[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qhHXBj36wY/springsettings.1069627.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 337ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f41d009c230 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6896 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1069627/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 526ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f449f0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f449f0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2635ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2952ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1170ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 1385ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 230ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 273ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 967ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1069627/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3479ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11803,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1069627/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5153fab0,0x5185b260}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 919f46600b31672abe4960e92c9ceb70 [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jamtime360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000be807370,00000000e5cc3a10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamtime360" string="[Game::Load][lua{Rules,Gaia}={0000000090232d10,0000000108e4f990}]" [f=-000001] hi! glhf [f=-000001] Allies: I choose: Hive Comm! [f=-000001] u2 [f=-000001] [0] Event [404,188.673096,4736]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4667,188.678955,329]: 1 finished unit Engineer Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:1946, userid: 6988 [f=0000000] [0] Jamtime360, team: 0, elo:1809, userid: 487604 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4672,188.671875,448]: 1 finished unit Rover Assembly [f=0000017] [17] Event [496,188.671875,4800]: 0 finished unit Rover Assembly [f=0000241] [241] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000262] [262] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0000312] [312] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000409] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=0000409] > SPRINGIE:User bloa|cloakskirm|5_5||False|Pirate||DE [f=0000430] Connection attempt from bloa [f=0000430] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000430] -> Connection established (given id 2) [f=0000440] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000440] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000481] [481] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000487] [487] Event [513.99231,189.316971,4799.97021]: 0 finished unit Dart [f=0000583] [583] Event [4792,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [280,188.651123,4872]: 0 finished unit Solar Collector [f=0000624] [624] Event [513.99231,189.316971,4799.97021]: 0 finished unit Dart [f=0000687] [687] Event [4744,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [351.867462,265.671875,4776.34277]: 0 finished unit Firefly [f=0000739] [739] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0000869] [869] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0001011] [1011] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0001346] [1346] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001362] [1362] Event [1383.56091,22.8525391,2846.50928]: 0 lost unit Dart [f=0001390] [1390] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0001454] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0001457] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0001457] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000da4a60c0,00000000e6424680}]" [f=0001565] [1565] Event [4200,188.671875,744]: 1 finished unit Solar Collector [f=0001823] [1823] Event [4248,188.671875,824]: 1 finished unit Solar Collector [f=0002013] [2013] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002062] [2062] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0002148] [2148] Event [4168,188.282776,872]: 1 finished unit Solar Collector [f=0002177] [2177] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0002196] [2196] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002558] [2558] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0002808] [2808] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002890] [2890] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0003052] [3052] Event [336,188.671875,4752]: 0 finished unit Lotus [f=0003101] [3101] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0003140] [3140] Event [3347.29321,77.104187,623.62561]: 0 lost unit Dart [f=0003209] [3209] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003229] [3229] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003283] [3283] Event [3165.24146,77.104187,253.9142]: 1 lost unit Scorcher [f=0003304] [3304] Event [440,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0003321] [3321] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0003430] [3430] Event [3138.61011,77.104187,581.760986]: 1 lost unit Mason [f=0003469] [3469] Event [3120,77.104187,496]: 1 lost unit Lotus [f=0003489] [3489] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0003527] [3527] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0003589] [3589] Event [184,188.386536,4792]: 0 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0003726] [3726] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0003732] [3732] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0003751] [3751] Event [3041.54053,77.2580948,275.919312]: 0 lost unit Scorcher [f=0004053] [4053] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0004187] [4187] Event [4544,77.104187,1760]: 1 finished unit Lotus [f=0004259] [4259] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0004333] [4333] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0004526] [4526] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0004604] [4604] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0004682] [4682] Event [2018.05127,77.104187,4529.67188]: 0 finished unit Guardian Commander [f=0004682] game_message: Morph complete: Hive Comm lvl 1 -> Hive Comm lvl 2 [f=0004682] [4682] Received game_message: Morph complete: Hive Comm lvl 1 -> Hive Comm lvl 2 [f=0004705] [4705] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0004863] [4863] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0004959] [4959] Event [2803.88037,27.2283764,1090.21277]: 1 lost unit Dart [f=0004980] [4980] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0005082] [5082] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0005107] [5107] Event [2968,75.9437561,536]: 1 finished unit Metal Extractor [f=0005174] [5174] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0005353] [5353] Event [513.99231,189.316971,4799.97021]: 0 finished unit Dart [f=0005355] [5355] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0005454] [5454] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005468] [5468] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0005743] [5743] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0005748] [5748] Event [1712,58.2925415,3856]: 0 finished unit Lotus [f=0005844] [5844] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0005929] [5929] Event [2984,75.9437561,360]: 1 finished unit Metal Extractor [f=0006043] [6043] Event [3143.02734,43.138298,1187.28467]: 1 lost unit Dart [f=0006065] [6065] Event [3048.39575,33.8293533,1209.77332]: 1 lost unit Scorcher [f=0006077] [6077] Event [3012.23511,30.8003902,1240.01257]: 1 lost unit Scorcher [f=0006119] [6119] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0006199] [6199] Event [3283.1377,56.1335411,979.971008]: 1 lost unit Dart [f=0006219] [6219] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0006229] [6229] Event [3213.90234,50.3850288,1139.66687]: 0 lost unit Scorcher [f=0006435] [6435] Event [513.99231,189.316971,4799.97021]: 0 finished unit Ripper [f=0006494] [6494] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0006525] [6525] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006594] [6594] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0006666] [6666] Event [1632,51.7453003,3776]: 0 finished unit Lotus [f=0006714] [6714] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0006804] [6804] Event [2657.06665,43.9817543,3400.375]: 1 lost unit Dart [f=0006864] [6864] Event [2529.97485,33.9431038,3541.8999]: 1 lost unit