f=0004017] [4017] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0004154] [4154] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0004337] [4337] Event [700,177.127899,304]: 1 finished unit Welder [f=0004417] [4417] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0004421] [4421] Event [3632,173.811279,3136]: 0 finished unit Lotus [f=0004441] [4441] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004441] [4441] Event [312,177.394409,1064]: 1 finished unit Solar Collector [f=0004448] [4448] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0004635] [4635] Event [4552,168.589111,3592]: 0 finished unit Solar Collector [f=0004738] [4738] Event [1256,175.634766,328]: 1 finished unit Solar Collector [f=0004904] [4904] Event [416,175.819244,688]: 1 finished unit Lotus [f=0004977] [4977] Event [4568,175.819244,3416]: 0 finished unit Solar Collector [f=0005113] [5113] Event [700,177.127899,304]: 1 finished unit Blitz [f=0005123] [5123] Event [4000,173.995728,2416]: 0 finished unit Lotus [f=0005343] [5343] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0005367] [5367] Event [928,175.826355,448]: 1 finished unit Lotus [f=0005547] [5547] Event [4536,175.826355,3224]: 0 finished unit Solar Collector [f=0005551] [5551] Event [3840,175.819244,2400]: 0 finished unit Picket [f=0005600] [5600] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0005682] [5682] Event [1768,179.52301,792]: 1 finished unit Solar Collector [f=0005703] [5703] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0005743] [5743] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0005899] [5899] Event [4600,180.98465,3048]: 0 finished unit Solar Collector [f=0005967] [5967] Event [3808,175.826355,2448]: 0 finished unit Picket [f=0006024] [6024] Event [1900.87073,166.785324,1151.99194]: 0 lost unit Kodachi [f=0006119] [6119] Event [656,175.748291,1488]: 1 finished unit Lotus [f=0006279] [6279] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006379] [6379] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0006390] [6390] Event [408,181.289734,1608]: 1 finished unit Solar Collector [f=0006481] [6481] Event [700,177.127899,304]: 1 finished unit Blitz [f=0006688] [6688] Event [2448,173.868042,1184]: 1 finished unit Lotus [f=0006776] [6776] Event [2976,174.002838,2640]: 0 finished unit Picket [f=0006828] [6828] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0006999] [6999] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0007051] [7051] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0007141] [7141] Event [3088,175.812134,2496]: 0 finished unit Lotus [f=0007362] [7362] Event [2248,174.180237,1240]: 1 finished unit Solar Collector [f=0007405] [7405] Event [700,177.127899,304]: 1 finished unit Blitz [f=0007406] [7406] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0007479] [7479] Event [2912,181.289734,3904]: 0 finished unit Lotus [f=0007524] [7524] Event [3434.29785,170.348755,4965.45117]: 1 lost unit Kodachi [f=0007639] [7639] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0007849] [7849] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0007960] [7960] Event [700,177.127899,304]: 1 finished unit Kodachi [f=0008131] [8131] Event [632,173.988647,536]: 1 finished unit Solar Collector [f=0008184] [8184] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0008187] [8187] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0008470] [8470] Event [4552,172.172241,2888]: 0 finished unit Solar Collector [f=0008506] [8506] Event [664,177.571777,712]: 1 finished unit Solar Collector [f=0008543] [8543] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0008755] [8755] Event [4376,175.819244,2808]: 0 finished unit Solar Collector [f=0008820] [8820] Event [600,173.995728,792]: 1 finished unit Solar Collector [f=0008877] [8877] Event [700,177.127899,304]: 1 finished unit Blitz [f=0009115] [9115] Event [4216,179.466248,2696]: 0 finished unit Solar Collector [f=0009165] [9165] Event [472,175.819244,904]: 1 finished unit Solar Collector [f=0009217] [9217] Event [4520,179.217896,4760]: 0 finished unit Wind/Tidal Generator [f=0009298] [9298] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0009361] [9361] Event [4392,179.274658,4760]: 0 finished unit Wind/Tidal Generator [f=0009400] [9400] Event [1148.72546,177.606567,2005.65613]: 1 finished unit Guardian Commander [f=0009400] [9400] Event [4232,181.289734,2552]: 0 finished unit Solar Collector [f=0009470] [9470] Event [1248,173.995728,2080]: 1 finished unit Lotus [f=0009509] [9509] Event [456,175.819244,1000]: 1 finished unit Solar Collector [f=0009511] [9511] Event [4440,177.585999,4744]: 0 finished unit Wind/Tidal Generator [f=0009578] [9578] Event [4616,170.221008,4632]: 0 finished unit Caretaker [f=0009660] [9660] Event [4328,177.642761,4744]: 0 finished unit Wind/Tidal Generator [f=0009670] [9670] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0009708] Playback paused [f=0009711] Playback continued [f=0009731] [9731] Event [4136,177.635651,2424]: 0 finished unit Solar Collector [f=0009793] [9793] Event [700,177.127899,304]: 1 finished unit Blitz [f=0009825] [9825] Event [1096,175.897278,1992]: 1 finished unit Solar Collector [f=0009840] [9840] Event [4216,184.745178,4744]: 0 finished unit Wind/Tidal Generator [f=0009896] [9896] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0010049] [10049] Event [4104,181.594849,4744]: 0 finished unit Wind/Tidal Generator [f=0010080] [10080] Event [4736,163.054749,4528]: 0 finished unit Tank Plate [f=0010095] [10095] Event [2367.31128,175.819244,2705.07153]: 0 lost unit Blitz [f=0010259] [10259] Event [3992,184.99353,4744]: 0 finished unit Wind/Tidal Generator [f=0010346] [10346] Event [700,177.127899,304]: 1 finished unit Kodachi [f=0010391] [10391] Event [4808,175.812134,4712]: 0 finished unit Wind/Tidal Generator [f=0010418] [10418] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0010450] [10450] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0010484] [10484] Event [3832,184.872894,4760]: 0 finished unit Wind/Tidal Generator [f=0010504] [10504] Event [4920,173.804169,4728]: 0 finished unit Wind/Tidal Generator [f=0010612] [10612] Event [1224,173.995728,696]: 1 finished unit Energy Pylon [f=0010631] [10631] Event [2976,173.995728,2736]: 0 finished unit Lotus [f=0010632] [10632] Event [760,175.691528,2520]: 1 finished unit Solar Collector [f=0010647] [10647] Event [4920,171.980652,4616]: 0 finished unit Wind/Tidal Generator [f=0010692] [10692] Event [3768,183.113251,4744]: 0 finished unit Wind/Tidal Generator [f=0010757] [10757] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0010889] [10889] Event [3008,177.642761,3824]: 0 lost unit Picket [f=0010930] [10930] Event [2912,181.289734,3904]: 0 lost unit Lotus [f=0010940] [10940] Event [4936,168.525238,4504]: 0 finished unit Wind/Tidal Generator [f=0010972] [10972] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0011043] [11043] Event [3656,183.113251,4744]: 0 finished unit Wind/Tidal Generator [f=0011102] [11102] Event [2944,172.165161,2912]: 0 finished unit Picket [f=0011124] [11124] Event [2587.1272,179.350555,3469.48853]: 0 lost unit Blitz [f=0011171] [11171] Event [760,179.452057,2776]: 1 finished unit Solar Collector [f=0011223] [11223] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0011287] [11287] Event [4936,179.217896,4392]: 0 finished unit Wind/Tidal Generator [f=0011295] [11295] Event [2162.31543,175.819244,3159.00195]: 1 lost unit Blitz [f=0011336] [11336] Event [2238.42456,175.819244,3172.9541]: 0 lost unit Kodachi [f=0011395] [11395] Event [2027.84351,173.991333,2972.55957]: 1 lost unit Blitz [f=0011397] [11397] Event [3544,177.529236,4744]: 0 finished unit Wind/Tidal Generator [f=0011636] [11636] Event [4952,177.713684,4280]: 0 finished unit Wind/Tidal Generator [f=0011695] [11695] Event [3432,170.102997,4744]: 0 finished unit Wind/Tidal Generator [f=0011861] [11861] Event [700,177.127899,304]: 1 finished unit Ogre [f=0011911] [11911] Event [4952,174.002838,4168]: 0 finished unit Wind/Tidal Generator [f=0012068] [12068] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0012188] [12188] Event [4968,170.284882,4056]: 0 finished unit Wind/Tidal Generator [f=0012216] [12216] Event [2138.52979,263.350403,2913.54199]: 1 lost unit Firefly [f=0012327] [12327] Event [2824,173.398499,3896]: 0 finished unit Metal Extractor [f=0012383] [12383] Event [1006.65417,170.583725,2680.04956]: 1 finished unit Guardian Commander [f=0012404] [12404] Event [4968,168.518127,3944]: 0 finished unit Wind/Tidal Generator [f=0012527] [12527] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0012539] [12539] Event [1006.65417,250.583725,2680.04956]: 1 finished unit Firefly [f=0012707] [12707] Event [1128,175.613464,2632]: 1 finished unit Stinger [f=0012757] [12757] Event [2800,177.654663,3776]: 0 finished unit Lotus [f=0012806] [12806] Event [700,177.127899,304]: 1 finished unit Blitz [f=0012886] [12886] Event [760,173.995728,504]: 1 finished unit Caretaker [f=0012887] [12887] Event [4736.04297,163.914215,4500]: 0 finished unit Minotaur [f=0012929] [12929] Event [1115.17688,259.334045,2539.45898]: 1 finished unit Firefly [f=0012989] [12989] Event [1184,172.13678,2448]: 1 finished unit Radar Tower [f=0013129] [13129] Event [700,177.127899,304]: 1 finished unit Kodachi [f=0013216] [13216] Event [2648,177.642761,3256]: 0 finished unit Caretaker [f=0013470] [13470] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0013545] [13545] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0013553] [13553] Event [2752,179.518036,3808]: 0 finished unit Picket [f=0013632] Playback paused [f=0013635] Playback continued [f=0013767] [13767] Event [3608,173.995728,696]: 1 finished unit Solar Collector [f=0013826] [13826] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0014062] [14062] Event [3528,170.235229,1560]: 0 lost unit Gauss [f=0014123] [14123] Event [3613.75513,183.113251,1696.95117]: 0 finished unit Engineer Commander [f=0014123] game_message: Morph complete: Q lvl 1 -> Q lvl 2 [f=0014123] [14123] Received game_message: Morph complete: Q lvl 1 -> Q lvl 2 [f=0014151] [14151] Event [4680,166.893311,4632]: 0 finished unit Caretaker [f=0014191] [14191] Event [3570.396,170.766357,1566.78149]: 1 lost unit Kodachi [f=0014274] [14274] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0014493] [14493] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0014526] [14526] Event [2864,177.642761,3744]: 0 finished unit Picket [f=0014534] [14534] Event [3488,177.387329,1840]: 0 finished unit Lotus [f=0014580] [14580] Event [2246.87476,263.858063,2823.18872]: 1 lost unit Firefly [f=0014581] [14581] Event [3800,175.819244,568]: 1 finished unit Solar Collector [f=0014614] [14614] Event [1867.98486,261.535706,3074.8186]: 1 lost unit Firefly [f=0014619] [14619] Event [1456,179.466248,2992]: 1 finished unit Faraday [f=0014803] [14803] Event [3488,184.624573,1712]: 0 finished unit Lotus [f=0014843] [14843] Event [536,172.349609,640]: 1 finished unit Fusion Reactor [f=0014854] [14854] Event [700,177.127899,304]: 1 finished unit Blitz [f=0014877] [14877] Event [2488,175.890198,3032]: 0 finished unit Gauss [f=0014888] [14888] Event [3488,184.624573,1712]: 0 lost unit Lotus [f=0014909] [14909] Event [1519.98901,255.819244,3165.8269]: 1 finished unit Firefly [f=0014938] [14938] Event [2896,173.995728,3008]: 0 finished unit Picket [f=0014954] [14954] Event [3488,177.389923,1840]: 0 lost unit Lotus [f=0014971] [14971] Event [3088,177.635651,3664]: 0 finished unit Picket [f=0014981] [14981] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0015030] [15030] Event [3431.47412,177.891693,1760.75159]: 1 lost unit Blitz [f=0015061] [15061] Event [3456,170.355835,1936]: 0 lost unit Lotus [f=0015095] [15095] Event [3592,181.723022,1736]: 0 lost unit Metal Extractor [f=0015103] [15103] Event [1829.68896,259.158173,3290.66699]: 1 lost unit Firefly [f=0015133] [15133] Event [1791.67017,175.824387,3179.5127]: 0 lost unit Blitz [f=0015184] [15184] Event [700,177.127899,304]: 1 finished unit Welder [f=0015195] [15195] Event [3846.71265,171.491943,2038.76587]: 1 lost unit Blitz [f=0015225] [15225] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0015299] [15299] Event [1568.7334,253.995728,3273.20825]: 1 finished unit Firefly [f=0015323] [15323] Event [3918.36719,174.756256,2111.78223]: 1 lost unit Blitz [f=0015351] [15351] Event [3831.44116,173.886932,2094.31177]: 1 lost unit Blitz [f=0015433] [15433] Event [392,175.833435,1208]: 1 finished unit Solar Collector [f=0015467] [15467] Event [2265.23047,270.42804,2922.51025]: 1 lost unit Firefly [f=0015485] [15485] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0015536] [15536] Event [4392,172.243195,984]: 1 finished unit Solar Collector [f=0015556] [15556] Event [4736.04297,163.914215,4500]: 0 finished unit Minotaur [f=0015619] [15619] Event [4234.0415,177.642761,2331.45093]: 0 lost unit Engineer Commander [f=0015664] [15664] Event [700,177.127899,304]: 1 finished unit Blitz [f=0015686] [15686] Event [3840,175.262451,2400]: 0 lost unit Picket [f=0015689] [15689] Event [1568.7334,253.995728,3273.20825]: 1 finished unit Firefly [f=0015778] [15778] Event [392,175.890198,1336]: 1 finished unit Solar Collector [f=0015940] [15940] Event [1656,175.819244,3368]: 1 finished unit Stinger [f=0016006] [16006] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0016079] [16079] Event [1644.91309,255.819244,3269.40381]: 1 finished unit Firefly [f=0016091] [16091] Event [2078.68604,176.237869,2347.07178]: 1 lost unit Kodachi [f=0016100] [16100] Event [3314.98779,176.498337,1615.72009]: 1 lost unit Ogre [f=0016106] [16106] Event [2462.82202,265.007599,3048.44971]: 1 lost unit Firefly [f=0016123] [16123] Event [376,179.267578,1464]: 1 finished unit Solar Collector [f=0016233] [16233] Event [2468.94043,277.818848,3072.91968]: 1 lost unit Firefly [f=0016443] [16443] Event [700,177.127899,304]: 1 finished unit Ogre [f=0016469] [16469] Event [1848.91992,254.232178,3093.65698]: 1 finished unit Firefly [f=0016595] [16595] Event [2444.31836,258.740723,2951.73389]: 1 lost unit Firefly [f=0016658] [16658] Event [3624,172.363831,632]: 1 lost unit Metal Extractor [f=0016729] [16729] Event [3608,173.875641,696]: 1 lost unit Solar Collector [f=0016859] [16859] Event [2046.88965,251.885834,3081.9126]: 1 finished unit Firefly [f=0016924] [16924] Event [700,177.127899,304]: 1 finished unit Blitz [f=0016982] [16982] Event [2460.85254,258.651642,2934.896]: 1 lost unit Firefly [f=0017133] [17133] Event [3816,173.995728,504]: 1 lost unit Metal Extractor [f=0017139] [17139] Event [3800,175.759201,568]: 1 lost unit Solar Collector [f=0017239] [17239] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0017249] [17249] Event [1963.33032,253.995728,3336.1897]: 1 finished unit Firefly [f=0017300] [17300] Event [4736.04297,163.914215,4500]: 0 finished unit Minotaur [f=0017368] [17368] Event [4408,173.995728,920]: 1 lost unit Metal Extractor [f=0017379] [17379] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0017404] [17404] Event [700,177.127899,304]: 1 finished unit Blitz [f=0017404] [17404] Event [2407.73145,267.420227,2977.04028]: 1 lost unit Firefly [f=0017537] [17537] Event [4392,172.243195,984]: 1 lost unit Solar Collector [f=0017599] [17599] Event [4562.39844,180.112991,1139.31006]: 1 lost unit Welder [f=0017639] [17639] Event [1981.2865,253.243408,3407.18335]: 1 finished unit Firefly [f=0017699] [17699] Event [2363.79321,173.474716,1502.77625]: 0 lost unit Welder [f=0017763] [17763] Event [2441.28735,269.355133,3067.23193]: 1 lost unit Firefly [f=0017956] [17956] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0017988] [17988] Event [3592,180.46936,1736]: 0 finished unit Metal Extractor [f=0018029] [18029] Event [1981.2865,253.243408,3407.18335]: 1 finished unit Firefly [f=0018051] [18051] Event [2056,170.164246,3448]: 1 finished unit Stinger [f=0018097] [18097] Event [700,177.127899,304]: 1 finished unit Blitz [f=0018137] [18137] Event [2451.3064,266.907196,3058.46362]: 1 lost unit Firefly [f=0018280] [18280] Event [2448,173.868042,1184]: 1 lost unit Lotus [f=0018419] [18419] Event [2020.21021,233.844162,3482.87012]: 1 finished unit Firefly [f=0018425] [18425] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0018552] [18552] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0018555] [18555] Event [2080,168.191772,3600]: 1 finished unit Faraday [f=0018610] [18610] Event [2433.53467,269.299835,3061.0415]: 1 lost unit Firefly [f=0018700] [18700] Event [3184,170.360657,4720]: 0 finished unit Lotus [f=0018735] [18735] Event [2248,174.180237,1240]: 1 lost unit Solar Collector [f=0018749] [18749] Event [2188.229,174.014984,1082.91638]: 1 lost unit Blitz [f=0018809] [18809] Event [1985.10608,240.6651,3459.87842]: 1 finished unit Firefly [f=0018859] [18859] Event [2201.5918,172.047928,1180.84106]: 1 lost unit Blitz [f=0018894] [18894] Event [2068.8562,172.176544,1160.97644]: 1 lost unit Blitz [f=0018921] [18921] Event [3624,171.60257,632]: 0 finished unit Metal Extractor [f=0018954] [18954] Event [1985.10608,160.6651,3459.87842]: 1 finished unit Guardian Commander [f=0018954] [18954] Event [1985.10608,160.6651,3459.87842]: 1 lost unit Guardian Commander [f=0018977] [18977] Event [2444.70288,267.747223,3032.73804]: 1 lost unit Firefly [f=0018983] [18983] Event [1721.6123,174.827286,1075.40271]: 1 lost unit Kodachi [f=0019043] [19043] Event [4600,186.582886,4944]: 0 finished unit Fusion Reactor [f=0019048] [19048] Event [1920,172.172241,3344]: 1 finished unit Faraday [f=0019048] [19048] Event [1411.69226,172.172821,1032.64685]: 1 lost unit Ogre [f=0019060] [19060] Event [1702.30664,175.285995,1042.39099]: 1 lost unit Blitz [f=0019189] [19189] Event [4624.04297,173.348923,4500]: 0 finished unit Welder [f=0019199] [19199] Event [1985.10608,243.1651,3459.87842]: 1 finished unit Firefly [f=0019236] [19236] Event [1632.54443,175.872711,1071.69373]: 1 lost unit Blitz [f=0019296] [19296] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0019338] [19338] Event [2397.6731,269.347778,2967.62256]: 1 lost unit Firefly [f=0019373] [19373] Event [856,175.819244,616]: 1 finished unit Stinger [f=0019412] [19412] Event [1768,179.416656,792]: 1 lost unit Solar Collector [f=0019427] [19427] Event [700,177.127899,304]: 1 finished unit Blitz [f=0019463] [19463] Event [3248,177.451172,4592]: 0 finished unit Lotus [f=0019499] [19499] Event [1224,173.995728,696]: 1 lost unit Energy Pylon [f=0019565] [19565] Event [3816,173.23172,504]: 0 finished unit Metal Extractor [f=0019589] [19589] Event [1909.79651,235.513214,3694.59937]: 1 finished unit Firefly [f=0019639] [19639] Event [1165.11072,175.529846,549.263306]: 0 lost unit Blitz [f=0019649] [19649] Event [1038.79053,176.090591,521.470276]: 1 lost unit Blitz [f=0019663] [19663] Event [1125.5,174.294571,675.771057]: 0 lost unit Blitz [f=0019719] [19719] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0019722] [19722] Event [4736.04297,163.914215,4500]: 0 finished unit Minotaur [f=0019748] [19748] Event [928,175.826355,448]: 1 lost unit Lotus [f=0019790] [19790] Event [2513.61182,269.204803,3787.78516]: 1 lost unit Firefly [f=0019867] [19867] Event [856,175.819244,616]: 1 lost unit Stinger [f=0019871] [19871] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0019945] [19945] Event [760,173.995728,504]: 1 lost unit Caretaker [f=0019966] [19966] Event [744,175.847321,600]: 1 lost unit Metal Extractor [f=0019979] [19979] Event [1731.00403,258.240784,4045.35083]: 1 finished unit Firefly [f=0020005] [20005] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0020013] gg [f=0020019] [20019] Event [700,177.127899,304]: 1 finished unit Blitz [f=0020134] [20134] Event [1640,174.187317,4216]: 1 finished unit Solar Collector [f=0020139] [20139] Event [849.540527,177.863785,475.328339]: 1 lost unit Blitz [f=0020144] !resign [f=0020144] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0020144] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0020144] > Poll: Resign team 1? [END:SUCCESS] [f=0020144] [20144] Event [undefined]: bhaktivedanta resigned [f=0020144] game_message: bhaktivedanta has been destroyed! [f=0020144] game_message: WebFreaK wins! [f=0020144] Submitting stats [f=0020144] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020144] Part| Total Time|Time of the last 0.5s [f=0020144] Draw 24917.92ms 10.29% [f=0020144] Lua::Callins::Synced 23151.08ms 19.68% [f=0020144] Lua::Callins::Unsynced 42433.46ms 9.69% [f=0020144] Lua::CollectGarbage::Synced 5802.00ms 12.46% [f=0020144] Lua::CollectGarbage::Unsynced 10844.63ms 16.42% [f=0020144] Misc::Profiler::AddTime 90.47ms 0.00% [f=0020144] Sim 74352.45ms 54.90% [f=0020144] [20144] Received game_message: bhaktivedanta has been destroyed! [f=0020144] [20144] Received game_message: WebFreaK wins! [f=0020144] > Team 1 resigned [f=0020145] [20145] Game End Stats Header: 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Playback paused [f=0020151] Playback continued [f=0020161] gg [f=0020162] [20162] Event [705.139587,175.819244,979.353943]: 1 lost unit Welder [f=0020170] [20170] Event [700,177.127899,304]: 1 lost unit Kodachi [f=0020193] [20193] Event [1256,175.634766,328]: 1 lost unit Solar Collector [f=0020232] [20232] Event [4408,173.234467,920]: 0 finished unit Metal Extractor [f=0020312] Player WebFreaK left the game: normal quit [f=0020312] [20312] Event [undefined]: WebFreaK quit [f=0020370] [20370] Event [4624.04297,173.348923,4500]: 0 finished unit Blitz [f=0020426] No clients connected, shutting down server [f=0020426] Server shutdown [f=0020645] Autoquit sending quit command. [f=0020645] [QuitAction] user exited to system [f=0020645] [SpringApp::Kill][1] fromRun=1 [f=0020645] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020645] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020645] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020645] [ThreadPool::SetThreadCount][2] workers=0 [f=0020645] [SpringApp::Kill][2] [f=0020645] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020645] [Game::KillLua][3] dtor=0 luaUI=0x50d22120 [f=0020645] Start widgetHandler:Shutdown [f=0020645] Shutdown - SaveOrderList Complete [f=0020645] Writing last game win data [f=0020645] Shutdown - SaveConfigData Complete [f=0020645] Shutdown Widget - Save/Load API [f=0020645] Shutdown Widget - Chili Highlight [f=0020645] Shutdown Widget - Draw After Chili [f=0020645] Shutdown Widget - EPIC Menu [f=0020645] Shutdown Widget - Chili Widget Selector [f=0020645] Shutdown Widget - Chili Minimap [f=0020645] Shutdown Widget - Local Team Colors [f=0020645] Shutdown Widget - Display Keys 2 [f=0020645] Shutdown Widget - Save Game Menu [f=0020645] Shutdown Widget - Unit Icons [f=0020645] Shutdown Widget - Noises [f=0020645] Shutdown Widget - HealthBars [f=0020645] Shutdown Widget - Win Counter [f=0020645] Shutdown Widget - SpringRTS Replay Stats [f=0020645] Shutdown Widget - BuildETA [f=0020645] Shutdown Widget - Modular Comm Info [f=0020645] Shutdown Widget - Music Player v2 [f=0020645] Shutdown Widget - State Reverse and Latency [f=0020645] Shutdown Widget - Stereo3D [f=0020645] Shutdown Widget - Showeco and Grid Drawer [f=0020645] Shutdown Widget - Point Tracker [f=0020645] Shutdown Widget - Missile Silo Range [f=0020645] Shutdown Widget - MinimapEvents [f=0020645] Shutdown Widget - Local Widgets Config [f=0020645] Shutdown Widget - Highlight Geos [f=0020645] Shutdown Widget - Grab Input [f=0020645] Input grabbing is disabled! [f=0020645] Shutdown Widget - Defense Range Zero-K [f=0020645] Shutdown Widget - MetalFeatures (new) [f=0020645] Shutdown Widget - Darkening [f=0020645] Shutdown Widget - Context Menu [f=0020645] Shutdown Widget - Chili Spectator Panels [f=0020645] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020645] Shutdown Widget - Chili Nuke Warning [f=0020645] Shutdown Widget - Chili EndGame Window [f=0020645] Shutdown Widget - Chili Economy Panel Default [f=0020645] Shutdown Widget - CameraShake [f=0020645] Shutdown Widget - Attack AoE [f=0020645] Shutdown Widget - UnitShapes [f=0020645] Shutdown Widget - Map Edge Extension [f=0020645] Shutdown Widget - Selection Send [f=0020645] Shutdown Widget - LupsManager [f=0020645] Shutdown Widget - Newton Firezone [f=0020645] Shutdown Widget - Chili Pro Console [f=0020645] Shutdown Widget - Persistent Build Height [f=0020645] Shutdown Widget - Lasso Terraform GUI [f=0020645] Shutdown Widget - Lups [f=0020645] Shutdown Widget - Chili Framework [f=0020645] Shutdown Widget - Chili Core Selector [f=0020645] Shutdown Widget - Custom Markers [f=0020645] Shutdown Widget - Mex Placement Handler [f=0020645] Shutdown Widget - Select Keys [f=0020645] Shutdown Widget - Pause Screen [f=0020645] Shutdown Widget - Text To Speech Control [f=0020645] Shutdown Widget - Layout Handler [f=0020645] End widgetHandler:Shutdown [f=0020645] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3858030,393018076} {int,ext,rec}Allocs={28029530,0,0} {chunk,block}Bytes={393018076,0} [f=0020645] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020645] [Game::KillLua][2] dtor=0 luaRules=0x513f89a0 [f=0020645] Start gadgetHandler:Shutdown [f=0020645] Shutdown - StartSetup [f=0020645] Shutdown - UnitMorph [f=0020645] Shutdown - Carrier Drones [f=0020645] Shutdown - LupsNanoSpray [f=0020645] Shutdown - Missile Silo Controller [f=0020645] Shutdown - Modular Comm Info [f=0020645] Shutdown - Terrain Texture Handler [f=0020645] Shutdown - UnitCloakShield [f=0020645] Shutdown - Starlight Handler [f=0020645] End gadgetHandler:Shutdown [f=0020645] Start gadgetHandler:Shutdown [f=0020645] Shutdown - Save/Load [f=0020645] Shutdown - Teleport Throw [f=0020645] Shutdown - UnitMorph [f=0020645] Shutdown - Modular Comm Info [f=0020645] Shutdown - Retreat Command [f=0020645] Shutdown - Shockwaves [f=0020645] Shutdown - UnitCloakShield [f=0020645] Shutdown - Lups Cloak FX [f=0020645] Shutdown - Lups [f=0020645] Shutdown - Lups Shield [f=0020645] End gadgetHandler:Shutdown [f=0020645] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28029561,0,0} {chunk,block}Bytes={0,0} [f=0020645] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28029561,0,0} {chunk,block}Bytes={0,0} [f=0020645] [Game::KillLua][4] dtor=0 [f=0020645] [Game::~CGame][1] [f=0020645] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020645] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020645] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020645] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020645] [Game::KillLua][4] dtor=1 [f=0020645] [Game::KillMisc][1] [f=0020645] [Game::KillMisc][2] [f=0020645] [Game::KillMisc][3] [f=0020645] [Game::KillRendering][1] [f=0020645] [3DOParser::Kill] allocated 155 pieces [f=0020645] [S3OParser::Kill] allocated 2741 pieces [f=0020645] [AssParser::Kill] allocated 248 pieces [f=0020645] [Game::KillInterface][1] [f=0020645] [Game::KillInterface][2] [f=0020645] [Game::KillSimulation][1] [f=0020645] [Game::KillSimulation][2] [f=0020645] [CCollisionHandler] dis-/continuous tests: 0/184849 [f=0020645] [Game::KillSimulation][3] [f=0020645] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020645] [~CPathCache(20x20)] cacheHits=137 hitPercentage=32% numHashColls=0 maxCacheSize=26 [f=0020645] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020645] [~CPathCache(40x40)] cacheHits=114 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020645] [LosHandler::Kill] raycast instance cache-{hits,misses}={5554,12998}; shared=0%; cached=30% [f=0020645] [Game::KillSimulation][4] [f=0020645] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020645] [Game::~CGame][2] [f=0020645] [Game::~CGame][3] [f=0020645] [SpringApp::Kill][3] [f=0020645] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 219835 bytes sent 249097 bytes recv'd [f=0020645] [SpringApp::Kill][4] font=0x44c6aaa0 [f=0020645] [SpringApp::Kill][5] [f=0020645] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ce7680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8041ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=618ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=287ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=278ms file="objects3d/armcrabe.3do" indx=4899 inflSize=39kb readTime=225ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=211ms file="objects3d/gauss.dae" indx=5184 inflSize=1555kb readTime=187ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=177ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=170ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=147ms file="unittextures/gauss3_tex1.png" indx=7197 inflSize=1103kb readTime=116ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 68219656 bytes cached in 2929 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44dce6d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dcdd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d36bf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f091c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]