Scorcher [f=0006870] [6870] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0006963] [6963] Event [2083.9043,26.5969753,3722.79297]: 0 lost unit Fencer [f=0006971] [6971] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0006999] [6999] Event [2073.6272,22.9238338,3572.64478]: 1 lost unit Scorcher [f=0007020] [7020] Event [2035.65344,26.7519569,3674.75513]: 0 lost unit Scorcher [f=0007113] [7113] Event [2080.98657,112.233421,3510.03516]: 0 lost unit Firefly [f=0007245] [7245] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0007345] [7345] Event [1800,41.25,3720]: 0 finished unit Solar Collector [f=0007388] [7388] Event [2986.32178,5.83497334,4407.96143]: 0 lost unit Dart [f=0007439] [7439] Event [1788.37256,131.369629,3853.30298]: 0 finished unit Firefly [f=0007516] [7516] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0007547] [7547] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0007564] [7564] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0007618] [7618] Event [3825.01855,46.6430855,1899.51709]: 0 lost unit Scorcher [f=0007627] [7627] Event [3794.81201,48.0504951,1854.83679]: 0 lost unit Scorcher [f=0007788] [7788] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0007805] [7805] Event [1051.80042,166.172516,3278.43384]: 0 lost unit Firefly [f=0007838] [7838] Event [1150.52502,59.0082893,3318.76587]: 1 lost unit Dart [f=0007838] [7838] Event [1135.96655,61.3929024,3337.85522]: 1 lost unit Dart [f=0007842] [7842] Event [1134.29822,57.5215912,3295.02661]: 1 lost unit Dart [f=0007933] [7933] Event [4672.02979,189.316971,465.99234]: 1 finished unit Dart [f=0007992] [7992] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0008050] [8050] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0008129] [8129] Event [1788.37256,131.369629,3853.30298]: 0 finished unit Firefly [f=0008148] [8148] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0008323] [8323] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008390] [8390] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0008679] [8679] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0008711] [8711] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0008885] [8885] Event [513.99231,189.316971,4799.97021]: 0 finished unit Ripper [f=0008899] [8899] Event [4536,188.671875,424]: 1 finished unit Caretaker [f=0008980] [8980] Event [513.99231,189.316971,4799.97021]: 0 finished unit Dart [f=0009070] [9070] Event [513.99231,189.316971,4799.97021]: 0 finished unit Dart [f=0009102] [9102] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0009216] [9216] Event [4648,77.104187,1912]: 1 finished unit Solar Collector [f=0009247] [9247] Event [448,77.104187,3200]: 0 finished unit Lotus [f=0009330] [9330] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0009355] [9355] Event [4536,188.671875,328]: 1 finished unit Caretaker [f=0009363] [9363] Event [1962.71606,112.386436,2518.10107]: 0 lost unit Firefly [f=0009654] [9654] Event [2649.8125,48.059185,3312.11182]: 1 lost unit Dart [f=0009689] [9689] Event [2232.15894,110.954872,3107.35181]: 0 finished unit Firefly [f=0009691] [9691] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0009714] [9714] Event [2478.50366,44.7961845,3204.07153]: 1 lost unit Dart [f=0009727] [9727] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0009763] [9763] Event [2394.78198,126.054108,3296.4834]: 0 lost unit Firefly [f=0009779] [9779] Event [2310.6438,27.2111816,3465.63184]: 1 lost unit Scorcher [f=0009780] [9780] Event [2420.63379,42.5820045,3191.81128]: 1 lost unit Scorcher [f=0009798] [9798] Event [4440,188.671875,552]: 1 finished unit Energy Pylon [f=0009804] [9804] Event [2321.40503,30.3592968,3374.20874]: 0 lost unit Fencer [f=0009882] [9882] Event [2234.47656,29.3763599,3271.95923]: 1 lost unit Scorcher [f=0009904] [9904] Event [2273.07886,35.5859032,3151.41724]: 0 lost unit Ripper [f=0009932] [9932] Event [2347.34375,47.6557121,2902.13257]: 1 lost unit Scorcher [f=0009985] [9985] Event [600,77.104187,3304]: 0 finished unit Solar Collector [f=0009992] [9992] Event [2146.77515,27.1430092,3246.02905]: 0 lost unit Fencer [f=0010024] [10024] Event [4448.49951,77.104187,1875.00586]: 1 finished unit Engineer Commander [f=0010025] [10025] Event [2264.34814,37.6587791,3050.84521]: 1 lost unit Scorcher [f=0010062] [10062] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0010079] [10079] Event [2081.87866,102.93454,3147.20459]: 0 finished unit Firefly [f=0010084] [10084] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0010107] [10107] Event [2024.54993,25.9655476,3062.77319]: 1 lost unit Scorcher [f=0010146] [10146] Event [2256,31.071167,3216]: 0 finished unit Lotus [f=0010195] [10195] Event [2070.96094,23.5755272,3227.75293]: 1 lost unit Scorcher [f=0010262] [10262] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0010299] [10299] Event [2073.18506,27.2294617,3123.20166]: 1 lost unit Scorcher [f=0010371] [10371] Event [513.99231,189.316971,4799.97021]: 0 finished unit Mason [f=0010389] [10389] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0010522] Playback paused [f=0010525] Playback continued [f=0010697] [10697] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0010719] [10719] Event [608,94.8834229,3072]: 0 finished unit Picket [f=0010796] [10796] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0010976] [10976] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011008] [11008] Event [513.99231,189.316971,4799.97021]: 0 finished unit Fencer [f=0011104] [11104] Event [464,110.566711,3072]: 0 finished unit Radar Tower [f=0011113] [11113] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011145] [11145] Event [1784,51.9943237,3832]: 0 finished unit Wind/Tidal Generator [f=0011247] [11247] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011325] [11325] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0011347] [11347] Event [1688,42.0489502,3672]: 0 finished unit Wind/Tidal Generator [f=0011382] [11382] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011517] [11517] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011596] [11596] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0011628] Spectator bloa left the game: normal quit [f=0011628] [11628] Event [undefined]: bloa quit [f=0011652] [11652] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011686] [11686] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0011694] [11694] Event [1280.70056,33.5916367,1764.99231]: 0 lost unit Scorcher [f=0011724] [11724] Event [1000,188.671875,4376]: 0 finished unit Wind/Tidal Generator [f=0011727] [11727] Event [1026.30029,18.5102024,1618.51953]: 1 lost unit Scorcher [f=0011776] [11776] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0011787] [11787] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0011856] [11856] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0011865] [11865] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0011916] [11916] Event [1124.95007,25.3881531,1790.88074]: 1 lost unit Mason [f=0011965] [11965] Event [4080,28.5601807,2944]: 1 finished unit Lotus [f=0011967] [11967] Event [1100.60437,25.0767193,1718.70374]: 0 lost unit Scorcher [f=0011969] [11969] Event [1122.99939,26.693079,1682.36865]: 0 lost unit Scorcher [f=0011979] [11979] Event [888,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0012023] [12023] Event [1184.40686,43.6441727,1571.73828]: 0 lost unit Scorcher [f=0012071] [12071] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0012248] [12248] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0012405] [12405] Event [513.99231,189.316971,4799.97021]: 0 finished unit Badger [f=0012460] [12460] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0012769] [12769] Event [2503.52441,37.6658783,3398.00684]: 1 lost unit Scorcher [f=0012784] [12784] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0012843] [12843] Event [2402.33154,38.6930084,3252.02856]: 1 lost unit Scorcher [f=0012871] [12871] Event [2256,31.071167,3216]: 0 lost unit Lotus [f=0012879] [12879] Event [2396.07202,42.4771156,3168.46484]: 1 lost unit Scorcher [f=0012890] [12890] Event [4472,188.671875,504]: 1 finished unit Caretaker [f=0012941] [12941] Event [2301.56372,31.3411312,3301.97729]: 0 lost unit Fencer [f=0012968] [12968] Event [2241.64502,122.918785,3133.23511]: 0 lost unit Firefly [f=0012994] [12994] Event [4056.13843,22.651062,3289.56201]: 0 lost unit Dart [f=0013001] [13001] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0013003] [13003] Event [2355.23413,30.3660355,3439.46924]: 0 lost unit Fencer [f=0013021] [13021] Event [1983.5459,21.621233,3263.50586]: 1 lost unit Scorcher [f=0013029] [13029] Event [1941.66699,21.2775898,3280.08179]: 1 lost unit Scorcher [f=0013053] [13053] Event [2174.12402,23.979187,3408.48804]: 1 lost unit Scorcher [f=0013055] [13055] Event [2036.74402,21.8570805,3262.88281]: 0 lost unit Ripper [f=0013084] [13084] Event [1040,49.4107056,3136]: 0 finished unit Lotus [f=0013106] [13106] Event [2152,22.651062,3528]: 0 lost unit Caretaker [f=0013118] [13118] Event [4042.04077,22.7093163,3302.75586]: 0 lost unit Dart [f=0013133] [13133] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0013156] [13156] Event [2021.87524,24.1457958,3550.11719]: 1 lost unit Scorcher [f=0013174] [13174] Event [1997.40588,26.8001804,3601.21045]: 1 lost unit Scorcher [f=0013184] [13184] Event [1986.28406,34.5524216,3799.0564]: 0 lost unit Scorcher [f=0013192] [13192] Event [2144,77.104187,4672]: 0 finished unit Lotus [f=0013223] [13223] Event [1945.08118,35.1964378,3747.73755]: 0 lost unit Guardian Commander [f=0013229] [13229] Event [1945.08118,112.196442,3747.73755]: 0 lost unit Firefly [f=0013232] [13232] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0013234] [13234] Event [1990.55945,25.7731152,3675.67017]: 1 lost unit Scorcher [f=0013245] [13245] Event [2085.06641,27.4241199,3760.20947]: 1 lost unit Scorcher [f=0013245] [13245] Event [2075.20435,26.0645847,3735.94604]: 1 lost unit Scorcher [f=0013290] [13290] Event [520,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0013363] [13363] Event [2237.53516,29.8953705,4049.84937]: 1 lost unit Scorcher [f=0013392] [13392] Event [513.99231,189.316971,4799.97021]: 0 finished unit Scorcher [f=0013441] [13441] Event [2549.29834,23.5389977,3991.24414]: 0 lost unit Scorcher [f=0013443] [13443] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0013444] [13444] Event [2063.7417,41.4558487,4091.1123]: 0 finished unit Claw [f=0013594] gg [f=0013628] [13628] Event [616,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0013643] [13643] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0013652] [13652] Event [undefined]: Jamtime360 resigned [f=0013652] game_message: Jamtime360 has been destroyed! [f=0013652] game_message: bhaktivedanta wins! [f=0013652] Submitting stats [f=0013652] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013652] Part| Total Time|Time of the last 0.5s [f=0013652] Draw 24714.63ms 36.56% [f=0013652] Lua::Callins::Synced 21230.44ms 4.60% [f=0013652] Lua::Callins::Unsynced 36352.90ms 45.25% [f=0013652] Lua::CollectGarbage::Synced 4444.02ms 3.20% [f=0013652] Lua::CollectGarbage::Unsynced 8587.10ms 10.69% [f=0013652] Misc::Profiler::AddTime 78.27ms 0.10% [f=0013652] Sim 59827.47ms 29.87% [f=0013652] [13652] Received game_message: Jamtime360 has been destroyed! [f=0013652] [13652] Received game_message: bhaktivedanta wins! [f=0013653] [13653] Game End Stats Header: 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[f=0013653] [13653] Game End Stats Values: 28,5285,6370,6370,5285,143.424286,230.708786,230.708786,143.424286,0,0,0,0,0,0,0,0,700.924133,718.559021,718.559021,700.924133,3101.51953,3282.65747,3282.65747,3101.51953,550,180,180,550,25.8574142,20.6929646,20.6929646,25.8574142,1560,1505,1505,1560,22.3800392,30.0452003,30.0452003,22.3800392,975,1875,1875,975,2649.3335,1780,1780,2649.3335,2200,2810,2810,2200,2045,2700.3335,2700.3335,2045,0,72.3334045,72.3334045,0,3564.17358,3251.65967,3251.65967,3564.17358 [f=0013653] [13653] Game End Stats Values: 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Stats Values: 31,3530,5720,5720,3530,211.976486,238.619995,238.619995,211.976486,0,0,0,0,0,0,0,0,1495.84302,1360.6748,1360.6748,1495.84302,4260.73486,4664.79199,4664.79199,4260.73486,640,180,180,640,12.9875937,20.5031338,20.5031338,12.9875937,55,1505,1505,55,19.4143372,37.0314484,37.0314484,19.4143372,635,625,625,635,3774.3335,4293.1333,4293.1333,3774.3335,2200,3410,3410,2200,4593.1333,4200.3335,4200.3335,4593.1333,0,168.333786,168.333786,0,5116.36035,4830.93848,4830.93848,5116.36035 [f=0013653] [13653] Game End Stats Values: 32,3565,5840,5840,3565,213.477798,241.392456,241.392456,213.477798,0,0,0,0,0,0,0,0,1529.84448,1456.98828,1456.98828,1529.84448,4260.73486,4664.79199,4664.79199,4260.73486,640,180,180,640,14.0975142,26.0627117,26.0627117,14.0975142,55,1505,1505,55,18.2502193,35.7731972,35.7731972,18.2502193,635,625,625,635,3774.3335,4293.1333,4293.1333,3774.3335,2235,3530,3530,2235,4593.1333,4200.3335,4200.3335,4593.1333,0,177.59877,177.59877,0,5116.36035,4830.93848,4830.93848,5116.36035 [f=0013775] [13775] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0013807] Player bhaktivedanta left the game: normal quit [f=0013807] [13807] Event [undefined]: bhaktivedanta quit [f=0013906] [13906] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0013938] No clients connected, shutting down server [f=0013938] Server shutdown [f=0013938] End of demo reached [f=0014077] [14077] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0014259] [14259] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0014443] [14443] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0014625] [14625] Event [4672.02979,189.316971,465.99234]: 1 finished unit Mason [f=0014826] [14826] Event [4672.02979,189.316971,465.99234]: 1 finished unit Scorcher [f=0014940] Autoquit sending quit command. [f=0014940] [QuitAction] user exited to system [f=0014940] [SpringApp::Kill][1] fromRun=1 [f=0014940] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014940] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014940] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014940] [ThreadPool::SetThreadCount][2] workers=0 [f=0014940] [SpringApp::Kill][2] [f=0014940] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014940] [Game::KillLua][3] dtor=0 luaUI=0x624fb6d0 [f=0014940] Start widgetHandler:Shutdown [f=0014940] Shutdown - SaveOrderList Complete [f=0014940] Writing last game win data [f=0014940] Shutdown - SaveConfigData Complete [f=0014940] Shutdown Widget - Chili Highlight [f=0014940] Shutdown Widget - Save/Load API [f=0014940] Shutdown Widget - Draw After Chili [f=0014940] Shutdown Widget - EPIC Menu [f=0014940] Shutdown Widget - Chili Minimap [f=0014940] Shutdown Widget - Chili Widget Selector [f=0014940] Shutdown Widget - Local Team Colors [f=0014940] Shutdown Widget - Display Keys 2 [f=0014940] Shutdown Widget - Save Game Menu [f=0014940] Shutdown Widget - HealthBars [f=0014940] Shutdown Widget - Noises [f=0014940] Shutdown Widget - Unit Icons [f=0014940] Shutdown Widget - Win Counter [f=0014940] Shutdown Widget - BuildETA [f=0014940] Shutdown Widget - SpringRTS Replay Stats [f=0014940] Shutdown Widget - Modular Comm Info [f=0014940] Shutdown Widget - CameraShake [f=0014940] Shutdown Widget - Chili Economy Panel Default [f=0014940] Shutdown Widget - Chili EndGame Window [f=0014940] Shutdown Widget - Chili Nuke Warning [f=0014940] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014940] Shutdown Widget - Chili Spectator Panels [f=0014940] Shutdown Widget - Context Menu [f=0014940] Shutdown Widget - Darkening [f=0014940] Shutdown Widget - MetalFeatures (new) [f=0014940] Shutdown Widget - Defense Range Zero-K [f=0014940] Shutdown Widget - Grab Input [f=0014940] Input grabbing is disabled! [f=0014940] Shutdown Widget - Highlight Geos [f=0014940] Shutdown Widget - Local Widgets Config [f=0014940] Shutdown Widget - MinimapEvents [f=0014940] Shutdown Widget - Missile Silo Range [f=0014940] Shutdown Widget - Point Tracker [f=0014940] Shutdown Widget - Showeco and Grid Drawer [f=0014940] Shutdown Widget - Stereo3D [f=0014940] Shutdown Widget - State Reverse and Latency [f=0014940] Shutdown Widget - Music Player v2 [f=0014940] Shutdown Widget - Attack AoE [f=0014940] Shutdown Widget - Map Edge Extension [f=0014940] Shutdown Widget - Selection Send [f=0014940] Shutdown Widget - LupsManager [f=0014940] Shutdown Widget - Newton Firezone [f=0014940] Shutdown Widget - Chili Pro Console [f=0014940] Shutdown Widget - Persistent Build Height [f=0014940] Shutdown Widget - Lasso Terraform GUI [f=0014940] Shutdown Widget - Chili Framework [f=0014940] Shutdown Widget - Lups [f=0014940] Shutdown Widget - Mex Placement Handler [f=0014940] Shutdown Widget - Custom Markers [f=0014940] Shutdown Widget - Chili Core Selector [f=0014940] Shutdown Widget - Select Keys [f=0014940] Shutdown Widget - Pause Screen [f=0014940] Shutdown Widget - Layout Handler [f=0014940] Shutdown Widget - Text To Speech Control [f=0014940] End widgetHandler:Shutdown [f=0014940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2746729,260235285} {int,ext,rec}Allocs={26308869,0,0} {chunk,block}Bytes={260235285,0} [f=0014940] [Game::KillLua][1] dtor=0 luaGaia=0x5185b260 [f=0014940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2542637,247727800} {int,ext,rec}Allocs={26308870,0,0} {chunk,block}Bytes={247727800,0} [f=0014940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2542637,247727800} {int,ext,rec}Allocs={26308870,0,0} {chunk,block}Bytes={247727800,0} [f=0014940] [Game::KillLua][2] dtor=0 luaRules=0x5153fab0 [f=0014940] Start gadgetHandler:Shutdown [f=0014940] Shutdown - StartSetup [f=0014940] Shutdown - UnitMorph [f=0014940] Shutdown - Carrier Drones [f=0014940] Shutdown - LupsNanoSpray [f=0014940] Shutdown - Missile Silo Controller [f=0014940] Shutdown - Modular Comm Info [f=0014940] Shutdown - Terrain Texture Handler [f=0014940] Shutdown - UnitCloakShield [f=0014940] Shutdown - Starlight Handler [f=0014940] End gadgetHandler:Shutdown [f=0014940] Start gadgetHandler:Shutdown [f=0014940] Shutdown - Save/Load [f=0014940] Shutdown - Teleport Throw [f=0014940] Shutdown - UnitMorph [f=0014940] Shutdown - Modular Comm Info [f=0014940] Shutdown - Retreat Command [f=0014940] Shutdown - Shockwaves [f=0014940] Shutdown - UnitCloakShield [f=0014940] Shutdown - Lups Cloak FX [f=0014940] Shutdown - Lups [f=0014940] Shutdown - Lups Shield [f=0014940] End gadgetHandler:Shutdown [f=0014940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26308902,0,0} {chunk,block}Bytes={0,0} [f=0014940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26308902,0,0} {chunk,block}Bytes={0,0} [f=0014940] [Game::KillLua][4] dtor=0 [f=0014940] [Game::~CGame][1] [f=0014940] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014940] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014940] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014940] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014940] [Game::KillLua][4] dtor=1 [f=0014940] [Game::KillMisc][1] [f=0014940] [Game::KillMisc][2] [f=0014940] [Game::KillMisc][3] [f=0014940] [Game::KillRendering][1] [f=0014940] [3DOParser::Kill] allocated 137 pieces [f=0014940] [S3OParser::Kill] allocated 2741 pieces [f=0014940] [AssParser::Kill] allocated 253 pieces [f=0014940] [Game::KillInterface][1] [f=0014940] [Game::KillInterface][2] [f=0014940] [Game::KillSimulation][1] [f=0014940] [Game::KillSimulation][2] [f=0014940] [CCollisionHandler] dis-/continuous tests: 0/144892 [f=0014940] [Game::KillSimulation][3] [f=0014940] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014940] [~CPathCache(20x20)] cacheHits=83 hitPercentage=30% numHashColls=0 maxCacheSize=38 [f=0014940] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014940] [~CPathCache(40x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014940] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014940] [LosHandler::Kill] raycast instance cache-{hits,misses}={7983,13415}; shared=3%; cached=34% [f=0014940] [Game::KillSimulation][4] [f=0014940] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014940] [Game::~CGame][2] [f=0014940] [Game::~CGame][3] [f=0014940] [SpringApp::Kill][3] [f=0014940] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158635 bytes sent 205231 bytes recv'd [f=0014940] [SpringApp::Kill][4] font=0x44e7aaa0 [f=0014940] [SpringApp::Kill][5] [f=0014940] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ee77f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=8005ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=621ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=250ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=245ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=156ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=151ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=105ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=94ms file="luarules/configs/dynamic_comm_skins.lua" indx=1249 inflSize=1kb readTime=54ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=52ms file="objects3d/core_diplomat.s3o" indx=5052 inflSize=104kb readTime=51ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55211664 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44fcd6c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fd8be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ef5f10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f41d00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]